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This beatmap was submitted using in-game submission on Tuesday, February 6, 2018 at 5:38:01 PM

Artist: Jenny And The Mexicats
Title: Labios
Source: Amor de mis amores
Tags: love of my loves soundtrack ome latin MkGuh DTM9 Nowa fieryrage spanish espanol español
BPM: 196
Filesize: 17567kb
Play Time: 02:51
Difficulties Available:
Last edited by ezek on , edited 101 times in total.
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ezek extras are super fun apparently!

EDIT - Could I make something like 5-5.3 stars for this?

EDIT2 - never mind xd
Last edited by Hobbes2 on , edited 1 time in total.
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Looks great so far.

Log (Spanish)
Code:
22:52 ezek: llevare mi extra a ranked *_*
22:52 Gero: veamos vi unas cositas que se pueden arreglar
22:52 *Gero is editing [http://osu.ppy.sh/b/1132846 Jenny and the Mexicats - Labios [Sabes Lo Que Digo]]
22:52 ezek: vamo' a ver pos
22:53 Gero: 00:18:648 (3,4,5) - el flujo entre ambos circulos y el siguiente slider es un poco forzado ademas de que no hay nada que enfatizar en la musica por lo tanto seria mejor usar el spacing correspondiente o al menos mover el circulo mas cerca
22:54 Gero: 00:21:403 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - demasiado troll y practicamente imposible de predecir a la primera, 00:22:016 (5) - 00:23:394 (6) - usaria NC en ambos triples para al menos dar la pauta de que es diferente spacing y ritmo
22:55 Gero: 00:28:444 (8,9) - el stack en este slider fue un poco doloroso al jugarlo, que opinas de moverlo a X:421 Y:60 asi mantienes la simetria y un flujo bonico
22:55 Gero: 00:29:669 (5,6,1) - lo mismo, el cambio repentino es doloroso
22:57 Gero: 00:47:118 (1,2) - [http://osu.ppy.sh/ss/6612339 yo haria algo como esto para mantener el flujo constante]
22:58 Gero: 01:09:771 (3,4) - ctrl+g? probablemente se juega mejor, algo asi como en escalera
22:58 Gero: encaja con la musica
22:58 ezek: respondere en el thread, por el momento estoy viendo que hago
22:58 Gero: 01:30:587 (5) - NC por la misma razón que mencione anteriormente
22:59 Gero: lo que mencione para el primer kiai aplica al segundo por el copy paste
23:00 ezek: oki doki
23:00 Gero: lo demas me parece genial~
23:01 ezek: *_*
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Everything was applied~ Thanks Geronimo!
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Playtest + suggestion
Code:
2016-11-20 12:25 ezek: Atsurito Atsurito
2016-11-20 12:26 Atsuro: ezekote
2016-11-20 12:26 Atsuro: a
2016-11-20 12:26 ezek: quieres tesplayear mi primer extra? \:D/
2016-11-20 12:26 ezek: testplayear*
2016-11-20 12:26 ezek: o como se diga :v
2016-11-20 12:27 Atsuro: playtestear*
2016-11-20 12:27 Atsuro: pasala
2016-11-20 12:27 ezek: ACTION is listening to [https://osu.ppy.sh/b/1132846 Jenny and the Mexicats - Labios]
2016-11-20 12:27 ezek: owo
2016-11-20 12:31 ezek: cuanto del 1 al 10? :v
2016-11-20 12:31 Atsuro: 8? :^)
2016-11-20 12:31 ezek: \:D/
2016-11-20 12:31 Atsuro: aumentale el od a 9
2016-11-20 12:31 Atsuro: plx
2016-11-20 12:31 ezek: oki doki
2016-11-20 12:31 Atsuro: no estaba jugandolo tan bien y aun asi la saque con solo dos 100
2016-11-20 12:32 Atsuro: lol
2016-11-20 12:32 Atsuro: 02:04:260 (1,2,3,4,5,6) - este fue el unico patron que me llamo la atencion
2016-11-20 12:32 ezek: esta feo?
2016-11-20 12:32 Atsuro: 02:04:720 (4,5,6) - especialmente esto
2016-11-20 12:33 Atsuro: cambiar de spacing en un angulo tan abierto
2016-11-20 12:33 Atsuro: se siente feo :p
2016-11-20 12:33 Atsuro: y mas si es de bpm alto como aqui
2016-11-20 12:34 ezek: se necesita en un angulo mas agudo?
2016-11-20 12:35 Atsuro: seh basicamente
2016-11-20 12:38 Atsuro: el resto se ve bien
2016-11-20 12:38 Atsuro: bastante bien para tu primer extra diria yo :^D
2016-11-20 12:39 ezek: gracias! \:3/
2016-11-20 12:39 ezek: ahora me estoy planeando como arreglar el patroncin a ver si lo puedo mantener simetrico de alguna manera :U
2016-11-20 12:43 Atsuro: https://osu.ppy.sh/ss/6617626 simetria?
2016-11-20 12:45 ezek: oh la la :O
2016-11-20 13:04 ezek: Aplique tu sugerencia, si quieres kudos postea el log \:3/
2016-11-20 13:04 Atsuro: oh si
2016-11-20 13:04 Atsuro: mi primer kudo
2016-11-20 13:04 Atsuro: desde hace 2 meses
2016-11-20 13:04 ezek: xDD
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Updated~ Thanks Atsurito!
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This extra is super fun to play.

If you need me to mod this just poke me
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Hey ezek

Image

Image

Now it's your turn XDDDD
pass your extrazek \o/ <3
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Mission: IMPOSSIBLE
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Hellow! >w< Kitty asked me for a testplay and told me to add the supposed irc mod here. >w<

Legend

  • asdf :arrow: Problems
  • asdf :arrow: reasons/explanaitons
  • asdf :arrow: Suggestions


Otro de KittyAdventure

General
  • As long as your previous username was added to tags in previous mapsets like these, please consider telling ezek to add "gokugohan12468" to tags respectively. :3
Gameplay
  • 00:05:179 (4,1) - The gap between these objects felt a bit awkward at playing it. The way I see things, these kind of patterns are harder to tap because the timing or the rhythmical space among the objects isn't intuitive nor consistent with the way you set before these 00:03:954 (1,1) - Hence, players might get the wrong beat-distance and might even click them earlier than expected. I think it would be better if you could use this rhythm instead to emphasize nicely the strong feedback that the trumpet gives here. That would just mean to add a note here 00:05:332 - and here 00:06:097 (1) - and it will be fixed! \w/ o: Please, give it a try! /w\
    example
    Image
  • 00:08:240 (2,3) - The distance between these is rather high compared with the next patterns as 00:13:444 (4,5) - . Variation is important but now when the spacing gets so compromised and risky as this pattern does. I think it would be better if you could reduce the distance among these to create a nicer transition that do not impact the gameplay as much as the one in matter does. What about placing 00:08:393 (3) - here 92|196 in order to fix this? o:
  • 00:10:077 (5,1) - Is the non-stack intentional? It plays fine but aesthetically talking looks a bit untidy. Wouldn't it be better if they were stacked as you've been organizationally doing here? o:
  • 00:24:465 (3) - I'm not sure if highlight the clam trumpet sound here with a slicer with multiple reverses snapped to 1/8 is a good idea. From my experience, there's no need to emphasize beats which aren't snapped to the music if the track itself doesn't support it. Hence, this become slightly an overmapping issue here. I do believe it would be way better if you could remove and try out a simple rhythm that covers the main beats here. What about trying this instead? Please find out they're only circles, and consider verifying them with the song at 25% playback rate. :3
    example
    Image
  • 00:16:505 (1,2,3) - vs - 00:26:301 (1,1,1,1) - Variation is important but if both sections are rather similar, why they handle different New combo usages? I think they don't play but but I think it would hurt no one if you could manage the same new combo usage for both patterns. :3 Frankly speaking, it would be cool if you could use the same new combo over these 00:16:505 (1,2,3) - \w/
  • 00:49:414 (4) - Missing a new combo here. o: Better to add it as well as you managed in the previous stanza.
  • 01:23:852 (1) - This should be 1/4 as the 1/8 reverses became rather overmapped. Just as well as it was stated here in the fifth suggestion with this 00:24:465 (3) -
  • 01:33:342 (7,8) - The stack doesn't play bad but rhythmically talking the emphasis and the motion you gave it to the previous patterns felt a bit weird when you highlight it here 01:32:424 (1,2,3,4,5,6) - . It seems the emphasis was lost due to the stack made it a rather stuck flow knowing the nice start and jumps you've made just before. I do believe it would be greater if you could avoid the stack and place 01:33:495 (8) - somewhere else in order to fix this. How about here 168|60?
  • 01:54:618 (2) - The circle hidden here created a very sudden motion and may even get players to lose their combo since the stack that it does with 01:54:158 (5) - is rather awkward. ;w; I think it would be better if you could make 01:54:618 (2) - to be visible instead. What about placing it around here 376|104?
  • 01:58:062 (4) - This is slightly overmapped since it doesn't represent well the sound of the trumpet here. Due to there's no slight change over the feedback that the trumplet suggest, boosting a triplet here might be too risky. It would be better if you could remove it and soothe section here.
  • 02:32:500 (2,2) - Overmapped. At listening to this section with playback rate at 25%, I don't clearly here the sound that those beats suggests. Hence, they become overmapped as long as the song doesn't support the usage of beats there. It would be cooler if you could remove them and use these 02:33:189 (3,4,5) - 02:32:577 (3,4,5) - as triplets instead. o:

Really nice difficulty! :3 Just some minor adjustments and this will be more than ready! Best of success with this! \>v</
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Well, all diffs are finished so we're ready for mods on all of them now! \:3/
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General
  • no problems :o

Mk's easy
  • 01:11:607 (2) - I think you can add one more point to this slider to make good consistancy with 00:22:628 (2) - this slider. I prefer copy this shape.
  • 01:32:424 (1) - This shape can be more various, because it fits similar rythm with 00:33:648 (1) - this slider, which is not simple and circular, but it's more creative.
  • Overall this diff is pretty good.

Normal
  • nth to point out ;w;

Hard
  • 00:23:546 (6) - You can add curve to this slider, for more diverse composition. I think this is good option. Not big deal, but improve aesthetics a bit.
  • 00:34:567 (4) - I think this slider shouldn't make composition with 00:34:873 (5,6,7) - these sliders, because it's fit other type of rytm. I think you can continue 00:33:648 (1,2,3) - this pattern by this slider, because these sliders song similar. If you do this, don't forget move new combo to 00:34:873 (5) - this slider.
  • 00:39:465 (3,1) - For this and similar rythms. You can increase spacing between these objects to emphasise stronger moment in music a bit better. I prefer do this with ~1.35DS like you did 00:38:393 (4,1) - here.
  • 01:33:343 (1) - Same as 00:34:567 (4) -here. Anyway this is for all patterns like this.
  • 01:46:352 (2,4) - rip stack

Nowa's Insane
Kitty's Another
Sabes Lo Que Digo
I know, short mod, but good luck! ;d
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Que para hacer que no digas tanto
tengo yo

Que besar tus labios

Que para hacer que no digas tanto
tengo yo
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Venix wrote:
General

    Hard
    • 00:23:546 (6) - You can add curve to this slider, for more diverse composition. I think this is good option. Not big deal, but improve aesthetics a bit. hmm k
    • 00:34:567 (4) - I think this slider shouldn't make composition with 00:34:873 (5,6,7) - these sliders, because it's fit other type of rytm. I think you can continue 00:33:648 (1,2,3) - this pattern by this slider, because these sliders song similar. If you do this, don't forget move new combo to 00:34:873 (5) - this slider. Quite hard to understand your suggestion but I saw my mistake, so fixed~
    • 00:39:465 (3,1) - For this and similar rythms. You can increase spacing between these objects to emphasise stronger moment in music a bit better. I prefer do this with ~1.35DS like you did 00:38:393 (4,1) - here. k, I did those mini jumps on the parts that were missing them~
    • 01:33:343 (1) - Same as 00:34:567 (4) -here. Anyway this is for all patterns like this. fixed~
    • 01:46:352 (2,4) - rip stack rip

    Sabes Lo Que Digo

I know, short mod, but good luck! ;d


Thanks fur the mod! ^^

Updated~
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