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This beatmap was submitted using in-game submission on jueves, 31 de agosto de 2017 at 23:11:06

Artist: Kobaryo
Title: Magical Sanctuary
Tags: speedcore ridiculous HARDCORE TANO*C SPEED BALL EVOLUTION C87 Candy Speed Pops Chaotic
BPM: 166,5
Filesize: 4254kb
Play Time: 04:05
Difficulties Available:

Download: Kobaryo - Magical Sanctuary
Information: Scores/Beatmap Listing
---------------
timing talk with Bonsai
13:45 Raiden: ᕕ( ᐛ )ᕗ
13:46 Bonsai: generally: fuck this
13:46 Raiden: ;w;
13:46 Bonsai: I wouldn't do perma-333 but where to exactly change it is pretty irrelevant I guess xd
13:46 Bonsai: uh
13:46 Raiden: so leave it as it is
13:46 Raiden: ᕕ( ᐛ )ᕗᕕ( ᐛ )ᕗᕕ( ᐛ )ᕗᕕ( ᐛ )ᕗᕕ( ᐛ )ᕗᕕ( ᐛ )ᕗ
13:46 Bonsai: yeah well
13:46 Raiden: calm parts 166,5
13:46 Raiden: ultra calm 88,25
13:46 Raiden: 83*
13:46 Bonsai: idk how you come up with 333 at 01:28:104 - tbh LOL
13:47 Bonsai: I'd do like
13:47 Bonsai: sec
13:47 Raiden: oh shit
13:47 Raiden: FUK
13:47 Raiden: LOL
13:47 Raiden: ohhh
13:47 Raiden: 01:32:248 (7,8,9,10,11) -
13:47 Raiden: to not use 1/8
13:47 Raiden: I think
13:47 Bonsai: [http://puu.sh/wHDxS/ee5ef85607.png this] I guess
13:47 Bonsai: who cares lol
13:47 Raiden: people
13:47 Raiden: get triggered
13:47 Raiden: with 1/8
13:47 Raiden: BUT
13:47 Raiden: i'm raiden
13:47 Raiden: i can do whatever I want
13:48 Bonsai: whoa there
13:48 Bonsai: fun fact: I actually found this song years ago and it's the only song of this sort that I ever somewhat liked I geuss
13:50 Raiden: okay
13:50 Raiden: thanks <3333
13:50 Bonsai: sure lol
13:50 Raiden: you can post if you want
13:50 Raiden: for free kd
13:50 Bonsai: uh I have a question in return
13:50 Bonsai: nah lol
13:50 Raiden: ᕕ( ᐛ )ᕗᕕ( ᐛ )ᕗ
13:50 Raiden: ye tell me
13:51 *Bonsai is listening to Tamaz-P - Hirari, Hirari
13:51 Bonsai: ah
13:52 Bonsai: ok fuck uh
13:52 *Bonsai is listening to David Dockery - Pepe Silvia w/drums
13:52 Bonsai: not this
13:52 Raiden: owo
13:52 *Bonsai is listening to [https://osu.ppy.sh/b/491477 Tamaz-P - Hirari, Hirari]
13:52 Bonsai: here we go
13:52 Bonsai: this should be halved right lol
13:53 Bonsai: I'm very sure about it but I just want someone to confirm before going "heyho you gotta do a lot of work halving all those BPMs"
13:54 Bonsai: actually maybe I'll just not care abnout it
13:54 Raiden: i'll look at it shortly
13:54 Raiden: need to fix the SVs here
13:55 Raiden: ᕕ( ᐛ )ᕗ
13:55 Bonsai: seeing that you apparently never saw that kaomoji before and are now super obsessed with it you gotta lvoe this:
13:56 Bonsai: [https://www.youtube.com/watch?v=SAxpAs1Iaec ᕕ( ᐛ )ᕗ]
13:56 Raiden: lmfaoooo

Metadata: https://soundcloud.com/kobaryo/magical-sanctuary (the thing between [] is the album.)

Changed diff name 12/07/17, redownload

Full set inc

ImageHakai --- 100% by me
ImageHell Oni --- 100% by me
ImageInner Oni --- 100% by me
ImageOni --- 100% by me
ImageMuzukashii --- 100% by me
ImageFutsuu --- 100% by me
ImageKantan --- 100% by me
Last edited by Raiden on , edited 12 times in total.
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seeded by naranjas valencianas
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Hello :3

mod

Timing
  • Some Timing Points are misplaced due to bug. (You could know it by comparing with a diff that removed timing points other than 00:04:505 - .)
    Fix it.
    Code:
    4505,360.36036036036,4,1,0,70,1,0
    36216,180.18018018018,4,1,0,100,1,1
    41982,360.36036036036,4,1,0,100,1,0
    47748,180.18018018018,4,1,0,100,1,1
    53514,360.36036036036,4,1,0,50,1,0
    59279,180.18018018018,4,1,0,100,1,0
    76577,360.36036036036,4,1,0,100,1,0
    180360,180.18018018018,4,1,0,100,1,0
    203423,360.36036036036,4,1,0,70,1,0
    214955,180.18018018018,4,1,0,100,1,0
  • Then, fix Inherited Points and resnap all notes.


Kantan


Futsuu


Muzukashii


Oni


Inner Oni


Hell Oni


Hakai


good luck for ranked~
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_yu68 wrote:
Hello :3

mod

Timing
  • Some Timing Points are misplaced due to bug. (You could know it by comparing with a diff that removed timing points other than 00:04:505 - .)
    Fix it.
    Code:
    4505,360.36036036036,4,1,0,70,1,0
    36216,180.18018018018,4,1,0,100,1,1
    41982,360.36036036036,4,1,0,100,1,0
    47748,180.18018018018,4,1,0,100,1,1
    53514,360.36036036036,4,1,0,50,1,0
    59279,180.18018018018,4,1,0,100,1,0
    76577,360.36036036036,4,1,0,100,1,0
    180360,180.18018018018,4,1,0,100,1,0
    203423,360.36036036036,4,1,0,70,1,0
    214955,180.18018018018,4,1,0,100,1,0
  • Then, fix Inherited Points and resnap all notes.
I know what you mean, but sadly this is osu's fault. The rounding errors are not larger than 1-2ms so I don't see the need of basically resnapping the entire set because it'd take me 2 entire goddamn weeks.


Kantan


Futsuu


Muzukashii



Oni


Inner Oni


Hell Oni


Hakai


good luck for ranked~

thanks!!! :)
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ok let's try this


japanese diff name

00:42:161 - kinda throwed off that this section is basically a direct copy of the first one. Since there's some weird distortion sounds at 00:43:423 (1) - maybe turn this into a dkkdk or something?

02:14:230 - smash bros

03:05:760 (76) - since this ends on a pretty gravelly sound maybe you can change the pattern to kdkkd? Think it'd look pretty cool if the quints showed up in the same order they did at 02:38:014 (5) - and 02:39:455 (14) - . 03:17:291 (76) - kkddk sounds fine here since the end noises are different

03:46:480 - WTFLOL


Hell Oni
01:50:266 (9) - change to d to make it easier to read? probably just me but i got completely lost here

03:00:355 - compared to the Hakai diff this kiai feels way too easy :S Maybe you can make some patterns longer or even add some simple 1/4's ?

03:03:147 -
03:05:850 -
03:08:913 -
03:13:057 -
03:14:679 -
03:17:382 -
03:20:445 -
03:21:706 -
(examples of where you can add stuff)

03:46:480 - AAAAAAAAAAAAAAAAAAAAAAA


Inner Oni
Looks good but same thing with the density at 03:00:355 - :c


Oni
Looks alright


Muzukashii
03:02:877 (14,15) - ctrl+g? idk it feels kinda weird when half the kiai is k d kkk d k

03:14:409 (14,15) - ctrl+g here too since there's a pretty clear bass emphasis here i think


Futsuu
00:33:874 (2) - idk why but this note sounds kinda weird compared to 00:31:351 (3) - and 00:32:793 (6) -

00:45:405 (2) - same


Kantan
mmm speedcore kantan
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Raphalge wrote:
ok let's try this


japanese diff name

00:42:161 - kinda throwed off that this section is basically a direct copy of the first one. Since there's some weird distortion sounds at 00:43:423 (1) - maybe turn this into a dkkdk or something?

02:14:230 - smash bros yes?

03:05:760 (76) - since this ends on a pretty gravelly sound maybe you can change the pattern to kdkkd? Think it'd look pretty cool if the quints showed up in the same order they did at 02:38:014 (5) - and 02:39:455 (14) - . 03:17:291 (76) - kkddk sounds fine here since the end noises are different I think it ends on an acute sound :(

03:46:480 - WTFLOL absolutely barbaric


Hell Oni
01:50:266 (9) - change to d to make it easier to read? probably just me but i got completely lost here

03:00:355 - compared to the Hakai diff this kiai feels way too easy :S Maybe you can make some patterns longer or even add some simple 1/4's ?

03:03:147 -
03:05:850 -
03:08:913 -
03:13:057 -
03:14:679 -
03:17:382 -
03:20:445 -
03:21:706 -
(examples of where you can add stuff) modified on my own

03:46:480 - AAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAA


Inner Oni
Looks good but same thing with the density at 03:00:355 - :c I think in this case it's better to adhere to the spread in Oni


Oni
Looks alright


Muzukashii
03:02:877 (14,15) - ctrl+g? idk it feels kinda weird when half the kiai is k d kkk d k

03:14:409 (14,15) - ctrl+g here too since there's a pretty clear bass emphasis here i think


Futsuu
00:33:874 (2) - idk why but this note sounds kinda weird compared to 00:31:351 (3) - and 00:32:793 (6) - it's used to make the rhythm consistent

00:45:405 (2) - same mhm


Kantan
mmm speedcore kantan MmMMMmMmmMMMmmmMM delicioso

owo ty owo
not replied = applied btw
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Eyo surprise mod or something even though I can't play the 2 highest diffs for shit.

before i start: i'd consider making the Kantan OD4 and then OD +0.5 per diff after; Inner Oni shouldn't be OD6.5 due to the lack of high-bpm 1/4, it feels much more like an OD6 map. Streams aren't particularly intense either, so... yeah

HAKAI
00:21:261 (6,7,8,9,10) - I feel like this should be a 1 + 3 instead of the 5 that it is now; there seems to be a 1/4ish sound that supports the triplet on 8-10?

00:50:359 (8) - imo this should be a don instead of a kat because not only is this an abrupt stop to the rhythm, but the previous 2 notes seemed to be fairly high pitch compared to this one which is why it's a little different from the other usages of 4-plets

01:16:393 - I would say add a note here due to the screechy sound that's present but if you did that then consider adding a note to complete the 5-plet a beat before; it would be slightly more natural

01:32:383 (10) - what about removing this note here? It seems to be a bit excessive for the song at this point, especially considering the use of 1/8 in this section overall

01:50:626 (14) - In my opinion I think this should be a 4-plet; it sounds similar to the other uses and I can hear a very slight but audible sound here

02:06:302 (9,10,11) - This should either be 2 1/2 notes (removing 11), or the pattern could be changed to something like kdk; kkk doesn't sound right considering the previous usage of it a couple seconds before

03:06:120 - From here there should be like, 1 little break that could be added in similar to the bits just before; leave the really really dense shit for the last kiai eh? in the 2nd half it's a bit more justified imo so i'll exclude that

I really can't judge this crap for myself because it's way too damned hard lmao


HELL ONI
AIMod reports several instances of non-snapped objects, please check those out!

01:16:393 - same as in the Hakai section, I guess

01:35:851 (8,9,10,11) - i'd say you could reasonably make this a 5-plet considering it's not surrounded by many other notes

01:42:338 (24,25,26,27) - As for this pattern, I'd say make the notes just like the last one; 3-1 instead of 1-3

02:06:302 (9,10,11) - again, same as Hakai

Yeh, seems fine to me


INNER ONI
00:26:126 (3) - I feel like this slider's incorrectly snapped; it seems to be slightly off of the white tick?

Yeah I couldn't find anything here sorry


Oni through Futsuu seems to be fine to me, sorry for not being able to find important shit ;;

KANTAN
AIMod reports several instances of non-snapped objects, please check those out!

There also seems to be a few useless green lines, mainly around 01:02:519 -

Please change the OD to 4 or something; having it be 4.5 does seem a bit excessive considering it's barely above Normal standard

00:21:081 - perhaps add a note here? there's a significant strum sound here that i think can afford to be mapped

00:23:604 (1) - i'd suggest moving this note to 00:24:324 - because there's a more significant sound here rather than where you placed the note.

00:26:126 (2) - I feel like this is snapped incorrectly, shouldn't it be on the white line instead?

00:27:658 (1) - I have issue with this, because its end is VERY close to the next note (1/2 beat) which seems harsh for a kantan. perhaps make the spinner end 1/2 beat earlier to give players slightly more time to react?

01:33:149 - Considering the density of the previous section I feel like a note could be added here (perhaps on the next beat too?), especially because the song has harsh bass-ish sounds here

01:37:473 - same as before although if you apply this time please remove the note at 01:38:914 (3) - to give beginners a small break period

02:12:788 (1) - Same as 00:27:658 (1) - except the spinner's quite short this time so perhaps you could have the spinner replace the note this time?

03:30:264 - what about adding a note here? you've done the doublet 1/1s in this map before and I think it could work here; the song seems to support it enough anyways

03:34:949 - From here: How come you decided to suddenly change the structure of the Kiai in terms of its fundamental rhythm? if you wanna keep the in-between beats noted then I'd suggest that you have the measure as is, but move the next 2 notes from here 1 beat forward and then this bit would be more consistent. would also suggest that something happens with 03:40:714 - I suppose?


good luck with the set i guess!

(edit 2 technically: you sneaky bastard, I was editing this for formatting lmao)
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mmmm possible placeholder because this is actual kobaryo music unlike necrobutteredtoast :thinking:
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Dainesl wrote:
Eyo surprise mod or something even though I can't play the 2 highest diffs for shit.

before i start: i'd consider making the Kantan OD4 and then OD +0.5 per diff after; Inner Oni shouldn't be OD6.5 due to the lack of high-bpm 1/4, it feels much more like an OD6 map. Streams aren't particularly intense either, so... yeah

HAKAI
00:21:261 (6,7,8,9,10) - I feel like this should be a 1 + 3 instead of the 5 that it is now; there seems to be a 1/4ish sound that supports the triplet on 8-10?

00:50:359 (8) - imo this should be a don instead of a kat because not only is this an abrupt stop to the rhythm, but the previous 2 notes seemed to be fairly high pitch compared to this one which is why it's a little different from the other usages of 4-plets to me they have similar pitch

01:16:393 - I would say add a note here due to the screechy sound that's present but if you did that then consider adding a note to complete the 5-plet a beat before; it would be slightly more natural nah, it feels more natural to leave empty so the transition both SV and mapping wise is cleaner

01:32:383 (10) - what about removing this note here? It seems to be a bit excessive for the song at this point, especially considering the use of 1/8 in this section overall well there actually is a hit supporting the note

01:50:626 (14) - In my opinion I think this should be a 4-plet; it sounds similar to the other uses and I can hear a very slight but audible sound here

02:06:302 (9,10,11) - This should either be 2 1/2 notes (removing 11), or the pattern could be changed to something like kdk; kkk doesn't sound right considering the previous usage of it a couple seconds before listen to the faint background sounds, all of them are supported by it

03:06:120 - From here there should be like, 1 little break that could be added in similar to the bits just before; leave the really really dense shit for the last kiai eh? in the 2nd half it's a bit more justified imo so i'll exclude that ehhh... structure works like this: the whole kiai is 2 copypasted sections.
The first section being 03:00:356 - 03:06:120 - and the second till the bookmark. So you could say it's divided like 1-2 1-2. 1 is the slightly more calm part which has no constant 1/2 kicking in the background, while 2 has constant kicking in the background which makes it noticeably more intense - therefore, having little to no breaks compared to 1.


I really can't judge this crap for myself because it's way too damned hard lmao


HELL ONI
AIMod reports several instances of non-snapped objects, please check those out!

01:16:393 - same as in the Hakai section, I guess same answer

01:35:851 (8,9,10,11) - i'd say you could reasonably make this a 5-plet considering it's not surrounded by many other notes nah, I want this diff as consistently easier than Hakai as possible

01:42:338 (24,25,26,27) - As for this pattern, I'd say make the notes just like the last one; 3-1 instead of 1-3 the first one was not the end of a measure, I think it adds more emphasis to the big tick to end on a 1/4 pattern.

02:06:302 (9,10,11) - again, same as Hakai same answer

Yeh, seems fine to me


INNER ONI
00:26:126 (3) - I feel like this slider's incorrectly snapped; it seems to be slightly off of the white tick? it's on a 1/16th tick, to prevent the missing slidertick bug

Yeah I couldn't find anything here sorry


Oni through Futsuu seems to be fine to me, sorry for not being able to find important shit ;;

KANTAN
AIMod reports several instances of non-snapped objects, please check those out!

There also seems to be a few useless green lines, mainly around 01:02:519 - there are many green lines in all diffs except hakai and maybe hell oni, they don't do any harm so not gonna remove them manually

Please change the OD to 4 or something; having it be 4.5 does seem a bit excessive considering it's barely above Normal standard nah,
this song isn't easy, this map isn't easy, this set is supposed to be consistenly hard. Acc wise and play wise. We have babied newbie players enough already.


00:21:081 - perhaps add a note here? there's a significant strum sound here that i think can afford to be mapped

00:23:604 (1) - i'd suggest moving this note to 00:24:324 - because there's a more significant sound here rather than where you placed the note.

00:26:126 (2) - I feel like this is snapped incorrectly, shouldn't it be on the white line instead? read inner oni's response

00:27:658 (1) - I have issue with this, because its end is VERY close to the next note (1/2 beat) which seems harsh for a kantan. perhaps make the spinner end 1/2 beat earlier to give players slightly more time to react?

01:33:149 - Considering the density of the previous section I feel like a note could be added here (perhaps on the next beat too?), especially because the song has harsh bass-ish sounds here I need to keep some 4/1 breaks otherwise the spread purists will jump at my throat as soon as this gets qualified

01:37:473 - same as before although if you apply this time please remove the note at 01:38:914 (3) - to give beginners a small break period similar answer

02:12:788 (1) - Same as 00:27:658 (1) - except the spinner's quite short this time so perhaps you could have the spinner replace the note this time?

03:30:264 - what about adding a note here? you've done the doublet 1/1s in this map before and I think it could work here; the song seems to support it enough anyways spread :((((

03:34:949 - From here: How come you decided to suddenly change the structure of the Kiai in terms of its fundamental rhythm? if you wanna keep the in-between beats noted then I'd suggest that you have the measure as is, but move the next 2 notes from here 1 beat forward and then this bit would be more consistent. would also suggest that something happens with 03:40:714 - I suppose?


good luck with the set i guess!

(edit 2 technically: you sneaky bastard, I was editing this for formatting lmao)

not replied = applied! thanks a bunch
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mkay can't play hakai so i'm not even gonna try to decipher what's going on in there bc it's too hard
i'll do the 3 onis i can kinda play tho


Hell Oni
hey we're in english this time :D
00:50:269 (5,6) - I'm gonna suggest you do a triplet kkk here like you did later in the song, however I'm aware that it is after all, the beginning of the map. It just sounds better rhythmically imo.
02:06:302 (9,10,11) - At this point the sounds imo get so soft these notes sound like they're mapped to nothing, and similarly, 02:07:743 (13) - can be deleted on the same basis
03:01:165 (7,8) - I feel like here this is very deserving of a triplet, and this repeats throughout the kiai as well. Adding this would also increase similarity between this difficulty and hakai, which is never a bad thing when the difficulties get this hard.


Inner Oni
00:53:331 - A kat could be placed here to mention the static reverb at this time
01:04:681 (1) - I think you could replace this as a slider for the same general effect, it's such a short spinner
02:38:553 (10) - What makes this note different than 02:41:437 (28) - ? They sound the same, shouldn't they be the same color
03:10:264 (32,33) - a kkd can go here like one did at 03:07:382 (10,11,12) - because the same drum and bass samples are present here too
03:57:291 (1,2,3,4,5) - where did the pitch variation go


Oni
This difficulty is actually quite fine, can't complain about it

Hope this wasn't a waste of space :sweat_smile:
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Taikocracy wrote:
mkay can't play hakai so i'm not even gonna try to decipher what's going on in there bc it's too hard
i'll do the 3 onis i can kinda play tho


Hell Oni
hey we're in english this time :D
00:50:269 (5,6) - I'm gonna suggest you do a triplet kkk here like you did later in the song, however I'm aware that it is after all, the beginning of the map. It just sounds better rhythmically imo. looks unclean. I don't want 1/4 yet.
02:06:302 (9,10,11) - At this point the sounds imo get so soft these notes sound like they're mapped to nothing, and similarly, 02:07:743 (13) - can be deleted on the same basis see response to dainesl
03:01:165 (7,8) - I feel like here this is very deserving of a triplet, and this repeats throughout the kiai as well. Adding this would also increase similarity between this difficulty and hakai, which is never a bad thing when the difficulties get this hard. nah I dont want Hell to be a small jump to Hakai, I want it to be very considerate middle way between inner and hakai, which kinda is atm


Inner Oni
00:53:331 - A kat could be placed here to mention the static reverb at this time a pause gives more contrast and feeling to (1) imo
01:04:681 (1) - I think you could replace this as a slider for the same general effect, it's such a short spinner
02:38:553 (10) - What makes this note different than 02:41:437 (28) - ? They sound the same, shouldn't they be the same color
03:10:264 (32,33) - a kkd can go here like one did at 03:07:382 (10,11,12) - because the same drum and bass samples are present here too
03:57:291 (1,2,3,4,5) - where did the pitch variation go all diffs are pure kat here come on


Oni
This difficulty is actually quite fine, can't complain about it

Hope this wasn't a waste of space :sweat_smile:

ty <3 not responded=applied
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ANhgnnn~

Hatai
00:54:952 - 00:54:952 - weild unless like 01:51:167 - ~ 02:02:699 - this part, 00:53:511 - ~ 00:58:195 - D d d k d kkk k d k d k d d . mostly d are emphasize "dunnn" and k rhtytmtnhh . if applied, do it for other diffs yea.

02:36:572 - 1/69 696969696969 ty anikiz

02:38:284 - k 02:41:077 - d ( consistency, dem suddenLEE variaSON )
02:51:527 - 02:51:618 - both k pls ( yeh so kkkkd colors is here for tatatatata )
03:53:237 -
3 above for other diffs da similar

03:57:381 - dem 1/69.....? 1/4 kkk and 03:57:831 - kkkk 1/69 if you want so hellgame, threatening life B^)

Helloni
00:26:216 (2,4) - delete dis for boring!
02:36:572 - yuno 1/69 here? cuz for H E R R

Inner
02:57:744 (4,4) - yo delete these for gotca da feels 02:58:194 - ~ 02:58:825 - this wuzzz as inner

Oni and muzu k, i luv Muzu diff in taco. brah

Footshowshoe and katana for baby
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Surono wrote:
ANhgnnn~

Hatai
00:54:952 - 00:54:952 - weild unless like 01:51:167 - ~ 02:02:699 - this part, 00:53:511 - ~ 00:58:195 - D d d k d kkk k d k d k d d . mostly d are emphasize "dunnn" and k rhtytmtnhh . if applied, do it for other diffs yea. i'm surprised it wasn't brought up earlier but I have a reason for this: maximum amount of rest possible without losing the base structure

02:36:572 - 1/69 696969696969 ty anikiz

02:38:284 - k 02:41:077 - d ( consistency, dem suddenLEE variaSON ) you want it to be consistently boring?
02:51:527 - 02:51:618 - both k pls ( yeh so kkkkd colors is here for tatatatata ) tatatutatu tektekduntekdun
03:53:237 -
3 above for other diffs da similar

03:57:381 - dem 1/69.....? 1/4 kkk and 03:57:831 - kkkk 1/69 if you want so hellgame, threatening life B^)

Helloni
00:26:216 (2,4) - delete dis for boring! caw
02:36:572 - yuno 1/69 here? cuz for H E R R

Inner
02:57:744 (4,4) - yo delete these for gotca da feels 02:58:194 - ~ 02:58:825 - this wuzzz as inner

Oni and muzu k, i luv Muzu diff in taco. brah

Footshowshoe and katana for baby

not replied = applied

caw
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No kudosu yet.
recheck, yeah I saw arridem juliam madnuts.

01:16:573 - volume conflict
03:00:355 - 03:34:949 - kiais conflict
00:27:207 - end slider here then 00:27:568 - start spinner for kantan and futsuu

Kantan
* 02:51:708 - add d
* 03:34:949 - ~ 03:52:246 - ahh.. seems its roughly compared with futsuu, so I wanna recommend here to applied like x xxx 1/1 and then half of this kiai with 2plet 1/1.. just reminder for spread or idk what you want to do in here, its KOBORYOH ww

Futsuu
* 00:33:874 - this is one that sound weird.. 00:33:874 - move to 00:33:694 - , 00:34:414 - kat and move 00:34:234 - . yeah make it consistent and for next similar part

Hell
02:36:813 (9,10) - wanna delete these to make it like reduced spread? it fits with 02:36:753 - this sfx stop XD

some unused green lines are necessary for babydiffs? 03:51:885 - like from here
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Surono wrote:
recheck, yeah I saw arridem juliam madnuts.

01:16:573 - volume conflict
03:00:355 - 03:34:949 - kiais conflict
00:27:207 - end slider here then 00:27:568 - start spinner for kantan and futsuu

Kantan
* 02:51:708 - add d no, not risking spread issues
* 03:34:949 - ~ 03:52:246 - ahh.. seems its roughly compared with futsuu, so I wanna recommend here to applied like x xxx 1/1 and then half of this kiai with 2plet 1/1.. just reminder for spread or idk what you want to do in here, its KOBORYOH ww rhythm is kept consistent even if it looks ugly, spread is also kept pretty okayish since the jump to muzukashii from futsuu would be way considered inappropriate if I made the jump from kantan to futsuu so small

Futsuu
* 00:33:874 - this is one that sound weird.. 00:33:874 - move to 00:33:694 - , 00:34:414 - kat and move 00:34:234 - . yeah make it consistent and for next similar part

Hell
02:36:813 (9,10) - wanna delete these to make it like reduced spread? it fits with 02:36:753 - this sfx stop XD

some unused green lines are necessary for babydiffs? 03:51:885 - like from here like i responded to dain's mod, they do no harm so not gonna bother removing them manually

madnuts
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