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remixed by DJ TOTTO - The 4th KAC DJ TOTTO's SELECTION [OsuM

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Topic Starter
Rivals_7
This beatmap was submitted using in-game submission on 29 Mei 2017 at 7:58:56

Artist: remixed by DJ TOTTO
Title: The 4th KAC DJ TOTTO's SELECTION
Source: REFLEC BEAT groovin'!! Upper
Tags: totoriott 耀け!伐折羅道 Qrispy Joybox MAX MAXIMIZER Sana Twinkle Wonderland Windy Fairy Chronoxia licca STULTI limelight colette -Spring- 私立BEMANI学園
BPM: 188
Filesize: 3868kb
Play Time: 01:53
Difficulties Available:
  1. BASIC - 4Key (1,33 stars, 353 notes)
  2. HARD - 4Key (3,04 stars, 979 notes)
  3. MEDIUM - 4Key (1,94 stars, 585 notes)
  4. SPECIAL - 4Key (3,95 stars, 1187 notes)
  5. WINTER SOLSTICE - 4Key (4,23 stars, 1310 notes)
Download: remixed by DJ TOTTO - The 4th KAC DJ TOTTO's SELECTION
Information: Scores/Beatmap Listing
---------------
1st Installment
4th KAC | 5th KAC | 6th KAC
Twinkle Wonderland | Windy Fairy | Chronoxia | licca | STULTI


Protastic101 | Critical_Star | JBHyperion | Protastic101 | Critical_Star| Blocko | Blocko


BASIC 4
MEDIUM 6
HARD 5
SPECIAL 6
WINTER SOLSTICE 12
  1. Alsty-
  2. Valentrixe
  3. Pizza
  4. akuma123
  5. Abraxos
  6. DustMoon
  7. FastYoshi
  8. Midgy
  9. dkingo
  10. Syadow-
  11. Kim_GodSSI
  12. litharrale
  13. Critical_Star
  14. Protastic101
  15. Maxus
  16. Arzenvald
  17. Evening
Alsty-
hai rivals NM here
1|2|3|4
pake bahasa indonesia aja ya xD
mods
WINTER SOLACE :
  1. 00:02:687 (2687|1) - ini kenapa ga double? kek ini 00:07:794 (7794|1,7794|2) -
  2. 00:19:283 (19283|3,19442|3,19602|3,19762|3) - / 00:19:921 (19921|0,20081|0,20240|0,20400|0,20560|0) - mungkin re-arrange , jadi sedikitnya 3stack aja gitu? :/
  3. 00:36:335 (36335|3,36418|2,36502|1) - keknya 1/6 deh ini ?
  4. 00:54:001 - cobain ini mungkin? biar ga terlalu berat di kanan? https://osu.ppy.sh/ss/6646296
  5. 00:59:501 - https://osu.ppy.sh/ss/6646305
  6. 01:02:334 - 1notes mungkin? :/
  7. 01:27:531 - mungkin LN terakir sampe sini aja terus jadiin jumptrill ?
--

Special :
  1. 00:11:623 - 00:11:783 - mungkin add notes disini?
  2. 00:36:335 (36335|3,36418|2,36502|1) - 1/6 ? :/
  3. 01:02:334 - add notes di 3 agak sedikit hampa keknya :u
  4. 01:35:031 (95031|3) - jadiin LN lebih mantep keknya :/ ato di 3 juga bagus buat nyusun pitch sama note ini 01:34:725 (94725|0,94878|1) -
  5. 01:44:049 (104049|1) - pindah 3 lebih bagus imo XD
dah keknya itu aja , maap bnyk mod ga beralasan kuat :'
maaf 2diff doang , diriku pemalas @@

nice map GL rivals ~~
Topic Starter
Rivals_7
ya Allah telat reply wkwk. sori xD. notifnya gk aktif :v

Alsty- wrote:

hai rivals NM here
1|2|3|4
pake bahasa indonesia aja ya xD
mods
WINTER SOLACE :
  1. 00:02:687 (2687|1) - ini kenapa ga double? kek ini 00:07:794 (7794|1,7794|2) - Itu ada tambahan gitarnya. kalo yg di detik 2 itu gk ada :>
  2. 00:19:283 (19283|3,19442|3,19602|3,19762|3) - / 00:19:921 (19921|0,20081|0,20240|0,20400|0,20560|0) - mungkin re-arrange , jadi sedikitnya 3stack aja gitu? :/ itu sengaja. soalnya pitchnya sama :u
  3. 00:36:335 (36335|3,36418|2,36502|1) - keknya 1/6 deh ini ? emang ada suara lagi di 1/6 tapi gue biarin aja. biar gampang di hit
  4. 00:54:001 - cobain ini mungkin? biar ga terlalu berat di kanan? https://osu.ppy.sh/ss/6646296
  5. 00:59:501 - https://osu.ppy.sh/ss/6646305 uh. ^dua itu sengaja. soalnya pitchnya gitu :u
  6. 01:02:334 - 1notes mungkin? :/ rasanya pengen break disini tapi consider to add later
  7. 01:27:531 - mungkin LN terakir sampe sini aja terus jadiin jumptrill ? Masih ada suara yg panjang itu :u
--

Special :
  1. 00:11:623 - 00:11:783 - mungkin add notes disini? gk deh. fokus ke buildup noise
  2. 00:36:335 (36335|3,36418|2,36502|1) - 1/6 ? :/ same reason
  3. 01:02:334 - add notes di 3 agak sedikit hampa keknya :u
  4. 01:35:031 (95031|3) - jadiin LN lebih mantep keknya :/ ato di 3 juga bagus buat nyusun pitch sama note ini 01:34:725 (94725|0,94878|1) -
  5. 01:44:049 (104049|1) - pindah 3 lebih bagus imo XD
dah keknya itu aja , maap bnyk mod ga beralasan kuat :'
maaf 2diff doang , diriku pemalas @@

nice map GL rivals ~~
No reply = fix
Thx for mod xD
Valentrixe
hi

[MEDIUM]
  1. 00:06:836 (6836|0) - add note? like you did in 00:01:730 (1730|0,1730|3) - , same apply to 00:07:953 (7953|1)
  2. 00:14:017 (14017|3,14496|2) - add note for cymbal, same apply to 00:17:049 (17049|3)
  3. 00:25:835 (25835|1,26002|3) - i think it would be better if you jack these notes
  4. 00:29:335 (29335|1,30335|1) - move them to anywhere else, since they interupt the kick build-up pattern in 00:29:502 (29502|2,29668|1,29835|2,30002|1) -
  5. 00:33:835 (33835|3,34002|2) - same as i mentioned in 00:25:835
  6. 00:35:168 - missing cymbal?
  7. 00:36:002 (36002|3) - why use LN? i think 00:35:835 (35835|0) - that should be the LN, to follow the 1/4 kick
  8. 00:41:168 (41168|2,41335|1) - should be jacked too imo
  9. 00:42:834 (42834|2,43001|1,43501|1,43668|0) - ^ , same apply to 00:45:501 (45501|0,45668|1) - , etc.
  10. 00:49:834 - missing piano
  11. 01:12:990 - missing bass, add note in 01:13:143 - too
  12. 01:14:674 - missing bass, 01:09:776 - as reference
  13. 01:18:194 - suggestion: http://osu.ppy.sh/ss/7077295 , same apply to 01:20:643 - , etc.
  14. 01:20:031 (80031|0) - better change this to LN and delete 01:20:184 (80184|3) - to follow the synth. etc.
  15. 01:41:742 (101742|0,101742|1) - end at 01:42:731 - ?
  16. 01:45:698 (105698|1,105698|3) - end at 01:47:346 - ?

done
Topic Starter
Rivals_7

Valentrixe wrote:

hi

[MEDIUM]
  1. 00:06:836 (6836|0) - add note? like you did in 00:01:730 (1730|0,1730|3) - , same apply to 00:07:953 (7953|1) #1 nope. quite cramped because of LN #2 oki
  2. 00:14:017 (14017|3,14496|2) - add note for cymbal, same apply to 00:17:049 (17049|3)
  3. 00:25:835 (25835|1,26002|3) - i think it would be better if you jack these notes
  4. 00:29:335 (29335|1,30335|1) - move them to anywhere else, since they interupt the kick build-up pattern in 00:29:502 (29502|2,29668|1,29835|2,30002|1) -
  5. 00:33:835 (33835|3,34002|2) - same as i mentioned in 00:25:835
  6. 00:35:168 - missing cymbal?
  7. 00:36:002 (36002|3) - why use LN? i think 00:35:835 (35835|0) - that should be the LN, to follow the 1/4 kick
  8. 00:41:168 (41168|2,41335|1) - should be jacked too imo wont do this for this kind of noises i think
  9. 00:42:834 (42834|2,43001|1,43501|1,43668|0) - ^ , same apply to 00:45:501 (45501|0,45668|1) - , etc. quite hard for this tier since its followed by a 1/2 rythm without breaks. that would make newbies kinda lost control
  10. 00:49:834 - missing piano oh nah. its intended. i'm keeping the rythm consistently.
  11. 01:12:990 - missing bass, add note in 01:13:143 - too Focus on the build up only
  12. 01:14:674 - missing bass, 01:09:776 - as reference
  13. 01:18:194 - suggestion: http://osu.ppy.sh/ss/7077295 , same apply to 01:20:643 - , etc. dont wanna add too much jacking in normal tho :<
  14. 01:20:031 (80031|0) - better change this to LN and delete 01:20:184 (80184|3) - to follow the synth. etc. rather too easy for a normal tier. also to keeping the rythm choice which is also used in Easy
  15. 01:41:742 (101742|0,101742|1) - end at 01:42:731 - ?
  16. 01:45:698 (105698|1,105698|3) - end at 01:47:346 - ? this nope. so it'll conected with the LN that cover stream noise there

done
owo thanks c:
Pizza
Hello Pony Rivals_7 xd

1234

Basic
00:58:501 (58501|1) - pindah ke 1?? col 1 kosong rasanya
01:27:684 (87684|1) - gak diganti atau ditambahi LN?? Buat dubdubdub trill sound nya akwakw

Hard
00:04:762 (4762|1) - move to 4 terus.. 00:05:081 (5081|2) - move to 2 biar pas sama pitchnya
00:36:668 (36668|0,36752|1,36835|2) - ctrl+j for pitch

Winter
00:07:634 - lebih enak gini sepertinya https://puu.sh/tO7OK/62ed2df948.png

aaaaaaa dah bagus mapnya, ga banyak nemu kesalahan, enak <3

good luck on rank!
Topic Starter
Rivals_7

Pizza wrote:

Hello Pony Rivals_7 xd wkwkw

1234

Basic
00:58:501 (58501|1) - pindah ke 1?? col 1 kosong rasanya gk terlalu sih :/
01:27:684 (87684|1) - gak diganti atau ditambahi LN?? Buat dubdubdub trill sound nya akwakw

Hard
00:04:762 (4762|1) - move to 4 terus.. 00:05:081 (5081|2) - move to 2 biar pas sama pitchnya
00:36:668 (36668|0,36752|1,36835|2) - ctrl+j for pitch

Winter
00:07:634 - lebih enak gini sepertinya https://puu.sh/tO7OK/62ed2df948.png eh gk deng. sengaja di jack buat guitarnya sih xd

aaaaaaa dah bagus mapnya, ga banyak nemu kesalahan, enak <3

good luck on rank!
thanks for mod :D
akuma123
Team Love Deluxe Mania Queue



This is the mod that you asked for in our queue, Let's start with this :D

Columns = (1/2/3/4)
SPECIAL
00:42:752 - Add a note for the accordion
00:50:251 - Same, add a note.
00:53:834 - 00:54:834 - In this section there was 2 problems, the trill does not start and does not end there, and there was a missing note at 00.53:917 , so maybe re arrange this section to something like this will work better for those problems and for the pitch https://osu.ppy.sh/ss/7239960
00:58:584 - Add a note for the accordion
00:59:167 - That trill definitely does not start there and does not end there, re arrange that section to something like this https://osu.ppy.sh/ss/7239907
.
WINTER SOLSTICE
00:11:464 - Move the long note from (3) to (4) , to follow the pitch of the voice, i know you are not putting the notes for the voice, but for some reason i think it feels better like that xD, also if you do that, you will have to make the notes on the columns 3 and 4 switch places and that will make the end be like this https://osu.ppy.sh/ss/7239599 and i think it is also good xD. PD: You can totally ignore this, its just a whim xD
00:19:921 - I really dont feel like the "jack" for that section of piano (https://osu.ppy.sh/ss/7239737) should start there. The "jack should change direction when the cymbal sounds, like this https://osu.ppy.sh/ss/7239646.
00:33:418 - Add a note (2) for that kinda like a chiptune sound.
00:40:168 - I dont think that putting doubles to the piano is a good idea, it feels weird, and the minijacks make it even weirder xD. Just singles notes and the double on the kick will be fine.
00:42:751 - It seems that you forgot a note xD
00:45:959 - Add a note there, you can hear the accordion if you listen at 50% or 25%
00:46:084 - Delete that note, the accordion does not sound there.
00:50:251 - Add a note for the accordion.
00:53:251 - There should be a note for the accordion. that will make you re arrange some notes.
00:58:584 - Same.
01:24:317 - This section really needs to be re arranged, the sound is definitely is not repeating so that "jack" of 3 notes is not necessary. Maybe something like this will be fine https://osu.ppy.sh/ss/7239539
01:34:878 - Move the note from (1) to (3), in that section the pitch is increasing so it will be better like that.
01:42:483 - A one hand trill, a minijack and then another one hand trill, that is pretty uncomfortable, maybe you should not do the minijack, also at 01:46:687 you did not put a minijack so instead of adding another minijack it will be better to delete it.
01:47:676 - I think you should delete a note because that sound that you are putting notes to suddenly stops, and yeah, there is kinda like a clap there that could have 2 notes, but i really think that it will be better if you just keep it with 1 note just to give priority to the violin. And speaking of the violin, you should also re arrange the notes of the violin to make it follows better the pitch, maybe something like this will work https://osu.ppy.sh/ss/7239441
pd: the trills you actually have are the opposite to the one i show on the screenshot so, to make it that way maybe change this section (01:46:687) like this https://osu.ppy.sh/ss/7239479

And that was all, all the diffs were pretty comfortable and fun, i really liked the way you put the "jacks" for the piano , i am sure that this map will be ranked soon.

Good luck with the mapset :D
Topic Starter
Rivals_7

akuma123 wrote:

Team Love Deluxe Mania Queue



This is the mod that you asked for in our queue, Let's start with this :D

Columns = (1/2/3/4)
SPECIAL
00:42:752 - Add a note for the accordion
00:50:251 - Same, add a note. The pitch looks same with the next note. so intendedly omitted for the sake of structural pattern
00:53:834 - 00:54:834 - In this section there was 2 problems, the trill does not start and does not end there, and there was a missing note at 00.53:917 , so maybe re arrange this section to something like this will work better for those problems and for the pitch https://osu.ppy.sh/ss/7239960
00:58:584 - Add a note for the accordion
00:59:167 - That trill definitely does not start there and does not end there, re arrange that section to something like this [url]https://osu.ppy.sh/ss/7239907 this and the others. did some selfchange[/url]
.
WINTER SOLSTICE
00:11:464 - Move the long note from (3) to (4) , to follow the pitch of the voice, i know you are not putting the notes for the voice, but for some reason i think it feels better like that xD, also if you do that, you will have to make the notes on the columns 3 and 4 switch places and that will make the end be like this https://osu.ppy.sh/ss/7239599 and i think it is also good xD. PD: You can totally ignore this, its just a whim xD for personal i dont want to change it. the current seems flowy enough so yea xD
00:19:921 - I really dont feel like the "jack" for that section of piano (https://osu.ppy.sh/ss/7239737) should start there. The "jack should change direction when the cymbal sounds, like this https://osu.ppy.sh/ss/7239646.
00:33:418 - Add a note (2) for that kinda like a chiptune sound. Intendedly missed. for flow towards the jumpjacks
00:40:168 - I dont think that putting doubles to the piano is a good idea, it feels weird, and the minijacks make it even weirder xD. Just singles notes and the double on the kick will be fine. well seems particularly fine on my eyes xD piano noise sounds loud enough so thats why
00:42:751 - It seems that you forgot a note xD
00:45:959 - Add a note there, you can hear the accordion if you listen at 50% or 25%
00:46:084 - Delete that note, the accordion does not sound there. there's still guitar there
00:50:251 - Add a note for the accordion. its too faint to recognize when actually played so thats will fine imo
00:53:251 - There should be a note for the accordion. that will make you re arrange some notes.
00:58:584 - Same.
01:24:317 - This section really needs to be re arranged, the sound is definitely is not repeating so that "jack" of 3 notes is not necessary. Maybe something like this will be fine https://osu.ppy.sh/ss/7239539 self rearrange this
01:34:878 - Move the note from (1) to (3), in that section the pitch is increasing so it will be better like that.
01:42:483 - A one hand trill, a minijack and then another one hand trill, that is pretty uncomfortable, maybe you should not do the minijack, also at 01:46:687 you did not put a minijack so instead of adding another minijack it will be better to delete it.
01:47:676 - I think you should delete a note because that sound that you are putting notes to suddenly stops, and yeah, there is kinda like a clap there that could have 2 notes, but i really think that it will be better if you just keep it with 1 note just to give priority to the violin. And speaking of the violin, you should also re arrange the notes of the violin to make it follows better the pitch, maybe something like this will work https://osu.ppy.sh/ss/7239441
pd: the trills you actually have are the opposite to the one i show on the screenshot so, to make it that way maybe change this section (01:46:687) like this https://osu.ppy.sh/ss/7239479

And that was all, all the diffs were pretty comfortable and fun, i really liked the way you put the "jacks" for the piano , i am sure that this map will be ranked soon.

Good luck with the mapset :D
wp
no reply means a-ok
Thx for mod xD
milr_
totoriott style <3
Abraxos
i wouldnt call that ranked licka as anything tbh

are you sure you normalized the bpm correctly? its supposed to be normalized to 180 bpm since thats whats bracketed in the map selection screen on the top right corner and right now it seems to be scrolling down a little bit quicker and im essentially triggered

i find that bg completely atrocious :bleh:

song is also from the 耀け!伐折羅道 event so add that tag

winter

00:05:719 (5719|0,5799|2,5879|0,5958|2,6038|1,6118|3,6198|1,6278|3,6357|0,6437|2,6517|0,6597|2,6677|0,6756|2) - splitting these into three parts seem weird to me - you couldve gone with some even number here rather than an odd one since thats how the measures are in most music

00:19:203 - piano note here
00:20:081 (20081|0,20240|0,20400|0) - why not just mirror 00:19:602 (19602|3,19602|0,19762|3,19762|1,19921|2,19921|3) -
like this
honestly dont think the stacks are any sort of a problem here but if you are uncomfortable with it then you can make 00:20:560 (20560|1,20560|2) - this be [14]

00:21:836 - idk man they sound like 1/4s to me

00:26:168 - id rather you not start me off with these kinds of jumptrills in this section - its kinda awkward - 00:27:168 - just switch these two around

00:33:418 - 00:33:752 - why ignore these beats actually - couldve done some sort of repeated js
00:33:835 - id understand if you were to ignore them past this point though

00:36:002 (36002|3,36002|2,36057|0,36057|1,36113|3,36113|2) - i think the burst here is pretty ehh though i cant really judge because the scroll speed is all funky

00:36:335 (36335|3,36418|2) - excuse me sir but these are 1/6s

00:40:280 (40280|3,40280|2,40391|2,40391|1,40502|0,40502|1,40613|2,40613|3) - id rather you reserve the jumps here for the drum beats and have these piano notes just be single notes
00:40:613 (40613|3,40613|2,40668|0,40668|1) - this plays like a grace and its pretty ugly when you look at it musically
00:40:724 - 00:40:752 - there are also piano notes on 1/12s here too
00:40:835 (40835|2,40918|2) - i think you can express these notes better with a one handed trill too

00:41:835 - why no double here?
00:41:918 (41918|3,42002|2,42085|1) - you can incoporate this into the jumptrill before by having this be a trill

00:43:251 (43251|2,43293|1) - 00:45:917 (45917|1,45959|2) - 00:48:584 (48584|2,48626|1) - 00:49:917 (49917|2,50001|1) - my good lad these are 1/6s
00:44:501 - there are missing 1/6s here too but id understand if you dont wish to put them
00:47:334 - missing beat but also understandable
00:50:251 - this missing one isnt too understandable though

00:42:834 (42834|0,43001|0,43168|0,43334|0) - 00:43:668 (43668|0,43834|0,44001|0,44168|0) - i cant help but think that you can structure this section better
00:44:834 (44834|3,45001|3,45168|3) - this thing too

00:45:001 - also why not just triple this too

00:51:501 (51501|1,51501|0) - id rather you differentiate this from 00:51:667 (51667|1,51667|0,51834|1,51834|0,52001|0,52001|1) - the rest of the pack since its substantially diff. in tone
there are 1/6 things ^^ too

00:52:334 (52334|1,52417|0) - would be cool if you incorporated the trills into the 00:52:001 (52001|1,52001|0,52084|3,52084|2,52167|1,52167|0,52251|3,52251|2) - jt too

00:54:501 - double?
00:54:001 (54001|3,54084|2,54167|3,54251|2,54334|3,54417|2,54501|3,54584|2) - holistically speaking these beats are pretty dull and not that succinct enough to be one handed trills to me (for examples of succinct and sharper things that deserve to be trilled like that see 00:03:166 (3166|0,3246|1,3325|0,3405|1,3485|0) - ) so id rather you have them be 141414 or anything that utilizes the both hand %%%%%

00:58:001 - change in tone of the tooooooot thing so change in LN?
00:58:501 - change in rhythm of the tooooooot thing so end the LN here?

00:59:334 (59334|1,59417|0,59501|1,59584|0,59667|1,59751|0,59834|1) - refer to %%%%%

00:59:834 - double?
01:02:584 - note?

01:03:501 (63501|3,63654|3,63807|3,63960|3,64113|3,64419|3,64572|3,64725|3) - honestly speaking i think these will work better if you were to have them in the inner columns - with the outer columns people tend to get lazy and then the pattern suddenly becomes ass to hit since its not a constant tap thing and even has a LN with a shield in it - putting the whole thing in the middle will make players much more aware of that change
01:05:949 (65949|0,66103|0,66256|0,66409|0,66562|0,66868|0,67021|0) - same as above

01:07:786 (67786|3,67786|2,67888|1,67888|2,67990|1,67990|0,68092|3,68092|2,68194|1,68194|2,68296|0,68296|1) - maybe im just too swayed by zen's licca but these things just dont really work for me - like the patterning is much too rugged for a song that has such a light and bouncy tone
01:08:194 (68194|1,68296|0,68296|1,68398|0) - these things also dont appeal to me much either &&&&
2 solutions
shift all the jacks to the outer columns so that its way less rough and also removes that gay ass pair of jacks

OR just do a jumptrill ending with the wristjack so that things are even more smooth

01:10:235 - see &&&&
01:15:133 - hey you lied to me

if you dont see it by now the chordjacks and the jumptrills are very different in all aspects - tone and register, difficulty, flow etc.

01:20:643 (80643|3,80796|3,80949|3,80949|2,81256|3,81409|3,81562|3,81562|2) - just shift these to the other hand theres nothing wrong with breaking PR if it means better playability
01:23:092 (83092|3,83245|3,83398|3,83705|3,83858|3,84011|3) - even my right hand would be angry at the shit you give it

01:25:694 (85694|3,85847|3,86001|3,86154|3,86307|3) - if you want players to be more aware that youre actually attempting to stick to the piano notes then you can just have the anchor be on the inner columns

dont get why you didnt choose to just stack chords on top of each other in this section actually

01:27:684 (87684|2,87684|0,87761|1,87837|0,87837|2,87914|1,87990|0,87990|2) - dk why you guys like to squeeze LNs into 4K so much so that it becomes 4K but one 1K is sometimes useless
01:27:684 - dont you think the current pattern will work even better and be much more impactful if theyre jumptrills?
01:27:531 (87531|0,87684|0,87837|0,87990|0,88143|0,88296|0) - also theres this gay ass anchor

01:30:439 (90439|0,90592|0,90745|0,91052|0,91205|0,91358|0) - i dont get why you relegated the responsibility of these anchors to the other hand so late - why not just alternate the pairs?

01:41:742 (101742|2,101906|2,102071|2,102154|3,102236|2,102318|3,102401|2,102483|3,102648|3) - youll be getting a letter from my right hand soon
01:42:731 (102731|0,102731|0) - also lmao theyre stacked on top of each other

01:46:851 - i know we all love the SR and we all love bumping it up but man why are you ignoring the obvious nicks and bumps in the music at this point
even something like this will stick to the music better
you can (and should) follow along with the beep beep things in the music here

e special ly

00:06:836 (6836|0) - id rather you move this to 3 actually -00:06:677 (6677|0,6836|0) - kinda just breaks everything youre trying to do here which is to flow the duducdududududududududu as 1243s - of course youdn have to edit the notes above a bit

00:16:730 (16730|0,16730|3) - y is this double

00:19:283 (19283|3,19442|3,19602|3,19762|3) - 00:20:081 (20081|0,20240|0,20400|0,20560|0) - idk man just look at this
well look at it
between special and winter

00:25:168 - check this part with winter too

00:36:002 (36002|3,36057|1,36113|3) - think this works better if its just a 321 thing

00:36:335 (36335|3,36418|2,36502|1) - 1/6s my man

00:40:668 - you can refer to what i said in winter here

00:43:251 (43251|2) - uwu its 1/6s
i wont mention any more of these then youll have to find them yourself

00:41:835 - really dont get why this isnt doubled
00:50:251 - note here

00:54:251 (54251|2,54334|1,54417|2,54501|1,54584|2,54667|1) - i guess if youre uncomfortable with having the trills be the same here as with winter then you can have some sort of anchor thing here too like
this
obv this is an example best if you can put the anchor on the outer columns
00:59:501 - saem as ^^^

01:02:584 - note?

01:03:501 - dont get why you did the harder thing here actually - you can do a 343434 thing if you want - my point in winter still stands though

01:39:104 - im very sure you would want to like idk NOT have this kind of jumptrill in this section since this is supposed to be a HARD no?
just stick to the usual [14][23] and whatever if you like

01:46:687 - my point at winter applies here too

oh and i forgot to turn off the open diff for reference so ignore that if i didnt mention it

alright that should be all

good luck with rankos
Topic Starter
Rivals_7

Abraxos wrote:

i wouldnt call that ranked licka as anything tbh lmao ok

are you sure you normalized the bpm correctly? its supposed to be normalized to 180 bpm since thats whats bracketed in the map selection screen on the top right corner and right now it seems to be scrolling down a little bit quicker and im essentially triggered I normalized it to 196 tho. not a big deal (maybe quite a deal if they had some troublesome on reading for people with fast scrool speed

i find that bg completely atrocious :bleh: might find another one but cant think up anything relatable than this xd

song is also from the 耀け!伐折羅道 event so add that tag ok

winter

00:05:719 (5719|0,5799|2,5879|0,5958|2,6038|1,6118|3,6198|1,6278|3,6357|0,6437|2,6517|0,6597|2,6677|0,6756|2) - splitting these into three parts seem weird to me - you couldve gone with some even number here rather than an odd one since thats how the measures are in most music rearrange a bit

00:19:203 - piano note here a little bit not noticeable when played so I rather focus with the most obvious piano noises
00:20:081 (20081|0,20240|0,20400|0) - why not just mirror 00:19:602 (19602|3,19602|0,19762|3,19762|1,19921|2,19921|3) -
like this
honestly dont think the stacks are any sort of a problem here but if you are uncomfortable with it then you can make 00:20:560 (20560|1,20560|2) - this be [14]

00:21:836 - idk man they sound like 1/4s to me its like a wubwub noise things so I'd rather 1/8

00:26:168 - id rather you not start me off with these kinds of jumptrills in this section - its kinda awkward - 00:27:168 - just switch these two around

00:33:418 - 00:33:752 - why ignore these beats actually - couldve done some sort of repeated js
00:33:835 - id understand if you were to ignore them past this point though well this the reason so i wont say more :^)

00:36:002 (36002|3,36002|2,36057|0,36057|1,36113|3,36113|2) - i think the burst here is pretty ehh though i cant really judge because the scroll speed is all funky nah

00:36:335 (36335|3,36418|2) - excuse me sir but these are 1/6s fug

00:40:280 (40280|3,40280|2,40391|2,40391|1,40502|0,40502|1,40613|2,40613|3) - id rather you reserve the jumps here for the drum beats and have these piano notes just be single notes
00:40:613 (40613|3,40613|2,40668|0,40668|1) - this plays like a grace and its pretty ugly when you look at it musically guess its fine (?)
00:40:724 - 00:40:752 - there are also piano notes on 1/12s here too uhh cant hear anything :/
00:40:835 (40835|2,40918|2) - i think you can express these notes better with a one handed trill too

00:41:835 - why no double here?
00:41:918 (41918|3,42002|2,42085|1) - you can incoporate this into the jumptrill before by having this be a trill

00:43:251 (43251|2,43293|1) - 00:45:917 (45917|1,45959|2) - 00:48:584 (48584|2,48626|1) - 00:49:917 (49917|2,50001|1) - my good lad these are 1/6s
00:44:501 - there are missing 1/6s here too but id understand if you dont wish to put them
00:47:334 - missing beat but also understandable
00:50:251 - this missing one isnt too understandable though i guess you already know the intention xd

00:42:834 (42834|0,43001|0,43168|0,43334|0) - 00:43:668 (43668|0,43834|0,44001|0,44168|0) - i cant help but think that you can structure this section better
00:44:834 (44834|3,45001|3,45168|3) - this thing too

00:45:001 - also why not just triple this too looks too cramped :u

00:51:501 (51501|1,51501|0) - id rather you differentiate this from 00:51:667 (51667|1,51667|0,51834|1,51834|0,52001|0,52001|1) - the rest of the pack since its substantially diff. in tone
there are 1/6 things ^^ too

00:52:334 (52334|1,52417|0) - would be cool if you incorporated the trills into the 00:52:001 (52001|1,52001|0,52084|3,52084|2,52167|1,52167|0,52251|3,52251|2) - jt too already too cramped there so.... :u

00:54:501 - double? ah nup becuz trill
00:54:001 (54001|3,54084|2,54167|3,54251|2,54334|3,54417|2,54501|3,54584|2) - holistically speaking these beats are pretty dull and not that succinct enough to be one handed trills to me (for examples of succinct and sharper things that deserve to be trilled like that see 00:03:166 (3166|0,3246|1,3325|0,3405|1,3485|0) - ) so id rather you have them be 141414 or anything that utilizes the both hand %%%%%

00:58:001 - change in tone of the tooooooot thing so change in LN?
00:58:501 - change in rhythm of the tooooooot thing so end the LN here?

00:59:334 (59334|1,59417|0,59501|1,59584|0,59667|1,59751|0,59834|1) - refer to %%%%%

00:59:834 - double? same thing ^
01:02:584 - note? focus to main snare

01:03:501 (63501|3,63654|3,63807|3,63960|3,64113|3,64419|3,64572|3,64725|3) - honestly speaking i think these will work better if you were to have them in the inner columns - with the outer columns people tend to get lazy and then the pattern suddenly becomes ass to hit since its not a constant tap thing and even has a LN with a shield in it - putting the whole thing in the middle will make players much more aware of that change
01:05:949 (65949|0,66103|0,66256|0,66409|0,66562|0,66868|0,67021|0) - same as above personally nope, even some testplayer could aware with this. maybe just me but i prefer jacking with midfing rather than index. actually both could work but i prefer this

01:07:786 (67786|3,67786|2,67888|1,67888|2,67990|1,67990|0,68092|3,68092|2,68194|1,68194|2,68296|0,68296|1) - maybe im just too swayed by zen's licca but these things just dont really work for me - like the patterning is much too rugged for a song that has such a light and bouncy tone idk about zen's licca but lol this one pretty much common pattern and i dont have anything quite troublesome with this nor the songs relevantly. making it jt is just plain boring xd
01:08:194 (68194|1,68296|0,68296|1,68398|0) - these things also dont appeal to me much either &&&&
2 solutions
shift all the jacks to the outer columns so that its way less rough and also removes that gay ass pair of jacks

OR just do a jumptrill ending with the wristjack so that things are even more smooth

01:10:235 - see &&&&
01:15:133 - hey you lied to me

if you dont see it by now the chordjacks and the jumptrills are very different in all aspects - tone and register, difficulty, flow etc. done things ehh hope this ok lol

01:20:643 (80643|3,80796|3,80949|3,80949|2,81256|3,81409|3,81562|3,81562|2) - just shift these to the other hand theres nothing wrong with breaking PR if it means better playability
01:23:092 (83092|3,83245|3,83398|3,83705|3,83858|3,84011|3) - even my right hand would be angry at the shit you give it lmao they are all in the same pitch sound so thats why

01:25:694 (85694|3,85847|3,86001|3,86154|3,86307|3) - if you want players to be more aware that youre actually attempting to stick to the piano notes then you can just have the anchor be on the inner columns nah inner col jack isnt my thing actually

dont get why you didnt choose to just stack chords on top of each other in this section actually ok lol rearrange some

01:27:684 (87684|2,87684|0,87761|1,87837|0,87837|2,87914|1,87990|0,87990|2) - dk why you guys like to squeeze LNs into 4K so much so that it becomes 4K but one 1K is sometimes useless
01:27:684 - dont you think the current pattern will work even better and be much more impactful if theyre jumptrills?
01:27:531 (87531|0,87684|0,87837|0,87990|0,88143|0,88296|0) - also theres this gay ass anchor werent this gay ass anchors still exist even after i do the jt lmao do something different instead

01:30:439 (90439|0,90592|0,90745|0,91052|0,91205|0,91358|0) - i dont get why you relegated the responsibility of these anchors to the other hand so late - why not just alternate the pairs? both are same pitch so its quite nonsense if I put it alternating one after another

01:41:742 (101742|2,101906|2,102071|2,102154|3,102236|2,102318|3,102401|2,102483|3,102648|3) - youll be getting a letter from my right hand soon i'm particulary stronger at jacks with right hand so there's that :v
01:42:731 (102731|0,102731|0) - also lmao theyre stacked on top of each other

01:46:851 - i know we all love the SR and we all love bumping it up but man why are you ignoring the obvious nicks and bumps in the music at this point
even something like this will stick to the music better
you can (and should) follow along with the beep beep things in the music here You buff the SR wp

e special ly

00:06:836 (6836|0) - id rather you move this to 3 actually -00:06:677 (6677|0,6836|0) - kinda just breaks everything youre trying to do here which is to flow the duducdududududududududu as 1243s - of course youdn have to edit the notes above a bit

00:16:730 (16730|0,16730|3) - y is this double

00:19:283 (19283|3,19442|3,19602|3,19762|3) - 00:20:081 (20081|0,20240|0,20400|0,20560|0) - idk man just look at this since the difference with HARD wasnt too far either so i decided to do it similarly with WINTER
well look at it
between special and winter

00:25:168 - check this part with winter too WINTER already too cramped with LNs thats why i didnt put notes for 3sequence bleep noise thingy just for this

00:36:002 (36002|3,36057|1,36113|3) - think this works better if its just a 321 thing

00:36:335 (36335|3,36418|2,36502|1) - 1/6s my man

00:40:668 - you can refer to what i said in winter here

00:43:251 (43251|2) - uwu its 1/6s
i wont mention any more of these then youll have to find them yourself

00:41:835 - really dont get why this isnt doubled
00:50:251 - note here nah nope

00:54:251 (54251|2,54334|1,54417|2,54501|1,54584|2,54667|1) - i guess if youre uncomfortable with having the trills be the same here as with winter then you can have some sort of anchor thing here too like I prefer current actually
this
obv this is an example best if you can put the anchor on the outer columns
00:59:501 - saem as ^^^ same

01:02:584 - note? nuh-uh

01:03:501 - dont get why you did the harder thing here actually - you can do a 343434 thing if you want - my point in winter still stands though weren't this were actually easier for most people? WINTER only following my preference (mostly)

01:39:104 - im very sure you would want to like idk NOT have this kind of jumptrill in this section since this is supposed to be a HARD no?
just stick to the usual [14][23] and whatever if you like Only this that looks harder than the rest of jt so dont think thats a big deal

01:46:687 - my point at winter applies here too

oh and i forgot to turn off the open diff for reference so ignore that if i didnt mention it

alright that should be all

good luck with rankos
thanks for moddo No reply means accepted or done in other way xd \o/
Abraxos

Rivals_7 wrote:

Abraxos wrote:

]

are you sure you normalized the bpm correctly? its supposed to be normalized to 180 bpm since thats whats bracketed in the map selection screen on the top right corner and right now it seems to be scrolling down a little bit quicker and im essentially triggered I normalized it to 196 tho. not a big deal (maybe quite a deal if they had some troublesome on reading for people with fast scrool speed
It's exactly why you normalized to 196 that the thing scrolls faster - I'm pretty sure normalization goes by mode in set bpm and osu automatically tells you that value on the song selection screen - which I said is 180
DustMoon
Hi~Rivals_7
1|2|3|4|
BASIC
00:16:570 (16570|1) - move to 3
00:16:889 (16889|2) - move to 2
00:16:889 (16889|2) - a voice sound, add
00:36:168 (36168|3,36502|0,36835|2,37168|1) - change to one LN
00:41:168 - 00:42:168 - change
00:44:168 (44168|1) - move to 3
00:52:167 (52167|0,52501|2,52834|1) - ^
01:18:118 - shoud add note
01:27:684 (87684|1) - ^
01:29:521 (89521|2) - move to 4
01:36:868 (96868|2) - delete or add note01:36:715 - 01:37:021 -
MEDIUM
00:02:528 (2528|2) - move to 1
00:19:762 (19762|3) - move to 1
00:41:585 (41585|2,41668|1) - Ctrl+H
01:01:501 (61501|0) - delete
01:04:113 (64113|3) - 喵喵喵?
01:06:562 (66562|3) - 喵喵喵?
01:09:776 (69776|2,69929|0,70082|2) - move to 1,2,4
01:14:674 (74674|3,74827|1,74980|3) - move to 4,3,2
01:23:705 (83705|3) - move to 1
01:42:071 (102071|2,102401|3,102731|2) - ^
Winter Solstice
00:06:517 (6517|1,6597|3,6677|0,6756|2) - same sound
00:07:953 (7953|1,7953|0) - this note have a bring soung,but thiis sound* not .Why use a same note to mapping.00:07:794 (7794|2,7794|1) - *
00:21:836 (21836|3,21877|2,21919|1,21961|0,22002|3,22044|2,22086|1,22127|0) - ^
00:36:168 (36168|0,36335|3,36391|2,36446|1,36502|3,36668|2,36752|1,36835|2,37002|3,37168|2,37168|0,37668|1,37835|2,38002|3,38168|1,38168|0) - ^i think ...
00:44:668 - add you mapping that*sound,why not add this?00:44:334 (44334|2) - *
00:44:334 (44334|2) - same↑ * 00:47:001 (47001|1) - *
00:52:251 (52251|3,52251|2,52334|1,52417|0) - same sound and that sound is thinner this* 00:52:001 (52001|1,52001|0,52084|2,52084|3,52167|1,52167|0) - *
00:55:001 (55001|1) - 00:55:084 - 00:55:167 (55167|2,55167|1) - you shoud use three identical notes. jack.
01:00:334 (60334|1) - 01:00:417 - 01:00:501 (60501|2,60501|1) - same↑
00:59:167 - 01:00:167 - col 4 too heavy a burden
01:27:684 (87684|0,87684|1,87761|0,87761|1,87837|3,87837|2,87914|3,87914|2,87990|1,87990|0) - i think (1,2)(3,4)(1,2)(3,4)(1,4)can be better.
01:48:335 - add more
Good luck! :D
Topic Starter
Rivals_7

DustMoon wrote:

Hi~Rivals_7
1|2|3|4|
BASIC
00:16:570 (16570|1) - move to 3
00:16:889 (16889|2) - move to 2 ^ nope. hand balance
00:16:889 (16889|2) - a voice sound, add emm no i think
00:36:168 (36168|3,36502|0,36835|2,37168|1) - change to one LN nope. obvious 4 separated noise
00:41:168 - 00:42:168 - change nope
00:44:168 (44168|1) - move to 3 nope. unecessary stacks with the note after
00:52:167 (52167|0,52501|2,52834|1) - ^ ^
01:18:118 - shoud add note why should
01:27:684 (87684|1) - ^ kickroll
01:29:521 (89521|2) - move to 4 nah
01:36:868 (96868|2) - delete or add note01:36:715 - 01:37:021 - nope. already simple for flow
MEDIUM
00:02:528 (2528|2) - move to 1
00:19:762 (19762|3) - move to 1
00:41:585 (41585|2,41668|1) - Ctrl+H ^I dont think thats necessary
01:01:501 (61501|0) - delete why
01:04:113 (64113|3) - 喵喵喵??
01:06:562 (66562|3) - 喵喵喵??
01:09:776 (69776|2,69929|0,70082|2) - move to 1,2,4 nope i think
01:14:674 (74674|3,74827|1,74980|3) - move to 4,3,2 ^
01:23:705 (83705|3) - move to 1
01:42:071 (102071|2,102401|3,102731|2) - ^ Nope to both
Good luck! :D
Thx for the mod but sorry nothing change :c
DustMoon
The rest of the mod xd
will recheck it again later.
Winter Solstice
00:06:517 (6517|1,6597|3,6677|0,6756|2) - same sound
00:07:953 (7953|1,7953|0) - this note have a bring soung,but thiis sound* not .Why use a same note to mapping.00:07:794 (7794|2,7794|1) - *
00:21:836 (21836|3,21877|2,21919|1,21961|0,22002|3,22044|2,22086|1,22127|0) - ^
00:36:168 (36168|0,36335|3,36391|2,36446|1,36502|3,36668|2,36752|1,36835|2,37002|3,37168|2,37168|0,37668|1,37835|2,38002|3,38168|1,38168|0) - ^i think ...
00:44:668 - add you mapping that*sound,why not add this?00:44:334 (44334|2) - *
00:44:334 (44334|2) - same↑ * 00:47:001 (47001|1) - *
00:52:251 (52251|3,52251|2,52334|1,52417|0) - same sound and that sound is thinner this* 00:52:001 (52001|1,52001|0,52084|2,52084|3,52167|1,52167|0) - *
00:55:001 (55001|1) - 00:55:084 - 00:55:167 (55167|2,55167|1) - you shoud use three identical notes. jack.
01:00:334 (60334|1) - 01:00:417 - 01:00:501 (60501|2,60501|1) - same↑
00:59:167 - 01:00:167 - col 4 too heavy a burden
01:27:684 (87684|0,87684|1,87761|0,87761|1,87837|3,87837|2,87914|3,87914|2,87990|1,87990|0) - i think (1,2)(3,4)(1,2)(3,4)(1,4)can be better.
01:48:335 - add more
Topic Starter
Rivals_7

DustMoon wrote:

The rest of the mod xd
will recheck it again later.
Winter Solstice
00:06:517 (6517|1,6597|3,6677|0,6756|2) - same sound
00:07:953 (7953|1,7953|0) - this note have a bring soung,but thiis sound* not .Why use a same note to mapping.00:07:794 (7794|2,7794|1) - * they're both have guitar noise
00:21:836 (21836|3,21877|2,21919|1,21961|0,22002|3,22044|2,22086|1,22127|0) - ^ wub noises
00:36:168 (36168|0,36335|3,36391|2,36446|1,36502|3,36668|2,36752|1,36835|2,37002|3,37168|2,37168|0,37668|1,37835|2,38002|3,38168|1,38168|0) - ^i think ... well the noise are obvious. i dont get what you want me to change
00:44:668 - add you mapping that*sound,why not add this?00:44:334 (44334|2) - * Intended so people could focus to emphasize quad there
00:44:334 (44334|2) - same↑ * 00:47:001 (47001|1) - * ^
00:52:251 (52251|3,52251|2,52334|1,52417|0) - same sound and that sound is thinner this* 00:52:001 (52001|1,52001|0,52084|2,52084|3,52167|1,52167|0) - *
00:55:001 (55001|1) - 00:55:084 - 00:55:167 (55167|2,55167|1) - you shoud use three identical notes. jack. why? there's no sound there. i dont mapping to ghost notes
01:00:334 (60334|1) - 01:00:417 - 01:00:501 (60501|2,60501|1) - same↑ ^
00:59:167 - 01:00:167 - col 4 too heavy a burden Intended. pay attention to pitch
01:27:684 (87684|0,87684|1,87761|0,87761|1,87837|3,87837|2,87914|3,87914|2,87990|1,87990|0) - i think (1,2)(3,4)(1,2)(3,4)(1,4)can be better. too bland. i wanna make it more interesting
01:48:335 - add more Nope. its enough
applied some. thx for mod xd
Unlucky_w
From modding queue

1/2/3/4

Medium
00:23:169 - Likely add another note here to 3.
00:31:168 - ^ , cause it feels equally dense as parts when there's a double like 00:24:168 - .
01:00:834 - Would add a note here.

Hard
00:40:918 (40918|2) - Jack here feels uncomfortable (I can't hear a repetitive sound, is it just me?), I suggest moving to 4 or 2.
01:17:890 - Remove a note here, doesn't feel like it's dense enough; even tho the pattern was alright.
01:46:851 (106851|2,106934|1) - Ctrl+G, make a jack here just like what you did here 01:42:483 (102483|2,102566|2) - and the sound is repeating so yeah.

Special
00:40:752 - I feel like there's a missing note here (because of the piano sound of the song) and could be add to 1. Also, 00:40:835 - add a note to 2 because there's this sound that makes it dense for a double.

00:48:501 - Add a note to 2; because of the sound.

Winter
01:33:960 - Add a note to 1, because the sound's pitch is almost the same as 01:32:888 - .

I seem convinced, so I didn't find any more problems.
Anyways good Luck. ;>
Topic Starter
Rivals_7

FastYoshi wrote:

From modding queue

1/2/3/4

Medium
00:23:169 - Likely add another note here to 3.
00:31:168 - ^ , cause it feels equally dense as parts when there's a double like 00:24:168 - . I guess nope. the double, if you heard closely, had some cmybal samples on it. the singles you've pointed it doesnt have cymbals
01:00:834 - Would add a note here. yep done

Hard
00:40:918 (40918|2) - Jack here feels uncomfortable (I can't hear a repetitive sound, is it just me?), I suggest moving to 4 or 2. pretty sure the piano pitch are same but eh yea that kinda too hard for this so moved anyways
01:17:890 - Remove a note here, doesn't feel like it's dense enough; even tho the pattern was alright. the piano is loud tho so i guess double would fit
01:46:851 (106851|2,106934|1) - Ctrl+G, make a jack here just like what you did here 01:42:483 (102483|2,102566|2) - and the sound is repeating so yeah. done

Special
00:40:752 - I feel like there's a missing note here (because of the piano sound of the song) and could be add to 1. its inaudible on my end so idk if I should :/ the piano noise are snapped in an ambiguous way also I afraid this would be pretty hard from what it should Also, 00:40:835 - add a note to 2 because there's this sound that makes it dense for a double. I dont think thats worth a double as the piano doesnt have a pretty loud noises to represent it correctly

00:48:501 - Add a note to 2; because of the sound. sounds cool xd

Winter
01:33:960 - Add a note to 1, because the sound's pitch is almost the same as 01:32:888 - . No its different apparently, the one you've pointed doesnt have kick. its only have cymbal. while the triples represent the song pace and it has both Kick and cymbal so the emphasize is louder. thats why its triple

The diffs seems convinced to me, so I didn't find any more problems.
Anyways good Luck. ;>
yay Thx for mod :)
midgy
From modding queue

WINTER SOLSTICE
00:03:645 - This should be a single, same sound as next notes.
00:05:081 - This should be single too.

00:33:418 - and 00:33:752 - There should be a note.

00:44:501 - How come you ignored the 1/6 beat here?

01:01:501 (61501|0,61501|3,61501|1,61584|2,61667|1,61667|0,61751|3,61751|2,61834|1,61834|0,61917|3,61917|2,62001|0,62001|1,62084|2,62084|3,62167|3,62167|1,62167|0) - This should just be an ordinary jumptrill like this

01:10:235 (70235|0,70235|1,70337|3,70337|2,70439|0,70439|1,70541|3,70541|2,70643|1,70643|0,70745|2,70745|3,70847|3,70847|1,70847|0) - This should be chord jacks like you did here 01:15:133 (75133|3,75133|2,75235|2,75235|0,75337|0,75337|3,75439|1,75439|2,75541|0,75541|2,75643|3,75643|0,75745|1,75745|3,75745|2) -

01:20:031 -
01:22:480 -
01:29:827 -
01:32:276 -

You could maybe add LN's to these

01:46:769 (106769|3,106851|0,106934|3,107016|0,107016|1,107099|3,107181|1,107181|0,107264|3) - Shouldn't this just be jumptrill the whole way? it doesn't change the sound and you did jumptrill towards the end.

Really fun map and cool song :D
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