This is a BSS beatmap submission. Click here to view full beatmap information.
User avatar
osu! Alumni
7,115 posts
Offline
This beatmap was submitted using in-game submission on 23 июня 2017 г. at 0:51:30

Artist: Mars Argo
Title: Using You
Tags: Corey Mixter Brittney Sheets Liuth Linden Place EP alternative rock dream pop grocerybag indie titanic sinclair
BPM: 107
Filesize: 26125kb
Play Time: 03:31
Difficulties Available:

Download: Mars Argo - Using You
Download: Mars Argo - Using You (no video)
Information: Scores/Beatmap Listing
---------------
Image
Last edited by Bakari on , edited 19 times in total.
User avatar
Rhythm Incarnate
612 posts
Offline
Earned 2 kudosu.
hello owo

Liuth's Simple

Average

Hard
    тебе бы переименовать Hard во что нибудь другое,т.к. 2е первые диффы модняво названы,так и эту назови :D
    а давай кс уменьшим до 4.6-4.8 ,а та мелочь какая то!
    02:40:870 - мне кажется или нет,но тут брейк,зачем он там,если в других диффах его не было!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

You're the Only one~

Красивая песня ;3
Good Luck ;)
User avatar
Beat Clicker
56 posts
Offline
No kudosu yet.
Gordon123 wrote:

Liuth's Simple
    I think u can add slidertickrate : 2 ! it'll give more sounds in ur diff how : 01:29:935 (1) - here 01:39:468 (2) - etc. Meh, I'll leave it as it is, since it sounds more clear. But thanks for suggestion!
    02:10:870 (2,2) - idk really about this overlap...it is not prohibited? As long as it is readable - and in my opinion it is, since second slider appears when ball is nearly at the end of first slider - I can keep it.
    02:19:281 (1,2) - could you flip them for better flow I don't see any flow issues here.
    03:01:898 (1,2) - Could you place the (1) away from the (2) - couse for new players will be little unclear how to play this place! Moved this circle a bit more up.


Thanks for mod and suggestions!
User avatar
osu! Alumni
7,115 posts
Offline
Пофиксил брейк в харде, но цс и диффнейм пока оставил. Там меньше 5 не играется, а по жиффнеймам пока ничего в голову не идет. По нормалу потом отпишу.

Cпасибо!

edit:
Gordon123 wrote:
hello owo


Average
    00:51:804 (5) - переделай этот слайдер в круг,а за ним мини слайдер,т.к. ты упускаешь вариацию звуков! > https://osu.ppy.sh/ss/6981705 а не перебор для нормала будет?
    00:54:888 - тут удар,круг бы сюда) а вокалов нет!
    01:52:926 (2) - ctrl+j не-не, тут нужен такой флоу
    02:14:234 (9) - 9 комбо не перебор? ну, многовато, но не 10 же. + вокалы вытягивают на что-то тяжелое
    03:27:692 (6,7) - сократи до слайдера? - лучше звучит. но там так ударные покатились :c

Good Luck ;)
User avatar
osu! Alumni
13,891 posts
Offline
Earned 2 kudosu.
Hello there! Mod as requested.

~General~
  • There's an unsnapped green line at 01:43:395 in every difficulty, it's not really mandatory to fix but I highly suggest to do so, especially because you have a slider starting there in two difficulties out of three.

~Liuth's Simple~
  • 01:38:907 (1,2) - This circle and this slider could be blanketed better together if you make the slider a bit more curved.
  • 02:10:870 (2) - I would suggest to avoid using so many slider repeats on an Easy difficulty since it might be tricky for new players, you can split this in two sliders instead if you really don't wanna add any circle there.
  • 02:15:356 (2) - Same as above.
  • 03:01:898 (1,2) - This is probably the only overlap in this difficulty and I kinda dislike it, I suggest you to revert the slider by 180° and fix the spacing accordingly, this way you won't have any overlap, and it will actually flow better.
  • 03:06:945 (2,3) - Another weird overlap, here the suggestion I said above doesn't work though, so you could simply respace this pattern as you wish, if you ever want to fix, even though I saw you used this kind of overlap afterwards as well, so I won't mention the rest, you got the idea, though!

~Average~
  • 00:55:169 (2) - Making this slider straight instead of slightly curved would give a better look on this pattern imo.
  • 01:43:393 (1) - If you listen to the end of this slider properly, it sounds kinda off, try ending it at 01:44:421, seems to be more accuracted if you listen to the singer's voice with 25% playback rate (1/6 snapping).
  • 03:27:692 (6,7,8,9,1) - Kinda too many circles in a row for a Normal, if you ask me, I'd try adding a slider here at least.

~Hard~
  • This difficulty is missing the Widescreen Support, make sure to enable it.
  • AR7 seems to be more than enough imo, you should try it.
  • 01:04:702 (5,6,1) - Slight spacing inconsistency, would be better if you can use the same spacing on this pattern, looks a bit strange right now.
  • 01:43:393 (1) - Same comment of Average difficulty.
  • 02:24:748 (4,5,6) - This rhythm is quite hard to tell at first sight, you could try to replace it with a slider and make it like this: https://osu.ppy.sh/ss/7061290 It plays way better imo, hope you will try it out.
  • 03:19:842 (1) - I don't think this soft-sliderwhistle here is intended, you should remove it if it's a mistake.

Not much to say, great mapset as always, keep it up!
User avatar
osu! Alumni
7,115 posts
Offline
Andrea wrote:
Hello there! Mod as requested.

~General~
  • There's an unsnapped green line at 01:43:395 in every difficulty, it's not really mandatory to fix but I highly suggest to do so, especially because you have a slider starting there in two difficulties out of three. It was designed to make the sliderslide sound softer, so I unsnapped it further to make it work on Hard and removed it from E/N.

~Average~
  • 00:55:169 (2) - Making this slider straight instead of slightly curved would give a better look on this pattern imo. the idea of the curve here is to make the transition from (1) softer, I would feel uncomfortable with having three straight sliders in a row
  • 01:43:393 (1) - If you listen to the end of this slider properly, it sounds kinda off, try ending it at 01:44:421, seems to be more accuracted if you listen to the singer's voice with 25% playback rate (1/6 snapping). Artist needs to explain that, good point!
  • 03:27:692 (6,7,8,9,1) - Kinda too many circles in a row for a Normal, if you ask me, I'd try adding a slider here at least. Good point, but I feel like it works as a nice finishing touch. I'll try to get more opinions!

~Hard~
  • This difficulty is missing the Widescreen Support, make sure to enable it. Disabled it in Normal instead, it's a storyboard-only feature :)
  • AR7 seems to be more than enough imo, you should try it. True that, originally made it with AR7 in mind but then changed for whatever reason. happy we've brought it back to 7.

  • 01:04:702 (5,6,1) - Slight spacing inconsistency, would be better if you can use the same spacing on this pattern, looks a bit strange right now.
  • 01:43:393 (1) - Same comment of Average difficulty.
  • 02:24:748 (4,5,6) - This rhythm is quite hard to tell at first sight, you could try to replace it with a slider and make it like this: https://osu.ppy.sh/ss/7061290 It plays way better imo, hope you will try it out. I'd really prefer to stick to the pattern I have here, it is linear and it makes it stand out in a way, just like the music suddenly shits to drums. I did, however, unstack (6,7) for better readability. It should feel better with AR7 as well.
  • 03:19:842 (1) - I don't think this soft-sliderwhistle here is intended, you should remove it if it's a mistake. Should've been a normal one instead

Not much to say, great mapset as always, keep it up!


Thanks a lot! Simple is ip to Liuth, I'll let them know soon \w/
User avatar
Beat Clicker
56 posts
Offline
No kudosu yet.
Andrea wrote:
~Liuth's Simple~
  • 01:38:907 (1,2) - This circle and this slider could be blanketed better together if you make the slider a bit more curved. Good suggestion, fixed.
  • 02:10:870 (2) - I would suggest to avoid using so many slider repeats on an Easy difficulty since it might be tricky for new players, you can split this in two sliders instead if you really don't wanna add any circle there. 2/1*3 sliders are long (and slow) enough on easy difficulty to be readable as for me, so I'll keep them as they are unless it would be really necessary to change them.
  • 02:15:356 (2) - Same as above.
  • 03:01:898 (1,2) - This is probably the only overlap in this difficulty and I kinda dislike it, I suggest you to revert the slider by 180° and fix the spacing accordingly, this way you won't have any overlap, and it will actually flow better. The idea of overlaps was just because of the most intense part of the song, if more people would point that out I'll change that.
  • 03:06:945 (2,3) - Another weird overlap, here the suggestion I said above doesn't work though, so you could simply respace this pattern as you wish, if you ever want to fix, even though I saw you used this kind of overlap afterwards as well, so I won't mention the rest, you got the idea, though! same as above.
User avatar
Rhythm Incarnate
2,395 posts
Offline
Earned 2 kudosu.
reminder post~
Well well well, what do we have here.. hmm.. a pretty girl with short hair in the video? I could expect nothing less from Bakari!
Let's hope no one complains about the video being an mp4 cuz it plays just fine here and I guess it does too with you since u put it, idk why some people can't play them~


Liuth's Simple


Average
  • 00:45:075 (1,2) - The transition from (1) to (2) feels awkward, I can't really explain it, but I just don't like how it feels, perhaps you can notice this too~
  • 00:55:169 (2) - the pattern would look cleaner if this was straight like this (I have nothing against gay sliders tho)~
  • 01:13:954 (3,4) - blanket can be improved
  • 01:18:159 (2,3) - plssss Mr. Bakarino, y'know this one is too off :v
  • 03:04:141 (4,5) - I'm not a fan of this transition just as my first point


Hard
  • Feels better with AR7.5 imo
  • 01:53:487 (3,4,5,6,1) - EmPhAsIs sir~ The spacing from (4) to (5) is bigger than the one from (6) to (1), which is noticeably more important~
  • 01:56:010 (5) - since is the sound between two similar sets of sounds, wouldn't it be reasonable to have equal spacing between previous and next object?
  • 01:56:851 (1) - I feel this deserves a larger spacing for emphasis
  • 01:25:449 (1) - ^ note: in case you wanna put that the spacing is smaller because the song is more calm here, remember u did jump at 01:29:935 (1) -
  • 02:01:057 (5) - there's more spacing from the previous note when the next one is more important
  • 02:07:786 (7) - same, and this one is super obvious sir
  • 02:51:804 (4) - Previous and next object should be spaced equally imo cuz the strenght of the vocals is the same, plus there's also a drum in (5), so it shouldn't have any lower spacing than (3).
  • 03:04:141 (1,2) - You shouldn't repeat this concept here because you used it for a different situation at 01:35:543 (4,5,1) -
  • 03:28:814 (1) - come on, it's the last beat and it's pretty strong, use at least 2x spacing~

I guess it just needs a bit more polishing in the highest diff, good luck for now~ Feel free to call me back when you think it's ready~
User avatar
osu! Alumni
7,115 posts
Offline
Applied everything but changing patterns like 00:45:075 (1,2) -those are classy zigzags, should be fairly easy and playable. @Normal Oh, and Simple is up to Liuth!

Thanks a lot!

Edit: renamed the video file to be safe. Mars argo is still the best girl ♥

Edit2: Ar is back to 7, it just feels a bit slower this way, and that's what I want it to be as to match the vocals
Last edited by Bakari on , edited 1 time in total.
User avatar
Combo Commander
344 posts
Offline
Earned 1 kudosu.
Hello


Liuth's Simple
  • 00:31:617 (1) - I guess, you can improve this sliderwave, because now it looks not really good imo
    collapsed text
    Image

    Well, you can apply this suggestion to every sliderwave, if you'd agree
  • 01:42:272 (3,1) - DS here a bit messed, it's 1.1x instead of 1.0x. Not a big deal, but better reduce this to 1.0x to avoid any problems
  • 01:45:636 (1,2) - This sounds a bit confusing, because here 01:46:477 - 01:47:599 - is same sound as on red ticks on repeat sliders. You can try to place 1/1 sliders instead to avoid missreading (and same here 02:41:711 (1,2) - )
  • 02:10:870 (2,2) - Long sliders with more than 1 repeat plays realy boring even to easy diff. It would be better, if you change these sliders to something like this (or something else, this is just example)
    collapsed text
    Image
  • 02:52:926 (1,2) - Same DS error as before


Average
  • 00:35:543 (6) - 1/2 слайдер тут передаст вокал получше немного (То же самое относится и к следующему такому моменту 00:53:487 (7) - , так что если надумаешь - то посмотри все такие "пробелы")
  • 01:05:262 (1) - Возможно странное предложение, но попробуй нарисовать здесь какой-нибудь слайдер вот до сюда 01:06:945 - , хорошо подойдет ведь
  • 02:05:823 - - 02:06:103 - Зачем киаи-то включать тут? ( ._.)
    Почти нечего и сказать-то тут, все хорошо (Разве что немного ритм можно изменить, как я выше написал)


Hard
  • 00:33:860 (1) - Не очень понимаю, зачем ты сюда на начало слайдера поставил вистл, если потом его на таких же моментах вообще не используешь (00:38:346 (1) - , 00:42:832 (1) - , 00:47:318 (1) - и т.д.)
  • 01:06:384 (2) - Как-то не очень хорошо звучит (наверное, из-за попадания драма на конец слайдера), я бы предложил попробовать 2 круга вместо слайдера, либо как-то так
    collapsed text
    Image
  • 01:12:832 (3,4) - Совсем близко стоят, может, стоит немного раздвинуть? (вот в этом моменте как-то лучше это дело обстоит 01:21:804 (2,3) - )
  • 01:26:010 - Вистл на конце потерял? На остальных есть
  • 01:48:440 (2,3) - У тебя же кастомные стаки были. Может, вынести (3) наверх немного?
  • 01:56:290 (6,7,8) - Да, все нормально, под инструменты подходит, но обычный слайдер тут как-то приятнее звучит. Ну и под вокал хорошо идет (как в первом киае, например)
  • 03:27:692 (4,5,6,7) - Ну не подходит ведь звук для стаков ;w; Попробуй джампы попробовать (С небольшим спейсингом, как тут, например 03:18:720 (5,6,7,8) -, или даже поменьше)
  • 03:29:094 - На других диффах спиннер крутится на 10% громкости, а тут на 100%. Сомневаюсь, что это такая задумка


Не забудь во всех диффах хитсаунды посмотреть (Особенно на изике, туда не совсем хорошо скопировалось, как мне кажется)
Удачи!
User avatar
osu! Alumni
7,115 posts
Offline
I will reply the moment I get enough motivation to move the set forward, I appreciate the help a lot.

На харде оставил 01:56:290 (6,7,8) т.к. триплет там ну очень нравится. И стаки на 03:27:692 (4,5,6,7) - тоже оставил, мне нравится, как они идут даблами. Как раз для конца карты.

На нормале пока оставлю как есть ритм, очень не хочу грузить игроков, кажется он работает с вокалами очень круто. А слайдер не хочу рисовать из-за того, что там вокалы рваные. На счет киая не знаю, пока оставлю, там же очень круто потом меняется музыка, хочется выделить.

Спасибо!

Update: I also checked Lith's stuff, kept the simple sliderwaves because I find them quite neat in a way and 02:10:870 (2,2) - these are left unchanged because I absolutely adore the way they emphasise vocals.

thanks again!
User avatar
Rhythm Incarnate
1,609 posts
Offline
No kudosu yet.
can you map a that poppy song next?
User avatar
osu! Alumni
7,115 posts
Offline
I don't really want to, that Poppy is a completely different artist and I don't enjoy her/her and Titanic's music as much.

I wouldn't mind making a GD if you decide to map something from her, though.
User avatar
Rhythm Incarnate
1,492 posts
Offline
No kudosu yet.
Planning to mod this by the end of this week, just a reminder for myself.
User avatar
Rhythm Incarnate
1,609 posts
Offline
No kudosu yet.
Bakari wrote:
I don't really want to, that Poppy is a completely different artist and I don't enjoy her/her and Titanic's music as much.

I wouldn't mind making a GD if you decide to map something from her, though.



I'm mapping "Altar" right now... so maybe you can make the hard?? idk.. I'll show you the map if you'd like when i upload it
This is a BSS beatmap submission. Click here to view full beatmap information.
Reply 57 posts jump | 1, 2, 3, 4  next

Users browsing this forum: None


Jump to: