#modreqs
[General]
The Easy and Normal have a tick rate of 1 whilst the Hard and Insane have a tick rate of 2, I would be expecting the lower diffs to have the higher tick rate than the higher diffs. Perhaps switch it or just make Easy and Normal have a tick rate of 2?
You may need a difficulty in between Normal and Hard, the gap in rhythm densities and settings usage is too big to be acceptable
[Easy]
Try to keep DS consistent throughout the map. Since there are potential problems with polarity, having it always visually consistent will help newer players. Polarity issues may come from the usage of sliders landing on 1/4 to having to hit circles on white ticks pre-kiai and having to switch from white to red tick polarity during the kiai.
Examples of this pre-kiai: 00:19:195 (1,2) - 00:25:795 (2,3) - 00:21:595 (3,4) -
Example from kiai: 00:47:995 (1,2,3,4) -
00:38:395 - I'm not quite sure why would would double bpm here, it can be quite confusing for beginners for things to speed up (even with the slider velocity to slow it down it's significantly faster, and can catch people off guard
00:40:495 (3,4) - Inconsistent DS here, while it may be a proper indication of how it would be (if it were 100 bpm this would be 1/2 beats), it can be quite confusing since players may panic and press 3,4 quickly as they do not know how to interpret it
00:51:895 (5,1,2) - Potentially you could do something similar to 00:42:295 (5,1,2) - where there's a slight angle, making the movement to 00:54:595 (3) - feel more natural
00:59:995 (4) - I'm not really sure about this rhythm, for 00:57:595 (1,2,3) - you're kinda going along with the lyrics if the remix had them, but this slider is very-much simplified, skipping beats on 01:00:445 - 01:01:195 - . You could change it so that you aren't following the would-be lyrics here so it doesn't feel as awkward that the rhythm changes
01:02:995 (2,3) - 01:04:795 (4,5) - Remember to keep spacing consistent if you choose to keep these
01:18:895 - Maybe add a note here? You do it in 01:21:295 (1,2) - plus, adding a note here would allow you to NC it and make it consistent with 01:21:295 (1,2) - since both are following the would-be vocals
01:39:895 (4) - NC here maybe? From what I can tell your NCs land after every four measures
01:43:195 (8) - ^ It can also serve as a way to emphasize the last few notes before bpm goes back to 100/ emphasize the contrast between the calm and fast part
01:42:595 (7,8,9,10,11) - I would also like to point out that many hit circles in a row can be troublesome for beginners, using at least one slider here would help out a lot
I'm not quite sure this is too beginner friendly, as polarity can be quite difficult for beginners to distinguish, however if you keep a consistent DS it would definitely help to increase readability
[Normal]
00:19:195 (1,2,3,4) - I would suggest a rhythm like below, it helps adjust the polarity to where it needs to be for easier readability, and since it's a Normal it would be easier if it's nice and readable
00:23:095 - If you apply above, you could use a rever slider on 00:22:195 (2) - so this beat has something on it, making it a bit more consistent with the previous combo's rhythm
00:35:995 (1,2,3,4) - If you could find a way to map these sliders without overlapping that would greatly help, it's definitely confusing for a beginner to see a bunch of objects thrown at them suddenly.
00:40:795 (1,3) - This object can be hard to miss for beginners, try to avoid having things under a slider
00:44:695 (2,1) - Perhaps move 1? It can be confusing for people to see two notes stacked on top of each other, and people may misinterpret it as two notes needing to be clicked then moving on to 3,4 rather than the rhythm you want to follow
01:23:095 (2,3,4,1) - ^
01:33:745 (1) - Make sure you check with someone else about this recovery time, usually 2 beats is fine for a normal but the guidelines weren't based on 200 bpm, so making sure that it's enough recovery is good
01:35:995 (1,3) - Again, try to avoid overlaps, while this may not be as confusing as the other one, it somewhat hurts the maps quality via aesthetics
Some of the things I pointed out repeat themselves so try to see if you agree with them and if so, apply them to the other things similar to them as well~
[Hard]
The Settings spread is quite awkward, try re-adjusting the settings of normal and hard as AR 3 to AR 8, OD 3 to OD 8 is quite a big transition that doesn't work well, making the spread awkwardly balanced
00:26:995 (2,3) - It feels randomly inconsistent that this doesn't have a large space such as 00:27:595 (3,4) - or 00:26:395 (1,2) -
00:42:595 (2,3,1) - Hmm I feel like you should keep 3 in the middle of these two or closer to 2 than 1, the downbeat is quite strong so it would be best if you had it closer to 2 . Having it in the middle of these would be sufficient as well since the three have relatively the same intensity
00:44:245 (5,6) - This distance can be quite surprising given the spacing of the previous 1/2 beats, maybe nerf it a tad bit?
00:51:445 (4,2) - Maybe stack these? It would look nicer visually imo
00:51:445 (4,1,2,3) - tbh this pattern in general looks a bit messy, you may wat to move these objects so everything isn't overlapping, given the spread, Hard is not a very appropriate transition from the normal with all these overlaps and heavy rhythm density
01:01:195 (4,5) - Symmetry and no overlapping please, it would help with visuals xd
01:14:845 (2,3,4,5) - This rhythm could potentially cause troubles due to the pause possible catching people since it's stacked
01:15:895 (6,7,8,9,10) - This as well, the transition from 1/1 pauses to a quick tapping section like this can easily fail someone, and it's not too expected, try to make this a bit easier, the Hard is quite Hard for the spread since Normal was relatively easy
[Insane]
00:23:995 (1,2) - This can be quite awkward since most of the time your spacing for 1/4 is quite large
00:42:295 (2,3,4) - I don't really like how for patterns like this 4 is given a lot of emphasis when 2 should be the most emphasized for this pattern due to the piano(?)
01:04:795 (1,2) - Symmetrical maybe?
01:45:595 (1,2,3,4) - Can be confusing due to it using relatively the same spacing for different rhythm spacing (if that makes sense I don't know the musical term lol) try to make the 1/2 gap and the 1/4 gap more distinguishable
01:50:395 (1,2,3) - Maybe tone down the spacing here? Since the song is winding down, heavy emphasis may not be too expected.
I liked the final diff lol
Loved the remix! Keep up with what you do