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Rhythm Incarnate
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This beatmap was submitted using in-game submission on 2017년 3월 10일 금요일 at 오후 10:23:56

Artist: sana
Title: Songs Compilation
Tags: HoneyWorks Marathon SLM タナタロ Tanataro 金曜日のおはよう Kinyoubi no Ohayou だってキミは大切な人 Datte Kimi wa Taisetsunahito ラブ@ライアー Love@Liar 病名恋ワズライ Byoumei Koiwazurai 告白ライバル宣言 Kokuhaku Rival Sengen Ryrie テレカクシ思春期 Terekakushi Shishunki さようなら、花泥棒さん Sayonara, Hana Dorobo-san 言葉のいらない約束 Kotoba no Iranai Yakusoku 失恋リピーター Shitsuren Repeater イジワルな出会い Ijiwaru na Deai 未来図 Miraizu 暁月夜-アカツキヅクヨ- Akatsuki Zukuyo 恋ヲウチヌケ Koi wouchinuke リトルリグレット Little Regret 告白予行練習 Kokuhaku Yokou Renshuu ヤキモチの答え Yakimochi no Kotae ラズベリー*モンスター Raspberry*Monster さよなら両片想 Sayonara Ryou Kataomoi
BPM: 115
Filesize: 20403kb
Play Time: 12:23
Difficulties Available:
  • Love (6.01 stars, 2558 notes)

Download: sana - Songs Compilation
Information: Scores/Beatmap Listing
---------------
#1 approved
#6 ranked
sb by SLM

sana maji tenshi
sana maji fairy
sana maji megami
<< l sana #4








Songs
1. タナタロ
2. 金曜日のおはよう
3. だってキミは大切な人
4. ラブ@ライアー
5. 病名恋ワズライ
6. 告白ライバル宣言
7. Ryrie
8. テレカクシ思春期
9. さようなら、花泥棒さん
10. 言葉のいらない約束
11. 失恋リピーター
12. イジワルな出会い
13. 未来図
14. 暁月夜-アカツキヅクヨ-
15. 恋ヲウチヌケ
16. リトルリグレット
17. 告白予行練習
18. ヤキモチの答え
19. ラズベリー*モンスター
20. さよなら両片想
Last edited by [C u r i] on , edited 41 times in total.
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Rhythm Incarnate
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모딩한다

쿠도스


우선 설명란이든지, 스토리보드로든지, 곡 제목을 좀 적어줬으면 좋겠음니다. 뭐 하시리라 생각하지만..

00:11:710 (5) - 소리가 그렇게 쎄지도 않은거같은데 굳이 아나타가 2연타를 쓴 이유를 몰겠다..1/2 + 서클이 처리하기 더 쉬울거라 생각하는 바이다..
00:42:564 (1,2) - 명백히 강조가 필요한 보컬사운드가 나왔는데 스페이싱이 좀 맹한듯
01:56:518 (1,2,3,4) - 별다른것도 없는데 디스턴스가 상대적으로 좀 세지 않음?
03:22:858 (3) - 당신..여기 음이 있다고 생각해..?
03:23:495 (9) - 별로 숏슬이 어울린다고 생각하지도 않고, 지금까지 끌어온 깔끔한 느낌을 깨버린다는 느낌이었음. 별다른 차이가 있는것도 아닌데.
04:05:510 (4,5,6,7) - 기왕 빙 도는 패턴 짤거면 미용을 위해 DS일정하게 맞춰줍시다..
06:55:660 (1,2,3,4,5,1,2) - 각도가 좀 아쉽네요. 모양 좀더 잘맞추면 이쁠거같은데.
07:20:604 (1,2,1,2,1,2,1,2,1,2,1) - 와 ㅁㅊ..나라면 여기서 틀리고 빡종한다..마라톤인데..
07:31:727 (3) - 여기 음이 없는데 사다리꼴 단타는 좀 안아울린다 생각하는 바라고 생각할 수 잇음


04:46:633 (1) - 와 노래 개 취적

슈퍼셀 컴필 꼭 랭시키시길! 굳럭~
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Rhythm Incarnate
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Left wrote:
모딩한다

쿠도스


우선 설명란이든지, 스토리보드로든지, 곡 제목을 좀 적어줬으면 좋겠음니다. 뭐 하시리라 생각하지만.. 맵이 완성되고 추가를..

00:11:710 (5) - 소리가 그렇게 쎄지도 않은거같은데 굳이 아나타가 2연타를 쓴 이유를 몰겠다..1/2 + 서클이 처리하기 더 쉬울거라 생각하는 바이다.. 음이 아예 없는게 아니고 최대한 많은 음을 잡아보고 싶었기에...
00:42:564 (1,2) - 명백히 강조가 필요한 보컬사운드가 나왔는데 스페이싱이 좀 맹한듯 ㅇㅋ 좀 많이? 벌려봤음
01:56:518 (1,2,3,4) - 별다른것도 없는데 디스턴스가 상대적으로 좀 세지 않음? 줄였음!
03:22:858 (3) - 당신..여기 음이 있다고 생각해..? 헉...
03:23:495 (9) - 별로 숏슬이 어울린다고 생각하지도 않고, 지금까지 끌어온 깔끔한 느낌을 깨버린다는 느낌이었음. 별다른 차이가 있는것도 아닌데. 5연타로 바꿨음!
04:05:510 (4,5,6,7) - 기왕 빙 도는 패턴 짤거면 미용을 위해 DS일정하게 맞춰줍시다.. 고멘나사이...
06:55:660 (1,2,3,4,5,1,2) - 각도가 좀 아쉽네요. 모양 좀더 잘맞추면 이쁠거같은데. 06:55:660 (1,2,3,4,5,1,2,1,2,1,2) - 저는 이렇게 모양을 만들어 보았기에..
07:20:604 (1,2,1,2,1,2,1,2,1,2,1) - 와 ㅁㅊ..나라면 여기서 틀리고 빡종한다..마라톤인데.. 넵 조금 치기 쉽게 바꿨습니당
07:31:727 (3) - 여기 음이 없는데 사다리꼴 단타는 좀 안아울린다 생각하는 바라고 생각할 수 잇음 피아노 음만 없는거지 다른 드럼? 소리는 있어서 저렇게 패턴 넣어봤는데 나중에 더 컴플레인 들어오면 바꾸도록 하겠습니다


04:46:633 (1) - 와 노래 개 취적

슈퍼셀 컴필 꼭 랭시키시길! 굳럭~


모딩 감사~!
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Rhythm Incarnate
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아이고 많이 찍으셨네요
노고에 감동하여 별쏘고갑니다
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Rhythm Incarnate
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Beomsan wrote:
아이고 많이 찍으셨네요
노고에 감동하여 별쏘고갑니다


별 감사합니다~!
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Rhythm Incarnate
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( ˘ ³˘) ♡
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Rhythm Incarnate
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Kalibe wrote:
( ˘ ³˘) ♡
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Rhythm Incarnate
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Rhythm Incarnate
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Enon wrote:
bg lovelive


no
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Rhythm Incarnate
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Heya~ M4M here.

General:
  • I’m not sure if you’re planning on adding a SB that tells the player which song is playing next, etc, but it’ll be a good idea.
  • I suggest using a different difficulty name since “sana” is already the artist. Perhaps a lyric or something that all the songs have in common.


sana:
  • 00:05:841 (4) –Since this note sounds different than the previous three and also has a much stronger beat, I suggest adding a jump to put emphasis on it.
  • 00:11:710 (5,6) –Perfect this stack here. Not sure if it’s intentional.
  • 00:44:164 (1) –Nazi, but for better flow from 00:43:964 (8) – you can move the tail of the slider a bit to the right. Like this:
    Picture
    Image
  • 01:19:668 (2,4) –Also a bit nazi, but you can improve the blanket here and then just copy and paste it in this slider’s: 01:19:868 (3) – place and then the sliders’ shapes will still be similar.
  • 01:22:268 (1,3) –There are those “tings” sounds on the head of these sliders. To emphasize them I think it would be a good idea to place maybe default soft-hitwhistles as a hitsound on the heads. This applies to all similar cases.
  • 01:49:980 (7) –Maybe place a new combo here. Because of the lower slider velocity and also because that different sound on the head of the slider supports it as well, imo.
  • 02:41:420 (3) –I listened to this at 25% and couldn’t hear a beat in the background to support this note. I suggest removing this circle. The same actually goes for these as well: 02:32:702 (3,4,5,6,7,8,3,4,5,6,7,8,3,4,5,6,7,8) – I can’t hear beats where the blue ticks are. Perhaps I’m just deaf but rather doublecheck those.
  • 02:48:264 (8) –Increase the spacing here. That beat sounds loud so emphasize it more by increasing the jump.
  • 03:09:040 –I can hear a beat here in the background but not on the other blue ticks where the triples are, so I suggest a pattern like this instead:
    Picture
    Image
  • 03:12:131 –The stream continues onto this tick if you listen at 25%. Probably not necessary to map it out. But just pointing this out if you want to map it.
  • 03:14:858 –Same suggestion as here: 03:09:040 – This applies to all similar cases in this song.
  • 03:46:760 (2) –It’ll be a good idea to place a new combo here because of the gap between 03:44:796 (1) – and 03:46:760 (2) – meaning that the hp drain will deplete faster for the players.
  • 04:28:681 (1) –Remove this new combo. It’s inconsistent with the rest.
  • 04:48:574 –There’s a beat on this tick and it feels a bit weird not to map it out.
  • 05:32:220 (1,3) – and 05:33:632 (1) - There are twinkling sounds on the head of these sliders and on the circle. I suggest placing that other twinkling hitsound that you had placed in previous songs on the heads of these sliders and on the circle. This applies to all similar cases.
  • 07:00:379 (9) –Perhaps place a new combo here to emphasize that twinkling sound.
  • 07:20:604 (1,1) –Place claps on these notes as well. It sounds cool
  • 08:00:774 (7,8,9) –Move this downwards a bit for better flow to 08:01:023 (10) – and the rest of the stream
    Picture
    Image
  • 08:35:807 (5,1) –The distance between these two objects are quite small and players might mistakenly click the circle earlier than they have to. Maybe stack or increase the distance.
  • 09:12:425 (2) –Add a bigger jump to emphasize the strong beat more.
  • 09:53:316 (3) –Add new combo here for the slow SV?
  • 10:15:422 (1,1,1) –Hmm, I don’t really hear any changes in the music to support these new combo’s.
  • 11:02:517 (1) –I suggest ending the spinner here: 11:09:645 – and then mapping out the left-over part since it’ll be better to make those beats clickable imo and it sounds as if the spinner should rather end here: 11:09:645


Overall, very nice diff. Just be careful not to map triples where there are no sounds on the blue ticks. Same goes for streams. Good Luck~ :D
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Rhythm Incarnate
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@-Nya- will add sb. fixed about nazi, NC, hitsounds mod. but there's all have beat at blue ticks. so no fix. and i can't find good diff name.. ;w;
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Rhythm Incarnate
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Hello~


Sana

do not give up pls. sana <3
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Rhythm Incarnate
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@Satellite All fix about your mod :3 thx!
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OMG a sana marathon!!! Please rank this <3
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This is a BSS beatmap submission. Click here to view full beatmap information.
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