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This beatmap was submitted using in-game submission on 2017 оны 10 дугаар сарын 15 at 11:30:39

Artist: Kaneko Chiharu
Title: Zettai Reido
Source: SOUND VOLTEX III GRAVITY WARS
Tags: KONAMI BEMANI SDVX 3 MUSECA 1+1/2 Critical_Star C.Star [_Juvia_] [ Juvia ] Juvuulee Oyuka Ouka _FrEsH_ChICkEn_ Fresh Chicken
BPM: 209
Filesize: 4933kb
Play Time: 01:57
Difficulties Available:

Download: Kaneko Chiharu - Zettai Reido
Information: Scores/Beatmap Listing
---------------


❄️❄️❄️

Жүвиатай хамт байна гэдэг шөнийн гэрэлд цас будрах мэт

❄️❄️❄️


Don't Forget to check Fresh Chicken's Amazing Zettai Reido also
Avalon's Winter Collection Kaneko Chiharu - Yuki Onna too!

Hikari's INFINITE

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Last edited by SpectorDG on , edited 147 times in total.
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chit chat
Code:
19:44 [ Juvia ]: yu hiij bna
19:48 [ Juvia ]: hello
19:51 SpectorDG: сая ирлээ
19:51 SpectorDG: хахах
19:51 SpectorDG: かねこちはる - kanekochiharu 
19:51 [ Juvia ]: yes hello
19:52 [ Juvia ]: anha
19:52 [ Juvia ]: тэр чинь яг утга нь бол
19:52 [ Juvia ]: ерөөсөө л тэг градус
19:52 SpectorDG: 絶対零度 - Zettai Reido
19:52 [ Juvia ]: гэсэн утгатай л юм байна
19:52 SpectorDG: мөнүү
19:52 [ Juvia ]: зэттаи зэродо
19:52 [ Juvia ]: зэро= 0 до = градус
19:53 SpectorDG: Zettai Zerodo юму
19:53 [ Juvia ]: анха
19:53 [ Juvia ]: тийм бна
19:53 SpectorDG: Reido бишүү чи ээжээсээ асуудаа
19:53 [ Juvia ]: зэродо гэж байна
19:53 SpectorDG: your mom is japanese language teacher <3
19:53 [ Juvia ]: эсвэл ерөөсөө тэг удаа
19:54 [ Juvia ]: рэидо гэж болох юм байна
19:54 [ Juvia ]: :3
19:54 [ Juvia ]: ЯГ ЯПОНОООРОО РЭИДО
19:54 SpectorDG: ok kanekochiharu - Zettai Zerodo
19:54 SpectorDG: right?
19:54 [ Juvia ]: тэгэхээр зэттаи рэидо
19:54 SpectorDG: Zettai Zeido
19:54 SpectorDG: ?
19:55 SpectorDG: Reido*
19:55 [ Juvia ]: канэкочихарү - зэттаи рэидо
19:55 [ Juvia ]: анха
19:55 SpectorDG: ok
19:55 [ Juvia ]: за бхгүй2
19:56 [ Juvia ]: юу хийж бна :3
19:57 SpectorDG: сая нэг дэлгүүр орж eirpod
19:57 SpectorDG: авчаад л
19:58 [ Juvia ]: гоё юм бэ
19:59 *SpectorDG is editing audio (SpectorDG) [GRAVITY].osu [GRAVITY]
20:00 [ Juvia ]: за шууд нөгөө мапаа эхлүүлэх гэж бга юму :3
20:01 SpectorDG: тхх "
20:01 SpectorDG: :3 гоё мап бналээ
20:01 SpectorDG: дуу бналээ *
20:02 [ Juvia ]: ахха


Kanekochiharu :arrow: Kaneko Chiharu

fix folder name ⇩⇩⇩

Image

this one too ⇩⇩⇩

Image :arrow: Image
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Rhythm Incarnate
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fixed all

UPDATED!
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some stuff lol
Code:
00:26 SpectorDG: Cisi
00:26 Critical_Star: owo
00:33 *SpectorDG is editing [https://osu.ppy.sh/b/1092805 Kaneko Chiharu - Zettai Reido [GRAVITY]]
00:33 SpectorDG: can you tell me your opinion?
00:33 SpectorDG: maybe little suggestion xD
00:38 Critical_Star: \owo
00:38 Critical_Star: sure
00:39 Critical_Star: lol incomplete?
00:40 SpectorDG: ya
00:40 SpectorDG: lemme update first
00:43 SpectorDG: okay done
00:43 SpectorDG: 01:31:481 - this part
00:44 Critical_Star: 01:32:270 (92270|3,92342|1) -  looks ugly 
00:44 SpectorDG: ya
00:44 SpectorDG: gimme suggestion
00:44 Critical_Star: 01:32:306 -  not 1/8?
00:45 Critical_Star: a full 1/8 will work
00:45 SpectorDG: ohh lol added note 01:31:768 - i hear nothing ?
00:45 Critical_Star: pretty sure it have sound at white tick
00:45 Critical_Star: that is the main sync sound
00:46 SpectorDG: gimme good 1/8 suggestion?
00:47 Critical_Star: hmm
00:47 Critical_Star: your currrent looks pretty good
00:47 Critical_Star: i would just map something like that
00:47 SpectorDG: 01:31:768 - i hear nothing
00:47 SpectorDG: or my earphones broken
00:47 SpectorDG: lol
00:47 Critical_Star: http://puu.sh/rt37X/efc1b7f038.jpg 01:32:199 -  the ending 
00:48 Critical_Star: still i think is 1/8 there
00:49 Critical_Star: a soft sound
00:49 SpectorDG: okay
00:49 Critical_Star: but it looks ugly to play
00:49 Critical_Star: if u make a space there
00:49 SpectorDG: 01:31:768 - 01:32:019 - about this parts?
00:49 SpectorDG: hear something?
00:50 Critical_Star: 01:31:768 -  confirm yes, that is the 1/2 sound
00:50 Critical_Star: 01:32:019 -  cant really sure but maybe have
00:51 Critical_Star: feel like have a break here
00:51 SpectorDG: ok i will focus work on that parts
00:51 Critical_Star: but i not sure
00:51 SpectorDG: 01:39:519 - about this part?
00:51 Critical_Star: hmm
00:52 Critical_Star: i would prefer 4note = crash 3note = piano + kick   2 note = normal kick
00:52 SpectorDG: im trying make hard pattern lel
00:52 Critical_Star: ya
00:52 Critical_Star: but is fine either way
00:53 Critical_Star: at least it is much more intrumental like while playing it haha
00:53 Critical_Star: instead kick layering
00:53 SpectorDG: hhh
00:53 SpectorDG: aiae+haelequin 2
00:53 Critical_Star: 01:41:816 - just like here is okay
00:53 SpectorDG: ahahhaah
00:53 Critical_Star: well still i would map jump stream follow with piano+crash 
00:53 Critical_Star: xD
00:53 Critical_Star: but for hardest i think is ok
00:54 SpectorDG: i hope juvuulee make 4.5
00:54 SpectorDG: idk she can or not xD
00:54 Critical_Star: 01:43:251 (103251|3,103287|2,103395|3,103431|2) - CTRL+G ?
00:54 SpectorDG: im always improve she's diff
00:54 Critical_Star: feel better with ascending pitch
00:54 Critical_Star: i know she doing it xD
00:54 SpectorDG: okay
00:54 SpectorDG: 01:43:538 (103538|3) - about this/
00:54 SpectorDG: move to 3 ?
00:55 SpectorDG: 01:42:964 (102964|3,103000|2,103108|3,103144|2) - i think Ctrl+G'd this one too
00:55 SpectorDG: for balance >.>
00:56 Critical_Star: lol
00:56 Critical_Star: actually is fun instead repeating stair here
00:56 SpectorDG: 00:19:136 - like a this
00:57 Critical_Star: yea'
00:57 SpectorDG: 00:30:045 - what about LNs?
00:58 Critical_Star: 00:33:203 (33203|1,33203|0) -  1/4 length>?
00:58 Critical_Star: 00:33:490 (33490|1,33490|0,33490|3) -  might goes like this one
00:58 SpectorDG: rearranged
00:58 Critical_Star: your LN pattern look fine to me yea
00:59 Critical_Star: no problem
00:59 Critical_Star: cool 
00:59 SpectorDG: 00:33:682 (33682|2,33682|1) - that LN's 1/3 owo
00:59 SpectorDG: 00:33:203 (33203|1,33203|0,33490|0,33490|3,33490|1) - same sounds
00:59 SpectorDG: but it's 1/3 hh
01:00 Critical_Star: lol yea]
01:00 Critical_Star: i would recommend them to normal note tho
01:01 SpectorDG: i need improve for this LN's
01:01 SpectorDG: 01:28:036 - about this 1/4 stream?
01:01 Critical_Star: looks fine to me
01:02 SpectorDG: other problem ?
01:03 Critical_Star: yes
01:03 Critical_Star: BG
01:03 Critical_Star: xD
01:03 SpectorDG: ohh BG ;w;
01:03 SpectorDG: i can't find SDVX BG ;w;
01:03 SpectorDG: can you find kawaii winter white hair girl BG ?
01:04 Critical_Star: i am not really good in BG tho haha
01:04 Critical_Star: i will just leave it to you :p
01:04 SpectorDG: hahah
01:04 SpectorDG: o w o
01:04 Critical_Star: just try type (your word) + pixiv
01:05 Critical_Star: maybe something good pop out
01:05 SpectorDG: pop out ?
01:05 SpectorDG: gimme the link
01:05 Critical_Star: i mean google lol
01:05 SpectorDG: lol
01:05 SpectorDG: lemme try search :v
01:06 Critical_Star: xD
01:06 SpectorDG: ok post it
01:06 SpectorDG: free kudoz hhh
01:06 Critical_Star: ah
01:06 Critical_Star: sure hehe
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Requested by DG, do not kudosu this post.

Unicode Title: 絶対零度
Romanised Title: Zettai Reido
Unicode Artist: かねこちはる
Romanised Artist: Kaneko Chiharu
Source: SOUND VOLTEX III GRAVITY WARS / MÚSECA 1+1/2

References:
http://puu.sh/ru56K/d4b9a248f4.png from http://p.eagate.573.jp/game/sdvx/iii/p/hitchart/
https://p.eagate.573.jp/game/museca/msc ... ort_type=1
https://twitter.com/Chiharu_v9

Good luck!
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Rhythm Incarnate
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Current meta is confirmed.

Seems all fine. Thanks for check Kwan!
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Hi !

I have played the main difficulty... GRAVITY and EXHAUST are great ! :)

How about adding SV...(Just my opinion :P )

If possible, I think it can add the INFINITE difficulty, maybe...

Nice beatmap and good luck!
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short irc
Code:
2016-10-08 19:46 Jinjin: i like the LN sections
2016-10-08 19:46 Jinjin: o/
2016-10-08 19:46 Jinjin: 00:52:055 (52055|0,52055|3,52151|1) - places like these
2016-10-08 19:47 Jinjin: make sure the 2 note chord is on the downbeat
2016-10-08 19:47 Jinjin: and not the way it is now
2016-10-08 19:47 SpectorDG: ya
2016-10-08 19:47 SpectorDG: you're correct
2016-10-08 19:48 Jinjin: 01:31:768 - idk if intentional but you missed a note here
2016-10-08 19:48 SpectorDG: i can't hear nothing
2016-10-08 19:48 SpectorDG: planning to ask QAT xD
2016-10-08 19:48 Jinjin: i mean
2016-10-08 19:48 SpectorDG: EXH maked same pattern for this part
2016-10-08 19:48 SpectorDG: LNs
2016-10-08 19:48 Jinjin: those synth notes are still at 1/2
2016-10-08 19:48 SpectorDG: so i think it's fine
2016-10-08 19:49 Jinjin: that's all from me
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I've throw my map away, good luck you don't have rival now
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Rhythm Incarnate
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Fresh Chicken wrote:
I've throw my map away, good luck you don't have rival now


Why our interest is always same? KK too

anyway thank you ETKFC
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but there are still have a too many Zettai Reido ;_;

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hello m4m req~
00:24:519 (24519|1) - i think this is ghost
00:26:983 (26983|0) - why
00:26:983 (26983|0,32629|2,32701|1,32773|2,32845|1) - i think here should be triplet from the instrument
00:52:055 (52055|0,52055|3,52342|0,52342|1) - https://puu.sh/rZvDJ/492641a661.png suggetion
01:19:280 - piano sound...add 4
01:20:428 - ^ add 2?
01:36:864 (96864|1) - ghost
01:43:969 (103969|1,104041|1) - why jack, different melody

thats all :3
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DoNotMess wrote:
hello m4m req~
00:24:519 (24519|1) - i think this is ghost
00:26:983 (26983|0) - why
00:26:983 (26983|0,32629|2,32701|1,32773|2,32845|1) - i think here should be triplet from the instrument
00:52:055 (52055|0,52055|3,52342|0,52342|1) - https://puu.sh/rZvDJ/492641a661.png suggetion
01:19:280 - piano sound...add 4
01:20:428 - ^ add 2?
01:36:864 (96864|1) - ghost
01:43:969 (103969|1,104041|1) - why jack, different melody

thats all :3


no reply fixed all! thanks for mod messy
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M4M o/
Sorry for late ;w;

1|2|3|4


GRAVITY

00:15:691 - idk why are you spamming these triples. The noise isn't so loudly to provide triples. Regarding the BPM is also quite high, it might be quite a problem to properly hit. plus, those triples are changing every 1/2 which is also could confuse them

00:26:816 (26816|2) - probably a ghost. doesnt seem pretty worthy to be added

00:34:423 (34423|0,34495|1,34567|0) - I think you were following wub noise but the problem is, the wubs doesnt have any distinct noise that can be mapped. I could say this a ghost note

00:37:510 - well, might go to variate these jumpthrill rather than just using usual 12|34 mash

00:40:093 (40093|2) - most kick placed in 4. why this isnt? ( i thought that anchor was intended)

01:15:691 (75691|2,75835|2,75978|2) - this stacking is quite bugging me. Swap - 01:15:620 (75620|0,75691|2) - ?

01:21:433 (81433|3,81577|3,81720|3,82007|3,82151|3,82294|3) - okay..... i dont think this is quite enjoyable. - 01:21:289 - so how about http://puu.sh/smSRw/23633e789e.jpg

01:31:983 (91983|2,92055|1) - something wrong here. there's should be another note between them


Juvia's EXHAUST

00:01:624 (1624|2,1696|2,1768|1,1840|1) - well this is literally harder than GRAVITY

01:05:356 (65356|2,65356|1,65356|3,65931|3,65931|2,65931|0) - I honestly dont see the noise difference between These triples and these - 01:05:644 (65644|2,65644|3) - doubles. They have the same loudness but why are they different? So yea, recommended to reduce those triples

01:23:586 - dunno just my ideas http://puu.sh/smTy4/e4ac3c53a5.jpg

01:26:313 (86313|0,86313|2,86313|1) - again. these triples

01:57:892 (117892|3,117940|2,117988|1,118036|0) - This should be on 1/8. refer Gravity http://puu.sh/smTHK/a254e34d8c.jpg


ADVANCED

00:31:481 - should have at least an LN or an SN to indicate wub noise change

00:42:534 (42534|0,42677|2,42964|3) - 4|2|1 seems more pitch relevant

00:45:548 (45548|3) - should be somewhere in col 1 or 2 since the pitch is lower than - 00:45:476 (45476|2) -
00:45:835 (45835|0,46122|1,46337|3) - then ctrl+h this
00:46:553 (46553|1,46696|2,46983|0,47127|2) - and this too

00:53:299 (53299|0) - you didn't double this clap noise?

01:00:907 (60907|2) - add one more note? crash is loud tho

01:37:940 (97940|2,98084|2) - I dont think I see this kind of stacking before. how about move - 01:38:084 (98084|2) - to 4


CS' NOVICE

01:09:663 - Try this for better hand transitioning after - 01:09:519 (69519|1) - http://puu.sh/sn3Oj/a767aad4bc.png

01:42:390 (102390|3) - I guess this one should be double because cymbal

Thats all I think
GL :D
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