[General]Background exceeds what is rankable.
Here's the resized version.[EZ]00:16:234 (16234|3,16609|1) - I would suggest swapping columns so avoid too many notes on the right hand like 00:15:484 (15484|3,15859|2,16234|3)
yeah00:35:359 - My opinion, but it might look nicer to try something like this
https://osu.ppy.sh/ss/6202101 It's easier for me since it makes a left -> right roll pattern.
yep, in other way00:37:796 (37796|1,38171|1,38359|0) - Swap columns? I think it might look nicer to have 00:37:796 (37796|1,38171|1) in 1 to act as a jump from 00:37:609 (37609|3)
yeah 00:42:109 (42109|3,42109|2,42671|2,42671|3) - I would consider making these {23} so that you don't repeat the previous chords at 00:39:109 - 00:40:609 -
yeah00:43:609 (43609|1,43609|2,44171|1,44171|2) - If the above is accepted, might be cool to make these {14} since it's the complement to the {23} chord.
yeah00:45:109 (45109|1) - I would consider making this only 1/1 long and ending at 00:45:484 since that's where the buzz ends.
yeah, right00:51:109 (51109|2) - Consider moving this to 1 for hand balance as 00:52:234 (52234|3,52421|2) might be a little difficult to time for a beginning player.
yes, I change it another way01:00:859 (60859|2) - Approximate this to 01:01:234 and start 01:01:140 (61140|3) there too. It's easier to read 1/1 rhythms rather than 3/4 at this level. Approximation is easier to read basically.
remap01:01:046 - There is a split at this LN though, so you could try something like this
https://osu.ppy.sh/ss/6202148 make some changes01:06:109 (66109|1) - I'd really suggest putting this in 1 or something since the past 3 LNs have been at 2 01:02:171 (62171|1,62546|1,63109|1,64609|1) -
really~01:15:671 - For the wind sound, you could try something like this to represent it
https://osu.ppy.sh/ss/6202159 or
https://osu.ppy.sh/ss/6202170 nope, but I change it in another way01:28:984 (88984|0,89359|2) - Swap columns? To avoid a 1/1 shield with 01:27:859 (87859|0,88984|0)
yeah01:57:296 - 01:57:671 - Add notes? The kicks here are similar to the notes at 01:58:796 (118796|1,119171|2)
yeah02:03:109 (123109|2,123109|3,123296|1,123296|0,123484|2,123484|3,123671|0,123671|1) - I wouldn't recommend using doubles like this even in EZ. A simple trill might work better by removing the notes 02:03:109 (123109|3,123296|0,123484|3,123671|0)
yes, make them to 1 note02:11:359 (131359|3) - Move to 2
yeah02:11:734 (131734|1) - Move to 1. This way the notes are more evenly distributed because there's barely any notes in 1 between 02:10:609 - 02:13:609 - which makes it feel a little awkward to play.
yeah[NM]00:17:921 (17921|3) - I'd consider removing this note to accent the guitar. You could also try turning 00:17:734 (17734|3) into a 1/1 LN to represent the held guitar sound, which would provide a moment of pause for the player.
yeah00:20:921 (20921|0) - Similar to the above suggestion.
yeah00:26:734 (26734|0) - I would consider removing this note to make an easier transition from 1/2 to 1/3 since I got caught a little off guard during my test play. Maybe try this?
https://osu.ppy.sh/ss/6202246 great00:30:202 (30202|2) - This is a ghost note since there's a pause between the 1/4 clicks.
yeah00:31:702 (31702|3) - ^^
yeah00:32:734 - Assuming you're following the 1/4 here, maybe try something like this rather than a jack
https://osu.ppy.sh/ss/620225900:34:702 (34702|1) - Ghost note. Again, watch out for the beginning of each measure like this, because there always seems to be a short 1/2 pause between notes.
yeah, and fix this problem after00:38:359 - I would try a cleaner roll pattern here since this is supposed to be easily readable for players at this level. Maybe try this?
https://osu.ppy.sh/ss/6202269 really nice00:45:109 (45109|1) - Again, the buzz sound here ends at 00:45:484
yeah00:48:109 - No LN here for the buzz sound like above? It would be 3/2 long.
yeah00:49:046 - Imo, patterns like this are hard to hit, especially at this level since it moves in the opposite direction that fingers normally move (like 1-2-4-3)
change it another way00:51:296 (51296|2) - I think this is fine in column 2 since the sounds 00:51:109 (51109|2,51296|2) aren't the same pitch.
yeah, really00:57:109 (57109|3,57296|3,57484|3) - 00:57:671 (57671|1,57859|1,58046|1) - For jacks, I would suggest using either 2 notes, or 4 notes long. This is cause the song is in 4/4, so the player is counting in even numbers as opposed to odd numbers like 3. So maybe try this instead?
https://osu.ppy.sh/ss/6208656 Generally though, I would avoid jacks at all in this difficulty and save them for higher difficulties because jacks can become rather stressful.
yeah01:09:109 - Right here is where I would consider adding 1/2 notes for the guitar since it begins to pick up in intensity.
01:19:421 (79421|1) - This is the same suggestion that I had in the beginning. Remove the note and make one of 01:19:234 (79234|0,79234|2) into an LN to accent the guitar.
yeah01:27:859 - I would suggest this instead since it's easier to read imo
http://osu.ppy.sh/ss/6208694 yeah01:29:077 (89077|3,89171|2) - I would suggest making these a mirror of 01:29:359 (89359|3,89452|1) , so 01:29:077 (89077|3) to 4
01:30:109 (90109|1,90390|1) - I also wouldn't recommend putting these in the same column because they're 3/4 apart which is harder to read than if 01:30:109 (90109|1) was in 1.
yeah01:57:484 (117484|1,117484|0,117671|2,117671|3) - I would just make these mirrors of 01:57:109
yeah(117109|3,117109|0,117296|1,117296|2) to avoid confusion because changing the chord styles becomes more tasking to read at this level. Try this instead
https://osu.ppy.sh/ss/6208715 yeah02:01:421 - No note here for the kick?
yeah02:16:234 - Whew, this transition from 1/2 to 1/3 is hard to predict, at least for me. Maybe try control H with 02:15:859 (135859|1,136046|2) so that the notes change direction when they change snap.
yeah[HD]00:23:734 (23734|3,23921|3,24109|3,24109|0,24296|0,24484|0) - Might just be me, but I found these mini stacks rather uncomfortable to play. I might consider control J with 00:23:921 (23921|3,24015|2) , moving 00:24:109 (24109|3) to 2, 00:24:296 (24296|0) to 3, and 00:24:484 (24484|2) to 2.
fixed00:32:827 - 00:33:015 - You're missing notes here like at 00:17:827 (17827|2,17921|1,18015|0)
fixed00:39:109 (39109|1) - I think it'd be fine to remove this note as to avoid a 4 note 1/3 jack in 00:38:734
fixed(38734|1,38859|1,38984|1,39109|1) which played a little uncomfortably for me.
changed00:41:734 (41734|0,41827|1,41921|2,42015|3) - I think you should mirror your pattern at 00:40:234 (40234|1,40327|0,40421|1,40515|0) for symmetry, so it becomes a right handed minitrill.
00:45:765 - This is just me being picky on patterns, but I'd rather a right -> left roll since it looks nicer imo because there's no left handed trill with an LN anywhere else to mirror this one. So maybe like this instead?
https://osu.ppy.sh/ss/6208815 great idea00:53:640 (53640|3) - Ghost note? 00:53:546 (53546|1) is held out for 1/2 beat.
fixed00:55:140 (55140|1) - This also sounds like a ghost note but it's not. I'd still recommend removing it because it's masked by 00:55:046 (55046|0)
fixed00:59:734 (59734|3,59734|0) - It would feel more comfortable to put this in {23} imo because the most jacks you've used so far in the song have been 3 notes long, but this one is 4 notes.
fixed01:07:609 - I'm not really a fan of how this plays or looks. I think this might be a cleaner looking solution (in my opinion of course)
https://osu.ppy.sh/ss/6208839 good01:30:296 (90296|2) - This isn't only a 1/2 note, it's two 1/4. I'd recommend doing something like this
https://osu.ppy.sh/ss/6208866 changed01:34:609 - Honestly, the stack here q.q It's really difficult for me to hit because of the repetition and stress on the left index finger. I'd really recommend moving some of the notes around to make it more balanced. Maybe if every 1/1 note was in column 1, that would be better.
https://osu.ppy.sh/ss/6208894 (I removed the LNs to better show the notes)
fixed01:38:921 (98921|1,98921|0) - This is definitely a ghost note as the music pauses abruptly for a fade in.
fixed01:39:015 (99015|2,99015|3) - This, on the other hand, I would consider making only a single note since the kick is much quieter here.
01:56:921 (116921|3,117015|3) - I can understand why you would use a jack here since the sounds are the same, but it comes so suddenly and without warning. I'd really recommend just moving them to different columns or making them doubles like so
https://osu.ppy.sh/ss/6208917 fixed02:00:109 (120109|0,120296|0,120484|0,120671|0,120859|0) - Also, kind of an uncomfortable anchor imo, but it's fine as is I guess since I managed to play it.
fixed[Overall]I'd really like to mention the use of 1/4 in NM. I think it may just be slightly excessive for the target audience it's aimed at. I'd really only recommend using 1/4 for the loud synths like at 01:52:609 as opposed to using 1/4 for the quieter hihats and piano at 01:40:609 and 00:27:484 . That's just my opinion though.