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P*Light - Storm Buster [OsuMania]

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Topic Starter
Spy
This beatmap was submitted using in-game submission on 2016年12月4日 at 下午 02:01:14

Artist: P*Light
Title: Storm Buster
Source: REFLEC BEAT VOLZZA
Tags: BEMANI KONAMI Gale Rider ULTIMATE SURVIVAL victorica_db [Emiria]
BPM: 193
Filesize: 5368kb
Play Time: 01:51
Difficulties Available:
  1. BASIC - 4Key (1.75 stars, 550 notes)
  2. HARD - 4Key (4.09 stars, 1216 notes)
  3. MEDIUM - 4Key (3.23 stars, 963 notes)
  4. victorica's SPECIAL - 4Key (4.66 stars, 1471 notes)
Download: P*Light - Storm Buster
Information: Scores/Beatmap Listing
---------------
All systems, go!
Ayachi-
[Hard]
00:01:169 - 這裡是不是該加個音呢
00:37:930 - 地1加個音?
00:49:122 - 到00:50:365 - 跟db的snap不同 一個1/3 一個 1/4 注意一下 我覺得db要改
_Zenith
Hi, Here's mod you've requested and 2kds.
1|2|3|4

[General]
  1. Widescreen support

[BASIC]
  1. 00:20:055 - 丢音?这里听样子有snare
  2. 00:47:257 (47257|2,47412|1) - 00:47:568 (47568|2,47723|1) - 感觉可以jack一下,毕竟一样的wobble音,但是BASIC好像不太允许jack
  3. 00:50:055 - 这里最好抓一下这个音,后面连续的melody是以这个为开始的,所以可以抓一下
  4. 00:53:060 - 00:53:371 - 00:54:407 - 漏音
  5. 01:45:848 - 这里抓一下这个kick,保持连贯性

[MEDIUM]
  1. 00:03:966 (3966|2) - 下移到 00:03:941 - 我觉得人声好像更加偏向于1/6
  2. 00:20:055 (20055|3,20210|3) - 个人感觉这两个不应该jack,00:20:210 (20210|3) - 建议把这个移动至其他列
  3. 00:20:599 - 00:20:909 - 00:20:987 - 你不是一直在跟main melody吗 这里怎么一下子空出来这么多
  4. 00:30:780 (30780|2,30935|1) - Jack?
  5. 00:33:811 (33811|2) - 跟我之前说的人声问题一样,下移一个1/6
  6. 00:50:055 - 漏音?
  7. 00:50:884 - 感觉你这里是故意空的?不应该啊 这里有一个1/3
  8. 00:57:593 (57593|2,57671|3,57749|2,57904|2,57982|3,58060|2) - 这里两组所跟的音不一样啊,所以还是不要一个排列了吧,建议 00:57:593 (57593|2,57671|3,57749|2) - 这里稍微换换排列
  9. 00:59:148 - 加一个,可以跟后面你用ln跟的1/8保持连贯
  10. 01:09:018 (69018|3) - 移掉,这里没低音了
  11. 01:34:821 (94821|1,94821|3,94977|2) - 感觉中间夹着一个1/4,或者是我听错了

[HARD]
  1. 00:01:169 - 如果你这里在跟类似于hithat之类的东西的话,这里应该加上一个
  2. 00:15:547 (15547|1) - Cymbal,加一个?
  3. 00:26:117 (26117|1) - ^
  4. 00:33:966 (33966|3) - Ghost note?
  5. 00:49:821 (49821|2) - Wrong snapped?
  6. 01:09:018 (69018|3) - 没低音,拿掉
  7. 01:11:816 (71816|1) - 移到1感觉会更好
  8. 01:26:816 - 漏音?这里感觉不仅仅是双note而已啊
  9. 01:24:951 - ^
  10. 01:28:060 - ^
  11. 01:36:764 - ^

[vitorica's SPECIAL]
  1. 00:01:324 (1324|3) - 拿掉,这里没声
  2. 00:03:733 (3733|1) - 这里感觉不用double,可以拿掉一个
  3. 00:09:640 (9640|2,9640|0,9951|1,9951|3) - 建议这里玩sv,玩那种速度越来越快然后突然变慢的那种sv (<-捉鸡的描述)
  4. 01:15:858 (75858|0,76479|2) - cymbal,加一个吧 :?

:) 好,就这样 GL!
[Emiria]

-[Apple]- wrote:

Hi, Here's mod you've requested and 2kds.
1|2|3|4

[General]
  1. Widescreen support

[BASIC]
  1. 00:20:055 - 丢音?这里听样子有snare
  2. 00:47:257 (47257|2,47412|1) - 00:47:568 (47568|2,47723|1) - 感觉可以jack一下,毕竟一样的wobble音,但是BASIC好像不太允许jack
  3. 00:50:055 - 这里最好抓一下这个音,后面连续的melody是以这个为开始的,所以可以抓一下
  4. 00:53:060 - 00:53:371 - 00:54:407 - 漏音
  5. 01:45:848 - 这里抓一下这个kick,保持连贯性

[MEDIUM]
  1. 00:03:966 (3966|2) - 下移到 00:03:941 - 我觉得人声好像更加偏向于1/6
  2. 00:20:055 (20055|3,20210|3) - 个人感觉这两个不应该jack,00:20:210 (20210|3) - 建议把这个移动至其他列
  3. 00:20:599 - 00:20:909 - 00:20:987 - 你不是一直在跟main melody吗 这里怎么一下子空出来这么多
  4. 00:30:780 (30780|2,30935|1) - Jack?
  5. 00:33:811 (33811|2) - 跟我之前说的人声问题一样,下移一个1/6
  6. 00:50:055 - 漏音?
  7. 00:50:884 - 感觉你这里是故意空的?不应该啊 这里有一个1/3
  8. 00:57:593 (57593|2,57671|3,57749|2,57904|2,57982|3,58060|2) - 这里两组所跟的音不一样啊,所以还是不要一个排列了吧,建议 00:57:593 (57593|2,57671|3,57749|2) - 这里稍微换换排列
  9. 00:59:148 - 加一个,可以跟后面你用ln跟的1/8保持连贯
  10. 01:09:018 (69018|3) - 移掉,这里没低音了
  11. 01:34:821 (94821|1,94821|3,94977|2) - 感觉中间夹着一个1/4,或者是我听错了

[HARD]
  1. 00:01:169 - 如果你这里在跟类似于hithat之类的东西的话,这里应该加上一个
  2. 00:15:547 (15547|1) - Cymbal,加一个?
  3. 00:26:117 (26117|1) - ^
  4. 00:33:966 (33966|3) - Ghost note?
  5. 00:49:821 (49821|2) - Wrong snapped?
  6. 01:09:018 (69018|3) - 没低音,拿掉
  7. 01:11:816 (71816|1) - 移到1感觉会更好
  8. 01:26:816 - 漏音?这里感觉不仅仅是双note而已啊
  9. 01:24:951 - ^
  10. 01:28:060 - ^
  11. 01:36:764 - ^

[vitorica's SPECIAL]
  1. 00:01:324 (1324|3) - 拿掉,这里没声
  2. 00:03:733 (3733|1) - 这里感觉不用double,可以拿掉一个
  3. 00:09:640 (9640|2,9640|0,9951|1,9951|3) - 建议这里玩sv,玩那种速度越来越快然后突然变慢的那种sv (<-捉鸡的描述)
  4. 01:15:858 (75858|0,76479|2) - cymbal,加一个吧 :?

:) 好,就这样 GL!
2.4gai
Topic Starter
Spy

-[Apple]- wrote:

Hi, Here's mod you've requested and 2kds.
1|2|3|4

[General]
  1. Widescreen support Fixed

[BASIC]
  1. 00:20:055 - 丢音?这里听样子有snare
  2. 00:47:257 (47257|2,47412|1) - 00:47:568 (47568|2,47723|1) - 感觉可以jack一下,毕竟一样的wobble音,但是BASIC好像不太允许jack 我用交叉2次代替jack了
  3. 00:50:055 - 这里最好抓一下这个音,后面连续的melody是以这个为开始的,所以可以抓一下
  4. 00:53:060 - 00:53:371 - 00:54:407 - 漏音 刻意省的,對新手並不友善
  5. 01:45:848 - 这里抓一下这个kick,保持连贯性

[MEDIUM]
  1. 00:03:966 (3966|2) - 下移到 00:03:941 - 我觉得人声好像更加偏向于1/6 在這裡,沒問題的
  2. 00:20:055 (20055|3,20210|3) - 个人感觉这两个不应该jack,00:20:210 (20210|3) - 建议把这个移动至其他列 沒什麼問題
  3. 00:20:599 - 00:20:909 - 00:20:987 - 你不是一直在跟main melody吗 这里怎么一下子空出来这么多 我也不知道我在寫什麼,1年前的東西了
  4. 00:30:780 (30780|2,30935|1) - Jack? Vocal,怎麼想都jack不起來
  5. 00:33:811 (33811|2) - 跟我之前说的人声问题一样,下移一个1/6 明顯早了
  6. 00:50:055 - 漏音? 現在回頭一看還真的很奇怪
  7. 00:50:884 - 感觉你这里是故意空的?不应该啊 这里有一个1/3 好像是故意留的吧,反正我做了點調整
  8. 00:57:593 (57593|2,57671|3,57749|2,57904|2,57982|3,58060|2) - 这里两组所跟的音不一样啊,所以还是不要一个排列了吧,建议 00:57:593 (57593|2,57671|3,57749|2) - 这里稍微换换排列 當初做的時候也覺得很奇怪,不過還是硬塞了這排列,做了點更動,不過不是很滿意
  9. 00:59:148 - 加一个,可以跟后面你用ln跟的1/8保持连贯 你這裡加,我後面就得跟著加
  10. 01:09:018 (69018|3) - 移掉,这里没低音了
  11. 01:34:821 (94821|1,94821|3,94977|2) - 感觉中间夹着一个1/4,或者是我听错了 不抓

[HARD]
  1. 00:01:169 - 如果你这里在跟类似于hithat之类的东西的话,这里应该加上一个 Vocal
  2. 00:15:547 (15547|1) - Cymbal,加一个? 不了
  3. 00:26:117 (26117|1) - ^ ^
  4. 00:33:966 (33966|3) - Ghost note?
  5. 00:49:821 (49821|2) - Wrong snapped? 我的鍋
  6. 01:09:018 (69018|3) - 没低音,拿掉
  7. 01:11:816 (71816|1) - 移到1感觉会更好 動了一下
  8. 01:26:816 - 漏音?这里感觉不仅仅是双note而已啊 震撼漏音
  9. 01:24:951 - ^ ^
  10. 01:28:060 - ^ ^
  11. 01:36:764 - ^ ^

:) 好,就这样 GL!
感謝mod! :D
Topic Starter
Spy
Some mods have been included in p/4743665/

liaoxingyao wrote:

offset:625
[BASIC]
00:06:687 (6687|2) - remove? 刪了奇怪
00:51:220 (51220|2) - 这个snap错了吧 大致上好像後來都改了
00:52:075 (52075|2) - ^ ^
还有一些snap错的就不提了
[MEDIUM]
01:11:816 (71816|0) - 这里是1/6吧 话说这个1/6换成1/4不知道行不行 看看别人怎么说 Fixed
01:30:780 (90780|2) - 移到1? 不改
01:40:728 (100728|1) - ^
HARD都还没做,差评
别的没了,做的挺好的
謝謝mod

Kuo Kyoka wrote:

All Systems' Readrrrr ... GO!

I will points some snaps, which is not belongs to 1/4, hope this could help your progress get faster

00:49:329 - 00:49:640 - 00:49:951 - 00:50:055 - to 00:50:365 - is 1/3
in here 00:54:459 - 00:50:106 - can have 1/6
00:50:365 - to 00:55:029 - all is 1/3, didn't have 1/4, 1/2 either (i think so, because i can't hear any 1/2, even small hihat on 1/2 beat snap)
01:11:816 - to 01:11:972 - is 1/6
01:13:681 - to 01:13:837 -
01:15:547 - to 01:15:702 -
01:16:790 - to 01:16:946 -
01:19:277 - to 01:19:433 - (of course, on here could be 1/4 too, there is a bass)
01:23:008 - to 01:23:163 -
01:26:738 - to 01:26:894 -
01:27:982 - to 01:28:137 -
01:32:956 - to 01:33:112 -
01:36:687 - to 01:36:842 -
01:37:930 - to 01:38:086 -
Those all full of 1/6

That's all! Good luck :D
All of them have been fixed, thanks!

Ayachi- wrote:

缺KD順便水

[HARD]
00:27:049 - 加點音吧 飽和了
01:26:816 - add
01:28:060 - ^ ^
和01:33:034 - 一樣 ^
01:36:764 - 加 ^
01:38:552 - 建議加 一樣,飽和了

Sky_Demon wrote:

!OGC
感謝mod!

Feerum wrote:

Random Mod



Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================

Hello Spy, I want to give you a little mod. I know your maps are often already good enough but maybe i can find something :)

General


Artist: Right
Title: Right
Source: Right
Tags: Right
AiMod: Right
Background: Right // Nice BG
BPM/Offset: Right
Other: Disable Widescreen Support in: Medium, victorica's Special and Basic

BASIC

00:19:899 (19899|1) - why not move this to 1? Different vocal as 00:19:277 (19277|1,19588|1) -
00:51:220 (51220|2) - Wrong Snapped. Move to previous 1/3 beatline.
00:52:075 (52075|2) - Wrong Snapped. Move to next 1/3 beatline.
00:52:464 (52464|1) - Wrong Snapped. Move to previous 1/3 beatline.
00:53:707 (53707|2) - Wrong Snapped. Move to previous 1/3 beatline.
00:54:407 - Add here maybe one? The music is here connected with 00:54:096 (54096|1,54200|2,54303|3) -
All of them have been fixed

MEDIUM

00:20:599 - Add note. -> 00:20:909 - too and 00:20:987 - because it follows much better the music. Its like you did it here 00:21:764(21764|0,21842|1,21920|2,22075|3,22153|2,22231|0) - . Try to be consistent with your pattern here :) Added
00:50:055 - maybe add here one? Because it fit kinda well to the music :) Nope
00:50:884 - add at 2 for consistency. Nothing here

Thats all for now. Was just a quick "passing by" xP
Thanks for mod. :)

Takane6 wrote:

aaaaaaaaaaaaaaaaa
ene out from nowhere >w<

edit : aaaa just notice that liaoxingyao just post a mod here... maybe some of my mod can be same as liaoxingyao pointed out :v

1 2 3 4

MEDIUM
00:10:884 - delete 1 note for consistency with 00:12:127 - and 00:15:858 - Nope
00:16:790 - add note for concistency with 00:11:816 - and 00:13:060 - Nope
00:23:086 - add note for concistency with 00:21:842 - Added
00:22:464 (22464|0) - delete this , or add note in here 00:23:707 - for concistency of each other Nope
00:25:573 - add note for concistency with 00:26:816 - Added
00:32:490 - add note for kick , since u use 2 note at 00:32:179 - for kick both melody, right? Added
00:45:391 - add note for finish sound and concistency with 00:40:417 - Added
00:42:593 - add note, it has melody and snare sound just same like 00:44:459 - No
00:41:972 - ^ No
00:46:946 - ^ No
00:54:407 - it has similar sound with 00:55:029 - so maybe u can add note here 00:54:407 - Added
00:55:728 - add note here or delete note at 00:56:972 - for concistency of each other Added
00:59:381 - u can add note here, it has kick and finish, and has same sound with 00:59:070 - and 00:58:759 - No
00:59:692 - ^ No
01:00:003 - ^ No
01:13:759 - add note here for concistency with this sound > 01:11:894 - 01:15:625 - 01:16:868 - Nope
01:33:034 - add note here for concistency with 01:23:086 - I heard nothing here
--
01:44:459 (104459|2,105003|2) - em... 1/4 shielding... better not keep this way, its not so good for the pattern reading yet its not at the same pitch...u can prevent this by this step (too lazy to set this using pict lel):
1. 01:45:080 (105080|0,105080|1,105391|0) - switch these collumn
2. 01:44:459 (104459|3,104459|2,104925|3) - ^
3. 01:45:003 (105003|2) - move to col 2
4. 01:45:080 (105080|1) - move to col 4
It doesn't affect too much
--
01:46:946 (106946|2,107412|3,107490|2) - again.. 1/4 shielding.. again better not keep this way, its not so good for the pattern reading yet its not at the same pitch...u can prevent this by this step (too lazy to set this using pict lel):
1. 01:46:946 (106946|2,107412|3) - switch these collumn
2. 01:47:490 (107490|2) - move to 2
3. 01:47:568 (107568|0) - move to 4
4. 01:47:568 (107568|1) - move to 1
Same as above

BASIC
00:06:687 (6687|2) - delete for concistency with 00:01:402 - No
00:23:474 - add note here for concistency with 00:22:231 - 00:20:987 - Nope
00:35:288 (35288|2) - better delete this and change 00:35:132 (35132|1) - into LN, just like u did at MEDIUM Removed
00:51:220 (51220|2) - wrong snap, should be 1/3 , same as u did at MEDIUM Fixed
00:52:464 (52464|1) - ^ Fixed
00:53:707 (53707|2) - ^ Fixed
01:45:080 (105080|3,105391|2,105702|1,106013|0) - better change this into 1/1 LN for represent melody rather than just kick (kick = note, melody = LN) Nope


gud map btw... :roll:
ene out o/
Thanks for mod.
Akasha-
aji KK

recheck snap, based on db's diff

01:11:816 - 01:13:681 - 01:15:547 - 01:16:790 -1/8
01:18:345 - 01:18:500 - 1/8
01:23:008 - 01:26:738 - 01:27:982 - 01:32:956 - 01:34:821 - 01:36:687 - 01:37:930 - 1/8

01:29:536 (89536|2,89614|1) - same pitch, make a mini jack on here, according to 01:24:562 (84562|2,84640|2) -

that's all

aji spy
[Emiria]

Kuo Kyoka wrote:

aji KK

recheck snap, based on db's diff

01:11:816 - 01:13:681 - 01:15:547 - 01:16:790 -1/8
01:18:345 - 01:18:500 - 1/8
01:23:008 - 01:26:738 - 01:27:982 - 01:32:956 - 01:34:821 - 01:36:687 - 01:37:930 - 1/8

01:29:536 (89536|2,89614|1) - same pitch, make a mini jack on here, according to 01:24:562 (84562|2,84640|2) -

that's all

aji spy
ok

aji spy 不让我睡觉 半夜改三小图
Topic Starter
Spy

Kuo Kyoka wrote:

aji KK

recheck snap, based on db's diff

01:11:816 - 01:13:681 - 01:15:547 - 01:16:790 -1/8
01:18:345 - 01:18:500 - 1/8
01:23:008 - 01:26:738 - 01:27:982 - 01:32:956 - 01:34:821 - 01:36:687 - 01:37:930 - 1/8

01:29:536 (89536|2,89614|1) - same pitch, make a mini jack on here, according to 01:24:562 (84562|2,84640|2) -

that's all

aji spy
Fixed, thank you!
QuanTUM
Basic
00:27:982 (27982|2,27982|3) - 兩個位置對調 音樂節奏前後一致
00:39:174 (39174|3) - 改到2感覺比較順
01:04:044 (64044|3,65288|0,66531|3,67775|2,69018|0) - 注意這邊的旋律
舉例:01:01:557 (61557|2,62801|1) - 這兩個長條音是由高往低 所以01:04:044 (64044|3) - 應該在1的位置
去符合電子琴音階排列 後面這些長條的位置擺放我就不多列舉 總之就是旋律若是越來越高或越來越低 長條排列應該要階梯狀
(因為basic note本身不多 所以可以更重視音高與排列間的關係)
01:46:324 - 01:48:811 - 你應該是想呈現對稱排列 但這邊音高是越來越高 長條排成階梯狀比較貼切音樂 當然只是個建議 維持現狀也有
一種特色
Medium
00:38:552 - 00:39:174 - 這邊節奏用錯排感覺不合適 考慮換種排列吧
00:47:257 - 00:47:723 - 同樣的音四個1/2 排列或許能考慮都是一致的
01:00:314 - 01:10:262 - 在basic那邊提過 一樣注意音高在決定排列方式
01:30:158 - 01:30:625 - 同第二點
01:40:106 - 01:40:573 - 同上
01:49:433 - 01:49:744 - 這邊節奏比前面加快了 可以考慮換種排列和節奏以區別
Hard
00:47:568 (47568|0,47568|2,47723|0,47723|2) - 排列根前面兩個一致吧 對玩家來說 更能體會音樂中四個相同的音
01:00:314 - 長條ˋ這邊就不多說了
victorica's Special
00:28:604 - 00:29:226 - 這一小段明顯比前面多個1/4鼓點 可以考慮增加note密集度
01:07:775 (67775|2) - 以你前面長條邏輯來看 應該是越靠左音越低 這個可以考慮擺在1
01:09:018 (69018|3) - 而這可以擺在3 因為與上個音階並無很大的差異
01:09:951 (69951|0,70106|1) - 若上述滑條擺在3 這兩個note位置可以對調 符合音高由高往低的邏輯
01:35:754 (95754|2,98241|2) - 這兩個短條的音高好像不太一樣 可以考慮改變排列以區分

小弟淺見 祝早日起飛 :)
Topic Starter
Spy

QuanTUM wrote:

Basic
00:27:982 (27982|2,27982|3) - 兩個位置對調 音樂節奏前後一致 做了點調整
00:39:174 (39174|3) - 改到2感覺比較順 這還好
01:04:044 (64044|3,65288|0,66531|3,67775|2,69018|0) - 注意這邊的旋律
舉例:01:01:557 (61557|2,62801|1) - 這兩個長條音是由高往低 所以01:04:044 (64044|3) - 應該在1的位置
去符合電子琴音階排列 後面這些長條的位置擺放我就不多列舉 總之就是旋律若是越來越高或越來越低 長條排列應該要階梯狀
(因為basic note本身不多 所以可以更重視音高與排列間的關係) 改了
01:46:324 - 01:48:811 - 你應該是想呈現對稱排列 但這邊音高是越來越高 長條排成階梯狀比較貼切音樂 當然只是個建議 維持現狀也有 1/4的原因,我只放順手位
一種特色
Medium
00:38:552 - 00:39:174 - 這邊節奏用錯排感覺不合適 考慮換種排列吧 這個還好
00:47:257 - 00:47:723 - 同樣的音四個1/2 排列或許能考慮都是一致的 可以一致,不過保留好了
01:00:314 - 01:10:262 - 在basic那邊提過 一樣注意音高在決定排列方式 改了
01:30:158 - 01:30:625 - 同第二點 這個真的就是Vocal+旋律了,跟第二點差多了
01:40:106 - 01:40:573 - 同上 ^
01:49:433 - 01:49:744 - 這邊節奏比前面加快了 可以考慮換種排列和節奏以區別 保留,這邊就樣就行了
Hard
00:47:568 (47568|0,47568|2,47723|0,47723|2) - 排列根前面兩個一致吧 對玩家來說 更能體會音樂中四個相同的音
01:00:314 - 長條ˋ這邊就不多說了
victorica's Special
00:28:604 - 00:29:226 - 這一小段明顯比前面多個1/4鼓點 可以考慮增加note密集度
01:07:775 (67775|2) - 以你前面長條邏輯來看 應該是越靠左音越低 這個可以考慮擺在1
01:09:018 (69018|3) - 而這可以擺在3 因為與上個音階並無很大的差異
01:09:951 (69951|0,70106|1) - 若上述滑條擺在3 這兩個note位置可以對調 符合音高由高往低的邏輯
01:35:754 (95754|2,98241|2) - 這兩個短條的音高好像不太一樣 可以考慮改變排列以區分
他全沒修

小弟淺見 祝早日起飛 :)
感謝mod!
[ A v a l o n ]
Hi Spy, this is the first time i check your map


  • [General]
  1. Crash.wav have too much useless blank spot at the end part http://puu.sh/sv6VE/940b0a7965.png here is my fix http://puu.sh/sv71d/3ab2418921.wav that would be more useful to reduce the filesize of your map too
  2. Metadata is okay http://p.eagate.573.jp/game/reflec/volz ... ml?genre=4

    |1|2|3|4|

    [BASIC]
  3. 01:23:163 (83163|1,84407|1) - actually i feel they are have different sound feeling for now, please consider to re-arrange them into different column too
  4. 01:25:029 (85029|2) - 01:26:583 (86583|2) - it have same case like above ^
  5. 01:45:080 (105080|3,105391|2,106013|0) - i feel that would be more great to play if you change them into LN to expressing those long nstrument sound here, like on 01:43:837 (103837|3,104459|0) -

    [MEDIUM]
  6. 00:17:878 - add a note on there . . . i think this part is would be better if have a different style with other parts, since it have an extra kick sound inside of that (not like others)
  7. 00:27:360 - just my suggestion, re-arrange them like this? http://puu.sh/sv7cW/75acabb721.jpg since those repetitive rhythm is actually start on here 00:27:982 - that would be feels more fit imo
  8. 01:16:790 (76790|3,76829|2,76868|1,76946|0) - just for this case, they are have different sound from the previous pattern on here 01:15:547 - so maybe it would be more nice if you arrenge them into different form too
  9. 01:45:858 - maybe if you add a note for extra kick sound here is not really a big problem imo http://puu.sh/sv7sk/b44acf6322.png

    [HARD & SPECIAL]
  10. 00:49:122 - until 00:50:365 - they are have different snapping . . . HARD is using 1/4 and SPECIAL diff is using 1/4, actually i didn't hear any possibility with those sound if mapped on 1/4 cuz actually the sound itself is pure 1/3 imo, please consider to take a look again that SPECIAL diff's snapping
  11. HARD diff is okay actually

    [SPECIAL]
  12. 00:22:464 (22464|2,22542|2) - well this one was really forced to be placed i think, please consider to arrange it into another column . . . i highly recommended to change it
  13. 00:59:148 (59148|3) - 00:59:459 (59459|0) - 00:59:770 (59770|3) - etc . . . just throwing my opinion here, that would be more good if you arrange them into different column like 3 2 3 2 etc, since pressing mini jack after continuous 1/8 burst are really hard to read i think
  14. 01:00:314 - ups, add one more note for impact sound here
  15. 01:18:384 (78384|2,78539|1) - maybe if you leave those "minor" sound is would be far more better imo . . . keep focusing to those handstream (like other part) is feels more good to be read
  16. 01:46:013 - why you decide to didn't give any LN here? actually it still have same sound feeling like 01:45:080 (105080|0,105391|1,105702|3) - so please add LN on that part for more better feelings and consistent
done ~
Akasha-
Aji eagle
Sky_Demon
Aji Spy
Topic Starter
Spy

[ A v a l o n ] wrote:

Hi Spy, this is the first time i check your map


  • [General]
  1. Crash.wav have too much useless blank spot at the end part http://puu.sh/sv6VE/940b0a7965.png here is my fix http://puu.sh/sv71d/3ab2418921.wav that would be more useful to reduce the filesize of your map too Fixed
  2. Metadata is okay http://p.eagate.573.jp/game/reflec/volz ... ml?genre=4

    |1|2|3|4|

    [BASIC]
  3. 01:23:163 (83163|1,84407|1) - actually i feel they are have different sound feeling for now, please consider to re-arrange them into different column too Fixed
  4. 01:25:029 (85029|2) - 01:26:583 (86583|2) - it have same case like above ^ Fixed
  5. 01:45:080 (105080|3,105391|2,106013|0) - i feel that would be more great to play if you change them into LN to expressing those long nstrument sound here, like on 01:43:837 (103837|3,104459|0) - Fixed

    [MEDIUM]
  6. 00:17:878 - add a note on there . . . i think this part is would be better if have a different style with other parts, since it have an extra kick sound inside of that (not like others) OK
  7. 00:27:360 - just my suggestion, re-arrange them like this? http://puu.sh/sv7cW/75acabb721.jpg since those repetitive rhythm is actually start on here 00:27:982 - that would be feels more fit imo Nope, just keep
  8. 01:16:790 (76790|3,76829|2,76868|1,76946|0) - just for this case, they are have different sound from the previous pattern on here 01:15:547 - so maybe it would be more nice if you arrenge them into different form too OK
  9. 01:45:858 - maybe if you add a note for extra kick sound here is not really a big problem imo http://puu.sh/sv7sk/b44acf6322.png OK

    [HARD & SPECIAL]
  10. 00:49:122 - until 00:50:365 - they are have different snapping . . . HARD is using 1/4 and SPECIAL diff is using 1/4, actually i didn't hear any possibility with those sound if mapped on 1/4 cuz actually the sound itself is pure 1/3 imo, please consider to take a look again that SPECIAL diff's snapping
  11. HARD diff is okay actually Alright, thank you
done ~
Thanks for check! :D
Topic Starter
Spy

Ayachi- wrote:

[Hard]
00:01:169 - 這裡是不是該加個音呢
00:37:930 - 地1加個音? 不了,跟前面一樣
00:49:122 - 到00:50:365 - 跟db的snap不同 一個1/3 一個 1/4 注意一下 我覺得db要改 Avalon點出來了,我讓db看了
感謝mod
[Emiria]

[ A v a l o n ] wrote:

Hi Spy, this is the first time i check your map


  • [General]
  1. Crash.wav have too much useless blank spot at the end part http://puu.sh/sv6VE/940b0a7965.png here is my fix http://puu.sh/sv71d/3ab2418921.wav that would be more useful to reduce the filesize of your map too
  2. Metadata is okay http://p.eagate.573.jp/game/reflec/volz ... ml?genre=4

    |1|2|3|4|

    [BASIC]
  3. 01:23:163 (83163|1,84407|1) - actually i feel they are have different sound feeling for now, please consider to re-arrange them into different column too
  4. 01:25:029 (85029|2) - 01:26:583 (86583|2) - it have same case like above ^
  5. 01:45:080 (105080|3,105391|2,106013|0) - i feel that would be more great to play if you change them into LN to expressing those long nstrument sound here, like on 01:43:837 (103837|3,104459|0) -

    [MEDIUM]
  6. 00:17:878 - add a note on there . . . i think this part is would be better if have a different style with other parts, since it have an extra kick sound inside of that (not like others)
  7. 00:27:360 - just my suggestion, re-arrange them like this? http://puu.sh/sv7cW/75acabb721.jpg since those repetitive rhythm is actually start on here 00:27:982 - that would be feels more fit imo
  8. 01:16:790 (76790|3,76829|2,76868|1,76946|0) - just for this case, they are have different sound from the previous pattern on here 01:15:547 - so maybe it would be more nice if you arrenge them into different form too
  9. 01:45:858 - maybe if you add a note for extra kick sound here is not really a big problem imo http://puu.sh/sv7sk/b44acf6322.png

    [HARD & SPECIAL]
  10. 00:49:122 - until 00:50:365 - they are have different snapping . . . HARD is using 1/4 and SPECIAL diff is using 1/4, actually i didn't hear any possibility with those sound if mapped on 1/4 cuz actually the sound itself is pure 1/3 imo, please consider to take a look again that SPECIAL diff's snapping
  11. HARD diff is okay actually

    [SPECIAL]
  12. 00:22:464 (22464|2,22542|2) - well this one was really forced to be placed i think, please consider to arrange it into another column . . . i highly recommended to change it
  13. 00:59:148 (59148|3) - 00:59:459 (59459|0) - 00:59:770 (59770|3) - etc . . . just throwing my opinion here, that would be more good if you arrange them into different column like 3 2 3 2 etc, since pressing mini jack after continuous 1/8 burst are really hard to read i think
  14. 01:00:314 - ups, add one more note for impact sound here
  15. 01:18:384 (78384|2,78539|1) - maybe if you leave those "minor" sound is would be far more better imo . . . keep focusing to those handstream (like other part) is feels more good to be read
  16. 01:46:013 - why you decide to didn't give any LN here? actually it still have same sound feeling like 01:45:080 (105080|0,105391|1,105702|3) - so please add LN on that part for more better feelings and consistent
done ~
2 keep others fixed
[ A v a l o n ]
fine
Kawawa
Alright! 8-)

[BASIC]
00:23:474 - 00:25:961 - 00:27:205 - Add a note(Hitsound "hihat")
I think It should be same with them 00:20:987 (20987|1) - 00:22:231 (22231|2) -
If It's a your intention, I recommend you add here, Since It is better to keep the same rhythm.

00:52:542 (52542|3) - Change as LN (till 00:52:542 - )
It's a suggestion. There is a long sounds, It will makes feel better when play.

If you applied the above option, you also can use LN here 00:55:029 -

[MEDIUM]
Nothing found.

[HARD]
00:33:811 - Add a note.
You added a vocal sample note on MEDIUM diff, so I recommend you add a note on this diff too.
Pattern Sample :: http://puu.sh/sBrsX/b4e27c2e27.jpg

00:35:443 - ~ 00:37:930 - About this part.
Here is less notes density than MEDIUM diff. I think It needs to be added a note on white section.
Compared :: http://puu.sh/sBrAO/f7ab06fb94.jpg (HARD // MEDIUM)
Pattern Sample :: http://puu.sh/sBrEZ/95c9d4112a.jpg
If It's fully your intention, okay then.

00:45:080 (45080|0) - Change as LN? because I saw the LN here on your all diff.

01:44:925 - Seems missed a note.

[victorica's SPECIAL]
00:11:661 (11661|0) - You have to remove this one. It is same sturucture with 00:14:148 -
but 00:12:904 (12904|0) - Here is a drum. so could be admitted to me.

00:16:635 (16635|1) - 00:19:122 (19122|1) - Remove this one. same reason with above.
For example, 00:17:878 - There is a drum. so can keep this section as 2notes.

00:43:992 (43992|3) - 00:46:479 (46479|3) - Remove this one. same reason with above.
You used 1note only here 00:41:505 - It is same sturucture with them.
Instead of them, you can add a note here 00:48:966 - for bass drum.

00:44:614 (44614|0,44614|1,44692|1) - It's too tricky to me.
what do you think about? 00:44:614 (44614|1,44692|1,44770|2) - Ctrl + H

00:55:029 (55029|1) - Move to 3? I feel better to play If you can move it.

01:18:345 - I think It should be 8snap on whole of the part(01:18:345 - ~ 01:18:656 - )
It will be better to play than now.
Pattern sample :: http://puu.sh/sBufq/1c739ec8dc.jpg
That's all! :)
Topic Starter
Spy

Kawawa wrote:

Alright! 8-)

[BASIC]
00:23:474 - 00:25:961 - 00:27:205 - Add a note(Hitsound "hihat")
I think It should be same with them 00:20:987 (20987|1) - 00:22:231 (22231|2) - Sure, added them
If It's a your intention, I recommend you add here, Since It is better to keep the same rhythm.

00:52:542 (52542|3) - Change as LN (till 00:52:542 - ) It could be, changed
It's a suggestion. There is a long sounds, It will makes feel better when play.

If you applied the above option, you also can use LN here 00:55:029 - For this I think add a note only may better than a LN, so just a note here

[MEDIUM]
Nothing found.

[HARD]
00:33:811 - Add a note.
You added a vocal sample note on MEDIUM diff, so I recommend you add a note on this diff too. Added
Pattern Sample :: http://puu.sh/sBrsX/b4e27c2e27.jpg

00:35:443 - ~ 00:37:930 - About this part.
Here is less notes density than MEDIUM diff. I think It needs to be added a note on white section.
Compared :: http://puu.sh/sBrAO/f7ab06fb94.jpg (HARD // MEDIUM)
Pattern Sample :: http://puu.sh/sBrEZ/95c9d4112a.jpg
If It's fully your intention, okay then. For me I may keep them, it is just a short part, and I want to show "less → many" so it is the reason why it is less note here, also it actually harder a bit if comparing with MEDIUM because it may get more 200 or other non-300 situations than MEDIUM :p

00:45:080 (45080|0) - Change as LN? because I saw the LN here on your all diff. Sure it could be

01:44:925 - Seems missed a note. Added
That's all! :)
Thanks for checking :D
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