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Ni-Sokkususu - Blade Dance

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Total Posts
115
Topic Starter
lolia
This beatmap was submitted using in-game submission on 2017년 6월 4일 일요일 at 오전 1:56:48

Artist: Ni-Sokkususu
Title: Blade Dance
Source: 精霊使いの剣舞
Tags: Seirei Tsukai no Blade Dance Ending TV Size
BPM: 187
Filesize: 13751kb
Play Time: 01:27
Difficulties Available:
  1. Black or White (5.75 stars, 436 notes)
  2. Hard (3.67 stars, 324 notes)
  3. Insane (4.68 stars, 379 notes)
  4. Light Hard (2.98 stars, 254 notes)
  5. Normal (1.84 stars, 141 notes)
Download: Ni-Sokkususu - Blade Dance
Download: Ni-Sokkususu - Blade Dance (no video)
Information: Scores/Beatmap Listing
---------------
Normal - me
Light Hard - me
Hard - me
Insane - me
Black or White - me

lol
Underforest
nice song
Topic Starter
lolia

Underforest wrote:

nice song
:^)
Ashton

Underforest wrote:

nice song


Savage, your making a GD for MY MAP

and you didn't even say 'nice song' to me!

how rude.


This version is way better than mine
Underforest
please, both versions are nice as well :o
Ashton

Underforest wrote:

please, both versions are nice as well :o

fair enough
Affirmation
m4m....많이 늦었습니다 죄송합니다.

[제네럴]
http://osu.ppy.sh/ss/6082843
동영상 좋아연


[노말]
00:45:241 (1) - 뉴콤 필요없을것 같네요.
00:52:781 (3) - 옆으로 옮겨서 00:51:979 (2) - 이친구랑 흐름 맞춰 주면 좋을것 같습니다
00:54:065 (1) - 역시 뉴콤보 제거.
01:00:482 (1) - ^
01:05:936 - 불필요한 타이밍선입니다.
01:12:193 (1) - 블랭킷 에러.
나지말고 잡을거 없네요.

[어드밴스]
00:03:690 - 00:01:124 - 여기에도 비트 하나 있었으면 좋겠다는느낌이 드네요.
00:15:402 (4,3) - 스택 해주시면 좋을것 같습니다.
00:46:846 (2) - 뒷부분이랑 똑같이 1/4 리버스 슬라이더로 해주세염, 혹은 00:48:129 (2,2) - 얘네를 바꿔주시거나..
00:58:717 (3,4) - 지금까지 1/1박 스택은 본 기억이 없습니다만 갑자기 1/1 스택이 나오니 흐름이 어색해게 끊어지는 느낌이었습니다.
01:02:888 (4,4) - 역시 스택

[하드]
00:08:824 (5,2) - 어색하게 겹쳐지는게 보기 좀 그렇네요. 완전히 떨어뜨려 주시거나 반스택 해주시는게 좋을것 같습니다/.
00:46:846 (2,3,4) - 187인 엄청난 bpm에 이런 무서운 3연타 나오면 손꼬입니다. 특히 하드 같은 하위난이도에서라면요...
01:05:134 (2) - 뉴콤보

[인세인]
00:15:241 (2,2) - 저만 그런건지 모르겠는데 이 스택이 리딩이 조금 힘들었습니다.,
00:43:637 (1) - 어색한 뉴콤보입니다.
01:26:953 (1,1) - 애매하게 겹쳐있는게 떼주시면 좋을것 같습니다.

[엑스트라]
죄송합니다 이상한거 안보이네요...

[Black or white]
사볼...?
00:57:594 (4,5) - 컨트롤지?
01:27:273 (1) - 슬라이더 나지?가 맞는지 모르겠지만 슬라 조금 더 예쁘게 고쳐주세얌

ㅈㅅㅈㅅ 진짜 잡을거 없네요...
오프닝 영상 맘에들어서 애니 보러갑니다
Topic Starter
lolia

Neoskylove wrote:

m4m....많이 늦었습니다 죄송합니다. 저도 모딩 늦게해서 괜찮아요 ㅋㅋ

[제네럴]
http://osu.ppy.sh/ss/6082843
동영상 좋아연

헨타이..

[노말]
01:05:936 - 불필요한 타이밍선입니다. 키아이가 끝나는 선입니다
나지말고 잡을거 없네요.

[어드밴스]
00:03:690 - 00:01:124 - 여기에도 비트 하나 있었으면 좋겠다는느낌이 드네요. 첫파트가 그렇게 강하지는 않아서 1/1로 음 전체를 잡아줘도 괜찮다고 판단했습니다.
00:46:846 (2) - 뒷부분이랑 똑같이 1/4 리버스 슬라이더로 해주세염, 혹은 00:48:129 (2,2) - 얘네를 바꿔주시거나.. 이 부분의 시작은 1/2인데 뒷부분의 시작은 전부 1/1이라 균형을 조금 잡아주고 싶었습니다.
00:58:717 (3,4) - 지금까지 1/1박 스택은 본 기억이 없습니다만 갑자기 1/1 스택이 나오니 흐름이 어색해게 끊어지는 느낌이었습니다. 이 스택은 좀 고민했었는데 스택이 가장 어울린다고 판단하여 그냥 넣었습니다.

[하드]
00:08:824 (5,2) - 어색하게 겹쳐지는게 보기 좀 그렇네요. 완전히 떨어뜨려 주시거나 반스택 해주시는게 좋을것 같습니다/. 여기는 오버랩 없는데.. ㅜㅜ
00:46:846 (2,3,4) - 187인 엄청난 bpm에 이런 무서운 3연타 나오면 손꼬입니다. 특히 하드 같은 하위난이도에서라면요... 이게 SD를 보면 아시겠지만 살짝 높게 잡은 하드라 필요하다고 생각했습니다.
01:05:134 (2) - 뉴콤보 여기는 없어도 상관없다고 생각했습니다.

[인세인]
00:15:241 (2,2) - 저만 그런건지 모르겠는데 이 스택이 리딩이 조금 힘들었습니다., 이런 패턴이 여기만 있는게 아니라.. 일단 생각해보겠습니다
01:26:953 (1,1) - 애매하게 겹쳐있는게 떼주시면 좋을것 같습니다. 여기도 떨어져있는..ㅜ

[엑스트라]
죄송합니다 이상한거 안보이네요...

[Black or white]
사볼...? 음??
00:57:594 (4,5) - 컨트롤지? 보컬에 맞춘 스택이라 이대로 두고 싶습니다.
01:27:273 (1) - 슬라이더 나지?가 맞는지 모르겠지만 슬라 조금 더 예쁘게 고쳐주세얌 으악 지금은 이게 최선인데...ㅂㄷ

ㅈㅅㅈㅅ 진짜 잡을거 없네요...
오프닝 영상 맘에들어서 애니 보러갑니다 ㅋㅋㅋㅋ
나머진 다 고쳤습니다
모딩 감사합니다!
Affirmation
오프닝 동영상 보고 훅가서 다운받았습니다
태그에 opening→ending인것 같네요
Topic Starter
lolia
으악 고쳤습니다 ㅋㅋ
Ujimatsu Chiya
에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥
Affirmation

eINess wrote:

에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 에스트 핡짥 이하생략
eINess is hentai
Topic Starter
lolia


넹??????????????????????????????????
William K
Nice song >w<

I'll try modding extra :3

[Black or White]

  1. 00:04:653 (4) - Making this semi stacked with number 2 I think would be better, how about making it like this to keep intensity up.
  2. 00:05:616 (2) - I'd love to making this a jump since it's extra XD
  3. 00:56:311 (2,2) - How about stacking these two?
  4. 01:26:311 - Consider making this has a higher volume than 01:22:461 -
  5. 01:27:354 - For this volume, I think putting this there is a bit questionable, how about putting this here? 01:28:076 -
Topic Starter
lolia

William K wrote:

Nice song >w<

I'll try modding extra :3

[Black or White]

  1. 00:05:616 (2) - I'd love to making this a jump since it's extra XD But I don't want it in this part w
  2. 01:27:354 - For this volume, I think putting this there is a bit questionable, how about putting this here? 01:28:076 - For killing slider-tick sounds
Deleted = Fixed
Thanks for modding!
Izzywing
hey its me ur thursday

[Normal]

00:05:776 (2,4) - Perhaps 2's tail and 4's head could have the same x value for neatness

00:13:477 (2,3) - Blanket fix looks much nicer; compare this to what you have: https://osu.ppy.sh/ss/6143768

00:25:990 (1,2) - simple blanket fix

00:44:760 (2,3) - Not really sure about this. Since this is the first diff in your set, it should have simpler rhythm than this I think. 1/2 is fine, but this kind of 1/2 is a bit much, especially because its the first 1/2 in the diff.

^If you don't chose to fix this, do note there's a distance error on the reverse slider.

00:59:038 (5,1) - if these are finishes, shouldn't 01:01:605 - and 01:01:926 - be finishes, not 01:01:284 - ?

01:03:209 (3,1) - Perhaps have 1 completely overlap 3's head?

[Light Hard]

light hard > advanced master race

SV 1.3 prob would have been better to bridge the gap between Normal and Hard but it's probably fine

00:03:209 (2) - I think it plays better and looks better if you place this slightly higher, like this - https://osu.ppy.sh/ss/6143797

00:16:043 (2,3) - blanket

00:32:247 (1,2) - a ctrl+g of this rhythm would fit the music better imo. requires moving the notes and stuff after of course.

00:46:846 (2) - Why's this one not a reverse slider when 00:48:129 (2), 00:49:412 (2) - are?
00:51:979 (2) - ^?

[Hard]

00:09:466 (2) - I think you can make equilateral triangles out of 00:08:664 (4,5,2) - and 00:08:824 (5,6,2) - for a neater placement.

00:32:247 (1,2) - as with the earlier diff, a ctrl+g of this rhythm fits the music better.

00:56:471 (4,2) - why not just stack regularly?

Very nice diff!

[Insane]

00:35:295 (3,1) - This doesn't really play well, and it's very easy to misread; I would ctrl+g 00:35:616 (1,2) -

01:21:177 (6,1) - this overlap doesn't look nice

[Extra]

No comments, looks great and nothing unrankable!

[Black and White]

01:26:311 - There are two timing points with conflicting volume here!

Good luck, great set!
Topic Starter
lolia

Hobbes2 wrote:

hey its me ur thursday

[Normal]
00:44:760 (2,3) - Not really sure about this. Since this is the first diff in your set, it should have simpler rhythm than this I think. 1/2 is fine, but this kind of 1/2 is a bit much, especially because its the first 1/2 in the diff. I wanted to remind players of 1/2 cuz KIAI part has some 1/2s.
00:59:038 (5,1) - if these are finishes, shouldn't 01:01:605 - and 01:01:926 - be finishes, not 01:01:284 - ? idk, I just followed the symbals in music. lol

[Light Hard]
light hard > advanced master race cuz of SV xd
SV 1.3 prob would have been better to bridge the gap between Normal and Hard but it's probably fine

00:03:209 (2) - I think it plays better and looks better if you place this slightly higher, like this - https://osu.ppy.sh/ss/6143797 but I like current position xP
00:32:247 (1,2) - a ctrl+g of this rhythm would fit the music better imo. requires moving the notes and stuff after of course. Followed vocals
00:46:846 (2) - Why's this one not a reverse slider when 00:48:129 (2), 00:49:412 (2) - are? cuz 00:46:525 (1) - this is not a 1/1 slider. I wanted to make a balance of rhythm
00:51:979 (2) - ^? XP

[Hard]
00:32:247 (1,2) - as with the earlier diff, a ctrl+g of this rhythm fits the music better. This is also for vocal w
00:56:471 (4,2) - why not just stack regularly? Just my perference

Very nice diff!

[Insane]
01:21:177 (6,1) - this overlap doesn't look nice not a big issue in-playing imo

[Extra]

No comments, looks great and nothing unrankable!

Good luck, great set!
Deleted = Fixed
Thanks for modding!
Ward74
BLACK AND WHITE

00:36:257 (1,2) - You can make a blanket
00:38:824 (1,3) - Bad Blanket so move 00:39:466 (3) - at x:216 y:104 and change the form of 00:38:824 (1) - like this

I want to say that black and white is impressive

Nothing to say other difficult , VERY VERY GOOD JOB , i hope it will ranked , good continuations 8-) :o
Frostings
Why are your curved 1/2 sliders so... curved?


Normal

It's a little weird you set your slider parity in such a way that they start on the vocals, whereas I'd think it'd be better if the sliders end on them.
00:05:455 (1,2,3) - For example here, slider + slider + circle sounds a little bit better. It's not "bad" or needs fixing per say, but just food for thought

01:04:493 (1) - I mean, if you're gonna do sliders like this, might as well make it symmetrical, or change it so that it's obviously not supposed to look symmetrical :|

01:10:749 - You probably won't agree, but consider making this clickable? :oops:
01:15:883 - Similarly here


Insane
00:58:396 (3,4,5,6) - this actually requires careful reading I think. It might be better design to make them more distinct

Black or White
I don't really like jump maps but at least this tries to be different with the 1/4 circle combos. It works nicely so good job :oops:
Topic Starter
lolia

Ward74 wrote:

BLACK AND WHITE

00:36:257 (1,2) - You can make a blanket
00:38:824 (1,3) - Bad Blanket so move 00:39:466 (3) - at x:216 y:104 and change the form of 00:38:824 (1) - like this
// I didn't want blankets at there orz

I want to say that black and white is impressive It's Black or White!!!

Nothing to say other difficult , VERY VERY GOOD JOB , i hope it will ranked , good continuations 8-) :o

Frostings wrote:

Why are your curved 1/2 sliders so... curved? idk, maybe it relates to my aesthetic(?) sense

Normal

It's a little weird you set your slider parity in such a way that they start on the vocals, whereas I'd think it'd be better if the sliders end on them.
00:05:455 (1,2,3) - For example here, slider + slider + circle sounds a little bit better. It's not "bad" or needs fixing per say, but just food for thought
B-but I really like current rhythm-patterns x.x

01:10:749 - You probably won't agree, but consider making this clickable? :oops:
01:15:883 - Similarly here
// I would have agreed if this was a common Normal diff. But I don't want to start with a hitcircle on 1/2 rhythms cuz this is the lowest diff ><

Black or White
I don't really like jump maps but at least this tries to be different with the 1/4 circle combos. It works nicely so good job :oops:
Deleted = Fixed
Thanks for moddings!
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