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Combo Commander
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This beatmap was submitted using in-game submission on 06 July 2017 at 16:46:18

Artist: Gladenfold
Title: ...To Eternity
Tags: melodic death power metal acoustic rotta olavi paavali pouttu from dusk yamicchi
BPM: 163.5
Filesize: 2052kb
Play Time: 01:06
Difficulties Available:

Download: Gladenfold - ...To Eternity
Information: Scores/Beatmap Listing
---------------

:3
moody rainy afternoon, take a cup of tea and blarrghhh

thanks to all modders.
Special thanks: BOUYAAA and Bonsai for timing help

Light Insane by Yamicchi

Metadata: http://gladenfold.bigcartel.com/product ... nity-album , thanks IamKwaN!

BG is a photo of Prague taken from Vysehrad, courtesy of an irl friend, please don't use it for anything else.
Last edited by LMT on , edited 116 times in total.
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Rhythm Incarnate
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call me to check again if needed
09:05 Asaiga: are you Lan Wings?
09:06 LMT1996: umm no
09:06 LMT1996: is the map ok?
09:06 Asaiga: khúc cuối emphasise nốt sai kìa, lẽ ra phải tăng spacing 1 tí
09:06 LMT1996: timestamp hộ với :v
09:06 Asaiga: ờ mà nếu để 3/4 thì chịu
09:06 Asaiga: 01:06:362 -
09:07 LMT1996: ah uh để 3/4
09:07 Asaiga: 01:06:888 (3) - nhưng mà chỗ này tăng lên 1 xíu
09:07 LMT1996: ah ah hiểu ý r`
09:07 LMT1996: tại chỗ đó có cái timing point làm hỏng mất ds =.=
09:08 LMT1996: ok :3 thx
09:08 LMT1996: nhìn chung thế nào? cái này cũng có clean mà :v
09:08 Asaiga: http://puu.sh/qBTnI/2aba36836e.jpg để shape giống giống kiểu này thử,
09:08 Asaiga: 00:01:101 -
09:09 LMT1996: ok
09:09 Asaiga: 00:05:486 (2,3) - tăng spacing chỗ này
09:10 Asaiga: 00:05:662 (3,4) - same
09:10 Asaiga: nếu mà map mà stick theo 1 DS thì thôi vậy
09:10 LMT1996: uh nghĩ là không cần thiết
09:10 LMT1996: mới đầu map
09:11 Asaiga: map đầu là sao O_O
09:11 Asaiga: 00:05:311 (1,2) - nếu vậy thì giảm spacing chỗ này lol
09:11 Asaiga: i thought you said ''map the music''
09:11 Asaiga: oh wait that's Shoga's
09:12 LMT1996: err cũng không hẳn
09:12 LMT1996: nah i'm not that radical
09:12 LMT1996: spacing
09:12 LMT1996: chỗ này thay bằng slider cho các âm khác nhau
09:12 LMT1996: chắc là đủ rồi
09:13 Asaiga: 00:10:574 - chỗ này, tăng DS stream dc ko?
09:13 Asaiga: tại vì stream speed thấp, mà slider nhanh hơn
09:13 LMT1996: nice idea :3
09:13 Asaiga: thì cái ''quán tính''
09:14 Asaiga: 00:12:329 (1) - cái này, xuống 5 grid, qua trái 1 grid *nazi*
09:15 LMT1996: ah overlap chỗ này, vừa sửa lúc nãy rồi =))
09:15 Asaiga: k
09:15 Asaiga: bài này áp dụng nhiều chỗ tăng giảm SV cũng hay
09:15 LMT1996: uh đoạn stream
09:15 Asaiga: 00:14:960 (4,1) - tăng spacing chỗ này
09:17 Asaiga: 00:20:750 (1) - di cái slider head qua trái 3 grid
09:17 LMT1996: xd damn ok
09:18 LMT1996: how do you catch that xd
09:18 Asaiga: 00:31:276 (3) - cái này thấy đột ngột thế :c
09:18 Asaiga: being nazi catches everything man
09:19 LMT1996: the fucking piano ughh
09:19 LMT1996: đáng ra
09:19 LMT1996: 00:31:890 - có 1 nốt ở đây nữa
09:19 LMT1996: mà nó cancer quá
09:19 Asaiga: ủa sao lại reverse trên blue tick
09:19 LMT1996: vứt
09:20 LMT1996: uh piano có 1 nốt ở blue tick =.=
09:20 LMT1996: oh shit nope
09:20 LMT1996: damn
09:20 LMT1996: tai lòi
09:20 Asaiga: xd
09:20 LMT1996: nice catch
09:20 Asaiga: chơi đã thấy kì rồi
09:21 Asaiga: 00:33:381 (1) - qua trái 3 grid, xuống 3 grid :s
09:22 Asaiga: chắc kéo cả dòng luôn cho nó an toàn 00:33:381 (1,2,3,4) -
09:22 Asaiga: 00:37:592 (1) - cái điểm giữa làm cong cái slider ấy, cho xuống 2 grid
09:25 Asaiga: everything ok?
09:26 LMT1996: lúc nãy sửa :v
09:26 Asaiga: 00:43:819 (9) - di nguyên cái slider lên 1 grid nào
09:26 Asaiga: 00:43:819 (9) - à ko, 2
09:26 LMT1996: uh để sao cho thẳng hàng
09:28 Asaiga: 00:48:873 (1,2,3) - nguyên cái này di qua trái 3 grid dc ko?
09:28 LMT1996: fuck internet wegfaou
09:28 LMT1996: fixed all
09:28 Asaiga: :(
09:28 LMT1996: qua trái sợ overlap
09:29 Asaiga: à lộn
09:29 Asaiga: phải xd
09:29 LMT1996: có lý hơn đấy :x
09:30 LMT1996: phải 3 grid, xuống 1 grid :3
09:30 Asaiga: ye
09:31 Asaiga: with all that, I'm taking my well earned kds, kthxbai
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Star Shooter
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^ what is this? is this some sort of kds farm? Asagi-chan plz
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Combo Commander
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Shoga wrote:
^ what is this? is this some sort of kds farm? Asagi-chan plz

thx for the star and asa-chan is on kds farm mode xd.
mod it if you can btw.
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Rhythm Incarnate
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LMT1996 wrote:
moody rainy afternoon, take a cup of tea and blarrghhh


this made me want to do some kds farming
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www
Code:
2016-08-15 08:04 LMT1996: hi is it rude for me to ask you for like a really quick look? ;w; seems like you're mapping sth
2016-08-15 08:05 Ayyri: Hello there.
2016-08-15 08:05 Ayyri: Yeah, I'm working on something. But what map did you need a look at?
2016-08-15 08:06 LMT1996: ACTION is editing [https://osu.ppy.sh/b/1055945 Gladenfold - ...To Eternity [Insane]]
2016-08-15 08:06 LMT1996: umm so just like general thing
2016-08-15 08:09 Ayyri: It looks better structurally than the other map of your's that I looked at.
2016-08-15 08:11 Ayyri: You probably won't like this suggestion, but you could probably add a note at 00:22:329 - to make the starting pattern a bit more different from 00:22:855 (3,4,5) - 
2016-08-15 08:12 LMT1996: umm i can like make a 1/2 slider
2016-08-15 08:12 LMT1996: does that sound good?
2016-08-15 08:12 Ayyri: Sure thing.
2016-08-15 08:12 Ayyri: 00:24:960 - Turn the volume down to ~20% for this finish. You can make everything after 30% if you want though.
2016-08-15 08:13 Ayyri: Just the finish sounds louder than the .mp3 itself tbh.
2016-08-15 08:13 Ayyri: 00:27:065 - Properly underlap this, as minor as that is. 
2016-08-15 08:14 LMT1996: fixed the underlap
2016-08-15 08:14 LMT1996: will fix the finishes , they really are somewhat off-putting
2016-08-15 08:14 Ayyri: Gotcha.
2016-08-15 08:15 Ayyri: 00:29:171 - This seems like a place you'd want to use a slider rather than a circle.
2016-08-15 08:15 Ayyri: (1/4 sliders though.)
2016-08-15 08:15 Ayyri: slider*
2016-08-15 08:16 LMT1996: eh, 00:29:171 (1) - as a 1/4 slider? I agree with a 1/2, but probably not 1/4
2016-08-15 08:17 Ayyri: 00:33:381 (1,2) - I this a pattern more like [http://i.imgur.com/FQ4zm0i.png this] looks less messy.
2016-08-15 08:17 Ayyri: 1/2 works as well.
2016-08-15 08:17 Ayyri: Just depends how much you want to emphasize it.
2016-08-15 08:17 Ayyri: Since you've been using shorter beats.
2016-08-15 08:19 LMT1996: umm sure, about the slider thing, moved 2 out a bit but not so close to the sliderend, it's just a play-different design
2016-08-15 08:20 Ayyri: 00:37:592 (1,2,3) - I don't want to mess with the whole structure of this in case you dislike this, but I think [http://i.imgur.com/yfeC2jf.png this] is a bit less messy. Since 00:37:592 (1) - just looks out of place curved like that in relation to 00:38:118 (2,3) - 
2016-08-15 08:20 Ayyri: Yeah, it was just to give the general idea of "Don't have the 2nd slider be under the BODY of the 1st one."
2016-08-15 08:20 Ayyri: But I'd defidently clean it up a bit more.
2016-08-15 08:21 Ayyri: 00:40:399 - I wouldn't have this note be the same as the others. (00:38:995 (1,2,3,4) - )
2016-08-15 08:21 LMT1996: ah right blankets ughh, fixed
2016-08-15 08:21 Ayyri: Possibly a reverse slider because of the sound that's occuring there.
2016-08-15 08:22 Ayyri: Yeah. Even the blanket I showed isn't exactly how I'd do it, but I don't think you like blanket too much. lol
2016-08-15 08:22 LMT1996: 1/4 slider'd that note
2016-08-15 08:24 LMT1996: well i don't like blankets cus it's tedious to make a good blanket :DD nothing wrong with it, tried to make it look as neat as possible
2016-08-15 08:25 Ayyri: I see.
2016-08-15 08:25 Ayyri: Around 00:42:591 - the 2 circles then 1/4 slider don't really fit the rhythm here.
2016-08-15 08:27 Ayyri: 00:42:591 - I'm not quite sure yet, but something like [http://i.imgur.com/RlOjhqU.png this] works a bit better, but I'm not sure what to do for 00:42:942 - 
2016-08-15 08:27 Ayyri: Because around 00:43:205 - there should be a beat, rather than a slider end.
2016-08-15 08:27 LMT1996: oh no i'm pretty sure that breaks the structure
2016-08-15 08:28 Ayyri: It defidently does, but the rhythm there isn't good.
2016-08-15 08:28 Ayyri: You can literally hear it in the hitsounding too. lol
2016-08-15 08:28 Ayyri: Even 00:43:293 (1,2,3,1,2,3) - I would recommend changing.
2016-08-15 08:28 Ayyri: Because 00:41:890 (1,2,3,1,2,3) - make sense.
2016-08-15 08:29 Ayyri: But 00:43:293 (1,2,3,1,2,3) - isn't as intense and make a lot less sense.
2016-08-15 08:29 LMT1996: yeah well i blame the piano/guitar guys they're being inconsistent here
2016-08-15 08:29 Ayyri: Heh.
2016-08-15 08:30 LMT1996: umm
2016-08-15 08:30 LMT1996: 00:42:591 (1,2,3) -
2016-08-15 08:30 LMT1996: changing this to 2 1/4 sliders
2016-08-15 08:31 Ayyri: Alright
2016-08-15 08:31 Ayyri: That sounds good.
2016-08-15 08:35 Ayyri: What about 00:42:942 - to 00:43:907 - ?
2016-08-15 08:36 LMT1996: the final triple (2circles+1/4slider) is changed to 2 1/4 sliders with less spacing than the previous set
2016-08-15 08:36 LMT1996: so that the structure is not messed up but the intensity is followed
2016-08-15 08:37 Ayyri: Gotcha.
2016-08-15 08:39 Ayyri: 00:44:872 - I don't think this needs to end at 00:45:311 - it sounds a bit weird there. If it's following the piano, 00:45:047 - might be a bit better.
2016-08-15 08:41 Ayyri: Impact wise, ending the stream at 00:54:136 - would emphasize the change in section at 00:54:521 (1) - 
2016-08-15 08:41 LMT1996: so if you listen for a pattern here, the ticks that are stressed are 00:43:995 - 00:44:258 (1) - 00:44:872 - and 00:45:398 -
2016-08-15 08:41 LMT1996: which goes like white blue red to white
2016-08-15 08:41 LMT1996: kinda funky
2016-08-15 08:42 Ayyri: I see.
2016-08-15 08:42 LMT1996: so i'm trying to follow this pattern
2016-08-15 08:43 Ayyri: 00:57:014 (1) - Wouldn't following the guitar at 00:57:123 - better suit the rhythm that the sliders at 00:54:521 (1,1,1,1,2,3) - is following?
2016-08-15 08:43 LMT1996: 00:54:136 (1) - the intensity of the guitar has grown a lot more prominent here so i think it's worth having a stream still
2016-08-15 08:44 LMT1996: 00:57:014 (1) - fixed
2016-08-15 08:44 LMT1996: snapped to 1/3
2016-08-15 08:45 Ayyri: 00:59:203 - Same kinda thing as before, except later.
2016-08-15 08:45 Ayyri: Doesn't really sound right at it's current spot if it's following the guitar.
2016-08-15 08:46 LMT1996: oh it's because it's 1/6 and there are timing points there so i don't want to get any playability issues near the end of the map
2016-08-15 08:46 LMT1996: no one wants a stupid sliderbreak here or like a weird 100
2016-08-15 08:46 Ayyri: You might want to get your timing checked then.
2016-08-15 08:46 Ayyri: Because I was going to suggest moving it to 00:59:488 - and not have a double reverse.
2016-08-15 08:46 Ayyri: Not exactly there
2016-08-15 08:46 LMT1996: no my timing is correct here lol, it's just it's more playable this way
2016-08-15 08:47 Ayyri: But a beat earlier.
2016-08-15 08:47 LMT1996: it's 1/6 for your information
2016-08-15 08:47 Ayyri: Then it should probably fall at 00:59:392 -  :/
2016-08-15 08:47 LMT1996: also i've made the hitsounds at the sliderends louder, i think
2016-08-15 08:48 LMT1996: umm
2016-08-15 08:48 LMT1996: there is definitely a sound on the downbeat?
2016-08-15 08:49 Ayyri: Doesn't sound like it.
2016-08-15 08:50 LMT1996: right so, 25% playback, guitar sound
2016-08-15 08:50 LMT1996: 1/6 snap
2016-08-15 08:50 Ayyri: Okay.
2016-08-15 08:50 LMT1996: check that downbeat with a loud guitar sound
2016-08-15 08:51 Ayyri: You mean the barely audible sound?
2016-08-15 08:51 LMT1996: nope
2016-08-15 08:51 LMT1996: the barely audible are the 1/6s
2016-08-15 08:52 LMT1996: they are the reverse arrows
2016-08-15 08:52 LMT1996: the very audible sounds are the sliderheads and the slidertails
2016-08-15 08:53 Ayyri: I still don't hear it.
2016-08-15 08:53 Ayyri: But if you're confident in that, then that's up to you.
2016-08-15 08:53 LMT1996: alright
2016-08-15 08:54 Ayyri: 00:58:984 - , 01:01:202 - , 01:03:273 - , and 01:05:516 - I know these aren't very audible, except for the first ones, nor are they strums, but you could but a circle there. Because note having a note at 00:58:984 - at least, sounds weird.
2016-08-15 08:56 LMT1996: oh i've thought about it
2016-08-15 08:56 LMT1996: really it's a random sound by the guitar player when they release the guitar string after holding it tight
2016-08-15 08:56 Ayyri: Yeah, I know.
2016-08-15 08:56 LMT1996: so in theory it shouldn't have a structure so I don't want random elements here
2016-08-15 08:56 Ayyri: That's why I said it's not a strum. lol
2016-08-15 08:57 LMT1996: yeah just saying, i don't think i'll change it unless too many people bring this issue up
2016-08-15 08:57 Ayyri: I gotcha.
2016-08-15 08:59 Ayyri: So, light modding wise, that's pretty much it.
2016-08-15 08:59 LMT1996: yeah, that's some proper modding right there haha, if you want kds just post the log
2016-08-15 09:00 Ayyri: Alright, thank you. :D
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Combo Commander
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Asaiga wrote:
LMT1996 wrote:
moody rainy afternoon, take a cup of tea and blarrghhh


this made me want to do some kds farming

you're welcum
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Combo Commander
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redl set cus yami's diff is up
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Star Shooter
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short mod
Insane
00:01:101 (1,2,3) - just some idia
00:05:662 (3,4,5) - Another idia
cái 00:13:557 (3) - này dư nhịp òy
chỉ là góp ý thôi, nhưng đống 00:53:083 (1,2,3,4,1,2,3,4) - vì đã khá straight nên cho nó straight hẵn thì hay hơn? cơ bản thì giống như thế này
00:49:223 (1,2,3,4) - more curvy, vì slider cong mà stream thì thẳng nhìn ngứa :v
01:06:187 (1,2,3,4) - behold! an idia
how to mod? xD

Yamicchi's Light Insane
00:15:486 (2,3) - nazi blanket xd
00:33:030 - ở đây là 1/6, nếu end ở 00:32:972 - thì sẽ có thời gian để sẵn sàng cho cái double kế tiếp hơn, why not? xd

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Combo Commander
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DosuRyouta wrote:
short mod
Insane
00:01:101 (1,2,3) - just some idia đẹp đó mà tại spacing to quá :v, mới đầu map
00:05:662 (3,4,5) - Another idia làm giống chú thì cái 5 nó bị offscreen @@ với lại 4 5 khác tiếng với 3 nên pattern nên khác
cái 00:13:557 (3) - này dư nhịp òy có tiếng guitar :v
chỉ là góp ý thôi, nhưng đống 00:53:083 (1,2,3,4,1,2,3,4) - vì đã khá straight nên cho nó straight hẵn thì hay hơn? cơ bản thì giống như thế này ựa hơi giống jumpstream, cũng không có ý định làm jumpstream nhưng mà sẽ xem xét shape stream :v, cũng thích thế này, coi ai có ý kiến khác hay hơn không thì sẽ làm thử
00:49:223 (1,2,3,4) - more curvy, vì slider cong mà stream thì thẳng nhìn ngứa :v Ô kê
01:06:187 (1,2,3,4) - behold! an idia nai ai đia, sửa kiểu kiểu vậy :v
how to mod? xD


Hard
00:05:311 (1,2) - blanket?
00:06:013 (3,4) - ^
fixed both

<3 <3
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Rhythm Incarnate
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DosuRyouta wrote:
short mod

Yamicchi's Light Insane
00:15:486 (2,3) - nazi blanket xd tinh mắt thế nhờ ;w; mà hình như ông nghĩ tui phải blanket cả cái slider phải kh?
00:33:030 - ở đây là 1/6, nếu end ở 00:32:972 - thì sẽ có thời gian để sẵn sàng cho cái double kế tiếp hơn, why not? xd chuyển luôn thành cái slider :)) vì nó lúc này là 1/3 ở khung nhịp 1/6 nên bấm khó quá ;w;


Long time no see Mr.Update
Code:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 41890
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 41890
DistanceSpacing: 0.8
BeatDivisor: 6
GridSize: 4
TimelineZoom: 2.2

[Metadata]
Title:To Eternity
TitleUnicode:To Eternity
Artist:Gladenfold
ArtistUnicode:Gladenfold
Creator:LMT1996
Version:Yamicchi's Light Insane
Source:
Tags:melodic death power metal acoustic rotta
BeatmapID:1056699
BeatmapSetID:496072

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8.5
SliderMultiplier:1.50000000596046
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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User avatar
Beatmap Nominator
835 posts
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No kudosu yet.
no kd for now
M4M return

General
  • Set custom combo colors. eg. yellow, dark green, and light gray
  • You have a lot unmapped at the end, consider trimming the .mp3 file there. And, remove the long spinner in Light Insane for a consistent ending.
  • Try to include Spinners in Normal, Hard, and Insane, possibly during one of the little breaks.

Easy

Normal

Hard
Call me back in-game or over pm if you fix most of the overlap, or give good reasons for it to be intentional.
Fun DT map. Good Luck with it~!!
User avatar
Combo Commander
417 posts
Offline
Jonawaga wrote:
no kd for now I'll give you kds for now because that was really helpful. nvm I don't like doing something without consent
M4M return

General
  • Set custom combo colors. eg. yellow, dark green, and light gray will do it
  • You have a lot unmapped at the end, consider trimming the .mp3 file there. And, remove the long spinner in Light Insane for a consistent ending. I will talk with Yamicchi about the spinner. About trimming the mp3 it's silent after that and I don't know if trimming the mp3 messes up with the offset or not so I think I'm keeping it, for now.
  • Try to include Spinners in Normal, Hard, and Insane, possibly during one of the little breaks. Added spinner for Normal, Hard but not Insane because there isn't a sound that could be represented well with a spinner.

Easy
  • 00:08:118 (1,2,3) - Fix blankets, if that's something you care about. yes, fixed
  • 00:15:136 (3,4,1,2) - Overlap is really noticeable, fix it. remapped this part so as to avoid overlaps
  • 00:18:644 (4,1) - When you blanket this, it makes it look like 00:16:539 (1,2,3) - these should've blanketed, so remove the blanket for consistency. remapped this so it has a new design that are not really blankets
  • 00:27:065 (5,1,2,3) - overlap is nasty yeah had to remap a whole section because of this
  • 00:31:978 (4,5,1) - ds is offputting fixed
  • 00:33:381 (1,2) - fix blanket, if you care I don't think I can blanket this
  • 00:43:995 (1,1) - A measure of spinner recovery time is required in Easy, I recommend you try this:
    collapsed text
    Image
yeah fixed as you recommended but had to silence the spinner end because the piano is not stressed there

Normal
  • 00:01:101 (1) - I don't understand why this ends there. omg right I changed the base slider velocity after mapping this slider so that's why it's messed up, nice catch.
  • 00:11:276 (2,3,1) - Overlap looks bad, and fix the blankets if you care. fixed overlap, can't quite fix blanket because it causes another overlap T__T
  • 00:31:276 (2,3,4) - ^^^ can't think of a way to blanket and the overlaps here are probably consistent enough, no overlaps mean it has to have more than x1.4 dist snap which is probably not a good thing for Normal.
  • 00:29:872 (5,1) - Fix the blankets, it looks a little bad. hopefully fixed, i can't really notice these 1-2 grid changes :(( i'm so bad
  • 00:48:522 (2,3,4) - ^^^ fixed, I hope so.
  • I'll stop there before I waste more modding on that. It would look cleaner if you fixed overlaps/blankets. umm I tried my best to clean them up but I'm not really good at this thing T__T , hopefully it doesn't look that messy anymore, again I can't really tell if the difference is like 1-2 grid.

Hard
  • 00:18:644 (6,1) - More overlap I thought I fixed it, fixed it again.
  • 00:32:679 (3,4) - ^^^ fixed 00:31:627 (4) - but not the rest since these overlaps are intentional to emphasise the piano.
  • This is distracting me, sorry... gomenasai ;w; , tried to clean up as much as possible
Call me back in-game or over pm if you fix most of the overlap, or give good reasons for it to be intentional. Hopefully I can catch you in-game.
Fun DT map. Good Luck with it~!!


Big thanks!

Also updated Yami's gd.
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Beatmap Nominator
835 posts
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Earned 1 kudosu.
Round 2!
you can kd now
Remember to apply only things that seem good to you.

LMT1996 wrote:
Jonawaga wrote:
You have a lot unmapped at the end, consider trimming the .mp3 file there. And, remove the long spinner in Light Insane for a consistent ending. I will talk with Yamicchi about the spinner. About trimming the mp3 it's silent after that and I don't know if trimming the mp3 messes up with the offset or not so I think I'm keeping it, for now. As long as you're cutting off part of the end, not the beginning, then it has no effect on the offset. Also, you can keep the spinner, since GDs don't have to be consistent.


General
  • Add "From Dusk" and "Olavi Paavali Pouttu" to your tags.
  • The title is actually "... To Eternity" Proof

Easy

Normal

Hard
Good Luck Again~!! :D
User avatar
Combo Commander
417 posts
Offline
Jonawaga wrote:
Round 2!
you can kd now
Remember to apply only things that seem good to you.


General
  • Add "From Dusk" and "Olavi Paavali Pouttu" to your tags.
  • The title is actually "... To Eternity" Proof

Easy
  • 00:10:574 (4,1,2) - This is still overlapping. o.o fixed
  • 00:20:750 - missing whistle? yea,fixed
  • 00:32:679 (5,1) - fix blanket if it is, change the pattern if it isn't fixed the blanket, i think
  • 00:40:399 (3) - end this 00:41:451 - here used a circle instead of a slider
  • 00:50:627 (2,3,4) - finishes are unnecessary here I think those are the two notes that have the highest pitches, so umm I think it still makes sense. I'll change it if this issue is brought up again.

Normal
  • 00:11:627 (3,1) - you fixed the overlap, but the blanket is still bad, consider rotating about 5 degrees anti-clockwise like this and the adjust ds 00:13:030 (2,3) - here fixed, hopefully.
  • 00:15:136 (4,5) - make these identical they did look identical to me, but made a clone to make sure
  • 00:22:153 (3) - Why are you raising the ds to 1.3x here? i have no idea
  • 00:26:364 (3,4) - / 00:29:171 (4,5,1) - these blankets technically aren't correct, they're not following the approach circles, but if you think they look ok then it doesn't matter, and same here, 00:48:522 (2,3,4) - they should be a little more curvy if you want perfect blankets yeah that's the whole idea, I don't think there's a problem with those, hopefully.
  • 00:44:346 (2) - this seems too easy for this section, try this rhythm. remapped with the rhythm you suggested
  • 00:55:315 (1) - remove finish, maybe replace with a whistle fixed

Hard
  • 00:20:574 (3) - add something here stacked with the tail of 00:19:346 (1) - this, then adjust ds 00:20:750 (4) - here nice idea, stacked a circle to the tail of 1.
  • 00:30:574 (1,2,3,4) - even out the shape a bit better basically 1 and 4 are fixed due to intentional patterns so the only objects that I can move are 2 and 3, tried my best to make it as neat as possible, but couldn't do much.
  • 00:32:679 (3,4) - overlap you didn't fix yeah well I explained it in the previous mod that this overlap pattern is intentional to emphasise the piano crescendo , but I put the wrong color orz probably why you thought i fixed it.
  • 00:37:592 (1,2) - fix blankets, they should be more curvy to properly follow the approach circle fixed I think
  • 00:44:346 (4) - same as Normal done
  • 00:56:139 (1,1,1) - unstack these, it looks better done
Good Luck Again~!! :D

Thanks again!!
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