This is a BSS beatmap submission. Click here to view full beatmap information.
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Beatmap Nominator
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This beatmap was submitted using in-game submission on Monday, December 18, 2017 at 1:38:34 AM

Artist: t+pazolite
Title: !!!Chaos Time!!!
Source: 太鼓の達人
Tags: ムラサキ taiko no tatsujin murasaki namco original chaostime sing216 nardoxyribonucleic judydanny tasuke912 midnaait
BPM: 256
Filesize: 3309kb
Play Time: 01:58
Difficulties Available:

Download: t+pazolite - !!!Chaos Time!!!
Information: Scores/Beatmap Listing
---------------
my first GD set i guess lmao

Kantan by JUDYDANNY
Futsuu by Nardoxyribonucleic
Muzukashii by Midnaait
Oni by sing216
Inner Oni by Chromoxx
Hell Oni by tasuke912
Last edited by Chromoxx on , edited 15 times in total.
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Cymbal Sounder
35 posts
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No kudosu yet.
Hey I noticed that there is no Preview Point in your map.
I suggest you add the Preview Point into your map.
You can add it by adding Timing on the top of the screen
And Press 'Set Current Position as Preview Point' at the time you want it to be the preview point.

BTW Can I collab too?
I want to made a difficult by myself.
Because we only do it for Kudosus, don't we?
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Beatmap Nominator
824 posts
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fanhoho wrote:
Hey I noticed that there is no Preview Point in your map.
I suggest you add the Preview Point into your map.
You can add it by adding Timing on the top of the screen
And Press 'Set Current Position as Preview Point' at the time you want it to be the preview point.

BTW Can I collab too?
I want to made a difficult by myself.
Because we only do it for Kudosus, don't we?

i know about the preview point, but thx... i'll set it later
also sorry, i already have GDs for all diffs incoming.
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Cymbal Sounder
35 posts
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Chromoxx wrote:
fanhoho wrote:
Hey I noticed that there is no Preview Point in your map.
I suggest you add the Preview Point into your map.
You can add it by adding Timing on the top of the screen
And Press 'Set Current Position as Preview Point' at the time you want it to be the preview point.

BTW Can I collab too?
I want to made a difficult by myself.
Because we only do it for Kudosus, don't we?

i know about the preview point, but thx... i'll set it later
also sorry, i already have GDs for all diffs incoming.


What does GD mean...
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Beatmap Nominator
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fanhoho wrote:
What does GD mean...

Guest Difficulty
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Cymbal Sounder
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No kudosu yet.
Chromoxx wrote:
fanhoho wrote:
What does GD mean...

Guest Difficulty

OK...
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No kudosu yet.
Done Kantan. (¦3[___]
Kantan
Code:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 67237
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
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DistanceSpacing: 0.5
BeatDivisor: 2
GridSize: 32
TimelineZoom: 0.9

[Metadata]
Title:!!!Chaos Time!!!
TitleUnicode:!!!カオスタイム!!!
Artist:t+pazolite
ArtistUnicode:t+pazolite
Creator:Chromoxx
Version:JuDa's Kantan
Source:太鼓の達人
Tags:ムラサキ taiko no tatsujin murasaki namco original chaostime
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:8
CircleSize:5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"chaostime wallpaper.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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User avatar
Quality Assurance Team
2,884 posts
Offline
No kudosu yet.
The Futsuu diff is finished :3

https://puu.sh/qXqwv.rar

Please add my name to tags, thanks.
User avatar
Beatmap Nominator
824 posts
Offline
Nardoxyribonucleic wrote:
The Futsuu diff is finished :3

https://puu.sh/qXqwv.rar

Please add my name to tags, thanks.

Will add the diffs on sunday, i'll finish the tags when tasuke and Midnaaits diffs are done
User avatar
Rhythm Incarnate
616 posts
Offline
No kudosu yet.
Sorry about the long wait ;w;
idk if it's okay lol

collapsed text
Code:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.8

[Metadata]
Title:!!!Chaos Time!!!
TitleUnicode:!!!カオスタイム!!!
Artist:t+pazolite
ArtistUnicode:t+pazolite
Creator:Chromoxx
Version:Mid's Muzukashii
Source:太鼓の達人
Tags:ムラサキ taiko no tatsujin murasaki namco original chaostime
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.40000000596046
SliderTickRate:1

[Events]
//Background and Video events
0,0,"chaostime wallpaper.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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256,192,106418,1,0,0:0:0:0:
320,224,106637,1,0,0:0:0:0:
256,192,106857,1,8,0:0:0:0:
256,192,107297,1,0,0:0:0:0:
256,192,107517,1,8,0:0:0:0:
256,192,107736,1,0,0:0:0:0:
256,192,107846,1,0,0:0:0:0:
256,192,108066,1,8,0:0:0:0:
256,192,109055,5,8,0:0:0:0:
256,192,109165,1,8,0:0:0:0:
256,192,109275,1,8,0:0:0:0:
256,192,109495,1,0,0:0:0:0:
288,256,109604,1,0,0:0:0:0:
256,192,109714,1,0,0:0:0:0:
256,192,109934,1,8,0:0:0:0:
256,192,110154,1,0,0:0:0:0:
256,192,110264,1,0,0:0:0:0:
256,192,110374,1,8,0:0:0:0:
256,192,110813,1,8,0:0:0:0:
256,192,111033,1,8,0:0:0:0:
256,192,111253,1,8,0:0:0:0:
256,192,111363,1,8,0:0:0:0:
256,192,111473,1,8,0:0:0:0:
256,192,111692,1,0,0:0:0:0:
224,224,112519,1,0,0:0:0:0:
224,224,112623,1,0,0:0:0:0:
224,224,112726,1,0,0:0:0:0:
224,224,112933,1,8,0:0:0:0:
224,224,113036,1,8,0:0:0:0:
224,224,113140,1,8,0:0:0:0:
256,192,113347,1,0,0:0:0:0:
256,192,113554,1,0,0:0:0:0:
256,192,113760,1,8,0:0:0:0:
256,192,113967,1,8,0:0:0:0:
288,192,114174,1,4,0:0:0:0:
256,192,116657,12,0,118312,0:0:0:0:


PS. You know what to do about the tags
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osu!taiko Alumni
6,649 posts
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Earned 2 kudosu.
I got asked for a mod, but for now I will just drop an opinion as I have not much time. Might check later. No promise tho.

    Checked the set by glance and the first things I noticed are the unrankable issues. These probably should have been fixed already.

  • (tasuke's Hell Oni) is generally fine on first glance. Last part though should be in my opinion checked once again. There are many 1/4 which are not needed at all since they are not given in the song (e.g. 01:38:745 (6,7,8,9,10) - or 01:47:407 (29,30,31,32,33,34,35,36,37,38,39,40,41,42,43) - ) and just rise the difficulty of a song for the cost of having a mashup of patterns you can barely distinguise anymore by sound. It should be noted that the fast BPM however, is no argument to justify this mashup of notes as there are certain 1/4 not given at all.
  • (Inner Oni) contains bugged sliders which must be fixed by using 1/15 snapping for the last tick.
  • (Inner Oni) There are also overlaps which must be prevented by decelerating the SV (00:33:027 (216,217,218) - ).
  • (General) I would suggest having a slower SV (x0.75) for the part at 00:21:192 . It's not a must, might fit however better to the pace of this part and emphasize the 1/3 better.
  • (sing's Oni) 01:07:489 (3,4,5,6,7,8,9,10,11,12,13,14) - Must be fixed. It is unrankable. It's clear that every second kat resembles some kind of "echo" of the voice, and one might get used to it after playing it a few times. But unfortunately it is totally offbeat and doesn't follow any actual sound. It's very inconsistent in beatplacement and hence must be removed. If there is the desire to emphasize these vocals, it can be also achieved by having finishers and add 1/4 at 01:08:895 (15,16,17,18,19,20,21,22,23,24,25,26,27) - to have a better contrast between both sections.
  • (sing's Oni) 01:26:591 (2) - Same like in Inner Oni: Use a snapping 1/16 for the last tick to have not a broken slider.
  • (General) I'm not certain yet as I just skimmed the difficulties, but spread looks at times questionable, e.g. at 00:46:129 where Inner and Hell Oni both have the same density while the rest of the maps are much simpler. I'm one who supports having a bigger spread between a set and its highest difficulty, but that only applies for the highest one. The rest should have an even spread without big spikes in difference which here, is the case. Simple 1/4 -> complex 1/6.

    Image

That's all for now. I see potential here to be honest, yet, there are still many basic and small things which must be fixed and which in current amount are crucial. I can't call them all out atm, but that might be a good opportunity for more mods till I (might) come back. Wish you good luck for now.
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Elite Mapper
3,964 posts
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Earned 2 kudosu.
From my queue.


Inner Oni
00:16:387 (82) - Making this a kat feels pretty good for the flow going into that d k k d pattern. You could also change 00:16:152 (80) - to a don for a little more complexity/variation if you want to. This suggestion also applies to 00:20:137 (113) - / 00:19:902 (111) - .
00:20:547 - Add a note here for the buzzing sound in the song. Either a don or kat work fine. Don would be a more complex pattern if you want to go that route.


sing's Oni
01:07:489 (3,4,5,6,7,8,9,10,11,12,13,14) - Like Ono said (almost a year ago, lol) these really should be changed. The patterns are a very cool concept, but ranked is not the right place for them. Using similar structures as the remainder of the kiai with some triplets thrown in should serve perfectly.

01:46:418 (10,11,12,13,14,15,16,17,18,19) - A more simple pattern would be difficulty appropriate I feel. Here are my suggestions, or whatever you feel is easier should work fine:
Image Image


Mid's Muzukashii
I won't blame you too much because this is over a year old but the patterns you use in the first kiai are pretty bad. Mainly 01:07:372 (62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77) -
I came up with this on the spot. I'm sure you can shift some stuff around to reflect what you want, but the rhythm is have here works pretty well.
Image

This also applies to the section at 01:14:872 (96) - . I would also check similar sounding parts later on in the song for consistency. (Obviously most of them should probably be easier since the song gets so much faster)


Overall
Other diffs aren't mentioned because I don't see anything worth pointing out.

Also tasuke's difficulty is amazing. :D
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Beatmap Nominator
824 posts
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OnosakiHito wrote:
I got asked for a mod, but for now I will just drop an opinion as I have not much time. Might check later. No promise tho.

    Checked the set by glance and the first things I noticed are the unrankable issues. These probably should have been fixed already.

  • (tasuke's Hell Oni) is generally fine on first glance. Last part though should be in my opinion checked once again. There are many 1/4 which are not needed at all since they are not given in the song (e.g. 01:38:745 (6,7,8,9,10) - or 01:47:407 (29,30,31,32,33,34,35,36,37,38,39,40,41,42,43) - ) and just rise the difficulty of a song for the cost of having a mashup of patterns you can barely distinguise anymore by sound. It should be noted that the fast BPM however, is no argument to justify this mashup of notes as there are certain 1/4 not given at all.
  • (Inner Oni) contains bugged sliders which must be fixed by using 1/15 snapping for the last tick. new ranking criteria says hi
  • (Inner Oni) There are also overlaps which must be prevented by decelerating the SV (00:33:027 (216,217,218) - ). the current overlap is easily readable with all mods so i don't really see a problem here, i tried using decelerating SV but it didn't look well with the finisher. will get more opinions on this tho
  • (General) I would suggest having a slower SV (x0.75) for the part at 00:21:192 . It's not a must, might fit however better to the pace of this part and emphasize the 1/3 better. will think about it
  • (sing's Oni) 01:07:489 (3,4,5,6,7,8,9,10,11,12,13,14) - Must be fixed. It is unrankable. It's clear that every second kat resembles some kind of "echo" of the voice, and one might get used to it after playing it a few times. But unfortunately it is totally offbeat and doesn't follow any actual sound. It's very inconsistent in beatplacement and hence must be removed. If there is the desire to emphasize these vocals, it can be also achieved by having finishers and add 1/4 at 01:08:895 (15,16,17,18,19,20,21,22,23,24,25,26,27) - to have a better contrast between both sections.
  • (sing's Oni) 01:26:591 (2) - Same like in Inner Oni: Use a snapping 1/16 for the last tick to have not a broken slider.
  • (General) I'm not certain yet as I just skimmed the difficulties, but spread looks at times questionable, e.g. at 00:46:129 where Inner and Hell Oni both have the same density while the rest of the maps are much simpler. I'm one who supports having a bigger spread between a set and its highest difficulty, but that only applies for the highest one. The rest should have an even spread without big spikes in difference which here, is the case. Simple 1/4 -> complex 1/6. the 1/6 in the inner oni aren't really that complex. they are only single patterns and are slower than some of the patterns in the later part,
    meanwhile tasuke's 1/6 are a lot more complex so there is still a step up


    Image

That's all for now. I see potential here to be honest, yet, there are still many basic and small things which must be fixed and which in current amount are crucial. I can't call them all out atm, but that might be a good opportunity for more mods till I (might) come back. Wish you good luck for now.

thx! only took one ono week to reply xD
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Beatmap Nominator
824 posts
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MMzz wrote:
From my queue.


Inner Oni
00:16:387 (82) - Making this a kat feels pretty good for the flow going into that d k k d pattern. You could also change 00:16:152 (80) - to a don for a little more complexity/variation if you want to. This suggestion also applies to 00:20:137 (113) - / 00:19:902 (111) - . changed the ones to k, but not the ds
00:20:547 - Add a note here for the buzzing sound in the song. Either a don or kat work fine. Don would be a more complex pattern if you want to go that route. made 1/6 kddk


Overall
Other diffs aren't mentioned because I don't see anything worth pointing out.

Also tasuke's difficulty is amazing. :D

thanks!! :D
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Rhythm Incarnate
616 posts
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No kudosu yet.
MMzz wrote:
From my queue.


Mid's Muzukashii
I won't blame you too much because this is over a year old but the patterns you use in the first kiai are pretty bad. Mainly 01:07:372 (62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77) -
I came up with this on the spot. I'm sure you can shift some stuff around to reflect what you want, but the rhythm is have here works pretty well.
Image

This also applies to the section at 01:14:872 (96) - . I would also check similar sounding parts later on in the song for consistency. (Obviously most of them should probably be easier since the song gets so much faster)


Fixed all, remapped a bit the second half lol
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