Rate on a scale of 1 to 5 (Read post before answering)
5 - Love Them! 27%  27%  [ 57 ]
4 - 26%  26%  [ 54 ]
3 - 17%  17%  [ 36 ]
2 - 11%  11%  [ 23 ]
1 - Hate Them! 16%  16%  [ 34 ]
Total votes : 204
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Beatmap Appreciation Team
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Round 43: Tornado Combos
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Nominated by Dragvon. Basically, they are sets of notes (commonly in three's or four's even five's) in an formation that makes the player "spin" clockwise or counterclockwise at a high speed. They are a bit similar to small jumps in distance and streams in reaction time.

Map(s) that use this technique
M2U - Nightmare mapped by ignorethis
Megurine Luka - DYE mapped by Shinxyn

~Mapping Technique Nominations~
Last edited by NoHitter on , edited 1 time in total.
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osu!dev
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Not a good kind of overlap. In the odd case where they don't overlap (Lemon Tree), their flow is still meh.
Gameplay, cosmetic, remark, badly applied mods, ranking guidelines.
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Rhythm Incarnate
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When used on the right moment and right place it's just pure awesomeness.
Had to vote a 4.
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BATmanager
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4. much better way than a square combo over and over again, and it flows nice if arraned fine, also this technique allows not only a group of 4 notes, 3 or 5 or more works also well.
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osu! Alumni
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Love how they play. They can be placed at wrong situations but that applies to pretty much every single technique. 5'd
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Chat Moderator
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I love hi-speed challenges and those are just perfect for a "pay attention or die"-moment
5 :3
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Rhythm Incarnate
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Rhythm Incarnate
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Yes yes.

SO CUTE

5'd~
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Beatmap Appreciation Team
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I was quite surprised the first time I played these, I thought I was about to fail but the way these notes play is awesome.
Altought the flow is quite surprising I don't like how they look (overlaps), so 4/5.
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Rhythm Incarnate
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Very, very, very rarely ever well done. More often than not destroys the flow.


3 simply because people use it wrong.
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Rhythm Incarnate
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Shiirn wrote:
Very, very, very rarely ever well done. More often than not destroys the flow.


3 simply because people use it wrong.

you lie
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2 for hide and seek. More often than not it breaks my combo.
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Rhythm Incarnate
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Anyone else hate overlap like this?
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Rhythm Incarnate
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I feel pro hitting these.
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Beatmap Appreciation Team
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rust45 wrote:
Anyone else hate overlap like this?

I hate it. Because it looks messy due to previous hitburst.
I prefer same position or somewhere not overlapped.
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Rhythm Incarnate
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Kinda agreed with above. Looks good with editor but not that much when playing.
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