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Combo Commander
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This beatmap was submitted using in-game submission on Monday, 18 September 2017 at 7:12:40 PM

Artist: SOSOSO (Tsukui Kazuhito)
Title: Fly with me (feat. Hatsune Miku)
Tags: SOSOSO-P そそそP REBOOT Vocaloid Techno Pop Japanese
BPM: 140
Filesize: 9603kb
Play Time: 06:05
Difficulties Available:

Download: SOSOSO (Tsukui Kazuhito) - Fly with me (feat. Hatsune Miku)
Information: Scores/Beatmap Listing
---------------
2016/11/24 Changed BG

Metadata

Thank you to modders
Jaye
Thousand
Vulkin
Fantazy
Ceryuia
Gaston_2199
xfraczynho
Invective
Chocola_2287
Raiden
Last edited by Aloda on , edited 37 times in total.
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Star Shooter
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Earned 2 kudosu.
Yo, M4M from my queue that is somewhat good and not completely terrible.

General
  • d = don & k = kat, Caps on either for a Finisher.
  • This song actually doesn't hurt my ears too much, which is nice.
  • Apologies in advance for any "this needs to be a k/K" nitpicks, we need more k in maps tbh.



Image Inner Oni
  • 00:29:997 (1,12,23,34) - Change to K, loud cymbal noises.
  • 00:36:855 (45,51,57,63) - Change to K for same reason as above.
  • 00:37:069 (46,47,48,49,50), (52,53,54,55,56), (58,59,60,61,62), (64,65,66,67,68) - Should you apply the change listed above you should certainly edit these to avoid a large monotone k section. Some recommendations for replacement are kkddk, kdkkd and kkdkd (kkddk sounds best but mix it up, like at 00:35:997 (39,40,41,42,43) you have dkkdk which I quite like).
  • 00:40:283 (69,70,71,72,73,74,75,76) - Invert this so it goes K d K d etc. You have mapped the loud cymbal noises to D and the more lower tones noises to k, for w/e reason.
  • 00:41:997 (77,78,79,80,81,82,83,84) - To be in line with previous suggestions you could change this to kdddkddd but honestly I'm fine with it.
  • 00:42:855 (85,86,87) - Ctrl+G this section so the k lands on the cymbal rather than just after it.
  • 00:43:569 (95) - Could change to d to fit the drilling 1/6 noise but it's fine for me really.
  • 00:45:426 - 00:52:283 - Alright so this section is better towards the end but I find the most obvious noise at the start of this to follow a XXXX XX rhythm, so you could perhaps incorporate patterns like kddk dk in this section instead of having straight single-notes and triplets. This similar sound section also plays multiple times later so consider revising them in this way if you wish to do so.
  • 00:48:426 (20) - Implying you don't make this a 4-plet like my above suggestion, change this note to d as the sound is identical to (21) which you have as d.
  • 00:58:926 (87) - Change to k as tone is higher than that of (86) which you also have as k.
  • 01:02:140 (20) - Same reason given as 00:48:426 (20).
  • 01:10:283 (69,70,71,72,73) - Consider revising as the previous 5-plet (63,64,65,66,67) is entirely lower tone yet it has more k than this pattern.
  • 01:11:140 (75,76,77,78) - Recommend changing to dk kd since there is a clear rise and fall of tone and note (76) doesn't appear to land on anything other than a drum beat of a stream that you're clearly not mapping.
  • 01:12:855 (1) - Change to K for loud cymbal.
  • 01:26:569 (1) - Same reason given as 01:12:855. Also you seemed to do this right at 01:40:283.
  • 01:53:997 (1) - Same reason given as above.
  • 02:07:712 (1) - Same reason given as above.
  • 02:21:426 (1) - Should probably make this a k for the cymbal.
  • 02:48:540 (52) - Change to k, you did this on a previous stream (I just lost the timing point and am not bothered to go back for it, lol).
  • 03:02:569 - 03:12:640 - The music I hear here follows a X XX XXXX XX rhythm so consider revising this area, in the previous areas where this is noticeable I was mostly fine with how it was mapped because there was music for the notes to land on, but the doubles placed here feel mostly out of place. For example, the pattern (5,6) is mapped a 1/4 tick too much to the right, the white tick inbetween (6,7) has a very distinct cymbal sound but doesn't have a hit object. For the first 9 hit objects in this section I found the d kk dk dkkd to sound rather good.
  • 03:16:283 (1) - Same reason given as 01:12:855.
  • 03:23:140 - 03:28:283 - I'm a but too lazy to put out all the points for this section, but there are evidently loud cymbals that are not mapped as K.
  • 03:43:605 (87,1) - Change to dK or dk if you prefer not ending streams with a finisher. (87) is somewhat lower than (86) which you have as d and just the general just of dddkd is a little awkward to play, especially considering the player is slowing down from a burst.
  • 03:54:855 (69,70,71,72,73) - Same reason given as 1:10:283.
  • 03:57:426 (1) - Same reason given as 01:12:855.
  • 04:08:569 (69,70,71,72,73) - Same reason given as 1:10:283.
  • 04:10:926 (87) - Consider changing to k as it's higher tone than (86) which you also have as k.
  • 04:38:569 (1) - Change to K, not a strong recommendation though since you'd either end up with very mono k or remapping the lighter cymbals to d, which doesn't sound bad but just feels unnatural tbh.
  • 04:41:997 (10,11,12,13) - Change to KdKd because cymbals etc.
  • 04:45:426 (20) - Same reason given as 01:12:855.
  • 04:47:140 (27) - Same reason as above, only not as a finisher. Also applies to notes like (34,39,44) and (46) as a K.
  • 05:07:712 (1) - Change to K for cymbal or k if you don't like ending streams with a finisher.
  • 05:21:426 (1) - Same reason given as 1:12:855.
  • 05:34:640 (110) - Honestly thing this should be a d.
  • 05:35:140 (1) - Same reason given as 05:07:712.
  • 05:48:069 (106) - Same reason given as 5:34:640.
  • 05:48:855 (1) - Same reason given as 1:12:855.
  • 06:02:569 (1) - Same reason given as above.


Best of luck getting this map approved!
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Combo Commander
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@Jaye
Thanks. For most of the K suggestions, I've intentionally used dons to match the lower pitch of the song. In most of these cases, I feel that K doesn't play well. I've applied most of the other suggestions.
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Spinner Sage
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Earned 2 kudosu.
Hi~ >w< from this queue

General
    - Remove the SV on the timing, why you put it? since the volume and slider velocity multiplier it's the same as the timing, is unnecessary having it D:

    - You can move the timing offset to 00:00:862 (if you accept this, please, move all the SV to make them fit, especially, those that multiplies the slider velocity and kiais, including the end of these and re snap all notes with 1/12 in rhythm divider to avoid relocate the 1/6 and 1/4 notes)

    - Also, if you accept the offset correction, you should move the preview point to 04:53:147


Inner Oni


This is all optional :3 good luck with you map :D
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Combo Commander
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Thousand wrote:
Hi~ >w< from this queue

General
    - Remove the SV on the timing, why you put it? since the volume and slider velocity multiplier it's the same as the timing, is unnecessary having it D: I originally had it as something different, but I changed it to match the red line since ;w; Removed.

    - You can move the timing offset to 00:00:862 (if you accept this, please, move all the SV to make them fit, especially, those that multiplies the slider velocity and kiais, including the end of these and re snap all notes with 1/12 in rhythm divider to avoid relocate the 1/6 and 1/4 notes)

    - Also, if you accept the offset correction, you should move the preview point to 04:53:147


Inner Oni


This is all optional :3 good luck with you map :D

Thank you for the mod! :)
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Rhythm Incarnate
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NM Mod from Taiko Modding Queue

-General-
Artist should be そそそP
Romanized Artist should be SOSOSO-P
Since そそそP is the composer, not miku (so put Hatsune Miku at the tags instead)

-Inner Oni-
00:06:640 (35) - make it k, has higher pitch than 00:06:425 (34) -
00:07:497 (40) - ^
00:20:354 (35) - ^
00:21:211 (40) - ^
00:41:997 - I would suggest this pattern https://osu.ppy.sh/ss/7008582
00:58:426 (82,83) - Ctrl+G
01:12:140 (82,83) - ^
02:34:712 - you could have placed kkkkd here, considering 02:35:140 (1) - is not finisher lol
03:02:462 - Could have added a k here
03:16:176 - ^

Have this in the meantime, gtg to a party rn lol sorry
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Combo Commander
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Vulkin wrote:
NM Mod from Taiko Modding Queue

-General-
Artist should be そそそP
Romanized Artist should be SOSOSO-P
Since そそそP is the composer, not miku (so put Hatsune Miku at the tags instead)

After a bit of looking around, it looks like the official metadata is a little different to what you've said. Updated.

-Inner Oni-
00:06:640 (35) - make it k, has higher pitch than 00:06:425 (34) -
00:07:497 (40) - ^
00:20:354 (35) - ^
00:21:211 (40) - ^ Applied all
00:41:997 - I would suggest this pattern https://osu.ppy.sh/ss/7008582
00:58:426 (82,83) - Ctrl+G
01:12:140 (82,83) - ^
02:34:712 - you could have placed kkkkd here, considering 02:35:140 (1) - is not finisher lol For this and the following suggestion, I've intentionally left a gap as to avoid having SV changes in the middle of a 1/4 pattern.
03:02:462 - Could have added a k here
03:16:176 - ^ Added

Have this in the meantime, gtg to a party rn lol sorry

Thanks for the mod 8-)
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Rhythm Incarnate
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No kudosu yet.
OK 2nd part of the mod
Dont give KDS to this one since i already got it from the previous post ^^

-Inner Oni-
03:19:712 - The volume at this note is Too low, Try using 20%?
03:56:712 (82,83) - Ctrl+G
03:57:105 - Add a d to follow the 1/4 kick (is that how is the instrument called)
03:57:319 - Add a k for the same reason
04:00:962 - ^ to follow the background synth (ok i need a guide to the instruments names sorry)
04:10:426 (82,83) - Ctrl+G
04:10:819 - add a d
04:11:033 - add a k
04:13:712 (1,2) - Delete? i know it follows the background noise that increases volume, but i think its too low to be even noticeable here, IDK you choose ^^
04:51:569 (50,51) - Ctrl+G
05:48:747 - add a d
06:02:462 - add a k

Finally done xD
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Combo Commander
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Vulkin wrote:
OK 2nd part of the mod
Dont give KDS to this one since i already got it from the previous post ^^

-Inner Oni-
03:19:712 - The volume at this note is Too low, Try using 20%? I really like this note being almost inaudible, like the sound it's mapped to. No change here.
03:56:712 (82,83) - Ctrl+G
03:57:105 - Add a d to follow the 1/4 kick (is that how is the instrument called) Sure. Also added in the similar section earlier in the map.
03:57:319 - Add a k for the same reason
04:00:962 - ^ to follow the background synth (ok i need a guide to the instruments names sorry)
04:10:426 (82,83) - Ctrl+G
04:10:819 - add a d
04:11:033 - add a k
04:13:712 (1,2) - Delete? i know it follows the background noise that increases volume, but i think its too low to be even noticeable here, IDK you choose ^^ Since I'm mapping to the similar, louder sounds following this, I think this needs to be mapped to as well.
04:51:569 (50,51) - Ctrl+G
05:48:747 - add a d
06:02:462 - add a k

Finally done xD

Thank you! :)
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Slider Savant
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EXPLOSION!!!!!!! >A<

Inner Oni
*if you dont like add finish connect last , pls exclude DX
*and

00:14:355 - ?_? add k?

00:29:997 - Image
00:31:712 - Image
00:33:426 - Image
00:35:140 - Image
and thehehehe 00:30:962 (7,8,9,10) - 00:32:676 (17,18,19,20) - 00:34:390 (28,29,30,31) - 00:36:105 (38,39,40,41) - whatever you like dkkd or dkdk or kkdk either more DX

00:37:069 - these 4 part change to dkddk?
00:40:283 - ddkkD kkD kkD kkD ? DX *its rankable

00:42:855 (84,85,86,87,88,89,90,91,92,93,94) - not sure which is best but you can same dkkkkkdkkkk or the another sound dddkkkdddkk

00:58:283 (80,81,82,83,84,85,86,) - dddkddk or dkkdddk or ddkkddk? (1/6 1/4)
01:11:997 (80,81,82,83,84,85,86,) - ^

01:26:569 (1) - K? DX
01:40:283 (1) - add finish
01:53:997 (1) - ^
02:07:711 (1) - ^

02:21:533 - add spiner?

02:34:712 - kkkkD
02:47:997 - kkkkkkd or kddkddk? (1/6 1/4)
02:48:855 (1) - K?
03:01:712 - kkkkkkd or kddkddk
03:02:569 (1) - finish
03:16:283 (1) - D?

03:43:712 (1) - finish
03:56:569 - you know.. >_>
03:57:426 (1) - finish

04:41:783 (9) - i think no need finish this note?
04:46:926 (25,26,27) - dkD ? DX or just d D ?
04:48:640 (32,33,34) -04:49:497 (37,38,39) - 04:50:355 (42,43,44) - ^
04:51:426 -explosion ?_?_?__?__?_?_?_?

04:53:997 (1) - finish
05:06:855 - >_> 05:20:569 - 05:34:283 - 05:47:997 -
05:07:712 (1) - DX 05:21:426 (1) -05:35:140 (1) - 05:48:855 (1) - 06:02:569 (1) -
06:02:569 (1) - add k

so many repeat place this song...>.>

good luck! and EXPLOSION!!
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Combo Commander
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Fantazy wrote:
EXPLOSION!!!!!!! >A<

Inner Oni
*if you dont like add finish connect last , pls exclude DX
*and

00:14:355 - ?_? add k? I intentionally left a gap here to allow for a bit of a break

00:29:997 - Image Changed, and changed the others to match this structure
00:31:712 - Image
00:33:426 - Image
00:35:140 - Image
and thehehehe 00:30:962 (7,8,9,10) - 00:32:676 (17,18,19,20) - 00:34:390 (28,29,30,31) - 00:36:105 (38,39,40,41) - whatever you like dkkd or dkdk or kkdk either more DX

00:37:069 - these 4 part change to dkddk? I really like the contrast between the kkkkk and the D here, so no change
00:40:283 - ddkkD kkD kkD kkD ? DX *its rankable I don't want to use patterns like that haha, no change here

00:42:855 (84,85,86,87,88,89,90,91,92,93,94) - not sure which is best but you can same dkkkkkdkkkk or the another sound dddkkkdddkk

00:58:283 (80,81,82,83,84,85,86,) - dddkddk or dkkdddk or ddkkddk? (1/6 1/4)
01:11:997 (80,81,82,83,84,85,86,) - ^

01:26:569 (1) - K? DX Okay
01:40:283 (1) - add finish
01:53:997 (1) - ^
02:07:711 (1) - ^

02:21:533 - add spiner?

02:34:712 - kkkkD I've intentionally left a gap here to make the SV change much easier to read
02:47:997 - kkkkkkd or kddkddk? (1/6 1/4)
02:48:855 (1) - K?
03:01:712 - kkkkkkd or kddkddk
03:02:569 (1) - finish
03:16:283 (1) - D?

03:43:712 (1) - finish
03:56:569 - you know.. >_>
03:57:426 (1) - finish

04:41:783 (9) - i think no need finish this note?
04:46:926 (25,26,27) - dkD ? DX or just d D ?
04:48:640 (32,33,34) -04:49:497 (37,38,39) - 04:50:355 (42,43,44) - ^
04:51:426 -explosion ?_?_?__?__?_?_?_?

04:53:997 (1) - finish
05:06:855 - >_> 05:20:569 - 05:34:283 - 05:47:997 -
05:07:712 (1) - DX 05:21:426 (1) -05:35:140 (1) - 05:48:855 (1) - 06:02:569 (1) -
06:02:569 (1) - add k

so many repeat place this song...>.>

good luck! and EXPLOSION!!


Added most finisher suggestions and few other things to make them a little easier to play. Thanks a lot for the mod! :D
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Spinner Sage
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Hiya ~ Here's my mod :3


Inner Oni

  • 00:02:569 (11) - Change this to a don, there is hardly any sound here and changing it to a don would emphasise the high sound on 00:02:676.
  • Same goes for 00:05:997 (31) and all other kk notes as I feel that there is a lower sound then the 1/2 note before it.
  • Also change 00:08:569 (46) to a don as well, if you listen closely the sounds are the same as 00:08:033 (43,44) which you have mapped as dk.
  • 00:14:355 - Add a kat here? It feels a little weird to play since there is such a strong sound here.
  • 00:52:069 - Consider adding a kat here? It feels empty to just have nothing there. Also, if you've done that, change 00:52:283 to a don as the melody goes down here.
  • Same goes for 01:05:783 and other spots like this later in the song.
  • 02:34:176 (21) - Change this to a don, if you slow the music down you'll be able to hear a drum sound on (21) and (22).
  • Add kats from 02:34:819 to 02:35:033 ? It feels weird to play when you have a gap here when there is strong music you can map to. Also, if you've done that you could also increase the SV as well going up in 3's starting at 02:34:712 as this would make it much smoother and easier to read.
  • 03:02:069 (6) - Change this to a don as it feels really awkward to play (kddkdkk)kdkd with those 3 kats there.
  • 03:30:426 - Add a don here as you've done there same just a few seconds later with dkd kk kk.
  • 05:06:855 - I think some of your 1/6 patterns are a little awkward to play, especially the endings ;w;. Maybe change 05:07:497 to a kat? I think it flows much better as ddkkd rather than dddkd.
  • I have a few concerns with some of the finishers at the ends of some streams... I would either remove the finishers or... remove the note before them. This is only a suggestion though as the ranking criteria does allow them at the end of streams ;-;.


That's all from me ~ Let me know if you'd like something else modded I'd like to get back into modding again :p

Good luck ~ uwu
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Combo Commander
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Ceryuia wrote:
Hiya ~ Here's my mod :3


Inner Oni

  • 00:02:569 (11) - Change this to a don, there is hardly any sound here and changing it to a don would emphasise the high sound on 00:02:676.
  • Same goes for 00:05:997 (31) and all other kk notes as I feel that there is a lower sound then the 1/2 note before it.
  • Also change 00:08:569 (46) to a don as well, if you listen closely the sounds are the same as 00:08:033 (43,44) which you have mapped as dk.
    For the intro, my idea was to start each half of the section with mostly dons, then add in more kats as the pitch rises (00:00:855 - 00:04:283 has 14 dons and 7 kats, 00:11:140 - 00:14:569 has 7 dons and 13 kats would be 14 kats but see the next point v). I've applied some of your suggested changes to match the pitch without disrupting with this effect.

  • 00:14:355 - Add a kat here? It feels a little weird to play since there is such a strong sound here.
  • 00:52:069 - Consider adding a kat here? It feels empty to just have nothing there. Also, if you've done that, change 00:52:283 to a don as the melody goes down here.
  • Same goes for 01:05:783 and other spots like this later in the song.
    I've intentionally left gaps like this throughout the song as a bit of a chance for the player to rest. Also, while it may not be an issue for a higher level player like yourself, less experienced players can have a lot of trouble 'getting back in' after they misread or misplay and drop. These gaps ensure an easy point for them to recover. If I only left these 1/1 breaks when they were present in the song, I'd have a bunch of long stretches like 01:19:712 - 02:21:426 with no breaks at all.

  • 02:34:176 (21) - Change this to a don, if you slow the music down you'll be able to hear a drum sound on (21) and (22).
    While there is a drum sound there, kdd is a really not-nice pattern to play. kkd is much nicer.

  • Add kats from 02:34:819 to 02:35:033 ? It feels weird to play when you have a gap here when there is strong music you can map to. Also, if you've done that you could also increase the SV as well going up in 3's starting at 02:34:712 as this would make it much smoother and easier to read.
    I really like the way this is currently. No change ;w;

  • 03:02:069 (6) - Change this to a don as it feels really awkward to play (kddkdkk)kdkd with those 3 kats there.
    Hm, I'd always thought this was one of the more intuitive 1/6 patterns in the map. I'll give this change a go though.

  • 03:30:426 - Add a don here as you've done there same just a few seconds later with dkd kk kk.
    I didn't want to go straight into the non-stop 1/4 patterns straight after the break, but this doesn't seem too bad. Added.

  • 05:06:855 - I think some of your 1/6 patterns are a little awkward to play, especially the endings ;w;. Maybe change 05:07:497 to a kat? I think it flows much better as ddkkd rather than dddkd.
    Kept that pattern as is, but changed the one at 05:19:712 slightly.

  • I have a few concerns with some of the finishers at the ends of some streams... I would either remove the finishers or... remove the note before them. This is only a suggestion though as the ranking criteria does allow them at the end of streams ;-;.
    I added them in the most recent mod. Since the bpm is fairly low, I think they're okay.


That's all from me ~ Let me know if you'd like something else modded I'd like to get back into modding again :p

Good luck ~ uwu


Thank you so much for the mod! :) I owe you one ^^
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Rhythm Incarnate
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Earned 2 kudosu.
Hi!
Sorry sorry D:
Sorry for response so late :(
NM from my queue

Innet Oni
It's good map, maybe I don't find problems

That's all. Sorry for short mod, the map is very good. Good luck! take my star :)
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Combo Commander
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gaston_2199 wrote:
Hi!
Sorry sorry D:
Sorry for response so late :(
NM from my queue

Innet Oni
It's good map, maybe I don't find problems

That's all. Sorry for short mod, the map is very good. Good luck! take my star :)

Thank you for the mod and the star! I applied almost everything! :D
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