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Camellia - Fastest Crash [OsuMania]

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Total Posts
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Topic Starter
Soul Evans
This beatmap was submitted using in-game submission on Tuesday, May 30, 2017 at 10:47:37 AM

Artist: Camellia
Title: Fastest Crash
Tags: BZinc Ajeemaniz Eternalie Fresh Chicken Dance Electronic 大箭将也 hardcore paroxysm dubstep かめるかめりあ
BPM: 210
Filesize: 7183kb
Play Time: 03:59
Difficulties Available:
  1. ajee's HD - 4Key (3.26 stars, 1894 notes)
  2. BZinc's Speed of Light - 4Key (5.44 stars, 3935 notes)
  3. Etlie's EZ - 4Key (1.44 stars, 743 notes)
  4. Fastest Chicken's EX - 4Key (5.15 stars, 3311 notes)
  5. MX - 4Key (4.64 stars, 2950 notes)
  6. NM - 4Key (2.1 stars, 1276 notes)
Download: Camellia - Fastest Crash
Information: Scores/Beatmap Listing
---------------
eve
Aruel
The people who made SHD must go die
Topic Starter
Soul Evans

Fresh Chicken wrote:

The people who made SHD must go die

Oh, sorry about that forgot to change the name.

There much better now, everyone will like u
Arzenvald

Fresh Chicken wrote:

The people who made SHD must go die
banned
abraker
The MX diff can have a bit difficulty balancing by applying sliders instead of notes at the less dense areas of the map like at 3:19:144

For example:

Topic Starter
Soul Evans

abraker wrote:

The MX diff can have a bit difficulty balancing by applying sliders instead of notes at the less dense areas of the map like at 3:19:144

For example:


Oh thanks, made me realize alot of other issues with the map o/
Fubukicat
Heyo MX mod

dadon
key=1/2/3/4

ok firstly , check ai mod ,
you must change the mp3 and some minor thingy , set a preview point etc
[MX]
00:03:858 (3858|0,3858|2,4572|0,4572|2) - imho thoose should be different notes , and not the same chord
00:10:644 (10644|1) - there is a drum sound here , you could add one note (1/4 snap) up to you , it might be tricky for the flow so don't feel forced
00:11:287 (11287|0) - how about making this a 1/2 LN for the multiple fast drum sound here ?
00:13:239 (13239|1) - this should be on the blue line
00:13:804 (13804|1) - this is a 1/4 snap imho , beside you should also follow thoose sounds:00:13:858 (13858|2) - , 00:13:929 (13929|0) -
00:14:215 (14215|2) - the LN after this note should be in 1/4
00:14:429 (14429|2) - you could add a note here for that drum beat , or just leave it as a release LN to make an effect up to you
00:14:554 (14554|3,14554|0,14697|2) - should be on the white and red line respectively
00:14:019 (14019|3,14054|2,14090|1,14126|0) - I think this is 1/8 to begin with , on the side note, I think it might start here : 00:14:001 (14001|0) - on the white line
^ cause as you may notice it match perfectly right after that the next sound is 1/8 after the last sound of your roll , it kinda avoid unbalanced rythm
^ ^besides unless really rare case most rythm in a drum roll is linear (atleast in that genre of music it is)
00:14:269 (14269|1) - this LN should be in the white line
00:12:953 (12953|0) - blue line
00:13:239 (13239|1) - ^blue line aswell
00:13:804 (13804|1,14019|3,14054|2,14090|1,14126|0,14269|1) - all of this like I suggested above
00:14:554 (14554|3,14554|0) - whhite line
00:14:697 (14697|2) - red line

most of the time if a song is 1/4 it should have mostly beats or instrun on red and white line , if somewhat a kick or snare is hitting on a blue it's okay sometimes it happend
but like suddenly hitting on a 1/16 or 1/12 rythm feels strange , actually by listening really closely most of thoose notes are fine they just need to be move slightly up or down for most cases

00:22:144 (22144|1,22144|3,22858|3,22858|1) - would be cool if they were different chords
00:34:096 (34096|0) - you wanted to map that vocal echo ? again I think it's more suitable on the red line here
00:45:429 (45429|3) - add another note in 1 concistency with : 00:37:858 (37858|2,37858|3,37858|0) - (you added 3 notes here , so two for this one is fair imo)
01:01:537 (61537|3) - this should be on the red line (imho)
01:16:429 (76429|0) - it's probably easier to play 32 32 tham a 21 21 imho up to you
01:25:965 (85965|3) - should be on the white line

01:43:447 (103447|3) - should be on the same line as the other note on the white line
01:46:858 (106858|0) - add another note fot the snare sound
01:47:144 (107144|3) - ^ same suggestion

01:59:608 (119608|3) - this note should be on the red line
01:59:751 (119751|3,119894|3) - this two notes on white then red line
02:00:001 (120001|3) - add another note , according to 01:58:858 (118858|3,118858|2) - same sound
03:42:072 (222072|0,222072|3) - move down to the white line

Good Luck :3
Topic Starter
Soul Evans

Eternalie wrote:

Heyo MX mod

dadon
key=1/2/3/4

ok firstly , check ai mod ,
you must change the mp3 and some minor thingy , set a preview point etc
[MX]
00:03:858 (3858|0,3858|2,4572|0,4572|2) - imho thoose should be different notes , and not the same chord
00:10:644 (10644|1) - there is a drum sound here , you could add one note (1/4 snap) up to you , it might be tricky for the flow so don't feel forced
00:11:287 (11287|0) - how about making this a 1/2 LN for the multiple fast drum sound here ?
00:13:239 (13239|1) - this should be on the blue line
00:13:804 (13804|1) - this is a 1/4 snap imho , beside you should also follow thoose sounds:00:13:858 (13858|2) - , 00:13:929 (13929|0) -
00:14:215 (14215|2) - the LN after this note should be in 1/4
00:14:429 (14429|2) - you could add a note here for that drum beat , or just leave it as a release LN to make an effect up to you
00:14:554 (14554|3,14554|0,14697|2) - should be on the white and red line respectively
00:14:019 (14019|3,14054|2,14090|1,14126|0) - I think this is 1/8 to begin with , on the side note, I think it might start here : 00:14:001 (14001|0) - on the white line
^ cause as you may notice it match perfectly right after that the next sound is 1/8 after the last sound of your roll , it kinda avoid unbalanced rythm
^ ^besides unless really rare case most rythm in a drum roll is linear (atleast in that genre of music it is)
00:14:269 (14269|1) - this LN should be in the white line
00:12:953 (12953|0) - blue line
00:13:239 (13239|1) - ^blue line aswell
00:13:804 (13804|1,14019|3,14054|2,14090|1,14126|0,14269|1) - all of this like I suggested above
00:14:554 (14554|3,14554|0) - whhite line
00:14:697 (14697|2) - red line

most of the time if a song is 1/4 it should have mostly beats or instrun on red and white line , if somewhat a kick or snare is hitting on a blue it's okay sometimes it happend
but like suddenly hitting on a 1/16 or 1/12 rythm feels strange , actually by listening really closely most of thoose notes are fine they just need to be move slightly up or down for most cases

00:22:144 (22144|1,22144|3,22858|3,22858|1) - would be cool if they were different chords
00:34:096 (34096|0) - you wanted to map that vocal echo ? again I think it's more suitable on the red line here
00:45:429 (45429|3) - add another note in 1 concistency with : 00:37:858 (37858|2,37858|3,37858|0) - (you added 3 notes here , so two for this one is fair imo)
01:01:537 (61537|3) - this should be on the red line (imho)
01:16:429 (76429|0) - it's probably easier to play 32 32 tham a 21 21 imho up to you
01:25:965 (85965|3) - should be on the white line

01:43:447 (103447|3) - should be on the same line as the other note on the white line
01:46:858 (106858|0) - add another note fot the snare sound
01:47:144 (107144|3) - ^ same suggestion

01:59:608 (119608|3) - this note should be on the red line
01:59:751 (119751|3,119894|3) - this two notes on white then red line
02:00:001 (120001|3) - add another note , according to 01:58:858 (118858|3,118858|2) - same sound
03:42:072 (222072|0,222072|3) - move down to the white line

Good Luck :3
Thank you very much!
Rivals_7
it seems i cant make it in time to mod this afternoon like i was promised, I'll have to delay, sorry :< got an unexpected busy time irl :c

I'll just mark it for now. mod will come soon ^^
Arzenvald
holy crap this song is so gud
https://puu.sh/r0q7M/5d499e0ec2.txt

also lol don't resnap to 1/6, 01:45:334 (105334|1,105334|2) - 01:42:858 (102858|2) - 01:42:858 (102858|0,102858|2,103019|1,103162|1,103304|1,103429|3,103429|0,103429|1,103590|3,103733|3,103876|3) - etc etc are in blue line in 1/4 & 1/2, fix in all MX & chicken
Topic Starter
Soul Evans

ajeemaniz wrote:

holy crap this song is so gud
https://puu.sh/r0q7M/5d499e0ec2.txt

also lol don't resnap to 1/6, 01:45:334 (105334|1,105334|2) - 01:42:858 (102858|2) - 01:42:858 (102858|0,102858|2,103019|1,103162|1,103304|1,103429|3,103429|0,103429|1,103590|3,103733|3,103876|3) - etc etc are in blue line in 1/4 & 1/2, fix in all MX & chicken
Oh, i didn't notice, thank you very much for pointing that out <3
Arzenvald
when i said 'in all', means there's a lot of similar problem, its everywhere.. even in NM too
selfmod pls
Topic Starter
Soul Evans
@ajee i resnapped everything in MX and NM

Added new GD BZinc's speed of light!

Renamed HD to Ajee's HD
Another Lie
My first impression saw this map is.
1. Wow, what a nice music. (i like camellia's music, just "like" not "love")
2. *clicking the map's name* What is this? NM or HD? (NM gaining "H" icon)
3. *downloading* *end of download, go editing NM diff* Uh... why so many "the same speed changes" if only reduce volume / change sound?
4. *modding it*
NM
if can, you should reduce double note to single note from 00:02:287 - until 00:19:858 - (P.S: Except for this one 00:19:429 (19429|1,19429|3) - )
00:19:429 (19429|1,19429|3) - delete them
00:51:572 (51572|2) - remove
00:51:429 (51429|3,51715|0) - make it double note
00:52:001 (52001|3) - remove
00:52:287 - add double note
00:56:572 (56572|0,56572|2,56858|0) - delete them, then make a LN to column 1 until here 00:56:858 -
01:01:572 - add double note
01:01:715 (61715|3,61715|0) - delete
01:01:858 - add double note
01:17:429 (77429|3,77429|2) - remove 1 of those note
01:18:572 (78572|0,78572|1) - same ^
01:24:358 (84358|3) - delete
you should reduce double note to single note from 01:25:001 - until 01:33:715 (93715|0,93715|1) -
01:41:715 (101715|3,101715|1) - remove 1 of those note
01:43:429 - add 1 more note
01:44:572 - add 1 more note
01:45:358 (105358|1) - remove it (i only focused on "strong beat")
01:45:858 (105858|3,106001|1,106144|0,106287|3) - delete them
01:46:858 - add 1 more note
01:47:144 - same ^
01:47:715 (107715|0,107858|1) - delete
01:48:144 (108144|2,108287|1,108429|0) - delete
01:48:001 - create a LN which end at 01:48:572 - then add 1 more note
01:52:287 (112287|0,112429|1) - delete
01:52:715 (112715|3,112858|1,113001|0) - delete
01:52:572 - create a LN which end at 01:53:144 - then add 1 more note
01:54:501 (114501|1) - delete
01:56:858 (116858|2,117001|3) - delete
01:57:287 (117287|1,117429|3,117572|2) - delete
01:57:144 - create a LN which end at 01:57:715 - then add 1 more note
01:59:429 - create a LN which end at 02:00:001 - then add 1 more note
I guess i should have a break -_- too many same problems here
That's all i can do -_- you may do selfmod from here, too many same problems here
dionzz99
apparently there are lots of questionable pattern lol.
i'm having difficulty knowing the reason of the pattern so yea... this is gonna hard
Topic Starter
Soul Evans

dionzz99 wrote:

apparently there are lots of questionable pattern lol.
i'm having difficulty knowing the reason of the pattern so yea... this is gonna hard
You only need to check FC's extra, and you can do IRC mod with FC when he's online again
dionzz99

Soul Evans wrote:

dionzz99 wrote:

apparently there are lots of questionable pattern lol.
i'm having difficulty knowing the reason of the pattern so yea... this is gonna hard
You only need to check FC's extra, and you can do IRC mod with FC when he's online again
OH? LMAO RIP ME
DeletedUser_259972
hi
i came here to mod
pretty late eh

and there's one more diff to mod
nice

mark for mod
Arzenvald
makeEZmakeEZmakeEZmakeEZ
Topic Starter
Soul Evans
I'll nerf down NM don't worry, i just feel a little lazy lol
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