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Silver Forest - (9) Destiny ~ Ever Lasting Turn of Cirno

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Total Posts
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Topic Starter
Leorda
This beatmap was submitted using in-game submission on 12 Oktober 2011 at 14:46:26

Artist: Silver Forest
Title: (9) Destiny ~ Ever Lasting Turn of Cirno
Source: Touhou
Tags: the embodiment of scarlet devil beloved tomboyish girl stage 2 boss cirno baka fool NYO
BPM: 172,03
Filesize: 4944kb
Play Time: 02:40
Difficulties Available:
  1. Cold (4,19 stars, 195 notes)
  2. Freezing (4,94 stars, 294 notes)
  3. Warm (2,26 stars, 140 notes)
Download: Silver Forest - (9) Destiny ~ Ever Lasting Turn of Cirno
Information: Scores/Beatmap Listing
---------------
I'm feeling frustrated because I can't make a normal diff.... but Hard diff. I guess my creativity is full of (9). Since Kero (9) Destiny is ranked, now it's Cirno turn! I wish I want to see PV in this song

WARNING
1) If you see an arrow, that's mean the voice are changing, not the slider speed. If you see the arrow goes down, it's mean the voice is going low. If you see the arrow goes up, it's mean the voice is going high. Stop asking those arrow inside those SB!!!!

2) Please note that this map is contain some rapid flashing. If your eyes are hurts because of rapid flashing, feel free to remove the SB, except for Lyric SB, lol

~Progress~
Warm (Easy) : 100%
Cold (Hard) : 100%
Freezing (Insane) : 100%

~Special Thanks~
1) Lennox
2) Lanttu (Tsundere)
3) Kite
4) Heatwave95
5) Moecarrot
6) Lucifer
7) Tenshi-nyan
8) Aston
9) Lovhin456 (Best Mod ever)
10) Beren
11) Nivalis
12) SapphireGhost
13) Colin Hou (Futanari)
14) Banvi
15) KuraiPettan
16) LoveFantasy
17) Faust (IRC Mod)
18) Aleks719
19) Xgor
20) blissfulyoshi
21) Roddie
22) osuplayer111 (not sure if the timing is right)
23) Natsukume Rin (thx for the timing)
24) Shiirn
25) Sakurano Hanabira
26) lolcubes
-Lennox-
Yo Leorda, as you Request.

[Generall]

- Maybe a little kiai fountain at the end of all diffs?
- There's a lot of unsymmetrical sliders in all diffs.. take a look and make they delicious
- Don't forgett to fix the spacing after some change's ;)

[Cold]

00:25:021 (3) - I doesn't follow the music/lyric's w/e.. maybe you do it like this? 00:29:207 (3,4,5,6,7) - Bad spacing.. here you can do it like this
00:44:905 (1) - Remove New combo
00:47:696 (1) - ^
01:29:207 (6) - Remove?
02:31:998 (4) - This beat is a bit invisible.. maybe you set here New combo and remove the New combo at 02:32:347 (1) -
02:40:719 (1) -
[Warm]

00:30:951 (1) - Remove new combo
01:03:045 (3) - Should end at the next white tick..
01:21:184 (2) - 2 Grid left for symmetrical
01:37:928 (1,2,3,4) - The straight line looks very bad.. pls change
01:58:858 (4) - Same as above
02:19:789 (1) - Remopve New combo
02:21:707 (3) - One grid right and one grid down for symmetrical
02:22:579 (1) - -> ?
02:30:951 (1) - Make this symmetricla with 02:29:556 (1) - this?
02:30:951 (1) - Remove New combo
02:36:533 (5) - Same as above


[Hot]

00:23:975 (4) - A slider would fit here..
00:33:917 - No streams? ;_;
01:03:045 (1,2,3,4,5,6) - I don't like the line up near the right side.. can you change it?
01:39:324 (5) - 01:59:905 - Put here a beat in the center of the "star"..
02:30:951 (1) - Remove New combo
02:30:951 (1) - Same as above

Star~
Topic Starter
Leorda
few issue are fixed, thx Lennox
Lanttu
[Hot]
00:24:324 - Note with clap here? silence doesn't feel nice~ ;u;
00:27:114 - ^

[Warm]
I can see the storyboard arrow going up though there's no up going slider here like in [Hot], is this on purpose? ;u;
00:54:672 (3 arrow) - add clap?
02:28:161 (3,4,5) - Very nazi but... one level-4-grid to left? :3
02:32:347 (1 end,2 end) - Add clap?

[Cold]
Storyboard arrows again~ They seem funny when there's no sliders going like in [Hot]... >u<;

Uguuu, sorry for very useless mod, I couldn't find anything. ;~; Have a star~
Kite
[General]
Offset seems a bit early; I'd say +4~+5

[Warm]
01:17:870 (1,2,3,4) - Plays weird; maybe remove 1 and 3?
01:25:370 (4) - Remove 1 return and add a beat at 01:26:765 instead

Cool mapset, couldn't really find anything wrong at all~
HeatKai
[Cold]
easy don't put circle under slider because it's hard to tell , if it's under the slider or not xD
00:13:684 (1,2,3,4) - change pattern :3
01:20:661 (1,2,3,4) - change pattern.
01:34:789 (N) - add a combo ~

[Warm]
00:10:719 (N) - add a clap ?
00:21:882 (4) - put it beside the circles or do some spacing :3 ?
00:56:417 (2,3) - ^
00:57:812 (2,3) - ^
01:54:672 (1,2,3,1,2,3) - this stay , because the ending part make it harder :3 because want people miss the ending part :3
01:58:858 (4) - add 1 more repeat ?

[Hot]
00:33:938 - 00:43:161 waste ?
wow , nothing wrong :3

Go go Abang leo ! :3
star from me ~ *
Topic Starter
Leorda

Kite wrote:

[General]
Offset seems a bit early; I'd say +4~+5 I don't think so

[Warm] All fixed
01:17:870 (1,2,3,4) - Plays weird; maybe remove 1 and 3?
01:25:370 (4) - Remove 1 return and add a beat at 01:26:765 instead

Cool mapset, couldn't really find anything wrong at all~

heatwave95 wrote:

[Cold] No change
easy don't put circle under slider because it's hard to tell , if it's under the slider or not xD It's fine
00:13:684 (1,2,3,4) - change pattern :3
01:20:661 (1,2,3,4) - change pattern.
01:34:789 (N) - add a combo ~

[Warm]
00:10:719 (N) - add a clap ? OK
00:21:882 (4) - put it beside the circles or do some spacing :3 ? NO
00:56:417 (2,3) - ^ NO
00:57:812 (2,3) - ^ NO
01:54:672 (1,2,3,1,2,3) - this stay , because the ending part make it harder :3 because want people miss the ending part :3 NO
01:58:858 (4) - add 1 more repeat ? NO

[Hot]
00:33:938 - 00:43:161 waste ? NO
wow , nothing wrong :3

Go go Abang leo ! :3
star from me ~ *
Kyonko Hizara
:)
Sure
[General]
Offset : 3,050 (+5ms from current)


[Hot]
01:04:441 (1,2) - No problem here.. but they are too ordinary since you shown up variety of slider shapes. It seems it may needs decoration.
01:44:906 (5) - new combo


[Warm]
00:21:882 (4) - Up direction would be nice. But previous notes need position change.


[Cold]
01:18:393 (2) - Add finish at start of slider
01:23:975 (2) - ^


nice map da
Topic Starter
Leorda

ykcarrot wrote:

[General]
Offset : 3,050 (+5ms from current) YES


[Hot]
01:04:441 (1,2) - No problem here.. but they are too ordinary since you shown up variety of slider shapes. It seems it may needs decoration. NO
01:44:906 (5) - new combo YES


[Warm]
00:21:882 (4) - Up direction would be nice. But previous notes need position change. NO


[Cold]
01:18:393 (2) - Add finish at start of slider YES
01:23:975 (2) - ^ YES


nice map da
Louis Cyphre
remove cirno, (9) from tags they are already in title.
I highly recomend to use at least 1 different colour.
Kiai mod start is not perfecly placed on the tick (44 906, must be 44910)
Kiai mod end is not perfectly placed on the tick (67 231, must be 67 236)
Second Kiai mod start is not perfectly placed on the tick (100 720, must be 100 724)
Second Kiai mod end is not perfectly placed on the tick (123 045, must be 123 050)
Third Kiai mod start is not perfectly placed on the tick (138 394, must be 138 398)
Third Kiai mod end is not perfectly placed on the tick (160 719, must be 160 724)

You didn't map stream part, why? =(

[Cold]


[Warm]
190 unsnapped notes
http://puu.sh/17X2

[Hot]
4 unsnapped notes
http://puu.sh/17X0

Don't want to nazi, cz i hate nazi stuff. I like this, star'd~
Tenshi-nyan
バカバカ

allright.

Hot
00:28:863 (3,4,5,6,7,8,9,10,11,12,13) - slightly inconsistent spacing... but not that grave, so should be OK.
01:23:631 (1) - hmm the slider can look better. seperate the ends...
02:12:817 - GAAAAH MY EYES ._.
I'm resistent to stuff like this normally, but I dunno, I feel a little sick after this strobe.
02:25:375 (1,2,3) - inconsistent spacing

Warm
00:48:050 - add note... it's awkward to hit the slider after it without this note.
00:49:445 - ^

Cold
00:29:910 (5) - grid lv4: 1 right
00:44:910 (1,2,3) - make it the same as 00:46:305 (1,2) -

hah
aston_old
[Cold]
- 00:29:910 (5) - 1 grid to the right
- 00:43:515 (1,1,2,3) - 1 grid to the right
- 00:46:305 (1,2) - also 1 grid to right, adjust to distance snap

[Warm]
- Generally hard to read
- I don't understand what spacing you're using..

[Hot]
- 01:06:887 (1,2) - too close to the end of the slider, unintuitive hits.
- 01:23:631 (1) - smoothen this out (grab the third tick from the 1 and dragging it up 2 grid points works)
- 02:02:701 (1,2) - look at 01:06:887 (1,2)
- 02:37:410 (6) - you used the star pattern before and ended it in the middle, why not do it again? >:

That's all I had /big/ problems with.
Star cause this song is awesome and should be ranked eventually.
Topic Starter
Leorda

aston wrote:

[Cold]
- 00:29:910 (5) - 1 grid to the right Ok
- 00:43:515 (1,1,2,3) - 1 grid to the right Ok
- 00:46:305 (1,2) - also 1 grid to right, adjust to distance snap Ok

[Warm]
- Generally hard to read it's not hard to read, what are you doing for this diff?
- I don't understand what spacing you're using.. I using 0,8x

[Hot]
- 01:06:887 (1,2) - too close to the end of the slider, unintuitive hits. I think it's fine
- 01:23:631 (1) - smoothen this out (grab the third tick from the 1 and dragging it up 2 grid points works) Ok
- 02:02:701 (1,2) - look at 01:06:887 (1,2) I think it's fine
- 02:37:410 (6) - you used the star pattern before and ended it in the middle, why not do it again? >: Ok

That's all I had /big/ problems with.
Star cause this song is awesome and should be ranked eventually.
lovhin456
Hi Leorda ~ Here's my mod >w<

General;
- Use these colors ?
Combo1 : 151,220,240
Combo2 : 10,67,137
Combo3 : 56,153,250
- Umm, shouldn't diff names be from less cold to more cold, something like Warm, Cold, Freezing ?? Just saying ~

SB;
- I think is better if you use this "box" instead of the box for the lyrics you have now

Cold;
- Everything looks way too close (okk maybe I'm exaggerating) but the 1/1 beats or whatever you call them are too close, maybe use 0.9x distance snap, I strongly recommend this
- 00:10:724 >> Is this timing section necessary ? You can change volume/sample set with the red timing section
- 00:11:770 (2,3) >> (3) Is not well curved around (2) try to make it look better ?
- 00:14:212 >> More symmetrical slider points please ~
- 00:24:677 >> Remove a repeat and move to where the reverse arrow was
- 00:28:166 (2,3,4) >> Spacing
- 00:47:701 >> More symmetrical please
- 01:01:654 >> ^
- 01:51:189 >> Move to the next red tick and add clap
- 01:51:887 >> New combo should start here
- 01:58:166 >> Remove the 2 repeats and shorten the slider so it ends at 01:58:515, then fill the space left with a slider or whatever you want
- 02:40:724 >> End at 02:42:119 with finish

Warm;
- 00:10:724 >> Is this timing section necessary ? You can change volume/sample set with the red timing section
- 00:21:887 >> Remove clap from end and add finish
- 01:18:398 >> More symmetrical
- 01:19:794 >> ^
- 02:40:724 >> End at 02:42:119 with finish

Hot;
- 00:10:724 >> Is this timing section necessary ? You can change volume/sample set with the red timing section
- 01:39:329 >> More symmetrical
- 02:39:677 >> ^
- 02:42:294 >> Delete this spinner, I don't really know what you're trying to follow here

* Overall, in my opinion your best diff is Hot, others are fine for what diff they are supposed to be but I don't really like them
* Star ~
Beren
Hi from V.B.R's studio

[SB]
5.png
F,0,22411,22585,0,1
M,0,22411,27643,174,132,177,227
F,0,22585,27469,1
F,0,27469,27643,1,0
M,0,27643,27652,177,227
Arrow.png only in the Hot(?

[Cold]
01:34:794 (X) - add note

[Warm]
01:27:119 (2) - → 1 right

[Hot]
01:55:201 (4) - ↓ 1 right,← right

nice map
Niva
Mod request via forum PM
Lain kali kalau mau mod post di queue gw aja (: Anyway:

[General]
-> Is (9) required in the tags? It's already in the title
-> Delete the line " M,0,11248,13515,320,240" from the .osb, it's not used
-> SB "Blur.png" you can just use this simpler code:
 F,0,11422,12294,1,0
S,0,11422,12294,1,1.2304
Note that the blur.png is much better when started 1/2 later (11422) rather than (11247).

[Cold]
00:51:887 (2) - Copy-paste the curve from 00:53:282 (1)
02:39:329 (3) - Change to slider wave?

[Warm]
01:35:840 (3,5) - 3 grids right for (3)'s endpoint, and 3 grids left for (5)'s endpoint? Also you may try a few grids up for (4)
02:32:352 (1) - Drag the second waypoint three grids left and one grid down

[Hot]
00:33:398 (4) - Move one grid lv4 left
02:03:050 (2) - Move the inheriting section earlier

Star!
gdeath
I'm fine with all of them, this map is extraordinary nice, especially the SB stuff.

Take my star and nothing wrong found.
Tchim
Maps were fun IMO, nothing to fix that I can see. Star! :)
SapphireGhost
Hi there~

[Warm]
00:32:003 (2,3) - Don't put stuff under sliders on your easiest difficulty.
00:44:579 (1,1) - Make the sliders look more like this and this?
01:53:980 (2,3,4) - Being the only time you use 1/2 snap in the map, this is very strange.

The other diffs are done very well. Have a star!
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