forum

Vicetone - Nevada (feat. Cozi Zuehlsdorff)

posted
Total Posts
36
Topic Starter
Come[Back]Home
This beatmap was submitted using in-game submission on Mittwoch, 24. August 2016 at 20:32:23

Artist: Vicetone
Title: Nevada (feat. Cozi Zuehlsdorff)
Tags: cbh ruben den boer victor pool electro edm house euny
BPM: 124
Filesize: 3812kb
Play Time: 01:25
Difficulties Available:
  1. Euny's Easy (1,33 stars, 65 notes)
  2. Hard (2,72 stars, 159 notes)
  3. Normal (1,91 stars, 119 notes)
  4. Wanderer (3,8 stars, 234 notes)
Download: Vicetone - Nevada (feat. Cozi Zuehlsdorff)
Information: Scores/Beatmap Listing
---------------
Vicetone!

Soundcloud
Website

Thank you Euny for the Easy~
Shiguri
3 stars cause I can't mod perfection.
Topic Starter
Come[Back]Home

Shiguri wrote:

3 stars cause I can't mod perfection.
Oh you <333 Thanks :33
Asserin

~Hello!


  • Euny's Easy

    Generally its okey but I don't approve of patterns like that on easy. Imo its too rigid but it's not mistake at all.
  • Normal

  1. 00:54:196 (1,2) - Why you put circles there? Normal should keep regular patterns baka! 01:01:938 (1,2) - Check this. Same rhythm and there are sliders! And you makes sliders so change this circles XD
  2. 01:16:454 (2,3,4) - This pattern can be hard for new players becouse after slider on the road is "4" but you put "3" next to them and it can be miss for them :c
  • Hard

  1. 00:15:970 (3,4,5) - I don't feel this triple ;-;
  2. 00:24:922 (6,1) - You can make there blanket and it will looks nice =w=
  3. 00:28:309 (4,1) - Its not best blanket ever XD
  4. 01:08:712 (2) - Try to put it on the centre of 01:07:744 (1)
  • Wanderer

  1. 00:15:970 (3,4,5) - Still don't feel this triple XD
  2. 00:23:228 (1,2,3) - ^ Cus 00:23:349 (2) - is too quiet .-.
  3. 00:23:712 (4,6) - Correct blanket
  4. 00:24:196 (6,7) - Hmm it's not mistake BUT its ugly imo XD I don't like when people make sth like that with this distance ;-; its insane so you can make it a bit harder then hard. So what you about use higher disctane to not overlap this ? Same for patterns like that 00:25:164 (1,2)
  5. 00:29:035 (1,2,3) - Dude XD imo its overmap atm :C (Fuck vocal)
  6. 00:42:583 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5) - I know you made it too fast XD Don't ruin it and make it nicer! and then don't stack 00:45:486 (5) - pls

Balalajka vodka putin good job vodka good luck XD
Irohas
hi hi! m4m from your queue

  1. uncheck Widescreen support?
[Hard]
  1. 00:23:712 (2,3) - I wonder why you didn't make a triplet here while you did it here 00:15:970 (3,4,5) - But I think you should follow the flow of 00:23:712 (2,3) as they're nothing to make a triplet here, I guess you overmap for making diffs more harder
  2. 00:25:164 (1) - I think you should stop this at 00:25:648 for consistency with 00:17:422 (1,2,3) -
  3. 00:48:390 (1,2,3) - It feels a bit weird. I think (1) is the cause. 00:49:115 should be clickable and 00:49:357 (2,3) - will fit better if you start them here
  4. 00:56:132 (1,2,3) - ^ I think it's not a really bad flow but you should make this to improve it (maybe)
  5. 00:51:293 (2,3,4) - ctrl+g ? I think (3) would fit better the flow at 00:51:777 -
  6. 00:52:744 - They're a loud sound who deserves being clickable imo
  7. 01:00:486 - What about making 1/2 slider here ? to follow vocal and not skip the loud sound at 01:00:486 ; or maybe you follow background instead, well it's ok I think
[Wanderer]
  1. 00:22:744 (3,1,2,3,4,5) - same as in hard
  2. 00:28:551 (5) - try to avoid overlap it with (2)
  3. 00:30:002 (5,6) - (5) needs being more emphasize imo
  4. 00:48:390 (1,2,3,4) - try to make as 00:32:906 (1,2,3,4,5) - I think it's better
  5. 01:03:873 (1,2,3,4) - ^
  6. 01:09:680 (1) - I think 01:09:438 (2,1) - should be more space than 01:09:196 (1,2) - or emphasize (1) a little bit more
[]
Really sorry for this short mod, but I didn't really find something and others diffs seem fine to me. Overall it's a pretty solid mapset. Good luck!

my map: https://osu.ppy.sh/s/472742
Topic Starter
Come[Back]Home

Asserin wrote:

~Hello!



  • Normal

  1. 00:54:196 (1,2) - Why you put circles there? Normal should keep regular patterns baka! 01:01:938 (1,2) - Check this. Same rhythm and there are sliders! And you makes sliders so change this circles XD I know, but 4 1/2 sliders in a row in a Normal seems kinda too hard to for a Normal.
  2. 01:16:454 (2,3,4) - This pattern can be hard for new players becouse after slider on the road is "4" but you put "3" next to them and it can be miss for them :c fixed
  • Hard

  1. 00:15:970 (3,4,5) - I don't feel this triple ;-; You can clearly hear it in the music
  2. 00:24:922 (6,1) - You can make there blanket and it will looks nice =w= Okay
  3. 00:28:309 (4,1) - Its not best blanket ever XD Improved
  4. 01:08:712 (2) - Try to put it on the centre of 01:07:744 (1) I think its okay the way it is
  • Wanderer

  1. 00:15:970 (3,4,5) - Still don't feel this triple XD
  2. 00:23:228 (1,2,3) - ^ Cus 00:23:349 (2) - is too quiet .-. I dont think so
  3. 00:23:712 (4,6) - Correct blanket Okay
  4. 00:24:196 (6,7) - Hmm it's not mistake BUT its ugly imo XD I don't like when people make sth like that with this distance ;-; its insane so you can make it a bit harder then hard. So what you about use higher disctane to not overlap this ? Same for patterns like that 00:25:164 (1,2) I actually like soft overlaps
  5. 00:29:035 (1,2,3) - Dude XD imo its overmap atm :C (Fuck vocal) No :pp
  6. 00:42:583 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5) - I know you made it too fast XD Don't ruin it and make it nicer! and then don't stack 00:45:486 (5) - pls I'll see what others will say about it

Balalajka vodka putin good job vodka good luck XD
Thank you :33
Topic Starter
Come[Back]Home

MugiwaraSekai wrote:

hi hi! m4m from your queue

  1. uncheck Widescreen support? yes
[Hard]
  1. 00:23:712 (2,3) - I wonder why you didn't make a triplet here while you did it here 00:15:970 (3,4,5) - But I think you should follow the flow of 00:23:712 (2,3) as they're nothing to make a triplet here, I guess you overmap for making diffs more harder There is actually a guitar ion the background, and the triplets fit to it.
  2. 00:25:164 (1) - I think you should stop this at 00:25:648 for consistency with 00:17:422 (1,2,3) - Did something else, but fixed the inconsistency
  3. 00:48:390 (1,2,3) - It feels a bit weird. I think (1) is the cause. 00:49:115 should be clickable and 00:49:357 (2,3) - will fit better if you start them here
  4. 00:56:132 (1,2,3) - ^ I think it's not a really bad flow but you should make this to improve it (maybe) I'll see what others will say about it, I think too many clickable objects might make this Hard too hard.
  5. 00:51:293 (2,3,4) - ctrl+g ? I think (3) would fit better the flow at 00:51:777 -
  6. 00:52:744 - They're a loud sound who deserves being clickable imo Same reason as above
  7. 01:00:486 - What about making 1/2 slider here ? to follow vocal and not skip the loud sound at 01:00:486 ; or maybe you follow background instead, well it's ok I think Added a slider
[Wanderer]
  1. 00:22:744 (3,1,2,3,4,5) - same as in hard
  2. 00:28:551 (5) - try to avoid overlap it with (2) Isnt noticeable anyway
  3. 00:30:002 (5,6) - (5) needs being more emphasize imo I'll see about that
  4. 00:48:390 (1,2,3,4) - try to make as 00:32:906 (1,2,3,4,5) - I think it's better I want the kiai time to be different
  5. 01:03:873 (1,2,3,4) - ^
  6. 01:09:680 (1) - I think 01:09:438 (2,1) - should be more space than 01:09:196 (1,2) - or emphasize (1) a little bit more Has more distance now~
[]
Really sorry for this short mod, but I didn't really find something and others diffs seem fine to me. Overall it's a pretty solid mapset. Good luck!

my map: https://osu.ppy.sh/s/472742
Thank you very much :3
DeRandom Otaku
Hey CBH ... M4M from your queue =w=

General

  1. missing combo colors

Wanderer

  1. i dont really think it needs OD 7.5 , i mean its not even 4 star ... so maybe reduce OD to 7
  2. 00:28:551 (5) - stack with 00:26:615 (5) - ?
  3. 00:54:438 (2,4) - avoid overlap?
  4. 01:00:486 (3,5) - fix blanket

Hard

  1. 00:48:390 (1) - i would prefer u to remove the repeat and start a 1/2 slider from 00:48:873 -
  2. 00:52:744 - dont ignore the snare ;w;
  3. 00:56:132 (1) - same as 00:48:390 (1) - ~ like you did on 01:03:873 (1,2,3) -
  4. 01:08:712 (2,2) - map the pattern in a way that these two will stack?

Normal

  1. 00:29:519 (2,3,4) - uhh its just a normal diff lol .. i dont think that u need 00:30:244 (3) - this circle
  2. 01:01:938 (1,2) - not a very nice flow .. bend 1 more to upward

Euny's Easy

  1. 00:35:809 (2,3) - flow ;w;
  2. 01:21:293 (4) - move it to where 01:19:357 (3) - is pointing
Thats all i could find =u= pretty short mod but the map is already well made

GL!~
Hantsuki
Hallo, M4M from ur Q

[Euny's Easy]
  1. 00:15:486 (1,2) - improve blanket
  2. 00:00:000 - to 00:30:970 - Audio 70% -> 60%
  3. 00:42:583 - add a timing section here with Audio 60%
  4. 00:43:551 - add a timing section here with Audio 50%
  5. 00:44:519 - add a timing section here with Audio 40%
  6. 00:45:486 - add a timing section here with Audio 30%
  7. from 01:17:422 - Audio 70% -> 50%
[Normal]
  1. 00:00:000 - to 00:30:970 - Audio 70% -> 60%
  2. 00:44:519 - add a timing section here with Audio 30%
  3. 01:09:196 (3,1) - improve blanket
  4. from 01:17:422 - Audio 70% -> 50%
[Hard]
  1. 00:00:000 - to 00:30:970 - Audio 70% -> 60%
  2. 00:44:519 - add a timing section here with Audio 30%
  3. from 01:17:422 - Audio 70% -> 50%
[Wanderer]
  1. 00:00:000 - to 00:30:970 - Audio 70% -> 60%
  2. 00:58:067 (1,2) - improve blanket
  3. 01:00:365 (2,3,5) - improve blanket
  4. from 01:17:422 - Audio 70% -> 50%
_IxApplePie_
Hihi, NM req from my WQ

General
- Setting any combo colours? :P

Wanderer
  1. Set up the AR, it seems quite slow to me :?
  2. 00:20:809 (5,1) - improve blanket
  3. 00:30:970 (1,2) - why not ctrl+g these two
  4. 00:52:261 (1,2) - improve blanket
  5. 00:54:680 (3) - nicer please :D
  6. 00:58:067 (1,2) - improve blanket
  7. 01:00:486 (3,5) - ^

Hard
  1. 00:45:970 - note?

Norm
  1. 00:41:615 (2) - curve it nicer
  2. same as Hard?
  3. 01:05:809 (1) - red points put a little more to the center *optional

Euny's Easy
  1. 00:54:196 (1,2) - any means of blanketing?

Overall it's nice to play :oops:
Good luck ranking it~!
Euny

DeRandom Otaku wrote:

Euny's Easy

  1. 00:35:809 (2,3) - flow ;w;flow? i think its enough.
  2. 01:21:293 (4) - move it to where 01:19:357 (3) - is pointingi added NC thanks
Thats all i could find =u= pretty short mod but the map is already well made

GL!~

Hantsuki wrote:

Hallo, M4M from ur Q

[Euny's Easy]
  1. 00:15:486 (1,2) - improve blanket✔fixed
  2. 00:00:000 - to 00:30:970 - Audio 70% -> 60%
  3. 00:42:583 - add a timing section here with Audio 60%
  4. 00:43:551 - add a timing section here with Audio 50%
  5. 00:44:519 - add a timing section here with Audio 40%
  6. 00:45:486 - add a timing section here with Audio 30%
  7. from 01:17:422 - Audio 70% -> 50%

    about HS : host will fix thanks!

_IxApplePie_ wrote:

Euny's Easy
  1. 00:54:196 (1,2) - any means of blanketing?✔fixed

Overall it's nice to play :oops:
Good luck ranking it~!
@modders : thanks for mods guys!
@lucas : check bang bang too LOLOLOLOLOLOL

fixed
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 61817
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 13556,27104,61943,85169
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Nevada (feat. Cozi Zuehlsdorff)
TitleUnicode:Nevada (feat. Cozi Zuehlsdorff)
Artist:Vicetone
ArtistUnicode:Vicetone
Creator:Come[Back]Home
Version:Euny's Easy
Source:
Tags:cbh ruben den boer victor pool electro edm house
BeatmapID:1017972
BeatmapSetID:476587

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.999999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"cropped-1366-768-685120.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
3,483.870967741935,4,2,0,70,1,0
30975,-100,4,2,0,70,0,0
38717,-100,4,2,0,70,0,0
46454,-100,4,2,1,70,0,0
46459,-100,4,2,1,70,0,0
61938,-100,4,2,1,70,0,1
75486,-100,4,2,1,70,0,0
77422,-100,4,2,0,70,0,0


[HitObjects]
150,234,15486,5,2,0:0:0:0:
248,250,15970,2,0,P|216:160|123:137,1,200,0|0,0:0|0:0,0:0:0:0:
150,234,17422,2,0,B|234:129|234:129|281:127|281:127|376:33,1,300,2|0,0:0|0:0,0:0:0:0:
464,36,19357,6,0,P|453:84|464:133,1,99.9999999999999,2|0,0:0|0:0,0:0:0:0:
481,231,20325,2,0,P|491:279|481:328,1,99.9999999999999,2|0,0:0|0:0,0:0:0:0:
381,334,21293,2,0,B|225:268|243:375|88:325,1,300,2|0,0:0|0:0,0:0:0:0:
19,254,23228,5,2,0:0:0:0:
115,228,23712,2,0,P|146:139|76:76,1,200,0|0,0:0|0:0,0:0:0:0:
154,14,25164,2,0,P|234:133|186:282,1,300,2|0,0:0|0:0,0:0:0:0:
158,368,27099,6,0,L|269:379,1,99.9999999999999,2|0,0:0|0:0,0:0:0:0:
357,366,28067,2,0,P|346:317|357:268,1,99.9999999999999,2|0,0:0|0:0,0:0:0:0:
408,182,29035,2,0,L|288:180,1,99.9999999999999,2|0,0:0|0:0,0:0:0:0:
207,188,30002,2,0,P|215:138|204:90,1,99.9999999999999,2|0,0:0|0:0,0:0:0:0:
112,49,30970,6,0,L|3:74,2,99.9999999999999,2|2|2,0:0|0:0|0:0,0:0:0:0:
204,90,32422,1,2,0:0:0:0:
275,159,32906,2,0,P|355:181|422:134,2,150,2|0|0,0:0|0:0|0:0,0:0:0:0:
204,90,34841,6,0,L|99:123,1,99.9999999999999,2|2,0:0|0:0,0:0:0:0:
21,170,35809,2,0,P|60:211|66:263,1,99.9999999999999,2|2,0:0|0:0,0:0:0:0:
118,338,36777,2,0,P|170:316|220:318,1,99.9999999999999,2|2,0:0|0:0,0:0:0:0:
309,343,37744,2,0,L|298:230,1,99.9999999999999,2|2,0:0|0:0,0:0:0:0:
328,147,38712,6,0,P|375:162|424:158,2,99.9999999999999,2|2|2,1:2|0:0|1:2,0:0:0:0:
255,78,40164,1,2,0:0:0:0:
164,120,40648,2,0,P|84:142|17:95,2,150,2|0|2,1:2|0:0|1:2,0:0:0:0:
245,178,42583,6,0,L|233:289,1,99.9999999999999,2|0,1:2|0:0,0:0:0:0:
314,337,43551,2,0,P|361:323|411:329,1,99.9999999999999,2|0,1:2|0:0,0:0:0:0:
500,284,44519,2,0,P|484:236|488:187,1,99.9999999999999,2|0,1:2|0:0,0:0:0:0:
506,88,45486,2,0,L|392:85,1,99.9999999999999,0|8,0:0|0:0,0:0:0:0:
325,144,46454,6,0,P|337:192|331:241,2,99.9999999999999,2|8|2,0:0|0:0|0:0,0:0:0:0:
255,78,47906,1,8,0:0:0:0:
163,119,48390,2,0,P|107:133|1:114,2,150,2|0|8,0:0|0:0|0:0,0:0:0:0:
255,78,50325,5,2,0:0:0:0:
244,177,50809,1,8,0:0:0:0:
293,263,51293,2,0,P|343:255|393:258,1,99.9999999999999,2|8,0:0|0:0,0:0:0:0:
481,306,52261,2,0,P|492:259|480:208,1,99.9999999999999,2|8,0:0|0:0,0:0:0:0:
434,120,53228,2,0,L|314:128,1,99.9999999999999,2|8,0:0|0:0,0:0:0:0:
234,132,54196,6,0,P|237:82|219:37,2,99.9999999999999,2|8|2,0:0|0:0|0:0,0:0:0:0:
139,97,55648,1,8,0:0:0:0:
92,185,56132,2,0,B|85:284|85:284|105:347,2,150,2|0|8,0:0|0:0|0:0,0:0:0:0:
139,97,58067,5,2,0:0:0:0:
229,139,58551,1,8,0:0:0:0:
322,104,59035,2,0,P|371:115|420:107,1,99.9999999999999,2|8,0:0|0:0,0:0:0:0:
494,174,60003,2,0,P|482:222|493:270,1,99.9999999999999,2|8,0:0|0:0,0:0:0:0:
451,361,60970,2,0,L|334:346,1,99.9999999999999
255,318,61938,6,0,P|276:272|279:223,2,99.9999999999999,2|8|2,0:0|0:0|0:0,0:0:0:0:
155,307,63390,1,8,0:0:0:0:
112,215,63874,2,0,P|61:269|61:342,2,150,2|0|8,0:0|0:0|0:0,0:0:0:0:
211,223,65809,5,2,0:0:0:0:
246,129,66293,1,8,0:0:0:0:
343,152,66777,2,0,P|392:155|442:148,1,99.9999999999999,2|8,0:0|0:0,0:0:0:0:
414,52,67744,2,0,P|364:48|314:55,1,99.9999999999999,2|8,0:0|0:0,0:0:0:0:
246,129,68712,2,0,L|251:245,1,99.9999999999999,2|8,0:0|0:0,0:0:0:0:
295,318,69680,6,0,P|342:304|382:274,2,99.9999999999999,2|8|2,0:0|0:0|0:0,0:0:0:0:
195,310,71132,1,8,0:0:0:0:
111,254,71616,2,0,P|108:196|149:96,2,150,2|0|8,0:0|0:0|0:0,0:0:0:0:
195,310,73551,5,2,0:0:0:0:
284,265,74035,1,8,0:0:0:0:
365,323,74519,2,0,P|414:329|463:318,1,99.9999999999999,2|8,0:0|0:0,0:0:0:0:
473,219,75487,2,0,P|461:170|470:121,1,99.9999999999999
444,24,76454,2,0,L|324:32,1,99.9999999999999,0|0,0:0|0:0,0:0:0:0:
244,42,77422,6,0,B|282:141|206:138|247:236,1,200,2|2,0:0|0:0,0:0:0:0:
313,310,78873,1,0,0:0:0:0:
225,358,79357,2,0,L|60:350,2,150,2|0|0,0:0|0:0|0:0,0:0:0:0:
312,309,81293,6,0,P|358:329|408:336,1,99.9999999999999,2|0,0:0|0:0,0:0:0:0:
480,267,82261,2,0,P|486:217|481:168,1,99.9999999999999,2|0,0:0|0:0,0:0:0:0:
256,192,83228,12,0,85164,0:0:0:0:
Topic Starter
Come[Back]Home

DeRandom Otaku wrote:

Hey CBH ... M4M from your queue =w=

General

  1. missing combo colors

Wanderer

  1. i dont really think it needs OD 7.5 , i mean its not even 4 star ... so maybe reduce OD to 7 I'd like to keep it
  2. 00:28:551 (5) - stack with 00:26:615 (5) - ? Isnt noticeable anyway
  3. 00:54:438 (2,4) - avoid overlap? Not noticable
  4. 01:00:486 (3,5) - fix blanket okay

Hard

  1. 00:48:390 (1) - i would prefer u to remove the repeat and start a 1/2 slider from 00:48:873 - I like mine more
  2. 00:52:744 - dont ignore the snare ;w; I know, but it fits so well, I'll see what others think about it
  3. 00:56:132 (1) - same as 00:48:390 (1) - ~ like you did on 01:03:873 (1,2,3) -
  4. 01:08:712 (2,2) - map the pattern in a way that these two will stack? Okay

Normal

  1. 00:29:519 (2,3,4) - uhh its just a normal diff lol .. i dont think that u need 00:30:244 (3) - this circle Okay
  2. 01:01:938 (1,2) - not a very nice flow .. bend 1 more to upward Okay
Thats all i could find =u= pretty short mod but the map is already well made

GL!~
Thank you very much <33
Topic Starter
Come[Back]Home

Hantsuki wrote:

Hallo, M4M from ur Q


[Wanderer]
  1. 00:00:000 - to 00:30:970 - Audio 70% -> 60%
  2. 00:58:067 (1,2) - improve blanket Okay
  3. 01:00:365 (2,3,5) - improve blanket Okay
  4. from 01:17:422 - Audio 70% -> 50%
Thank you :3
Topic Starter
Come[Back]Home

_IxApplePie_ wrote:

Hihi, NM req from my WQ

General
- Setting any combo colours? :P

Wanderer
  1. Set up the AR, it seems quite slow to me :? Higher Ar would seem kinda silly on low BPM
  2. 00:20:809 (5,1) - improve blanket Okay
  3. 00:30:970 (1,2) - why not ctrl+g these two Because?
  4. 00:52:261 (1,2) - improve blanket Okay
  5. 00:54:680 (3) - nicer please :D What do you mean?
  6. 00:58:067 (1,2) - improve blanket yes
  7. 01:00:486 (3,5) - ^ yes

Hard
  1. 00:45:970 - note? Okay

Norm
  1. 00:41:615 (2) - curve it nicer Okay
  2. same as Hard?
  3. 01:05:809 (1) - red points put a little more to the center *optional Okay


Overall it's nice to play :oops:
Good luck ranking it~!
Thank you so much :3
Namki
Yo. Why is it cut ver? Full version is great as well.
[General]
  1. I think you can add Monstercat Release and progressive to the tags.
  2. Modding assistant says that there's unsnapped timing lines in Easy and Normal.
    00:30:970 - here, 00:38:712 - here and 00:46:454 - here.
[Euny's Easy]
  1. 00:17:422 (3) - I honestly don't like this slider's form. But idk how to make same blanket pattern with other shape, so I suggest this
  2. 00:32:906 (3,1,2) - aesthetically looks not this good as possible, make this curve up 00:34:841 (1) - . Or just place it straight horizontal.
[Normal]
  1. 00:54:196 (1,2) - this pattern looks really inconsistent, you used this only once. Make 1/1 slider instead as you did here 01:09:680 (1,2,3) - .
  2. 00:21:777 (2,3) - I really don't like this flow, maybe lower this slider's tail 00:22:502 (3) - .
    Something like that instead of 00:22:502 (3,1) - .
  3. 00:30:970 (1,2) - compares to those 00:37:744 (2,3) - / 00:46:454 (1,2) - /00:53:228 (3,4) - and others, you should make those 00:30:970 (1,2) - similar.
    Great diff!
[Hard]
  1. 00:49:841 (4) - maybe make it a bit curve?
  2. 00:52:744 - seems like something is missing here.
  3. 01:06:777 (3) - and 01:14:519 (3) - replace those with circles, now explanation:
    As I can hear 01:06:777 - and 01:07:019 - are too strong, stronger than 01:03:390 (4) - and 01:11:132 (4) - , so they should be emphasized.
  4. 01:18:873 (5) - this way
[Insane]
  1. 00:45:970 (1) - NC for the sake of emphasizing.
  2. 01:07:744 (1,2,3) - this may be very sudden, because there's no such 1/4 patterns starting from here 00:46:454 - .
    Maybe stack the circle with 01:08:228 (3) - .
good luck, great mapset.
Euny

Namki wrote:

[Euny's Easy]
  1. 00:17:422 (3) - I honestly don't like this slider's form. But idk how to make same blanket pattern with other shape, so I suggest this
  2. 00:32:906 (3,1,2) - aesthetically looks not this good as possible, make this curve up 00:34:841 (1) - . Or just place it straight horizontal.
hmm.. i dont think they are really uncomfortable when play. i always try to using shapes/patterns what i already ranked one for safe. so,, maybe its fine to keep?anyways thanks for mod i'll think of more for them!
Topic Starter
Come[Back]Home

Namki wrote:

Yo. Why is it cut ver? Full version is great as well.
[General]
  1. I think you can add Monstercat Release and progressive to the tags.
  2. Modding assistant says that there's unsnapped timing lines in Easy and Normal.
    00:30:970 - here, 00:38:712 - here and 00:46:454 - here.
[Normal]
  1. 00:54:196 (1,2) - this pattern looks really inconsistent, you used this only once. Make 1/1 slider instead as you did here 01:09:680 (1,2,3) - . Okay
  2. 00:21:777 (2,3) - I really don't like this flow, maybe lower this slider's tail 00:22:502 (3) - .
    Something like that instead of 00:22:502 (3,1) - . I like mine more, but thanks~
  3. 00:30:970 (1,2) - compares to those 00:37:744 (2,3) - / 00:46:454 (1,2) - /00:53:228 (3,4) - and others, you should make those 00:30:970 (1,2) - similar. I dont think thats an actual issue
    Great diff! Thanks owo
[Hard]
  1. 00:49:841 (4) - maybe make it a bit curve? I want it to be parallel with the slider before~
  2. 00:52:744 - seems like something is missing here. Fixed
  3. 01:06:777 (3) - and 01:14:519 (3) - replace those with circles, now explanation:
    As I can hear 01:06:777 - and 01:07:019 - are too strong, stronger than 01:03:390 (4) - and 01:11:132 (4) - , so they should be emphasized. You're right, but this is a Hard, not an Insane, its fine the way it is.
  4. 01:18:873 (5) - this way Okay
[Insane]
  1. 00:45:970 (1) - NC for the sake of emphasizing. Okay
  2. 01:07:744 (1,2,3) - this may be very sudden, because there's no such 1/4 patterns starting from here 00:46:454 - .
    Maybe stack the circle with 01:08:228 (3) - . But it fits with the song
good luck, great mapset.
Thank you so much for this mod <3
EvGem
M4M
[Easy]
  1. I think it is ready for ranking!
[Normal]
  1. 00:19:357 (1) - I think this slider can be reduced to a bit of white. Or even replace it with two notes on the white bits.
  2. 00:27:099 (1) - ^
  3. 00:40:648 (1) - This slider is necessary to make it shorter. 00:41:373 (2) - Insert a note here. 00:42:583 (5) - And here. Or add a slider here. Like this:
  4. 00:45:970 (1) - I think the end of the spinner should be here.
  5. 00:48:390 (1) - I think that's better.
  6. 00:56:132 (1) - ^
  7. 01:19:357 (1,2,3) - It sounds a lot better.
[Hard]
  1. 00:16:454 (6,7,8) - Stack them. More readable.
  2. 00:37:744 (2) - I think to replace it with a slider and note. Or 2 sliders.
  3. 01:08:712 (2) - ^
  4. 00:42:583 (6) - Place a note here.
  5. 00:48:390 (1) - You made it so that the notes do not sound.
  6. 00:56:132 (1) - ^
  7. 01:03:873 (1,2,3,4,5) - It sounds better.
  8. 01:11:615 (1,2,3,4,5) - ^
    Overlaps
    00:19:841 (2,1) -
    00:28:067 (3,2) -
    01:00:486 (2,4) -
    01:07:261 (4,2) -
    And perhaps more of them. reconsider itself.
[Wanderer]
  1. 01:19:357 (1,2,3,4,5,6) - Sounds overmapped. That's better.
  2. There are a lot of overlaps. reconsider map.
  3. So little, because I can not play low bpm maps. :?
Good luck! :)
VRSE
.
Topic Starter
Come[Back]Home

EvGem wrote:

M4M For what Map?
[Easy]
  1. I think it is ready for ranking!
[Normal]
  1. 00:19:357 (1) - I think this slider can be reduced to a bit of white. Or even replace it with two notes on the white bits. Okay
  2. 00:27:099 (1) - ^ Okay
  3. 00:40:648 (1) - This slider is necessary to make it shorter. 00:41:373 (2) - Insert a note here. 00:42:583 (5) - And here. Or add a slider here. Like this: Okay
  4. 00:45:970 (1) - I think the end of the spinner should be here. I like mine more
  5. 00:48:390 (1) - I think that's better. I'll fix it if more will point it out
  6. 00:56:132 (1) - ^
  7. 01:19:357 (1,2,3) - It sounds a lot better. Okay
[Hard]
  1. 00:16:454 (6,7,8) - Stack them. More readable. I think its easy enough to read
  2. 00:37:744 (2) - I think to replace it with a slider and note. Or 2 sliders. Why?
  3. 01:08:712 (2) - ^
  4. 00:42:583 (6) - Place a note here. Okay
  5. 00:48:390 (1) - You made it so that the notes do not sound. Since I dont want to spam a Hard with 3/4
  6. 00:56:132 (1) - ^
  7. 01:03:873 (1,2,3,4,5) - It sounds better. I like mine more
  8. 01:11:615 (1,2,3,4,5) - ^
    Overlaps
    00:19:841 (2,1) -
    00:28:067 (3,2) -
    01:00:486 (2,4) -
    01:07:261 (4,2) -
    And perhaps more of them. reconsider itself. They are not noticeable anyway
[Wanderer]
  1. 01:19:357 (1,2,3,4,5,6) - Sounds overmapped. That's better. It doesnt imo
  2. There are a lot of overlaps. reconsider map. There are not, if there are , they are good.
  3. So little, because I can not play low bpm maps. :?
Good luck! :)
show more
Please sign in to reply.

New reply