[Kantan]
01:28:319 (96) - Hmm change this into k, I kinda understand your making it different due to the cymbal sound, but judging from the loud synth (this is really just my opinion), I kinda feel it should be the same as 01:28:692 (97) - . Like it go loud loud low~
[Futsuu]
01:28:692 (185,186) - ctrl+g, due to the same synth sound at 01:28:319 - , 01:28:505 - and 01:28:692 - . So player can feel it a bit more by hitting these 2 01:28:319 (185,186) - the same notes.
01:39:126 (204,205) - ctrl+g, instead of just dkdkd, pretty sure this could be a bit better, 01:39:127 - I hear a loud drum here + same high synth pitch as 01:38:754 - . Last note at 01:39:499 - could be a k too, but I kinda prefer d and it wouldn't feel the same as these 2 anyway 01:40:245 (206,207) - .
[Muzukashii]
00:16:766 (49,50,51) - After all the different triplet before this part, this one feel kinda um, faint or normal-ish, I kinda feel like there could be some alternate here, mostly these 00:16:953 (50,51) - should be the same (I'd suggest to change them into k), due to the drum sound being the same and player could feel that they are hitting those drum sound by hitting the same note.
00:30:369 (91,92,93,94,95,96) - Hmm I don't know if you are up for a 6 notes in a row, personally I find this 00:30:928 (93,94,95,96,97) - dkdkd kinda unfitting for the bell sound in the background. What I suggest would be
thishttp://puu.sh/qiHef/0cab6d5581.jpg (dkkddk). For the bell follow 00:30:741 - follow 00:30:555 - , and 00:31:114 - follow 00:30:928 - . Then you hear a nice loud drum + bell higher pitch at 00:31:300 - .
And also for the finishing touch, it leave a space here 00:31:487 - to hit the finisher at 00:31:673 - .
00:33:537 (102,103) - and 00:21:611 (64,65) - Shouldn't these 2 be the same? You were mostly mapping for the drum for those kat notes.
00:39:872 (123) - Change this into d, due to the voice actually going lower pitch and also to make it different from this loud drum 00:40:245 (124) - .
00:40:990 - Add a kat here? Since you mostly been matching the vocal, + there is a loud drum here, so player don't lose the rhythm instead of just aiming at that cymbal at 00:41:176 (126) - .
01:35:772 (324) - Shouldn't this be like D, just like you did in your Oni?
[Oni]
00:20:493 (79,80,81) - how about make it ddk just like you did here 00:23:474 (89,90,91) - by following the actual drum.
00:38:661 (151) - Hmm remove this notes? Honestly don't feel much difference, but usually your triplet are following a drum sound instead of just a vocal just like 00:31:300 (120,121,122) - and 00:44:158 (175,176,177) - , there is clearly no new instrument sound at 00:38:661 -.
00:54:779 (220,221,222,223,224) - and 00:55:897 (225,226,227,228,229) - I honestly feel these 2 should feel different instead of just kdkdk for both of them. The vocal is different a bit and not only the vocal, the synth instrument is actually different, mostly if you compare 00:55:524 - and 00:56:642 - , if you compare the synth, I don't know if you hear it, I clearly hear it but 00:55:524 - follow 00:55:151 - and 00:55:338 - (which both have the same synth pitch), while here 00:56:269 (227,228,229) - , 00:56:456 - this part is pretty low in term of volume for the synth to be more audible.
In conclusion, if your too lazy to read the explanation xP, 00:54:779 (220,221,222,223,224) - and 00:55:897 (225,226,227,228,229) - should be a bit different and my suggestion would be to change 00:55:338 (223) - to k? You can try something else of course xD.
01:00:369 (245) - Change this into k?
1st reason : same synth as 00:59:996 (243,244) - and also same drum sound as 01:00:182 -
2nd reason : to differentiate with the drum at 01:00:555 - .
01:21:611 (365,366,367,368,369) - Pretty sure you can make a better pattern here then just dkdkd, since the drum or the vocal is a bit different if you as me. Example if you want to match the drum 01:21:611 (365,366) - should be the same, if you want to match the vocal 01:22:169 (368,369) - should be the same. Something like that xD.