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jioyi - Platinum [OsuMania]

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Topic Starter
Rivals_7
This beatmap was submitted using in-game submission on 19 November 2016 at 13:07:17

Artist: jioyi
Title: Platinum
Source: VOEZ
Tags: AD:Nearly 120 seconds rayark diverse system trancecore drumstep bass wobble freeform
BPM: 182
Filesize: 4164kb
Play Time: 02:15
Difficulties Available:
  1. Easy Lv. 4 - 4Key (1,34 stars, 385 notes)
  2. Hard Lv. 12 - 4Key (2,79 stars, 982 notes)
  3. Insane Lv. 14 - 4Key (3,67 stars, 1320 notes)
  4. Normal Lv. 8 - 4Key (2 stars, 583 notes)
  5. Special Lv. 16 - 4Key (4,44 stars, 1661 notes)
Download: jioyi - Platinum
Information: Scores/Beatmap Listing
---------------
Mapset: Rivals_7 | Hitsound: Rivals_7 | Background: Official VOEZ Illustrator


Nivrad00 | Kamikaze | Nivrad00 | Protastic101 |
Feerum | Protastic101 | Nivrad00 |



STD by 09kami: https://osu.ppy.sh/b/970417



#Standalone Mapper ftw

SPOILER
Mod count
Easy Lv. 4 -> 15/7
Normal Lv. 8 -> 16/7
Hard Lv. 12 -> 18/7
Insane Lv. 14 -> 18/7
Special Lv. 16 -> 18/7

  1. Critical_Star
  2. Takane6
  3. leoudel
  4. Another Lie
  5. Raveille
  6. DixonBlackwing
  7. Soul Evans
  8. Muu-chan
  9. -BloowX
  10. Baim
  11. Han Solo
  12. erlinadewi-
  13. Aste-
  14. yuleee
  15. doykyoto
  16. AetherKeys
  17. Virtue-
  18. Lenfried-
  19. Shiro-neechan
  20. Protastic101
  21. Shinzo-
  22. Frim4503
  23. Archerlove
  24. Valentrixe
  25. Hydria
  26. -[Hotaru]-
  27. Wonki-
  28. Nivrad00
Changelog:
June 17th: Redownload required for modified spacing on Diffnaming
June 26th: Redownload required to get modified kick HS
Nov 16th: Redownload to get modified "ringing" HS
Critical_Star
Hello Rival~
mod as requested~
column 1 2 3 4

Easy Lv. 4
00:23:508 (23508|0) - feel better to change into LN end 00:23:838 - to emphysize the dubstep sound here
00:58:948 - still prefer to add a note here, the sound here are really obvious and is the same like 00:58:783 (58783|3) - , probarly u shouldn't miss this
01:27:794 - add a note? can't really ignore this sound
01:30:926 - 01:33:563 - 01:37:189 - here too, i know u want to keep it simple but this won't affect a lot in easy diff
01:37:354 - http://puu.sh/puO8j/383412ca48.png ? would -prefer to map the louder drum kick here
01:59:277 - add for kick here could be nice
02:01:915 - 02:02:244 - not really a good idea to empty this, is fine to map kick note here tho and don't worry the SR won't hit > 1.5
02:02:409 - double for crash?

Normal Lv. 8
00:20:211 (20211|2) - how about move to 4? could be a little bit balance
00:27:629 - missing kick? refer 00:32:244 (32244|1) -
00:36:695 - could use some LN pattern here http://puu.sh/puOtP/5e0ef5f428.png , there is another long sound here and i think is nice and fit to the sound
00:58:123 - 00:58:618 - since this is the normal diff i think is good to add here.
01:37:519 (97519|3,97849|0,98343|2) - i can see what u trying to catch here but it plays a little odd here for me, would suggest to catch drum kick here like i suggest before in easy diff
01:49:058 - if according to your pattern previous , here should have a note like 01:47:739 (107739|2) -
01:51:860 - double for crash here just like your easy diff
02:02:409 - double for crash?

Hard Lv.12
00:20:541 - add for kick?
00:27:134 - u can add another note at 1 to emphysize the sound here louder
00:34:058 - could use a LN pattern here and make a little break here http://puu.sh/puOYc/2ee81537d7.jpg
00:56:475 - add a note at 3?
00:58:288 - make here double for crash? can't really see any difference crash sound between 00:58:123 (58123|0,58123|3) -
00:59:112 - add a note here like 01:00:431 (60431|2) -
01:09:992 (69992|1) - move to 1?
01:37:849 (97849|0,97931|3,98014|0,98096|3,98178|0,98343|1,98426|3,98508|1,98591|3,98673|1) - pretty sure the sound pitch isn't the same here, would recommend to rearrange some to other column
01:43:783 (103783|0) - delete? single note should be enough here, there is only kick sound here
01:46:420 (106420|2) - here too, just only kick sound. ^
02:01:091 (121091|1,121091|0,121255|2,121255|3) - CTRL+H? make a mirror pattern of 02:01:585 (121585|1,121585|0,121750|3,121750|2) -

Insane Lv.14
00:01:420 - double? in hard diff u map these sound with double note
00:46:915 - double note is enough here
00:53:508 - double for kick here
00:57:794 - the sound are a little louder here, add another note?
00:58:288 - double for crash


Special Lv. 16
00:01:420 - double
00:08:755 - 00:11:393 - u missed a 1/4 sound here
00:58:783 (58783|1,58948|1) - maybe move to 3? just to variate the pattern here
01:12:629 (72629|2,73288|2) - here should be double like 01:09:992 (69992|1,69992|2,70321|2,70321|3,70651|1,70651|2) -


good luck~ :)
Topic Starter
Rivals_7

Critical_Star wrote:

Hello Rival~
mod as requested~
column 1 2 3 4

Easy Lv. 4
00:23:508 (23508|0) - feel better to change into LN end 00:23:838 - to emphysize the dubstep sound here
00:58:948 - still prefer to add a note here, the sound here are really obvious and is the same like 00:58:783 (58783|3) - , probarly u shouldn't miss this
01:27:794 - add a note? can't really ignore this sound
01:30:926 - 01:33:563 - 01:37:189 - here too, i know u want to keep it simple but this won't affect a lot in easy diff
01:37:354 - http://puu.sh/puO8j/383412ca48.png ? would -prefer to map the louder drum kick here fix a little bit differently
01:59:277 - add for kick here could be nice
02:01:915 - 02:02:244 - not really a good idea to empty this, is fine to map kick note here tho and don't worry the SR won't hit > 1.5
02:02:409 - double for crash?

Normal Lv. 8
00:20:211 (20211|2) - how about move to 4? could be a little bit balance Hmm... i prefer keep this
00:27:629 - missing kick? refer 00:32:244 (32244|1) -
00:36:695 - could use some LN pattern here http://puu.sh/puOtP/5e0ef5f428.png , there is another long sound here and i think is nice and fit to the sound hmm.... i dont think so. seems quite hard to read. I just want player to keep their reading focus on one sound only (which is the drumroll here)
00:58:123 - 00:58:618 - since this is the normal diff i think is good to add here.
01:37:519 (97519|3,97849|0,98343|2) - i can see what u trying to catch here but it plays a little odd here for me, would suggest to catch drum kick here like i suggest before in easy diff
01:49:058 - if according to your pattern previous , here should have a note like 01:47:739 (107739|2) -
01:51:860 - double for crash here just like your easy diff
02:02:409 - double for crash?

Hard Lv.12
00:20:541 - add for kick? nope, this is unlike the others kick becuz they dont have any LN surrounding it, therefore quite hard to it on second thought, i'll consider this :3
00:27:134 - u can add another note at 1 to emphysize the sound here louder
00:34:058 - could use a LN pattern here and make a little break here http://puu.sh/puOYc/2ee81537d7.jpg I'll stick with the current one now. since I intended to map the vocal with SN which is the most louder and recognizable noise here :3
00:56:475 - add a note at 3? nope. already cover the clap so i dont think I need it anymore
00:58:288 - make here double for crash? can't really see any difference crash sound between 00:58:123 (58123|0,58123|3) -
00:59:112 - add a note here like 01:00:431 (60431|2) -
01:09:992 (69992|1) - move to 1? subjective tho. I think its fine now
01:37:849 (97849|0,97931|3,98014|0,98096|3,98178|0,98343|1,98426|3,98508|1,98591|3,98673|1) - pretty sure the sound pitch isn't the same here, would recommend to rearrange some to other column
01:43:783 (103783|0) - delete? single note should be enough here, there is only kick sound here
01:46:420 (106420|2) - here too, just only kick sound. ^
02:01:091 (121091|1,121091|0,121255|2,121255|3) - CTRL+H? make a mirror pattern of 02:01:585 (121585|1,121585|0,121750|3,121750|2) - Nope, PR related.

Insane Lv.14
00:01:420 - double? in hard diff u map these sound with double note
00:46:915 - double note is enough here
00:53:508 - double for kick here
00:57:794 - the sound are a little louder here, add another note? uhh no. prefer just one note, since its literally just a soft noise
00:58:288 - double for crash


Special Lv. 16
00:01:420 - double
00:08:755 - 00:11:393 - u missed a 1/4 sound here
00:58:783 (58783|1,58948|1) - maybe move to 3? just to variate the pattern here
01:12:629 (72629|2,73288|2) - here should be double like 01:09:992 (69992|1,69992|2,70321|2,70321|3,70651|1,70651|2) -


good luck~ :)
applying mod in progress~
Thanks for Mod CS <3
No reply=fix
Takane6
dem im late =w=

Haii /o,o/
im here as requested :3

col : 1234
[SPECIAL]

SPOILER
00:01:420 - add more note? to make it similar as this >>00:04:058 - 00:02:739 - (refference diff HARD)
00:11:393 - 00:08:755 - there still a kick sound here :
00:17:409 (17409|3,17492|3,17574|3) - idk but it is hard to press ;w;
00:20:211 (20211|1) - change into 1/2 long LN maybe?
00:21:530 (21530|3) - 00:21:860 (21860|3) - this LN should be 1/2 long (or similar as this 00:20:871 (20871|3) - )
00:24:003 (24003|3) - move to col 3 because col 4 is a bit heavy (00:23:673 (23673|3,23838|3,24003|3,24167|3) - )01:11:310 - add note :3 (same as this 01:13:948 (73948|1) - )
00:57:794 - adding more note here is fine, because there is a kick and cymbal
01:41:310 (101310|1) - change into 1/2 long LN
01:41:310 (101310|1) - add note maybe? (because it has a slight difference with this 01:48:069 (108069|0,108398|2) - and more similar with this 01:48:233 (108233|1,108233|0,108563|1,108563|2) - )
01:54:662 - there is a sound in here as well o,o
01:55:981 - 01:56:640 - 01:56:970 - 01:57:629 - i think its fine to keep the 1/2 flow here by adding note (check diff INSANE)

[INSANE]

SPOILER
00:01:420 - add more note? to make it similar as this >>00:04:058 - 00:02:739 - (refference diff HARD)
00:20:211 (20211|2) - change into 1/2 long LN maybe?
00:21:530 (21530|3) - 00:21:860 (21860|3) - this LN should be 1/2 long (or similar as this 00:20:871 (20871|3) - )
00:27:629 - 00:30:101 - 00:36:530 - 00:45:926 - add note for kick maybe? :3
00:48:893 - its fine to add more note for the cymbal
00:53:508 - also add note here for clap?
00:58:288 - add more note maybe? (diff SPECIAL has more note at here 00:58:288 - because the sound is harder than here 00:58:123 - tho)
01:54:662 - there is a sound in here as well o,o

[HARD]

00:20:211 (20211|2) - change into 1/2 long LN maybe?
00:21:530 (21530|2) - 00:21:860 (21860|2) - this LN and note should be 1/2 long (or similar as this 00:20:871 (20871|2) - )
00:27:134 - add one more note for emphasis the sound is still fine
00:27:629 - add note for kick (you did that in here 00:32:244 - )
00:36:695 (36695|1,36695|0,36860|2,37025|0,37107|2,37189|3,37272|2,37354|1,37437|0,37519|3,37601|2,37684|0,37684|1) - i have an idea to make it like this >>> https://osu.ppy.sh/ss/5402726 <<< to emphasise the piano, only an idea :3
00:53:508 - add more note for kick :3
00:58:288 - add more note maybe? (diff SPECIAL has more note at here 00:58:288 - because the sound is harder than here 00:58:123 - tho)
01:49:222 - also add note at here is still fine because you consistly make two note at here 01:47:904 - 01:46:585 -

[NORMAL]

SPOILER
00:34:387 - add note for clap? you keep consistly do the 1/1 range for that clap sound at 00:33:728 - 00:33:069 - 00:33:728 - 00:29:772 - ... i know you keep this one note 00:32:080 - because it has no clap too
01:12:134 - there is a piano sound here :3
01:38:673 - add note for finishing sound? seems fit well... you did that in diff EASY too =w=
01:51:860 - its still fine to add one more note here, for emphasis cymbal and for chorus indicator? :3
02:02:409 - same on here ^ =w=
02:12:052 (132052|1,132299|1) - some may confused about this, 02:12:052 (132052|1) - probably move this to col 3? :3

[EASY]

SPOILER
00:19:882 (19882|2) - delete this and add note at 00:19:799 - and here 00:20:047 - maybe?(i think its better to follow the kick here)
00:27:464 - add note for emphasis the cymbal is no problem :3
01:37:189 - add note? it has a same sound as 01:34:552 - 01:31:915 -
01:36:200 - delete? because there is no note at here 01:33:563 - 01:30:926 - as well (or maybe do the opposite)
01:40:651 - maybe add note for small cymbal sound? its a little bit spacy in this part :3
02:07:684 (127684|0,129003|3) - how about add note at every snare sound here? at here : 02:08:014 - 02:08:673 - 02:09:332 -

because i've come late maybe some of the mod are been told by CS =w=
not much but i hope it can help =w=)b
Topic Starter
Rivals_7

Takane6 wrote:

dem im late =w=

Haii /o,o/
im here as requested :3

col : 1234
[SPECIAL]

SPOILER
00:01:420 - add more note? to make it similar as this >>00:04:058 - 00:02:739 - (refference diff HARD) Applied from CS
00:11:393 - 00:08:755 - there still a kick sound here : ^
00:17:409 (17409|3,17492|3,17574|3) - idk but it is hard to press ;w; Prefer keep, subjective reason :>
00:20:211 (20211|1) - change into 1/2 long LN maybe? Nope. there's no noise that could be covered by LN. unlike - 00:20:376 (20376|2,20541|0,20541|3,20706|1) -
00:21:530 (21530|3) - 00:21:860 (21860|3) - this LN should be 1/2 long (or similar as this 00:20:871 (20871|3) - )
00:24:003 (24003|3) - move to col 3 because col 4 is a bit heavy (00:23:673 (23673|3,23838|3,24003|3,24167|3) - )01:11:310 - add note :3 (same as this 01:13:948 (73948|1) - )
00:57:794 - adding more note here is fine, because there is a kick and cymbal CS also mentioned this, Guess its worth :3
01:41:310 (101310|1) - change into 1/2 long LN
01:41:310 (101310|1) - add note maybe? (because it has a slight difference with this 01:48:069 (108069|0,108398|2) - and more similar with this 01:48:233 (108233|1,108233|0,108563|1,108563|2) - ) no change for now, due to to col limit, also make its really hard to hit since player have to handle LN and jacks at the same time
01:54:662 - there is a sound in here as well o,o
01:55:981 - 01:56:640 - 01:56:970 - 01:57:629 - i think its fine to keep the 1/2 flow here by adding note (check diff INSANE)

[INSANE]

SPOILER
00:01:420 - add more note? to make it similar as this >>00:04:058 - 00:02:739 - (refference diff HARD) Applied from CS
00:20:211 (20211|2) - change into 1/2 long LN maybe? Same reason as SPECIAL
00:21:530 (21530|3) - 00:21:860 (21860|3) - this LN should be 1/2 long (or similar as this 00:20:871 (20871|3) - )
00:27:629 - 00:30:101 - 00:36:530 - 00:45:926 - add note for kick maybe? :3
00:48:893 - its fine to add more note for the cymbal
00:53:508 - also add note here for clap?
00:58:288 - add more note maybe? (diff SPECIAL has more note at here 00:58:288 - because the sound is harder than here 00:58:123 - tho)
01:54:662 - there is a sound in here as well o,o

[HARD]

00:20:211 (20211|2) - change into 1/2 long LN maybe? Same reason as SPECIAL
00:21:530 (21530|2) - 00:21:860 (21860|2) - this LN and note should be 1/2 long (or similar as this 00:20:871 (20871|2) - ) Prefer keep fo this one.
00:27:134 - add one more note for emphasis the sound is still fine
00:27:629 - add note for kick (you did that in here 00:32:244 - )
00:36:695 (36695|1,36695|0,36860|2,37025|0,37107|2,37189|3,37272|2,37354|1,37437|0,37519|3,37601|2,37684|0,37684|1) - i have an idea to make it like this >>> https://osu.ppy.sh/ss/5402726 <<< to emphasise the piano, only an idea :3 I think anchoring will made the players feel uncomfortable, so no thx :>
00:53:508 - add more note for kick :3
00:58:288 - add more note maybe? (diff SPECIAL has more note at here 00:58:288 - because the sound is harder than here 00:58:123 - tho)
01:49:222 - also add note at here is still fine because you consistly make two note at here 01:47:904 - 01:46:585 -

[NORMAL]

SPOILER
00:34:387 - add note for clap? you keep consistly do the 1/1 range for that clap sound at 00:33:728 - 00:33:069 - 00:33:728 - 00:29:772 - ... i know you keep this one note 00:32:080 - because it has no clap too Fixed both c:
01:12:134 - there is a piano sound here :3
01:38:673 - add note for finishing sound? seems fit well... you did that in diff EASY too =w= Its rather soft =3=. deleted a note on easy
01:51:860 - its still fine to add one more note here, for emphasis cymbal and for chorus indicator? :3 Applied from CS
02:02:409 - same on here ^ =w= ^
02:12:052 (132052|1,132299|1) - some may confused about this, 02:12:052 (132052|1) - probably move this to col 3? :3

[EASY]

SPOILER
00:19:882 (19882|2) - delete this and add note at 00:19:799 - and here 00:20:047 - maybe?(i think its better to follow the kick here)
00:27:464 - add note for emphasis the cymbal is no problem :3
01:37:189 - add note? it has a same sound as 01:34:552 - 01:31:915 -
01:36:200 - delete? because there is no note at here 01:33:563 - 01:30:926 - as well (or maybe do the opposite) Added instead, after CS pointed this one out :3
01:40:651 - maybe add note for small cymbal sound? its a little bit spacy in this part :3 Seems a little bit unrecognizeable for newbies since there arent any SNs as a first approach there. they maybe recognize that as a single SN outta nowhere :v
02:07:684 (127684|0,129003|3) - how about add note at every snare sound here? at here : 02:08:014 - 02:08:673 - 02:09:332 -

because i've come late maybe some of the mod are been told by CS =w=
not much but i hope it can help =w=)b
Ayy thanks for mod Ene-chan :3
No reply=fixed :D
leoudel
jioyi - Platinum


m4m with https://osu.ppy.sh/s/469856

1|2|3|4

General
  1. Meta : add tags "Rayark" since voez is a new game from Rayark
  2. diffname nya rada ga konsisten, mending sehabis Lv. jangan kasih space

Special Lv. 16
  1. 00:01:667 - missing
  2. 00:06:036 (6036|0) - saran sih, jadiin normal note aja
  3. 00:16:091 - saran sih, jadiin double, ada suara cymbal di sini
  4. 00:21:695 (21695|2) - move to 1, 00:21:365 (21365|2,21530|2,21695|2,21860|2) - kebanyakan
  5. 00:44:360 - masih ada synth, coba denger 25% PR
  6. 01:33:151 (93151|0) - move ke 3? more balance
  7. 02:09:909 - missing kick, tambah 1 lagi kek 02:09:662 (129662|0,129662|3) -
  8. 02:14:112 - tambah 1 lagi? suara end nya rada keras

Insane Lv.14
  1. 00:30:101 - add 1 lagi? kyk 00:28:783 (28783|3,28783|1,28783|0) -
  2. 01:30:926 (90926|0,90926|3) - 2|3, pitch nya beda sama 01:30:761 (90761|0,90761|3,91091|0,91091|3) -
  3. 01:33:398 (93398|3,93398|2,93563|2,93563|3,93728|2,93728|3) - sama kyk ^
  4. 01:36:036 (96036|0,96036|3,96200|3,96200|0,96365|3,96365|0) - ^
  5. 01:46:503 (106503|3,106503|2) - delete 1 kyk 01:47:821 (107821|1) -

diff lain nya ok, goodluck
Topic Starter
Rivals_7

leoudel wrote:

jioyi - Platinum


m4m with https://osu.ppy.sh/s/469856

1|2|3|4

General
  1. Meta : add tags "Rayark" since voez is a new game from Rayark
  2. diffname nya rada ga konsisten, mending sehabis Lv. jangan kasih space Oh lol baru notice gue xD. Okay all spaced

Special Lv. 16
  1. 00:01:667 - missing
  2. 00:06:036 (6036|0) - saran sih, jadiin normal note aja Gk deh, soalnya udah relevan ke melodinya
  3. 00:16:091 - saran sih, jadiin double, ada suara cymbal di sini imo cymbalnya rather soft. dan krn yg dominan disini kick, jadi g terlalu ngaruh juga
  4. 00:21:695 (21695|2) - move to 1, 00:21:365 (21365|2,21530|2,21695|2,21860|2) - kebanyakan
  5. 00:44:360 - masih ada synth, coba denger 25% PR
  6. 01:33:151 (93151|0) - move ke 3? more balance
  7. 02:09:909 - missing kick, tambah 1 lagi kek 02:09:662 (129662|0,129662|3) - Intended. avoid minijacking
  8. 02:14:112 - tambah 1 lagi? suara end nya rada keras its soft imo, do i dont think its worth of double

Insane Lv.14
  1. 00:30:101 - add 1 lagi? kyk 00:28:783 (28783|3,28783|1,28783|0) - g deh. rasanya terlalu dense patternnya
  2. 01:30:926 (90926|0,90926|3) - 2|3, pitch nya beda sama 01:30:761 (90761|0,90761|3,91091|0,91091|3) -
  3. 01:33:398 (93398|3,93398|2,93563|2,93563|3,93728|2,93728|3) - sama kyk ^
  4. 01:36:036 (96036|0,96036|3,96200|3,96200|0,96365|3,96365|0) - ^
  5. 01:46:503 (106503|3,106503|2) - delete 1 kyk 01:47:821 (107821|1) - satu not disitu sebenernya biar transisi ke pattern berikutnya biar nyaman, so no change

diff lain nya ok, goodluck
Will mod your map tomorrow. hopefully
No reply=fix. Thx for Mod :D
Another Lie
Req mod dari https://osu.ppy.sh/forum/t/458742&start=0 "Queue yg tersindir olehmu :P"
Consistency: idk
Balance: good for me
Pitch: idk, too noisy
Lv. 12
00:03:563 (3563|1,3563|0) - jadiin single note, suaranya ga sama kyk 00:02:739 (2739|2,2739|3) - maupun ini 00:04:058 (4058|2,4058|3) -
00:26:805 - ga dibuat chord aja kah? ada suara clapnya disitu
01:22:849 (82849|3) - coba dipindah ke kolom nomer 1, pitchnya agak weak walaupun pake headset volume max masih kedengeran weak
01:38:838 (98838|3,99003|3,99332|3,99662|3) - saran, pindahin ke kolom 3 / 2 soalnya weak sound (di Lv. 14 & 16 penempatan nya ga di kolom 4)
Lv. 16
00:51:036 (51036|3) - buat chord, samain kyk ini 00:53:673 (53673|0,53673|1) - (consistency mz)
Done
Topic Starter
Rivals_7

Another Lie wrote:

Req mod dari https://osu.ppy.sh/forum/t/458742&start=0 "Queue yg tersindir olehmu :P" wkwkwkwk jgn dibawa ke hati mz c;
Consistency: idk
Balance: good for me
Pitch: idk, too noisy
Lv. 12
00:03:563 (3563|1,3563|0) - jadiin single note, suaranya ga sama kyk 00:02:739 (2739|2,2739|3) - maupun ini 00:04:058 (4058|2,4058|3) -
00:26:805 - ga dibuat chord aja kah? ada suara clapnya disitu ini fokusnya ke drumroll. bukan chord
01:22:849 (82849|3) - coba dipindah ke kolom nomer 1, pitchnya agak weak walaupun pake headset volume max masih kedengeran weak eh? tapi di saya ini melodi pitch tinggi lho O_o
01:38:838 (98838|3,99003|3,99332|3,99662|3) - saran, pindahin ke kolom 3 / 2 soalnya weak sound (di Lv. 14 & 16 penempatan nya ga di kolom 4)
Lv. 16
00:51:036 (51036|3) - buat chord, samain kyk ini 00:53:673 (53673|0,53673|1) - (consistency mz)eng......itu cuma synth mz. yg kedua kamu highlight itu emang chord. coma denger perbedaan suaranya
Done
yus. no reply=fix
Thanks for mod :D
Raveille


VOEZ!!!!!!! FDFSYNFSDT978FSDTN0F78A9SYNF89SDY89FYASD8FYNASDF789YNAD8F7N8Y7FNAS89FYN

|1|2|3|4|

Easy
01:59:772 - double here to create mid climax
solid map. niceeeee

Normal
00:35:047 (35047|1,35211|3,35211|2,35376|1,35376|0) - this double + single pattern should be the same as 00:34:387 (34387|3,34387|1,34552|2,34717|0) - this pattern
01:41:310 - double here to emphasize climb of climax

Hard
00:05:706 (5706|1,6036|1) - ghosts IMO
01:12:134 - missing note here?

Insane
00:57:794 - double to follow the same double pattern as 00:58:123 (58123|3,58123|0,58288|2,58288|1) - this
02:14:112 - double to follow same pattern

Special
00:29:937 (29937|2,29937|0,29937|1,29937|3) - I doubt this beat deserves a full quad
00:35:211 (35211|2,35211|0,35211|1,35211|3) - this too
02:14:112 - double to follow same pattern

Nicely done, wanna see this go for rankedddddd! Good luck! :) :) :) :) :) :) :)
Topic Starter
Rivals_7

Raveille wrote:



VOEZ!!!!!!! FDFSYNFSDT978FSDTN0F78A9SYNF89SDY89FYASD8FYNASDF789YNAD8F7N8Y7FNAS89FYN xD

|1|2|3|4|

Easy
01:59:772 - double here to create mid climax that could work i guess :3
solid map. niceeeee yay

Normal
00:35:047 (35047|1,35211|3,35211|2,35376|1,35376|0) - this double + single pattern should be the same as 00:34:387 (34387|3,34387|1,34552|2,34717|0) - this pattern no, their loudness arent same. hear this part closely
01:41:310 - double here to emphasize climb of climax sure

Hard
00:05:706 (5706|1,6036|1) - ghosts IMO no, there is some kind of melody i follow there
01:12:134 - missing note here? Nice catch

Insane
00:57:794 - double to follow the same double pattern as 00:58:123 (58123|3,58123|0,58288|2,58288|1) - this weak emphasis. i dont think double will fit
02:14:112 - double to follow same pattern weak emphasis as well. this arent kick anyways

Special
00:29:937 (29937|2,29937|0,29937|1,29937|3) - I doubt this beat deserves a full quad
00:35:211 (35211|2,35211|0,35211|1,35211|3) - this too ^those are kinda loud crash, so why not 4? this is the hardest diff after all xD
02:14:112 - double to follow same pattern Same reason as on insane

Nicely done, wanna see this go for rankedddddd! Good luck! :) :) :) :) :) :) :)
Yey Thx for mod :)
Maxus
Hi rival :3
Mod req via forum pm

Special lv.16
  1. 00:07:107 (7107|3,7272|3,7519|3,7684|3) - i prefer if you can do something to this.. since after this , i have to hit 00:08:426 (8426|3,8591|3,8755|3) - again, and the unbalanced is noticeable even in direct play..
  2. 00:11:475 (11475|1,11558|0,11640|1) - the stream transition here also too awkward imo, since there's 00:11:887 (11887|1,11887|0,12052|0,12134|1,12217|0,12299|1) - that i have to hit after it.. (unbalanced again), unless if it is intentional, but i don't see any merit for it either.
  3. 00:15:596 (15596|2) - turn this to LN? will fit that long pitch sound..
  4. 00:15:926 - add a note? there's a certain emphasizement here.
  5. 00:16:173 (16173|3) - is this note for that cymbal echo? better focus on drum..
  6. 00:19:882 (19882|1) - turn this to LN? there's a melody sound that you use as short LN after long LN, similar like 00:17:904 (17904|1) -
  7. 00:21:448 - 00:21:695 - i prefer these to be double, to make a difference with a 1/4 string sound at 00:21:777 (21777|2,21860|1,21942|2) - , it won't be too hard either..
  8. 00:22:684 (22684|0,22849|0) - try turn these into LN? albeit the patterns are supposed to be fit with the instrument, in this case, somehow.. they don't..
  9. 00:26:640 - add note.. same sound as the jumptrill sound after this.
  10. 00:34:882 (34882|2,35047|3) - switch the column? better make it the same as 00:32:244 (32244|1,32409|1) - .. the current anchor isn't neccesary..
  11. 00:46:585 - maybe could make this jumptrill instead to accenting the pump out towards the drum sound that getting louder?
  12. 00:47:244 - idk about this 0,2 sv... not really sighreadble.. (unless if it's intentional to be unsightreadable..)
  13. 00:56:310 - try 1423 pattern? won't hurt to variate jumptrill..
  14. 00:57:794 - not triple? i know this have a weaker sound.. but still have that cymbal..
  15. 00:58:700 - 00:58:865 - 00:59:030 - not map this sound? just mention it since you mapping this: 00:58:453 (58453|1,58536|2) -
  16. 00:58:618 (58618|3,58618|0,58618|1) - make the triple different column with 00:58:783 - 00:58:948 - , different pitch ...
  17. 01:14:442 - not double for piano? since you double 01:17:244 -
  18. 01:23:508 (83508|2) - maybe you could try to change the smoke sound into LN? just a suggestion though..
  19. 01:25:486 - http://puu.sh/pz7IR/9605116044.png ? you know where i'm coming with this xd.. from 01:20:211 (80211|0,80211|3,80376|0,80376|2,80541|0,80541|1) - , almost same pitch..
  20. 01:32:080 - 01:34:717 - i feel the "tuk" sound needs to be mapped, otherwise, kinda feel a bit strange..
  21. 01:37:684 - 01:38:178 - make these triple to emphasize that loud drum percussion? make it different with 01:37:354 - as well.
  22. 01:51:118 (111118|0) - delete this.

Insane lv.14
  1. 00:03:810 (3810|1,3893|0,4305|1,4387|0,4799|1,4882|0) - these motions are what makes it unbalanced (it all leads to left direction), i recommend at least one of them lead to the right..
  2. 00:07:519 (7519|1,7601|1) - lol i expect this pattern to be used on special diff, but i guess it's okay (?)
  3. 00:32:080 - http://puu.sh/pz8RK/71bcd34b01.png , bcause 00:32:080 (32080|0,32080|2) - more fit to be in the same column as 00:32:244 (32244|2,32244|0) -
  4. 00:34:552 - additional note here won't make it too hard..
  5. 00:55:321 (55321|0,55486|1) - Ctrl+G? the current one is awkward to be hit..
  6. 01:09:992 - starting from this, just follows double piano like special diff? the diff curve would still different between them, since special have that 1/8 burst, while in this diff, you can just purely follow double forpiano.
  7. 01:21:200 - 01:23:096 - the patterns are exact same like special ._.
  8. 01:25:486 - is this intentionally be made heavy on left hand? since this one is quite obvious ..
  9. 01:37:849 - http://puu.sh/pz9pO/365d7c7429.png i think it should be the same as 01:37:354 (97354|2,97354|0,97519|1,97601|3,97684|1) - , but with slightly different pattern?

Hard lv.12
  1. 00:03:563 - http://puu.sh/pz9Cl/3cd5d2442f.png ? i won't try make it the same as 00:02:409 (2409|2,2574|1,2739|3,2739|2) -
  2. 00:41:970 - not make this jack? like other part? http://puu.sh/pz9L6/21e5c9f4db.png
  3. 00:54:167 - same like before.
  4. 01:13:948 - delete? you don't follow that glass sound at 01:11:310 -
  5. 01:19:552 (79552|1,79882|1) - col 1?
  6. 01:24:167 (84167|2) - col 4? make it constant 2-3 trill not really fit the instrument imo..
  7. 01:38:426 - if you follow vocal here, you should also add here as this still has one..
  8. 01:40:651 (100651|3) - i thought this supposed to be the same as 01:30:101 (90101|3,90184|2) - ?
  9. 01:50:871 - make the pattern similar with 00:15:926 - ? i mean something like http://puu.sh/pzabe/379cc66fe9.png

Normal lv.10
  1. 00:02:244 (2244|2) - move to 4 more balance.
  2. 00:07:354 - 00:08:673 - 00:09:992 - just my suggestion , you could make these double at different column with previous double, to accent the extra emphasis at the end of the double, i mean, something like : http://puu.sh/pzax5/ae6074de4e.jpg (yeah this one kinda hard to explains it)
  3. 00:12:959 - starting from this, you could also make 23 - 14 kind of double to give emphasis on the atmosphere of music that gets higher.
  4. 00:17:409 (17409|2) - i would turn this into 1/2 LN to layer that burst sound
  5. 00:37:025 (37025|3) - if you want to follow 1/4 sound with LN? shouldn't the LN start at 00:36:860 - ? since the other diff have 1/4 section start at 00:36:860 - as well.
  6. 01:13:783 (73783|2) - not column 1? more balance, and to differentiate the pitch with 01:14:442 (74442|2,74772|2) -
  7. 01:15:266 (75266|2,75596|3) - column 4 and column 1?
  8. 01:25:156 (85156|1) - col 1?
  9. 01:25:486 (85486|2,85651|3) - ctrl+g to follow pitch.
  10. 01:27:629 (87629|1) - also col.1 ?
  11. 01:30:101 (90101|2) - can be turn into LN to accent 1/4 sound.
  12. 01:59:607 - same as before, short LN can be made for 1/4..

Easy lv.08
  1. 00:36:365 (36365|2,36695|1) - move to the right one time? bcause of 00:35:706 (35706|0,36036|1,36695|1,37025|0) - , unbalanced for beginner ..
  2. 00:47:739 (47739|0,47986|2) - Ctrl+G? would be a lot better instead of repeating the pattern.
  3. 00:50:871 (50871|2,51530|3) - Ctrl+G for balance
  4. 01:45:926 - http://puu.sh/pzbP7/d14e2530ea.jpg just more flowy for me.
  5. 01:59:442 (119442|0,119772|2) - Ctrl+G? 2-1 pattern kinda make me a bit worried xd.

That's it, good luck for ranked :3
Topic Starter
Rivals_7

DixonBlackwing wrote:

Hi rival :3
Mod req via forum pm

Special lv.16
  1. 00:07:107 (7107|3,7272|3,7519|3,7684|3) - i prefer if you can do something to this.. since after this , i have to hit 00:08:426 (8426|3,8591|3,8755|3) - again, and the unbalanced is noticeable even in direct play.. changed the pattern afterward to be a lil bit more consistent. should be good now
  2. 00:11:475 (11475|1,11558|0,11640|1) - the stream transition here also too awkward imo, since there's 00:11:887(11887|1,11887|0,12052|0,12134|1,12217|0,12299|1) - that i have to hit after it.. (unbalanced again), unless if it is intentional, but i don't see any merit for it either. changed and fix the notes nearby
  3. 00:15:596 (15596|2) - turn this to LN? will fit that long pitch sound.. nope. this isn't kind of pitch i want to made to an LN
  4. 00:15:926 - add a note? there's a certain emphasizement here. nope. the emphasize isnt as big as the triple at the end of this section tho
  5. 00:16:173 (16173|3) - is this note for that cymbal echo? better focus on drum..
  6. 00:19:882 (19882|1) - turn this to LN? there's a melody sound that you use as short LN after long LN, similar like 00:17:904 (17904|1) -
  7. 00:21:448 - 00:21:695 - i prefer these to be double, to make a difference with a 1/4 string sound at 00:21:777 (21777|2,21860|1,21942|2) - , it won't be too hard either.. nope for your 2nd highlighted note there
  8. 00:22:684 (22684|0,22849|0) - try turn these into LN? albeit the patterns are supposed to be fit with the instrument, in this case, somehow.. they don't..I dont rly get it tho, but there are 4 separated sounds (100% playback) so i suppose that would be no big deal
  9. 00:26:640 - add note.. same sound as the jumptrill sound after this. its rather soft, I prefer not to
  10. 00:34:882 (34882|2,35047|3) - switch the column? better make it the same as 00:32:244 (32244|1,32409|1) - .. the current anchor isn't neccesary..
  11. 00:46:585 - maybe could make this jumptrill instead to accenting the pump out towards the drum sound that getting louder? nope, the current 1/4 SNs was supposed to mapped the melody. also, they're more softer than double and triple that i've made there
  12. 00:47:244 - idk about this 0,2 sv... not really sighreadble.. (unless if it's intentional to be unsightreadable..) already Normalized by 0,65x to be more sightreadable (its also fit the songs atmosphere quite well). two testplayer I chose recently could FC this part in their first try. So no big deal
  13. 00:56:310 - try 1423 pattern? won't hurt to variate jumptrill.. That.....kind of jumptrill isn't rly my.....thing, so I guess i'll stay with it for now
  14. 00:57:794 - not triple? i know this have a weaker sound.. but still have that cymbal.. no. minijack is just uhh...... ><
  15. 00:58:700 - 00:58:865 - 00:59:030 - not map this sound? just mention it since you mapping this: 00:58:453 (58453|1,58536|2) - The spacing between those triple are 1/2. I mapped those ( - 00:58:453 (58453|1,58536|2) - ) since the distance between the triples before are rather far. so I guess this is just for Filling the empty spaces.
  16. 00:58:618 (58618|3,58618|0,58618|1) - make the triple different column with 00:58:783 - 00:58:948 - , different pitch ... hmm dunno, that means i have to rearrange the LNs above huehue xD. since i dont want any shield here :u. Consider this, for now, no change
  17. 01:14:442 - not double for piano? since you double 01:17:244 - intended because of different density between the pattern nearby them. also for less awkward
  18. 01:23:508 (83508|2) - maybe you could try to change the smoke sound into LN? just a suggestion though.. too close :u
  19. 01:25:486 - http://puu.sh/pz7IR/9605116044.png ? you know where i'm coming with this xd.. from 01:20:211 (80211|0,80211|3,80376|0,80376|2,80541|0,80541|1) - , almost same pitch.. change a little bit differently xD
  20. 01:32:080 - 01:34:717 - i feel the "tuk" sound needs to be mapped, otherwise, kinda feel a bit strange.. almost not noticeable on 100%. also to smoothen the transition
  21. 01:37:684 - 01:38:178 - make these triple to emphasize that loud drum percussion? make it different with 01:37:354 - as well. the emphasis is not really strong on those tho.
  22. 01:51:118 (111118|0) - delete this.

Insane lv.14
  1. 00:03:810 (3810|1,3893|0,4305|1,4387|0,4799|1,4882|0) - these motions are what makes it unbalanced (it all leads to left direction), i recommend at least one of them lead to the right..
  2. 00:07:519 (7519|1,7601|1) - lol i expect this pattern to be used on special diff, but i guess it's okay (?) yea xD
  3. 00:32:080 - http://puu.sh/pz8RK/71bcd34b01.png , bcause 00:32:080 (32080|0,32080|2) - more fit to be in the same column as 00:32:244 (32244|2,32244|0) -
  4. 00:34:552 - additional note here won't make it too hard..
  5. 00:55:321 (55321|0,55486|1) - Ctrl+G? the current one is awkward to be hit..
  6. 01:09:992 - starting from this, just follows double piano like special diff? the diff curve would still different between them, since special have that 1/8 burst, while in this diff, you can just purely follow double forpiano.
  7. 01:21:200 - 01:23:096 - the patterns are exact same like special ._. nah that's fine :3
  8. 01:25:486 - is this intentionally be made heavy on left hand? since this one is quite obvious ..
  9. 01:37:849 - http://puu.sh/pz9pO/365d7c7429.png i think it should be the same as 01:37:354 (97354|2,97354|0,97519|1,97601|3,97684|1) - , but with slightly different pattern? the noise i've layered is different, so thats intended

Hard lv.12
  1. 00:03:563 - http://puu.sh/pz9Cl/3cd5d2442f.png ? i won't try make it the same as 00:02:409 (2409|2,2574|1,2739|3,2739|2) - fixed differently
  2. 00:41:970 - not make this jack? like other part? http://puu.sh/pz9L6/21e5c9f4db.png
  3. 00:54:167 - same like before. ^ actually never intended to made jack on there since I mapped this part pretty randomly for the sake of avoiding "boring" pattern. but still make sense tho
  4. 01:13:948 - delete? you don't follow that glass sound at 01:11:310 -
  5. 01:19:552 (79552|1,79882|1) - col 1? no change
  6. 01:24:167 (84167|2) - col 4? make it constant 2-3 trill not really fit the instrument imo..
  7. 01:38:426 - if you follow vocal here, you should also add here as this still has one.. the obvious main vocal that intermediate people can recognize is - 01:38:343 (98343|2,98508|0,98591|3) - . the one you mention is weaker than that
  8. 01:40:651 (100651|3) - i thought this supposed to be the same as 01:30:101 (90101|3,90184|2) - ? Different synth loudness made the pitch kinda not noticeable. - 01:40:651 (100651|3) - is more faint than - 01:30:101 (90101|3,90184|2) -
  9. 01:50:871 - make the pattern similar with 00:15:926 - ? i mean something like http://puu.sh/pzabe/379cc66fe9.png I prefer keep. for variation

Normal lv.10
  1. 00:02:244 (2244|2) - move to 4 more balance. Intended for PR
  2. 00:07:354 - 00:08:673 - 00:09:992 - just my suggestion , you could make these double at different column with previous double, to accent the extra emphasis at the end of the double, i mean, something like : http://puu.sh/pzax5/ae6074de4e.jpg (yeah this one kinda hard to explains it) I'm kinda ignoring the PR here, you could also see why I use different double-patterning every 5 beat
  3. 00:12:959 - starting from this, you could also make 23 - 14 kind of double to give emphasis on the atmosphere of music that gets higher. again i'm kinda ignoring PR for the sake of easier readability and hit
  4. 00:17:409 (17409|2) - i would turn this into 1/2 LN to layer that burst sound nope, easier readabilities (also I dont think three-sequence-beat is a "burst" tho xD)
  5. 00:37:025 (37025|3) - if you want to follow 1/4 sound with LN? shouldn't the LN start at 00:36:860 - ? since the other diff have 1/4 section start at 00:36:860 - as well.
  6. 01:13:783 (73783|2) - not column 1? more balance, and to differentiate the pitch with 01:14:442 (74442|2,74772|2) -
  7. 01:15:266 (75266|2,75596|3) - column 4 and column 1?
  8. 01:25:156 (85156|1) - col 1?
  9. 01:25:486 (85486|2,85651|3) - ctrl+g to follow pitch. this is already PR related. - 01:25:651 (85651|3) - is high pitched
  10. 01:27:629 (87629|1) - also col.1 ?
  11. 01:30:101 (90101|2) - can be turn into LN to accent 1/4 sound. I prefer not, sorry :<
  12. 01:59:607 - same as before, short LN can be made for 1/4.. nope. listen to what noise i was focusing in this section

Easy lv.08
  1. 00:36:365 (36365|2,36695|1) - move to the right one time? bcause of 00:35:706 (35706|0,36036|1,36695|1,37025|0) - , unbalanced for beginner ..
  2. 00:47:739 (47739|0,47986|2) - Ctrl+G? would be a lot better instead of repeating the pattern.
  3. 00:50:871 (50871|2,51530|3) - Ctrl+G for balance
  4. 01:45:926 - http://puu.sh/pzbP7/d14e2530ea.jpg just more flowy for me. I think i'll just wtick with the current one xD
  5. 01:59:442 (119442|0,119772|2) - Ctrl+G? 2-1 pattern kinda make me a bit worried xd.

That's it, good luck for ranked :3
Thx for a very helpful mod, mz :3
No reply=fix
Soul Evans
Here is my mod as requested from my queue:
Easy LV.4
The map is perfect as expected of rivals so this is gonna be one small recommendation for it and i ultimately as a ACC player think it would go best
00:20:871 move to 3
00:21:365 add note to 2
00:21:530 move that to 1
00:21:860 that to 4
Well this is the most comfortable thing to play for an easy diff imo
Normal lV.8
00:10:321 ]
00:10:569 - move both notes to 3 and 4 as a better for patterns i think
00:10:816 ]
00:21:200
00:21:365 try moving both to 1 because i believe too hard for normal and i think it's more fun to play like this
00:58:618 move that note to 4 while
00:58:783 and 00:58:948 can be turned like this for better pattern:
01:02:409 i think it's a little easy for a two stars and it's ok to add notes, so add one note at 4
01:04:964 add note on 1
01:07:684 and this at 4
i'm not entirely sure if you use two notes for those sounds but if it does then add a note next to it or just use one note lol
01:18:233 add two notes on 1 and 2
01:19:552 add two notes on 1 and 4
This is all i can do xD i'm still a beginner my experience with patterns helped somewhat but i still need to learn more but anyways, the other diffs are really fun to play and i love song choice so i hope it gets ranked!
Topic Starter
Rivals_7

Soul Evans wrote:

Here is my mod as requested from my queue:
Easy LV.4
The map is perfect as expected of rivals so this is gonna be one small recommendation for it and i ultimately as a ACC player think it would go best Ayy ET xD
00:20:871 move to 3 I' guess i'll keep it now. I know the pitch are kinda same with the other 3 notes above it, but seeing 4 stacked notes is just not my thing xD
00:21:365 add note to 2 That could work. added
00:21:530 move that to 1
00:21:860 that to 4 I'd like to keep this two because they're on the same pitch. so thats intended
Well this is the most comfortable thing to play for an easy diff imo
Normal lV.8
00:10:321 ]
00:10:569 - move both notes to 3 and 4 as a better for patterns i think ehh I dunno which notes you were pointing owO. did you mean this notes -> - 00:10:321 (10321|1,10569|3) -
00:10:816 ]
00:21:200
00:21:365 try moving both to 1 because i believe too hard for normal and i think it's more fun to play like this Intended because same pitch
00:58:618 move that note to 4 while
00:58:783 and 00:58:948 can be turned like this for better pattern: Change it quite differently
01:02:409 i think it's a little easy for a two stars and it's ok to add notes, so add one note at 4
01:04:964 add note on 1
01:07:684 and this at 4
i'm not entirely sure if you use two notes for those sounds but if it does then add a note next to it or just use one note lol yea probably it could work nicely xD accept three suggestion above
01:18:233 add two notes on 1 and 2
01:19:552 add two notes on 1 and 4 Fixed both differently
This is all i can do xD i'm still a beginner my experience with patterns helped somewhat but i still need to learn more but anyways, the other diffs are really fun to play and i love song choice so i hope it gets ranked!
Thx for mod :D
No red notes/reply = accepted
Muu-chan


Halo Rivals
NM here
1|2|3|4

Hard
* 00:03:728 - Kusaranin https://osu.ppy.sh/ss/5441891 tujuan utamanya supaya bikin note di 00:05:047 - sama 00:05:376 - dalam 1 garis terus bikin LNnya dari 00:05:376 - sampai 00:06:365 -
* 00:47:244 - kusaranin gausah kasih sv deh soalnya diawal ngga ada 00:06:365 -
* 00:12:299 - kusaranin https://osu.ppy.sh/ss/5441974 tujuan utamanya ngehindarin 00:12:134 (12134|1,12299|1) - karena sebelumnya udah banyak note di kolom 2

Nanti bakal dilanjutin Baim =w= no kds cuman dikit bgt
-BloowX
Hello, I come for the request in my Modding Queue, well here I leave my mods.


Columns: | 0 | 1 | 2 | 3 |


I wanted to mod to the simplest difficulties but I see nothing you can change. :roll:



Diff: Insane Lv. 14
you can add a LN here 00:15:596 (15596|3) - col 3, the white line to the blue line
you can add note here 00:17:244 (17244|1) - col 1

move this 00:37:437 (37437|1) - to col 3 and this 00:37:601 (37601|1) - to col 3
this 00:37:684 (37684|2) - to col 1 and this 00:37:684 (37684|3) - to col 2
for not having an elongated pattern

01:33:728 (93728|0,93728|1) - Ctrl+H on this part and quit this note 01:33:728 (93728|3) - for convert on a LN stretch until the next hit
quit this same 01:34:058 (94058|0) - and add a LN stretching until the next hit


move this 01:38:838 (98838|1) - to col 2
and this 01:39:003 (99003|1) - to col 3


----------------------------------------------------------------------------------------------------------------------------------------------------


In this difficulty missing some notes check if you want to add notes or move them for comfort

;)

Diff: Special Lv. 16
why not add a note here 00:17:244 (17244|1) - col 1
you can add note here same 00:19:717 (19717|1) - col 1
and here 00:20:376 (20376|0) - col 0
and here 00:22:684 (22684|0) - col 0
00:22:849 (22849|3,22931|2,23014|1,23014|0) - Ctrl+H on this part

why not add a note here? 00:25:569 (25569|0) - col 0
you can add note here 00:28:371 (28371|3) - col 3 and quit this note 00:28:453 (28453|3) - col 3
same here add a note here00:28:700 (28700|3) - col3
add other here 00:32:986 (32986|1) - col 1 and quit this 00:33:069 (33069|1) -
same add here 00:33:316 (33316|1) - col 1 and here 00:33:645 (33645|2) - , and quit this 00:33:728 (33728|2) -
add here 00:33:975 (33975|2) - col2 and quit this 00:34:058 (34058|2) -

I would add notes here, check if you want to add
add here 01:50:623 (110623|1) - col 1. and here 01:50:706 (110706|0) - col 0
this due to sound.

and finally,

you can add note here 01:59:195 (119195|2) - col 2. and move this 01:59:277 (119277|2) - to col 0



check if I help my mod. GOOD LUCK WHIT YOUR MAP! IS VERY COOL :D
Topic Starter
Rivals_7

Muu-chan wrote:



Halo Rivals
NM here
1|2|3|4

Hard
* 00:03:728 - Kusaranin https://osu.ppy.sh/ss/5441891 tujuan utamanya supaya bikin note di 00:05:047 - sama 00:05:376 - dalam 1 garis terus bikin LNnya dari 00:05:376 - sampai 00:06:365 - Agak bedain sedikit patternnya tapi LN nya tetep ya karena lead noise emang dari situ
* 00:47:244 - kusaranin gausah kasih sv deh soalnya diawal ngga ada 00:06:365 - lel okeh
* 00:12:299 - kusaranin https://osu.ppy.sh/ss/5441974 tujuan utamanya ngehindarin 00:12:134 (12134|1,12299|1) - karena sebelumnya udah banyak note di kolom 2 agak beda dikit juga

Nanti bakal dilanjutin Baim =w= no kds cuman dikit bgt Kudosin aja ah buat nambahin SP :v wkwkwk
Thx for mod :D

-BloowX wrote:

Hello, I come for the request in my Modding Queue, well here I leave my mods.


Columns: | 0 | 1 | 2 | 3 |


I wanted to mod to the simplest difficulties but I see nothing you can change. :roll:



Diff: Insane Lv. 14
you can add a LN here 00:15:596 (15596|3) - col 3, the white line to the blue line Nope, i dont rlylike this kind of synth to became an LN
you can add note here 00:17:244 (17244|1) - col 1 Nope. no obvious beat noises there

move this 00:37:437 (37437|1) - to col 3 and this 00:37:601 (37601|1) - to col 3
this 00:37:684 (37684|2) - to col 1 and this 00:37:684 (37684|3) - to col 2
for not having an elongated pattern Those thrill are intended. also, the pattern you made is quite uncomfortable with the pattern flow

01:33:728 (93728|0,93728|1) - Ctrl+H on this part and quit this note 01:33:728 (93728|3) - for convert on a LN stretch until the next hit
quit this same 01:34:058 (94058|0) - and add a LN stretching until the next hit I dont want any LN here. to make it consistent with all diff


move this 01:38:838 (98838|1) - to col 2
and this 01:39:003 (99003|1) - to col 3 Moved all the stacking notes to 2 altogether instead


----------------------------------------------------------------------------------------------------------------------------------------------------


In this difficulty missing some notes check if you want to add notes or move them for comfort

;)

Diff: Special Lv. 16
why not add a note here 00:17:244 (17244|1) - col 1 Too much. the noise is not even relevant for triple
you can add note here same 00:19:717 (19717|1) - col 1 I dont like minijack :<
and here 00:20:376 (20376|0) - col 0 No kick noise
and here 00:22:684 (22684|0) - col 0 Soft noise. no kick noise
00:22:849 (22849|3,22931|2,23014|1,23014|0) - Ctrl+H on this part That could work. OK!

why not add a note here? 00:25:569 (25569|0) - col 0 soft piano
you can add note here 00:28:371 (28371|3) - col 3 and quit this note 00:28:453 (28453|3) - col 3 LN was supposed to follow vocal "woop woop" there. the triple is a kick, so thats intended
same here add a note here00:28:700 (28700|3) - col3 Unbalanced when hitted. so nope
add other here 00:32:986 (32986|1) - col 1 and quit this 00:33:069 (33069|1) - Nope. same reason like before
same add here 00:33:316 (33316|1) - col 1 and here 00:33:645 (33645|2) - , and quit this 00:33:728 (33728|2) - ^
add here 00:33:975 (33975|2) - col2 and quit this 00:34:058 (34058|2) - ^

I would add notes here, check if you want to add
add here 01:50:623 (110623|1) - col 1. and here 01:50:706 (110706|0) - col 0 They not really obvious, otherwise could mislead player to hit
this due to sound.

and finally,

you can add note here 01:59:195 (119195|2) - col 2. and move this 01:59:277 (119277|2) - to col 0 Nope. focusing on the beat here



check if I help my mod. GOOD LUCK WHIT YOUR MAP! IS VERY COOL :D
Thx for mod :D
Ibrahim


hi rival lanjutan mod dari muu =w=b

insane
00:02:080 (2080|3,2080|0) - ga yakin ini 2 note, satu aja mungkin cukup
00:02:244 (2244|2) - ga dua note aja kaya ini suaranya 00:03:563 (3563|2,3563|3) -
00:08:755 - 00:11:393 - ga di add note aja? soalnya jelas banget kick nya x'D
00:17:244 - i still hear sound here
00:19:552 (19552|0) - i think the LN stop here 00:19:799 - ad then you can put a new LN there
00:27:629 (27629|1,27959|1,28288|2,28618|2) - apa perasaan aku aja kalo LN nya ganti pitch terus disini 00:27:711 -
00:36:860 (36860|2,36860|0) - mending satu note aja :p
00:36:860 (36860|2,36860|0) - add one more note for finish?

rival segitu aja good map dan lagu VOEZ mantab =w=b
good luck~
Topic Starter
Rivals_7

[Baim] wrote:



hi rival lanjutan mod dari muu =w=b

insane
00:02:080 (2080|3,2080|0) - ga yakin ini 2 note, satu aja mungkin cukup
00:02:244 (2244|2) - ga dua note aja kaya ini suaranya 00:03:563 (3563|2,3563|3) -
00:08:755 - 00:11:393 - ga di add note aja? soalnya jelas banget kick nya x'D sengaja sih soalnya kalo 3jack rasanya g sreg aja xD
00:17:244 - i still hear sound here Fading sound so no need to add note(s)
00:19:552 (19552|0) - i think the LN stop here 00:19:799 - ad then you can put a new LN there Prefer keep. reflecting - 00:19:222 (19222|3) -
00:27:629 (27629|1,27959|1,28288|2,28618|2) - apa perasaan aku aja kalo LN nya ganti pitch terus disini 00:27:711 - 1 Ln nge cover 2 pitch, ya krn yg LN lainnya yg selanjutnya juga sama sih >.> jadi biar konsisten aja xD
00:36:860 (36860|2,36860|0) - mending satu note aja :p
00:36:860 (36860|2,36860|0) - add one more note for finish? <- timestampnya kok sama? :v

rival segitu aja good map dan lagu VOEZ mantab =w=b
good luck~
Thanks for mod
No reply= fix :D
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