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Rhythm Incarnate
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This beatmap was submitted using in-game submission on Sunday, July 09, 2017 at 4:59:29 PM

Artist: boa
Title: duvet TV sized
Source: serial experiments lain
Tags: シリアルエクスペリメンツレイン op opening alternative nubery MkGuh PolkaMocha Mir Bergy
BPM: 93.14
Filesize: 4263kb
Play Time: 01:22
Difficulties Available:

Download: boa - duvet TV sized
Information: Scores/Beatmap Listing
---------------
Image
Image
awesome alternative banner by the very talented theduckmask!
(follow her on soundcloud; she makes dank beats)
(o yea, bergy too)
metadata check by iamkwan
Image
both links can be seen here and here!
extra difficulties
sammish's lost it all \\ Mir's Insane (Old Ver.) \\ R3K3M's シリアルエクスペリメンツレイン \\ grumd's Virtual Reality \\ Togetic's Insane \\ Renigar's Normal
big thanks to everyone who made a guest difficulty! and sorry that for one reason or another i can't keep them in the mapset anymore. >.<
moddders
Kaifin // Stingy // Shyotamaze // Mari Ohara // ezek // MkGuh // Mir // Side // Juiceys // Est- // Togetic // Lexis // grumd // Enorin // PolkaMocha // Ora // Nevo // Space // Bluekrait // Monstrata // CucmberCuc // xfraczynho // pishifat
bubbed by Monstrata // nominated by pishifat
a gigantic and grupal thank you to anyone/everyone who invested their time into this map!
Image Beginner made by nubery and Renumi
Image Easy made by nubery
Image Normal made by Renumi
Image Hard made by MkGuh
Image Hyper made by PolkaMocha
Image Insane made by Mir
Image Storyboard made by Bergy
Image
Last edited by Renumi on , edited 145 times in total.
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Star Shooter
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No kudosu yet.
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Rhythm Incarnate
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nubery wrote:
remap
no kd


Thanks for the mod!
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Rhythm Incarnate
601 posts
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Earned 1 kudosu.
helo i have come on nuberys request

nubery


  • 00:01:863 (4) - NC to match 00:07:016 (1)
  • 00:14:746 (1,2) - blanket, its barely off but im pointing it out because its very clear
    collapsed text
    Image
  • 00:20:544 (1) - i see what you're doing with this NCing, but i think it would work better/be more clear if you removed this NC, that way its couplets of 2 for emphasis for the overall pattern of 00:19:900 (1,1,1,2)
  • 00:31:173 (3,1) - parallel is slightly off, its at the bend not the long part itself
    collapsed text
    Image
  • 00:32:784 (1) - making this shape even in the process i think would also be nice, rn i dont think it matches your aes
  • 00:35:038 (1) - uneven, was it intentional?
  • 01:01:658 (4,1,2,3) - your hexagon is off at the 01:03:591 (3) - if you care about that kind of thing, which i think you do based on your other hexagons in the map
  • 01:03:591 (3,4,1) - perhaps this flow is a bit unnatural? for easy player
  • 01:13:576 (2,3) - i'm not sure if its the 2 being so close to 01:12:610 (1) and not evenly spaced, or the slider shape of 01:13:898 (3) or both, but this whole combo of notes is really jarringly ugly in comparison to the rest of the map, i recommend you find a way to make 01:12:610 (1,2,3) - somewhat evenly spaced with the distance snap and changing 01:13:898 (3)'s shape to something less zz

    relatively clean easy, more circles than usual easy but low bpm so i think its okay!


Normal




this song can support a Hard
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Star Shooter
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No kudosu yet.
Kaifin wrote:

nubery


  • 00:01:863 (4) - NC to match 00:07:016 (1) lol wtf am i drunk
  • 00:14:746 (1,2) - blanket, its barely off but im pointing it out because its very clear
    collapsed text
    Image
    tried
  • 00:20:544 (1) - i see what you're doing with this NCing, but i think it would work better/be more clear if you removed this NC, that way its couplets of 2 for emphasis for the overall pattern of 00:19:900 (1,1,1,2) agreed. fixed
  • 00:31:173 (3,1) - parallel is slightly off, its at the bend not the long part itself
    collapsed text
    Image
  • 00:32:784 (1) - making this shape even in the process i think would also be nice, rn i dont think it matches your aes made it less bent so it's less vexing to look at, while still maintaining downward movement
  • 00:35:038 (1) - uneven, was it intentional? was not intentional. good catch
  • 01:01:658 (4,1,2,3) - your hexagon is off at the 01:03:591 (3) - if you care about that kind of thing, which i think you do based on your other hexagons in the map wasnt an intentional shape. keeping to maintain overlap
  • 01:03:591 (3,4,1) - perhaps this flow is a bit unnatural? for easy player maybe, I want to get some more opinions first
  • 01:13:576 (2,3) - i'm not sure if its the 2 being so close to 01:12:610 (1) and not evenly spaced, or the slider shape of 01:13:898 (3) or both, but this whole combo of notes is really jarringly ugly in comparison to the rest of the map, i recommend you find a way to make 01:12:610 (1,2,3) - somewhat evenly spaced with the distance snap and changing 01:13:898 (3)'s shape to something less zz made the 3 straight and evened the spacing, hopefully it's better now

    relatively clean easy, more circles than usual easy but low bpm so i think its okay!



thansk for mod!

a
Code:
osu file format v14

[General]
AudioFilename: lain wings.mp3
AudioLeadIn: 0
PreviewTime: 30851
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2.1

[Metadata]
Title:duvet TV sized
TitleUnicode:duvet TV sized
Artist:boa
ArtistUnicode:bôa
Creator:Renigar
Version:nubery's Easy
Source:Serial Experiments Lain
Tags:シリアルエクスペリメンツレイン op opening alternative nubery
BeatmapID:1107298
BeatmapSetID:466758

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.75
SliderTickRate:2

[Events]
//Background and Video events
0,0,"lian.jpg",0,0
//Break Periods
2,47042,51200
2,57349,58286
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
289,644.19153961778,4,2,1,55,1,0
1863,644.19153961778,4,2,1,55,1,0
21027,-100,4,2,2,55,0,0
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32784,-100,4,2,1,55,0,1
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46842,-100,4,2,3,55,0,0
52640,-100,4,2,1,55,0,0
59726,-100,4,2,1,35,0,0
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60692,-100,4,2,1,50,0,0
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81628,-100,4,2,1,30,0,0
82273,-100,4,2,1,20,0,0
82917,643.771539617781,4,2,1,10,1,0


[Colours]
Combo1 : 255,0,0
Combo2 : 156,107,107
Combo3 : 156,41,41
Combo4 : 189,2,2
Combo5 : 142,68,68
SliderBorder : 249,242,236
SliderTrackOverride : 217,179,140

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User avatar
Rhythm Incarnate
605 posts
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Kaifin wrote:
helo i have come on nuberys request ty nubery

Normal


  • ar 6? seems a bit high, perhaps ar 5 would be good enough for this bpm + normal although i liked my original ar6, still done
  • 00:07:016 (1,2) - distance snap idk what happened here lmao
  • 00:04:439 (5,1) - NC the 5 and remove NC on the 1, you want to NC the strong beat okkok
  • 00:10:237 (5) - NC, for consistency done
  • 00:15:391 (5) - NC, for consistency ^^
  • 00:24:409 (4,5) - blanket ok sure
    collapsed text
    Image
  • 00:24:409 (4,6) - when you fix the blanket, fix the stack did it
  • 00:25:053 (5) - NC? your combos are consistently very long + your NCs are somewhat inconsistent, so ill suggest NCs throughout for this reason, consider the ones above included in this as well i thought my nc's were fine but guess not xd thanks a lot for pointing them out
  • 00:30:851 (4) - NC, such a gap i forgot to nc ye
  • 00:35:038 (1) - why is it the same colour?????????? idk what happened to the colors tbh :o
  • 00:37:615 (1,2) - blanket i think it breaks ds a tiiny bit idk /: still applied but eeh
    collapsed text
    Image
  • 01:04:557 (1) - same colour thing so it was INTENTIONAL but why, i'm not sure if thats allowed even lol fixed
  • 01:20:018 (1) - i know the nc is for emphasis, but i honestly think this would look nicer if it wasnt NCd i'd actually prefer to keep this nc :c


this song can support a Hard collab hard soontm maybe


Thanks for the super helpful mod Kaifin! I have a feeling this information is going to help in the long run. Thanks again!
Updated All!

I need to fix things like volume but I'll do that tomorrow tbh
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Combo Commander
473 posts
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No kudosu yet.
Oh god! ¡A wild Kudo appeared!

+1 Star~ :)
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Rhythm Incarnate
605 posts
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Zyl wrote:
Oh god! ¡A wild Kudo appeared!

+1 Star~ :)


tyhank ;;w;
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Combo Commander
398 posts
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Earned 1 kudosu.
Hm...

nubery's Easy
00:25:053 (1,2) - Fix this blanket.
00:31:173 (3,1) - This linear blanket is off. The second red node isn't in the same place as the one on top.
00:32:784 (1,3) - You don't have to but maybe a blanket would look good here idk?
00:35:038 (1,2) - Fix this blanket.


Normal
00:03:795 (4) - Flip this with CTRL+H.
00:13:458 (3,2) - I don't like the way these touch.
00:24:409 (4,1) - This blanket is a tad bit tight on the bottom.
00:26:986 (3) - Flip this with CRTL+H.
01:03:591 (3) - Flip this with CTRL+H.
01:08:100 (2,4) - Stack?
01:16:475 (3,1) - 1's blanket is a little too tight.
User avatar
Star Shooter
204 posts
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No kudosu yet.
Stingy wrote:
Hm...

nubery's Easy
00:25:053 (1,2) - Fix this blanket. it looks fine
00:31:173 (3,1) - This linear blanket is off. The second red node isn't in the same place as the one on top. looks fine
00:32:784 (1,3) - You don't have to but maybe a blanket would look good here idk? I have enough blankets already
00:35:038 (1,2) - Fix this blanket. fine


thx

w
Code:
osu file format v14

[General]
AudioFilename: lain wings.mp3
AudioLeadIn: 0
PreviewTime: 30851
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 16
GridSize: 8
TimelineZoom: 2.1

[Metadata]
Title:duvet TV sized
TitleUnicode:duvet TV sized
Artist:boa
ArtistUnicode:bôa
Creator:Renigar
Version:nubery's Easy
Source:Serial Experiments Lain
Tags:シリアルエクスペリメンツレイン op opening alternative nubery
BeatmapID:1107298
BeatmapSetID:466758

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.75
SliderTickRate:2

[Events]
//Background and Video events
0,0,"lian.jpg",0,0
//Break Periods
2,47042,51200
2,57349,58286
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
289,644.19153961778,4,2,1,55,1,0
1863,644.19153961778,4,2,1,55,1,0
21027,-100,4,2,2,55,0,0
21832,-100,4,2,1,55,0,0
32784,-100,4,2,1,55,0,1
40192,-100,4,2,3,25,0,0
41081,644.19153961778,4,2,1,55,1,0
41689,644.19153961778,4,2,1,55,1,0
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User avatar
Rhythm Incarnate
605 posts
Offline
Stingy wrote:
Hm...


Normal
00:03:795 (4) - Flip this with CTRL+H. intentional
00:13:458 (3,2) - I don't like the way these touch. there's only so much space you can move these to not touch. fixed anyways
00:24:409 (4,1) - This blanket is a tad bit tight on the bottom. fixed?? i think??
00:26:986 (3) - Flip this with CRTL+H. intentional
01:03:591 (3) - Flip this with CTRL+H. sure
01:08:100 (2,4) - Stack? i've already tried lel it's unstacked for a reason
01:16:475 (3,1) - 1's blanket is a little too tight. this wasn't going to be permanent but since i'm here fixed i guess lol


Thanks for the mod~
Will update in a bit. Updated !
10/10 would m4m again
User avatar
Rhythm Incarnate
740 posts
Offline
Earned 1 kudosu.
Hi, from in-game request

General
  • Change the source to シリアルエクスペリメンツレイン and put Serial Experiments Lain in the tags instead
  • I'm not a timing expert but are you sure the decimal numbers in the BPM are necessary? It's really rare for songs to have a BPM with decimal numbers so you should check that

nubery's Easy
  • Easy diffs are mapped with 1/1 Beat Snap Divisor only, so this diff looks more like a Normal diff to me so maybe make another Easy diff or nerf that diff if you want to rank it
  • 00:12:814 (2,3) - You could blanket both sliders with 00:12:170 (1) - 's sliderend for symmetry/aesthetics (a bit like you did here 00:35:038 (1,2,3) - but you'll need to push 00:12:814 (2) - a bit higher and more on the left for that tho)
  • 00:20:544 (2,1) - Those kind of shape are not really necessary in a "Easy" diff (or even Normal imo) and they might confuse the beginner a bit since they are kinda weird and they are the only shape like that in the entire diff but maybe you can do something like that https://osu.ppy.sh/ss/6373923 or another shape idk it's up to you but keep it simple
  • 00:32:784 (1) - Nazi but it would be way prettier if the beginning and the end of the slider were parallel http://prntscr.com/cx3w18
  • 00:37:937 (1) - Fix stack with 00:36:005 (2) -

Normal
  • 00:00:289 (1,3,1) - That confusing overlap could be easily avoided if you put 00:00:289 (1) - like this https://osu.ppy.sh/ss/6374034
  • 00:12:009 (4) - 1/4s are not allowed in Normal diffs so here this diff looks more like an "Advanced" diff or something to me so maybe you could rename Easy to Normal and this diff to Advanced
  • 01:11:321 (1,2) - I don't suggest you to map those drum sounds since they are kinda weird tbh, I don't even know if they are 1/6s, 1/4s, 1/8s or something else lol maybe just make one long slider or something to cover it instead

Nice map, maybe you could try to add the video too
Good luck! ;)
User avatar
Star Shooter
204 posts
Offline
No kudosu yet.
Shyotamaze wrote:
Hi, from in-game request

nubery's Easy
  • Easy diffs are mapped with 1/1 Beat Snap Divisor only, so this diff looks more like a Normal diff to me so maybe make another Easy diff or nerf that diff if you want to rank it It's fine. The song is low bpm so my 1/2 93 bpm rhythms are effectively 1/1 186 bpm.
  • 00:12:814 (2,3) - You could blanket both sliders with 00:12:170 (1) - 's sliderend for symmetry/aesthetics (a bit like you did here 00:35:038 (1,2,3) - but you'll need to push 00:12:814 (2) - a bit higher and more on the left for that tho) umm, good but I like my current aesthetic better.
  • 00:20:544 (2,1) - Those kind of shape are not really necessary in a "Easy" diff (or even Normal imo) and they might confuse the beginner a bit since they are kinda weird and they are the only shape like that in the entire diff but maybe you can do something like that https://osu.ppy.sh/ss/6373923 or another shape idk it's up to you but keep it simple This part of the song has a drastic change in rhythm. I want to convey that with the change in polarity, and in order to make the transition in polarity more obvious, I chose to use slider shapes that stood out aesthetically.
  • 00:32:784 (1) - Nazi but it would be way prettier if the beginning and the end of the slider were parallel http://prntscr.com/cx3w18 Maybe. Currently I prefer the movement of what I have right now
  • 00:37:937 (1) - Fix stack with 00:36:005 (2) -
fixed



/notice
Nice map, maybe you could try to add the video too
Good luck! ;)


Thanks for the mod!

I'll link code later
User avatar
Star Shooter
204 posts
Offline
No kudosu yet.
@Shyotamaze took a closer look and I agree with you. Tried making it more parallel


box
Code:
osu file format v14

[General]
AudioFilename: lain wings.mp3
AudioLeadIn: 0
PreviewTime: 30851
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2.1

[Metadata]
Title:duvet TV sized
TitleUnicode:duvet TV sized
Artist:boa
ArtistUnicode:bôa
Creator:Renigar
Version:nubery's Easy
Source:Serial Experiments Lain
Tags:シリアルエクスペリメンツレイン op opening alternative nubery
BeatmapID:1107298
BeatmapSetID:466758

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.75
SliderTickRate:2

[Events]
//Background and Video events
0,0,"lian.jpg",0,0
//Break Periods
2,47042,51200
2,57349,58286
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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170,291,29563,2,0,P|131:309|77:302,1,87.5,8|0,0:0|0:0,0:0:0:0:
35,235,30207,6,0,L|19:136,1,87.5,2|0,0:0|0:0,0:0:0:0:
85,89,30851,1,8,0:0:0:0:
168,114,31173,2,0,B|221:128|221:128|276:113|363:92,2,175,2|2|2,0:0|0:0|0:0,0:0:0:0:
168,201,32784,6,0,B|221:215|221:215|283:198|283:198|357:213,1,175,6|8,0:3|0:0,0:0:0:0:
349,295,33750,1,0,0:0:0:0:
420,243,34072,2,0,P|431:195|436:132,1,87.5
381,88,34716,1,8,0:0:0:0:
307,135,35038,6,0,B|257:136|222:108|222:108|212:155|165:184,1,175,2|0,0:3|0:0,0:0:0:0:
244,229,36005,2,0,P|198:260|146:252,1,87.5,8|0,0:0|0:0,0:0:0:0:
98,210,36649,2,0,P|94:155|120:111,2,87.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
177,175,37615,1,2,0:3:0:0:
244,229,37937,6,0,B|304:253|304:253|409:210,1,175,4|8,0:3|0:0,0:0:0:0:
365,135,38904,1,0,0:0:0:0:
285,97,39226,2,0,P|222:93|179:111,2,87.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
365,135,40192,5,4,0:0:0:0:
95,257,41689,6,0,P|135:279|196:278,1,87.5,0|0,0:3|0:0,0:0:0:0:
255,245,42333,1,8,0:0:0:0:
423,199,42977,2,0,L|527:186,2,87.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
255,245,44265,6,0,P|210:253|152:233,1,87.5
106,184,44909,1,8,0:0:0:0:
270,124,45554,2,0,L|374:111,2,87.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
108,55,46842,5,4,0:0:0:0:
256,192,52640,12,0,57149,0:0:0:0:
394,103,59726,6,0,P|447:105|481:127,2,87.5,8|8|8,0:0|0:0|0:0,0:0:0:0:
342,173,60692,2,0,L|241:157,1,87.5,8|8,0:0|0:0,0:0:0:0:
184,108,61336,1,8,0:0:0:0:
145,186,61658,2,0,L|130:288,1,87.5,8|0,0:0|0:0,0:0:0:0:
78,342,62303,6,0,B|57:147,1,175,6|8,0:3|0:0,0:0:0:0:
114,99,63269,1,0,0:0:0:0:
201,103,63591,2,0,P|264:124|282:147,1,87.5
267,225,64235,1,8,0:0:0:0:
300,305,64557,6,0,P|363:333|467:287,1,175,2|0,0:3|0:0,0:0:0:0:
482,213,65524,2,0,L|471:98,1,87.5,8|0,0:0|0:0,0:0:0:0:
395,86,66168,2,0,L|409:-23,2,87.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
356,164,67134,1,2,0:3:0:0:
298,98,67456,6,0,P|229:90|160:163,1,175,4|8,0:3|0:0,0:0:0:0:
88,211,68422,1,0,0:0:0:0:
120,292,68745,2,0,L|228:284,1,87.5,2|2,0:3|0:3,0:0:0:0:
277,337,69389,1,10,0:0:0:0:
355,298,69711,6,0,P|414:224|380:121,1,175,2|0,0:3|0:0,0:0:0:0:
315,151,70677,1,8,0:0:0:0:
272,74,70999,2,0,P|172:64|97:127,2,175,2|2|2,0:0|0:0|0:0,0:0:0:0:
299,157,72610,6,0,B|287:221|287:221|302:275|302:275|294:333,1,175,6|8,0:3|0:0,0:0:0:0:
214,290,73576,1,0,0:0:0:0:
130,267,73898,2,0,B|127:358,2,87.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
157,182,74864,6,0,P|235:133|331:192,1,175,2|0,0:3|0:0,0:0:0:0:
368,221,75831,2,0,P|423:210|456:173,1,87.5,8|0,0:0|0:0,0:0:0:0:
439,102,76475,2,0,L|433:2,2,87.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
352,120,77441,1,2,0:3:0:0:
281,68,77763,6,0,B|228:42|228:42|98:110,2,175,4|8|10,0:3|0:0|0:0,0:0:0:0:
256,152,79374,1,10,0:0:0:0:
325,205,79696,1,10,0:0:0:0:
388,147,80018,1,14,0:0:0:0:
256,192,80340,12,0,82917,0:0:0:0:
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Rhythm Incarnate
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Shyotamaze wrote:
Hi, from in-game request

General
  • Change the source to シリアルエクスペリメンツレイン and put Serial Experiments Lain in the tags instead i don't really think so since from what i can collect, serial experiments lain is the official name of the anime while the japanese name is more of a given title. i'll ask someone about this though so not entirely denied
  • I'm not a timing expert but are you sure the decimal numbers in the BPM are necessary? It's really rare for songs to have a BPM with decimal numbers so you should check that i have tried literally everything and i know the timing of the song itself is weird. but really if the song's timing sounds fine, is it really a problem? i might ask someone later


Normal
  • 00:00:289 (1,3,1) - That confusing overlap could be easily avoided if you put 00:00:289 (1) - like this https://osu.ppy.sh/ss/6374034 idk how i didn't try this before thanks
  • 00:12:009 (4) - 1/4s are not allowed in Normal diffs so here this diff looks more like an "Advanced" diff or something to me so maybe you could rename Easy to Normal and this diff to Advanced no and no,, this song lives and breathes 1/4 rhythms it'd be a crime to not use them in this song
  • 01:11:321 (1,2) - I don't suggest you to map those drum sounds since they are kinda weird tbh, I don't even know if they are 1/6s, 1/4s, 1/8s or something else lol maybe just make one long slider or something to cover it instead talked a bit with you irc about this and i can agree; fixed

Nice map, maybe you could try to add the video too prob not ;w;
Good luck! ;) asfddfadsafgfa sdy thanks i'll need it


updated
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