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Rhythm Incarnate
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This beatmap was submitted using in-game submission on miércoles, 7 de febrero de 2018 at 22:30:46

Artist: Ayana Taketatsu
Title: Hey! Calorie Queen
Source: だがしかし
Tags: j-pop ending tv size dagashi kashi rew0825 skylish
BPM: 156
Filesize: 2733kb
Play Time: 01:28
Difficulties Available:

Download: Ayana Taketatsu - Hey! Calorie Queen
Information: Scores/Beatmap Listing
---------------
Image

TVアニメ「だがしかし」エンディング主題歌

Image

Taiko Mapset:

Image Kantan 100%
Image Futsuu 100%
Image Muzukashii 100%
Image Oni 100% by Skylish
Image Inner Oni 100% by rew0825


Status:

Image Bubbled by Volta
Image Pop bubble by me (changed some notes)
Image Bubbled by xfraczynho
Image Pop bubble by me again (metadata issues found by Noffy)
Image Rebubbled by xfraczynho
Image Qualified by Gabe


Modders:
Taiko: 41 | Mania: 21

  1. Kasha//Taiko
  2. Cipse//Mania
  3. IControl//Taiko
  4. Yoratama//Taiko
  5. KcHecKa//Mania
  6. xtrem3x//Taiko
  7. AikawaSora//Mania
  8. Ayyri//Taiko and Mania
  9. Draftnell//Mania
  10. Raediaufar//Taiko
  11. Ochasan//Mania
  12. Arkano036//Taiko
  13. _[Shi-Ra]_//Mania
  14. Soul Evans//Mania
  15. jukkaduei//Mania
  16. Shinzo-//Taiko
  17. AlisceaSparku//Mania
  18. Nyan//Taiko
  19. cikra//Mania
  20. - R e b a -//Mania
  21. Protastic101//Mania
  22. _kumakichi//Taiko
  23. _[Baim]_//Mania
  24. Lenfried-//Mania
  25. Narwhal Prime//Taiko and Mania
  26. agu//Taiko
  27. Epsile//Taiko
  28. RRyanJS67//Taiko
  29. _yu68//Taiko
  30. JessiChan//Taiko
  31. Stefan//Taiko
  32. RedBall//Mania
  33. - Ly0572 -//Mania
  34. Remus//Taiko
  35. LastExceed//Mania
  36. Dellvangel//Mania
  37. Ceryuia//Taiko
  38. CSLM//Taiko
  39. JessiChan//Taiko
  40. streeteelf//Taiko
  41. No_sync//Mania

    I decided not to continue with mania for what was eliminated and to continue only taiko, I am sorry to modders but i am very grateful for the help. :)

  42. Taikocracy
  43. xtrem3x
  44. xfraczynho
  45. Blushing
  46. davidminh0111
  47. Consified
  48. yuzu__rinrin
  49. ts8zs
  50. Tyistiana
  51. Surono
  52. game rock
  53. JarHed
  54. Skylish
  55. 404 AccNotFound
  56. Protonori
  57. Hayate1129
  58. Volta
  59. xfraczynho
  60. Noffy
  61. Gabe

Changed log:
  • Added MX by blackcow30 .
  • Added Inner Oni by rew0825.
  • Deleted Cow's MX mania (blackcow30 retired)
  • Deleted mania diffs (sorry to mania players but is saved here.)
  • Deleted video.
  • Deleted Oni by me.
  • Changed name Inner Oni to Oni.
  • Changed BG.
  • Changed title.
  • Changed offset.
  • Changed Oni to Inner Oni (is back never been modified)
  • Changed BG.
  • Added Oni by Skylish.
  • Changed title.
  • Changed title again.


Calorie Queen.

Image
Thanks for playing it <3.
Last edited by Etsu on , edited 352 times in total.
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Spinner Sage
177 posts
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Earned 1 kudosu.
Sorry for the late mod, I got sick and wasn't able to get on osu orz



Kantan

00:15:985 (24) - kat

00:36:370 (5) - ^

00:39:446 (10) - ^

01:01:754 (2) - ^

01:04:062 (6) - hitfinish


Futsuu

00:20:600 (9) - don

00:27:139 (18) - kat

00:59:062 (28) - ^

01:04:446 (11) - ^

01:07:139 (18) - ^

01:19:447 (13) - ^


Muzukashii

00:07:523 (12) - from here to the slider, this is too long for a muzukashii, maybe remove a few notes?

00:31:946 (44) - remove

00:34:639 (6) - ^

00:40:792 (33) - kat

00:43:869 (42) - ^

00:44:062 (43) - hitfinish

01:05:408 (20) - kat

01:16:754 (14) - remove



Oni

00:12:619 (56) - kat

00:15:600 (72) - ^

00:35:216 (10) - ^

00:45:600 (59) - You can either remove it or change the combo to ddK (K = hitfinish kat), because this is unrankable.

01:07:331 (37) - kat
User avatar
Rhythm Incarnate
974 posts
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Kasha wrote:
Sorry for the late mod, I got sick and wasn't able to get on osu orz do not worry :)



Kantan

00:15:985 (24) - kat ok

00:36:370 (5) - ^

00:39:446 (10) - ^ keep

01:01:754 (2) - ^

01:04:062 (6) - hitfinish ok


Futsuu

00:20:600 (9) - don ok

00:27:139 (18) - kat keep

00:59:062 (28) - ^

01:04:446 (11) - ^

01:07:139 (18) - ^

01:19:447 (13) - ^


Muzukashii

00:07:523 (12) - from here to the slider, this is too long for a muzukashii, maybe remove a few notes? you're right I'll fix this

00:31:946 (44) - remove ok

00:34:639 (6) - ^

00:40:792 (33) - kat ok

00:43:869 (42) - ^

00:44:062 (43) - hitfinish ok

01:05:408 (20) - kat ok

01:16:754 (14) - remove ok



Oni

00:12:619 (56) - kat ok

00:15:600 (72) - ^

00:35:216 (10) - ^

00:45:600 (59) - You can either remove it or change the combo to ddK (K = hitfinish kat), because this is unrankable. change ddK

01:07:331 (37) - kat ok


Thank you for your modding :)
Star Shooter
222 posts
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Earned 1 kudosu.
Well, this was meant to be a M4M but then I saw this:
Etsu wrote:
Mania for now only 4k


Oh well, free mod :lol:
0 1 2 3

EZ



00:00:985 (985|3) - the sound dies out at 00:02:139 -, not 00:01:658 -. Move the slider end

Change 00:04:639 (4639|0) - to an LN that ends at 00:05:023 -. In this section you were mapping the trumpets so keep it consistent
00:05:216 - there's a second trumpet sound here, so add another LN

00:06:369 (6369|2,6562|3,6754|1,6946|3) - There's nothing that suggests a random placements of SNs. Make the SN pattern step-wise, {0,1,2,3,0...} or {3,2,1,0,3...}

This isn't really a problem but I think that it would be better if 00:18:292 (18292|0,18292|2) - were turned into LNs, to match the music slightly better

To keep it consistent with what you did between 00:17:908 - and 00:18:677 - and to make the map match the music better, I would move 00:30:216 (30216|2) - to {1}. You'll have to move the notes before to remove any newly created jacks

If you changed 00:18:292 (18292|0,18292|2) - into LNs, also change 00:30:600 (30600|2,30600|0) -, for consistency

Make 00:43:485 (43485|1,43677|3,43869|2) - go into a step-wise pattern, for the same reasons as with 00:06:369 (6369|2,6562|3,6754|1,6946|3) -

00:44:062 - add a note here to keep it consistent with 00:47:139 -

It felt off to me when you dropped the percussion at 00:48:677 - and 00:49:062 -. Add in an SN at each of those points

00:50:023 - add a note here. It feels weird leaving out the vocals here
00:50:792 - as with above

There are three vocal notes being sung between 00:52:331 - and 00:52:523 -. Either add an LN at 00:52:331 -, that ends at 00:52:523 -, to map out the missing SN or put three SNs there. I'd go with the LN option

00:54:254 - you're missing an SN here. If you're mapping the bass, instead of the vocals, there you're dropping a layer
00:54:639 - as with above

00:56:369 - I'd add a second SN here, as the music is kinda strong. Place it in {1}
00:56:658 - as with above
00:56:946 - as with above, except place the SN in {2}
00:57:139 - add an SN in {2}

It won't make much of a different, but I'd like it if 01:04:254 (64254|1) - was mapped by a LN

01:05:600 (65600|0,65985|1,66369|3,66754|2) - if these are mapping the bass, you're dropping the vocal layer before it has reached the end of the section. To fix this, delete 01:06:369 (66369|3,66754|2) - and then add an SN to 01:06:177 - and 01:06:562 -

01:16:177 - add an SN here, for the vocals

NM



You're mapping the vocals in the beginning of this difficulty. So add in notes at 00:00:600 - and 00:00:792 - so you're not leaving some of them out
If 00:00:985 (985|2) - I'd change this into a LN that ends at 00:01:562 -

00:04:639 - the trumpets play here, so add another LN to map this (ends at 00:05:023 -)
00:04:831 (4831|2) - remove this SN, as it's not mapping anything
00:05:216 - the trumpets play here as well. Add an LN that ends at 00:06:369 -

Between 00:07:139 - and 00:16:369 -, you've placed doubled on 1st/3rd beat of every bar. For consistency, add an SN at 00:17:139 -

00:10:792 (10792|1,10985|1) - I don't know why this has a jack

00:18:292 (18292|2,18292|0) - potentially change these into LNs to match the music better

00:19:062 (19062|2) - I'm not sure what this is mapping, delete it. If it's the drums, it also feels weird to map one instance and ignore the rest

00:20:985 (20985|2) - this might be better as an LN?

00:21:754 - there are no vocals here, delete an SN for consistency

00:22:139 (22139|0) - delete this, as you've been accenting the 1st/3rd beats throughout the difficulty, not the 2nd/4th

00:22:523 (22523|2,22716|2) - I don't see why this is a jack, remove it

00:24:062 (24062|2) - maybe change this into an LN?

00:24:831 - there are no vocals here, so delete an SN
00:26:369 - as with above

00:27:716 - you're missing a LN here, for the vocals

00:27:908 - no vocals here, delete an SN

00:28:292 (28292|1) - for consistency delete this, as you haven't been accenting the 2nd/4th beats previously

00:28:677 (28677|2,29062|1,29446|0,29831|1) - maybe change these into LNs, to match the vocals. Also, I'd move 00:29:831 (29831|1) - to {3}, because the pitch is consistently going down - it doesn't go up there
00:30:600 (30600|1,30600|3) - also, consider making these LNs

00:31:754 (31754|2,31946|2) - I don't see why there is a jack here, remove it

00:33:292 (33292|2) - maybe turn this into an LN?

00:34:062 - there are no vocals here - delete an SN
00:34:446 - as with above. And you haven't been accenting the 2nd/4th beats

00:36:369 (36369|2,36754|2) - there's no reason for these to be in the same column, as the pitch changes. Also, consider making 00:36:369 (36369|2) - a LN

00:37:139 - no vocals; remove an SN
00:38:677 - as with above
00:40:216 - as with above

00:38:292 (38292|1) - it's on the 2nd beat and no vocals; delete this
00:39:831 (39831|3) - as with above

00:40:408 - you're missing a note here for the vocals. I'd suggest that this note is a LN, that ends at 00:40:600 -
00:40:792 - also missing a note for the vocals

00:44:831 - you're missing an SN, as it's the 3rd beat

00:47:523 (47523|3) - there are no vocals here, delete this note

00:47:716 - I'd make this an LN that ends at 00:48:100 -

00:49:831 (49831|2) - also no vocals, delete

00:53:100 - you're missing a note here, for the vocals
00:54:254 - as with above
00:54:639 - as with above

The trumpets between 00:54:831 - and 00:56:177 - sound similar to the ones between 00:56:369 - and 00:57:139 -. Map them in a similar way

00:58:677 - you're missing an SN here, for the 3rd beat accent
01:00:216 - as with above
01:01:754 - as with above
01:04:831 - as with above

01:05:985 (65985|1,66369|3,66754|2) - if these notes are mapping the bass, you've just dropped the vocal line. To fix, delete 01:06:754 (66754|2) -, move 01:06:369 (66369|3) - to {0} so it doesn't look like part of the vocal line and add an SN at 01:06:177 - and 01:06:562 -

01:07:908 - missing a 3rd beat accent here
01:08:677 - missing 1st beat accent
01:09:446 - missing 3rd beat accent

01:09:639 (69639|1,69831|2) - I'm not sure why these are here, delete them

01:10:985 - missing 3rd beat accent
01:12:523 - as with above
01:14:062 - as with above

01:16:177 - missing an SN for the vocals

01:17:139 - missing an accent on the 3rd beat

01:17:908 (77908|2,78292|2) - why is this a jack?

01:18:677 - this is on the third beat
01:20:985 - on the first beat
01:21:754 - on the third beat
01:23:292 - missing another third beat accent
01:24:831 - as with above

01:26:946 (86946|1) - I would change this into an LN, that ends at 01:28:677 - and move it to {0}. 01:27:139 (87139|0) - feels off, mainly because the instruments only play at 01:26:754 - and 01:26:946 -. Potentially move 01:26:754 (86754|2) - to {1}

__

Good luck
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Rhythm Incarnate
974 posts
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Cipse wrote:
Well, this was meant to be a M4M but then I saw this:
Etsu wrote:
Mania for now only 4k


Oh well, free mod :lol:
0 1 2 3


That's right because in 5k, 6k and 7k still hard for me ... :|

I thank you for your modding later I respond :)
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Combo Commander
418 posts
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Earned 1 kudosu.
    General

    Tags: should be the same as mine " dagashi kashi anime ending "


    Wide screen support should be disabled unless you are doing a story board.





    Oni

    I would prefer not to map the Oni too because I would make it into something like mine but you cannot use finishers after streams like at 00:07:139 (23) -

    Also I think kai time is missing a few notes like at 00:07:139 (23) -


Good Luck :)
User avatar
Rhythm Incarnate
974 posts
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Cipse wrote:

EZ



00:00:985 (985|3) - the sound dies out at 00:02:139 -, not 00:01:658 -. Move the slider end ok

Change 00:04:639 (4639|0) - to an LN that ends at 00:05:023 -. In this section you were mapping the trumpets so keep it consistent
00:05:216 - there's a second trumpet sound here, so add another LN ok

00:06:369 (6369|2,6562|3,6754|1,6946|3) - There's nothing that suggests a random placements of SNs. Make the SN pattern step-wise, {0,1,2,3,0...} or {3,2,1,0,3...} It thinks you're right but the sound is almost similar... He applied the second option

This isn't really a problem but I think that it would be better if 00:18:292 (18292|0,18292|2) - were turned into LNs, to match the music slightly better you are right but I moved some notes

To keep it consistent with what you did between 00:17:908 - and 00:18:677 - and to make the map match the music better, I would move 00:30:216 (30216|2) - to {1}. You'll have to move the notes before to remove any newly created jacks yep also changes notes

If you changed 00:18:292 (18292|0,18292|2) - into LNs, also change 00:30:600 (30600|2,30600|0) -, for consistency

Make 00:43:485 (43485|1,43677|3,43869|2) - go into a step-wise pattern, for the same reasons as with 00:06:369 (6369|2,6562|3,6754|1,6946|3) - nice

00:44:062 - add a note here to keep it consistent with 00:47:139 -

It felt off to me when you dropped the percussion at 00:48:677 - and 00:49:062 -. Add in an SN at each of those points remove Ln

00:50:023 - add a note here. It feels weird leaving out the vocals here nop a bit difficult for new players (with more suggestions apply)
00:50:792 - as with above

There are three vocal notes being sung between 00:52:331 - and 00:52:523 -. Either add an LN at 00:52:331 -, that ends at 00:52:523 -, to map out the missing SN or put three SNs there. I'd go with the LN option fix some notes

00:54:254 - you're missing an SN here. If you're mapping the bass, instead of the vocals, there you're dropping a layer better I leave well (if someone tells me the same thing as change)
00:54:639 - as with above

00:56:369 - I'd add a second SN here, as the music is kinda strong. Place it in {1}
00:56:658 - as with above
00:56:946 - as with above, except place the SN in {2}
00:57:139 - add an SN in {2}

It won't make much of a different, but I'd like it if 01:04:254 (64254|1) - was mapped by a LN ok

01:05:600 (65600|0,65985|1,66369|3,66754|2) - if these are mapping the bass, you're dropping the vocal layer before it has reached the end of the section. To fix this, delete 01:06:369 (66369|3,66754|2) - and then add an SN to 01:06:177 - and 01:06:562 - nice

01:16:177 - add an SN here, for the vocals ok

NM



You're mapping the vocals in the beginning of this difficulty. So add in notes at 00:00:600 - and 00:00:792 - so you're not leaving some of them out ok
If 00:00:985 (985|2) - I'd change this into a LN that ends at 00:01:562 - combined with the drum imo

00:04:639 - the trumpets play here, so add another LN to map this (ends at 00:05:023 -) ok
00:04:831 (4831|2) - remove this SN, as it's not mapping anything ok
00:05:216 - the trumpets play here as well. Add an LN that ends at 00:06:369 - ok

Between 00:07:139 - and 00:16:369 -, you've placed doubled on 1st/3rd beat of every bar. For consistency, add an SN at 00:17:139 -

00:10:792 (10792|1,10985|1) - I don't know why this has a jack fix

00:18:292 (18292|2,18292|0) - potentially change these into LNs to match the music better ok

00:19:062 (19062|2) - I'm not sure what this is mapping, delete it. If it's the drums, it also feels weird to map one instance and ignore the rest nice

00:20:985 (20985|2) - this might be better as an LN? ok

00:21:754 - there are no vocals here, delete an SN for consistency here I made some changes that I like to leave it

00:22:139 (22139|0) - delete this, as you've been accenting the 1st/3rd beats throughout the difficulty, not the 2nd/4th

00:22:523 (22523|2,22716|2) - I don't see why this is a jack, remove it ok

00:24:062 (24062|2) - maybe change this into an LN? nice

00:24:831 - there are no vocals here, so delete an SN
00:26:369 - as with above

00:27:716 - you're missing a LN here, for the vocals

00:27:908 - no vocals here, delete an SN ok

00:28:292 (28292|1) - for consistency delete this, as you haven't been accenting the 2nd/4th beats previously

00:28:677 (28677|2,29062|1,29446|0,29831|1) - maybe change these into LNs, to match the vocals. Also, I'd move 00:29:831 (29831|1) - to {3}, because the pitch is consistently going down - it doesn't go up there
00:30:600 (30600|1,30600|3) - also, consider making these LNs we use it in the other diff

00:31:754 (31754|2,31946|2) - I don't see why there is a jack here, remove it

00:33:292 (33292|2) - maybe turn this into an LN?

00:34:062 - there are no vocals here - delete an SN here I keep the pace
00:34:446 - as with above. And you haven't been accenting the 2nd/4th beats

00:36:369 (36369|2,36754|2) - there's no reason for these to be in the same column, as the pitch changes. Also, consider making 00:36:369 (36369|2) - a LN

00:37:139 - no vocals; remove an SN ok
00:38:677 - as with above
00:40:216 - as with above

00:38:292 (38292|1) - it's on the 2nd beat and no vocals; delete this
00:39:831 (39831|3) - as with above nice

00:40:408 - you're missing a note here for the vocals. I'd suggest that this note is a LN, that ends at 00:40:600 -
00:40:792 - also missing a note for the vocals

00:44:831 - you're missing an SN, as it's the 3rd beat

00:47:523 (47523|3) - there are no vocals here, delete this note ok

00:47:716 - I'd make this an LN that ends at 00:48:100 -

00:49:831 (49831|2) - also no vocals, delete

00:53:100 - you're missing a note here, for the vocals ok
00:54:254 - as with above
00:54:639 - as with above

The trumpets between 00:54:831 - and 00:56:177 - sound similar to the ones between 00:56:369 - and 00:57:139 -. Map them in a similar way ok

00:58:677 - you're missing an SN here, for the 3rd beat accent ok
01:00:216 - as with above
01:01:754 - as with above
01:04:831 - as with above

01:05:985 (65985|1,66369|3,66754|2) - if these notes are mapping the bass, you've just dropped the vocal line. To fix, delete 01:06:754 (66754|2) -, move 01:06:369 (66369|3) - to {0} so it doesn't look like part of the vocal line and add an SN at 01:06:177 - and 01:06:562 -

01:07:908 - missing a 3rd beat accent here ok
01:08:677 - missing 1st beat accent
01:09:446 - missing 3rd beat accent

01:09:639 (69639|1,69831|2) - I'm not sure why these are here, delete them ok

01:10:985 - missing 3rd beat accent ok
01:12:523 - as with above
01:14:062 - as with above

01:16:177 - missing an SN for the vocals

01:17:139 - missing an accent on the 3rd beat

01:17:908 (77908|2,78292|2) - why is this a jack? fix

01:18:677 - this is on the third beat ok
01:20:985 - on the first beat
01:21:754 - on the third beat
01:23:292 - missing another third beat accent
01:24:831 - as with above

01:26:946 (86946|1) - I would change this into an LN, that ends at 01:28:677 - and move it to {0}. 01:27:139 (87139|0) - feels off, mainly because the instruments only play at 01:26:754 - and 01:26:946 -. Potentially move 01:26:754 (86754|2) - to {1} nice

__

Good luck



Good modding thanks again :)
User avatar
Rhythm Incarnate
974 posts
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IControl wrote:
    General

    Tags: should be the same as mine " dagashi kashi anime ending " ok


    Wide screen support should be disabled unless you are doing a story board.





    Oni

    I would prefer not to map the Oni too because I would make it into something like mine but you cannot use finishers after streams like at 00:07:139 (23) -

    Also I think kai time is missing a few notes like at 00:07:139 (23) -

    I did not understand that part but I will check your map oni once more

Good Luck :)


Thanks for your modding :)
User avatar
Combo Commander
415 posts
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Earned 1 kudosu.
Hi, NM from my queue
Sorry My English is Bad
General


- FIX OD and HP setting
this is usually ranked do about HP/OD
Kantan HP 8 - OD 3
Futsuu HP 7 - OD 4
Muzukashii HP 6 - OD 5
Oni HP 5 - OD 6

This is Kantan, 20 Spin :3
Image

- Uncheck Widecreen Support
- maybe expand kiai till 01:28:677 - ?
Kantan


00:21:369 - don? pitch lower
00:24:062 (4,5) - Ctrl + G? reverse from ^
00:50:600 - why not filled? it's nice sound for finisher, and that will fun to play.
00:51:369 - ^^
01:03:292 - kat? if you following vocal. pitch higher
01:14:831 (21,22) - Stcl+G if you applied ^

Futsuu


00:10:216 (16,17,18) - same sound with 00:07:139 (10,11,12) - , make it same?
00:29:831 - remove, avoid short slider in low diff.
00:50:600 - same as kantan
00:51:369 - ^
01:15:600 - move to 01:15:408 - if you follow vocal different with 01:03:292 - that have 2 word (ni wa)
01:29:062 - remove, useless and no sound there.

Muzukashii


00:07:523 (12,13,14,15,16) - move to 00:07:331 - ? i think that's too late if you placed there.
00:08:292 - kat if you aplly ^
00:50:600 - sam as kantan/futsuu
00:51:369 - ^
00:53:677 (32,33,34,35,36,37) - make this kdkkdk to fit with vocal.?
00:38:869 (24,25,26,27,28) - make reverse of this pattern? 00:37:330 (18,19,20,21) - because lyric support that.

Oni


I think oni pattern is random, just fixed some to make it not too random :3
00:07:331 - kat like 00:10:600 -
00:12:331 - kat like 00:09:254 - or make 36 don
00:25:216 - kat, follow drum snare and vocall too
00:38:869 (28,29,30,31,32) - do reverse like Muzukashii
00:50:600 - Big kat, same as 00:51:369 -
00:55:600 - avoid finisher in stream

Hope it help
Good Luck!
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Combo Commander
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No kudosu yet.
Oh yeah I forgot to mention the file size can't be greater than 192kbps try using audio converter than rename to the orginal audio file name. No kudos :)
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Rhythm Incarnate
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Yoratama wrote:
Hi, NM from my queue
Sorry My English is Bad
General


- FIX OD and HP setting
this is usually ranked do about HP/OD
Kantan HP 8 - OD 3
Futsuu HP 7 - OD 4
Muzukashii HP 6 - OD 5
Oni HP 5 - OD 6 fix

This is Kantan, 20 Spin :3 the spin should be 20?I do not know how to increase the number ;-;
Image

- Uncheck Widecreen Support fix
- maybe expand kiai till 01:28:677 - ? I not seem right ... although it is a bad idea kiai with spin
Kantan


00:21:369 - don? pitch lower ok
00:24:062 (4,5) - Ctrl + G? reverse from ^ nice
00:50:600 - why not filled? it's nice sound for finisher, and that will fun to play. I think many notes but you're right sound are stronger
00:51:369 - ^^
01:03:292 - kat? if you following vocal. pitch higher ok
01:14:831 (21,22) - Stcl+G if you applied ^ nice

Futsuu


00:10:216 (16,17,18) - same sound with 00:07:139 (10,11,12) - , make it same? ok
00:29:831 - remove, avoid short slider in low diff. ok
00:50:600 - same as kantan
00:51:369 - ^
01:15:600 - move to 01:15:408 - if you follow vocal different with 01:03:292 - that have 2 word (ni wa) yes
01:29:062 - remove, useless and no sound there. how it got there :d

Muzukashii


00:07:523 (12,13,14,15,16) - move to 00:07:331 - ? i think that's too late if you placed there. ok
00:08:292 - kat if you aplly ^ yes
00:50:600 - sam as kantan/futsuu
00:51:369 - ^
00:53:677 (32,33,34,35,36,37) - make this kdkkdk to fit with vocal.? mmm.. change dkkddD
00:38:869 (24,25,26,27,28) - make reverse of this pattern? 00:37:330 (18,19,20,21) - because lyric support that. I listen well and so I did not modify

Oni


I think oni pattern is random, just fixed some to make it not too random :3
00:07:331 - kat like 00:10:600 - ok
00:12:331 - kat like 00:09:254 - or make 36 don ok
00:25:216 - kat, follow drum snare and vocall too ok
00:38:869 (28,29,30,31,32) - do reverse like Muzukashii
00:50:600 - Big kat, same as 00:51:369 - nice
00:55:600 - avoid finisher in stream ok

Hope it help
Good Luck!


Thanks for you modding :)
Last edited by Etsu on , edited 5 times in total.
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Rhythm Incarnate
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IControl wrote:
Oh yeah I forgot to mention the file size can't be greater than 192kbps try using audio converter than rename to the orginal audio file name. No kudos :)


you mean bitrate? that the audio is in 128kbps... It modifies the title after finishing some request

thanks for the revised again :D
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Spinner Sage
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Earned 1 kudosu.
osu!mania Difficulties mod

Overall:
the BPM and offset seems good.. something about this mapping needing a normal/easy difficulty
in AI Mod, idk might just be an error on my part. anyways..
--------------------
HD:
The things said about Queen! can be applied to this difficulty as well.
--------------------
Queen!:
At 00:10:216 do this
00:10:216 (10216|1,10216|3,10216|0,10408|2,10600|0,10600|1) -
At 00:16:292 do this
00:13:292 (13292|3,13292|2,13292|0,13485|1,13677|3,13677|0) -
At 00:21:754 do this
00:21:754 (21754|1,21754|0,21946|3,22139|2,22139|0) -
YOU SEE WHAT IM DOING?? KEEP UP WITH THE DAMN CONSISTENCY PLSS
---many instances of overlapping occurs, its not "bad" but its recommended to keep the map
somewhat consistent, AKA its-up-to-you
--------------------
Cow's Calories:
--warning: very harsh--
Only 1 second in the song, and I'm already utterly disgusted by the mapper's choice of style here.
Please explain to me why you think its okay to end the Long-Notes like this?
00:00:985 (985|3,985|1,985|0) -
I understand that its because of the vocals and what not, but honestly, you should have done it like
00:00:985 (985|3,985|1,985|0,1946|2,2139|1,2331|0) -
Multiple parts in the map, you map the vocals to the end of the Long notes. This isn't exactly a "bad"
thing, but me personal, this is completely disrespectful.
In fact, this whole section of 00:07:331 - 00:16:369 the inclusion of short, Long-Notes, was NOT
needed.
Stuff like this really pisses me off 00:27:139 (27139|3,27139|2,27331|1,27523|0,27716|1,27908|0,28100|2,28292|3) -
Why?? whyyy Whhieee do yu du dis? ? ? ?
You have weird end timing for these Long-Notes
00:50:600 (50600|2,50600|1,50600|3,50985|1,50985|0,51177|2,51177|0,51369|0,51369|1,51369|3) -
I recommend doing it like this
00:50:600 (50600|2,50600|3,50600|1,50985|1,50985|0,51177|2,51177|0,51369|1,51369|0,51369|3) -
The same can be said for the next occurring Long-Note.
This looks well
01:00:985 (60985|0,60985|1,61081|2,61177|3,61273|2,61369|3,61369|1,61466|2,61562|0,61658|3,61754|2,61754|0,61850|3,61946|1,62042|0,62139|1,62139|3,62235|2,62331|1,62427|0,62523|2,62523|1) -
My main concern for this difficulty is the Long-Note usage, its not necessarily "bad", its just not my taste
Its up to you on how you go about this.
--------------------
Notes:
LOL im not checking the easier two difficulties. Boi :)
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Rhythm Incarnate
974 posts
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KcHecKa wrote:
osu!mania Difficulties mod

Overall:
the BPM and offset seems good.. something about this mapping needing a normal/easy difficulty
in AI Mod, idk might just be an error on my part. anyways.. is a small warning to the osu! standard is normal when you map another mode so it is not so important
--------------------
HD:
The things said about Queen! can be applied to this difficulty as well. done
--------------------
Queen!:
At 00:10:216 do this
00:10:216 (10216|1,10216|3,10216|0,10408|2,10600|0,10600|1) - ok
At 00:16:292 do this
00:13:292 (13292|3,13292|2,13292|0,13485|1,13677|3,13677|0) - ok
At 00:21:754 do this
00:21:754 (21754|1,21754|0,21946|3,22139|2,22139|0) - ok
YOU SEE WHAT IM DOING?? KEEP UP WITH THE DAMN CONSISTENCY PLSS
---many instances of overlapping occurs, its not "bad" but its recommended to keep the map
somewhat consistent, AKA its-up-to-you I have no idea what you're saying but it seems I have to fix quite sorry :(
--------------------
Notes:
LOL im not checking the easier two difficulties. Boi :)


Thanks for you modding :)
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Slider Savant
109 posts
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No kudosu yet.
KcHecKa wrote:
osu!mania Difficulties mod

Cow's Calories:
--warning: very harsh--
Only 1 second in the song, and I'm already utterly disgusted by the mapper's choice of style here.
Please explain to me why you think its okay to end the Long-Notes like this?
00:00:985 (985|3,985|1,985|0) -
I understand that its because of the vocals and what not, but honestly, you should have done it like
00:00:985 (985|3,985|1,985|0,1946|2,2139|1,2331|0) -
Multiple parts in the map, you map the vocals to the end of the Long notes. This isn't exactly a "bad"
thing, but me personal, this is completely disrespectful.
In fact, this whole section of 00:07:331 - 00:16:369 the inclusion of short, Long-Notes, was NOT
needed.
Stuff like this really pisses me off 00:27:139 (27139|3,27139|2,27331|1,27523|0,27716|1,27908|0,28100|2,28292|3) -
Why?? whyyy Whhieee do yu du dis? ? ? ?
You have weird end timing for these Long-Notes
00:50:600 (50600|2,50600|1,50600|3,50985|1,50985|0,51177|2,51177|0,51369|0,51369|1,51369|3) -
I recommend doing it like this
00:50:600 (50600|2,50600|3,50600|1,50985|1,50985|0,51177|2,51177|0,51369|1,51369|0,51369|3) -
The same can be said for the next occurring Long-Note.
This looks well
01:00:985 (60985|0,60985|1,61081|2,61177|3,61273|2,61369|3,61369|1,61466|2,61562|0,61658|3,61754|2,61754|0,61850|3,61946|1,62042|0,62139|1,62139|3,62235|2,62331|1,62427|0,62523|2,62523|1) -
My main concern for this difficulty is the Long-Note usage, its not necessarily "bad", its just not my taste
Its up to you on how you go about this.
--------------------


Hi. I applied some changes based in your mod. Thanks a lot!
This is a BSS beatmap submission. Click here to view full beatmap information.
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