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miwa - Shanranran feat.96Neko (TV Size)

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Total Posts
30
Topic Starter
Khoal
This beatmap was submitted using in-game submission on Sonntag, 28. März 2021 at 15:37:00

Artist: miwa
Title: Shanranran feat.96Neko (TV Size)
Source: ふらいんぐうぃっち
Tags: Flying Witch Opening Astarte Kyle Y -TV Edit Vers.-
BPM: 135
Filesize: 2262kb
Play Time: 01:28
Difficulties Available:
  1. Astarte's Normal (1.83 stars, 129 notes)
  2. Easy (1.51 stars, 100 notes)
  3. Ky's Hard (2.94 stars, 239 notes)
  4. Shan Ran Ran (4.6 stars, 315 notes)
Download: miwa - Shanranran feat.96Neko (TV Size)
Information: Scores/Beatmap Listing
---------------
I just love this song, so fun. :D

Easy - by me
Normal - by Astarte
Hard - by Kyle Y
Shan Ran Ran - by me

bb -TV Edit Vers.-

Hello TV Size
Thanks for everything <3

bit of adjusting on shan ran ran, more to come
thx lit120
done adjusting Shan Ran Ran
now u ran
1 note was off
mods and another note was off
Oliv3r_old
this map is great, I would love to play it ranked, please, keep up the good work!
Topic Starter
Khoal

Oliv3r wrote:

this map is great, I would love to play it ranked, please, keep up the good work!
Thanks. =D I will continue as soon as I get home. (And I really hope that I don't screw up the lower diffs too badly.)
Lilyanna
hi from modreqs
mod
short mod about simple basic things ^^ hope it help
Easy
00:05:836 (2) - stack it well with 00:08:058 (2) -
00:09:836 (3,1) - fix blanket http://puu.sh/pEIEp/ca5c2c3dfc.jpg
00:19:169 (1) - http://puu.sh/pEILx/a145ea8d0a.jpg remove the white points in the slider they make the shape look wierder
00:24:947 (1) - same here no need to put lot of white points to make it look like that http://puu.sh/pEISh/d042dce6dd.jpg
01:12:947 (1,1) - stack them well
nice song gl :D
Pozidriv
I love this song :3
comments
I think this map would feel much more relax if it had a bigger CS, but I guess it's a subjective thing.
00:20:502 (6,7,8,1) - a bit awkward, try placing the circles with a smoother pattern (closer to a curve)
00:22:576 (6,7) - ^
00:24:354 (6,7) - this one is nice
00:38:725 (1,2) - maybe make those closer? not sure if it's a good idea though: it makes it easier, but at the same time less pretty.
00:52:947 (1) - first and only time you use this pattern. Completely caught me off guard
00:53:613 - 01:08:725 - best part :D
01:09:391 (1,2,3,4,5,6,1,2,3) - I think the pattern would look better if it was either straight lines or more curvy.
01:10:058 (1,1) - I would make this jump bigger

Good luck!
Topic Starter
Khoal

Lilyanna wrote:

hi from modreqs
short mod about simple basic things ^^ hope it help
Easy
00:05:836 (2) - stack it well with 00:08:058 (2) - Thanks, fixed :)
00:09:836 (3,1) - fix blanket http://puu.sh/pEIEp/ca5c2c3dfc.jpg fixed
00:19:169 (1) - http://puu.sh/pEILx/a145ea8d0a.jpg remove the white points in the slider they make the shape look wierder Thanks! :) Slider are hard. xd - fixed
00:24:947 (1) - same here no need to put lot of white points to make it look like that http://puu.sh/pEISh/d042dce6dd.jpg also fixed
01:12:947 (1,1) - stack them well fixed
nice song gl :D
Thank a lot! :)
Topic Starter
Khoal

Pozidriv wrote:

I love this song :3
I think this map would feel much more relax if it had a bigger CS, but I guess it's a subjective thing.
00:20:502 (6,7,8,1) - a bit awkward, try placing the circles with a smoother pattern (closer to a curve) Thanks, I think it is smoother now :)
00:22:576 (6,7) - ^ ^
00:24:354 (6,7) - this one is nice Thanks!
00:38:725 (1,2) - maybe make those closer? not sure if it's a good idea though: it makes it easier, but at the same time less pretty. I think it's okay this way.
00:52:947 (1) - first and only time you use this pattern. Completely caught me off guard The reason I use it 8-) *goes back into his cave*
00:53:613 - 01:08:725 - best part :D I agree :D
01:09:391 (1,2,3,4,5,6,1,2,3) - I think the pattern would look better if it was either straight lines or more curvy. Fixed! Thanks! :)
01:10:058 (1,1) - I would make this jump bigger Yep

Good luck!
Also a big thanks to you! :)
Scythe-
Hey! You still accepting Extra GDs?
Ashton
Whirl's Insane
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 54725
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.46

[Metadata]
Title:Shan Ran Ran (TV Size)
TitleUnicode:シャンランラン (TV Size)
Artist:miwa feat. 96neko
ArtistUnicode:miwa feat. 96猫
Creator:Khoal
Version:Whirl's Insane
Source:Flying Witch
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:2.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"FW BG.jpg",0,0
//Break Periods
2,8702,9530
2,10480,11308
2,26035,32641
2,39591,46863
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Topic Starter
Khoal

Whirl wrote:

Whirl's Insane
osu file format v14

[General]
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[Metadata]
Title:Shan Ran Ran (TV Size)
TitleUnicode:シャンランラン (TV Size)
Artist:miwa feat. 96neko
ArtistUnicode:miwa feat. 96猫
Creator:Khoal
Version:Whirl's Insane
Source:Flying Witch
Tags:
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We've talked about it ingame - rejected.
Sorry, thanks for trying though! :)
Ashton
hey i'm here bcuz I need kudos

Shan Ran Ran diff

General: cs 4 would be better and there are A LOT of things you need to fix like the sv at the beginning and the WHOLE map doesn't flow right for it's star rating.... oh and one more thing try to make your sliders in different shapes to make your map look nicer

00:00:058 (1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,1,2,1,2,3,4,1,1,2,1,1,1,1,1,1,2) - I would just remap this, the sliders don't look pretty and some of the notes don't fall on the right beats for example: 00:01:391 (4) - this slider should be held for the whole time the vocalist is holding the note, and the slider should be more of a creative shape and 00:02:947 (1,2) - this does not flow right, the slider looks weird 00:12:058 (1,1,1,1,1) - random ncs - I don't wanna point out every mistake with the beginning as that would take away a lot of my time so just remap it!


Moving on.....


00:20:873 (8,1,2,3,4) - this looks messy as it overlaps, try re arranging the notes

00:22:669 (7,1,2,3) - same thing, it just doesn't flow correctly

00:29:836 (1,2,3,4,5) - blanket these better, it looks so crappy

00:33:725 (2,3) - blanket

00:34:502 (6,7,1,2,3,4,5) - overlap, it's very slight, oh and maybe instead of 00:35:391 (1,2,3) - you can add two 1/2 sliders

00:37:613 (4,5,6,7,8,9,1) - overlap and it looks really messy

00:41:280 (2,3) - this is the same exact thing as 00:40:391 (10,1) - this but just moved over a bit? Seems lazy too me

00:43:169 (5,6,7,1) - Overlap and it looks messy

01:03:613 (1,2,3,4,5) - maybe blanket this better?

01:17:169 (1) - remove nc

01:13:613 (1) - same thing
01:21:391 (1) - remove nc
01:27:391 (1) - remove nc


Thanks! sorry for the lame GD I rushed
Topic Starter
Khoal

Whirl wrote:

hey i'm here bcuz I need kudos

Shan Ran Ran diff

General: cs 4 would be better and there are A LOT of things you need to fix like the sv at the beginning and the WHOLE map doesn't flow right for it's star rating.... oh and one more thing try to make your sliders in different shapes to make your map look nicer

00:00:058 (1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,1,2,1,2,3,4,1,1,2,1,1,1,1,1,1,2) - I would just remap this, the sliders don't look pretty and some of the notes don't fall on the right beats for example: 00:01:391 (4) - this slider should be held for the whole time the vocalist is holding the note, and the slider should be more of a creative shape it ends where it should end - it starts and ends on a guitar note. 00:02:280 - and 00:02:947 (1,2) - this does not flow right, the slider looks weird no, not changing that either. 00:12:058 (1,1,1,1,1) - random ncs not random at all.- I don't wanna point out every mistake with the beginning as that would take away a lot of my time so just remap it! nope, this mod looks like it didn't take you any time at all.

Moving on.....


00:20:873 (8,1,2,3,4) - this looks messy as it overlaps, try re arranging the notes yep

00:22:669 (7,1,2,3) - same thing, it just doesn't flow correctly nope.

00:29:836 (1,2,3,4,5) - blanket these better, it looks so crappy It didn't look crappy, but okay.

00:33:725 (2,3) - blanket nope

00:34:502 (6,7,1,2,3,4,5) - overlap, it's very slight fixed, oh and maybe instead of 00:35:391 (1,2,3) - you can add two 1/2 sliders no

00:37:613 (4,5,6,7,8,9,1) - overlap and it looks really messy fixed

00:41:280 (2,3) - this is the same exact thing as 00:40:391 (10,1) - this but just moved over a bit? Seems lazy too me don't forget, it's mirrored

00:43:169 (5,6,7,1) - Overlap and it looks messy fixed

01:03:613 (1,2,3,4,5) - maybe blanket this better? I blanketed it better

01:17:169 (1) - remove nc no

01:13:613 (1) - same thing same thing
01:21:391 (1) - remove nc no
01:27:391 (1) - remove nc no


Thanks! sorry for the lame GD I rushed
Thanks!

Edit: Please be more polite in the IRC the next time.
Astarte

Hello, from Turtle's queue!


I have finished the Normal GD as you requested :> However, I didn't do hitsounding because I'm not sure if you'll accept it
Hope you'll like it :D
Tell me if you accept it

GL on this~
Normal
osu file format v14

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AudioLeadIn: 0
PreviewTime: 54725
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 12058,16947,19169,26280
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.8599998

[Metadata]
Title:Shan Ran Ran (TV Size)
TitleUnicode:シャンランラン (TV Size)
Artist:miwa feat. 96neko
ArtistUnicode:miwa feat. 96猫
Creator:Khoal
Version:Normal
Source:Flying Witch
Tags:
BeatmapID:985726
BeatmapSetID:459413

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CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

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Topic Starter
Khoal

Astarte wrote:


Hello, from Turtle's queue!


I have finished the Normal GD as you requested :> However, I didn't do hitsounding because I'm not sure if you'll accept it
Hope you'll like it :D
Tell me if you accept it

GL on this~
Normal
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 54725
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 12058,16947,19169,26280
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.8599998

[Metadata]
Title:Shan Ran Ran (TV Size)
TitleUnicode:シャンランラン (TV Size)
Artist:miwa feat. 96neko
ArtistUnicode:miwa feat. 96猫
Creator:Khoal
Version:Normal
Source:Flying Witch
Tags:
BeatmapID:985726
BeatmapSetID:459413

[Difficulty]
HPDrainRate:5
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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I really like it! Nice work! :D
Accepted 8-)
Thank you! :)
Astarte
We had a liitle IRC regarding Easy diff modding! :D
nothing here :P
23:18 Khoal: I sure want you to look at my map. you probably have way more experience than me regarding easy's :^)
23:19 Astarte: sure
23:20 Astarte: let's see the general stuff first...
23:21 Astarte: so, have you considered adding more tags (than just me in it XD)
23:22 Khoal: yep, metadata will be added (and changed) on the transition to pending (waiting on the hard)
23:23 Astarte: ah sure :>
23:23 Astarte: i would say it's better to have a video?
23:23 Astarte: since it's from an anime?
23:23 Khoal: I have to change quite a lot (title, artist, source.. etc) so I think it'll be easier if I do it all at once
23:24 Khoal: also will be added on the transition to pending :)
23:24 Astarte: okay, now to the maps >v<
23:25 Astarte: i would say you should start kiai here 00:56:502
23:25 Astarte: 00:56:502 (1) -
23:26 Khoal: yep..
23:26 Astarte: kiai should start at big white ticks. so...
23:27 Khoal: yeah, I know. I just forgot to change it >< thanks for the reminder :)
23:28 Astarte: 00:01:391 (1,1) - flow break here. you just need to change slider
23:30 Khoal: simple blanket enough?
23:30 Khoal: or something like this? http://puu.sh/pKmGn/cda64591ab.jpg
23:31 Khoal: (it's my first easy, so I have a few questions ^-^)
23:31 Astarte: that could be fine
23:31 Astarte: or https://osu.ppy.sh/ss/5500926
23:32 Khoal: but there is no audible beat on 00:02:725 -
23:33 Khoal: (technically there is, but it is really faint)
23:34 Astarte: you don't need to follow too much about the sound in easier diffs, following the rhythm is better
23:34 Astarte: or as before, you can go with your previous fix
23:35 Khoal: no, I like your fix more
23:37 Astarte: :^)
23:38 Astarte: regarding ds, i think 1.0x is too close
23:38 Astarte: use like 1.1x
23:40 Astarte: 00:06:725 (1,1) - so that if they touch, that's not very "likeable" in an easy
23:41 Khoal: ah, thanks. was just thinking about how to fix this :) that's an really easy way. (I might as well fix the blankets while I do this)
23:42 Astarte: well don't rely on blankets too much in an easy
23:42 Astarte: cuz they will focus and go around a small area
23:43 Khoal: is this fine though, or does it need fixing as well: http://puu.sh/pKnqd/d832203f33.jpg ?
23:44 Khoal: (the pic is after the ds 1.1 change)
23:44 Astarte: well you also don't want to overlap in an easy
23:44 Astarte: or stacking
23:45 Astarte: it's better to have everything seperate in easy
23:45 Astarte: also if you change DS, you might want to remap it (just a suggestion :>)
23:46 Khoal: a happy little remap xD
23:47 Astarte: well remapping easy and normal is fast, and you learn after each time XD so that might be a good thing if you're not in a hurry
23:47 Astarte: back in the days i remapped 3 times my easy and 4 times my normal :P
23:47 Khoal: nah, I'm not - why should I be in a hurry=
23:47 Khoal: ? ^-^
23:48 Astarte: i remapped a ton for this map
23:48 *Astarte is listening to [https://osu.ppy.sh/b/963416 Alan Walker - Faded]
23:48 Astarte: anyway we should focus XD
23:49 Khoal: yep, I really need to sleep soon ><
23:49 Astarte: 00:05:836 (2) - you shouldn't map red ticks ( or 1/2 beats) in easy
23:50 Astarte: make it like 00:04:947 (1) - will be fine
23:51 Khoal: I actually looked at a few other 135 BPM easy's (ranked) to see if I could do that
23:52 Khoal: a few even had actual 1/2 beat notes ^-^
23:52 Astarte: well you can, but if the song strongly suggested so, and if it's easy to play for beginners
23:53 Astarte: it's just a suggestion, i'd avoid and don't use them too often
23:54 Khoal: I'll try to get rid of a few (but that'll be hard, I didn't put them there for no reason after all)
23:54 Astarte: also pls pay attention to aesthetics as well. ex 00:10:280 (1) - and 00:14:725 (1) -
23:55 Khoal: what do you mean by that?
23:56 Astarte: some blanket problems
23:56 Astarte: like the looks
23:57 Khoal: well, I get that something is off. still no idea what ^-^
23:58 Astarte: https://osu.ppy.sh/ss/5501111 just some minor blanketing problem
00:00 Khoal: ah, ok. I'll be going through the blankets anyway ^-^
00:01 Khoal: (even more so when I change the DS)
00:01 Astarte: 00:12:058 (1,2,3) - like what i told before with overlapping (i doubt a beginner could play this)
00:03 Khoal: I think that one will be fine. new players learn fast
00:04 Khoal: (especially because it's following a well audible part in the song)
00:04 Astarte: https://osu.ppy.sh/ss/5501146 you can still make it simplier. that would be something fitting for a medium or normal
00:06 Khoal: your example isn't on beat though
00:08 Astarte: well i listened at 25% and it's on. it's just my suggestion. you don't have to follow
00:08 Astarte: my mod is not something like a BN or QAT mod, so feel free to reject anything
00:09 Khoal: I won't reject it outright - I'll just wait for the opinion of another modder. (and keep yours in mind)
00:10 Astarte: sure... moving on. 00:18:280 (1,2) - i'd delete these. you need more time after spinners in easy
00:10 Astarte: spinners are generally not good for easy. it's best to place at the end, or right before a break
00:13 Khoal: same here, I looked at a few 135 BPM easy's and that was about the time after a spinner notes were place again (same star rating as mine)
00:15 Astarte: ik, that's the general idea, you can place a bit earlier if the song suggested so
00:15 Astarte: cuz those 2 circles are offbeats and they're not that strong, so i'd say you don't need them
00:16 Khoal: yep, I agree there.
00:16 Khoal: I'll keep 00:56:058 (1) - though if it's alright
00:17 Astarte: well if you want, i have no prob
00:18 Astarte: here 1/2 beats, 00:21:836 (3,3) - the song doesn't suggested it
00:18 Khoal: thanks ^-^
00:20 Astarte: 00:39:613 (2,3) - you get the idea :>
00:20 Astarte: sorry not this 00:41:836 (3) - was a bit careless D:
00:21 Khoal: In my opinion it does. 00:22:058 - clear cut ^-^
00:21 Khoal: so 00:39:613 (2) - is alright?
00:22 Astarte: i'd prefer a circle there instead
00:23 Khoal: I wouldn't put a circle on 00:39:613 -
00:23 Astarte: well up to you
00:24 Astarte: 00:43:836 (2) - this would be a problem tho
00:24 Khoal: well, it's just that there neither is drum/snare nor a vocal there. the only thing is a stream in 1/6s which could be confusing for a new player
00:25 Khoal: care to eleborate why?
00:26 Astarte: guitar isn't very prominent in that part, so i wouldn't follow the guitar
00:26 Astarte: maybe it's because of my skill, but tbh i missed that part :<
00:26 *Khoal has mapped only insanes before
00:27 Khoal: believe me when I know where what is time wise :^)
00:27 Astarte: https://osu.ppy.sh/ss/5501295 my suggestion
00:27 Khoal: 00:54:725 - starting here for example is a 270 BPM piano stream
00:28 Khoal: 00:42:725 (1) - I would change that as well if I would accept your suggestion, I can't map one guitar note without the other
00:29 Astarte: then https://osu.ppy.sh/ss/5501307 ? it followed the claps
00:31 Khoal: maybe, I have to think of something. but tbh ignoring the guitar here 00:46:725 (2) - already doesn't sit right with me ><
00:31 Astarte: 00:49:391 (1,2,3) - this is much better i'd say, and might be acceptable
00:33 Astarte: 01:01:391 (4) - i think this slider is unfitting
00:34 Astarte: same with 01:15:169 (3) - cuz you're mapping with 1/1 beats before
00:34 Khoal: I think it fits, it follows the vocals 01:01:391 - 01:01:391 - 01:01:391 -
00:35 Astarte: up to you if you want to keep it
00:36 Khoal: atm I'm more in favor of keeping :^)
00:36 Astarte: well that's all i have i think
00:37 Khoal: nothing about this one? 00:28:058 (1) -
00:38 Astarte: yea i forgot. you can keep those sliders, but how about changing designs
00:38 Astarte: so they feel like they hit a beat
00:39 Khoal: they don't?
00:39 Astarte: they don't, but they look like they do (i don't know how to explain tbh :<)
00:40 Astarte: here ex: https://osu.ppy.sh/ss/5501371
00:40 Khoal: basically, the angles aren't sharp enough to convey what I want to convey ^-^
00:40 Astarte: well that's a slacky one, you can make them look better
00:41 Khoal: yeah, I probably wanted to do to much with the slider ^-^
00:43 Astarte: well up to you, it's your map
00:43 Khoal: nah, I'll change it - I mean it's ugly as hell xd
00:43 Astarte: lol
00:44 Astarte: i think that'd be all for this diff. anything else you want to talk about?
00:44 Khoal: 01:15:169 (3) - just that I agree there
00:44 Khoal: ^-^
00:45 Astarte: sure :>
00:46 Khoal: all in all thanks a lot! :) I'll remap it tomorrow/the day after (depending on how groggy I am tomorrow ><)
00:46 Astarte: you should read this https://osu.ppy.sh/wiki/Easy_(Difficulty)
00:47 Astarte: a bunch that i talked
00:47 Khoal: I read that, don't worry :^)
00:47 Astarte: before i sleep, i'd just go quickly about the generall idea of NC in easy
00:47 Khoal: (I do my research before/while I map a diff I didn't before)
00:48 *Khoal will listen
00:48 Khoal: because that was like the only thing I didn't find again (and my memory is not accurate)
00:49 Astarte: this song is in common time, which is 4/4 ( as you see in the metronome)
00:49 Khoal: (I know)
00:50 Astarte: 00:01:391 here should be the first
00:50 Astarte: so normally you would NC on every 1st and 3rd big white tick
00:51 Khoal: ah, so on the start and the middle of a measure
00:51 Astarte: yup, exactly
00:52 Astarte: (I didn't learn music theory in english, my bad if you don't understand :<)
00:52 Khoal: (I do)
00:52 Khoal: don't worry :^)
00:52 Astarte: lol, if not, you can just NC the note right after
00:54 Khoal: yep, I know. :) I just didn't knew that it was on the 1st and 3rd white tick. (Insane's again, NC are on every white tick there)
00:56 Astarte: well, your first easy is much better than my first easy, and it's quick to learn make them good
00:56 Astarte: so no prob
00:56 Khoal: (although you shouldn't ignore neither the first nor 3rd white tick beatmapping wise, the strongest notes in a 4/4 measure are there)
00:57 Astarte: true
00:58 Astarte: about spinners tho, i think you should make them more than 2 measures, otherwise it's too short
00:58 Khoal: so if you spot that on one of my maps, kick my lazy ass pls. xd
00:59 Astarte: lol
01:00 Khoal: I think they're long enough for this BPM, but I'll recheck
01:01 Astarte: sure
01:01 Astarte: well i'm heading to bed now, it's 1am
01:01 Khoal: me too, I have to get up in 4 hours
01:01 Khoal: do you want to post this mod in the thread for a kd?
01:01 Astarte: can i upload this on the map forum?
01:02 Khoal: yep :^)
01:02 Khoal: (I need it as well, 'cause I really need my sleep now)
01:02 Astarte: thanks. nighty nights :>
01:02 Khoal: !log

Good luck with remapping. I'm glad you're working hard on this :)
Topic Starter
Khoal

Astarte wrote:

We had a liitle IRC regarding Easy diff modding! :D
nothing here :P
23:18 Khoal: I sure want you to look at my map. you probably have way more experience than me regarding easy's :^)
23:19 Astarte: sure
23:20 Astarte: let's see the general stuff first...
23:21 Astarte: so, have you considered adding more tags (than just me in it XD)
23:22 Khoal: yep, metadata will be added (and changed) on the transition to pending (waiting on the hard)
23:23 Astarte: ah sure :>
23:23 Astarte: i would say it's better to have a video?
23:23 Astarte: since it's from an anime?
23:23 Khoal: I have to change quite a lot (title, artist, source.. etc) so I think it'll be easier if I do it all at once
23:24 Khoal: also will be added on the transition to pending :)
23:24 Astarte: okay, now to the maps >v<
23:25 Astarte: i would say you should start kiai here 00:56:502
23:25 Astarte: 00:56:502 (1) -
23:26 Khoal: yep..
23:26 Astarte: kiai should start at big white ticks. so...
23:27 Khoal: yeah, I know. I just forgot to change it >< thanks for the reminder :)
23:28 Astarte: 00:01:391 (1,1) - flow break here. you just need to change slider
23:30 Khoal: simple blanket enough?
23:30 Khoal: or something like this? http://puu.sh/pKmGn/cda64591ab.jpg
23:31 Khoal: (it's my first easy, so I have a few questions ^-^)
23:31 Astarte: that could be fine
23:31 Astarte: or https://osu.ppy.sh/ss/5500926
23:32 Khoal: but there is no audible beat on 00:02:725 -
23:33 Khoal: (technically there is, but it is really faint)
23:34 Astarte: you don't need to follow too much about the sound in easier diffs, following the rhythm is better
23:34 Astarte: or as before, you can go with your previous fix
23:35 Khoal: no, I like your fix more
23:37 Astarte: :^)
23:38 Astarte: regarding ds, i think 1.0x is too close
23:38 Astarte: use like 1.1x
23:40 Astarte: 00:06:725 (1,1) - so that if they touch, that's not very "likeable" in an easy
23:41 Khoal: ah, thanks. was just thinking about how to fix this :) that's an really easy way. (I might as well fix the blankets while I do this)
23:42 Astarte: well don't rely on blankets too much in an easy
23:42 Astarte: cuz they will focus and go around a small area
23:43 Khoal: is this fine though, or does it need fixing as well: http://puu.sh/pKnqd/d832203f33.jpg ?
23:44 Khoal: (the pic is after the ds 1.1 change)
23:44 Astarte: well you also don't want to overlap in an easy
23:44 Astarte: or stacking
23:45 Astarte: it's better to have everything seperate in easy
23:45 Astarte: also if you change DS, you might want to remap it (just a suggestion :>)
23:46 Khoal: a happy little remap xD
23:47 Astarte: well remapping easy and normal is fast, and you learn after each time XD so that might be a good thing if you're not in a hurry
23:47 Astarte: back in the days i remapped 3 times my easy and 4 times my normal :P
23:47 Khoal: nah, I'm not - why should I be in a hurry=
23:47 Khoal: ? ^-^
23:48 Astarte: i remapped a ton for this map
23:48 *Astarte is listening to [https://osu.ppy.sh/b/963416 Alan Walker - Faded]
23:48 Astarte: anyway we should focus XD
23:49 Khoal: yep, I really need to sleep soon ><
23:49 Astarte: 00:05:836 (2) - you shouldn't map red ticks ( or 1/2 beats) in easy
23:50 Astarte: make it like 00:04:947 (1) - will be fine
23:51 Khoal: I actually looked at a few other 135 BPM easy's (ranked) to see if I could do that
23:52 Khoal: a few even had actual 1/2 beat notes ^-^
23:52 Astarte: well you can, but if the song strongly suggested so, and if it's easy to play for beginners
23:53 Astarte: it's just a suggestion, i'd avoid and don't use them too often
23:54 Khoal: I'll try to get rid of a few (but that'll be hard, I didn't put them there for no reason after all)
23:54 Astarte: also pls pay attention to aesthetics as well. ex 00:10:280 (1) - and 00:14:725 (1) -
23:55 Khoal: what do you mean by that?
23:56 Astarte: some blanket problems
23:56 Astarte: like the looks
23:57 Khoal: well, I get that something is off. still no idea what ^-^
23:58 Astarte: https://osu.ppy.sh/ss/5501111 just some minor blanketing problem
00:00 Khoal: ah, ok. I'll be going through the blankets anyway ^-^
00:01 Khoal: (even more so when I change the DS)
00:01 Astarte: 00:12:058 (1,2,3) - like what i told before with overlapping (i doubt a beginner could play this)
00:03 Khoal: I think that one will be fine. new players learn fast
00:04 Khoal: (especially because it's following a well audible part in the song)
00:04 Astarte: https://osu.ppy.sh/ss/5501146 you can still make it simplier. that would be something fitting for a medium or normal
00:06 Khoal: your example isn't on beat though
00:08 Astarte: well i listened at 25% and it's on. it's just my suggestion. you don't have to follow
00:08 Astarte: my mod is not something like a BN or QAT mod, so feel free to reject anything
00:09 Khoal: I won't reject it outright - I'll just wait for the opinion of another modder. (and keep yours in mind)
00:10 Astarte: sure... moving on. 00:18:280 (1,2) - i'd delete these. you need more time after spinners in easy
00:10 Astarte: spinners are generally not good for easy. it's best to place at the end, or right before a break
00:13 Khoal: same here, I looked at a few 135 BPM easy's and that was about the time after a spinner notes were place again (same star rating as mine)
00:15 Astarte: ik, that's the general idea, you can place a bit earlier if the song suggested so
00:15 Astarte: cuz those 2 circles are offbeats and they're not that strong, so i'd say you don't need them
00:16 Khoal: yep, I agree there.
00:16 Khoal: I'll keep 00:56:058 (1) - though if it's alright
00:17 Astarte: well if you want, i have no prob
00:18 Astarte: here 1/2 beats, 00:21:836 (3,3) - the song doesn't suggested it
00:18 Khoal: thanks ^-^
00:20 Astarte: 00:39:613 (2,3) - you get the idea :>
00:20 Astarte: sorry not this 00:41:836 (3) - was a bit careless D:
00:21 Khoal: In my opinion it does. 00:22:058 - clear cut ^-^
00:21 Khoal: so 00:39:613 (2) - is alright?
00:22 Astarte: i'd prefer a circle there instead
00:23 Khoal: I wouldn't put a circle on 00:39:613 -
00:23 Astarte: well up to you
00:24 Astarte: 00:43:836 (2) - this would be a problem tho
00:24 Khoal: well, it's just that there neither is drum/snare nor a vocal there. the only thing is a stream in 1/6s which could be confusing for a new player
00:25 Khoal: care to eleborate why?
00:26 Astarte: guitar isn't very prominent in that part, so i wouldn't follow the guitar
00:26 Astarte: maybe it's because of my skill, but tbh i missed that part :<
00:26 *Khoal has mapped only insanes before
00:27 Khoal: believe me when I know where what is time wise :^)
00:27 Astarte: https://osu.ppy.sh/ss/5501295 my suggestion
00:27 Khoal: 00:54:725 - starting here for example is a 270 BPM piano stream
00:28 Khoal: 00:42:725 (1) - I would change that as well if I would accept your suggestion, I can't map one guitar note without the other
00:29 Astarte: then https://osu.ppy.sh/ss/5501307 ? it followed the claps
00:31 Khoal: maybe, I have to think of something. but tbh ignoring the guitar here 00:46:725 (2) - already doesn't sit right with me ><
00:31 Astarte: 00:49:391 (1,2,3) - this is much better i'd say, and might be acceptable
00:33 Astarte: 01:01:391 (4) - i think this slider is unfitting
00:34 Astarte: same with 01:15:169 (3) - cuz you're mapping with 1/1 beats before
00:34 Khoal: I think it fits, it follows the vocals 01:01:391 - 01:01:391 - 01:01:391 - Ups, meant 01:01:391 - 01:01:502 - and 01:01:613 -
00:35 Astarte: up to you if you want to keep it
00:36 Khoal: atm I'm more in favor of keeping :^)
00:36 Astarte: well that's all i have i think
00:37 Khoal: nothing about this one? 00:28:058 (1) -
00:38 Astarte: yea i forgot. you can keep those sliders, but how about changing designs
00:38 Astarte: so they feel like they hit a beat
00:39 Khoal: they don't?
00:39 Astarte: they don't, but they look like they do (i don't know how to explain tbh :<)
00:40 Astarte: here ex: https://osu.ppy.sh/ss/5501371
00:40 Khoal: basically, the angles aren't sharp enough to convey what I want to convey ^-^
00:40 Astarte: well that's a slacky one, you can make them look better
00:41 Khoal: yeah, I probably wanted to do to much with the slider ^-^
00:43 Astarte: well up to you, it's your map
00:43 Khoal: nah, I'll change it - I mean it's ugly as hell xd
00:43 Astarte: lol
00:44 Astarte: i think that'd be all for this diff. anything else you want to talk about?
00:44 Khoal: 01:15:169 (3) - just that I agree there
00:44 Khoal: ^-^
00:45 Astarte: sure :>
00:46 Khoal: all in all thanks a lot! :) I'll remap it tomorrow/the day after (depending on how groggy I am tomorrow ><)
00:46 Astarte: you should read this https://osu.ppy.sh/wiki/Easy_&#40;Difficulty&#41;
00:47 Astarte: a bunch that i talked
00:47 Khoal: I read that, don't worry :^)
00:47 Astarte: before i sleep, i'd just go quickly about the generall idea of NC in easy
00:47 Khoal: (I do my research before/while I map a diff I didn't before)
00:48 *Khoal will listen
00:48 Khoal: because that was like the only thing I didn't find again (and my memory is not accurate)
00:49 Astarte: this song is in common time, which is 4/4 ( as you see in the metronome)
00:49 Khoal: (I know)
00:50 Astarte: 00:01:391 here should be the first
00:50 Astarte: so normally you would NC on every 1st and 3rd big white tick
00:51 Khoal: ah, so on the start and the middle of a measure
00:51 Astarte: yup, exactly
00:52 Astarte: (I didn't learn music theory in english, my bad if you don't understand :<)
00:52 Khoal: (I do)
00:52 Khoal: don't worry :^)
00:52 Astarte: lol, if not, you can just NC the note right after
00:54 Khoal: yep, I know. :) I just didn't knew that it was on the 1st and 3rd white tick. (Insane's again, NC are on every white tick there)
00:56 Astarte: well, your first easy is much better than my first easy, and it's quick to learn make them good
00:56 Astarte: so no prob
00:56 Khoal: (although you shouldn't ignore neither the first nor 3rd white tick beatmapping wise, the strongest notes in a 4/4 measure are there)
00:57 Astarte: true
00:58 Astarte: about spinners tho, i think you should make them more than 2 measures, otherwise it's too short
00:58 Khoal: so if you spot that on one of my maps, kick my lazy ass pls. xd
00:59 Astarte: lol
01:00 Khoal: I think they're long enough for this BPM, but I'll recheck
01:01 Astarte: sure
01:01 Astarte: well i'm heading to bed now, it's 1am
01:01 Khoal: me too, I have to get up in 4 hours
01:01 Khoal: do you want to post this mod in the thread for a kd?
01:01 Astarte: can i upload this on the map forum?
01:02 Khoal: yep :^)
01:02 Khoal: (I need it as well, 'cause I really need my sleep now)
01:02 Astarte: thanks. nighty nights :>
01:02 Khoal: !log

Good luck with remapping. I'm glad you're working hard on this :)
Thank you! :^)
Now I need my bed... 4 hours till my alarm clock yells at me. :? :cry:

Remap will hopefully be done tomorrow/the day after tomorrow.

Edit:// Done ^-^
PotatoJA
oops
PotatoJA
oops.
Sklitterbeer
uh hi

Easy
00:26:500 (5) - New Combo
01:03:389 (1) - kiai should end here, otherwise it's too long

Normal
01:03:833 (1,2,3,1,2,3,4) - there are some polarity issues here. look t/55282
00:59:389 (2) - kiai should end at sliderend, because the kiai is way too long. it's supposed to make a part of the song more epic, not like 1/4 of it
01:18:056 (1) - same as above, just end where the slider starts
01:21:611 (1,2,3) - polarity issues

Hard
not much to say since it's not even finished yet. watch out for polarity though

Insane
Insanes shouldn't have tick rate 2. 1 is better
00:17:833 (2,3,4) - this triplet is a little too much seperated from each other lol. edge them closer

That's it for me
Topic Starter
Khoal

SUPER_Samurai_ wrote:

uh hi

Easy
00:26:500 (5) - New Combo Thanks
01:03:389 (1) - kiai should end here, otherwise it's too long It ends where it should end.

Normal
01:03:833 (1,2,3,1,2,3,4) - there are some polarity issues here. look t/55282
00:59:389 (2) - kiai should end at sliderend, because the kiai is way too long. it's supposed to make a part of the song more epic, not like 1/4 of it
01:18:056 (1) - same as above, just end where the slider starts
01:21:611 (1,2,3) - polarity issues

Hard
not much to say since it's not even finished yet. watch out for polarity though

Insane
Insanes shouldn't have tick rate 2. 1 is better Slider Tick Rate is set to 2 to point out the slow sliders more
00:17:833 (2,3,4) - this triplet is a little too much seperated from each other lol. edge them closer intended design

That's it for me
Thanks for modding! :)
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