and also, heres a part of the performance logs since the whole thing was too large to fit onto here
SPOILER5/22/2016 2:24:33 AM: ---------- Slow Frame Detected at 136.00s in Play ----------
5/22/2016 2:24:33 AM: Statuses: [Active] [Playing] [Bancho] [Severe]
5/22/2016 2:24:33 AM:
5/22/2016 2:24:33 AM: Game 136,200
5/22/2016 2:24:33 AM: Mode 3,144
5/22/2016 2:24:33 AM: Audio 2,346
5/22/2016 2:24:33 AM:
5/22/2016 2:24:33 AM: BetweenFrames 44.37
5/22/2016 2:24:33 AM: Update 0.48
5/22/2016 2:24:33 AM: Scheduler 0.00
5/22/2016 2:24:33 AM: Draw 4.02
5/22/2016 2:24:33 AM: Sleep 0.01
5/22/2016 2:24:33 AM: SwapBuffer 0.12
5/22/2016 2:24:33 AM:
5/22/2016 2:24:33 AM: This Frame 49.05
5/22/2016 2:24:33 AM: Avg. Frame 8.37
5/22/2016 2:24:33 AM: Curr FPS 120
5/22/2016 2:24:33 AM:
5/22/2016 2:24:33 AM: TextureUpload 1
5/22/2016 2:24:33 AM:
5/22/2016 2:24:33 AM: Call stack follows:
5/22/2016 2:24:33 AM:
5/22/2016 2:24:33 AM: - Int32 #=qVdM6X_khldPztA2ZVfsV8w==(Int32, Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 0
5/22/2016 2:24:33 AM: - Int32 #=qrcxy7DF9ajCaWMLjyJPyZyDm6zCL3nYhZyA7lU3j4oQ=(Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 67
5/22/2016 2:24:33 AM: - Boolean #=qdss8OSQ_CnoQUvmf8KIKsQ==(#=q7ard$L_rzv4p1vDVlfSI5w== ByRef, IntPtr, UInt32, UInt32, UInt32) @ 0
5/22/2016 2:24:33 AM: - Void #=qMYQIkZ3LTCQEij05OfzF1CXHo19CEXMkPOj55ReLPcU=(System.Object, System.EventArgs) @ 121
5/22/2016 2:24:33 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
5/22/2016 2:24:33 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
5/22/2016 2:24:33 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
5/22/2016 2:24:33 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
5/22/2016 2:24:33 AM: - Void Run(System.Windows.Forms.Form) @ 49
5/22/2016 2:24:33 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 113
5/22/2016 2:24:33 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 36
5/22/2016 2:24:33 AM: - Void #=qhvSMB4RSOsuDN4DmThVdKQ==(System.String, Boolean, Boolean) @ 470
5/22/2016 2:24:33 AM: - Void #=qeENkxgOn240ESAYOvq9JLg==(System.String[]) @ 524
5/22/2016 2:24:33 AM: - Void #=qRbMjDr9djuUauvIVsrmrLg==() @ 1939
5/22/2016 2:24:33 AM: - Void #=qtmvXYPWAGU7uDpYt19Bmlg==() @ 6
5/22/2016 2:24:33 AM:
5/22/2016 2:24:33 AM: ---------- Slow Frame Detected at 137.00s in Play ----------
5/22/2016 2:24:33 AM: Statuses: [Active] [Playing] [Bancho] [Severe]
5/22/2016 2:24:33 AM:
5/22/2016 2:24:33 AM: Game 137,144
5/22/2016 2:24:33 AM: Mode 4,088
5/22/2016 2:24:33 AM: Audio 3,297
5/22/2016 2:24:33 AM:
5/22/2016 2:24:33 AM: BetweenFrames 0.00
5/22/2016 2:24:33 AM: Update 0.18
5/22/2016 2:24:33 AM: Scheduler 0.00
5/22/2016 2:24:33 AM: Draw 0.75
5/22/2016 2:24:33 AM: Sleep 0.01
5/22/2016 2:24:33 AM: SwapBuffer 33.39
5/22/2016 2:24:33 AM:
5/22/2016 2:24:33 AM: This Frame 34.39
5/22/2016 2:24:33 AM: Avg. Frame 8.69
5/22/2016 2:24:33 AM: Curr FPS 120
5/22/2016 2:24:33 AM:
5/22/2016 2:24:33 AM: TextureUpload 1
5/22/2016 2:24:33 AM:
5/22/2016 2:24:33 AM: Call stack follows:
5/22/2016 2:24:33 AM:
5/22/2016 2:24:33 AM: - Boolean SwapBuffers(IntPtr) @ 0
5/22/2016 2:24:33 AM: - Void SwapBuffers() @ 32
5/22/2016 2:24:33 AM: - Void SwapBuffers() @ 12
5/22/2016 2:24:33 AM: - Void #=q9dsY_2EwFdRUjyCjsN0tQw==() @ 32
5/22/2016 2:24:33 AM: - Void #=q9dsY_2EwFdRUjyCjsN0tQw==() @ 9
5/22/2016 2:24:33 AM: - Void #=qVQ_o10OOmOEriql41wFdrQ==() @ 890
5/22/2016 2:24:33 AM: - Void #=qr6CWiGAGeefPvKvpoo$wZw==(System.Object, System.EventArgs) @ 37
5/22/2016 2:24:33 AM: - Void #=qGPnR1gTqXtUj9Z$f6ZpILA==(System.Object, System.EventArgs) @ 26
5/22/2016 2:24:33 AM: - Void #=qMYQIkZ3LTCQEij05OfzF1CXHo19CEXMkPOj55ReLPcU=(System.Object, System.EventArgs) @ 105
5/22/2016 2:24:33 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
5/22/2016 2:24:33 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
5/22/2016 2:24:33 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
5/22/2016 2:24:33 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
5/22/2016 2:24:33 AM: - Void Run(System.Windows.Forms.Form) @ 49
5/22/2016 2:24:33 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 113
5/22/2016 2:24:33 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 36
5/22/2016 2:24:33 AM: - Void #=qhvSMB4RSOsuDN4DmThVdKQ==(System.String, Boolean, Boolean) @ 470
5/22/2016 2:24:33 AM: - Void #=qeENkxgOn240ESAYOvq9JLg==(System.String[]) @ 524
5/22/2016 2:24:33 AM: - Void #=qRbMjDr9djuUauvIVsrmrLg==() @ 1939
5/22/2016 2:24:33 AM: - Void #=qtmvXYPWAGU7uDpYt19Bmlg==() @ 6
5/22/2016 2:24:34 AM:
5/22/2016 2:24:34 AM: ---------- Slow Frame Detected at 137.00s in Play ----------
5/22/2016 2:24:34 AM: Statuses: [Active] [Playing] [Bancho] [Severe]
5/22/2016 2:24:34 AM:
5/22/2016 2:24:34 AM: Game 137,285
5/22/2016 2:24:34 AM: Mode 4,229
5/22/2016 2:24:34 AM: Audio 3,463
5/22/2016 2:24:34 AM:
5/22/2016 2:24:34 AM: BetweenFrames 135.14
5/22/2016 2:24:34 AM: Update 0.57
5/22/2016 2:24:34 AM: Scheduler 0.11
5/22/2016 2:24:34 AM: Draw 3.92
5/22/2016 2:24:34 AM: Sleep 0.01
5/22/2016 2:24:34 AM: SwapBuffer 0.47
5/22/2016 2:24:34 AM:
5/22/2016 2:24:34 AM: This Frame 140.52
5/22/2016 2:24:34 AM: Avg. Frame 11.20
5/22/2016 2:24:34 AM: Curr FPS 53
5/22/2016 2:24:34 AM:
5/22/2016 2:24:34 AM: TextureUpload 1
5/22/2016 2:24:34 AM:
5/22/2016 2:24:34 AM: Call stack follows:
5/22/2016 2:24:34 AM:
5/22/2016 2:24:34 AM: - Int32 #=qVdM6X_khldPztA2ZVfsV8w==(Int32, Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 0
5/22/2016 2:24:34 AM: - Int32 #=qrcxy7DF9ajCaWMLjyJPyZyDm6zCL3nYhZyA7lU3j4oQ=(Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 67
5/22/2016 2:24:34 AM: - Boolean #=qdss8OSQ_CnoQUvmf8KIKsQ==(#=q7ard$L_rzv4p1vDVlfSI5w== ByRef, IntPtr, UInt32, UInt32, UInt32) @ 0
5/22/2016 2:24:34 AM: - Void #=qMYQIkZ3LTCQEij05OfzF1CXHo19CEXMkPOj55ReLPcU=(System.Object, System.EventArgs) @ 121
5/22/2016 2:24:34 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
5/22/2016 2:24:34 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
5/22/2016 2:24:34 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
5/22/2016 2:24:34 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
5/22/2016 2:24:34 AM: - Void Run(System.Windows.Forms.Form) @ 49
5/22/2016 2:24:34 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 113
5/22/2016 2:24:34 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 36
5/22/2016 2:24:34 AM: - Void #=qhvSMB4RSOsuDN4DmThVdKQ==(System.String, Boolean, Boolean) @ 470
5/22/2016 2:24:34 AM: - Void #=qeENkxgOn240ESAYOvq9JLg==(System.String[]) @ 524
5/22/2016 2:24:34 AM: - Void #=qRbMjDr9djuUauvIVsrmrLg==() @ 1939
5/22/2016 2:24:34 AM: - Void #=qtmvXYPWAGU7uDpYt19Bmlg==() @ 6
5/22/2016 2:24:35 AM:
5/22/2016 2:24:35 AM: ---------- Slow Frame Detected at 138.00s in Play ----------
5/22/2016 2:24:35 AM: Statuses: [Active] [Playing] [Bancho] [Severe]
5/22/2016 2:24:35 AM:
5/22/2016 2:24:35 AM: Game 138,209
5/22/2016 2:24:35 AM: Mode 5,153
5/22/2016 2:24:35 AM: Audio 4,406
5/22/2016 2:24:35 AM:
5/22/2016 2:24:35 AM: BetweenFrames 49.20
5/22/2016 2:24:35 AM: Update 0.55
5/22/2016 2:24:35 AM: Scheduler 0.00
5/22/2016 2:24:35 AM: Draw 6.23
5/22/2016 2:24:35 AM: Sleep 0.01
5/22/2016 2:24:35 AM: SwapBuffer 0.42
5/22/2016 2:24:35 AM:
5/22/2016 2:24:35 AM: This Frame 56.47
5/22/2016 2:24:35 AM: Avg. Frame 11.66
5/22/2016 2:24:35 AM: Curr FPS 120
5/22/2016 2:24:35 AM:
5/22/2016 2:24:35 AM: TextureUpload 1
5/22/2016 2:24:35 AM:
5/22/2016 2:24:35 AM: Call stack follows:
5/22/2016 2:24:35 AM:
5/22/2016 2:24:35 AM: - Int32 #=qVdM6X_khldPztA2ZVfsV8w==(Int32, Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 0
5/22/2016 2:24:35 AM: - Int32 #=qrcxy7DF9ajCaWMLjyJPyZyDm6zCL3nYhZyA7lU3j4oQ=(Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 67
5/22/2016 2:24:35 AM: - Boolean #=qdss8OSQ_CnoQUvmf8KIKsQ==(#=q7ard$L_rzv4p1vDVlfSI5w== ByRef, IntPtr, UInt32, UInt32, UInt32) @ 0
5/22/2016 2:24:35 AM: - Void #=qMYQIkZ3LTCQEij05OfzF1CXHo19CEXMkPOj55ReLPcU=(System.Object, System.EventArgs) @ 121
5/22/2016 2:24:35 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
5/22/2016 2:24:35 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
5/22/2016 2:24:35 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
5/22/2016 2:24:35 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
5/22/2016 2:24:35 AM: - Void Run(System.Windows.Forms.Form) @ 49
5/22/2016 2:24:35 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 113
5/22/2016 2:24:35 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 36
5/22/2016 2:24:35 AM: - Void #=qhvSMB4RSOsuDN4DmThVdKQ==(System.String, Boolean, Boolean) @ 470
5/22/2016 2:24:35 AM: - Void #=qeENkxgOn240ESAYOvq9JLg==(System.String[]) @ 524
5/22/2016 2:24:35 AM: - Void #=qRbMjDr9djuUauvIVsrmrLg==() @ 1939
5/22/2016 2:24:35 AM: - Void #=qtmvXYPWAGU7uDpYt19Bmlg==() @ 6
5/22/2016 2:24:36 AM:
5/22/2016 2:24:36 AM: ---------- Slow Frame Detected at 139.00s in Play ----------
5/22/2016 2:24:36 AM: Statuses: [Active] [Playing] [Bancho] [Severe]
5/22/2016 2:24:36 AM:
5/22/2016 2:24:36 AM: Game 139,411
5/22/2016 2:24:36 AM: Mode 6,355
5/22/2016 2:24:36 AM: Audio 5,606
5/22/2016 2:24:36 AM:
5/22/2016 2:24:36 AM: BetweenFrames 309.99
5/22/2016 2:24:36 AM: Update 0.27
5/22/2016 2:24:36 AM: Scheduler 0.01
5/22/2016 2:24:36 AM: Draw 5.48
5/22/2016 2:24:36 AM: Sleep 0.01
5/22/2016 2:24:36 AM: SwapBuffer 0.42
5/22/2016 2:24:36 AM:
5/22/2016 2:24:36 AM: This Frame 316.27
5/22/2016 2:24:36 AM: Avg. Frame 9.01
5/22/2016 2:24:36 AM: Curr FPS 30
5/22/2016 2:24:36 AM:
5/22/2016 2:24:36 AM: TextureUpload 1
5/22/2016 2:24:36 AM:
5/22/2016 2:24:36 AM: Call stack follows:
5/22/2016 2:24:36 AM:
5/22/2016 2:24:36 AM: - Int32 #=qVdM6X_khldPztA2ZVfsV8w==(Int32, Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 0
5/22/2016 2:24:36 AM: - Int32 #=qrcxy7DF9ajCaWMLjyJPyZyDm6zCL3nYhZyA7lU3j4oQ=(Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 67
5/22/2016 2:24:36 AM: - Boolean #=qdss8OSQ_CnoQUvmf8KIKsQ==(#=q7ard$L_rzv4p1vDVlfSI5w== ByRef, IntPtr, UInt32, UInt32, UInt32) @ 0
5/22/2016 2:24:36 AM: - Void #=qMYQIkZ3LTCQEij05OfzF1CXHo19CEXMkPOj55ReLPcU=(System.Object, System.EventArgs) @ 121
5/22/2016 2:24:36 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
5/22/2016 2:24:36 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
5/22/2016 2:24:36 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
5/22/2016 2:24:36 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
5/22/2016 2:24:36 AM: - Void Run(System.Windows.Forms.Form) @ 49
5/22/2016 2:24:36 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 113
5/22/2016 2:24:36 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 36
5/22/2016 2:24:36 AM: - Void #=qhvSMB4RSOsuDN4DmThVdKQ==(System.String, Boolean, Boolean) @ 470
5/22/2016 2:24:36 AM: - Void #=qeENkxgOn240ESAYOvq9JLg==(System.String[]) @ 524
5/22/2016 2:24:36 AM: - Void #=qRbMjDr9djuUauvIVsrmrLg==() @ 1939
5/22/2016 2:24:36 AM: - Void #=qtmvXYPWAGU7uDpYt19Bmlg==() @ 6
5/22/2016 2:24:39 AM:
5/22/2016 2:24:39 AM: ---------- Slow Frame Detected at 142.00s in Play ----------
5/22/2016 2:24:39 AM: Statuses: [Active] [Playing] [Bancho] [Severe]
5/22/2016 2:24:39 AM:
5/22/2016 2:24:39 AM: Game 142,325
5/22/2016 2:24:39 AM: Mode 9,269
5/22/2016 2:24:39 AM: Audio 8,516
5/22/2016 2:24:39 AM:
5/22/2016 2:24:39 AM: BetweenFrames 208.00
5/22/2016 2:24:39 AM: Update 0.55
5/22/2016 2:24:39 AM: Scheduler 0.01
5/22/2016 2:24:39 AM: Draw 4.76
5/22/2016 2:24:39 AM: Sleep 0.01
5/22/2016 2:24:39 AM: SwapBuffer 0.15
5/22/2016 2:24:39 AM:
5/22/2016 2:24:39 AM: This Frame 213.56
5/22/2016 2:24:39 AM: Avg. Frame 8.43
5/22/2016 2:24:39 AM: Curr FPS 44
5/22/2016 2:24:39 AM:
5/22/2016 2:24:39 AM: TextureUpload 1
5/22/2016 2:24:39 AM:
5/22/2016 2:24:39 AM: Call stack follows:
5/22/2016 2:24:39 AM:
5/22/2016 2:24:39 AM: - Int32 #=qVdM6X_khldPztA2ZVfsV8w==(Int32, Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 0
5/22/2016 2:24:39 AM: - Int32 #=qrcxy7DF9ajCaWMLjyJPyZyDm6zCL3nYhZyA7lU3j4oQ=(Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 67
5/22/2016 2:24:39 AM: - Boolean #=qdss8OSQ_CnoQUvmf8KIKsQ==(#=q7ard$L_rzv4p1vDVlfSI5w== ByRef, IntPtr, UInt32, UInt32, UInt32) @ 0
5/22/2016 2:24:39 AM: - Void #=qMYQIkZ3LTCQEij05OfzF1CXHo19CEXMkPOj55ReLPcU=(System.Object, System.EventArgs) @ 121
5/22/2016 2:24:39 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
5/22/2016 2:24:39 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
5/22/2016 2:24:39 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
5/22/2016 2:24:39 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
5/22/2016 2:24:39 AM: - Void Run(System.Windows.Forms.Form) @ 49
5/22/2016 2:24:39 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 113
5/22/2016 2:24:39 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 36
5/22/2016 2:24:39 AM: - Void #=qhvSMB4RSOsuDN4DmThVdKQ==(System.String, Boolean, Boolean) @ 470
5/22/2016 2:24:39 AM: - Void #=qeENkxgOn240ESAYOvq9JLg==(System.String[]) @ 524
5/22/2016 2:24:39 AM: - Void #=qRbMjDr9djuUauvIVsrmrLg==() @ 1939
5/22/2016 2:24:39 AM: - Void #=qtmvXYPWAGU7uDpYt19Bmlg==() @ 6
5/22/2016 2:24:39 AM:
5/22/2016 2:24:39 AM: ---------- Slow Frame Detected at 143.00s in Play ----------
5/22/2016 2:24:39 AM: Statuses: [Active] [Playing] [Bancho] [Severe]
5/22/2016 2:24:39 AM:
5/22/2016 2:24:39 AM: Game 143,162
5/22/2016 2:24:39 AM: Mode 10,106
5/22/2016 2:24:39 AM: Audio 9,356
5/22/2016 2:24:39 AM:
5/22/2016 2:24:39 AM: BetweenFrames 45.93
5/22/2016 2:24:39 AM: Update 0.70
5/22/2016 2:24:39 AM: Scheduler 0.00
5/22/2016 2:24:39 AM: Draw 5.33
5/22/2016 2:24:39 AM: Sleep 0.01
5/22/2016 2:24:39 AM: SwapBuffer 0.12
5/22/2016 2:24:39 AM:
5/22/2016 2:24:39 AM: This Frame 52.21
5/22/2016 2:24:39 AM: Avg. Frame 18.60
5/22/2016 2:24:39 AM: Curr FPS 120
5/22/2016 2:24:39 AM:
5/22/2016 2:24:39 AM: TextureUpload 1
5/22/2016 2:24:39 AM:
5/22/2016 2:24:39 AM: Call stack follows:
5/22/2016 2:24:39 AM:
5/22/2016 2:24:39 AM: - Int32 #=qVdM6X_khldPztA2ZVfsV8w==(Int32, Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 0
5/22/2016 2:24:39 AM: - Int32 #=qrcxy7DF9ajCaWMLjyJPyZyDm6zCL3nYhZyA7lU3j4oQ=(Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 67
5/22/2016 2:24:39 AM: - Boolean #=qdss8OSQ_CnoQUvmf8KIKsQ==(#=q7ard$L_rzv4p1vDVlfSI5w== ByRef, IntPtr, UInt32, UInt32, UInt32) @ 0
5/22/2016 2:24:39 AM: - Void #=qMYQIkZ3LTCQEij05OfzF1CXHo19CEXMkPOj55ReLPcU=(System.Object, System.EventArgs) @ 121
5/22/2016 2:24:39 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
5/22/2016 2:24:39 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
5/22/2016 2:24:39 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
5/22/2016 2:24:39 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
5/22/2016 2:24:39 AM: - Void Run(System.Windows.Forms.Form) @ 49
5/22/2016 2:24:39 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 113
5/22/2016 2:24:39 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 36
5/22/2016 2:24:39 AM: - Void #=qhvSMB4RSOsuDN4DmThVdKQ==(System.String, Boolean, Boolean) @ 470
5/22/2016 2:24:39 AM: - Void #=qeENkxgOn240ESAYOvq9JLg==(System.String[]) @ 524
5/22/2016 2:24:39 AM: - Void #=qRbMjDr9djuUauvIVsrmrLg==() @ 1939
5/22/2016 2:24:39 AM: - Void #=qtmvXYPWAGU7uDpYt19Bmlg==() @ 6
5/22/2016 2:24:41 AM:
5/22/2016 2:24:41 AM: ---------- Slow Frame Detected at 144.00s in Play ----------
5/22/2016 2:24:41 AM: Statuses: [Active] [Playing] [Bancho] [Severe]
5/22/2016 2:24:41 AM:
5/22/2016 2:24:41 AM: Game 144,203
5/22/2016 2:24:41 AM: Mode 11,146
5/22/2016 2:24:41 AM: Audio 10,396
5/22/2016 2:24:41 AM:
5/22/2016 2:24:41 AM: BetweenFrames 37.91
5/22/2016 2:24:41 AM: Update 0.33
5/22/2016 2:24:41 AM: Scheduler 0.00
5/22/2016 2:24:41 AM: Draw 4.62
5/22/2016 2:24:41 AM: Sleep 0.01
5/22/2016 2:24:41 AM: SwapBuffer 0.13
5/22/2016 2:24:41 AM:
5/22/2016 2:24:41 AM: This Frame 43.09
5/22/2016 2:24:41 AM: Avg. Frame 9.08
5/22/2016 2:24:41 AM: Curr FPS 120
5/22/2016 2:24:41 AM:
5/22/2016 2:24:41 AM: TextureUpload 1
5/22/2016 2:24:41 AM:
5/22/2016 2:24:41 AM: Call stack follows:
5/22/2016 2:24:41 AM:
5/22/2016 2:24:41 AM: - Int32 #=qVdM6X_khldPztA2ZVfsV8w==(Int32, Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 0
5/22/2016 2:24:41 AM: - Int32 #=qrcxy7DF9ajCaWMLjyJPyZyDm6zCL3nYhZyA7lU3j4oQ=(Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 67
5/22/2016 2:24:41 AM: - Boolean #=qdss8OSQ_CnoQUvmf8KIKsQ==(#=q7ard$L_rzv4p1vDVlfSI5w== ByRef, IntPtr, UInt32, UInt32, UInt32) @ 0
5/22/2016 2:24:41 AM: - Void #=qMYQIkZ3LTCQEij05OfzF1CXHo19CEXMkPOj55ReLPcU=(System.Object, System.EventArgs) @ 121
5/22/2016 2:24:41 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
5/22/2016 2:24:41 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
5/22/2016 2:24:41 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
5/22/2016 2:24:41 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
5/22/2016 2:24:41 AM: - Void Run(System.Windows.Forms.Form) @ 49
5/22/2016 2:24:41 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 113
5/22/2016 2:24:41 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 36
5/22/2016 2:24:41 AM: - Void #=qhvSMB4RSOsuDN4DmThVdKQ==(System.String, Boolean, Boolean) @ 470
5/22/2016 2:24:41 AM: - Void #=qeENkxgOn240ESAYOvq9JLg==(System.String[]) @ 524
5/22/2016 2:24:41 AM: - Void #=qRbMjDr9djuUauvIVsrmrLg==() @ 1939
5/22/2016 2:24:41 AM: - Void #=qtmvXYPWAGU7uDpYt19Bmlg==() @ 6
5/22/2016 2:24:42 AM:
5/22/2016 2:24:42 AM: ---------- Slow Frame Detected at 145.00s in Play ----------
5/22/2016 2:24:42 AM: Statuses: [Active] [Playing] [Bancho] [Severe]
5/22/2016 2:24:42 AM:
5/22/2016 2:24:42 AM: Game 145,215
5/22/2016 2:24:42 AM: Mode 12,158
5/22/2016 2:24:42 AM: Audio 11,397
5/22/2016 2:24:42 AM:
5/22/2016 2:24:42 AM: BetweenFrames 74.34
5/22/2016 2:24:42 AM: Update 0.52
5/22/2016 2:24:42 AM: Scheduler 0.00
5/22/2016 2:24:42 AM: Draw 4.65
5/22/2016 2:24:42 AM: Sleep 0.04
5/22/2016 2:24:42 AM: SwapBuffer 0.16
5/22/2016 2:24:42 AM:
5/22/2016 2:24:42 AM: This Frame 79.78
5/22/2016 2:24:42 AM: Avg. Frame 8.63
5/22/2016 2:24:42 AM: Curr FPS 120
5/22/2016 2:24:42 AM:
5/22/2016 2:24:42 AM: TextureUpload 1
5/22/2016 2:24:42 AM:
5/22/2016 2:24:42 AM: Call stack follows:
5/22/2016 2:24:42 AM:
5/22/2016 2:24:42 AM: - Int32 #=qVdM6X_khldPztA2ZVfsV8w==(Int32, Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 0
5/22/2016 2:24:42 AM: - Int32 #=qrcxy7DF9ajCaWMLjyJPyZyDm6zCL3nYhZyA7lU3j4oQ=(Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 67
5/22/2016 2:24:42 AM: - Boolean #=qdss8OSQ_CnoQUvmf8KIKsQ==(#=q7ard$L_rzv4p1vDVlfSI5w== ByRef, IntPtr, UInt32, UInt32, UInt32) @ 0
5/22/2016 2:24:42 AM: - Void #=qMYQIkZ3LTCQEij05OfzF1CXHo19CEXMkPOj55ReLPcU=(System.Object, System.EventArgs) @ 121
5/22/2016 2:24:42 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
5/22/2016 2:24:42 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
5/22/2016 2:24:42 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
5/22/2016 2:24:42 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
5/22/2016 2:24:42 AM: - Void Run(System.Windows.Forms.Form) @ 49
5/22/2016 2:24:42 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 113
5/22/2016 2:24:42 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 36
5/22/2016 2:24:42 AM: - Void #=qhvSMB4RSOsuDN4DmThVdKQ==(System.String, Boolean, Boolean) @ 470
5/22/2016 2:24:42 AM: - Void #=qeENkxgOn240ESAYOvq9JLg==(System.String[]) @ 524
5/22/2016 2:24:42 AM: - Void #=qRbMjDr9djuUauvIVsrmrLg==() @ 1939
5/22/2016 2:24:42 AM: - Void #=qtmvXYPWAGU7uDpYt19Bmlg==() @ 6
5/22/2016 2:24:43 AM:
5/22/2016 2:24:43 AM: ---------- Slow Frame Detected at 146.00s in Play ----------
5/22/2016 2:24:43 AM: Statuses: [Active] [Playing] [Bancho] [Severe]
5/22/2016 2:24:43 AM:
5/22/2016 2:24:43 AM: Game 146,431
5/22/2016 2:24:43 AM: Mode 13,374
5/22/2016 2:24:43 AM: Audio 12,626
5/22/2016 2:24:43 AM:
5/22/2016 2:24:43 AM: BetweenFrames 140.39
5/22/2016 2:24:43 AM: Update 0.71
5/22/2016 2:24:43 AM: Scheduler 0.01
5/22/2016 2:24:43 AM: Draw 7.85
5/22/2016 2:24:43 AM: Sleep 0.01
5/22/2016 2:24:43 AM: SwapBuffer 0.42
5/22/2016 2:24:43 AM:
5/22/2016 2:24:43 AM: This Frame 149.45
5/22/2016 2:24:43 AM: Avg. Frame 8.99
5/22/2016 2:24:43 AM: Curr FPS 120
5/22/2016 2:24:43 AM:
5/22/2016 2:24:43 AM: TextureUpload 1
5/22/2016 2:24:43 AM:
5/22/2016 2:24:43 AM: Call stack follows:
5/22/2016 2:24:43 AM:
5/22/2016 2:24:43 AM: - Int32 #=qVdM6X_khldPztA2ZVfsV8w==(Int32, Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 0
5/22/2016 2:24:43 AM: - Int32 #=qrcxy7DF9ajCaWMLjyJPyZyDm6zCL3nYhZyA7lU3j4oQ=(Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 67
5/22/2016 2:24:43 AM: - Boolean #=qdss8OSQ_CnoQUvmf8KIKsQ==(#=q7ard$L_rzv4p1vDVlfSI5w== ByRef, IntPtr, UInt32, UInt32, UInt32) @ 0
5/22/2016 2:24:43 AM: - Void #=qMYQIkZ3LTCQEij05OfzF1CXHo19CEXMkPOj55ReLPcU=(System.Object, System.EventArgs) @ 121
5/22/2016 2:24:43 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
5/22/2016 2:24:43 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
5/22/2016 2:24:43 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
5/22/2016 2:24:43 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
5/22/2016 2:24:43 AM: - Void Run(System.Windows.Forms.Form) @ 49
5/22/2016 2:24:43 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 113
5/22/2016 2:24:43 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 36
5/22/2016 2:24:43 AM: - Void #=qhvSMB4RSOsuDN4DmThVdKQ==(System.String, Boolean, Boolean) @ 470
5/22/2016 2:24:43 AM: - Void #=qeENkxgOn240ESAYOvq9JLg==(System.String[]) @ 524
5/22/2016 2:24:43 AM: - Void #=qRbMjDr9djuUauvIVsrmrLg==() @ 1939
5/22/2016 2:24:43 AM: - Void #=qtmvXYPWAGU7uDpYt19Bmlg==() @ 6
5/22/2016 2:24:47 AM:
5/22/2016 2:24:47 AM: ---------- Slow Frame Detected at 150.00s in Play ----------
5/22/2016 2:24:47 AM: Statuses: [Active] [Playing] [Bancho] [Severe]
5/22/2016 2:24:47 AM:
5/22/2016 2:24:47 AM: Game 150,179
5/22/2016 2:24:47 AM: Mode 17,123
5/22/2016 2:24:47 AM: Audio 16,324
5/22/2016 2:24:47 AM:
5/22/2016 2:24:47 AM: BetweenFrames 55.83
5/22/2016 2:24:47 AM: Update 0.50
5/22/2016 2:24:47 AM: Scheduler 0.00
5/22/2016 2:24:47 AM: Draw 6.52
5/22/2016 2:24:47 AM: Sleep 0.01
5/22/2016 2:24:47 AM: SwapBuffer 0.53
5/22/2016 2:24:47 AM:
5/22/2016 2:24:47 AM: This Frame 63.52
5/22/2016 2:24:47 AM: Avg. Frame 8.37
5/22/2016 2:24:47 AM: Curr FPS 120
5/22/2016 2:24:47 AM:
5/22/2016 2:24:47 AM: TextureUpload 1
5/22/2016 2:24:47 AM:
5/22/2016 2:24:47 AM: Call stack follows:
5/22/2016 2:24:47 AM:
5/22/2016 2:24:47 AM: - Int32 #=qVdM6X_khldPztA2ZVfsV8w==(Int32, Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 0
5/22/2016 2:24:47 AM: - Int32 #=qrcxy7DF9ajCaWMLjyJPyZyDm6zCL3nYhZyA7lU3j4oQ=(Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 67
5/22/2016 2:24:47 AM: - Boolean #=qdss8OSQ_CnoQUvmf8KIKsQ==(#=q7ard$L_rzv4p1vDVlfSI5w== ByRef, IntPtr, UInt32, UInt32, UInt32) @ 0
5/22/2016 2:24:47 AM: - Void #=qMYQIkZ3LTCQEij05OfzF1CXHo19CEXMkPOj55ReLPcU=(System.Object, System.EventArgs) @ 121
5/22/2016 2:24:47 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
5/22/2016 2:24:47 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
5/22/2016 2:24:47 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
5/22/2016 2:24:47 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
5/22/2016 2:24:47 AM: - Void Run(System.Windows.Forms.Form) @ 49
5/22/2016 2:24:47 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 113
5/22/2016 2:24:47 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 36
5/22/2016 2:24:47 AM: - Void #=qhvSMB4RSOsuDN4DmThVdKQ==(System.String, Boolean, Boolean) @ 470
5/22/2016 2:24:47 AM: - Void #=qeENkxgOn240ESAYOvq9JLg==(System.String[]) @ 524
5/22/2016 2:24:47 AM: - Void #=qRbMjDr9djuUauvIVsrmrLg==() @ 1939
5/22/2016 2:24:47 AM: - Void #=qtmvXYPWAGU7uDpYt19Bmlg==() @ 6
5/22/2016 2:24:48 AM:
5/22/2016 2:24:48 AM: ---------- Slow Frame Detected at 151.00s in Play ----------
5/22/2016 2:24:48 AM: Statuses: [Active] [Playing] [Bancho] [Severe]
5/22/2016 2:24:48 AM:
5/22/2016 2:24:48 AM: Game 151,340
5/22/2016 2:24:48 AM: Mode 18,284
5/22/2016 2:24:48 AM: Audio 17,536
5/22/2016 2:24:48 AM:
5/22/2016 2:24:48 AM: BetweenFrames 186.54
5/22/2016 2:24:48 AM: Update 0.63
5/22/2016 2:24:48 AM: Scheduler 0.02
5/22/2016 2:24:48 AM: Draw 5.24
5/22/2016 2:24:48 AM: Sleep 0.01
5/22/2016 2:24:48 AM: SwapBuffer 0.11
5/22/2016 2:24:48 AM:
5/22/2016 2:24:48 AM: This Frame 192.63
5/22/2016 2:24:48 AM: Avg. Frame 8.91
5/22/2016 2:24:48 AM: Curr FPS 54
5/22/2016 2:24:48 AM:
5/22/2016 2:24:48 AM: TextureUpload 1
5/22/2016 2:24:48 AM:
5/22/2016 2:24:48 AM: Call stack follows:
5/22/2016 2:24:48 AM:
5/22/2016 2:24:48 AM: - Int32 #=qVdM6X_khldPztA2ZVfsV8w==(Int32, Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 0
5/22/2016 2:24:48 AM: - Int32 #=qrcxy7DF9ajCaWMLjyJPyZyDm6zCL3nYhZyA7lU3j4oQ=(Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 67
5/22/2016 2:24:48 AM: - Boolean #=qdss8OSQ_CnoQUvmf8KIKsQ==(#=q7ard$L_rzv4p1vDVlfSI5w== ByRef, IntPtr, UInt32, UInt32, UInt32) @ 0
5/22/2016 2:24:48 AM: - Void #=qMYQIkZ3LTCQEij05OfzF1CXHo19CEXMkPOj55ReLPcU=(System.Object, System.EventArgs) @ 121
5/22/2016 2:24:48 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
5/22/2016 2:24:48 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
5/22/2016 2:24:48 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
5/22/2016 2:24:48 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
5/22/2016 2:24:48 AM: - Void Run(System.Windows.Forms.Form) @ 49
5/22/2016 2:24:48 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 113
5/22/2016 2:24:48 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 36
5/22/2016 2:24:48 AM: - Void #=qhvSMB4RSOsuDN4DmThVdKQ==(System.String, Boolean, Boolean) @ 470
5/22/2016 2:24:48 AM: - Void #=qeENkxgOn240ESAYOvq9JLg==(System.String[]) @ 524
5/22/2016 2:24:48 AM: - Void #=qRbMjDr9djuUauvIVsrmrLg==() @ 1939
5/22/2016 2:24:48 AM: - Void #=qtmvXYPWAGU7uDpYt19Bmlg==() @ 6
5/22/2016 2:24:49 AM:
5/22/2016 2:24:49 AM: ---------- Slow Frame Detected at 152.00s in Play ----------
5/22/2016 2:24:49 AM: Statuses: [Active] [Playing] [Bancho] [Severe]
5/22/2016 2:24:49 AM:
5/22/2016 2:24:49 AM: Game 152,441
5/22/2016 2:24:49 AM: Mode 19,384
5/22/2016 2:24:49 AM: Audio 18,636
5/22/2016 2:24:49 AM:
5/22/2016 2:24:49 AM: BetweenFrames 232.96
5/22/2016 2:24:49 AM: Update 1.64
5/22/2016 2:24:49 AM: Scheduler 0.02
5/22/2016 2:24:49 AM: Draw 6.81
5/22/2016 2:24:49 AM: Sleep 0.05
5/22/2016 2:24:49 AM: SwapBuffer 0.85
5/22/2016 2:24:49 AM:
5/22/2016 2:24:49 AM: This Frame 242.39
5/22/2016 2:24:49 AM: Avg. Frame 14.56
5/22/2016 2:24:49 AM: Curr FPS 56
5/22/2016 2:24:49 AM:
5/22/2016 2:24:49 AM: TextureUpload 1
5/22/2016 2:24:49 AM:
5/22/2016 2:24:49 AM: Call stack follows:
5/22/2016 2:24:49 AM:
5/22/2016 2:24:49 AM: - Int32 #=qVdM6X_khldPztA2ZVfsV8w==(Int32, Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 0
5/22/2016 2:24:49 AM: - Int32 #=qrcxy7DF9ajCaWMLjyJPyZyDm6zCL3nYhZyA7lU3j4oQ=(Int32, Int32, #=q3ainpBahkgWzQ7ybeuVNMHUjH5aMbNAqQDj17tqvn3U= ByRef) @ 67
5/22/2016 2:24:49 AM: - Boolean #=qdss8OSQ_CnoQUvmf8KIKsQ==(#=q7ard$L_rzv4p1vDVlfSI5w== ByRef, IntPtr, UInt32, UInt32, UInt32) @ 0
5/22/2016 2:24:49 AM: - Void #=qMYQIkZ3LTCQEij05OfzF1CXHo19CEXMkPOj55ReLPcU=(System.Object, System.EventArgs) @ 121
5/22/2016 2:24:49 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32) @ 67
5/22/2016 2:24:49 AM: - Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) @ 995
5/22/2016 2:24:49 AM: - Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext) @ 341
5/22/2016 2:24:49 AM: - Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext) @ 76
5/22/2016 2:24:49 AM: - Void Run(System.Windows.Forms.Form) @ 49
5/22/2016 2:24:49 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 113
5/22/2016 2:24:49 AM: - Void #=qZGhrhpm2CV$irdgmHOCkHA==() @ 36
5/22/2016 2:24:49 AM: - Void #=qhvSMB4RSOsuDN4DmThVdKQ==(System.String, Boolean, Boolean) @ 470
5/22/2016 2:24:49 AM: - Void #=qeENkxgOn240ESAYOvq9JLg==(System.String[]) @ 524
5/22/2016 2:24:49 AM: - Void #=qRbMjDr9djuUauvIVsrmrLg==() @ 1939
5/22/2016 2:24:49 AM: - Void #=qtmvXYPWAGU7uDpYt19Bmlg==() @ 6