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IAHN - Candy Luv

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Total Posts
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Topic Starter
pishifat
This beatmap was submitted using in-game submission on Monday, July 4, 2016 at 3:40:05 PM

Artist: IAHN
Title: Candy Luv
Tags: love monthly beatmapping contest 12
BPM: 130
Filesize: 4961kb
Play Time: 03:00
Difficulties Available:
  1. Easy (1.45 stars, 180 notes)
  2. Hard (2.85 stars, 387 notes)
  3. Insane (3.91 stars, 535 notes)
  4. Normal (1.75 stars, 243 notes)
Download: IAHN - Candy Luv
Information: Scores/Beatmap Listing
---------------
0th place in beatmapping contest 12
Okoratu
):
Topic Starter
pishifat
edit
Nathan

Okorin wrote:

):
HappyRocket88

Okorin wrote:

):
Pachiru
):
Yuii-
Congrats for the silver, pishi. You truly deserve to be the 2nd best!
Lasse

Okorin wrote:

):
puxtu
Underforest
feels bad men
Mismagius
i haven't modded in a while so idk


[ez]
  • remove the unused timing sections etc
  1. 00:12:242 (3) - i know what you wanted to do here but people might complain about a 1/2 note on easy diff and this kinda caught me offguard so the thing i'd probably do would be just making a small 1/2 slider here, also that avoids skipping the beat at 00:12:473
  2. 00:41:781 (2) - tbh i feel like if you're gonna start this slider at 1/2 to fit the trumpet thing (sorry im bad at identifying instruments) then you might as well end the slider at 00:42:242 to fit the song better, i felt a bit confused seeing that the start of the slider was following the trumpet but the end didn't seem to follow it and went for the percussion instead
  3. 00:45:473 (2) - imo i'd make this a 1/1 long slider starting on 00:45:473, i know that you felt like skipping the beat at 45:819 would be better for easy players but it kinda feels empty at that part, also you seem to have done something similar here 01:02:088 (4) -
  4. 00:55:396 (1,2) - nazi but maybe align (2) with (1)'s sliderbody
  5. 01:21:242 (1,5) - this is probably the stupidest suggestion ever but these two are literally 2 pixels apart, maybe just stack them for my OCD
  6. 02:20:319 (4) - maybe make this a blanket idk
[nm]
  • aaa why is the spacing constantly changing between 0.9 and 1.0 and 1.1 aaa
    also remove unused timing sections etc
  1. 00:18:473 (4) - spacing seems a bit inconsistent here, not sure if intentional
  2. 00:24:934 (3) - feels like i'm missing a hitsound at the sliderend
  3. 01:29:781 (5,2) - nazi but blanket can be improved by looking at the sliderball yellow approach thing
  4. 02:06:011 (5,6) - just me being bothered but it felt kinda weird when i noticed you didn't do the same rhythm as 02:04:165 (2,3) - especially because there's a pretty obvious beat at 02:04:858
  5. 02:46:627 (5,6) - maybe align (6) with (5)'s direction or just place it lower, right now it feels like it's misaligned
  6. 02:52:627 (3) - hitsound missing at sliderend?
  7. 03:00:473 (1,2) - idk they could be more spaced in my opinion, also they're not horizontally symmetrical if that's what you were going for
[hd]
  • also remove the unused timing sections etc
  1. 00:17:550 (3) - hitsound missing at the end? i think these "hitsound errors" are around all diffs and i might not notice all of them because i'm using bad earphones at work so recheck stuff i guess
  2. 00:22:165 (1,2,3,4,5,6) - ok i might be a bit picky here and this is probably happening on the entire diff but i feel like this specific spacing change on the 1/4s feels a bit too confusing, (1,2)'s spacing is noticeably lower than (4,5,6)'s so i thought they were on a different snap at first, so you might want to, at least here, make them a bit more like each other
  3. 00:24:934 (3) - missing hitsound
  4. 00:53:550 (1) - this nc seems a bit unnecessary since there are no big instrument/intensity changes like how you did later at 01:00:934 (1) -
  5. 01:17:550 (1) - maybe blanket? sry i'm nazi
  6. 01:23:088 (1,2,3,4) - these have slightly different spacings, yeah i'm nazi as fuck but idk
  7. 01:39:704 (1,1) - damn nice
  8. 02:45:242 (3) - missing hitsound
  9. 02:52:627 (3) - ^
[in]
  1. 00:26:781 (4,5) - caught me a bit offguard but yeah no idea why
  2. 00:58:627 (2,3,1) - i feel like (1) should get more emphasis here, a triangle makes it feel like all 3 notes have the same intensity
  3. 01:16:396 (4) - the lower spacing here makes it feel weird because the pitch of the instrument is higher, idk how i'd place it here without ruining your pattern though, sorry
  4. 01:40:973 (3) - was expecting a 1/8 slider here to follow the song jk
  5. 02:28:973 (5) - i would rather make this slider curve downwards since it's mostly hidden by the previous slidertrack and it's a bit meh but it was probably intentional so your choice i guess
  6. 02:37:627 (4,1) - arent really aligned sry im nazi

    idk, this diff is pretty much flawless i guess
Topic Starter
pishifat
SPOILER

Blue Dragon wrote:

i haven't modded in a while so idk


[ez]
  • remove the unused timing sections etc pain
  1. 00:12:242 (3) - i know what you wanted to do here but people might complain about a 1/2 note on easy diff and this kinda caught me offguard so the thing i'd probably do would be just making a small 1/2 slider here, also that avoids skipping the beat at 00:12:473 id find the stub slider thing to be more confusing than a 3/2 gap :(
  2. 00:41:781 (2) - tbh i feel like if you're gonna start this slider at 1/2 to fit the trumpet thing (sorry im bad at identifying instruments) then you might as well end the slider at 00:42:242 to fit the song better, i felt a bit confused seeing that the start of the slider was following the trumpet but the end didn't seem to follow it and went for the percussion instead u right
  3. 00:45:473 (2) - imo i'd make this a 1/1 long slider starting on 00:45:473, i know that you felt like skipping the beat at 45:819 would be better for easy players but it kinda feels empty at that part, also you seem to have done something similar here 01:02:088 (4) - did something evenbetter
  4. 00:55:396 (1,2) - nazi but maybe align (2) with (1)'s sliderbody o
  5. 01:21:242 (1,5) - this is probably the stupidest suggestion ever but these two are literally 2 pixels apart, maybe just stack them for my OCD yes
  6. 02:20:319 (4) - maybe make this a blanket idky es
[nm]
  • aaa why is the spacing constantly changing between 0.9 and 1.0 and 1.1 aaa sv is cool
    also remove unused timing sections etc
  1. 00:18:473 (4) - spacing seems a bit inconsistent here, not sure if intentionalwoop
  2. 00:24:934 (3) - feels like i'm missing a hitsound at the sliderend skipped that on insane and copied hitsounds oops
  3. 01:29:781 (5,2) - nazi but blanket can be improved by looking at the sliderball yellow approach thing defaultskin i cant do it but i blanketted betternowhopefullyoik
  4. 02:06:011 (5,6) - just me being bothered but it felt kinda weird when i noticed you didn't do the same rhythm as 02:04:165 (2,3) - especially because there's a pretty obvious beat at 02:04:858 wanted a click on the start of the trumpet thing, while the first one didnt have it x
  5. 02:46:627 (5,6) - maybe align (6) with (5)'s direction or just place it lower, right now it feels like it's misaligned y
  6. 02:52:627 (3) - hitsound missing at sliderend? y
  7. 03:00:473 (1,2) - idk they could be more spaced in my opinion, also they're not horizontally symmetrical if that's what you were going for climaxed
[hd]
  • also remove the unused timing sections etc
  1. 00:17:550 (3) - hitsound missing at the end? i think these "hitsound errors" are around all diffs and i might not notice all of them because i'm using bad earphones at work so recheck stuff i guess ayes
  2. 00:22:165 (1,2,3,4,5,6) - ok i might be a bit picky here and this is probably happening on the entire diff but i feel like this specific spacing change on the 1/4s feels a bit too confusing, (1,2)'s spacing is noticeably lower than (4,5,6)'s so i thought they were on a different snap at first, so you might want to, at least here, make them a bit more like each other yes
  3. 00:24:934 (3) - missing hitsound z
  4. 00:53:550 (1) - this nc seems a bit unnecessary since there are no big instrument/intensity changes like how you did later at 01:00:934 (1) - u may be right but colorhax break toomuch so ill stick with "its on downbeat no complain pls"
  5. 01:17:550 (1) - maybe blanket? sry i'm nazi g
  6. 01:23:088 (1,2,3,4) - these have slightly different spacings, yeah i'm nazi as fuck but idk thats actually cuz of the sv barely changing lol
  7. 01:39:704 (1,1) - damn nice G
  8. 02:45:242 (3) - missing hitsound g
  9. 02:52:627 (3) - ^zxcxzcxzcx
[in]
  1. 00:26:781 (4,5) - caught me a bit offguard but yeah no idea whywelp ill keep that in mind lol
  2. 00:58:627 (2,3,1) - i feel like (1) should get more emphasis here, a triangle makes it feel like all 3 notes have the same intensity trumpet being same pitch on 2 as 1 makes me feel like equal spacing is fitting i am dum
  3. 01:16:396 (4) - the lower spacing here makes it feel weird because the pitch of the instrument is higher, idk how i'd place it here without ruining your pattern though, sorry did incrwease smoehow
  4. 01:40:973 (3) - was expecting a 1/8 slider here to follow the song jk 1/16 preferred
  5. 02:28:973 (5) - i would rather make this slider curve downwards since it's mostly hidden by the previous slidertrack and it's a bit meh but it was probably intentional so your choice i guess plays like poo the other way so na
  6. 02:37:627 (4,1) - arent really aligned sry im nazi z

    idk, this diff is pretty much flawless i guess pls be judge of next mbc
pkhg
almost
Mismagius
i didnt notice the sv changes in normal sry i'm dumb
Okoratu
lol.

so i should probably mod this
09kami

09kami wrote:

[Insane]

ar8 too low . mabey need ar8.5
00:18:011 - sounds?

00:25:396 - ↑

00:33:819 (3) - test this
http://puu.sh/p6Iy1/9020ee6cc9.jpg

00:59:781 (3,4) - Exchange rhythm
http://puu.sh/p6ICB/2862db7854.png

01:06:588 (2) - test this
http://puu.sh/p6IF4/747120cd5c.png

02:08:088 (3) - no slider. just one cirle

02:17:319 (3) - test this
http://puu.sh/p6IND/60956a6018.jpg


[Hard]

00:14:319 (5,6) - change 2 1/4 slider

00:38:781 (1) - out

01:35:319 (4) - change?
http://puu.sh/p6IZx/8306f59405.png

02:45:242 (3) - ↑
6th
Hello!

[Easy]
00:49:858 (3) - could look better if moved to (215;130)
02:00:934 (2,3) - In my opinion this direction change is a bit harsh

[Normal]
01:08:319 (3) - curve instead ?
02:19:627 (3) - Better if it follows (2)'s curve (I think you should move it down)

[Hard]
01:07:396 (5) - I really expected spacing to increase here
02:24:934 (3) - rotate by 15° anti-clockwise ?
00:54:704 (2) - I suggest making it a bit closer from (1), it's a bit surprising because of SV change here

[Insane]
01:03:704 (3) - that jump is a bit exagerated I think
01:36:934 (4) - hmm what about unifying spacing here ?
00:49:627 (6) - 2 circles ? the 2 sounds are rather independant I think

good map!
Topic Starter
pishifat
SPOILER

09kami wrote:

09kami wrote:

[Insane]

ar8 too low . mabey need ar8.5 130bpm tho so easy
00:18:011 - sounds?shows what im following better by using a 1/1 tbh

00:25:396 - ↑

00:33:819 (3) - test this wanting to end each grouping on piano so it's clear that that;s what im following g
http://puu.sh/p6Iy1/9020ee6cc9.jpg

00:59:781 (3,4) - Exchange rhythm red tick where you got 4 isnt really that worth mapping hto
http://puu.sh/p6ICB/2862db7854.png

01:06:588 (2) - test this both work i guess
http://puu.sh/p6IF4/747120cd5c.png

02:08:088 (3) - no slider. just one cirle i did the same rhythm earlier tho pls

02:17:319 (3) - test this build up tho
http://puu.sh/p6IND/60956a6018.jpg


[Hard]

00:14:319 (5,6) - change 2 1/4 slider not going that dense in thsi diff

00:38:781 (1) - out wh

01:35:319 (4) - change?not going for a symmetrical thing g
http://puu.sh/p6IZx/8306f59405.png

02:45:242 (3) - ↑

6th wrote:

Hello!

[Easy]
00:49:858 (3) - could look better if moved to (215;130) at first i didnt get it but then i saw triangle ya
02:00:934 (2,3) - In my opinion this direction change is a bit harsh direction changes arent really an issue when things are this slow tbh

[Normal]
01:08:319 (3) - curve instead ? doing the red thing since there's a 3/4 sound i want to pseudo-map
02:19:627 (3) - Better if it follows (2)'s curve (I think you should move it down) did

[Hard]
01:07:396 (5) - I really expected spacing to increase here only doing spacing increases on trumpet g
02:24:934 (3) - rotate by 15° anti-clockwise ?pretty
00:54:704 (2) - I suggest making it a bit closer from (1), it's a bit surprising because of SV change here there is no sv change tho

[Insane]
01:03:704 (3) - that jump is a bit exagerated I think pretty similar to every other 1/2 im doin g
01:36:934 (4) - hmm what about unifying spacing here ? lwoering spacing for lowering pitch rip aesthetics
00:49:627 (6) - 2 circles ? the 2 sounds are rather independant I think leaving clickable 1/4 for when it's more emphasized

good map!
ayygurl
idk but the sv in the insane difficulty looks a bit slow, i let you seh :3.
Milan-
needs more combo colors

easy
-sliderslide is so bad in the intro a
-00:36:242 (2) - shouldnt this be reverse to catch the melody here 00:37:165 - ?that's what you're trying to map rgith? it's basically the same as 00:41:781 (2,3) -
-01:00:011 (2,3,4) - lookign sharp(badly9
-01:33:704 (6) - that random normalwhistle thooo, disturbing
-03:00:473 - 1/2reverse, i dare you

insane
-00:45:704 (5,6) - trying hard Right HEre Right Now http://puu.sh/pdGyL/b566a534ec.jpg
-00:54:704 (2) - iknow u can do betteR:(
-01:07:396 (7,9) - blankety plz like the whole map
-01:17:550 - to 01:23:088 - you go increasing spacing but 01:23:088 (1,2,3,4,1,2,3,4) - is using the same. oval toostrong
-01:26:088 (1,2,3) - u know that this doesnt look god.. not sure but http://puu.sh/pdGM2/9fff197d97.jpg uh
-02:15:127 (3,4,5,6,7) - http://puu.sh/pdGSz/0f7d634202.jpg triggers me
-02:16:627 (1,2,3) - iyou'd get -1 points for thistbh
-02:32:089 (6) - reminds me of bonsai for some reason liu

id ont even know
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