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Combo Commander
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This beatmap was submitted using in-game submission on 4 lutego 2017 at 19:44:36

Artist: r300k
Title: Energy Flower 3007
Source: EZ2ON
Tags: g2s melodic trance ez2dj 7th trax resistance nakoopa ryuminus jack ziemniax shoegazer
BPM: 133
Filesize: 4716kb
Play Time: 02:00
Difficulties Available:

Download: r300k - Energy Flower 3007
Information: Scores/Beatmap Listing
---------------
underrated maps

Special thanks to:
MrDorian for awesome hitsounding
Shoegazer for his unique 6236 difficulty
Maxus for bubble
Kawawa for qualify

The spread is Normal -> Hard -> Insane -> Shoegazer's Insane -> Extra.
Difficulty names are a riddle. PM me if you found out.
Last edited by _underjoy on , edited 24 times in total.
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Rhythm Incarnate
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Rhythm Incarnate
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i too like clicking 4 buttons

General


  • BPM and Offset : ( ✓ )
  • Aimod : ( ✓ )
  • Kiai : ( ✓ )
  • Metadata : ( × ) number increments like so 3516 ---(+908)---> 4424 ---(+908)---> 5332 ----(+904 +904)----> 7140 maybe you might wanna tweak the last number a bit

    all else fails you could just use fibbonaci numbers in the order of 16, 17, 18 and 19
    Image because golden spiral golden ratio and whatever math thing

    im not too sure whether the numbers do represent the diffs best, its fine to me but you might wanna check on it
  • Hitsound : ( ? ) since you just revived this
  • Video : ( ✓ )


2^2 × 3 × 5 × 7 × 17


the ending really buttsecked me a little too hard, i was not expecting that at all tbqh
mainly would be focusing on toning down the ending a little

01:15:676 (75676|2,75676|0,75788|1,75788|0,75901|0,75901|2,76014|1,76014|0,76127|2,76127|0) - for sections like these id suggest splitting the jack right at the middle and handing it over to the other hand
img
Image this pattern would be way kinder on the hands


01:17:706 (77706|0) - shift to right col, left looks too clogged
also for the above^ 01:17:254 (77254|1,77254|3,77367|1,77367|2,77480|2,77480|1,77593|2,77593|1,77706|2,77706|1,77818|2,77818|1) maybe you could do something like (mark)
img
Image this, would be way kinder on the hands too


01:17:931 (77931|0,78044|0,78157|0,78269|0,78269|1,78608|1,78608|0,78721|0,78833|0,78946|0,79059|0,79059|1) - felt that the pressure on the left is a little too much
01:18:382 (78382|2,78382|3,78495|2,78495|3) - dont think this deserves to be jacked on 2 cols. tbh
from 01:18:269 - squished the notes to make it fit on one screen. also this is for the above two suggestions
Image something like this gives both hands a run for the money. well at least it feels like it does to me.


01:19:059 (79059|1,79172|2,79172|1,79285|1,79285|2) - if this is jacked then 01:19:961 (79961|3,79961|1,80074|0,80074|2,80187|3,80187|1) - 01:20:300 (80300|0,80300|1,80412|0,80412|2,80525|3,80525|1) - why arent these jacked then?
01:20:412 - also triple here pls

Image i tried keeping the 3 note jacks to preserve what you did, dk if i broke anything. also i balanced the jacks a little here too.


01:22:330 (82330|0,82330|1,82442|0,82442|1,82555|1,82555|0) - rather you keep jacking here on both hands tbqh, crtl-h 01:22:330 (82330|1,82442|1,82555|1,82668|2) -
ALSO crlt-h the above thing makes this 01:22:668 (82668|2,82781|2,82894|2) - jack thing go away, ive noticed in similar sections (at like 01:23:570 -) they dont feature this three note thing so

01:25:149 (85149|2,85262|2,85375|2,85488|2) - would rather you not have the jack from before flow into this section, 01:25:488 (85488|1,85488|2,85600|1) - move to the left by 1 and 01:25:713 (85713|0) - to the right by 2

01:26:277 (86277|2,86390|2,86503|2) - idk if these are unintentional or not, best if you could remove them as established above.
img
Image


01:29:097 (89097|1,89209|1,89209|3,89322|1,89322|3,89435|3) - i dont really like having the jacks be in the same col as before, maybe you could shift them.
01:29:548 (89548|1,89548|0,89660|0,89660|1,89773|1,89773|0) - same thing about having these jacks, best if you could spread the load to the other hand
image is for the above two suggestions
Image


01:29:886 (89886|3,89886|0,89886|2) - since you already did the 3 note jack thing for all similar sections here (see 01:30:337 (90337|1,90337|0,90337|3) - 01:30:788 (90788|0,90788|2,90788|3) - 01:31:239 (91239|1,91239|0,91239|3) - ) you might wanna have a 3 note jack thing here too

01:30:901 (90901|2) - to 2 please, 01:30:788 (90788|2,90901|2,91014|2,91127|2) - pretty sure this is a mistake innit

01:31:691 - same thing here as with (mark), dont wish to suggest too many patterns lest i break your map

01:33:495 (93495|1,93608|1,93721|1,93833|0,93946|0,94059|0) - maybe for here you might wanna do something like at 01:34:397 (94397|0,94510|0,94623|1,94736|0,94848|0,94961|1) - just to give the player a little break. after all theyre the same sections arent they

01:36:427 (96427|3,96540|3,96653|3,96766|3,96879|3,96991|3,97104|3) - mang please :c
:c
Image


01:39:473 (99473|1,99585|2,99698|2) - would be ideal if this was crtl-g'd
if you did ^^ then 01:39:811 (99811|1) - to 3, 01:39:924 (99924|2) - to 1, 01:40:036 (100036|2,100149|1) - crtl-h

01:42:518 - you can exit the section with 1/8s
img
Image 1/8s here are nicer because the sound is kinda dying out


01:43:589 - note on 1/8 at 3 pls (same for 5332)

00:32:480 - 00:34:285 - 00:36:089 - why are these empty tho

yup nothing more than that, mainly just chorus things


i couldnt find anything in 5332 wtf

i guess other than the chorus in 7140 id say the next big thing would be the diff jump from 5332 to 7140; its a tad bit too big for my tastes tbh. maybe you could look into making another diff in the middle or buffing up 5332, idk

obligatory 5332 is fun on DT comment thing

sorry if i only modded one diff :c

hope my mod helped either way

good luck with rank

if you need any clarification ill either reply to your reply or you could just PM me about it or smth
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Combo Commander
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Abraxos wrote:
i too like clicking 4 buttons

General


  • BPM and Offset : ( ✓ )
  • Aimod : ( ✓ )
  • Kiai : ( ✓ )
  • Metadata : ( × ) number increments like so 3516 ---(+908)---> 4424 ---(+908)---> 5332 ----(+904 +904)----> 7140 maybe you might wanna tweak the last number a bit

    all else fails you could just use fibbonaci numbers in the order of 16, 17, 18 and 19
    Image because golden spiral golden ratio and whatever math thing

    im not too sure whether the numbers do represent the diffs best, its fine to me but you might wanna check on it
  • Hitsound : ( ? ) since you just revived this
  • Video : ( ✓ )


2^2 × 3 × 5 × 7 × 17


the ending really buttsecked me a little too hard, i was not expecting that at all tbqh
mainly would be focusing on toning down the ending a little

01:15:676 (75676|2,75676|0,75788|1,75788|0,75901|0,75901|2,76014|1,76014|0,76127|2,76127|0) - for sections like these id suggest splitting the jack right at the middle and handing it over to the other hand
img
Image this pattern would be way kinder on the hands


01:17:706 (77706|0) - shift to right col, left looks too clogged
also for the above^ 01:17:254 (77254|1,77254|3,77367|1,77367|2,77480|2,77480|1,77593|2,77593|1,77706|2,77706|1,77818|2,77818|1) maybe you could do something like (mark)
img
Image this, would be way kinder on the hands too


01:17:931 (77931|0,78044|0,78157|0,78269|0,78269|1,78608|1,78608|0,78721|0,78833|0,78946|0,79059|0,79059|1) - felt that the pressure on the left is a little too much
01:18:382 (78382|2,78382|3,78495|2,78495|3) - dont think this deserves to be jacked on 2 cols. tbh
from 01:18:269 - squished the notes to make it fit on one screen. also this is for the above two suggestions
Image something like this gives both hands a run for the money. well at least it feels like it does to me.


01:19:059 (79059|1,79172|2,79172|1,79285|1,79285|2) - if this is jacked then 01:19:961 (79961|3,79961|1,80074|0,80074|2,80187|3,80187|1) - 01:20:300 (80300|0,80300|1,80412|0,80412|2,80525|3,80525|1) - why arent these jacked then?
01:20:412 - also triple here pls

Image i tried keeping the 3 note jacks to preserve what you did, dk if i broke anything. also i balanced the jacks a little here too.


01:22:330 (82330|0,82330|1,82442|0,82442|1,82555|1,82555|0) - rather you keep jacking here on both hands tbqh, crtl-h 01:22:330 (82330|1,82442|1,82555|1,82668|2) -
ALSO crlt-h the above thing makes this 01:22:668 (82668|2,82781|2,82894|2) - jack thing go away, ive noticed in similar sections (at like 01:23:570 -) they dont feature this three note thing so

01:25:149 (85149|2,85262|2,85375|2,85488|2) - would rather you not have the jack from before flow into this section, 01:25:488 (85488|1,85488|2,85600|1) - move to the left by 1 and 01:25:713 (85713|0) - to the right by 2

01:26:277 (86277|2,86390|2,86503|2) - idk if these are unintentional or not, best if you could remove them as established above.
img
Image


01:29:097 (89097|1,89209|1,89209|3,89322|1,89322|3,89435|3) - i dont really like having the jacks be in the same col as before, maybe you could shift them.
01:29:548 (89548|1,89548|0,89660|0,89660|1,89773|1,89773|0) - same thing about having these jacks, best if you could spread the load to the other hand
image is for the above two suggestions
Image


01:29:886 (89886|3,89886|0,89886|2) - since you already did the 3 note jack thing for all similar sections here (see 01:30:337 (90337|1,90337|0,90337|3) - 01:30:788 (90788|0,90788|2,90788|3) - 01:31:239 (91239|1,91239|0,91239|3) - ) you might wanna have a 3 note jack thing here too

01:30:901 (90901|2) - to 2 please, 01:30:788 (90788|2,90901|2,91014|2,91127|2) - pretty sure this is a mistake innit

01:31:691 - same thing here as with (mark), dont wish to suggest too many patterns lest i break your map

01:33:495 (93495|1,93608|1,93721|1,93833|0,93946|0,94059|0) - maybe for here you might wanna do something like at 01:34:397 (94397|0,94510|0,94623|1,94736|0,94848|0,94961|1) - just to give the player a little break. after all theyre the same sections arent they

01:36:427 (96427|3,96540|3,96653|3,96766|3,96879|3,96991|3,97104|3) - mang please :c
:c
Image


01:39:473 (99473|1,99585|2,99698|2) - would be ideal if this was crtl-g'd
if you did ^^ then 01:39:811 (99811|1) - to 3, 01:39:924 (99924|2) - to 1, 01:40:036 (100036|2,100149|1) - crtl-h

01:42:518 - you can exit the section with 1/8s
img
Image 1/8s here are nicer because the sound is kinda dying out


01:43:589 - note on 1/8 at 3 pls (same for 5332)

00:32:480 - 00:34:285 - 00:36:089 - why are these empty tho

yup nothing more than that, mainly just chorus things


i couldnt find anything in 5332 wtf

i guess other than the chorus in 7140 id say the next big thing would be the diff jump from 5332 to 7140; its a tad bit too big for my tastes tbh. maybe you could look into making another diff in the middle or buffing up 5332, idk

obligatory 5332 is fun on DT comment thing

sorry if i only modded one diff :c

hope my mod helped either way

good luck with rank

if you need any clarification ill either reply to your reply or you could just PM me about it or smth



Thanks for your work, it was a biiiiig help from you, I revised the chorus as you suggested + some tweaks, and remade 5332 so it's a light handstream in the chorus now (should decrease the gap a bit).

Also the numbers stay as they are because they aren't random :P
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Rhythm Incarnate
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_underjoy wrote:
Also the numbers stay as they are because they aren't random :P


im really interested; care to explain the rationale behind the numbers ?:
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Image

Yo, NM from queue~
I mod very pitched based, don't take my suggestions as critism~ :3
There is no real pitch to follow in your map .-.



Columns
| 1 | 2 | 3 | 4 |


3516

00:55:375 (55375|0,55600|3) - Why don't you jack those for the drums like you did there - 00:48:157 (48157|1,48382|1) - ? It has the same sound.
01:04:397 (64397|2,64623|3) - Why no jack like there - 01:02:593 (62593|1,62818|1) - ? Same sound.
01:09:811 (69811|0,70036|2) - ^
01:11:615 (71615|1,71841|3) - ^
● Everything else seems fine! :3 Well, except for the difficulty names. In standard osu you're not allowed to use custom names except for the hardest difficulty and I think this applies to mania as well. (Or at least it should be obvious enough; I don't get the diff names .-.)

4424

00:30:337 (30337|3,30337|0,30563|2,30788|2,30788|0,31014|0,31014|1,31239|0,31239|1,31465|0,31465|1) - For this pattern - I have no idea why the single note there - 00:30:563 (30563|2) - is not a double. The sound is the same and there's no real need to emphasize the doubles with jacking. You emphasized it better in your 3516 diff.
00:44:773 (44773|3,44773|0,45224|2,45224|0,45676|3,45676|1,46127|3,46127|0,46578|3,46578|1,46578|0) - Why did you emphasize those doubles by not putting notes in between? There should be notes in between since the sound is well noticable.
01:53:345 (113345|0,113345|3,113345|1) - Why is there a triple? It sounds like - 00:10:488 (10488|0,10488|1) - and there is only a double. No need for a triple there~
02:00:563 (120563|0,120563|1,120563|3) - These are okay to be a triple since there is the finish hearable.

5332

● Really well made map! I didn't find anything in the hardest map neither~

Good luck ranking! :3

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Combo Commander
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G3m4sSt4ffLP wrote:
Image

Yo, NM from queue~
I mod very pitched based, don't take my suggestions as critism~ :3
There is no real pitch to follow in your map .-.



Columns
| 1 | 2 | 3 | 4 |


3516

00:55:375 (55375|0,55600|3) - Why don't you jack those for the drums like you did there - 00:48:157 (48157|1,48382|1) - ? It has the same sound. I tried to accent the fact that the piano plays a high-pitched sound on the second note, while this is mapped for those drums, I wanted to kinda snatch a bit of the other layer here. No change unless people convince me to do so :D
01:04:397 (64397|2,64623|3) - Why no jack like there - 01:02:593 (62593|1,62818|1) - ? Same sound. okay here it's reasonable to map the drum and pianodrum on the same column ;) applied for this and next three ones
01:09:811 (69811|0,70036|2) - ^
01:11:615 (71615|1,71841|3) - ^
● Everything else seems fine! :3 Well, except for the difficulty names. In standard osu you're not allowed to use custom names except for the hardest difficulty and I think this applies to mania as well. (Or at least it should be obvious enough; I don't get the diff names .-.)

4424

00:30:337 (30337|3,30337|0,30563|2,30788|2,30788|0,31014|0,31014|1,31239|0,31239|1,31465|0,31465|1) - For this pattern - I have no idea why the single note there - 00:30:563 (30563|2) - is not a double. The sound is the same and there's no real need to emphasize the doubles with jacking. You emphasized it better in your 3516 diff. there's no drum in this place, that's why the note is single. I rearranged it a tiny bit though so there's no double now.
00:44:773 (44773|3,44773|0,45224|2,45224|0,45676|3,45676|1,46127|3,46127|0,46578|3,46578|1,46578|0) - Why did you emphasize those doubles by not putting notes in between? There should be notes in between since the sound is well noticable. while this is true, I focus on the drums here, and I don't map the "rave" backgroundish sounds across the diff (unlike the higher ones). Stays until someone else points it out.
01:53:345 (113345|0,113345|3,113345|1) - Why is there a triple? It sounds like - 00:10:488 (10488|0,10488|1) - and there is only a double. No need for a triple there~ The crash, of course ;)
02:00:563 (120563|0,120563|1,120563|3) - These are okay to be a triple since there is the finish hearable.

5332

● Really well made map! I didn't find anything in the hardest map neither~

Good luck ranking! :3



Thanks! :3 <3

Also, about the diffnames, they are clearly indicating the difficulty (higher number - harder difficulty) so I see no problem with them.
Anyone curious why those numbers and not the other, it's just a simple visualisation of the map difficulty, however they are arranged so that they have something in common :)
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Rhythm Incarnate
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i stil dont get the dif names adaddfsasderwerwfrw2454595689rijo

hold on dont tell me lemme figure this out

edit: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

edit2: Image

edit3:Image

edit4:Image

finaledit: never mind i got it now i want to kill myself!
Last edited by Abraxos on , edited 1 time in total.
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Combo Commander
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Abraxos wrote:
i stil dont get the dif names adaddfsasderwerwfrw2454595689rijo

hold on dont tell me lemme figure this out

edit: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

edit2: Image

edit3:Image

edit4:Image


Eze got it, probably at the first glance.
don't get mad bro xD
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osu!mania mod whatever
--------------------
Overall:
Good
--------------------
5332:

00:21:766 (21766|1) - Move to column 1
00:26:954 (26954|0) - Move to column 2
00:27:179 (27179|1) - Move to column 1

00:34:397 (34397|0,34397|3,34510|1,34623|3,34623|2,34736|1,34848|2,34848|3,34961|1,35074|0,35074|3) -
THis looks a bit "bad/repetitive" Did you intend to do this?

01:28:533 you have two sets of jacks that happen in the same column ( 01:29:435 )
i would recommend moving one of the over

THe rest of the map looks great
--------------------
7140:

>OD 9??

00:42:066 (42066|3,42066|0,42179|1,42292|3,42292|0,42405|2,42518|1,42518|3,42630|2) - Redo this
For instance, putting 00:42:518 (42518|1) - on column 1 or something would be better


01:17:593 (77593|2,77593|1) - Move these two notes over to the right


--Pretty good difficulty, can't say much because jacks, are just
--------------------
Notes:
Apparently, I am not allowed to say
""Proxy Detected"" Anymore :(
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Combo Commander
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This number sequence is the worst.
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Shoegazer wrote:
This number sequence is the worst.


you're the worst

jk i luv u

EDIT:
KcHecKa wrote:
osu!mania mod whatever
--------------------
Overall:
Good
--------------------
5332:

00:21:766 (21766|1) - Move to column 1 I see no reason why
00:26:954 (26954|0) - Move to column 2
00:27:179 (27179|1) - Move to column 1 I want to keep each chord different so I cannot agree to that

00:34:397 (34397|0,34397|3,34510|1,34623|3,34623|2,34736|1,34848|2,34848|3,34961|1,35074|0,35074|3) -
THis looks a bit "bad/repetitive" Did you intend to do this? yes and no, the repeated chord is intentional but I've fixed the big anchor on 3

01:28:533 you have two sets of jacks that happen in the same column ( 01:29:435 )
i would recommend moving one of the over actually I didn't notice that I can do it, I also added the jacks in the second part of the chorus.

THe rest of the map looks great
--------------------
7140:

>OD 9?? sure, LNless map, accuracy is important here ;)

00:42:066 (42066|3,42066|0,42179|1,42292|3,42292|0,42405|2,42518|1,42518|3,42630|2) - Redo this
For instance, putting 00:42:518 (42518|1) - on column 1 or something would be better I see no reason to redo this, also look that 13 24 chords are very regular throughout the map


01:17:593 (77593|2,77593|1) - Move these two notes over to the right nope, pitch


--Pretty good difficulty, can't say much because jacks, are just


Thanks for the mod ^^
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General
Background
Timing
Song Setup
Metadata
- - Misc. . .

4424 = HP 7.5
7140 = OD 8.5
Unchecked > Song setup > Design > Widescreen Support
|1|2|3|4|

3516

00:45:676 (45676|1) - Move to |1| for consistency since they have the same rhythm/pitch as 00:45:224 (45224|3,45224|0,46127|0,46127|3) -

00:53:119 (53119|2) - Move to |1| for consistency based on rhythm

00:57:856 (57856|1,58307|0,58758|1) - Move to |1| - |2| - |1| then 00:58:984 (58984|0,59209|0) - Move to column |2| for better pattern and consistency

00:57:405 (57405|1) - Move to |1| then 00:58:082 (58082|3,58307|0,58533|3) - Ctrl + H then 00:57:856 (57856|2,58758|2) - Move to column |4| for consistency notice the pattern here 01:05:074

01:29:660 (89660|3,89773|2,89886|1) - Move to the left side by 1 column for consistency of pattern as you will notice the patterns below this.

01:51:991 (111991|1,112442|2,112668|3) - Move to the left by 1 column for better pattern and hand balance coordination

01:57:405 (117405|0) - Move to |3| for consistency


4424

00:06:879 (6879|3,6879|2) - Move to |1| - |2| for consistency

00:10:036 (10036|0,10036|2) - Move to |2| - |4| for consistency to counterpart this 00:09:134 (9134|2,9134|0) -

00:45:676 (45676|3,45676|1,46127|0,46127|3) - Move these notes to column |1| and |3| respectively to align with 00:45:224 (45224|2,45224|0) - since they have the same pitch/rhythm to follow.

00:49:736 (49736|3) - Move to |3| then 00:50:187 - Add note to |1| for consistency as you will notice the pattern before this part 00:47:706

01:01:014 (61014|2) - Remove not necessary because this part has a low beat sound and rhythm/pitch for it to be 3 noted.

01:53:345 (113345|1) - Same reason as above^^


5332

00:46:127 (46127|3) - Move to |3| for pattern consistency as i can see on this part this one 00:45:676 (45676|1,45676|3,45676|0) - becomes 3 noted because there's that one hard beat like sound that these two 00:45:224 (45224|0,45224|2,46127|0,46127|3) - doesn't have. 00:45:224 and 00:46:127 Have the same pitch/rhythm/beat

01:00:337 (60337|3,60337|2) - Move to |2| - |3| for consistency since they have the same pitch/rhythm as 00:59:886


7140

00:12:179 (12179|2) - Move to |2| for consistency

00:13:871 (13871|2,13871|1,13984|1) - Move to |1| |2| and |3| instead for consistency

00:23:570 (23570|1) - Move to |1| then 00:24:021 (24021|2) - Move to |4| based on rhythm. Notice the beat/rhythm of these three 00:23:119 (23119|0,23119|1,23119|3,23570|3,23570|1,23570|2,24021|3,24021|2,24021|0) -

00:30:224 (30224|1) - Move to |3| instead

01:55:036 (115036|1) - Move to |3| for consistency

01:56:728 (116728|1,116728|2,116841|2) - Move to |3| |4| - |2| for consistency

Nice map! Good luck! >w<)b
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- - Misc. . .

4424 = HP 7.5 oke
7140 = OD 8.5 well okay since someone else also proposed it
Unchecked > Song setup > Design > Widescreen Support
|1|2|3|4|

3516

00:45:676 (45676|1) - Move to |1| for consistency since they have the same rhythm/pitch as 00:45:224 (45224|3,45224|0,46127|0,46127|3) - there's a kick at this sound, so it's slightly different, this is why one note is on the same column and the other is off :)

00:53:119 (53119|2) - Move to |1| for consistency based on rhythm Actually I wanted some tweak on that but I see that it's sensible to put them in one column

00:57:856 (57856|1,58307|0,58758|1) - Move to |1| - |2| - |1| then 00:58:984 (58984|0,59209|0) - Move to column |2| for better pattern and consistency very nice, applied

00:57:405 (57405|1) - Move to |1| then 00:58:082 (58082|3,58307|0,58533|3) - Ctrl + H then 00:57:856 (57856|2,58758|2) - Move to column |4| for consistency notice the pattern here 01:05:074 good pattern

01:29:660 (89660|3,89773|2,89886|1) - Move to the left side by 1 column for consistency of pattern as you will notice the patterns below this. of course

01:51:991 (111991|1,112442|2,112668|3) - Move to the left by 1 column for better pattern and hand balance coordination I remade the pattern but good idea

01:57:405 (117405|0) - Move to |3| for consistency oke!


4424

00:06:879 (6879|3,6879|2) - Move to |1| - |2| for consistency I mirrored the pattern using your suggestion

00:10:036 (10036|0,10036|2) - Move to |2| - |4| for consistency to counterpart this 00:09:134 (9134|2,9134|0) - good idea, tweaked a bit

00:45:676 (45676|3,45676|1,46127|0,46127|3) - Move these notes to column |1| and |3| respectively to align with 00:45:224 (45224|2,45224|0) - since they have the same pitch/rhythm to follow. I made the pattern inversed than the lower diff, but with the same disciple.

00:49:736 (49736|3) - Move to |3| then 00:50:187 - Add note to |1| for consistency as you will notice the pattern before this part 00:47:706 I can't do it, I want the chords to be contradictory (23 and 14), and I won't add note because it's piano only without kick

01:01:014 (61014|2) - Remove not necessary because this part has a low beat sound and rhythm/pitch for it to be 3 noted.

01:53:345 (113345|1) - Same reason as above^^


5332

00:46:127 (46127|3) - Move to |3| for pattern consistency as i can see on this part this one 00:45:676 (45676|1,45676|3,45676|0) - becomes 3 noted because there's that one hard beat like sound that these two 00:45:224 (45224|0,45224|2,46127|0,46127|3) - doesn't have. 00:45:224 and 00:46:127 Have the same pitch/rhythm/beat true

01:00:337 (60337|3,60337|2) - Move to |2| - |3| for consistency since they have the same pitch/rhythm as 00:59:886 I remapped it into something cool


7140

00:12:179 (12179|2) - Move to |2| for consistency

00:13:871 (13871|2,13871|1,13984|1) - Move to |1| |2| and |3| instead for consistency For those changes I did add a third jack in [12] so now it goes like [34][23][12] in chords so it's kinda consistent

00:23:570 (23570|1) - Move to |1| then 00:24:021 (24021|2) - Move to |4| based on rhythm. Notice the beat/rhythm of these three 00:23:119 (23119|0,23119|1,23119|3,23570|3,23570|1,23570|2,24021|3,24021|2,24021|0) - I made something different instead

00:30:224 (30224|1) - Move to |3| instead I don't see the reason, usually there's a jack in this place

01:55:036 (115036|1) - Move to |3| for consistency

01:56:728 (116728|1,116728|2,116841|2) - Move to |3| |4| - |2| for consistency since the song fades out I can apply both :)

Nice map! Good luck! >w<)b


Big thanks for the mod, helpful!!
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Hi,
All comments are suggestions; take them or leave them, its up to you! xD

First of all, i don't see what's so wrong with the difficuelty names, I like it. Secondly, it's a relatively short mod as I couldn't find too much wrong with some of the diff's as they had good structure, despite them containing sooooo many jacks (I'm talking to you 7140).

3516 & 7140
They're fine, nicely mapped and consistent

5332
00:10:036 - add note here to make it a triple, goes with the same sound as the triple at00:09:585 (9585|3,9585|2,9585|0) -

00:24:473 - maybe add a triple here, feels appropriate

00:36:202 - why no jumpstream burst here like the previous two?

00:43:420 - same here

00:45:224 - triple

00:46:127 - triple

01:07:781 - triple


4424
01:44:097 (104097|1) - double?
That's it xD


Overall, nice mapset, even if the star rating can be deceiving xD
Good luck
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