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BABYMETAL - Gimme chocolate!!

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Total Posts
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Topic Starter
alacat
This beatmap was submitted using in-game submission on 2016年6月18日 at 6:14:42

Artist: BABYMETAL
Title: Gimme chocolate!!
Tags: Give me idol metal SU-METAL YUIMETAL MOAMETAL suzuka nakamoto yui mizuno moa kikuchi
BPM: 220
Filesize: 23826kb
Play Time: 03:47
Difficulties Available:
  1. BLACK CHOCOLATE!! (7.02 stars, 1149 notes)
  2. EASY!! (1.49 stars, 182 notes)
  3. EXPERT!! (6.04 stars, 953 notes)
  4. EXTRA!! (5.1 stars, 769 notes)
  5. HARD!! (3.4 stars, 527 notes)
  6. INSANE!! (4.25 stars, 715 notes)
  7. NORMAL!! (2.22 stars, 310 notes)
Download: BABYMETAL - Gimme chocolate!!
Download: BABYMETAL - Gimme chocolate!! (no video)
Information: Scores/Beatmap Listing
---------------




GIVE ME
Nathan
chococat
Topic Starter
alacat
chocoNathan
Enon
awesome
Topic Starter
alacat
Thanks 8-)
Kyouren
How can you mapping all diff in 1 week :o
wendao
star :DDD
Topic Starter
alacat
Thanks star ,wendao and KittyAdventure :)
lit120
all what i heard is chocolate LOL

[gib me chocola]
  1. 00:52:314 (1,2) - this seems totally different from 01:35:950 (1,2) - . the second one is not as huge as the first one, which makes no sense at all though :/
  2. 01:09:769 (1,2) - use soft sampleset here. it's kinda soft ya know
  3. 01:27:769 (1,2,3,4,5,6,7) - adadadadada lyrics made my day lol
  4. 01:53:405 (1,2,1) - did someone miss to do a hitsound here? :)
  5. 02:07:860 (5,1) - try to make the spacing of (1) higher than (5)'s due to its downbeat (higher than the drum)
  6. 02:20:133 - 02:36:496 - hoyl shit bruh. is this a FOUR DIMENSION or DragonForce stream stuff? LOL
  7. 02:54:495 (1,2) - saem liek the first one
  8. 03:08:133 (1) - finish
  9. 03:11:269 (1) - the volume is still loud, but you decided to lower the volume instead. weird
[expert w/ 0 stars]
  1. what the hell?
[extra chocolate as a dessert for chocola pls =w=]
  1. pls handle the hitsounds
  2. 00:09:224 (1,2) - why is this really close since (2) is a strong beat?
  3. 00:09:224 (1,2) - same thing like the diff from above
  4. 03:11:269 (1) - same thing like the diff from above
[ohh god. i'm really insane cuz of chocolate AAAAAAAAAAAAAA]
  1. 00:52:314 (3,4) - clap
  2. 01:10:042 (2) - same reason like the diff from above
  3. 01:35:951 (3,4) - clap
  4. 01:53:405 (1,2,3) - knock knock. you forgot to set a hitsound here :/
  5. 03:08:133 (1) - finish on head
better recheck the hitsounds there. something's not right with it there

GL!
Sakurauchi Riko
Hello, my end of the M4M from your queue!

BLACK COHOCOLATE!!
00:10:178 (1,3) - make this a blanket by moving 3 to x:184 y:176 (same with 00:09:905 (4,1) - ofc)
00:12:360 (1,3) - ^
00:29:814 (1,2) - blanket maybe?
02:02:678 (1,2) - ^
02:13:451 (1,3,4,5) - ^
03:23:678 (2,4) - fix banket (slightly adjust)
01:30:905 (1,3) - make the overlap as hard as you did with 01:30:496 (7,1) -
02:03:633 (1,4,5,6) - 02:04:314 (4,5,6,1) - this overlap doesnt look pretty imo with triple
03:22:860 (4) - make the 2nd part of the slider in same direction like 03:23:269 (1) -
in general: you did a lot of these 03:33:769 (2,1) - overlaps and i noticed they are differently "hard". so i would make same "strong" overlap everytime (same with other diffs)

EXPERT!!
00:30:360 (3,4) - awkward flow imo
01:20:133 (1,2) - blanket
03:14:133 (4,1) - ^ (slightly adjust)
02:10:178 (1,3) - blanket maybe?
02:19:587 (4,5) - ^
02:37:178 (2,1,3) - ^
02:17:133 (2,5) - pretty close to each other regarding to your structure.

EXTRA!!
00:21:087 (1,2) - blanket (slightly adjust)
01:05:133 (2,4) - ^
02:03:633 (1,2) - ^
00:35:133 (5,1) - blanket maybe?
01:42:633 (4,1) - ^
01:19:042 (1,2,4) - ^
02:49:042 (4,5) - make it symmetrical

couldnt really find anything in the lower diffs. i noticed this is more like a blanketing mod, im sorry.
However, this mapset seemed to me very very veeeery structured so it was really hard to find anything (regarding to the beauty of the map, thats my modstyle i think lol, me noob mod sorry).
Ehhmmm... if it wasnt helpful, then obviously dont mod my map back (idk it was sooooo hard to mod it (maybe cuz im noob too) cuz of your strict structure)

Anyway, good luck with your map!
Mint
Hey alacat! As promised :3/

:idea: General


* Perhaps add the tags 'give me'? Some websites use that as (fake) title, so maybe it's good to add it in the tags...


EASY!!


* Considering how low the note density is and the difficulty mostly being made up of sliders; the combo's will only have 2 objects most of the times. Might seem a bit too low, even though it's an Easy. Otherwise, good job!

EXTRA!!


* 01:22:860 (3,4,5) - Makes more sense to me to put the larger jump at (4,5) instead for emphasis on the snare.

EXPERT!!


* 00:34:860 (4,5) - Considering the intensity of this section, I find that this could be spaced out more.
* 01:44:951 (5,6,1) - Found it quite a pity to see these stacked to be really honest... takes away the potential emphasis that could've been on (1).
* 01:53:405 (1,2,1) - Instead of having a strange gap here, another 1/2 slider or even 3/4 could work here with the uhm... scream?
* 02:33:496 (2) - 02:34:587 (5) - I kinda expected the red tick to be clickable here, because that's where the guitar starts the new section / strongest beat is. Though, this might be difficult while keeping an easy-to-play rhythm. (reference: listen in INSANE!! at 02:33:224 (1,2) - )
* 02:49:042 (1,2,3,4,5) - Awesome.

BLACK CHOCOLATE!!


* maybe... Dark Chocolate? lol current name is fine tho
* 00:19:996 (1) - 00:28:724 (1) - 00:33:087 (1) - Optional, but I see that you emphasize most of the important cymbal crashes with a 1/1 slider, but the guitar on the large white tick seems quite prominent here to skip. Maybe reconsider rhythm choice? (you did emphasize 00:24:496 (1) - tho... applies to other diffs too, prob too late now tho xd)
* 02:04:724 (1) - 02:13:451 (1) - 02:17:814 (1) - ^
* 00:43:587 (3,4,5,6) - Seems a bit strange to me to have (5,6) stacked as well. They seem to be much stronger, just as the claps are indicating now. (not done for example 01:27:224 (3,4,5,6) - )
* 01:01:042 (4,5,6) - 03:16:178 (3,4,5,6) - 03:20:678 (4,5,6) - Consider stacking (4,5) instead? They both have the same drum kick and it can have some spacing for (5,6) to emphasize the clap. Up to you.
* 01:18:496 (4,5,6,7) - You might want to add some extra claps here and there... usually when there's a section change in this song you have clap spam?
* 01:35:405 (1,2,3,4,1,2) - These jumps seem significantly lower in spacing compared to other identical parts. Perhaps increase the spacing here a bit?
* 02:12:905 (3,4,5) - Triplet seems wrongly placed now, sounds more overmapped to me. The actual 1/4 is only present after (and during) (5).
* 02:18:633 (6) - Optional, but I kinda thought these claps would be clickable due to their intensity x)
* 02:23:405 (1) - The 1/4 actually continues 'till the red tick; changing into three extra notes or a 1/4 reverse could be considered. Completelty up to you.
* 02:30:974 - Also a 1/4 left out, might have been to make things easier though.
* Perhaps a tip for mapping streams next time; try to be more adventurous. What you currently have plays comepletely fine, but if you listen to 02:33:224 (1,2,3,4,5,6,7,8) - and 02:35:405 (1,2,3,4,5,6,7,8) - , they are completely different musically. However, the same rhythm, spacing and flow has been used for both. Maybe you could've experimented with that a bit more to give some parts more emphasis over others, but that's all up to you / for future stream maps.
* 02:50:951 (2) - So far the only one in all similar parts, that is not stacked on the slider next.
* 03:37:451 (5,1,2) - Having all these stacks, while having a different gap size between is slightly confusing :c

Unfortunately I can't pass the guitar solo yet, but the rest is super fun!

Other difficulties look good & polished enough in my eyes.

Amazing set! Great job on this :D
Side
ADADADADADADADA :v (M4M)


[General]

Wouldn't it make more sense for the diff names to not be all caps since the song title is not all caps? The exclamation marks work tho ;)


[Black Chocolate]

01:12:087 (6) - This is probably for variety but I think it plays better as two notes and in that way it can make the transition to 01:12:360 (1) - more impactful as it's been in the rest of the map. I'd probably say the same for 01:16:451 (6) - if applied. Or even one or the other it's fine for variety.

01:50:405 (5,1) - This is fun counterflow I wish there was more of this (but others dont like this) :v

02:04:724 (1) - Here you could do something similar to 02:09:224 (1,2,3) - since there's the guitar sound plus there's the other sound with the uh...synth? instrument thing playing 1/2 as well. In that case it could be something like this. Not wrong the way you have it though

02:31:792 (4,5,6,7,8) - If you rotate this slightly higher it will make it so (1) isnt so squished lol

02:37:587 (1,2) - I don't see an issue with this but I think if (1) was stacked with 02:37:178 (4) - it'd better represent the small pause in the music.

03:03:769 - aa idk how to explain this but this kinda feels boring and not cuz of the music I mean the 1/1 single tap is fine but the jumps don't really mean anything here. I think maybe it'd be better to do like 2 note or 4 note stacks instead or do very low ds single tap.

03:30:360 (3) - 03:31:451 (3) - etc. I think for these it'd be better to follow the 1/2 rhythm as the 1/1 notes get a bit boring as an outro. They could be for example 1/2 sliders with reverse arrows or note and 1/2 slider or 3 jump notes etc but just for these the others better follow the guitar. I say this because the you have the single notes like 03:33:087 (5) - and 03:37:451 (5) - which pause and that just really takes away from following the guitar and feels empty so in this way you end up only using 1/1 sliders for the guitar and then 1/2 for the rest. Feels better for the overall difficulty.


[Expert Chocolate]

00:48:496 (1,1) - Meh. I know its consistent but I think the 1/2 slider and then note is better than a repeat here. Especially for 00:48:496 (1) - If you were to change it it could be a mirror of 00:49:042 (2,3) - and looks more impactful that way. But anyway if you do change it you'd probably have to change it for all the others so meh. Probably not worth it xd

01:01:314 (5,6) - You should emphasize the jump to (6) and to (1) more like you did at 00:56:951 (5,6) - maybe something like this

01:39:633 (1,2) - I like this more than 00:55:996 (1,2) - but obviously you can't do them both :/

01:44:951 (5,6,1) - Personally really don't like 3 note 1/2 stacks feels pretty boring on such a fast paced rock kind of song. I'd prefer something like this for more movement.

03:05:951 - Like this is better imo here than in the highest diff :v


[Extra Chocolate]

Use more triplets instead of 1/4 kick sliders :/// like 00:11:814 (3) - 00:16:178 (3) - would be nice places to do it etc.

00:48:496 (1,2,3,1,2,3) - I like how you did it in the highest two diffs because when she says the first thing at 00:48:496 - 00:49:587 - it matched the pattern same for 00:49:042 - 00:50:133 - but here it doesn't and that doesn't make sense to me. Since the vocals are the same it'd be cool to have the same either reverse slider or 1/2 slider note for those.

00:57:224 (1) - Space this out more for example 00:52:860 (1) - 01:01:587 (1) - the spacing is considerably bigger which better clarifies the 1/1 pause in gameplay.

01:35:678 (3,4) - I would love you so much if you ctrl+g this. It's amazing cuz then your cursor goes left to right as she says...ne-ma? idk wtf she says lol but the snaps feel so good ;-;

01:37:042 (2) - ctrl+g, resnap to 01:35:542 (2) - then ctrl+g back. You probably already know that trick tho xd

01:43:588 (4) - I think this was stacked under 01:43:996 (1) - at one point? idk but it might look nicer that way. Unimportant though

02:28:860 (1,2,3,4,5) - See I'm triggered cuz you have 5s bursts but no 3's in the beginning or anywhere ;-;

03:16:587 (5) - maybe this could be instead a mirrored copy of 03:16:042 (2) - ? kinda like 03:20:405 (2,5) -


[Insane Chocolate]

AR8.5 would be better considering the BPM.

00:48:496 - Tr1gg3r3d lol. I guess it's fine I'd rather see a 1-1-2-2 pattern consistency than 1-2-2-1 in the extra xd

03:29:405 (1,2) - I suppose this is fine. I can see ppl misreading this I know I definitely would back in the day (damn you natsumerin) so if that concerns you I'd move 03:29:405 (1) - down more.

No real issues


[Hard Chocolate]

00:42:496 (2,3) - I think you could do the same pattern you did at 00:38:133 (2,3) - since it's the same beat in the stanza so it would match.

03:12:496 - Considering it's the final kiai I kind of expected a bit more single 1/2 tapping like the previous two but most of it is sliders :/

03:47:269 - I'd rather this one be clickable so maybe change 03:46:996 (7) - to the 1/2 slider then finish with a note that way.


[Normal Chocolate]

03:05:951 (1,3) - These could look a bit nicer and make a nicer diamond shape playing around with them a bit. Since it's not as good as it could be you have this .95x spacing from 03:07:042 (3) - to (4).

No real issues


[Easy Chocolate]

For a diff like this I think 16/1 NC patterns would work better seeing as most combos are 3 notes at most. It sounds a bit weird but also considering the bpm 16/1 isn't that much time.

00:13:587 (1) - You might wanna move this a bit more to the left since the space between the bodies looks pretty close and newer players are likely to think its the same spacing as 00:10:178 (2,1) - for example. Maybe tweak the angles a bit to keep the 1.0x space consistency too.

02:37:587 (1,2) - 02:40:860 (3) - I'm sure you're one of those ppl that think slider shapes should be very straightforward for easies but when I hear a sound like this I wanna see some sort of zig zag ;-;

No major issues.


Solid. Hope this helps. Good luck! :)
Topic Starter
alacat

lit120 wrote:

all what i heard is chocolate LOL

[gib me chocola]
  1. 00:52:314 (1,2) - this seems totally different from 01:35:950 (1,2) - . the second one is not as huge as the first one, which makes no sense at all though :/ :arrow: it's good
  2. 01:09:769 (1,2) - use soft sampleset here. it's kinda soft ya know :arrow: ok
  3. 01:27:769 (1,2,3,4,5,6,7) - adadadadada lyrics made my day lol
  4. 01:53:405 (1,2,1) - did someone miss to do a hitsound here? :) :arrow: added
  5. 02:07:860 (5,1) - try to make the spacing of (1) higher than (5)'s due to its downbeat (higher than the drum) :arrow: fixed
  6. 02:20:133 - 02:36:496 - hoyl shit bruh. is this a FOUR DIMENSION or DragonForce stream stuff? LOL
  7. 02:54:495 (1,2) - saem liek the first one
  8. 03:08:133 (1) - finish :arrow: added
  9. 03:11:269 (1) - the volume is still loud, but you decided to lower the volume instead. weird :arrow: fixed
[expert w/ 0 stars]
  1. what the hell?
[extra chocolate as a dessert for chocola pls =w=]
  1. pls handle the hitsounds
  2. 00:09:224 (1,2) - why is this really close since (2) is a strong beat? :arrow: no change
  3. 00:09:224 (1,2) - same thing like the diff from above :arrow: ?
  4. 03:11:269 (1) - same thing like the diff from above :arrow: fixed
[ohh god. i'm really insane cuz of chocolate AAAAAAAAAAAAAA]
  1. 00:52:314 (3,4) - clap :arrow: added
  2. 01:10:042 (2) - same reason like the diff from above :arrow: fixed
  3. 01:35:951 (3,4) - clap :arrow: added
  4. 01:53:405 (1,2,3) - knock knock. you forgot to set a hitsound here :/ :arrow: added claps
  5. 03:08:133 (1) - finish on head :arrow: added
better recheck the hitsounds there. something's not right with it there

GL!

Phyloukz wrote:

Hello, my end of the M4M from your queue!

BLACK COHOCOLATE!!
00:10:178 (1,3) - make this a blanket by moving 3 to x:184 y:176 (same with 00:09:905 (4,1) - ofc) :arrow: fixed
00:12:360 (1,3) - ^
00:29:814 (1,2) - blanket maybe?
02:02:678 (1,2) - ^
02:13:451 (1,3,4,5) - ^
03:23:678 (2,4) - fix banket (slightly adjust)
01:30:905 (1,3) - make the overlap as hard as you did with 01:30:496 (7,1) -
02:03:633 (1,4,5,6) - 02:04:314 (4,5,6,1) - this overlap doesnt look pretty imo with triple :arrow: maybe no problem for playing
03:22:860 (4) - make the 2nd part of the slider in same direction like 03:23:269 (1) - :arrow: ^
in general: you did a lot of these 03:33:769 (2,1) - overlaps and i noticed they are differently "hard". so i would make same "strong" overlap everytime (same with other diffs)
Then, fixed blanket parts

EXPERT!!
00:30:360 (3,4) - awkward flow imo :arrow: it's fine
01:20:133 (1,2) - blanket
03:14:133 (4,1) - ^ (slightly adjust)
02:10:178 (1,3) - blanket maybe?
02:19:587 (4,5) - ^
02:37:178 (2,1,3) - ^
02:17:133 (2,5) - pretty close to each other regarding to your structure. :arrow: no problem for playing

EXTRA!!
00:21:087 (1,2) - blanket (slightly adjust)
01:05:133 (2,4) - ^
02:03:633 (1,2) - ^
00:35:133 (5,1) - blanket maybe?
01:42:633 (4,1) - ^
01:19:042 (1,2,4) - ^
02:49:042 (4,5) - make it symmetrical
:arrow: give me code or something, i thought my patterns are fine

couldnt really find anything in the lower diffs. i noticed this is more like a blanketing mod, im sorry.
However, this mapset seemed to me very very veeeery structured so it was really hard to find anything (regarding to the beauty of the map, thats my modstyle i think lol, me noob mod sorry).
Ehhmmm... if it wasnt helpful, then obviously dont mod my map back (idk it was sooooo hard to mod it (maybe cuz im noob too) cuz of your strict structure)

Anyway, good luck with your map!

Side wrote:

ADADADADADADADA :v (M4M)


[General]

Wouldn't it make more sense for the diff names to not be all caps since the song title is not all caps? The exclamation marks work tho ;) :arrow: from artist name :p


[Black Chocolate]

01:12:087 (6) - This is probably for variety but I think it plays better as two notes and in that way it can make the transition to 01:12:360 (1) - more impactful as it's been in the rest of the map. I'd probably say the same for 01:16:451 (6) - if applied. Or even one or the other it's fine for variety. :arrow: maybe it's fine

01:50:405 (5,1) - This is fun counterflow I wish there was more of this (but others dont like this) :v :arrow: fixed

02:04:724 (1) - Here you could do something similar to 02:09:224 (1,2,3) - since there's the guitar sound plus there's the other sound with the uh...synth? instrument thing playing 1/2 as well. In that case it could be something like this. Not wrong the way you have it though :arrow: fixed

02:31:792 (4,5,6,7,8) - If you rotate this slightly higher it will make it so (1) isnt so squished lol :arrow: ok

02:37:587 (1,2) - I don't see an issue with this but I think if (1) was stacked with 02:37:178 (4) - it'd better represent the small pause in the music. :arrow: prefer to use this stack

03:03:769 - aa idk how to explain this but this kinda feels boring and not cuz of the music I mean the 1/1 single tap is fine but the jumps don't really mean anything here. I think maybe it'd be better to do like 2 note or 4 note stacks instead or do very low ds single tap. :arrow: fine to me

03:30:360 (3) - 03:31:451 (3) - etc. I think for these it'd be better to follow the 1/2 rhythm as the 1/1 notes get a bit boring as an outro. They could be for example 1/2 sliders with reverse arrows or note and 1/2 slider or 3 jump notes etc but just for these the others better follow the guitar. I say this because the you have the single notes like 03:33:087 (5) - and 03:37:451 (5) - which pause and that just really takes away from following the guitar and feels empty so in this way you end up only using 1/1 sliders for the guitar and then 1/2 for the rest. Feels better for the overall difficulty. :arrow: took the vocal sounds


[Expert Chocolate]

00:48:496 (1,1) - Meh. I know its consistent but I think the 1/2 slider and then note is better than a repeat here. Especially for 00:48:496 (1) - If you were to change it it could be a mirror of 00:49:042 (2,3) - and looks more impactful that way. But anyway if you do change it you'd probably have to change it for all the others so meh. Probably not worth it xd :arrow: matbe fine imo

01:01:314 (5,6) - You should emphasize the jump to (6) and to (1) more like you did at 00:56:951 (5,6) - maybe something like this :arrow: wow really great! fixed

01:39:633 (1,2) - I like this more than 00:55:996 (1,2) - but obviously you can't do them both :/ :arrow: :/

01:44:951 (5,6,1) - Personally really don't like 3 note 1/2 stacks feels pretty boring on such a fast paced rock kind of song. I'd prefer something like this for more movement. :arrow: yes, fixed!

03:05:951 - Like this is better imo here than in the highest diff :v


[Extra Chocolate]

Use more triplets instead of 1/4 kick sliders :/// like 00:11:814 (3) - 00:16:178 (3) - would be nice places to do it etc. :arrow: I don't want to.

00:48:496 (1,2,3,1,2,3) - I like how you did it in the highest two diffs because when she says the first thing at 00:48:496 - 00:49:587 - it matched the pattern same for 00:49:042 - 00:50:133 - but here it doesn't and that doesn't make sense to me. Since the vocals are the same it'd be cool to have the same either reverse slider or 1/2 slider note for those. :arrow: It's fine to me.

00:57:224 (1) - Space this out more for example 00:52:860 (1) - 01:01:587 (1) - the spacing is considerably bigger which better clarifies the 1/1 pause in gameplay. :arrow: no problem for players imo

01:35:678 (3,4) - I would love you so much if you ctrl+g this. It's amazing cuz then your cursor goes left to right as she says...ne-ma? idk wtf she says lol but the snaps feel so good ;-; :arrow: flow is not natural :<

01:37:042 (2) - ctrl+g, resnap to 01:35:542 (2) - then ctrl+g back. You probably already know that trick tho xd :arrow: no change

01:43:588 (4) - I think this was stacked under 01:43:996 (1) - at one point? idk but it might look nicer that way. Unimportant though :arrow: fixed

02:28:860 (1,2,3,4,5) - See I'm triggered cuz you have 5s bursts but no 3's in the beginning or anywhere ;-; :arrow: ?.?

03:16:587 (5) - maybe this could be instead a mirrored copy of 03:16:042 (2) - ? kinda like 03:20:405 (2,5) - :arrow: prefer to use straight slider


[Insane Chocolate]

AR8.5 would be better considering the BPM. :arrow: fixed

00:48:496 - Tr1gg3r3d lol. I guess it's fine I'd rather see a 1-1-2-2 pattern consistency than 1-2-2-1 in the extra xd :arrow: no change

03:29:405 (1,2) - I suppose this is fine. I can see ppl misreading this I know I definitely would back in the day (damn you natsumerin) so if that concerns you I'd move 03:29:405 (1) - down more. :arrow: fine to me

No real issues


[Hard Chocolate]

00:42:496 (2,3) - I think you could do the same pattern you did at 00:38:133 (2,3) - since it's the same beat in the stanza so it would match. :arrow: it's on purpose! put another pattern on here

03:12:496 - Considering it's the final kiai I kind of expected a bit more single 1/2 tapping like the previous two but most of it is sliders :/ :arrow: okiie

03:47:269 - I'd rather this one be clickable so maybe change 03:46:996 (7) - to the 1/2 slider then finish with a note that way. :arrow: fixed


[Normal Chocolate]

03:05:951 (1,3) - These could look a bit nicer and make a nicer diamond shape playing around with them a bit. Since it's not as good as it could be you have this .95x spacing from 03:07:042 (3) - to (4). :arrow: fixed

No real issues


[Easy Chocolate]

For a diff like this I think 16/1 NC patterns would work better seeing as most combos are 3 notes at most. It sounds a bit weird but also considering the bpm 16/1 isn't that much time. :arrow: yes, removed these!

00:13:587 (1) - You might wanna move this a bit more to the left since the space between the bodies looks pretty close and newer players are likely to think its the same spacing as 00:10:178 (2,1) - for example. Maybe tweak the angles a bit to keep the 1.0x space consistency too. :arrow: hmm, seems fine to me

02:37:587 (1,2) - 02:40:860 (3) - I'm sure you're one of those ppl that think slider shapes should be very straightforward for easies but when I hear a sound like this I wanna see some sort of zig zag ;-; :arrow: agreed, fixed shape!

No major issues.


Solid. Hope this helps. Good luck! :)

appleeaterx wrote:

Hey alacat! As promised :3/

:idea: General


* Perhaps add the tags 'give me'? Some websites use that as (fake) title, so maybe it's good to add it in the tags... :arrow: ok!


EASY!!


* Considering how low the note density is and the difficulty mostly being made up of sliders; the combo's will only have 2 objects most of the times. Might seem a bit too low, even though it's an Easy. Otherwise, good job! :arrow: yes, removed a few new combos :D

EXTRA!!


* 01:22:860 (3,4,5) - Makes more sense to me to put the larger jump at (4,5) instead for emphasis on the snare. :arrow: fixed

EXPERT!!


* 00:34:860 (4,5) - Considering the intensity of this section, I find that this could be spaced out more. :arrow: fixed
* 01:44:951 (5,6,1) - Found it quite a pity to see these stacked to be really honest... takes away the potential emphasis that could've been on (1). :arrow: fixed
* 01:53:405 (1,2,1) - Instead of having a strange gap here, another 1/2 slider or even 3/4 could work here with the uhm... scream? :arrow: ok, made new pattern ! 1/2 + 3/4 slider
* 02:33:496 (2) - 02:34:587 (5) - I kinda expected the red tick to be clickable here, because that's where the guitar starts the new section / strongest beat is. Though, this might be difficult while keeping an easy-to-play rhythm. (reference: listen in INSANE!! at 02:33:224 (1,2) - ) :arrow: yes, but I prefer to use 1/4 repeats for playing!
* 02:49:042 (1,2,3,4,5) - Awesome. :arrow: da-da da da 8-)

BLACK CHOCOLATE!!


* maybe... Dark Chocolate? lol current name is fine tho :arrow: DARK CHOCOLATE!! ... wow it's good ... well prefer BLACK CHOCOLATE x)
* 00:19:996 (1) - 00:28:724 (1) - 00:33:087 (1) - Optional, but I see that you emphasize most of the important cymbal crashes with a 1/1 slider, but the guitar on the large white tick seems quite prominent here to skip. Maybe reconsider rhythm choice? (you did emphasize 00:24:496 (1) - tho... applies to other diffs too, prob too late now tho xd) :arrow: good, both are nice rhythm imo so keep 1/1 rhythm on here then, fixed here 00:24:496 (1) - It's olny another pattern
* 02:04:724 (1) - 02:13:451 (1) - 02:17:814 (1) - ^ :arrow: ^
* 00:43:587 (3,4,5,6) - Seems a bit strange to me to have (5,6) stacked as well. They seem to be much stronger, just as the claps are indicating now. (not done for example 01:27:224 (3,4,5,6) - ) :arrow: fixed
* 01:01:042 (4,5,6) - 03:16:178 (3,4,5,6) - 03:20:678 (4,5,6) - Consider stacking (4,5) instead? They both have the same drum kick and it can have some spacing for (5,6) to emphasize the clap. Up to you. :arrow: all fixed
* 01:18:496 (4,5,6,7) - You might want to add some extra claps here and there... usually when there's a section change in this song you have clap spam? :arrow: added clap to (6,7)
* 01:35:405 (1,2,3,4,1,2) - These jumps seem significantly lower in spacing compared to other identical parts. Perhaps increase the spacing here a bit? :arrow: ok, remaking evil jumps :D
* 02:12:905 (3,4,5) - Triplet seems wrongly placed now, sounds more overmapped to me. The actual 1/4 is only present after (and during) (5). :arrow: oh yes, removed
* 02:18:633 (6) - Optional, but I kinda thought these claps would be clickable due to their intensity x) :arrow: fixed
* 02:23:405 (1) - The 1/4 actually continues 'till the red tick; changing into three extra notes or a 1/4 reverse could be considered. Completelty up to you.
* 02:30:974 - Also a 1/4 left out, might have been to make things easier though.
* Perhaps a tip for mapping streams next time; try to be more adventurous. What you currently have plays comepletely fine, but if you listen to 02:33:224 (1,2,3,4,5,6,7,8) - and 02:35:405 (1,2,3,4,5,6,7,8) - , they are completely different musically. However, the same rhythm, spacing and flow has been used for both. Maybe you could've experimented with that a bit more to give some parts more emphasis over others, but that's all up to you / for future stream maps. :arrow: Thank you for giving advice :) I took the background sound on 1/4 notes this time and added whistle for guitar! I will think about it more next time x)
* 02:50:951 (2) - So far the only one in all similar parts, that is not stacked on the slider next. :arrow: oops, fixed
* 03:37:451 (5,1,2) - Having all these stacks, while having a different gap size between is slightly confusing :c :arrow: move (5,1) left!

Unfortunately I can't pass the guitar solo yet, but the rest is super fun!

Other difficulties look good & polished enough in my eyes.

Amazing set! Great job on this :D
Thanks modding ~ :D
Mint
Looks fine on my end. Good luck with the ranking process!

Bubbled!
Topic Starter
alacat
ヾ(o´∀`o)ノ Thank you so much :D

Title is from official Youtube : https://www.youtube.com/watch?v=WIKqgE4BwAY
Frim4503
holy shit!
what the fuck just happen ?

alacat, you're my favorite mapper :)
more babymetal song please
wendao
about metadata, I found it on it's official website's discography (http://www.toysfactory.co.jp/artist/bab ... disco/1026) (if you clicked [Discography] on BABYMETAL website (http://www.babymetal.jp/home), you'll be redirected to http://www.toysfactory.co.jp/artist/babymetal)

title supposed to be ギミチョコ!!


good luck <3
Topic Starter
alacat

Frim4503 wrote:

holy shit!
what the fuck just happen ?

alacat, you're my favorite mapper :)
more babymetal song please
Thank you ;)

wendao wrote:

about metadata, I found it on it's official website's discography (http://www.toysfactory.co.jp/artist/bab ... disco/1026) (if you clicked [Discography] on BABYMETAL website (http://www.babymetal.jp/home), you'll be redirected to http://www.toysfactory.co.jp/artist/babymetal)

title supposed to be ギミチョコ!!


good luck <3
oh thank you for checking :) well, The title is fine in my eyes o.O

wendao

my bad, I thought you're using Gimme chocolate!! as title >.>

good luck on ranking anyway~ :D
Topic Starter
alacat
It’s ok ;) Thank you !
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