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Mamoru Miyano - Canon [Osu|CatchTheBeat]

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Total Posts
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Topic Starter
F D Flourite
This beatmap was submitted using in-game submission on 2018年1月24日 at 13:37:21

Artist: Mamoru Miyano
Title: Canon
Source: うたの☆プリンスさまっ♪ マジLOVE2000%
Tags: Otome Ichinose Tokiya Uta no Prince sama Regraz Ascendance utapri
BPM: 208
Filesize: 5098kb
Play Time: 04:16
Difficulties Available:
  1. Advanced (2.46 stars, 428 notes)
  2. AscenDFlourite's Rain (4.61 stars, 668 notes)
  3. CanoveRdosE (6.94 stars, 977 notes)
  4. Fantasy (6.05 stars, 1041 notes)
  5. Insane (5.01 stars, 857 notes)
  6. Light Insane (4.01 stars, 648 notes)
  7. Overdose (5.8 stars, 948 notes)
  8. Regraz's Hard (2.92 stars, 539 notes)
  9. Standard (1.81 stars, 272 notes)
Download: Mamoru Miyano - Canon
Information: Scores/Beatmap Listing
---------------
CWC 2017 Quarterfinal Mappool Hype~

Canon (TV) | Orpheus (TV) | Canon

#1 for catch | #11 for STD

Hard —— Regraz
AscenDFlourite's Rain —— Ascendance & me

I completed 7.5 diffs in this 4min+ set orz
HabiHolic
!!
Topic Starter
F D Flourite

HabiHolic wrote:

!!
=w=
Mafumafu
这个Hard
你要多难的啊
Topic Starter
F D Flourite

Regraz wrote:

这个Hard
你要多难的啊
2.9左右? 1.8->2.9->4.0->5.1->6.x
Kowaii_ne
I remember your STD tv size mapset
it was good for CTB :D
Hope this map ranked too ^^
Xinely
dafuq the ctb
senpai notice me please
DeletedUser_6709840
Modding because I like the song and feel like procrastinating my queue requests (I'm bad at modding rains and higher but I'll try to help)

Rain

General:

Some of the hyper dashes feels a bit over weighted in Rain that it feels more like an Overdose. The highest h-dash distance I personally use is 4.50x or 5.00x for really emphasized patterns. I might not point out every single instance but I thought I'd still point it out for future reference.

Border stuff:

01:03:270 (1) – This border overlap is noticeable while playing and causes the fruit catcher to stop unexpectedly or the player might pull away from the edge too early and miss the slider tick. Possible reduce distance so it's a dash to (1) but then make it an h-dash to (2).

01:19:424 (1) - This could cause an unexpected pause if the jump because the catcher hits the border sometimes. Curving the slider more inward could fix the issue.

02:25:193 (1) - ^ Same as above, curve the slider more inward.

Other Stuff:

00:02:837 (2,1) – The tone rises in the vocal on (1) so it would make sense to raise the distance in between these two to about 1.20x so it matches the music a bit better or even put a dash here to give more emphasis to the vocal.

00:22:056 (2) – This would play better as a stream of notes because the pause to catch this pattern breaks the flow of the map here.

00:22:669 (4,5,6) – This plays oddly curved because of the horizontal slider. The player will expect a straight stream so it would play a bit better to curve the slider before these notes so it flows into the pattern.

00:26:347 (1,2,3) – Reduce spacing in between these a bit because it feels really over weighted here when some of the spacing can get to Overdose level.

01:15:241 (2,3,4,5) – Make this a straight horizontal stream. The curve of this pattern breaks flow because the player had to slow down to catch the hyper dash. Put (5) on X=248 and it will fix it and moving the next stream a bit to the left would be good too.

01:59:520 (4,5,6) – This is an Overdose pattern, unrankable because hyper chains shouldn't exceed more than 2 objects in Rains. Make it a dash to (5) to eliminate a hyper dash.

03:17:260 (1,2,3,4) – This will flow better if the spacing between (2) and (3) is at least 1.00x. Move 03:17:693 (3,4) to X=328.


Overdose

I couldn't find anything specific for overdose that I could comment on that to be wrong, looks like it plays find to me.

Good luck!
Topic Starter
F D Flourite
Almost changed everything except for 00:02:837 (2,1) – since I want to walk smoothly here.
About the distance I will keep checking it.

Thank you!

BTW I totally understand your preference. Look at your Pending maps and my Pending maps/Ranked maps and you'll know why. LOL
DeletedUser_6709840
senpai noticed me
Mafumafu
.
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 28150
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 13655,55337,119953,184568,193799,230001
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.699999

[Metadata]
Title:Canon
TitleUnicode:カノン
Artist:Miyano Mamoru
ArtistUnicode:宮野真守
Creator:F D Flourite
Version:Regraz's Hard
Source:うたの☆プリンスさまっ♪ マジLOVE2000%
Tags:Otome Ichinose Tokiya Uta no Prince sama
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:3.7
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"20160901235741.jpg",0,0
//Break Periods
2,27845,33668
2,94624,100591
2,184768,192899
2,212460,213957
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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382,320,105530,2,0,P|340:296|292:290,1,90.0000034332277
191,334,106107,6,0,P|97:355|65:337,2,135.000005149841
50,229,107405,2,0,P|29:148|57:87,1,135.000005149841
162,107,108126,1,0,0:0:0:0:
272,145,108414,6,0,L|285:86,2,45.0000017166138
244,196,108847,2,0,L|352:185,1,90.0000034332277
391,180,109280,1,0,0:0:0:0:
391,180,109424,2,0,P|405:121|386:78,1,90.0000034332277
301,25,110001,2,0,L|201:18,1,90.0000034332277
152,15,110434,1,0,0:0:0:0:
84,155,110722,5,0,0:0:0:0:
76,182,111010,2,0,P|127:164|158:173,1,60
202,196,111299,2,0,P|299:208|328:192,1,120
466,159,111876,6,0,L|464:288,1,120
404,329,112309,2,0,P|348:302|282:304,1,120
219,332,112741,1,0,0:0:0:0:
72,277,113030,6,0,P|123:263|143:190,1,120
224,173,113462,2,0,L|304:155,1,60
342,212,113751,2,0,L|424:197,1,60
459,255,114039,6,0,P|424:322|362:335,1,120
317,299,114472,2,0,P|271:291|240:302,1,60
180,298,114760,2,0,L|190:189,2,90
118,346,115337,6,0,P|31:293|26:267,1,120
98,143,115914,2,0,L|30:133,2,60
176,108,116347,6,0,P|242:94|308:117,1,120
342,170,116780,2,0,L|409:155,1,60
412,234,117068,2,0,L|354:248,1,60
315,315,117356,1,0,0:0:0:0:
240,296,117501,6,0,P|166:266|117:291,1,120
64,316,117933,2,0,P|54:273|64:241,1,60
70,181,118222,1,0,0:0:0:0:
142,151,118366,6,0,L|287:171,1,120
308,105,118799,2,0,P|341:163|309:226,1,120
354,284,119231,2,0,L|493:252,1,120
471,179,119664,1,0,0:0:0:0:
341,93,119953,6,0,L|275:78,1,60
289,158,120241,2,0,L|348:172,1,60
310,241,120530,2,0,L|252:228,2,60
369,293,120962,6,0,P|332:362|269:371,1,120
226,339,121395,1,0,0:0:0:0:
226,339,121539,2,0,L|89:350,1,120
38,312,121972,2,0,P|35:254|42:233,1,60
105,218,122260,5,0,0:0:0:0:
105,218,122405,2,0,L|111:84,1,120
49,52,122837,2,0,B|102:65|102:65|147:31|178:37,1,120
233,67,123270,1,0,0:0:0:0:
309,50,123414,6,0,P|372:44|414:58,2,90
248,99,123991,2,0,L|244:210,1,90
247,229,124280,2,0,P|291:220|320:220,1,60
357,280,124568,5,0,0:0:0:0:
355,297,124856,2,0,L|435:285,1,60
482,220,125145,2,0,L|402:208,2,60
452,136,125578,6,0,P|375:146|346:195,1,120
319,247,126010,1,0,0:0:0:0:
319,247,126155,2,0,L|178:217,1,120
177,296,126587,2,0,L|255:311,1,60
118,352,126876,6,0,L|36:332,1,60
110,76,127453,2,0,P|163:61|228:113,1,120
204,169,127885,1,0,0:0:0:0:
254,230,128030,2,0,L|362:229,2,90
196,282,128606,2,0,L|120:280,2,60
253,337,129039,1,0,0:0:0:0:
331,336,129183,6,0,P|387:306|445:324,1,120
496,375,129616,1,0,0:0:0:0:
496,375,129760,2,0,L|478:232,1,120
468,179,130193,1,0,0:0:0:0:
392,167,130337,6,0,P|337:184|285:162,2,90
343,107,130914,2,0,P|314:54|247:35,1,120
161,155,131491,6,0,L|141:293,2,120
316,130,132356,2,0,P|358:157|388:154,1,60
436,122,132645,6,0,P|487:49|498:43,2,90
467,195,133222,2,0,P|489:289|471:327,1,120
331,344,133799,6,0,L|253:332,2,60
397,303,134231,2,0,L|426:377,2,60
332,260,134664,2,0,L|382:199,2,60
268,218,135097,6,0,L|190:207,2,60
261,296,135529,2,0,L|290:370,2,60
183,290,135962,2,0,P|103:310|49:293,1,120
27,236,136395,1,0,0:0:0:0:
27,236,136539,6,0,L|40:98,1,120
61,42,136972,2,0,P|117:67|193:57,1,120
250,89,137405,2,0,P|309:53|366:59,1,120
417,108,137837,2,0,L|409:180,1,60
490,87,138126,2,0,L|484:28,1,60
494,165,138414,5,0,0:0:0:0:
155,184,139857,6,0,P|96:203|62:273,2,120
222,227,140578,2,0,L|363:230,1,120
371,203,140938,1,0,0:0:0:0:
371,203,141010,6,0,P|423:181|469:187,2,90
271,323,141731,2,0,P|185:339|134:320,1,120
91,287,142164,2,0,L|27:290,1,60
26,212,142453,2,0,P|31:151|7:102,2,90
32,290,143030,6,0,L|91:287,1,60
162,255,143318,2,0,P|215:238|246:242,1,60
292,265,143606,2,0,L|287:347,2,60
360,226,144039,6,0,P|367:144|341:108,1,120
270,119,144472,2,0,L|195:132,1,60
140,100,144760,2,0,L|60:93,2,60
211,135,145193,6,0,P|228:183|187:261,1,120
190,323,145626,2,0,L|273:315,1,60
328,316,145914,2,0,L|388:322,2,60
312,240,146347,6,0,P|356:187|417:178,1,120
474,213,146780,2,0,L|486:141,1,60
433,96,147068,2,0,L|445:24,2,60
356,106,147501,6,0,P|300:126|227:106,1,120
184,64,147933,1,0,0:0:0:0:
113,97,148078,2,0,L|104:166,2,60
43,65,148510,1,0,0:0:0:0:
43,65,148655,6,0,L|25:184,1,120
30,262,149087,2,0,P|82:254|106:258,1,60
163,283,149376,2,0,L|175:169,2,90
221,337,149953,6,0,P|271:320|316:329,1,90
328,359,150241,2,0,L|402:353,1,60
438,294,150530,2,0,L|509:295,2,60
372,254,150962,6,0,P|363:187|390:122,1,120
391,61,151395,2,0,L|307:68,1,60
265,107,151683,2,0,P|208:115|147:79,1,120
86,49,152116,1,0,0:0:0:0:
47,117,152260,6,0,L|38:187,1,60
114,204,152549,2,0,L|122:264,1,60
79,329,152837,2,0,P|18:318|2:324,2,60
157,339,153270,6,0,P|207:352|288:342,1,120
341,304,153703,2,0,L|417:310,1,60
422,234,153991,2,0,L|363:230,2,60
477,178,154424,1,0,0:0:0:0:
433,114,154568,6,0,P|348:104|271:173,2,180
426,271,155722,6,0,P|448:334|473:358,2,90
358,233,156299,2,0,L|275:249,1,60
230,209,156587,1,0,0:0:0:0:
83,262,156876,6,0,P|136:254|200:363,2,180
17,221,157885,1,0,0:0:0:0:
76,169,158030,6,0,P|137:162|169:135,2,90
15,121,158606,2,0,L|26:44,1,60
94,27,158895,2,0,P|153:34|181:31,1,60
222,72,159183,5,0,0:0:0:0:
299,54,159328,2,0,P|369:29|422:49,1,120
446,112,159760,2,0,P|413:160|417:242,1,120
465,277,160193,6,0,L|334:272,1,120
276,309,160626,2,0,P|232:281|139:287,1,120
109,331,161058,2,0,L|29:322,2,60
90,255,161491,6,0,L|10:246,2,60
79,178,161924,2,0,L|-1:169,2,60
60,102,162357,2,0,L|-20:93,2,60
122,55,162789,6,0,P|183:85|246:85,1,120
313,79,163222,2,0,L|306:160,1,60
393,87,163510,2,0,L|388:28,1,60
466,100,163799,5,0,0:0:0:0:
447,69,164953,6,0,P|376:102|349:215,1,180
392,257,165530,2,0,L|193:213,1,180
145,252,166107,6,0,L|68:261,2,60
145,95,166684,2,0,P|211:92|274:53,1,120
327,32,167116,6,0,L|465:46,1,120
494,106,167549,1,0,0:0:0:0:
494,106,167693,2,0,P|481:168|435:213,1,120
368,184,168126,1,0,0:0:0:0:
303,226,168270,6,0,L|168:204,1,120
128,262,168703,2,0,P|124:313|130:328,1,60
200,294,168991,2,0,L|270:304,2,60
128,262,169424,6,0,P|83:228|84:148,1,120
133,115,169857,2,0,L|215:131,1,60
258,86,170145,2,0,P|307:98|388:60,1,120
465,200,170722,6,0,L|405:192,1,60
341,236,171010,1,0,0:0:0:0:
192,187,171299,2,0,L|132:194,2,60
240,248,171732,6,0,P|214:311|152:331,1,120
99,295,172164,1,0,0:0:0:0:
45,237,172309,2,0,L|58:101,1,120
119,71,172741,1,0,0:0:0:0:
191,99,172885,6,0,P|266:97|321:54,1,120
365,26,173318,2,0,L|444:37,1,60
428,112,173607,2,0,L|368:120,1,60
220,169,174039,6,0,P|137:140|125:94,1,120
138,39,174472,2,0,L|59:42,1,60
32,104,174760,2,0,P|24:148|39:187,1,60
74,224,175049,1,0,0:0:0:0:
43,295,175193,6,0,P|99:269|181:284,1,120
222,313,175626,1,0,0:0:0:0:
294,283,175770,6,0,L|308:148,1,120
250,108,176203,2,0,P|214:120|179:120,1,60
135,67,176491,2,0,L|55:57,1,60
58,136,176780,2,0,L|117:143,1,60
168,202,177068,2,0,L|227:194,2,60
107,251,177501,6,0,B|81:307|100:355|125:375,1,120
189,339,177934,2,0,L|266:332,1,60
324,349,178222,2,0,L|401:342,2,60
248,333,178655,6,0,P|232:265|268:204,1,120
280,148,179087,2,0,P|234:147|204:157,1,60
149,182,179376,2,0,P|102:186|79:182,2,60
120,108,179809,6,0,P|57:113|9:173,1,120
25,227,180241,2,0,P|29:278|18:305,1,60
35,363,180530,2,0,L|111:340,1,60
167,324,180818,1,0,0:0:0:0:
241,345,180962,6,0,P|310:325|332:262,1,120
392,236,181395,2,0,L|474:251,1,60
461,169,181684,2,0,L|401:158,2,60
495,99,182116,6,0,P|450:33|386:25,1,120
348,63,182549,2,0,P|292:75|271:71,1,60
222,36,182837,2,0,P|183:32|158:36,1,60
104,87,183126,1,0,0:0:0:0:
143,154,183270,6,0,P|130:219|175:272,1,120
234,245,183703,2,0,L|307:266,1,60
335,197,183991,2,0,L|421:184,1,60
465,219,184280,2,0,P|467:273|455:305,1,60
416,339,184568,5,0,0:0:0:0:
459,57,193799,6,0,P|399:71|362:60,1,90.0000034332277
264,19,194376,2,0,L|155:26,1,90.0000034332277
101,116,194953,2,0,P|67:180|79:253,2,135.000005149841
181,200,196107,6,0,L|282:210,1,90.0000034332277
368,145,196684,2,0,P|417:129|450:89,1,90.0000034332277
356,23,197260,2,0,L|203:55,2,135.000005149841
319,134,198414,2,0,P|258:147|230:134,1,90.0000034332277
119,117,198991,2,0,L|101:220,1,90.0000034332277
165,305,199568,2,0,P|94:359|51:350,2,135.000005149841
240,168,200722,5,0,0:0:0:0:
256,192,200794,12,0,203030,0:0:0:0:
430,72,203607,6,0,P|363:82|306:59,1,120
245,29,204039,2,0,L|166:35,1,60
116,71,204328,2,0,P|85:131|112:196,1,120
152,234,204760,1,0,0:0:0:0:
453,154,205337,6,0,L|371:137,2,60
492,221,205770,1,0,0:0:0:0:
456,290,205914,2,0,P|379:267|331:278,1,120
287,330,206347,6,0,L|300:195,1,120
278,134,206780,2,0,P|239:123|212:126,1,60
171,184,207068,2,0,L|106:177,2,60
213,249,207501,1,0,0:0:0:0:
262,309,207645,6,0,P|287:275|290:233,2,60
186,330,208078,2,0,P|206:369|238:386,2,60
117,292,208510,6,0,P|72:290|41:309,2,60
136,216,208943,2,0,L|214:222,2,60
88,153,209376,2,0,L|10:159,2,60
128,86,209809,6,0,P|215:100|256:78,1,120
295,30,210241,1,0,0:0:0:0:
374,45,210385,6,0,L|509:34,1,120
431,124,210818,2,0,L|311:114,1,120
382,204,211251,6,0,L|517:193,1,120
512,279,211684,2,0,L|437:271,1,60
399,360,211972,2,0,L|469:346,1,60
345,305,212260,5,0,0:0:0:0:
133,86,214857,6,0,P|71:103|40:94,2,90.0000034332277
184,24,215578,2,0,L|294:38,1,90.0000034332277
395,28,216010,6,0,P|421:92|399:159,1,120
342,177,216443,2,0,P|259:156|213:172,1,120
159,202,216876,2,0,L|157:281,2,60
100,150,217309,1,0,0:0:0:0:
30,184,217453,6,0,P|25:245|49:294,2,90
100,150,218030,1,0,0:0:0:0:
250,94,218318,1,0,0:0:0:0:
250,94,218606,2,0,L|245:12,2,60
360,158,219039,6,0,P|367:240|341:276,1,120
270,265,219472,2,0,L|195:252,1,60
140,284,219760,2,0,L|60:291,2,60
211,249,220193,6,0,P|228:201|187:123,1,120
190,61,220626,2,0,L|273:69,1,60
328,68,220914,2,0,L|388:62,2,60
312,144,221347,6,0,P|356:197|417:206,1,120
474,171,221780,2,0,L|486:243,1,60
433,288,222068,2,0,L|445:360,2,60
356,278,222501,6,0,P|300:258|227:278,1,120
184,320,222933,1,0,0:0:0:0:
113,287,223078,2,0,L|104:218,2,60
43,319,223510,1,0,0:0:0:0:
43,319,223655,6,0,L|25:200,1,120
30,122,224087,2,0,P|82:130|106:126,1,60
163,101,224376,2,0,L|175:215,2,90
221,47,224953,6,0,P|271:64|316:55,1,90
328,25,225241,2,0,L|402:31,1,60
438,90,225530,2,0,L|509:89,2,60
372,130,225962,6,0,P|363:197|390:262,1,120
391,323,226395,2,0,L|307:316,1,60
265,277,226683,2,0,P|208:269|147:305,1,120
86,335,227116,1,0,0:0:0:0:
47,267,227260,6,0,L|38:197,1,60
114,180,227549,2,0,L|122:120,1,60
79,55,227837,2,0,P|18:66|2:60,2,60
157,45,228270,6,0,P|207:32|288:42,1,120
341,80,228703,2,0,L|417:74,1,60
422,150,228991,2,0,L|363:154,2,60
477,206,229424,1,0,0:0:0:0:
433,270,229568,6,0,P|348:280|271:211,2,180
426,113,230722,6,0,P|448:50|473:26,2,90
358,151,231299,2,0,L|275:135,1,60
230,175,231587,1,0,0:0:0:0:
83,122,231876,6,0,P|136:130|200:21,2,180
17,163,232885,1,0,0:0:0:0:
76,215,233030,6,0,P|137:222|169:249,2,90
15,263,233606,2,0,L|26:340,1,60
94,357,233895,2,0,P|153:350|181:353,1,60
222,312,234183,5,0,0:0:0:0:
299,330,234328,2,0,P|369:355|422:335,1,120
446,272,234760,2,0,P|413:224|417:142,1,120
465,107,235193,6,0,L|334:112,1,120
276,75,235626,2,0,P|232:103|139:97,1,120
109,53,236058,2,0,L|29:62,2,60
90,129,236491,6,0,L|10:138,2,60
79,206,236924,2,0,L|-1:215,2,60
60,282,237357,2,0,L|-20:291,2,60
122,329,237789,6,0,P|183:299|246:299,1,120
313,305,238222,2,0,L|306:224,1,60
393,297,238510,2,0,L|388:356,1,60
466,284,238799,5,0,0:0:0:0:
466,284,239953,5,0,0:0:0:0:
466,284,241107,5,0,0:0:0:0:
256,192,241179,12,0,243270,0:0:0:0:
183,127,243703,6,0,P|153:120|121:130,1,60
85,194,243991,2,0,L|78:279,2,60
162,196,244424,6,0,L|150:334,1,120
221,353,244857,2,0,P|285:337|323:278,2,120
152,316,245578,6,0,P|94:287|23:301,1,120
40,292,246010,2,0,L|52:221,1,60
51,154,246299,2,0,L|45:79,2,60
119,192,246732,6,0,P|187:189|225:128,1,120
224,77,247164,2,0,L|302:91,1,60
361,86,247453,2,0,L|420:75,1,60
491,106,247741,1,0,0:0:0:0:
419,245,248030,6,0,P|345:238|318:180,1,120
272,143,248462,2,0,L|214:160,1,60
142,128,248751,2,0,L|66:122,1,60
22,173,249039,5,0,0:0:0:0:
MMBan
Requested.

Rain
Too difficult for rain. Near mini overdose Still not enough to difficult rain i had played once.. (But this one was 4 star and difficult like Mazzerin new 9* map)

00:15:241 (1,2,3,4) - Slighting changes there. 1 x144 . Slider end to y208. 2 x200 . 3 x328 4. ctrl g . Way to keep there flow somewhat. Hdash stays.
00:24:039 (5) - Brutal distance with that sharp moving. Move it to x168
00:32:260 (1) - Maybe make hdash to it?
00:41:780 (2,3,4,5,6,7) - This pattern is a bit too brutal for rain. Nerf it a bit
01:09:184 (1,2,3,4) - Maybe try This?
01:20:145 (3,4,5) - All checked move one square to left (if all checked. x64)
02:44:087 (2) - Its too close after harsh hdash. Move 2,3,4 a bit farther
02:57:068 (5) - Missing Hdash?
03:31:972 (4,5,6,7) - Try This

Overdose
00:54:184 - Missing hdash. Other idea is to put on blue line slider 1/4
00:54:400 - Invalid note placement? Check it if should be on red or white one.
02:35:001 - Make Hdash to it and to 3
02:37:309 - Like above
02:44:087 - Ctrl G and move 3,4 a bit farther to keep hdash to 3
04:11:491 - x352
Topic Starter
F D Flourite

MMBan wrote:

Requested.

Rain
Too difficult for rain. Near mini overdose Still not enough to difficult rain i had played once.. (But this one was 4 star and difficult like Mazzerin new 9* map) LOL. This Overdose exceeds my expectation of its difficulty. So I need to do a difficult Rain to keep Rain->Overdose spread reasonable.

00:15:241 (1,2,3,4) - Slighting changes there. 1 x144 . Slider end to y208. 2 x200 . 3 x328 4. ctrl g . Way to keep there flow somewhat. Hdash stays.Yep, a bit different way to keep the HDash on 3->4.
00:24:039 (5) - Brutal distance with that sharp moving. Move it to x168
00:32:260 (1) - Maybe make hdash to it?
00:41:780 (2,3,4,5,6,7) - This pattern is a bit too brutal for rain. Nerf it a bit
01:09:184 (1,2,3,4) - Maybe try This?
01:20:145 (3,4,5) - All checked move one square to left (if all checked. x64) I dunno why but ok
02:44:087 (2) - Its too close after harsh hdash. Move 2,3,4 a bit farther
02:57:068 (5) - Missing Hdash? No. This one was made as an edge jump. Since it follows the flow actually it's not that difficult. Just making this Rain not so PP-like XD. Fixed anyway.
03:31:972 (4,5,6,7) - Try This

Overdose
00:54:184 - Missing hdash. Other idea is to put on blue line slider 1/4 I made something else to nerf the distance.
00:54:400 - Invalid note placement? Check it if should be on red or white one. There is a sound here so no.
02:35:001 - Make Hdash to it and to 3
02:37:309 - Like above
02:44:087 - Ctrl G and move 3,4 a bit farther to keep hdash to 3
04:11:491 - x352
No reply = fixed.

Done. Thanks for your mod!
Unlucky_w
Hi
From modding queue
Anyways.. ctb diffs modding

Rain
More like an overdose, cause compare to others average rain ranked maps...

00:02:837 (2) - How about move to x:400

00:10:553 (4) - Move to x:120, better flow

00:39:184 (1) - Move to x:212, a little bit far

00:39:472 (3) - Move to x:200, same reason

00:48:559 (2) - Move to x:404

01:05:145 (3) - Move to x:164, to distant a little from the previous one.

01:21:155 (2) - Move to x:252

01:23:462 (2) - Ctrl+G, small mouvements in kiai... nahh i don't think so

01:22:092 (2,3) - Ctrl+G, ^

01:24:184 (1) - Move to x:312, need a little bit of mouvements.

01:59:664 (5) - Move to x:256 or 272

02:00:097 (2) - Too far, move to x:80

02:18:342 (7) - Move this to x:136, make better flow.

03:22:741 (4) - Move a little bit to the left.


Overdose
A little too much stars compare to average ranked maps.. but it's okay... i think. (Should be alright if you just decrease star rating by 0.50)

00:20:145 (5) - Reduce.. https://osu.ppy.sh/ss/6355129 better flow

01:46:972 (2) - Make this slider longer by adding SV

02:43:366 (4,5,6,7,8,1) - (4) is too far and (5,6) is... also too far, so move (4) to x:372 and (5,6) to x:160,120 as an example.

02:44:953 (1) - I don't like this slider here, replace it like this maybe? https://osu.ppy.sh/ss/6355227 starting from x:88, better flow

02:47:693 (3) - Too far, easy miss, maybe to x:256

03:27:357 (5,6,7,8) - Make it longer like: https://osu.ppy.sh/ss/6355262 so that you can make them easier to catch.

03:51:587 (5) - Make this slider longer or move to x:168. You can easily miss this by going beyond it.

03:58:366 (4,5,6,7,8,1) - Same thing, (4) and (5,6) is too far.

That's all, good luck.
Topic Starter
F D Flourite

FastYoshi wrote:

Hi
From modding queue
Sorry I'm late, I was sick.
Anyways.. ctb diffs modding

Rain
More like an overdose, cause compare to others average rain ranked maps... Yea. Intentional for spread.

00:02:837 (2) - How about move to x:400 not a must.

00:10:553 (4) - Move to x:120, better flow

00:39:184 (1) - Move to x:212, a little bit far

00:39:472 (3) - Move to x:200, same reason

00:48:559 (2) - Move to x:404

01:05:145 (3) - Move to x:164, to distant a little from the previous one.

01:21:155 (2) - Move to x:252

01:23:462 (2) - Ctrl+G, small mouvements in kiai... nahh i don't think so

01:22:092 (2,3) - Ctrl+G, ^

01:24:184 (1) - Move to x:312, need a little bit of mouvements.

01:59:664 (5) - Move to x:256 or 272

02:00:097 (2) - Too far, move to x:80

02:18:342 (7) - Move this to x:136, make better flow.

03:22:741 (4) - Move a little bit to the left.


Overdose
A little too much stars compare to average ranked maps.. but it's okay... i think. (Should be alright if you just decrease star rating by 0.50)

00:20:145 (5) - Reduce.. https://osu.ppy.sh/ss/6355129 better flow

01:46:972 (2) - Make this slider longer by adding SV

02:43:366 (4,5,6,7,8,1) - (4) is too far and (5,6) is... also too far, so move (4) to x:372 and (5,6) to x:160,120 as an example.

02:44:953 (1) - I don't like this slider here, replace it like this maybe? https://osu.ppy.sh/ss/6355227 starting from x:88, better flow

02:47:693 (3) - Too far, easy miss, maybe to x:256

03:27:357 (5,6,7,8) - Make it longer like: https://osu.ppy.sh/ss/6355262 so that you can make them easier to catch.

03:51:587 (5) - Make this slider longer or move to x:168. You can easily miss this by going beyond it.

03:58:366 (4,5,6,7,8,1) - Same thing, (4) and (5,6) is too far. Kept it

That's all, good luck.
Others I think are all fixed. Thank you.
Ascendance
M4M from some time ago. The main issue I have with the rain is how difficult it is. I know it's 200+ BPM, but the movement (and maybe even the density) could be cut down a bit in order to ensure a more optimal playing experience. I'll try to go through and point out some examples of this, and hopefully it can help you find some other things to work on. Another suggestion would be to get another Rain difficulty and call this one an Overdose, making the top diff a custom diff name.

[
General
]

  1. Difficulty Spread : The star rating gap is a bit high but should be fine
  2. Background Size : Good
  3. Unsnapped objects : None
  4. Audio bitrate over 192 kbps : Good
  5. Metadata Issues : Source?
  6. Timeline Issues :
  7. Combo Colors : Fine
  8. Unused Hitsounds : None
  9. Hitsounds Issues : None
  10. Unused Files / Other : Clear

[
Rain
]

General



  1. 00:12:645 (1,2,3,4,5,6,7,8) - I'd turn this into one S-Shaped stream, so that way the gap doesn't throw off the player. Sounds like a single phrase to me anyways
  2. 00:15:385 (3,4) - Not sure how I feel about this being a hyperdash. Maybe reduce to just a standard dash? Even though it's emphasized, I don't think it's necessary for a rain.
  3. 00:25:626 (2,3,1,2,3) - This part is really hard for a rain :( I'd really change the 3/4 sliders into 1/2 (even though they could be extended) to simplify the rhythm and make the pattern a bit more manageable.
  4. 01:51:443 (1) - Troll droplet :( Maybe make it more curvy?
  5. 02:31:972 (5) - Sliders like this for example could be reduced to 1/2 instead for rhythm simplicity and a less jarring movement
  6. 03:36:732 - Doesn't the extended vocal start here? Should be slider here instead.
  7. 03:57:645 (3,4,5,6,1) - Unfortunately unrankable for a rain lol

You can call me back to remod it after you make a decision, but for now, I'd consider either greatly reducing the density and simplifying rhythms, or finding a difficulty that would suit a lower level of Rain.
Yumeno Himiko
咕咕 还债

[General]
seems fine to me.

[AscenDFlourite's Rain]
HP-1
00:05:722 (4) - NC?
00:07:453 (2) - NC too
00:08:030 (3) - feels like you can move it a bit right to make a dash here, about x:464
00:12:645 (2) - NC
00:21:732 (1,2,1,2) - I would suggest use 4 1/2 sliders here to emphasize the 4 strong beats. The current pattern would miss the

2nd and 4th beat.
00:29:232 (4) - calm part, I guess ctrl+G can make the flow better
00:28:799 (3) - NC
00:35:722 (5) - I don't think it's a good idea to miss the tune here, You can design some interesting patterns instead of using a

long slider. 00:43:943 (1,2,3,4,1,2) - something like this, but you can use small ds.
00:47:116 (1) - Like other patterns, I think curve here feels better than a straight one.
00:50:145 (2) - To emphasize the dash, I suggest move it to x:236.
00:59:664 (7,1) - Place the HDash here instead of making HDash at 00:59:953 (1,2). I think move 00:59:953 (1) to x:415 will be a

nice choice.
01:10:626 (2,3) - Give too few space here, I suggest move 01:10:914 (3,4) to x:220.
01:16:972 (4) - x:308, a little nerf.
01:18:847 (2,3) - seems like a large dash comparing to other patterns, move 01:18:991 (3,4) to x:220.
01:20:722 (1,2,3,4,1,2) - You may increase sv here, the current pattern lacks too much movement. Also consider add some ds

between notes after reworked this pattern.
01:51:299 (1,2,3,4,5) - I strongly suggest not to follow the vocal here. Here's my suggestion. 01:53:246 - A note here?
01:54:760 (3,4) - follow the 3/4 beat?
01:59:953 (1,2) - very easy to miss here, 02:00:241 (2,3,4) - x:300, 02:00:674 (5) - x:356.
02:01:395 (1,2) - A dash here, 02:01:684 (2,3,4,5,6) - I'd like the pattern like this 02:10:914 (5,6) - dash x:260
02:22:453 (5) - x:232?
02:33:125 (5) - x:284
02:38:607 (2,3) - The sudden change of the sv seems awkward as the whole diff doesn't need fast moves. Just use 1.0x should be

fine.
You may take a look at all jumps in your map to make sure they're reasonable. >_< still need to be polished up~

[Overdose]
00:03:270 (1) - 这里可以加个dash,好歹是overdose了加点dash打起来爽 x:336
00:03:991 (2,1) - 同理,这里也要有个dash,上面那个挪过以后把slider 2往右移就好了,x:336
00:04:857 (2,3) - 没错,这里的ds都要加到1.5, 1.0x的walk在overdose里面反而难受
00:05:722 (1,2) - 这里也是,序奏里面其他的我就不提了,你可以开着1.5x的snap重新摆一遍,除了基本没音的或者4/4拍里面第三个四分的地方

可以减小ds,其他地方都保持1.5x走。
00:09:760 (4) - 这里也要加距离,可以这么摆 00:15:962 (1,2) - 这里的slider 1是一个curve,没啥移动,说明了什么呢?说明了玩家会在后面习惯性地按一下dash,那么按一下dash的话我们

的slider 2就应该往左走,00:16:395 (2) - x:220。
00:21:732 (1,2,3,4,5,6,7,8,9) - 为了美观我的话会这么摆00:22:309 (6) - 这里就是我说的果子堆叠问题了,NC一下
00:27:645 (1) - 虽然这里是到了calm part,但本身还是要跳一下接比较好,不然会感到很别扭。x:284
00:29:232 (2) - ctrl+G ,然后这边开始的一整段ds都改成2.0x,重新摆一遍。00:31:395 (2,3) - 像这种地方可以相对的再加一点点距离,比如改

到2.2
00:39:184 (1,2,3,4) - 这个在rain还好说,overdose的话最好都用dash接,改成1.5~1.6x
00:41:491 (1,2,3,4,5,6,7) - 这个跟上面一样,不过稍微好点,都稍微加大一点点ds
00:46:035 (10) - x:52 美观一点 00:46:107 (1) - 个人建议这个是要HDash移出去的,不过现在这个接着感觉也行,改不改看你
00:48:703 (3) - ctrl+G 移到x:280
00:50:145 (2,3) - 弄成横着的slider
01:01:972 (8) - 往左走,舒服点
01:02:260 (1,2,3,1,2,3) - 这里rhythm用跟rain一样的好了,然后可以加点跳的大小。
01:08:895 (4) - x:412
01:12:501 (1,2) - 或者 01:12:934 (2,3) - 选一个变成HDash,我觉得两个都行
01:17:549 (2,3) - 这样如何 01:18:126 (4,1) - 这里要HDash是对的,但01:18:414 (1,2) - 的ds就要减小,01:18:414 (1) - 把它移到x:344
01:19:857 (2) - x:256
01:20:722 (1,2,3,1,2,3,4,5,1,2,3,1) - 跟Rain的感觉一样,移动太小了
01:41:491 - 01:50:434 跟上面一样,调到1.5x
02:01:396 (2) - 摆到这里,增加移动 02:02:838 (4) - 我的话会选择在这种地方加红果
02:05:146 (4) - 这里也是适合红果的地方
02:20:578 (3) - 这种地方是一定要保持有个dash在的,所以保证这里有1.5的ds
02:51:948 (7) - x:116 美观
03:18:414 (1,2,1) - 这里 不多说了 都调一下到1.5
最后一段kiai还不错,改的时候可以适当参考

[Deluge]
HP+1
平缓段用的移动感觉可以了,不过有的地方移动太小的还是可以稍微加点移动,Deluge的感觉还不错。
00:12:501 (3) - x:408,增加移动同时加一个红果
00:17:116 (1,2,3,4) - 这边我喜欢用4个3/4slider跳,更有极限的感觉,不过现在这个pattern也不是不行。
00:22:164 (5,6) - HDash走起啊不要怂,把00:21:732 (1,2,3,4,5) - 往右边移
00:26:347 (1,2,3,4) - 这段挺好玩的
00:49:760 (2,3) - 大跳!好吧 其实不跳也行,稍微加点间距
00:57:645 (1) - HDash
01:02:116 (3,4) - x:344,这个是我最近比较喜欢用的梗,一个单circle后面跟个小间距的1/4跳,1/4的slider可以几乎没位移
01:04:712 (2,3) - 说实话这个不太好接,我还是喜欢速度更快点的slider
01:20:722 (1,2,3) - 3个HDash啊 gogogo (好像太浪了) 3个正常的dash吧 至少别这么好接
01:54:977 (2,3) - 可以双红果
Deluge整体比Rain和Overdose都好,难度可以适当提升,大错不算多了,小的就交给别的modder看吧。

差不多就这么多吧~ 加油↖(^ω^)↗
说好的水摸变成论文了
Topic Starter
F D Flourite

examination wrote:

咕咕 还债

[General]
seems fine to me.

[AscenDFlourite's Rain]
HP-1
00:05:722 (4) - NC?
00:07:453 (2) - NC too
00:08:030 (3) - feels like you can move it a bit right to make a dash here, about x:464
00:12:645 (2) - NC
00:21:732 (1,2,1,2) - I would suggest use 4 1/2 sliders here to emphasize the 4 strong beats. The current pattern would miss the

2nd and 4th beat.
00:29:232 (4) - calm part, I guess ctrl+G can make the flow better
00:28:799 (3) - NC
00:35:722 (5) - I don't think it's a good idea to miss the tune here, You can design some interesting patterns instead of using a

long slider. 00:43:943 (1,2,3,4,1,2) - something like this, but you can use small ds.
00:47:116 (1) - Like other patterns, I think curve here feels better than a straight one.
00:50:145 (2) - To emphasize the dash, I suggest move it to x:236.
00:59:664 (7,1) - Place the HDash here instead of making HDash at 00:59:953 (1,2). I think move 00:59:953 (1) to x:415 will be a

nice choice.
01:10:626 (2,3) - Give too few space here, I suggest move 01:10:914 (3,4) to x:220.
01:16:972 (4) - x:308, a little nerf.
01:18:847 (2,3) - seems like a large dash comparing to other patterns, move 01:18:991 (3,4) to x:220.
01:20:722 (1,2,3,4,1,2) - You may increase sv here, the current pattern lacks too much movement. Also consider add some ds

between notes after reworked this pattern.
01:51:299 (1,2,3,4,5) - I strongly suggest not to follow the vocal here. Here's my suggestion. 01:53:246 - A note here?
01:54:760 (3,4) - follow the 3/4 beat?
01:59:953 (1,2) - very easy to miss here, 02:00:241 (2,3,4) - x:300, 02:00:674 (5) - x:356.
02:01:395 (1,2) - A dash here, 02:01:684 (2,3,4,5,6) - I'd like the pattern like this 02:10:914 (5,6) - dash x:260
02:22:453 (5) - x:232?
02:33:125 (5) - x:284
02:38:607 (2,3) - The sudden change of the sv seems awkward as the whole diff doesn't need fast moves. Just use 1.0x should be

fine.
You may take a look at all jumps in your map to make sure they're reasonable. >_< still need to be polished up~

[Overdose]
00:03:270 (1) - 这里可以加个dash,好歹是overdose了加点dash打起来爽 x:336
00:03:991 (2,1) - 同理,这里也要有个dash,上面那个挪过以后把slider 2往右移就好了,x:336
00:04:857 (2,3) - 没错,这里的ds都要加到1.5, 1.0x的walk在overdose里面反而难受
00:05:722 (1,2) - 这里也是,序奏里面其他的我就不提了,你可以开着1.5x的snap重新摆一遍,除了基本没音的或者4/4拍里面第三个四分的地方

可以减小ds,其他地方都保持1.5x走。
00:09:760 (4) - 这里也要加距离,可以这么摆 00:15:962 (1,2) - 这里的slider 1是一个curve,没啥移动,说明了什么呢?说明了玩家会在后面习惯性地按一下dash,那么按一下dash的话我们

的slider 2就应该往左走,00:16:395 (2) - x:220。
00:21:732 (1,2,3,4,5,6,7,8,9) - 为了美观我的话会这么摆00:22:309 (6) - 这里就是我说的果子堆叠问题了,NC一下
00:27:645 (1) - 虽然这里是到了calm part,但本身还是要跳一下接比较好,不然会感到很别扭。x:284
00:29:232 (2) - ctrl+G ,然后这边开始的一整段ds都改成2.0x,重新摆一遍。00:31:395 (2,3) - 像这种地方可以相对的再加一点点距离,比如改

到2.2
00:39:184 (1,2,3,4) - 这个在rain还好说,overdose的话最好都用dash接,改成1.5~1.6x
00:41:491 (1,2,3,4,5,6,7) - 这个跟上面一样,不过稍微好点,都稍微加大一点点ds
00:46:035 (10) - x:52 美观一点 00:46:107 (1) - 个人建议这个是要HDash移出去的,不过现在这个接着感觉也行,改不改看你
00:48:703 (3) - ctrl+G 移到x:280
00:50:145 (2,3) - 弄成横着的slider
01:01:972 (8) - 往左走,舒服点
01:02:260 (1,2,3,1,2,3) - 这里rhythm用跟rain一样的好了,然后可以加点跳的大小。
01:08:895 (4) - x:412
01:12:501 (1,2) - 或者 01:12:934 (2,3) - 选一个变成HDash,我觉得两个都行
01:17:549 (2,3) - 这样如何 01:18:126 (4,1) - 这里要HDash是对的,但01:18:414 (1,2) - 的ds就要减小,01:18:414 (1) - 把它移到x:344
01:19:857 (2) - x:256
01:20:722 (1,2,3,1,2,3,4,5,1,2,3,1) - 跟Rain的感觉一样,移动太小了
01:41:491 - 01:50:434 跟上面一样,调到1.5x
02:01:396 (2) - 摆到这里,增加移动 02:02:838 (4) - 我的话会选择在这种地方加红果
02:05:146 (4) - 这里也是适合红果的地方
02:20:578 (3) - 这种地方是一定要保持有个dash在的,所以保证这里有1.5的ds
02:51:948 (7) - x:116 美观
03:18:414 (1,2,1) - 这里 不多说了 都调一下到1.5
最后一段kiai还不错,改的时候可以适当参考

[Deluge]
HP+1
平缓段用的移动感觉可以了,不过有的地方移动太小的还是可以稍微加点移动,Deluge的感觉还不错。
00:12:501 (3) - x:408,增加移动同时加一个红果
00:17:116 (1,2,3,4) - 这边我喜欢用4个3/4slider跳,更有极限的感觉,不过现在这个pattern也不是不行。
00:22:164 (5,6) - HDash走起啊不要怂,把00:21:732 (1,2,3,4,5) - 往右边移
00:26:347 (1,2,3,4) - 这段挺好玩的
00:49:760 (2,3) - 大跳!好吧 其实不跳也行,稍微加点间距
00:57:645 (1) - HDash
01:02:116 (3,4) - x:344,这个是我最近比较喜欢用的梗,一个单circle后面跟个小间距的1/4跳,1/4的slider可以几乎没位移
01:04:712 (2,3) - 说实话这个不太好接,我还是喜欢速度更快点的slider
01:20:722 (1,2,3) - 3个HDash啊 gogogo (好像太浪了) 3个正常的dash吧 至少别这么好接
01:54:977 (2,3) - 可以双红果
Deluge整体比Rain和Overdose都好,难度可以适当提升,大错不算多了,小的就交给别的modder看吧。

差不多就这么多吧~ 加油↖(^ω^)↗
说好的水摸变成论文了
Almost all fixed except some tiny point in Rain. Wait for Asc's reply. Thanks a lot!
Benita
Mod as requested! Sorry for being so slow ):

AscenDFlourite's Rain
  1. 00:17:116 (1,2,3) - Instead of making all these distances equal you should try adding more distance to 3 to highlight the stronger beat.
  2. 00:18:126 - This is same sound as 00:17:549 (2) - so I'd add a note here for consistency, could also make a hyper to 00:18:270 (1) - cause it's a pretty strong beat.
  3. 00:21:299 (3,1,2,1) - This is extremely antiflowing, please reduce the amount of antiflow by maybe repositioning 00:22:309 (1,2) -
  4. 00:47:837 (3,1) - This dash is a tiny bit long and unexpected, please reduce a little
  5. 00:50:145 (2) - To me, this feels weird as a slider with slider repeat, I'd make this 3 single notes with dashes to better emphasize strong beats
  6. 00:57:934 (2) - Very harsh antiflow combined with long jump, consider reucing or making the slider curved
  7. 00:59:520 (5) - Please move this to around x388, plays a lot better as a curve here as 5 is placed too far to the right making it easy to miss
  8. 00:59:664 (7,1,2) - This whole pattern plays very awkwardly as it's a strong hyper followed by antiflowy dash to a slider with antiflow hyper again. I'd try reducing the amount of antiflow here for better playability
  9. 01:15:818 (4,5) - Try to make this curved for better flow? Move 5 to x232
  10. 01:25:049 (4,5) - Make this a curved stream instead by moving 5 to x124? I feel that flows way better
  11. 01:55:337 (1,2) - This really took me by surprise as it's a very very strong hyper and the 1/4 jump comes really sudden
  12. 02:00:241 (2,3,4,5,1,2,3,4,5,6) - eee this is really really boring to play, could use with some dashes, at least add one here 02:02:116 (5,6) -
  13. 02:04:424 (5,1) - I find this distance extremely long compared to others
  14. 02:10:769 (4,5) - I'd at least add a dash here considering how you mapped similar beats 02:12:645 (1,2,3) -
  15. 02:19:857 (1) - I don't think this beat is strong enough for a hyper?
  16. 02:22:164 (4,5) - Add a litle distance here, feels kinda cramped
  17. 02:50:722 (1) - hmm can't hear any 1/4 beats hereeeeee maybe a triplet but still, you haven't mapped any other triplets so I'd just remove it
  18. 03:27:069 (3,4,5,6,7,8,9,10,1) - Maybe try making this an S curve? I feel the current pattern is a bit weird
  19. 03:37:453 (3) - Droplet's a bit tricky to catch
Overdose
  1. 00:12:861 (4,5) - Not sure if this is supposed to be a hyper or not, as it is now it's pretty tricky to catch due to the long distance
  2. 00:14:376 (3,4,5) - it feels weird to have them all the same distance when 5 is a lot stronger beat and considering there are a lot of notes here without any hyper I think this is a nice place to add one
  3. 00:21:732 (1,2,3,4,5) - I can't hear any 1/8's here o:
  4. 00:31:972 (4,1) - This doesn't call for a hyper imo ):
  5. 00:41:780 (2,3,4,5,6,7) - eeee why back and forth jumps here? It isn't more intense or a build up or anything
  6. 00:46:035 (10,1) - Pretty strong beat, consider adding hyper.
  7. 00:54:039 (6,1) - Why not add a jump here
  8. 01:07:164 (1) - I'd remove NC here cause the last note has NC
  9. 01:21:587 (3,1) - This is a bit flow breaking because of the low distance, you have to kind of stop to be able to hit the notes, consider increasing
  10. 01:24:760 (1) - Don't think NC is needed here
  11. 01:40:446 - Considering the break isn't snapped to a beat or anything, maybe just have default break snap idk what it's called lmao
  12. 01:55:626 (1,2,3,1) - Maybe a bit overspaced? >< consider reducing
  13. 01:57:501 (1,2) - I’d add a bit more distance here
  14. 02:03:270 (6,1) - 02:07:885 (6,1) - Hyper? Pretty strong beat
  15. 02:08:607 (1) - NC isn’t needed here cause NC on previous note, also maybe hyper to stay consistent with previous patterns 00:54:184 (1,2) -
  16. 02:21:010 (1,2) - I keep missing slider end on 1 so maybe move it a bit closer to 2
  17. 02:30:530 (3,1) - This is suddenly a lot of notes without hypers so I think here is a good place to add one considering you had hyper on similar sound 02:21:443 (2,1) -
  18. 02:40:770 (6,1) - Hyper here for consistency
  19. 02:44:087 (2,3,4) - This flows really weird compared to the rest of the map, maybe add a hyper between 3,4 as 4 is pretty strong beat
  20. 03:22:741 (4,1) - This is a really strong beat, consider adding hyper
  21. 03:47:260 (1,2,3) - Hyper should be from 2,3 not 1,2 as the strong beat is on 3 and not 2
  22. 03:50:433 (3,1) - I'd add a dash here for the strong vocals
CanoveRdosE
  1. 00:06:876 (1,2) - I don't feel like having note on the exact same grid is very good, especially when there's vocal on 2
  2. 00:11:131 - add triplet here? Seems like a nice place for a triplet
  3. 00:18:126 (5) - can't hear any beat on blue tick, I'd just make this a normal circle
  4. 00:22:056 (2,3,4,5) - I can't hear any 1/8's here either owo
  5. 00:25:626 (2,3,1,2,3,4) - I feel like this is a bit overmapped cause there aren't really any 1/8's but I mean it kinda fits so I'd probably get more opinions on it
  6. 00:46:035 (7) - Can't hear any 1/4 beat here either, same here 00:48:342 (7) - and 00:52:958 (6) - but here the hyper is also wrongly placed
  7. 01:10:193 (1,2,3) - aaaa can't hear 1/4's here either and the hyper should be from 2,3 and not 1,2
  8. 01:46:107 (1) - Maybe try moving this to around x252, the current patterning is a lot on the left side so would be nice for some variation
  9. 01:51:443 (1) - I find the slider tick here very hard to hit because of the harsh movement from the previous hyperdash, consider making the slider slightly more curved to follow the flow better.
  10. 02:01:973 (5,6,1) - And again comes the inaudioable triplet, I'd just remove 6 >< same here 02:06:587 (6,7,1) -
  11. 02:19:857 (1,2,3) - Hyper should be from 2,3 cause 3 is the stronger beat
  12. 02:22:669 (5,6) - This note is extremely hard to catch because 4 has very little movement which is flow breaking, consider moving 6 closer to 4
  13. 02:25:626 (2,3,4) - Hyper should be from 3,4 same here 02:36:299 (2,3,4) - 03:02:116 (1,2,3) -
  14. 04:04:135 (4,5,6,1) - Why suddenly double hyper? Isn't really strong beat so I'd recommend a dash and hyper instead.
Hope this helps! (:
Topic Starter
F D Flourite

Benny- wrote:

Mod as requested! Sorry for being so slow ):

AscenDFlourite's Rain
  1. 00:50:145 (2) - To me, this feels weird as a slider with slider repeat, I'd make this 3 single notes with dashes to better emphasize strong beats I learn this from my tv std set lol.
  2. 00:59:664 (7,1,2) - This whole pattern plays very awkwardly as it's a strong hyper followed by antiflowy dash to a slider with antiflow hyper again. I'd try reducing the amount of antiflow here for better playability I feel the song being emphasized strongly from these pattern.
  3. 03:27:069 (3,4,5,6,7,8,9,10,1) - Maybe try making this an S curve? I feel the current pattern is a bit weird another pattern
  4. 03:37:453 (3) - Droplet's a bit tricky to catch lol. Deliberately. I don't plan to make harsh SV here so I need a special pattern that plays kinda tricky to emphasize the strong emotion of music here.
Overdose
  1. 00:12:861 (4,5) - Not sure if this is supposed to be a hyper or not, as it is now it's pretty tricky to catch due to the long distance I play it smoothly with a dash. So I think it is already fine.
  2. 00:14:376 (3,4,5) - it feels weird to have them all the same distance when 5 is a lot stronger beat and considering there are a lot of notes here without any hyper I think this is a nice place to add one Ummm, I can totally understand your point. But the 1.50x distance movement here actually need a dash to complete. My intention was that since these three beats are all heavy, I just use a rather large distance to move.
  3. 00:21:732 (1,2,3,4,5) - I can't hear any 1/8's here o: No there aren't. But I found 1/8s work really well to emphasize such noise
  4. 00:31:972 (4,1) - This doesn't call for a hyper imo ): a strong vocal here, and I love the "eeeeeee~" voice lol.
  5. 00:41:780 (2,3,4,5,6,7) - eeee why back and forth jumps here? It isn't more intense or a build up or anything Well, they are mapped for the piano behind. But I was wondering whether to make them back and forth jumps or walks. So still deciding.
  6. 01:40:446 - Considering the break isn't snapped to a beat or anything, maybe just have default break snap idk what it's called lmao did I rearrange the break setting lol? I don't remember it at all.
  7. 02:21:010 (1,2) - I keep missing slider end on 1 so maybe move it a bit closer to 2 fixed in another way
  8. 02:40:770 (6,1) - Hyper here for consistency seems difficult to arrange ;w;
CanoveRdosE
  1. 00:22:056 (2,3,4,5) - I can't hear any 1/8's here either owo Same reason as in Overdose. I like using 1/8s to map for these noises.
  2. 00:25:626 (2,3,1,2,3,4) - I feel like this is a bit overmapped cause there aren't really any 1/8's but I mean it kinda fits so I'd probably get more opinions on it
  3. 00:46:035 (7) - Can't hear any 1/4 beat here either, same here 00:48:342 (7) - and 00:52:958 (6) - but here the hyper is also wrongly placed I'd like to add some 1/4 beats on some transition parts, but I fixed all hypers that were placed wrongly.
  4. 01:10:193 (1,2,3) - aaaa can't hear 1/4's here either and the hyper should be from 2,3 and not 1,2
  5. 02:01:973 (5,6,1) - And again comes the inaudioable triplet, I'd just remove 6 >< same here 02:06:587 (6,7,1) -
  6. 02:19:857 (1,2,3) - Hyper should be from 2,3 cause 3 is the stronger beat
  7. 02:22:669 (5,6) - This note is extremely hard to catch because 4 has very little movement which is flow breaking, consider moving 6 closer to 4 Rather than moving them closer, I make 4 more horizontal to provide more movement so that the flow could be better.
  8. 02:25:626 (2,3,4) - Hyper should be from 3,4 same here 02:36:299 (2,3,4) - 03:02:116 (1,2,3) -
Hope this helps! (:
No reply / Deleted = fixed (or part by Ascendance in Rain).

What a nice mod! Thank you so much~
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