[Normal]00:17:856 (17856|0,17856|4) - Make this a single note because it's the same sound as 00:16:785 (16785|1)
00:18:035 - Add a double here for the crash.
00:19:106 - 00:19:642 - ^^ My reason here being that the crash is much more noticeable than the kicks, and it varies the rhythm in the map a little, making the player actually have to read the notes coming down rather than having an easily predictable beat.
00:22:499 (22499|4) - Make this an LN to represent the 1/4 burst from here to 00:22:856 ?
00:23:214 - Same stuff I said about the crashes.
00:33:214 - This is me just being all picky about symmetry in 5K, but I think it'd look nicer if you moved 00:33:214 (33214|4,33571|4) to 4, and 00:33:928 (33928|3) to 5 then moved 00:34:642 (34642|2) to 4 and 00:34:821 (34821|4) to 3 and finally 00:34:999 (34999|2) to 5. Looks symmetrical and nice to me, so give it a thought?
00:48:928 - Why not do here what you did at 00:26:071 to represent the synth bursts?
01:11:547 - 01:11:666 - I don't think 1/3 is too fast for a normal, so consider adding notes here for the drums?
[Hard]00:14:642 - Make this a triple for the crash?
00:20:892 - Try something like this because of the 3 consecutive notes having the same pitch
00:39:910 - Add a note here for the drum?
00:37:053 - ^^
[Allergy Season]00:01:606 (1606|1,1964|3) - I'd consider putting these into the same column because they're the same pitch.
00:04:464 (4464|4,4821|0) - ^^ and yeah
00:06:339 - maybe you should add a note here for the hihat click?
00:06:606 - Actually, for this buildup, I think this might be in swing (meaning notes like 00:06:696 (6696|3,7053|1,7410|1) are snapped to 1/6). Like, I've been pausing the music and trying to see where it starts, and it's kind of hard, but if you listen to the style on 50% or 25% speed, you can hear the notes swinging. Sooo, ask a few other people and see.
00:11:785 - Make this a quad for the crash since you already used a triple to represent the snare at 00:11:428 (11428|1,11428|4,11428|2)
00:12:767 - Add a note, there's a synth sound here like at 00:12:053 (12053|1)
00:13:303 - ^^ so from 00:12:321 to 00:13:571 it's basically a 1/4 burst.
00:13:868 - There's also a shaker here on the 1/6 snap.
00:18:035 (18035|2) - I'd make this note at least a double because there's a crash here.
00:20:892 - I'd consider adding a note here in 3, and moving one of 00:21:071 (21071|1,21071|0) to 3 because the bell/synth is the same pitch until 00:21:428
00:21:428 (21428|0,21606|1,21785|2) - I'd also recommend jacking these together since they're the same pitch too.
00:23:124 - And add a note here for the kick?
00:28:749 - 00:28:839 - Add notes the for kicks?
00:37:053 - Kick here too? This mod is just devolving into my modding from 4 months ago XD
00:42:321 (42321|2,42678|4) - Control H? The long sound the LN is representing also happens to be the same pitch as 00:41:964 (41964|4)
00:50:089 (50089|3,50178|2,50267|1) and 00:50:535 (50535|2,50624|1,50803|3,50892|2) - I know it might seem repetitive to you, but since the pitch is ascending, why not control H this so the notes are also ascending to follow pitch relevancy?
00:51:785 (51785|0) - I can't hear a sustained sound during this LN, but rather individual notes on a 1/4 snap, so maybe try something like this?
00:55:178 - There's a crash here, so maybe add a double?
01:08:928 - Why did you discontinue the 1/4 notes leading into each double note here? If anything, I think it would have made more sense if you had started it later in the song and continued it until the end or wherever it stops rather than mapping it and then not mapping it even though the sound's there.
01:19:642 - You know, a .75 SV or something here would be awesome to help lead into the next measure. If accepted, try putting a 1.2 SV at 01:20:267
01:27:142 (87142|4,87321|4) - This is my personal opinion here, but I think this doesn't look as nice as a jack with 01:27:142 (87142|4) Instead, try moving 01:27:321 (87321|4) to 4 and see if it's a little easier to read.
01:29:464 - I know there's no percussion here, but since the synth plays the same note 3 times, maybe try something like this?