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CYTOKINE - sEE NEW THE WORLD, SHE KNEW THE WORLD - CYTOKINE

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Topic Starter
Frey
This beatmap was submitted using in-game submission on 2016年5月12日 at 23:12:12

Artist: CYTOKINE
Title: sEE NEW THE WORLD, SHE KNEW THE WORLD - CYTOKINE Remix
Source: 東方Project
Tags: th11 BACKFLASH Audibility itori Touhou Zun Comiket 80 C80 隣人 Linjin 東方地霊殿 Subterranean Animism ハルトマンの妖怪少女 Hartmann's Youkai Girl 古明地 こいし Komeiji Koishi
BPM: 135
Filesize: 6922kb
Play Time: 03:47
Difficulties Available:
  1. eASY (1.65 stars, 281 notes)
  2. hARD (3.15 stars, 578 notes)
  3. lUNATIC (4.12 stars, 712 notes)
  4. nORMAL (2.44 stars, 442 notes)
Download: CYTOKINE - sEE NEW THE WORLD, SHE KNEW THE WORLD - CYTOKINE Remix
Information: Scores/Beatmap Listing
---------------
Hello, the world!
Streliteela
神图不可避 :o
- Cappuccino -
唔 萌新渣摸

打了几pc 整体flow和创意都炒鸡棒www
以下仅仅是从player角度出发的几个观点 在游戏里irc了不过还是写一下好了ww

00:04:660 (4) - 这里到3的间距可以适当拉大点

00:08:882 (3,4) - 这里和12并起来看也有点挤, 不如转个角度把4stack到1上

01:13:104 (8) - 建议把7拉成个长滑条 or 8 拉成短滑条 (直觉)打着会比较爽(同时感觉前后都是连续的note这里加一下或许会不错)

03:24:216 (6,7) - 这组 6~7是逆flow间距这么大 有点难打。。

03:31:104 (1,2,3,4,5,6,7,8,9) - 可以适当调整ds(增大123 456的)来使得789的大跳不太突兀 初见的时候看到这么大间距一脸蒙蔽;w;

以上 祝早飞ww
Topic Starter
Frey

- Cappuccino - wrote:

唔 萌新渣摸 下次可以标注一下难度,嘛不过我知道这是lunatic就是了

打了几pc 整体flow和创意都炒鸡棒www
以下仅仅是从player角度出发的几个观点 在游戏里irc了不过还是写一下好了ww

00:04:660 (4) - 这里到3的间距可以适当拉大点 00:03:993 (1,2,3,4,5,6,7,8,9) - 这里的3个3连是有规律的,嘛,我觉得前面缓和段送点分也无所谓。

00:08:882 (3,4) - 这里和12并起来看也有点挤, 不如转个角度把4stack到1上 这样不好读了,前后明明是一致的。

01:13:104 (8) - 建议把7拉成个长滑条 or 8 拉成短滑条 (直觉)打着会比较爽(同时感觉前后都是连续的note这里加一下或许会不错) 没听出来歌词或是音乐里面需要用到1/4的明显部分...

03:24:216 (6,7) - 这组 6~7是逆flow间距这么大 有点难打。。 看起来难但是反观135bpm的曲子再怎么跳也是可以让人打的

03:31:104 (1,2,3,4,5,6,7,8,9) - 可以适当调整ds(增大123 456的)来使得789的大跳不太突兀 初见的时候看到这么大间距一脸蒙蔽;w; 嘛,打第二次就习惯了。

以上 祝早飞ww
谢谢mod以及星星!! :)
sahuang

Streliteela wrote:

神图不可避 :o
Kencho
水了一貼
[nORMAL]
  1. 00:23:104 (5) - DS1.25x了,誤差不要超過+-0.05
  2. 02:31:104 (4) - 這都1.30x了
  3. 02:33:993 (3) - 1.14x
  4. 02:44:215 (1) - 1.28x

[hARD]
  1. 如果主難度沒改HP,Hard用HP5.5比較好,如果主難度改成了HP6,那Hard就改成HP5。

[lUNATIC]
  1. 這個NC頻率和物件密度來說,HP6比較好
  2. 00:10:215 (9) - ctrl+G可能會好點
  3. 01:37:549 (4,5) - 換個位置會好打點
  4. 01:55:327 (6,7) - 感覺有點太遠了
  5. 02:48:437 (4) - 在我的審美角度來說這個改成像02:48:882 (5) - 的直滑條會比較好看
    大多數梗都是用同樣的方式和順序放的,也沒什麼可以摸的
GL~
Topic Starter
Frey
reply

Kencho wrote:

水了一貼
[nORMAL]
  1. 00:23:104 (5) - DS1.25x了,誤差不要超過+-0.05 fixed
  2. 02:31:104 (4) - 這都1.30x了 fixed
  3. 02:33:993 (3) - 1.14x fixed
  4. 02:44:215 (1) - 1.28x fixed

[hARD]
  1. 如果主難度沒改HP,Hard用HP5.5比較好,如果主難度改成了HP6,那Hard就改成HP5。 [lUNATIC]
    1. 這個NC頻率和物件密度來說,HP6比較好 [color=#4080BF'>HP6太简单了...真的,HR都不存在难度
  2. 00:10:215 (9) - ctrl+G可能會好點 这个位置玩家的机械记忆应该不会变,改了的话有点憋屈。
  3. 01:37:549 (4,5) - 換個位置會好打點 个人觉得这里暂时没问题
  4. 01:55:327 (6,7) - 感覺有點太遠了 我就怕别人说远了,但是实际上这些地方都不难,毕竟这才是135bpm的曲子,再跳也跳不过哪里去。我总不可能做个Ex来摆起来看对吧
  5. 02:48:437 (4) - 在我的審美角度來說這個改成像02:48:882 (5) - 的直滑條會比較好看 fixed,可以可以
    大多數梗都是用同樣的方式和順序放的,也沒什麼可以摸的
GL~

谢谢mod!!
Streliteela
人家才不是来送水摸的呢哼(╯^╰)

确定要开咩=。=

[lUNATIC]
  1. 00:25:326 (1) - 强迫症表示请转-8°,感觉弧度和00:24:437 (9) - 这里能对应得更舒服一些
  2. 00:44:437 (6) - 这个建议ctrl+g,因为结合00:43:104 (1,2,3) - 来看这里你用的是逆flow,而且后面00:46:660 (1,2,3,4,5,6) - 相同节奏的这里是连续用的两个逆flow,只有这里太顺了一些反而有些不统一了
  3. 01:54:215 (1,3) - 我觉得这两个换一下位置会更舒服一些,正好顺时针就转下来了
  4. 02:35:771 (4,5,6) - 这三个要不要加个drum hitnormal,我觉得这里音乐是有鼓点的
  5. 03:47:104 (3) - 感觉漏了一个drum normal在这里

[hARD]

  • 不是很懂这个喵里喵气的风格,思考
  1. 00:24:437 (3) - 虽然不想nazi但是这里还是建议能稍稍和00:23:993 (2) - 的尾巴blanket一下,或者至少弧度大一些。现在这个位置总看着很尴尬
  2. 00:49:326 (5,6,7,1) - 并不是很懂这三个东西不等距的意义何在,建议把00:49:771 (6,7) - 移到 x5|y117
  3. 01:32:437 (4) - 总觉得这位置好尴尬啊,移到 x208|y20让01:31:104 (1,2,3,4) - 凑个小对称或者 x248|y16凑个小三角都行,反正你前面01:31:549 (2,3) - 的ds都在2以上了这里大点也不过分

nm看你改了就不摸了,ez挺好,这喵外喵气的风格我喜欢
哼,才不会射星呢(╯^╰)
Topic Starter
Frey
reply

Streliteela wrote:

人家才不是来送水摸的呢哼(╯^╰)

确定要开咩=。= 开呀,反正不影响。而且我不想动setup,因为会改标题。

[lUNATIC]
  1. 00:25:326 (1) - 强迫症表示请转-8°,感觉弧度和00:24:437 (9) - 这里能对应得更舒服一些 中心翻转看看?这里应该我更强迫症一点。
  2. 00:44:437 (6) - 这个建议ctrl+g,因为结合00:43:104 (1,2,3) - 来看这里你用的是逆flow,而且后面00:46:660 (1,2,3,4,5,6) - 相同节奏的这里是连续用的两个逆flow,只有这里太顺了一些反而有些不统一了 fixed
  3. 01:54:215 (1,3) - 我觉得这两个换一下位置会更舒服一些,正好顺时针就转下来了 我感觉..不是很适合..
  4. 02:35:771 (4,5,6) - 这三个要不要加个drum hitnormal,我觉得这里音乐是有鼓点的 fixed
  5. 03:47:104 (3) - 感觉漏了一个drum normal在这里 fixed

[hARD]

  • 不是很懂这个喵里喵气的风格,思考 要怎样啦o3o
  1. 00:24:437 (3) - 虽然不想nazi但是这里还是建议能稍稍和00:23:993 (2) - 的尾巴blanket一下,或者至少弧度大一些。现在这个位置总看着很尴尬 不是很想这么做
  2. 00:49:326 (5,6,7,1) - 并不是很懂这三个东西不等距的意义何在,建议把00:49:771 (6,7) - 移到 x5|y117 单纯想突出啪啪两声,应该没啥问题
  3. 01:32:437 (4) - 总觉得这位置好尴尬啊,移到 x208|y20让01:31:104 (1,2,3,4) - 凑个小对称或者 x248|y16凑个小三角都行,反正你前面01:31:549 (2,3) - 的ds都在2以上了这里大点也不过分 那就小三角吧 fixed

nm看你改了就不摸了,ez挺好,这喵外喵气的风格我喜欢
哼,才不会射星呢(╯^╰)

看笨蛋的眼神...
Pachiru
eZ

00:14:660 (1) - I would make a curved slider here ~
00:18:215 (1) - I think this note is not necessary
02:27:993 (4,5,6,1,2,3) - I don't know, but I think this part is quite hard for an Easy level

nORMAL

01:24:882 (3) - I think it could be good if this slider is curved a bit :3
02:25:771 (4,1,2) - This part is a little bit "hard" for a Normal imo
02:36:882 (1) - Isn't that out of the grid? D:
03:37:326 (1,2,3,4,5,6) - A bit hard here imo D:

I also give you a kudo, even if you don't need it, just because I like the map ♥
Good luck Frey !
Topic Starter
Frey
Reply

Spotty wrote:

eZ

00:14:660 (1) - I would make a curved slider here ~ fixed
00:18:215 (1) - I think this note is not necessary It doesnt feel good when delete it
02:27:993 (4,5,6,1,2,3) - I don't know, but I think this part is quite hard for an Easy level a bit, but it's in control and I think it's fine

nORMAL

01:24:882 (3) - I think it could be good if this slider is curved a bit :3 not to me this time ;w;
02:25:771 (4,1,2) - This part is a little bit "hard" for a Normal imo it spreads out well, should have no problem with it.
02:36:882 (1) - Isn't that out of the grid? D: Out of grid is fine, while out of edge(screen) is wrong
03:37:326 (1,2,3,4,5,6) - A bit hard here imo D: I think we should regard Easy as Normal, Normal as Hard, Hard as Insane... in this mapset. I want to do a balanced spread, then this is the result.

I also give you a kudo, even if you don't need it, just because I like the map ♥
Good luck Frey !

Thanks very much! :)
Ataraxia
Hii
from my queue

Easy

00:49:771 (5,1) - I think this forced in a easy, you should use a reverse!

02:50:660 (6,7) - I Don't belive this is good in a Easy, its suddenly

Normal

Its all good for me

Hard

00:03:104 (2) - Think is better if are 2 same sliders, not a straight and a curved

Lunatic

I Think the NC's Are incoerent, any upbeat needs to have NC, you should fix this in the map

Are not much to say, the map just great !

good luck with the rank !
Topic Starter
Frey
Reply

Ataraxia wrote:

Hii
from my queue

Easy

00:49:771 (5,1) - I think this forced in a easy, you should use a reverse! based on the low bpm (135 should be low enough), I think it's fine to use proper 1/2s in such Easy diff.
02:50:660 (6,7) - I Don't belive this is good in a Easy, its suddenly fixed, change it into a slider

Normal

Its all good for me :3

Hard

00:03:104 (2) - Think is better if are 2 same sliders, not a straight and a curved umm, fixed, I decrease the angle

Lunatic

I Think the NC's Are incoerent, any upbeat needs to have NC, you should fix this in the map lyrics as 01:29:326 (1,2,3,4,5,6,7,8,9) - , they are in the same sentence, for an Insane, I think we have more freedom to use the NC.

Are not much to say, the map just great !

good luck with the rank !

Thanks for your mod and star!
:)
6th
Hello ! m4m

[Easy]
01:13:326 (3) - Use circles as you did for 00:02:215 (3,4) - and 01:27:549 (3,4) - ? Fits better imo
02:58:215 (1,2) - Those curves really feel like incoming flow is circular when playing but it isn't

[Normal]
I'd increase AR a bit, like 5,5-ish
01:13:326 (1,2) - I think this could be improved. Try curving (2) ?
02:27:549 (4,1,2) - This looks a bit harsh to play. You should try moving (2) up

[Hard]
00:15:549 (4) - Minor but I feel like this spacing is exagerated compared to 00:18:882 (4) -
01:20:215 (5) - It would be nice if it could be placed at (x;64)
01:43:104 (4) - I'd have placed it a bit further
03:37:326 (1) - ^

[Lunatic]
01:46:882 (2,3,4) - This spacing looks a bit exagerated since you stacked this 02:01:104 (2,3,4) -

Nice map ! Good luck, sorry if I couldn't help a lot
Topic Starter
Frey
Reply

6th wrote:

Hello ! m4m

[Easy]
01:13:326 (3) - Use circles as you did for 00:02:215 (3,4) - and 01:27:549 (3,4) - ? Fits better imo 01:13:326 (3,4) - but those look better to me
02:58:215 (1,2) - Those curves really feel like incoming flow is circular when playing but it isn't yeah.. but hard to change this place..

[Normal]
I'd increase AR a bit, like 5,5-ish 5 is enough to play
01:13:326 (1,2) - I think this could be improved. Try curving (2) ? Combining straight slider with curved slider, seems more balanced
02:27:549 (4,1,2) - This looks a bit harsh to play. You should try moving (2) up not to me, and it hurts the spacing.

[Hard]
00:15:549 (4) - Minor but I feel like this spacing is exagerated compared to 00:18:882 (4) - Just regard this Hard as a Light Insane. It seems like the only way that I can keep the balanced spread/
01:20:215 (5) - It would be nice if it could be placed at (x;64) x64?
01:43:104 (4) - I'd have placed it a bit further fixed
03:37:326 (1) - ^ fixed

[Lunatic]
01:46:882 (2,3,4) - This spacing looks a bit exagerated since you stacked this 02:01:104 (2,3,4) - 01:46:882 (2,5) - the stack trick looks cool to me, I want to keep it.

Nice map ! Good luck, sorry if I couldn't help a lot
Thanks for your mod! :)
Nelka714
hi there
mod4mod here

SPOILER
[General]
  1. Uncheck widescreen support because you don't have a storyboard...or are you planning to have one?
  2. I just found the album of this song: BACKFLASH Audibility
    You might want to add the album name in tag.
[lUNATIC]
  1. 00:07:104 (1,2,3,4) - Would be better if you NC on downbeat (specifically on slider 4) instead on circle 1 (which is not downbeat). NC works best if applied on downbeats.
  2. 03:16:437 (2,3) - Maybe it's just me, but the flow feels weird if stacked because the others (03:16:882 (4,5,6,7)) is unstacked.
Other than that is mostly the NC issues. Take it to your preference.

[hARD]
  1. 00:02:215 (1,2) - I think it would be better if slider 1 has a curve similiar to slider 2. Or the other way around, making slider 2 straight like slider 1.
  2. 00:19:993 (1,2) - Looks blanket-able for me. Just saying.
[nORMAL]
  1. 1.4 SV... In my opinion, 1.2 would be better.
  2. 00:52:660 (3,4) - The blanket could be improved, I think.
  3. 02:07:549 (4) - It would be better if the downbeat (big white tick) has a clickable object. For this one, try this:
  4. 03:47:104 (3) - Same as above.
Other than that is mostly the downbeat issues. Take it to your preference.

[eAZY]
  1. Wanna try 1.0 SV?
  2. 00:05:771 (3,4) - Looks blanket-able for me.
Other than that is mostly some blanket-able notes. Take it to your preference.

that's all i can do
i hope it's helpful
Topic Starter
Frey
reply

Nelka714 wrote:

hi there
mod4mod here

SPOILER
[General]
  1. Uncheck widescreen support because you don't have a storyboard...or are you planning to have one?
  2. I just found the album of this song: BACKFLASH Audibility
    You might want to add the album name in tag. ok
[lUNATIC]
  1. 00:07:104 (1,2,3,4) - Would be better if you NC on downbeat (specifically on slider 4) instead on circle 1 (which is not downbeat). NC works best if applied on downbeats. I want to avoid two digits and want to limit the sentence of lyrics in one combo color, so that is the result.
  2. 03:16:437 (2,3) - Maybe it's just me, but the flow feels weird if stacked because the others (03:16:882 (4,5,6,7)) is unstacked. fixed
Other than that is mostly the NC issues. Take it to your preference. NC in high levels couldn't be called a issue, unless it's NC spam or you can't read it cuz of the NC.

[hARD]
  1. 00:02:215 (1,2) - I think it would be better if slider 1 has a curve similiar to slider 2. Or the other way around, making slider 2 straight like slider 1. copy&paste looks poor and every mapper likes it, I just want to avoid it.
  2. 00:19:993 (1,2) - Looks blanket-able for me. Just saying. not to me...
[nORMAL]
  1. 1.4 SV... In my opinion, 1.2 would be better. it‘s 1.2x right?
  2. 00:52:660 (3,4) - The blanket could be improved, I think. 2hard2fixit
  3. 02:07:549 (4) - It would be better if the downbeat (big white tick) has a clickable object. For this one, try this:
  4. 03:47:104 (3) - Same as above.
Other than that is mostly the downbeat issues. Take it to your preference. It will be poor if every downbeat is clickable in lower diffs

[eAZY]
  1. Wanna try 1.0 SV? I don't want to remap it, sorry but no
  2. 00:05:771 (3,4) - Looks blanket-able for me.
I guess you mean 00:04:882 (2,4) - , but I still don't want it
Other than that is mostly some blanket-able notes. Take it to your preference.

that's all i can do
i hope it's helpful

:) Thanks for your mod!
Nelka714

Nelka714 wrote:

[nORMAL]
  1. 1.4 SV... In my opinion, 1.2 would be better. it‘s 1.2x right?
oh, i pointing out the Slider Velocity, not the Distance Snap
sorry for the misunderstanding
Topic Starter
Frey

Nelka714 wrote:

Nelka714 wrote:

[nORMAL]
  1. 1.4 SV... In my opinion, 1.2 would be better. it‘s 1.2x right?
oh, i pointing out the Slider Velocity, not the Distance Snap
sorry for the misunderstanding
it's ok, but I think my sv spread is balanced enough(1.2 - 1.4 - 1.6 - 1.8)
TicClick
Hey.

First thing that caught my eye is eAZY instead of eASY. You can also add th11 to tags if that matters anything for you.

You should really find a QAT to fix the title's appearance for you; it's so long that it goes well off the screen. Following https://osu.ppy.sh/wiki/Changing_Title_Text, there are two ways to do this:
  1. Insert a line break, presumably after "THE WORLD,", like it's been done for kanbu de todomatte blah blah:
    [size:20,bold:0]CYTOKINE|sEE NEW THE WORLD,|SHE KNEW THE WORLD - CYTOKINE Remix
    OR (recommended to try first)
    [size:20,bold:0]CYTOKINE|sEE NEW THE WORLD, SHE KNEW THE WORLD|[size:20,bold:0]CYTOKINE Remix
  2. Use a smaller font size for title only (maybe 30 will do):
    [size:20,bold:0]CYTOKINE|[size:30]sEE NEW THE WORLD, SHE KNEW THE WORLD - CYTOKINE Remix
[lUNATIC and hARD]
  1. 01:29:326 (1) - move it 1/2 backwards? I like how it creates a 1/1 gap, which emphasizes the vocals
  2. 03:08:882 (1) - ↑
  3. 02:00:437 (3) - you could make a nice long slider here for obvious reasons
  4. 03:39:993 (3) - ↑
[hARD]
  1. 00:50:660 (2) - I'd bend it too to make it match the shape of 00:50:215 (1)
The only real (but at the same time major) complaint I have regarding lUNATIC (and probably hARD too) is about the way you mapped pre-chorus parts. The constant use of triplets instead of doubles is, in my opinion, a worse representation of song. For example, listen to 00:45:549 (4,5,6). What the song really calls for is a pair of doubles: https://tc.s-ul.eu/9zUpjvSW.png, which is welcome both by an accented syllable at 00:45:660 and a drum hit at 00:45:882. The same goes for 00:49:104 (4,5,6,7) and other similar patterns before preview point, 01:11:549, and the part after the second break, 02:22:660 to 02:51:104. You can make it mORE iNTERESTING to play if you follow my advice.

There are also notes you didn't map, like 00:44:104 and 00:47:660, but I'll leave it up to you (seems like you prefer vocals over anything, which isn't a bad thing at all).

I would also add slightly more hitsounds (specifically, normal hits or drum finishers) on sections 00:43:104 to 00:57:326 and 02:22:660 to 02:36:882. Examples:
  1. 00:43:771 -
  2. 00:45:549 -
Finally, I'd make purple and blue combo colors less bright, changing them to (225,75,125) and (45,125,210) respectively.
All the best!
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