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Rise Against - Bricks [Taiko]

posted
Total Posts
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Topic Starter
Raiden
This beatmap was submitted using in-game submission on miércoles, 22 de junio de 2016 at 22:32:42

Artist: Rise Against
Title: Bricks
Tags: the sufferer & and witness metal punk
BPM: 178
Filesize: 3101kb
Play Time: 01:28
Difficulties Available:
  1. Futsuu (2,11 stars, 218 notes)
  2. Kantan (1,28 stars, 130 notes)
  3. Muzukashii (3,16 stars, 350 notes)
  4. Oni (3,91 stars, 537 notes)
Download: Rise Against - Bricks
Information: Scores/Beatmap Listing
---------------
kek
Grimbow
IRC mod
2016-03-22 14:16 Raiden: yoo
2016-03-22 14:16 Raiden: mind playing the muzu
2016-03-22 14:16 Raiden: ACTION is listening to [https://osu.ppy.sh/b/933195 Rise Against - Bricks]
2016-03-22 14:16 Raiden: just playin
2016-03-22 14:16 Grimbow: YOOOO RISE AGAINST
2016-03-22 14:16 Raiden: ye
2016-03-22 14:16 Raiden: it's for rank m8
2016-03-22 14:16 Raiden: gathering modders atm
2016-03-22 14:16 Grimbow: fuckin' A
2016-03-22 14:17 Grimbow: I love rise against
2016-03-22 14:17 Raiden: A?
2016-03-22 14:17 Grimbow: Amazing
2016-03-22 14:17 Raiden: oh
2016-03-22 14:17 Raiden: :^=)
2016-03-22 14:18 Raiden: who doesn't
2016-03-22 14:18 Raiden: m8
2016-03-22 14:18 Grimbow: dat acc
2016-03-22 14:19 Raiden: kek
2016-03-22 14:19 Grimbow: I know you're mapping to the vocals there but there are a few notes that could do with finishes
2016-03-22 14:19 Grimbow: felt weird playing them as singles
2016-03-22 14:19 Raiden: oh
2016-03-22 14:19 Raiden: sure
2016-03-22 14:19 Grimbow: 00:09:671 (12) -
2016-03-22 14:19 Grimbow: notes like that
2016-03-22 14:19 Raiden: the muzu right
2016-03-22 14:19 Grimbow: the vocals are also stressed there
2016-03-22 14:19 Grimbow: yeah
2016-03-22 14:19 Raiden: hm
2016-03-22 14:20 Raiden: 00:06:902 (1) - this one would fit more lol
2016-03-22 14:20 Grimbow: it would as-well, but the one at 00:09:671 (12) - also has a vocal stress so it would fit more to how you've mapped it
2016-03-22 14:20 Raiden: kk
2016-03-22 14:20 Raiden: added
2016-03-22 14:20 Raiden: :D
2016-03-22 14:20 Grimbow: 00:32:030 (12) -
2016-03-22 14:20 Grimbow: same thing here
2016-03-22 14:21 Raiden: and 00:29:234 (1) - ??
2016-03-22 14:21 Raiden: :D
2016-03-22 14:21 Grimbow: yup!
2016-03-22 14:22 Grimbow: the bpm increases at 00:52:195 - but it feels like it should be slower in the song
2016-03-22 14:22 Raiden: continue continue
2016-03-22 14:22 Grimbow: weird lol
2016-03-22 14:22 Raiden: it's the other way around
2016-03-22 14:22 Raiden: the sv should be slower
2016-03-22 14:22 Raiden: i can fix that
2016-03-22 14:22 Grimbow: yeah that's what I mean
2016-03-22 14:22 Grimbow: it speeds up bpm wise but it feels as it should be slower
2016-03-22 14:23 Raiden: speeds up the SV
2016-03-22 14:23 Raiden: not the bpm
2016-03-22 14:23 Raiden: the thing is
2016-03-22 14:23 Raiden: I used sv increase before
2016-03-22 14:23 Grimbow: the red tick there increases the bpm though
2016-03-22 14:23 Raiden: because of the transition from 175,5 to 171,750
2016-03-22 14:23 Raiden: but I'll fix that
2016-03-22 14:23 Grimbow: Alrighty
2016-03-22 14:23 Grimbow: also
2016-03-22 14:23 Grimbow: 00:29:234 (1) -
2016-03-22 14:24 Grimbow: why doesn't kiai start here?
2016-03-22 14:24 Grimbow: or do you want to just keep it to the last chorus since it's a short map
2016-03-22 14:24 Raiden: took kiais literally from pishifat
2016-03-22 14:24 Raiden: yeah
2016-03-22 14:24 Grimbow: Ah, no worries then
2016-03-22 14:25 Grimbow: 01:25:385 (33) -
2016-03-22 14:25 Raiden: added 0,97x multiplier
2016-03-22 14:25 Raiden: should remain untouched now
2016-03-22 14:25 Grimbow: that one could have a finisher on it but it's not really too urgent
2016-03-22 14:25 Raiden: yee sounds interesting
2016-03-22 14:25 Raiden: added one at 01:23:988 (28) - toooo
2016-03-22 14:25 Grimbow: hmmmm
2016-03-22 14:26 Grimbow: not sure about that one since it's on an offbeat
2016-03-22 14:26 Grimbow: if there was a note on the red tick after it that could have the finish
2016-03-22 14:26 Raiden: huh?
2016-03-22 14:26 Raiden: it's not :P
2016-03-22 14:26 Grimbow: I mean like in the music
2016-03-22 14:26 Grimbow: it's just a bass drum kick and the cymbals come on the note after
2016-03-22 14:26 Raiden: it's a potent onbeat
2016-03-22 14:26 Grimbow: downbeat, w/e
2016-03-22 14:26 Grimbow: '<'
2016-03-22 14:26 Raiden: stressed with the vocal
2016-03-22 14:27 Raiden: :D
2016-03-22 14:27 Grimbow: 00:25:042 (47) -
2016-03-22 14:27 Grimbow: if you wanted to argue that point then add one there too
2016-03-22 14:27 Grimbow: :P
2016-03-22 14:27 Raiden: oops
2016-03-22 14:27 Raiden: yee
2016-03-22 14:27 Grimbow: at least keep your madness consistent
2016-03-22 14:27 Raiden: and 00:47:401 (47,52) -
2016-03-22 14:28 Grimbow: Ooooo yeah
2016-03-22 14:28 Raiden: done
Gemu-
¡Hola Raiden!

Me gustó mucho tu Beatmap, y mis sugerencias son pocas porque generalmente lo veo muy bien.


d
k
D (Big d)
K (Big k)

[ Kantan]

00:14:212 - ¿Te apetece agegar una d allí? Para tener un ritmo similar al de 00:06:902 (1,2,3,4,5,6) -
00:36:570 - ¿Te apetece agegar una d acá? Tendrías consistencia o un ritmo similar al de 00:30:632 (3,4,5,6) - Aparte, según mi opinión, te diría que tambinén agregues la d debido a que estas notas 00:29:234 (1,2,3,4,5,6,7,8,9,10) - contienen buena densidad, sin emabrgo luego ellas viene 00:36:221 (11,12,13) - , el cual tiene una baja densidad así que vé raro ya que debes seguir o mantener la densidad en esa parte.
01:28:180 (22) - Puedes cambiarlo a k para seguir el ritmo de 01:26:783 (20,21) - y para darle un toque de énfasis al finish 01:28:878 (23) -

[ Futsuu]

00:04:186 (7) - Te recomiendo que lo cambies a d, al igual que 00:04:861 (9) - debido a que estás siguiendo primero d d d 00:01:490 (1,2,3) - y después k k k 00:02:838 (4,5,6) - así que para que no rompas ese seguimiento te recomiendo eso. Además, te quedaría excelente porque luego de ello viene k k k 00:05:535 (10,11,12) -
00:49:846 (1) - ¿Te gustaría cambiarlo a d? Para darle un énfasis al finish D 00:50:195 (1) -

[ Muzukashii]

00:54:881 (19,20,21) - No me gusta mucho como suena en esa parte de la canción...creo que sería mejor que cambies esta a d 00:54:881 (19) -

[ ]

¡Excelente Beatmap! Espero que mi mod te haya ayudado, ¡Buena Suerte!

1 Star
Topic Starter
Raiden
aplicado todo menos la sugerencia en Muzukashii, me gusta como el k k k finaliza la stanza con un tono más elevado antes de 00:55:550 (22) -

Muchas gracias por el mod!!
mintong89
Hello Mod as your request!

[General]
Since the 171.75 is the longest bpm from the song, so how about follow the sv of this bpm instead of 178? Maybe it will give a little benefit for HR player too. (maybe, lol)

[Oni]

00:06:560 (32) - I know this part of the drum tone isn't change, but in my opinion this should be d because it kinda follow the rhythm as you do as before (d k ddk d k ddk sound).
00:08:448 - I think you should not add break at here because the drum snare at here is quite loud too just like other else, so add a note? I think wouldn't hurt anyway.
00:11:505 - Add a note to make the flow even better?
00:12:466 (6) - Change this to big note? You can hear there's a drum cymbal at here, it also can make the break noticeable.
00:13:339 - => 00:13:688 - I'd like to make these to kkkkd instead of current pattern, because technically I think 00:13:863 - at here is already a new stanza or part, so the flow will better if you didn't connect it.
00:14:562 (12) - k here to emphasis the vocal?
00:20:326 - It quite weird that you didn't add a note as the drum kick is quite noticeable.
00:29:409 (2,3,4) - Maybe kkd here? Since the last note of the stream and big note both are d, so I think the flow isn't really good if you still put d after it.
00:37:444 - How about break here instead of 00:37:094 - here? Because this is the last part of stanza so it doesn't really matter.
01:10:613 (7) - k here too? Just like you do at all other part.
01:12:287 (1) - k, the vocal tone is quite high here.
Also how about add a quick spinner at the end?
[Muzukashii]

00:03:344 - add a note? it's quite bland that all d k d at this dense rhythm.
00:07:574 (4) - should be k because the vocal tone is same as 00:07:923 (5) - here.
00:09:322 - lol it's just Muzukashii so I think you no need to break so much on it, add a note?
00:14:212 - ^ (Apply to same rhythm)
01:13:458 (6) - D here, just like you do at before two part?
[Futsuu]
Fine.
[Kantan]
Fine.
The map is quite solid! :)
Love the song's suddenly bpm change.
Good luck!
Topic Starter
Raiden

mintong89 wrote:

Hello Mod as your request!

[General]
Since the 171.75 is the longest bpm from the song, so how about follow the sv of this bpm instead of 178? Maybe it will give a little benefit for HR player too. (maybe, lol) I feel the most readable is the one I have setup right now, it unclutters the patterns so much and looks much more beautiful ♥

[Oni]

00:06:560 (32) - I know this part of the drum tone isn't change, but in my opinion this should be d because it kinda follow the rhythm as you do as before (d k ddk d k ddk sound). I think the kats are better for snare :(
00:08:448 - I think you should not add break at here because the drum snare at here is quite loud too just like other else, so add a note? I think wouldn't hurt anyway. ye fixed
00:11:505 - Add a note to make the flow even better? oooooooooo yes
00:12:466 (6) - Change this to big note? You can hear there's a drum cymbal at here, it also can make the break noticeable. yee
00:13:339 - => 00:13:688 - I'd like to make these to kkkkd instead of current pattern, because technically I think 00:13:863 - at here is already a new stanza or part, so the flow will better if you didn't connect it. did something here
00:14:562 (12) - k here to emphasis the vocal? yeee
00:20:326 - It quite weird that you didn't add a note as the drum kick is quite noticeable. oops
00:29:409 (2,3,4) - Maybe kkd here? Since the last note of the stream and big note both are d, so I think the flow isn't really good if you still put d after it.
00:37:444 - How about break here instead of 00:37:094 - here? Because this is the last part of stanza so it doesn't really matter. did something here
01:10:613 (7) - k here too? Just like you do at all other part. retained for more emphasis on the finisher
01:12:287 (1) - k, the vocal tone is quite high here. but then i'd have to change many here to kats, i prefer to focus on drum structure here
Also how about add a quick spinner at the end? nah, I think it's unnecessary
[Muzukashii]

00:03:344 - add a note? it's quite bland that all d k d at this dense rhythm. but I kinda like that rhythm :(
00:07:574 (4) - should be k because the vocal tone is same as 00:07:923 (5) - here. yee
00:09:322 - lol it's just Muzukashii so I think you no need to break so much on it, add a note? the 2/1 break is necessary, and i think it's fine there
00:14:212 - ^ (Apply to same rhythm) same answer
01:13:458 (6) - D here, just like you do at before two part? I think I don't want Muzu to be as finish heavy as Oni
[Futsuu]
Fine.
[Kantan]
Fine.
The map is quite solid! :)
Love the song's suddenly bpm change.
Good luck!
tytytyty
-Sh1n1-

Taiko mod

About


  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note

General


  1. Creo que hay un desbalance con el tema de OD y HP que ya lo mencionare en la seccion de cada dificultad como corresponde.
  2. 00:50:195 - me parece realmente raro que los volumenes en el mismo tiempo varien (Muzukashii y Oni), seguro se te paso. La linea del offset mandaria en este caso ya que asi lo hiciste en las dificultades mas bajas asi que deberia ser 70% para los dos.

Kantan


OD:3 solo para mantener un spread coherente.
  1. 00:07:225 (2) - muevelo hacia 00:08:623 -, se siente raro que no sigas voz en esta seccion tal como hicistes en 00:13:863 (2,3,4) -, lo digo mas por orden que por patron en si.
  2. 00:22:946 (16,17) - porque aqui si y en 00:20:151 - y 00:20:501 - no? se siente muy raro en el test, para mantener un mejor orden, yo te recomiendo que muevas 00:22:946 (16) - hacia 00:24:343 - y que borres 00:23:295 (17) -, al mismo tiempo, para variar un poco porque se que no te gusta mucho la consistencia tantocomo a mi (bueno yo soy un exagerado), la nota que pongas en 00:24:343 - deberia ser k, ademas de eso 00:22:247 (15) - tendria que ser tambien k.
  3. 00:45:304 (25,26) - basicamente es la misma idea que el anterior ya que contiene los mismos patrones.
  4. 01:26:783 (20,21,22,23) - se que lo haces asi por un tema se simpleza, pero no crees que hay demasiados katsus en toda esta seccion empezando desde 01:24:686 -? no te voy a pedir que intercales entre don y katsu como las otras diffs porque considero que es un estilo tuyo al momento de mapear dificultades bajas, pero si te voy a pedir que juegues un poco con las tonadas altas en 01:25:385 - y 01:26:782 - para diferenciar un poco, por ende creo que almenos 01:26:083 (19) - deberia ser d, ademas guardarias un poco de patron general con las dificultades mas altas.
    Nada mas que decir, una dificultad muy solida como siempre. Buen trabajo.


Futsuu


OD:4 una variacion de 0.5 entre las diffs mas proximas no se ve bien, haz algo mas coherente.
  1. 00:08:274 (4,5,6,7,8,9,10,11,12,13,14,15,1,2,3) - se me hace un poco raro que tres 5-plets de 1/1 se vuelvan una constante en este seccion. Yo te sugiero que borres 00:10:719 (10) -, suena mucho mejor en mi opinion.
  2. 00:33:427 (11,12,13,14,15) - te sugiero el siguiente patron: ddkkd, la duda surge a partir de 00:33:078 (10,11) -, ya que ambos tienen la misma nota siendo sonidos demasiados diferentes en mi opinion, yo creo que le darias un mayor enfasis a dicho cambio de sonido con el patron sugerido, ademas de ser un patron mas facil y simple de leer para algunos novatos.
  3. 00:36:570 (4) - suena mejor en 00:37:968 -, dicho sea de paso esa nota tendria que ser k.
  4. 01:01:241 (27) - esta nota esta de mas, el primer motivo seria por una cuestion de que el patron me parece muy largo, el segundo motivo viene al escuchar el estruendo de la guitarra en 01:03:584 (33,34) - que tambien puedes encontrar en 01:00:906 - y en 01:01:575 -.

Muzukashii


HP:6 No me parece que tenga el mismo HP que la futsuu
  1. Looks fine to me

Oni


HP:5 en mi opinion el HP en 5 seria lo mas conveniente ya que estoy seguro que muchos jugaran este mapa con HR y la precicion hara renegar a mas de uno, incluyendome, segundo para mantener un buen spread entre dificultades, ahora, si quieres mantener tu Hp en 6 pues te recomiendo que vuelvas a empezar con el spread desde kantan, en este caso seria mejor si a la kantan le pones 7, futsuu 6, muzu 5 y Oni lo dejas en 6, yo creo que una de las dos opciones se ajusta mejor a lo que tienes actualmente.
  1. 00:09:060 - recuerdo que una vez me dijistes que te gustaban los mods con sugerencias no tan conservadoras, y mientras mas dificultad se le agregaba (con sentido y siguiendo algo) mejor, es por eso que creo que le vendria bien un don, tus triplets se sienten algo repetitivos y sin vida, un 5-plet le agregara un toque de variedad con dificultad, lo dejo a tu criterio.
  2. 00:29:060 - claramente se ve que te comiste una nota ya que el sonido es continuo.
  3. 00:17:880 - y 00:40:239 - ya que te mencione algo acerca de la continuidad de los sonidos, siento lo mismo en estos espacios, los breaks para cada espacio mencionado se sienten repentinos y forzados.
    wow esta dificultad me impresiono mucho desde el primer test, yo creo que ya esta mas que lista.

el mapa esta listo, te ayudare con el SP :3 para que pidas por BN de una vez :3
Topic Starter
Raiden

-Sh1n1- wrote:

Taiko mod

About


  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note

General


  1. Creo que hay un desbalance con el tema de OD y HP que ya lo mencionare en la seccion de cada dificultad como corresponde.
  2. 00:50:195 - me parece realmente raro que los volumenes en el mismo tiempo varien (Muzukashii y Oni), seguro se te paso. La linea del offset mandaria en este caso ya que asi lo hiciste en las dificultades mas bajas asi que deberia ser 70% para los dos.

Kantan


OD:3 solo para mantener un spread coherente.
  1. 00:07:225 (2) - muevelo hacia 00:08:623 -, se siente raro que no sigas voz en esta seccion tal como hicistes en 00:13:863 (2,3,4) -, lo digo mas por orden que por patron en si.
  2. 00:22:946 (16,17) - porque aqui si y en 00:20:151 - y 00:20:501 - no? se siente muy raro en el test, para mantener un mejor orden, yo te recomiendo que muevas 00:22:946 (16) - hacia 00:24:343 - y que borres 00:23:295 (17) -, al mismo tiempo, para variar un poco porque se que no te gusta mucho la consistencia tantocomo a mi (bueno yo soy un exagerado), la nota que pongas en 00:24:343 - deberia ser k, ademas de eso 00:22:247 (15) - tendria que ser tambien k.
  3. 00:45:304 (25,26) - basicamente es la misma idea que el anterior ya que contiene los mismos patrones.
  4. 01:26:783 (20,21,22,23) - se que lo haces asi por un tema se simpleza, pero no crees que hay demasiados katsus en toda esta seccion empezando desde 01:24:686 -? no te voy a pedir que intercales entre don y katsu como las otras diffs porque considero que es un estilo tuyo al momento de mapear dificultades bajas, pero si te voy a pedir que juegues un poco con las tonadas altas en 01:25:385 - y 01:26:782 - para diferenciar un poco, por ende creo que almenos 01:26:083 (19) - deberia ser d, ademas guardarias un poco de patron general con las dificultades mas altas. Sinceramente, prefiero los katsus ya que tanto la vocal como los instrumentos tienen un tono bastante más alto comparado con secciones anteriores
    Nada mas que decir, una dificultad muy solida como siempre. Buen trabajo.


Futsuu


OD:4 una variacion de 0.5 entre las diffs mas proximas no se ve bien, haz algo mas coherente.
  1. 00:08:274 (4,5,6,7,8,9,10,11,12,13,14,15,1,2,3) - se me hace un poco raro que tres 5-plets de 1/1 se vuelvan una constante en este seccion. Yo te sugiero que borres 00:10:719 (10) -, suena mucho mejor en mi opinion.
  2. 00:33:427 (11,12,13,14,15) - te sugiero el siguiente patron: ddkkd, la duda surge a partir de 00:33:078 (10,11) -, ya que ambos tienen la misma nota siendo sonidos demasiados diferentes en mi opinion, yo creo que le darias un mayor enfasis a dicho cambio de sonido con el patron sugerido, ademas de ser un patron mas facil y simple de leer para algunos novatos.
  3. 00:36:570 (4) - suena mejor en 00:37:968 -, dicho sea de paso esa nota tendria que ser k.
  4. 01:01:241 (27) - esta nota esta de mas, el primer motivo seria por una cuestion de que el patron me parece muy largo, el segundo motivo viene al escuchar el estruendo de la guitarra en 01:03:584 (33,34) - que tambien puedes encontrar en 01:00:906 - y en 01:01:575 -.

Muzukashii


HP:6 No me parece que tenga el mismo HP que la futsuu
  1. Looks fine to me

Oni


HP:5 en mi opinion el HP en 5 seria lo mas conveniente ya que estoy seguro que muchos jugaran este mapa con HR y la precicion hara renegar a mas de uno, incluyendome, segundo para mantener un buen spread entre dificultades, ahora, si quieres mantener tu Hp en 6 pues te recomiendo que vuelvas a empezar con el spread desde kantan, en este caso seria mejor si a la kantan le pones 7, futsuu 6, muzu 5 y Oni lo dejas en 6, yo creo que una de las dos opciones se ajusta mejor a lo que tienes actualmente.
  1. 00:09:060 - recuerdo que una vez me dijistes que te gustaban los mods con sugerencias no tan conservadoras, y mientras mas dificultad se le agregaba (con sentido y siguiendo algo) mejor, es por eso que creo que le vendria bien un don, tus triplets se sienten algo repetitivos y sin vida, un 5-plet le agregara un toque de variedad con dificultad, lo dejo a tu criterio. No quedaría muy bien, prefiero dejar la nota en 00:08:972 - aislada por la vocal
  2. 00:29:060 - claramente se ve que te comiste una nota ya que el sonido es continuo. El break es intencionado, después del patrón tan largo
  3. 00:17:880 - y 00:40:239 - ya que te mencione algo acerca de la continuidad de los sonidos, siento lo mismo en estos espacios, los breaks para cada espacio mencionado se sienten repentinos y forzados. A mi me gusta como los espacios complementan bien a las vocales, la verdad.
    wow esta dificultad me impresiono mucho desde el primer test, yo creo que ya esta mas que lista.

el mapa esta listo, te ayudare con el SP :3 para que pidas por BN de una vez :3
Gracias por el mod!! Lo no mencionado en azul fue arreglado todo
Respecto al OD y al HP, está bien como está, OD3 es demasiado indulgente incluso para los novatos. Y el HP también está bien, el spread es básicamente linear así que no vi la necesidad de usar cosas como 6,5 o así.
Nwolf


[General]

00:07:225 - This timing point is not needed, it neither resets offset nor does it change BPM/snap and is not the real downbeat so it's baka. OR DOES IT INFLUENCE NIGHTCORE IF YES delete it anyway <3 fuck this it really affects nightcore. But it can still be deleted... B)

[Tankan]

Tankian is wrong group and I don't care

00:06:902 (1) - To be consistent with 00:01:490 (1) - and 00:29:234 (1) - you should change this to a big don
00:08:274 (3,4,5) - Change 5 to don. If you compare with 00:13:863 - 00:30:632 - 00:36:221 - it's the only non-monocolor triplet. If you do this, 00:20:151 - these become more unique!
00:18:055 (10) - I won't suggest big dons on the other sounds like that because it would be too much, you might wanna consider it for this one though because it leads to a new part of the song
00:26:439 (23) - This could be a don, then it fits to 00:22:946 (16,17,18) - and it also makes it be different from 00:11:068 (7,8,9) - 00:16:658 (6,7,8,9) - these.
00:48:797 (32) - ^
00:35:522 - Missing a note???

[Footshoe]

00:24:343 (28,29,30,31,32,33) - I think these could be d k d and k d k for a similar reasoning to Kantan: Then the monocolor stuff is 00:29:234 (1,2,3) - this only and the part here uses more complex patterns.
00:46:702 (28,29,30,31,32,33) - ^
00:34:474 (14) - I know that you are following the vocals here but I think with this you make other stuff weird, gonna explain that. So first, you didn't map 00:12:116 - a note here either so... that's a bit inconsistent. 00:36:921 (4,5,6,7,8) - I also think that this 5-plet is pretty... weird. It's the only one that does not start on a downbeat in these parts so there's that. NOW TO SUGGESTIONS TO FIX: 00:34:474 (14) - move 00:35:173 - here and change to don, 00:37:968 (7) - remove this.
01:26:607 (2) - I honestly think this is a bit overkill, it also hurts spread somewhat (Muzukashii hardly adds anything while Kantan is 2/1 here).
01:28:878 (5) - If you think it's fine, ok, but 1/2 finishers in Futsuu I find meeeeeeeeh so maybe make this small.

[Moo-Zoo-Cat]

00:03:681 (11) - I think the spread from Futsuu to Oni is a bit endangered, for me the density increases more from Futsuu to Muzukashii due to the more continuous 1/1+1/2. Maybe you can remove this note and have something like a break here. Will also give a bit variety because 6 times dkd is a bit *zzz*
00:12:466 (4) - Missing big don, should be consistent with 00:06:902 (1) - 00:09:671 (14) - . If the start of 1/2 is a problem, maybe you should move that
00:34:825 (25) - ^
00:25:042 (49) - I really don't get why this and 00:26:439 (54) - are finishers?? They don't fit to the previous emphasized vocals and also seem to placed in your small note sections (yes this is a stupid reason)!
00:47:401 (49) - 00:48:798 (54) - ^
01:23:988 (28) - 01:25:385 (33) - ^
00:53:374 (13) - Remove this it's inconsistent and there isn't even a bass drum here
01:27:306 (1) - Change to don, makes the change to the next kats more fluent and fits to following suggestion
01:28:005 (3) - This really should be a kat because 01:28:180 - here there's a drastic change of pitch and if you had three kats before this it would be supported pretty nicely.

[Onion]

Why are the 171.5 BPM with 1.02 SV instead of putting lower SV on the high SV parts :C
Also if you don't change that, 01:16:303 - 01:17:001 - why isn't there 1.02 multiplier on these parts??? they are 171.5 BPM too.

00:08:274 - What structure do the kats follow in this part? They seem very randomly placed, neither following drums nor vocals.
00:09:671 (20,21,22,23,24,25,26,27,28) - Especially this seems pretty off with the white tick kats and the lack of kats 00:09:671 (20,21,22,23,24) - here.
00:15:610 (19,20,21,22,23) - Hm this kat stream doesn't sound nice, the other 5-plets in these parts also include dons. Maybe change this one to kdkkd or kkddk (latter doesn't even sound too bad, first would be like the other 5-plet).
00:25:042 (82) - 00:26:439 (91) - Same as Muzu
00:47:400 (48) - 00:48:797 (57) - ^
01:23:988 (48) - 01:25:385 (57) - ^
01:05:090 - Could add a note here so it's as dense as 01:01:241 (57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73) -
01:13:458 - omg skipping a beat that is a big note (01:02:747 (68) - 01:05:425 (83) - ) why?? add big don
01:27:306 (1) - change to don, 01:28:005 (4) - change to kat, as Muzukashii.



Good luck~
Topic Starter
Raiden

Nwolf wrote:



[General]

00:07:225 - This timing point is not needed, it neither resets offset nor does it change BPM/snap and is not the real downbeat so it's baka. OR DOES IT INFLUENCE NIGHTCORE IF YES delete it anyway <3 fuck this it really affects nightcore. But it can still be deleted... B)

[Tankan]

Tankian is wrong group and I don't care

00:06:902 (1) - To be consistent with 00:01:490 (1) - and 00:29:234 (1) - you should change this to a big don
00:08:274 (3,4,5) - Change 5 to don. If you compare with 00:13:863 - 00:30:632 - 00:36:221 - it's the only non-monocolor triplet. If you do this, 00:20:151 - these become more unique! too many dons in a row
00:18:055 (10) - I won't suggest big dons on the other sounds like that because it would be too much, you might wanna consider it for this one though because it leads to a new part of the song
00:26:439 (23) - This could be a don, then it fits to 00:22:946 (16,17,18) - and it also makes it be different from 00:11:068 (7,8,9) - 00:16:658 (6,7,8,9) - these. vocal is too damn high toned and the general tone of the instruments as well
00:48:797 (32) - ^ same
00:35:522 - Missing a note???

[Footshoe]

00:24:343 (28,29,30,31,32,33) - I think these could be d k d and k d k for a similar reasoning to Kantan: Then the monocolor stuff is 00:29:234 (1,2,3) - this only and the part here uses more complex patterns.
00:46:702 (28,29,30,31,32,33) - ^
00:34:474 (14) - I know that you are following the vocals here but I think with this you make other stuff weird, gonna explain that. So first, you didn't map 00:12:116 - a note here either so... that's a bit inconsistent. 00:36:921 (4,5,6,7,8) - I also think that this 5-plet is pretty... weird. It's the only one that does not start on a downbeat in these parts so there's that. NOW TO SUGGESTIONS TO FIX: 00:34:474 (14) - move 00:35:173 - here and change to don, 00:37:968 (7) - remove this.
01:26:607 (2) - I honestly think this is a bit overkill, it also hurts spread somewhat (Muzukashii hardly adds anything while Kantan is 2/1 here).
01:28:878 (5) - If you think it's fine, ok, but 1/2 finishers in Futsuu I find meeeeeeeeh so maybe make this small. literally last note please

[Moo-Zoo-Cat]

00:03:681 (11) - I think the spread from Futsuu to Oni is a bit endangered, for me the density increases more from Futsuu to Muzukashii due to the more continuous 1/1+1/2. Maybe you can remove this note and have something like a break here. Will also give a bit variety because 6 times dkd is a bit *zzz* break here sounds extremely forced
00:12:466 (4) - Missing big don, should be consistent with 00:06:902 (1) - 00:09:671 (14) - . If the start of 1/2 is a problem, maybe you should move that
00:34:825 (25) - ^
00:25:042 (49) - I really don't get why this and 00:26:439 (54) - are finishers?? They don't fit to the previous emphasized vocals and also seem to placed in your small note sections (yes this is a stupid reason)! they do fit??? lol like 00:20:850 (34,44) - , just that they are sung earlier
00:47:401 (49) - 00:48:798 (54) - ^
01:23:988 (28) - 01:25:385 (33) - ^
00:53:374 (13) - Remove this it's inconsistent and there isn't even a bass drum here
01:27:306 (1) - Change to don, makes the change to the next kats more fluent and fits to following suggestion
01:28:005 (3) - This really should be a kat because 01:28:180 - here there's a drastic change of pitch and if you had three kats before this it would be supported pretty nicely. gotta say no to these ones, I really prefer how the monocolour ends off the song (same in all difficulties) and it's much simpler than weird combinations of small notes + finishers of different colours

[Onion]

Why are the 171.5 BPM with 1.02 SV instead of putting lower SV on the high SV parts :C because I can
Also if you don't change that, 01:16:303 - 01:17:001 - why isn't there 1.02 multiplier on these parts??? they are 171.5 BPM too. makes no difference whatsoever but ok fixed

00:08:274 - What structure do the kats follow in this part? They seem very randomly placed, neither following drums nor vocals.
00:09:671 (20,21,22,23,24,25,26,27,28) - Especially this seems pretty off with the white tick kats and the lack of kats 00:09:671 (20,21,22,23,24) - here.
00:15:610 (19,20,21,22,23) - Hm this kat stream doesn't sound nice, the other 5-plets in these parts also include dons. Maybe change this one to kdkkd or kkddk (latter doesn't even sound too bad, first would be like the other 5-plet).
00:25:042 (82) - 00:26:439 (91) - Same as Muzu
00:47:400 (48) - 00:48:797 (57) - ^
01:23:988 (48) - 01:25:385 (57) - ^ same answers
01:05:090 - Could add a note here so it's as dense as 01:01:241 (57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73) - the gap flows pretty neat with the vocal pause
01:13:458 - omg skipping a beat that is a big note (01:02:747 (68) - 01:05:425 (83) - ) why?? add big don
01:27:306 (1) - change to don, 01:28:005 (4) - change to kat, as Muzukashii. same answer



Good luck~
everything not mentioned was fixed
Prophecy
dam Futsoo
Nardoxyribonucleic
Hi, here is the M4M as requested.

[General]

It would be better to make the SV constant in Kantan and Futsuu as well throughout the map. Points like 00:06:902 and 00:50:195 - are some obvious speed changes that beginners may find it difficult to follow.

  • [Kantan]
  1. 00:12:466 (10) - maybe add finish to make it consistent with 00:06:902 (1) - ?
  2. 00:20:501 (13,14) - consider swapping these notes to k d ? This could fit the decreasing vocal pitch well.
  3. 00:23:295 (17,18) - same as ^
  4. 00:29:933 (2,5) - you may swap these notes to d k to keep it the same as 00:07:574 (2,5) - , just like the strategy used in Futsuu.
  5. 00:34:824 (10) - same as 00:12:466 (10) -
  6. 00:40:413 (20) - similar to ^ , it would be better to make this note the same as 00:18:055 (10) - too.
  7. 00:42:859 (23,24) and 00:45:653 (27,28) - same as 00:20:501 (13,14) -
  8. 01:02:245 (14) - changing this note to d would help reflect the pitch change of the electric guitar imo.
  9. 01:04:923 (17,18,19,20) - try d kkd instead of ddd d ? Having the same sense as ^ , this would accompany the rhythm in a way better.
  10. 01:23:289 (14) - I think you should delete this note to leave a 4/1 break as the previous 1/1 ddkkd and kkddk are rather demanding especially when they are connected together.
  • [Futsuu]
  1. 00:06:902 (1) - I think you may have missed the finish here ? All the remaining difficulties have this note emphasized properly.
  2. :idea: From 00:08:274 to 00:50:195 - consider adding a bit more 1/2 notes for a more balanced spread with Muzukashii ?
  3. 00:12:466 (13) - 00:29:234 (1) - 00:34:825 (14) - same as ^
  4. 00:51:199 (3) - this note could be deleted for a cooling down effect. This would retroactively emphasize the previous denser session nicely.
  5. 00:53:877 (9) - same as ^
  • [Muzukashii]

    Maybe HP-1 ? 7 is a bit harsh for Muzukashii.
  1. 00:07:225 (2,3) - consider deleting these two notes for a 2/1 break ? Currently the pattern chain is too long from 00:00:142 to 00:58:228 -
  2. 00:12:640 (5) - you may delete this note after applying ^ to lower the density difference of these two similar parts.
  3. 00:29:584 (2,3) - same as 00:07:225 (2,3) - . Then you can change 00:29:933 (4) - to k for coherence.
  4. 00:34:999 (26) - same as 00:12:640 (5) -
  5. :idea: From 00:50:195 to 01:00:906 - try to reduce the note density in this session as it is relatively calm.
  • [Oni]
  1. 00:10:894 (29,30) - swapping these notes to d k would fit the vocal pitch well.
  2. 00:15:610 (19,20,21,22,23) - maybe try kkddk instead of kdkkd ? This would result in a smoother flow imo.
  3. 00:19:627 (45) - maybe k to follow the snare sound ?
  4. 00:20:675 (53) - as the high-pitched vocal still lingers, it would be better to use k here.
  5. 00:24:780 (80) - this note can be changed to d to make it consistent with 00:47:138 (46) and 01:23:726 (46) -
  6. 00:48:972 (58) - consider deleting this note to cohere with the break at 00:26:614 - ?
  7. :idea: From 00:50:195 to 01:00:906 - same as Muzukashii

    It would be better to slightly cut down the note count of this diff since its gap with Muzukashii is quite obvious.
You may call me back after that~ :D
Topic Starter
Raiden

Nardoxyribonucleic wrote:

Hi, here is the M4M as requested.

[General]

It would be better to make the SV constant in Kantan and Futsuu as well throughout the map. Points like 00:06:902 and 00:50:195 - are some obvious speed changes that beginners may find it difficult to follow. should be fixed now, adjusted to 178bpm all bar lines. Should not be confusing anymore.

  • [Kantan]
  1. 00:12:466 (10) - maybe add finish to make it consistent with 00:06:902 (1) - ?
  2. 00:20:501 (13,14) - consider swapping these notes to k d ? This could fit the decreasing vocal pitch well.
  3. 00:23:295 (17,18) - same as ^
  4. 00:29:933 (2,5) - you may swap these notes to d k to keep it the same as 00:07:574 (2,5) - , just like the strategy used in Futsuu.
  5. 00:34:824 (10) - same as 00:12:466 (10) -
  6. 00:40:413 (20) - similar to ^ , it would be better to make this note the same as 00:18:055 (10) - too.
  7. 00:42:859 (23,24) and 00:45:653 (27,28) - same as 00:20:501 (13,14) -
  8. 01:02:245 (14) - changing this note to d would help reflect the pitch change of the electric guitar imo.
  9. 01:04:923 (17,18,19,20) - try d kkd instead of ddd d ? Having the same sense as ^ , this would accompany the rhythm in a way better. did dkd d, I think it emphasizes better the snare
  10. 01:23:289 (14) - I think you should delete this note to leave a 4/1 break as the previous 1/1 ddkkd and kkddk are rather demanding especially when they are connected together. will consider, however I think as the last kiai it's okay to leave it a bit more restless
  • [Futsuu]
  1. 00:06:902 (1) - I think you may have missed the finish here ? All the remaining difficulties have this note emphasized properly.
  2. :idea: From 00:08:274 to 00:50:195 - consider adding a bit more 1/2 notes for a more balanced spread with Muzukashii ?
  3. 00:12:466 (13) - 00:29:234 (1) - 00:34:825 (14) - same as ^ added some dons somewhere else, I think they fit nicely
  4. 00:51:199 (3) - this note could be deleted for a cooling down effect. This would retroactively emphasize the previous denser session nicely.
  5. 00:53:877 (9) - same as ^
  • [Muzukashii]

    Maybe HP-1 ? 7 is a bit harsh for Muzukashii. 6,5 for more linearity
  1. 00:07:225 (2,3) - consider deleting these two notes for a 2/1 break ? Currently the pattern chain is too long from 00:00:142 to 00:58:228 - hmmm I think it sounds a bit too forced... plus there are many 3/2 breaks like 00:20:850 - 00:23:645 - and etc.
  2. 00:12:640 (5) - you may delete this note after applying ^ to lower the density difference of these two similar parts.
  3. 00:29:584 (2,3) - same as 00:07:225 (2,3) - . Then you can change 00:29:933 (4) - to k for coherence.
  4. 00:34:999 (26) - same as 00:12:640 (5) -
  5. :idea: From 00:50:195 to 01:00:906 - try to reduce the note density in this session as it is relatively calm. done, gave some 2/1 breaks
  • [Oni]
  1. 00:10:894 (29,30) - swapping these notes to d k would fit the vocal pitch well.
  2. 00:15:610 (19,20,21,22,23) - maybe try kkddk instead of kdkkd ? This would result in a smoother flow imo.
  3. 00:19:627 (45) - maybe k to follow the snare sound ?
  4. 00:20:675 (53) - as the high-pitched vocal still lingers, it would be better to use k here.
  5. 00:24:780 (80) - this note can be changed to d to make it consistent with 00:47:138 (46) and 01:23:726 (46) -
  6. 00:48:972 (58) - consider deleting this note to cohere with the break at 00:26:614 - ?
  7. :idea: From 00:50:195 to 01:00:906 - same as Muzukashii

    It would be better to slightly cut down the note count of this diff since its gap with Muzukashii is quite obvious. well usually I don't rely too much on notecount but you're right. Still, as the highest diff of the spread I don't want it to be too easy either. Hopefully I made the right deletions and a compromise can be reached :3
You may call me back after that~ :D
Not mentioned = fixed w/o comments

Thanks a bunch for the detailed mod Nardo <3
Surono

Prophecy wrote:

dam Futsoo
oke, sir wuff moar good find a memes of tacos diff. gyud gyud footshoe.,.
Nardoxyribonucleic
A quick recheck here. (no kd)

[General]

The main BPM of the song is 171.75BPM, so it would be more logical to adjust the barlines to that speed instead of 178BPM.

Suggested set of timing points is shown as follow:

142,337.078651685393,4,1,0,20,1,0
1406,-103.626943005181,4,1,0,80,0,0
5535,341.880341880342,4,1,0,80,1,0
5535,-102.145045965271,4,1,0,80,0,0
6902,349.344978165939,4,1,0,80,1,0
7051,349.344978165939,4,1,0,80,1,8
7225,349.344978165939,4,1,0,80,1,8
8274,349.344978165939,4,1,0,80,1,8
50195,334.728033472803,4,1,0,80,1,0
50195,-104.384133611691,4,1,0,80,0,0
76303,349.344978165939,4,1,0,80,1,8
77001,349.344978165939,4,1,0,80,1,1
86782,-100,4,1,0,80,0,0

Remember to resnap the sliders accordingly after this change for all diffs.

  • [Futsuu]
  1. 00:12:466 (13) - 00:29:234 (1) and 00:34:825 (14) - I think you may have missed the finish at these spots as well ?
  2. 00:24:867 - maybe add k here to cohere with 00:26:265 - ?
  3. 00:47:225 - same as ^
  4. 01:02:579 (26,27) - swap these notes to k d and add k at 01:02:747 - to reduce the gap with Muzukashii ?
  5. 01:05:425 - similar to ^ , you may add d here.
  • [Muzukashii]

    3/2 breaks are not enough for Muzukashii. You should refer to the number of 2/1 breaks you made in Futsuu to keep this Muzukashii a good transition between Futsuu and Oni (i.e. to use fewer 2/1 breaks compared with Futsuu but allow sufficient rest moments for intermediate players).
  1. 00:09:496 (13) - delete and change 00:09:322 (12) - to k, then delete 00:10:020 (15) - 00:10:195 (16) and 00:10:544 (18) - for a more natural 2/1 break ?
  2. 00:27:837 (59) - this slider could be replaced by notes like this to improve the gap with Oni: (cursor at 00:28:274 - )
  3. 00:31:854 (13) - 00:32:379 (14) - 00:32:554 (15) and 00:32:903 (17) - delete these notes as well ? The flow would still be smooth imo.
  4. 01:14:964 (11) - similar to 00:27:837 (59) - you may try something like this: (the note at 01:15:634 - could be K for proper emphasis)
  • [Oni]

    I would suggest some note deletions as follows:
  1. 00:05:620 (26) - this note could be removed since the difficulty jump compared to Muzukashii at this point is too big.
  2. 00:09:846 (21,22) - you could remove these two notes to crack the long 1/2 + 1/4 note chain into two halves.
  3. 00:37:793 (18,19) - delete, move 00:38:405 (21) to 00:38:230 - and change to d ? Same as above.

    You might be able to find more points like these to tweak the spread accordingly, too.
Topic Starter
Raiden

Nardoxyribonucleic wrote:

A quick recheck here. (no kd)

[General]

The main BPM of the song is 171.75BPM, so it would be more logical to adjust the barlines to that speed instead of 178BPM.

Suggested set of timing points are shown as follow:

142,337.078651685393,4,1,0,20,1,0
1406,-103.626943005181,4,1,0,80,0,0
5535,341.880341880342,4,1,0,80,1,0
5535,-102.145045965271,4,1,0,80,0,0
6902,349.344978165939,4,1,0,80,1,0
7051,349.344978165939,4,1,0,80,1,8
7225,349.344978165939,4,1,0,80,1,8
8274,349.344978165939,4,1,0,80,1,8
50195,334.728033472803,4,1,0,80,1,0
50195,-104.384133611691,4,1,0,80,0,0
76303,349.344978165939,4,1,0,80,1,8
77001,349.344978165939,4,1,0,80,1,1
86782,-100,4,1,0,80,0,0

Remember to resnap the sliders accordingly after this change for all diffs.

  • [Futsuu]
  1. 00:12:466 (13) - 00:29:234 (1) and 00:34:825 (14) - I think you may have missed the finish at these spots as well ?
  2. 00:24:867 - maybe add k here to cohere with 00:26:265 - ?
  3. 00:47:225 - same as ^
  4. 01:02:579 (26,27) - swap these notes to k d and add k at 01:02:747 - to reduce the gap with Muzukashii ?
  5. 01:05:425 - similar to ^ , you may add d here. did monocolour doublets, to emphasize the strong beat and also provide more room for a break
  • [Muzukashii]

    3/2 breaks are not enough for Muzukashii. You should refer to the number of 2/1 breaks you made in Futsuu to keep this Muzukashii a good transition between Futsuu and Oni (i.e. to use fewer 2/1 breaks compared with Futsuu but allow sufficient rest moments for intermediate players).
  1. 00:09:496 (13) - delete and change 00:09:322 (12) - to k, then delete 00:10:020 (15) - 00:10:195 (16) and 00:10:544 (18) - for a more natural 2/1 break ?
  2. 00:27:837 (59) - this slider could be replaced by notes like this to improve the gap with Oni: (cursor at 00:28:274 - )
  3. 00:31:854 (13) - 00:32:379 (14) - 00:32:554 (15) and 00:32:903 (17) - delete these notes as well ? The flow would still be smooth imo.
  4. 01:14:964 (11) - similar to 00:27:837 (59) - you may try something like this: (the note at 01:15:634 - could be K for proper emphasis)
  • [Oni]

    I would suggest some note deletions as follows:
  1. 00:05:620 (26) - this note could be removed since the difficulty jump compared to Muzukashii at this point is too big.
  2. 00:09:846 (21,22) - you could remove these two notes to crack the long 1/2 + 1/4 note chain into two halves.
  3. 00:37:793 (18,19) - delete, move 00:38:405 (21) to 00:38:230 - and change to d ? Same as above.

    You might be able to find more points like these to tweak the spread accordingly, too.
Done!
fieryrage
can u like make this 343.5 bpm like it should be??? ?
Topic Starter
Raiden
ill make it 687 bpm
fieryrage
thx
Nardoxyribonucleic
Just a few more things. (no kd)

  • [General]

    00:07:051 - since no note is placed at this point, you could just remove this useless red line for all difficulties. This would be fine as you mapped the vocal at 00:07:076 - rather than the early drum in Oni.
  • [Oni]
  1. 00:07:076 (2) - unsnapped object. This could be solved by applying the suggestion above.
  2. 00:50:446 - concerning this timing point, the slowdown should be done taking the BPM calibration into consideration. So it should be 171.75x0.9 rather than 179.25x0.9. You may substitute the following line in notepad for the change:
    50446,-116.009280742459,4,1,0,80,0,0
  3. 01:26:782 - I think it would be better to change SV to 1.1x for this green line as well. Currently the overlap between 1/4 kkkkk and D is quite substantial.
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