forum

i.o - Hanikamu Kimi ni Koi Suru Watashi

posted
Total Posts
107
Topic Starter
Syph
This beatmap was submitted using in-game submission on maandag 10 oktober 2016 at 22:34:55

Artist: i.o
Title: Hanikamu Kimi ni Koi Suru Watashi
Source: はにかみCLOVER
Tags: すたじお緑茶 eroge visual novel opening op Meg iMage-- Lazer -Tochi HikaruR Sekaii Sekai-nyan Anxient Hikaru_Rose Slayed
BPM: 189
Filesize: 3294kb
Play Time: 01:40
Difficulties Available:
  1. Anxient's Normal (1,96 stars, 152 notes)
  2. Extra (6,05 stars, 471 notes)
  3. Hikaru's Insane (4,67 stars, 418 notes)
  4. Meg's Extra (5,27 stars, 391 notes)
  5. Sekai's Easy (1,71 stars, 120 notes)
  6. Slayed's Advanced (2,76 stars, 247 notes)
  7. -Tochi's Hard (3,39 stars, 298 notes)
Download: i.o - Hanikamu Kimi ni Koi Suru Watashi
Information: Scores/Beatmap Listing
---------------




Easy - Sekaii
Normal - Anxient
Advanced - Slayed
Hard - -Tochi
Insane - Hikaru Rose
Extra - Meg, Me

Removed difficulties:
Lazer's Advanced
VINXIS
SPOILER
2016-03-15 15:35 VINXIS: bchi
2016-03-15 15:35 Syph: im gay
2016-03-15 15:35 VINXIS: Your beatmaps are being processed...
2016-03-15 15:35 Syph: IT'S DOI NG RTHE DO ING THING
2016-03-15 15:36 VINXIS: 00:25:292 (1,2,1) - y
2016-03-15 15:36 Syph: i lov big jump xz d d D
2016-03-15 15:36 Syph: whats wrong with that tho
2016-03-15 15:36 VINXIS: it can b fukd 2 rea
2016-03-15 15:36 VINXIS: d
2016-03-15 15:37 Syph: ye we; l l thwy ccan leaR n to read or sme tTIOn
2016-03-15 15:37 VINXIS: hlyo
2016-03-15 15:37 VINXIS: -_
2016-03-15 15:37 Syph: - _ _ -
2016-03-15 15:37 VINXIS: holy
2016-03-15 15:37 VINXIS: this maps rththhym
2016-03-15 15:38 VINXIS: i mean
2016-03-15 15:38 VINXIS: this songs rhythm
2016-03-15 15:38 VINXIS: is so fukd
2016-03-15 15:38 VINXIS: lo
2016-03-15 15:38 Syph: ya it's veRy gya
2016-03-15 15:38 Syph: likm e
2016-03-15 15:38 VINXIS: u sud
2016-03-15 15:38 VINXIS: chang
2016-03-15 15:38 VINXIS: tha
2016-03-15 15:38 VINXIS: t
2016-03-15 15:38 VINXIS: th o
2016-03-15 15:39 VINXIS: acxtualy the only problem i see with the map
2016-03-15 15:39 VINXIS: r the things that r like that
2016-03-15 15:39 VINXIS: pattrn
2016-03-15 15:39 VINXIS: that u do lik 5 timez
2016-03-15 15:39 Syph: whOA
2016-03-15 15:39 Syph: onlyt hat
2016-03-15 15:39 Syph: im proiud of myself
2016-03-15 15:40 VINXIS: 00:54:340 (11,1,2) - and ths sht
2016-03-15 15:40 VINXIS: uglyass overlap
2016-03-15 15:40 VINXIS: -_ -
2016-03-15 15:40 VINXIS: 01:10:054 (1,3) - also ugyl as overla
2016-03-15 15:40 Syph: fUCK HE foud nd T it
2016-03-15 15:40 Syph: fIXED
2016-03-15 15:40 Syph: that dosnt even overla but ok chang
2016-03-15 15:41 VINXIS: WOT
2016-03-15 15:41 VINXIS: 01:11:323 -
2016-03-15 15:41 VINXIS: FUCK
2016-03-15 15:41 VINXIS: http://puu.sh/nHRWZ/4a9991be76.jpg
2016-03-15 15:41 VINXIS: there we go
2016-03-15 15:41 Syph: LO
2016-03-15 15:41 Syph: ok maYb it voerlaps oa lit tl bit
2016-03-15 15:41 Syph: buti change
2016-03-15 15:41 Syph: d
2016-03-15 15:41 VINXIS: THANK
2016-03-15 15:42 Syph: no prob vinx is ^_^
2016-03-15 15:44 VINXIS: 00:25:292 (1,2,1) - 01:23:228 (3,4) - 01:23:863 (1,1,1,2,3) -
2016-03-15 15:44 VINXIS: kilursefl
2016-03-15 15:44 Syph: DUD HOYL that S MEAN
2016-03-15 15:45 VINXIS: sRY
2016-03-15 15:45 VINXIS: gota b strict on the newbs so they dnot becom lik shiroh -_
2016-03-15 15:45 Syph: i'm ar hURT..
2016-03-15 15:47 Syph: ok i changd. . .
2016-03-15 15:47 VINXIS: 00:03:863 (1,4) - oya notice how thes sldiers rnt eh same siz
2016-03-15 15:47 VINXIS: thats mostyl cuz all the lines r +1 ms
2016-03-15 15:47 Syph: hOYL I KNOW
2016-03-15 15:47 Syph: IDK WHATS WORN G
2016-03-15 15:47 VINXIS: u move
2016-03-15 15:47 VINXIS: the lines
2016-03-15 15:47 VINXIS: all
2016-03-15 15:47 VINXIS: bak 1 ms
2016-03-15 15:47 VINXIS: and then fix all the sldiers
2016-03-15 15:47 VINXIS: lo
2016-03-15 15:47 Syph: holy
2016-03-15 15:47 VINXIS: actualy its just
2016-03-15 15:48 VINXIS: the red line adn green line
2016-03-15 15:48 VINXIS: at the beginning
2016-03-15 15:48 VINXIS: just move them 1 ms bak
2016-03-15 15:48 Syph: oK!
2016-03-15 15:48 VINXIS: WAIT
2016-03-15 15:48 VINXIS: select all the lines
2016-03-15 15:48 VINXIS: and move them 1 ms back
2016-03-15 15:48 VINXIS: not jstu the 1st red and green line
2016-03-15 15:48 Syph: oMG
2016-03-15 15:48 Syph: but it alrdy fix with 1st red and green . .
2016-03-15 15:49 VINXIS: ctrl z is p nice
2016-03-15 15:50 Syph: wat the fUCK vixn S IS
2016-03-15 15:50 Syph: iSIs ha ha ha A HA
2016-03-15 15:50 VINXIS: X
2016-03-15 15:51 Syph: im rly funn y personb ..
2016-03-15 15:51 VINXIS: eme2 XD
2016-03-15 15:51 Syph: ok thank vinxI s i fixed et. .
2016-03-15 15:52 Syph: thank rm vinx is X D
2016-03-15 15:52 VINXIS: 00:37:038 -
2016-03-15 15:52 Syph: wAT
2016-03-15 15:52 VINXIS: gues how u fix these green lines
2016-03-15 15:52 VINXIS: : )
2016-03-15 15:52 Syph: idki i kiL MYSElf
2016-03-15 15:53 Syph: LO
2016-03-15 15:53 VINXIS: u move the red line at 00:37:037 - back 1 ms -_
2016-03-15 15:53 Syph: i movd the slider ..
2016-03-15 15:53 VINXIS: hOLY
2016-03-15 15:53 Syph: o
2016-03-15 15:53 Syph: ok - _-
2016-03-15 15:53 Syph: omg vinIX S ITS OWRKS
2016-03-15 15:54 VINXIS: G
2016-03-15 15:54 VINXIS: now u go to
2016-03-15 15:54 VINXIS: 00:54:813 -
2016-03-15 15:54 VINXIS: and move evrythign starting here back 1 ms
2016-03-15 15:54 Syph: hooooooooooooooooooooooyl
2016-03-15 15:55 Syph: how d o I d o this ok im doINMG it
2016-03-15 15:55 VINXIS: klo
2016-03-15 15:55 Syph: i did t IT ..
2016-03-15 15:55 VINXIS: k g
2016-03-15 15:55 VINXIS: i thikn thats
2016-03-15 15:55 VINXIS: all
2016-03-15 15:55 VINXIS: updat
2016-03-15 15:55 VINXIS: pl
2016-03-15 15:55 VINXIS: z
2016-03-15 15:55 Syph: http://lo.lf.ag/s/1/2846e9da9b.png look at what u didvin x id XD
2016-03-15 15:55 VINXIS: o yjhea
2016-03-15 15:55 VINXIS: u gota mvoe the circels
2016-03-15 15:55 VINXIS: to the bea
2016-03-15 15:56 VINXIS: gues how u do that
2016-03-15 15:56 VINXIS: : )
2016-03-15 15:56 Syph: Object isn';t sna EP ED 11
2016-03-15 15:56 VINXIS: ctrl a
2016-03-15 15:56 VINXIS: go to timelein
2016-03-15 15:56 Syph: ghoiw aBOut u go kil lyour self osU
2016-03-15 15:56 VINXIS: move them a bit and they sud mov sjtu a bit
2016-03-15 15:56 Syph: omgt hat fixed lik ..
2016-03-15 15:56 Syph: 30 of the m
2016-03-15 15:56 VINXIS: wtf
2016-03-15 15:57 VINXIS: that sud fix all of them
2016-03-15 15:57 VINXIS: update
2016-03-15 15:57 VINXIS: the
2016-03-15 15:57 VINXIS: mpa plz
2016-03-15 15:57 Syph: oK
2016-03-15 15:58 Syph: don't etE me tis'teh stuCK at 11%
2016-03-15 15:58 Syph: gonna kill myself
2016-03-15 15:58 Syph: now i need 2 retsart ..
2016-03-15 15:59 Syph: guess what
2016-03-15 16:11 VINXIS: bak
2016-03-15 16:11 Syph: waw
2016-03-15 16:11 VINXIS: OK
2016-03-15 16:11 VINXIS: go 2
2016-03-15 16:11 VINXIS: the ebginnnig
2016-03-15 16:11 VINXIS: and then
2016-03-15 16:11 VINXIS: seelct all
2016-03-15 16:11 VINXIS: adhetn mopv
2016-03-15 16:12 Syph: hooooy ly yo[e5poye
2016-03-15 16:12 Syph: 3 erors le ft thank !
2016-03-15 16:12 Syph: hoyl 1 is smaller again Xd
2016-03-15 16:13 VINXIS: d
2016-03-15 16:13 Syph: itsl ik ..
2016-03-15 16:13 Syph: we ar eb ack to how it staretd .
2016-03-15 16:13 VINXIS: WAIT
2016-03-15 16:13 VINXIS: ok
2016-03-15 16:14 VINXIS: 00:04:656 (3) - copypaste it to wher 1 is
2016-03-15 16:14 VINXIS: and then place it wher 1 waz
2016-03-15 16:14 VINXIS: and then sav
2016-03-15 16:14 VINXIS: copypaste as in the alsider shap if thats wot u wer gogin for
2016-03-15 16:15 Syph: http://lo.lf.ag/s/1/38d3efb481.png : (((99
2016-03-15 16:15 VINXIS: yjhea
2016-03-15 16:15 VINXIS: did u
2016-03-15 16:15 VINXIS: save
2016-03-15 16:15 Syph: ya xd
2016-03-15 16:15 VINXIS: klo
2016-03-15 16:15 VINXIS: now go to the
2016-03-15 16:15 VINXIS: .osu
2016-03-15 16:15 VINXIS: and go to the first object's line
2016-03-15 16:16 VINXIS: and change the 8362 to 8363
2016-03-15 16:16 VINXIS: save the .osu and then ctrl shift l on the osugam
2016-03-15 16:16 Syph: whew
2016-03-15 16:16 Syph: it's don !!
2016-03-15 16:16 VINXIS: G
2016-03-15 16:16 VINXIS: ok kd plz
2016-03-15 16:16 Syph: thank vinx IS ur an hero
2016-03-15 16:16 VINXIS: packet
2016-03-15 16:16 VINXIS: hero
2016-03-15 16:16 Syph: ya tbh xd
Lazer
try tongue but hole
osu file format v14

[General]
AudioFilename: honey come.mp3
AudioLeadIn: 0
PreviewTime: 54676
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.34
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Hanikamu Kimi ni Koi Suru Watashi
TitleUnicode:はにかむキミに恋するワタシ
Artist:i.o
ArtistUnicode:i.o
Creator:Syph
Version:Lazer's Normal
Source:はにかみCLOVER
Tags:すたじお緑茶 visual novel opening op Meg Lazer -Tochi HikaruR
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:6
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"ss+(2015-12-30+at+04.39.35).jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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54832,-100,4,2,8,70,0,1
64197,-100,4,2,8,70,0,0
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99832,-100,4,2,8,5,0,0


[Colours]
Combo1 : 233,46,130
Combo2 : 100,81,121
Combo3 : 154,118,143
Combo4 : 139,47,223

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399,169,38165,6,0,B|415:186|420:206|420:206|439:123,1,120,4|8,3:2|0:0,0:0:0:0:
404,58,38641,2,0,P|363:59|324:75,1,60,0|0,0:0|0:0,0:0:0:0:
266,85,38959,2,0,P|232:78|184:56,2,60,8|0|8,0:0|0:0|3:0,0:0:0:0:
323,141,39435,1,8,3:0:0:0:
399,169,39594,6,0,L|279:177,1,120,4|0,3:2|0:0,0:0:0:0:
121,149,40228,2,0,B|192:128|192:128|177:159|180:184,1,120,8|0,0:0|3:0,0:0:0:0:
260,172,40705,2,0,B|253:206|280:227|280:227|354:259,1,120,0|8,3:0|0:0,0:0:0:0:
401,207,41181,2,0,P|450:206|475:214,2,60,0|0|8,3:0|3:0|0:0,0:0:0:0:
405,287,41657,6,0,L|415:334,2,30,8|8|8,0:0|0:0|0:0,0:0:0:0:
293,171,42133,6,0,B|203:158|203:158|165:192,1,120,4|8,0:0|0:0,0:0:0:0:
162,255,42609,2,0,P|115:223|106:149,1,120,2|2,0:0|3:2,0:0:0:0:
149,98,43086,2,0,P|185:79|222:79,1,60,8|2,0:0|0:0,0:0:0:0:
279,103,43403,6,0,P|361:118|405:95,1,120,0|8,3:0|0:0,0:0:0:0:
456,153,43879,2,0,B|515:230|431:253|469:349,1,180,2|8,3:2|0:0,0:0:0:0:
381,328,44514,2,0,P|382:262|399:206,1,120,2|2,3:2|0:0,0:0:0:0:
456,153,44990,2,0,P|447:126|421:101,1,60,8|2,0:0|0:0,0:0:0:0:
344,113,45308,2,0,P|315:105|292:85,1,60,0|2,3:0|3:2,0:0:0:0:
216,58,45625,1,8,0:0:0:0:
142,91,45784,6,0,B|108:141|108:141|166:188|163:264,1,180,6|8,0:2|0:0,0:0:0:0:
1,248,46578,2,0,L|59:236,1,60,8|0,0:0|0:0,0:0:0:0:
137,215,46895,1,0,3:0:0:0:
217,210,47054,6,0,P|190:275|123:294,1,120,4|0,0:0|0:0,0:0:0:0:
137,215,47530,2,0,P|109:206|84:186,1,60,8|2,0:0|0:0,0:0:0:0:
145,133,47848,2,0,P|125:111|113:82,1,60,0|2,3:0|3:2,0:0:0:0:
192,65,48165,1,8,0:0:0:0:
192,65,48324,1,2,0:0:0:0:
227,136,48482,6,0,B|308:116|308:116|303:141|317:169,1,120,0|8,3:0|0:0,0:0:0:0:
388,130,48959,2,0,P|382:189|325:233,1,120,2|10,3:2|0:0,0:0:0:0:
263,255,49435,2,0,P|262:287|231:330,1,60,8|0,0:0|0:0,0:0:0:0:
185,264,49752,6,0,L|103:261,2,60,12|0|8,0:0|0:0|0:0,0:0:0:0:
164,186,50228,6,0,L|82:183,2,60,0|8|0,3:0|0:0|0:0,0:0:0:0:
143,108,50705,6,0,L|61:105,2,60,8|0|8,0:0|3:0|0:0,0:0:0:0:
221,124,51181,6,0,L|303:121,2,60,0|8|0,0:0|0:0|3:0,0:0:0:0:
143,108,51658,6,0,L|61:105,2,60,8|8|0,0:0|3:0|3:0,0:0:0:0:
166,184,52133,6,0,B|186:203|213:206|213:206|167:233|171:283,1,120,4|8,0:0|0:0,0:0:0:0:
250,277,52609,2,0,L|323:267,1,60,0|4,3:0|3:0,0:0:0:0:
373,319,52927,2,0,L|446:329,1,60,0|0,3:0|0:0,0:0:0:0:
492,272,53244,1,8,0:0:0:0:
256,192,53403,12,0,54355,3:0:0:0:
316,183,54832,6,0,L|449:164,2,120,4|8|0,0:0|0:0|3:0,0:0:0:0:
156,162,55784,1,8,0:0:0:0:
273,272,56102,6,0,L|392:254,1,120,0|8,3:0|0:0,0:0:0:0:
430,184,56578,1,0,0:0:0:0:
375,125,56736,6,0,P|298:125|269:69,1,120,0|8,3:0|0:0,0:0:0:0:
433,70,57371,6,0,P|453:111|450:145,2,60,0|0|8,3:0|3:0|0:0,0:0:0:0:
366,216,58006,2,0,P|357:271|405:328,1,120,0|8,3:0|0:0,0:0:0:0:
472,327,58482,1,0,0:0:0:0:
438,253,58641,6,0,P|392:287|254:280,1,180,0|0,3:0|0:0,0:0:0:0:
228,222,59276,2,0,P|194:269|201:328,1,120,0|8,3:0|0:0,0:0:0:0:
317,217,59911,6,0,P|300:170|279:148,1,60,4|0,0:0|0:0,0:0:0:0:
216,141,60228,2,0,P|200:115|193:86,1,60,8|0,0:0|0:0,0:0:0:0:
126,40,60546,2,0,B|76:32|34:44|34:44|59:80,1,120,0|8,3:0|0:0,0:0:0:0:
102,126,61022,1,0,0:0:0:0:
102,126,61181,6,0,B|116:166|131:190|131:190|100:202|84:240,1,120,0|8,3:0|0:0,0:0:0:0:
150,372,61816,2,0,B|200:322|200:322|178:301|176:280,1,120,0|8,3:0|0:0,0:0:0:0:
253,259,62292,1,0,0:0:0:0:
329,232,62451,6,0,P|367:233|408:252,1,60,0|0,3:0|0:0,0:0:0:0:
408,317,62768,2,0,P|370:316|329:297,1,60,8|0,0:0|0:0,0:0:0:0:
270,288,63086,2,0,P|247:243|286:165,1,120,0|8,3:0|0:0,0:0:0:0:
340,146,63562,6,0,L|138:155,1,180,0|0,3:0|0:0,0:0:0:0:
79,160,64197,1,4,3:2:0:0:
221,233,64514,2,0,P|219:260|207:291,2,60,0|8|0,3:0|0:0|3:0,0:0:0:0:
186,160,64990,6,0,P|216:105|285:71,1,120,4|8,0:0|0:0,0:0:0:0:
336,110,65467,1,0,0:0:0:0:
281,168,65625,2,0,P|348:189|406:151,1,120,0|8,3:0|0:0,0:0:0:0:
263,75,66260,6,0,P|195:73|131:108,1,120,0|8,3:0|0:0,0:0:0:0:
87,145,66736,1,0,0:0:0:0:
161,175,66895,2,0,P|162:211|149:242,1,60,0|0,3:0|3:0,0:0:0:0:
74,250,67213,2,0,P|101:297|120:309,1,60,8|0,0:0|0:0,0:0:0:0:
184,308,67530,6,0,P|251:303|324:315,1,120,0|8,3:0|0:0,0:0:0:0:
464,301,68165,2,0,P|426:255|367:246,1,120,0|8,3:0|0:0,0:0:0:0:
386,324,68641,1,0,0:0:0:0:
386,324,68800,6,0,P|411:268|409:186,1,120,0|8,3:0|0:0,0:0:0:0:
263,151,69435,2,0,L|263:292,1,120,0|8,3:0|0:0,0:0:0:0:
355,157,70070,6,0,P|255:59|170:160,1,300,4|0,0:0|3:0,0:0:0:0:
158,234,71022,1,8,0:0:0:0:
90,190,71181,1,0,0:0:0:0:
81,270,71340,6,0,P|114:308|187:315,1,120,0|8,3:0|0:0,0:0:0:0:
169,154,71975,2,0,P|136:116|63:109,1,120,0|8,3:0|0:0,0:0:0:0:
158,234,72609,6,0,L|344:211,1,180,4|0,0:0|0:0,0:0:0:0:
404,168,73244,2,0,B|399:186|357:207|357:207|404:263|371:334,1,180,0|4,3:0|0:0,0:0:0:0:
306,86,74197,6,0,P|248:101|188:155,1,120,8|8,0:0|0:0,0:0:0:0:
160,293,74832,1,8,0:0:0:0:
309,233,75149,6,0,P|367:248|427:302,1,120,4|8,0:0|0:0,0:0:0:0:
264,344,75784,2,0,P|206:329|146:275,1,120,8|8,0:0|0:0,0:0:0:0:
39,185,76419,6,0,P|69:236|73:317,1,120,8|8,0:0|0:0,0:0:0:0:
119,140,77054,2,0,P|88:88|84:7,1,120,8|8,0:0|0:0,0:0:0:0:
242,37,77689,6,0,P|300:66|366:74,1,120,8|8,0:0|0:0,0:0:0:0:
427,41,78165,2,0,P|390:101|388:171,1,120,0|0,3:0|3:0,0:0:0:0:
462,290,78800,6,0,L|278:256,1,180,0|8,0:0|0:0,0:0:0:0:
124,270,79594,2,0,B|107:258|105:246|105:246|99:302|47:321,1,120,8|0,0:0|3:0,0:0:0:0:
24,244,80070,1,0,3:0:0:0:
24,244,80228,6,0,P|55:182|115:165,1,120,8|8,0:0|0:0,0:0:0:0:
220,270,80863,2,0,P|197:324|144:349,1,120,8|8,0:0|0:0,0:0:0:0:
196,197,81498,6,0,P|236:194|272:213,2,60,8|0|8,0:0|3:0|0:0,0:0:0:0:
121,228,81975,1,0,3:0:0:0:
57,276,82133,6,0,P|17:279|-19:260,2,60,8|8|0,0:0|0:0|3:0,0:0:0:0:
124,320,82609,1,0,3:0:0:0:
124,320,82768,6,0,P|198:320|268:335,1,120,4|8,0:0|0:0,0:0:0:0:
322,341,83244,6,0,P|380:360|441:348,1,120,0|8,0:0|0:0,0:0:0:0:
384,196,83879,5,0,3:0:0:0:
260,96,84197,1,0,3:0:0:0:
252,256,84514,2,0,L|272:336,3,60,8|8|0|0,0:0|0:0|0:0|3:0,0:0:0:0:
340,344,85149,6,0,B|426:336|426:336|406:312|408:282,1,120,4|0,0:0|0:0,0:0:0:0:
487,283,85625,2,0,P|498:244|482:200,1,60,10|0,0:0|0:0,0:0:0:0:
429,177,85943,2,0,P|418:138|434:94,1,60,2|2,3:2|3:2,0:0:0:0:
461,50,86260,1,8,0:0:0:0:
380,45,86419,2,0,P|281:65|203:20,1,180,2|10,3:2|0:0,0:0:0:0:
138,59,87054,1,0,0:0:0:0:
60,80,87213,2,0,L|51:163,1,60,2|2,3:2|3:2,0:0:0:0:
188,227,87689,6,0,L|329:221,1,120,2|0,3:2|0:0,0:0:0:0:
366,277,88165,2,0,P|387:236|384:203,1,60,10|0,0:0|0:0,0:0:0:0:
329,167,88482,1,2,3:2:0:0:
329,167,88641,2,0,P|308:208|311:241,1,60,2|8,3:2|0:0,0:0:0:0:
286,299,88959,2,0,P|334:353|402:351,1,120,2|0,3:2|3:0,0:0:0:0:
424,292,89435,2,0,P|433:265|436:233,1,60,10|2,0:0|0:0,0:0:0:0:
383,172,89752,1,0,0:0:0:0:
383,172,89911,2,0,P|409:150|427:110,1,60,0|8,0:0|0:0,0:0:0:0:
344,98,90228,6,0,L|207:108,1,120,4|0,0:0|0:0,0:0:0:0:
160,156,90705,2,0,P|128:153|102:139,1,60,10|0,0:0|0:0,0:0:0:0:
76,64,91022,2,0,P|52:76|26:112,1,60,2|2,3:2|3:2,0:0:0:0:
33,181,91340,1,8,0:0:0:0:
97,228,91498,6,0,B|146:246|186:237|186:237|165:269|131:321,1,180,2|10,3:2|0:0,0:0:0:0:
266,216,92292,2,0,P|242:174|212:158,2,60,2|2|8,3:2|3:2|0:0,0:0:0:0:
251,295,92768,6,0,L|391:321,1,120,2|0,3:2|0:0,0:0:0:0:
432,268,93244,2,0,P|445:295|447:326,1,60,10|0,0:0|0:0,0:0:0:0:
368,316,93562,2,0,P|355:289|353:258,1,60,2|2,3:2|3:2,0:0:0:0:
398,192,93879,1,8,0:0:0:0:
436,121,94038,6,0,B|465:89|449:47|449:47|394:59,1,120,2|0,3:2|3:0,0:0:0:0:
330,73,94514,2,0,L|250:52,1,60,8|2,0:0|0:0,0:0:0:0:
201,97,94832,2,0,L|142:112,1,60,2|8,3:2|0:0,0:0:0:0:
69,79,95149,1,8,0:0:0:0:
22,144,95308,6,0,B|38:277,1,120,4|0,0:0|3:0,0:0:0:0:
103,307,95784,2,0,L|174:333,1,60,8|0,0:0|3:0,0:0:0:0:
178,248,96102,2,0,L|249:274,1,60,8|0,3:0|0:0,0:0:0:0:
246,348,96419,1,8,0:0:0:0:
246,348,96578,2,0,P|305:308|279:200,1,180,6|10,0:0|0:0,0:0:0:0:
211,200,97213,2,0,L|417:170,1,180,6|8,0:0|0:0,0:0:0:0:
428,103,97848,1,4,0:0:0:0:
256,192,98006,12,2,100228,0:0:0:0:
AmigoDoChroome
insane
00:05:784 (3) - weird stack
00:25:467 (1) - wrong nc
00:52:609 (4,5,6,7,8,9) - more distance
01:03:562 (1,2,3,4,5,1,1,2,3,4,1) - so confused
01:19:594 (1,2,3,4,5,6,1) - ^^

extra 1
00:05:943 (4) - white tick
00:21:022 (1,1,1) - wrong nc
00:26:102 (1) - ^^
00:29:276 (1) -
00:31:816 (1) -
00:55:784 (4) - blanket
01:37:848 (1,1) - nc....
Hikaru Rose

AmigoDoChroome wrote:

insane
00:05:784 (3) - weird stack - Not really
00:25:467 (1) - wrong nc - Why?
00:52:609 (4,5,6,7,8,9) - more distance - Done
01:03:562 (1,2,3,4,5,1,1,2,3,4,1) - so confused - If you could tell me why that'd be great
01:19:594 (1,2,3,4,5,6,1) - ^^ - ^^
Vivyanne
queue

isn't modding like complaining but then done in another way? xd

  • Extra
  1. Because of the star rating, maybe have AR 9,5 instead
  2. It seems odd that the map starts at a red tick, idk maybe recheck offset? xd
  3. PLEASE REMOVE ALL WHISTLES ON SLIDER BODY AAAAAAAAAAA
  4. 00:24:355 (1,2,1,2) - Why is this different than 00:24:990 (1,2,1,2) - ?? I don't get it why not try to make a 'square' something out of this instead since it looks p random
  5. 00:26:736 (1) - Not sure whether this NC is truly needed, personally I'd remove it
  6. 00:32:927 (4,1) - Blanket please??
  7. 00:37:054 (1,2,3) - I wouldn't have such different spacing for the same odd timing here, try making it consistent
  8. 00:49:752 (1) - In this section, I'd try to make the triangles even more triangular, so more like that every corner is around 60 degrees
  9. 00:51:816 (2,3,4) - Maybe point this towards 00:52:133 (1) - because it'll feel less awkward then :3
  10. 01:10:070 (1,2) - Why not blanket these two?
  11. 01:23:879 (3) - Because you're doing it on the notes that come afterwards, maybe NC this too
  12. 01:39:752 (4) - Shouldn't this be a slider?

okdad, spam me ingame if you need me to mod more diffs
Topic Starter
Syph

HighTec wrote:

queue

isn't modding like complaining but then done in another way? xd

  • Extra
  1. Because of the star rating, maybe have AR 9,5 instead i'll have u know it was 9,2 at first and even then it played fine so this ar should be perfect !!
  2. It seems odd that the map starts at a red tick, idk maybe recheck offset? xd i'll ask someone about it
  3. PLEASE REMOVE ALL WHISTLES ON SLIDER BODY AAAAAAAAAAA i'm very good at accidentally putting whistles on sliderbody but ill try to look for them Xd
  4. 00:24:355 (1,2,1,2) - Why is this different than 00:24:990 (1,2,1,2) - ?? I don't get it why not try to make a 'square' something out of this instead since it looks p random bcuz song intensity
  5. 00:26:736 (1) - Not sure whether this NC is truly needed, personally I'd remove it kept nc but removed the nc after slider
  6. 00:32:927 (4,1) - Blanket please?? im p sure this is alrdy a really cute blanket unless im blind
  7. 00:37:054 (1,2,3) - I wouldn't have such different spacing for the same odd timing here, try making it consistent the sound kinda changes tho idk how to explain this but if anyone else mentions it i'll change them to have the same spacing
  8. 00:49:752 (1) - In this section, I'd try to make the triangles even more triangular, so more like that every corner is around 60 degrees these were never intended to be triangles

    theyre just . .. jumps Xd
  9. 00:51:816 (2,3,4) - Maybe point this towards 00:52:133 (1) - because it'll feel less awkward then :3 that makes 00:51:657 (1) - into the triple play awkward though ;_; life problems
  10. 01:10:070 (1,2) - Why not blanket these two? because i don't like very curved sliders ;_;
  11. 01:23:879 (3) - Because you're doing it on the notes that come afterwards, maybe NC this too i nc'd the notes after for readability because of the 1/2 gaps
  12. 01:39:752 (4) - Shouldn't this be a slider? ehhHHHHHHH both work but i prefer my fancy circle

okdad, spam me ingame if you need me to mod more diffs
Thanks for modding <3 sry for denying so much
Vivyanne
as promised
no kd

  • Meg's Extra
  1. 00:07:213 (3,1) - Awkward connection when playing, maybe Ctrl+G 3 instead?
  2. 00:13:245 (2,3,4) - Would personally make a better triangle out of this
  3. 00:18:800 (6) - Maybe curve this a little towards 00:19:118 (1) - , looks kinda odd now and doesn't connect well imo
  4. 00:24:991 (1,2,3,4) - You could have an increase in spacing for this part, suits the situation well
  5. 00:39:118 (4,5,6) - Not sure about this stacking, maybe make a little triangle out of this? Stacking here seems kinda dull, especially in an extra diff
  6. 01:06:261 (1,2) - mmmmm this looks weird, maybe put (2) in the direction (1) is heading
  7. 01:12:610 (1,2) - Undo the overlap a bit, so that you maybe can get something like this, makes it easier to read and finer to play
  8. 01:17:054 (1) - Remove the NC here and put it on 01:17:372 (2) - instead, would fit the singing better
  9. 01:24:197 (1,2) - uuh same as before

hope this is helpful, map is p solid anyways

happy now syph? ;w;
SnowNiNo_
From my queue

  • [Extra]
  1. test play (2pc
  2. 00:36:419 (3) - suggest to NC here, since the spacing 2>3 and 3>4 is a little similar, and i break the combo at my first pc ;w;
  3. 00:50:705 (1,2,3) - the flow is bad here, would be nicer if you ctrl + G on 00:50:705 (1,2) - and move 3 to 444 242 and move 00:51:181 (1,2) - to 80 201
  4. 01:11:657 (2) - this would be nicer
  5. 01:13:086 (2,3) - this would be nicer, i really dont like the original flow since the flow 1>2 is really bad imo
  6. 01:14:038 (2) - would look niocer if you put 2 in the middle
  7. 01:16:736 (3,5) - why dont ctrl + j to consist the flow with 01:15:149 (1,2,3,4,1,2,3,4,1,2) -
  • [Meg's Extra]
  1. Meg o/ >w<
  2. 00:18:483 (5,6) - the rhythm here should be like this
  3. 00:20:546 (1) - i dont think it's necessary to NC here
  4. 00:39:118 (4,5,6,1) - im not sure if you are stacking here lol
  5. 01:17:689 (1,2,3) - this is kinda hard to play for me ;w;
  6. 01:24:673 (7) - NC maybe?
sorry for the super late mod ;w;
busy mapping tho
anywayyyyy GL
Okoratu
your goddamn hitnormal, I'm trying to play osu and not the timing panel
Haruto
placeholder, will mod tomorrow o/
DeRandom Otaku


General

  1. Disable widescreen support in Normal , Insane And Extra
  2. Tags conflict
  3. is it not necessary for all the diffs to have same colors?

Extra

  1. OD 9 Might be a bit high , reduce to somewhere between 8.5 to 8.8
  2. 01:10:863 (2) - move down to y:146 to make better blanket with 01:11:340 (1) -

Meg's Extra

  1. 00:28:800 (5,3) - move both down to y:152 to make better blanket with 00:29:276 (1) -
  2. 00:46:261 (2,1) - their ends arent stacked properly
  3. 01:25:943 (3,1) - looks a bit weird , Try Moving 01:26:419 (1) - down a bit
  4. 01:38:959 (1) - move right to x:225

Hikaru's Insane

  1. Decrease OD , since the OD of Meg's Extra is 8 also , and OD 8 For this difficulty is high anyway , Reduce to 7.5 maybe
Welp ~ Rest is up to u ~ GL!
Topic Starter
Syph

SnowNiNo_ wrote:

From my queue

  • [Extra]
  1. test play (2pc
  2. 00:36:419 (3) - suggest to NC here, since the spacing 2>3 and 3>4 is a little similar, and i break the combo at my first pc ;w; done
  3. 00:50:705 (1,2,3) - the flow is bad here, would be nicer if you ctrl + G on 00:50:705 (1,2) - and move 3 to 444 242 and move 00:51:181 (1,2) - to 80 201 changed it a bit
  4. 01:11:657 (2) - this would be nicer did something similar
  5. 01:13:086 (2,3) - this would be nicer, i really dont like the original flow since the flow 1>2 is really bad imo this plays pretty good imo D:
  6. 01:14:038 (2) - would look niocer if you put 2 in the middle moved it up a bit more
  7. 01:16:736 (3,5) - why dont ctrl + j to consist the flow with 01:15:149 (1,2,3,4,1,2,3,4,1,2) - idk i like this ;;


DeRandom Otaku wrote:



General

  1. Disable widescreen support in Normal , Insane And Extra done
  2. Tags conflict fixed!
  3. is it not necessary for all the diffs to have same colors? also fixed

Extra

  1. OD 9 Might be a bit high , reduce to somewhere between 8.5 to 8.8 od9 fits pretty good imo
  2. 01:10:863 (2) - move down to y:146 to make better blanket with 01:11:340 (1) - done
Welp ~ Rest is up to u ~ GL!
thanks for modding guys <3

Okorin wrote:

your goddamn hitnormal, I'm trying to play osu and not the timing panel
need 2 find better hitnormal help
Meg

HighTec wrote:

as promised
no kd

  • Meg's Extra
  1. 00:07:213 (3,1) - Awkward connection when playing, maybe Ctrl+G 3 instead? no. it is already good flow
  2. 00:13:245 (2,3,4) - Would personally make a better triangle out of this ok
  3. 00:18:800 (6) - Maybe curve this a little towards 00:19:118 (1) - , looks kinda odd now and doesn't connect well imo ok
  4. 00:24:991 (1,2,3,4) - You could have an increase in spacing for this part, suits the situation well keep
  5. 00:39:118 (4,5,6) - Not sure about this stacking, maybe make a little triangle out of this? Stacking here seems kinda dull, especially in an extra diff keep now. but if BN say about it, i will change
  6. 01:06:261 (1,2) - mmmmm this looks weird, maybe put (2) in the direction (1) is heading i don't think not weird
  7. 01:12:610 (1,2) - Undo the overlap a bit, so that you maybe can get something like this, makes it easier to read and finer to playwhy overlap lol, no need to make big spacing
  8. 01:17:054 (1) - Remove the NC here and put it on 01:17:372 (2) - instead, would fit the singing better i put NC with certain rhythm. keep
  9. 01:24:197 (1,2) - uuh same as before keep

SnowNiNo_ wrote:

  • [Meg's Extra]
  1. Meg o/ >w< o/////
  2. 00:18:483 (5,6) - the rhythm here should be like this i pick vocal. keep
  3. 00:20:546 (1) - i dont think it's necessary to NC here ok
  4. 00:39:118 (4,5,6,1) - im not sure if you are stacking here lol keep now. but if BN say about it, i will change
  5. 01:17:689 (1,2,3) - this is kinda hard to play for me ;w; i don't think so. keep
  6. 01:24:673 (7) - NC maybe? ?_? i already put NC

DeRandom Otaku wrote:

Meg's Extra

  1. 00:28:800 (5,3) - move both down to y:152 to make better blanket with 00:29:276 (1) - ok
  2. 00:46:261 (2,1) - their ends arent stacked properly ok
  3. 01:25:943 (3,1) - looks a bit weird , Try Moving 01:26:419 (1) - down a bit keep
  4. 01:38:959 (1) - move right to x:225 ok
thank you for modding all
http://puu.sh/oZVpG.zip
Spork Lover
Sup you hot pieces of ass <3 Here's a lil' mod for you (Finally, I'm so lazy lel)
I was told to mod the easier diffs of the set, so I'm starting with those, and will most likely return later for the harder ones. :3
Omg 100 posts, that calls for celebration ;O

Reading the colour coding explains the importance of said suggestion or necessity.

Color coding
Red = Unrankable if unchanged
Black = Normal Suggestion
Blue = Strong Suggestion
Pink = Positive comment or a question

GENERAL:

General


I think there's nothing major here.

Sekai's Easy

00:09:752 (2,3,4) - There's some beats on the notes (Like the sliderstart on 3 and 4), that don't follow the rhythm, and it gets really confusing. It's consider reworking it in a way that makes the red ticks 00:10:228 - and 00:11:498 - the emphasized beats.
00:24:197 (1,2) - I'd consider curving those less, so you're actually able to make them blanket each other correctly, 'cause the attempt here seems to be a little halfhearted if ya get me.
00:27:213 (4,1) - Switch NC, since the slider 4 is a new section start.
00:30:705 (1,2) - Switch NC for the same reason.
00:38:324 (3,4,1) - Some blanket and triangle pattern issues here. (Picture of the issue: https://osu.ppy.sh/ss/5240528)
00:55:467 (2,3) - Here's another blanket. :)
01:06:260 (1,2) - Switch NC, slider 2 is a new main beat, not 1.
01:34:832 (4,1) - Another one.

Thought on Easy:
Work on getting the patterns and blankets just right. If it's a result of the DS being too low, I'd advice amping it up for the whole diff to make them easier to place. (There are more blankets than what I mentioned, so I'd recheck them :3)

Lazer's Normal

00:08:959 (1,2,3,4,5,6,7,8) - I'm very confused about why you have such a large combo here, but then choose to use three NC's on 00:13:562 (1,1,1) - here. Make the NC's consistent here. Idea: 00:08:959 (1) - , 00:10:228 (4) - , 00:11:498 (7) -, 00:12:768 (1) -, 00:15:308 (1) -, 00:14:038 (1) - should be NC'ed in this section.
00:21:657 (4,8) - Both should be NC'ed due to consistency.
00:25:467 (4) - You could NC this to spice 'em up even more, but that's up to you :3
00:25:943 (1) - I'm concerned about this spinner being too short (It's 3000 with auto, but a normal player doesn't spin much more than a 100 or 300). I'd consider just making it a break.
00:39:594 (1,3) - These two sliders overlap in a very unhealthy way, considering this is a normal.
00:41:657 (1) - Not sure if you're allowed to make 1/4 beats on normals.
00:50:705 (1,1) - Unrankable overlap, you have to change this.
00:53:403 (1) - The spinner starts too early for a normal. Almost 100% certain it's supposed to start a bit later.
01:02:292 (3,3) - Unhealthy overlap.
01:03:562 (1,1) - Another one.
^ You really need to be careful about those.
01:04:990 (1,1) - This one's really good, just pointing that out there. This is how they should be looking :3
01:08:165 (2,3,1) - Some blanket issues on 2 and 3.
01:26:419 (5) - NC for consistency reasons.
01:28:959 (5) - Another one.
01:36:578 (5) - NC for consistency.
^ I mentioned these three 'cause you're NC'ing at stuff like 01:34:038 (1) - , but not on those three.

Thought on Normal:
Some NC stuff in the beginning and ending, that I'd advice you to take a look at, as well as some tricky (and sometimes unrankable) overlaps.

Those are the ones I have time for right now, I'll return to the other four diffs later!
I wish you guys luck on your difficulties ^^
Remember to leave feedback so I can improve for future mods :)
Lazer

Spork Lover wrote:

Lazer's Normal

00:08:959 (1,2,3,4,5,6,7,8) - I'm very confused about why you have such a large combo here, but then choose to use three NC's on 00:13:562 (1,1,1) - here. Make the NC's consistent here. Idea: 00:08:959 (1) - , 00:10:228 (4) - , 00:11:498 (7) -, 00:12:768 (1) -, 00:15:308 (1) -, 00:14:038 (1) - should be NC'ed in this section.[/color] redone entire combo wth i forgot combos l0l
00:21:657 (4,8) - Both should be NC'ed due to consistency.
00:25:467 (4) - You could NC this to spice 'em up even more, but that's up to you :3
00:25:943 (1) - I'm concerned about this spinner being too short (It's 3000 with auto, but a normal player doesn't spin much more than a 100 or 300). I'd consider just making it a break. made slightly longer
00:39:594 (1,3) - These two sliders overlap in a very unhealthy way, considering this is a normal. changgged
00:41:657 (1) - Not sure if you're allowed to make 1/4 beats on normals. should b oki
00:50:705 (1,1) - Unrankable overlap, you have to change this. changedesu
00:53:403 (1) - The spinner starts too early for a normal. Almost 100% certain it's supposed to start a bit later.
01:02:292 (3,3) - Unhealthy overlap. should be oki
01:03:562 (1,1) - Another one. i like this cause its not unhealthy there shouldnt be a problem with this
^ You really need to be careful about those.
01:04:990 (1,1) - This one's really good, just pointing that out there. This is how they should be looking :3 YAY
01:08:165 (2,3,1) - Some blanket issues on 2 and 3. o shit oops
01:26:419 (5) - NC for consistency reasons.
01:28:959 (5) - Another one.
01:36:578 (5) - NC for consistency.
^ I mentioned these three 'cause you're NC'ing at stuff like 01:34:038 (1) - , but not on those three.

Thought on Normal:
Some NC stuff in the beginning and ending, that I'd advice you to take a look at, as well as some tricky (and sometimes unrankable) overlaps.

Those are the ones I have time for right now, I'll return to the other four diffs later!
I wish you guys luck on your difficulties ^^
Remember to leave feedback so I can improve for future mods :)
thank u friend u done good

big boobi bonanza
osu file format v14

[General]
AudioFilename: honey come.mp3
AudioLeadIn: 0
PreviewTime: 54676
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 8
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Hanikamu Kimi ni Koi Suru Watashi
TitleUnicode:はにかむキミに恋するワタシ
Artist:i.o
ArtistUnicode:i.o
Creator:Syph
Version:Lazer's Normal
Source:はにかみCLOVER
Tags:すたじお緑茶 visual novel opening op Meg Lazer -Tochi HikaruR Sekaii
BeatmapID:965501
BeatmapSetID:427558

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:6
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"ss+(2015-12-30+at+04.39.35).jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
229,317.460317460317,4,2,8,70,1,0
54752,-100,4,2,8,5,0,0
54832,-100,4,2,8,70,0,1
64197,-100,4,2,8,70,0,0
64990,-100,4,2,8,70,0,1
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99276,-100,4,2,8,70,0,1
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[Colours]
Combo1 : 224,73,88
Combo2 : 64,48,154
Combo3 : 215,57,117
Combo4 : 234,194,36

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456,153,44990,2,0,P|447:126|421:101,1,60,8|2,0:0|0:0,0:0:0:0:
344,113,45308,2,0,P|315:105|292:85,1,60,0|2,3:0|3:2,0:0:0:0:
216,58,45625,1,8,0:0:0:0:
142,91,45784,6,0,B|108:141|108:141|166:188|163:264,1,180,6|8,0:2|0:0,0:0:0:0:
1,248,46578,2,0,L|59:236,1,60,8|0,0:0|0:0,0:0:0:0:
137,215,46895,1,0,3:0:0:0:
217,210,47054,6,0,P|190:275|123:294,1,120,4|0,0:0|0:0,0:0:0:0:
137,215,47530,2,0,P|109:206|84:186,1,60,8|2,0:0|0:0,0:0:0:0:
145,133,47848,2,0,P|125:111|113:82,1,60,0|2,3:0|3:2,0:0:0:0:
192,65,48165,1,8,0:0:0:0:
192,65,48324,1,2,0:0:0:0:
227,136,48482,6,0,B|308:116|308:116|303:141|317:169,1,120,0|8,3:0|0:0,0:0:0:0:
388,130,48959,2,0,P|382:189|325:233,1,120,2|10,3:2|0:0,0:0:0:0:
263,255,49435,2,0,P|262:287|231:330,1,60,8|0,0:0|0:0,0:0:0:0:
185,264,49752,6,0,L|103:261,2,60,12|0|8,0:0|0:0|0:0,0:0:0:0:
164,186,50228,2,0,L|82:183,2,60,0|8|0,3:0|0:0|0:0,0:0:0:0:
143,108,50705,6,0,L|61:105,2,60,8|0|8,0:0|3:0|0:0,0:0:0:0:
221,124,51181,2,0,L|303:121,2,60,0|8|0,0:0|0:0|3:0,0:0:0:0:
238,46,51658,2,0,B|199:48|199:48|183:21,1,60,8|8,0:0|3:0,0:0:0:0:
166,184,52133,6,0,B|186:203|213:206|213:206|167:233|171:283,1,120,4|8,0:0|0:0,0:0:0:0:
250,277,52609,2,0,L|323:267,1,60,0|4,3:0|3:0,0:0:0:0:
373,319,52927,2,0,L|446:329,1,60,0|0,3:0|0:0,0:0:0:0:
492,272,53244,1,8,0:0:0:0:
256,192,53403,12,0,54355,3:0:0:0:
316,183,54832,6,0,L|449:164,2,120,4|8|0,0:0|0:0|3:0,0:0:0:0:
156,162,55784,1,8,0:0:0:0:
273,272,56102,6,0,L|392:254,1,120,0|8,3:0|0:0,0:0:0:0:
430,184,56578,1,0,0:0:0:0:
375,125,56736,2,0,P|298:125|269:69,1,120,0|8,3:0|0:0,0:0:0:0:
433,70,57371,6,0,P|453:111|450:145,2,60,0|0|8,3:0|3:0|0:0,0:0:0:0:
366,216,58006,2,0,P|357:271|405:328,1,120,0|8,3:0|0:0,0:0:0:0:
472,327,58482,1,0,0:0:0:0:
438,253,58641,6,0,P|392:287|254:280,1,180,0|0,3:0|0:0,0:0:0:0:
228,222,59276,2,0,P|194:269|201:328,1,120,0|8,3:0|0:0,0:0:0:0:
317,217,59911,6,0,P|300:170|279:148,1,60,4|0,0:0|0:0,0:0:0:0:
216,141,60228,2,0,P|200:115|193:86,1,60,8|0,0:0|0:0,0:0:0:0:
126,40,60546,2,0,B|76:32|34:44|34:44|59:80,1,120,0|8,3:0|0:0,0:0:0:0:
102,126,61022,1,0,0:0:0:0:
102,126,61181,6,0,B|116:166|131:190|131:190|100:202|84:240,1,120,0|8,3:0|0:0,0:0:0:0:
150,372,61816,2,0,B|200:322|200:322|178:301|176:280,1,120,0|8,3:0|0:0,0:0:0:0:
253,259,62292,1,0,0:0:0:0:
329,232,62451,6,0,P|367:233|408:252,1,60,0|0,3:0|0:0,0:0:0:0:
408,317,62768,2,0,P|370:316|329:297,1,60,8|0,0:0|0:0,0:0:0:0:
270,288,63086,2,0,P|247:243|286:165,1,120,0|8,3:0|0:0,0:0:0:0:
340,146,63562,6,0,L|138:155,1,180,0|0,3:0|0:0,0:0:0:0:
79,160,64197,1,4,3:2:0:0:
221,233,64514,2,0,P|219:260|207:291,2,60,0|8|0,3:0|0:0|3:0,0:0:0:0:
186,160,64990,6,0,P|216:105|285:71,1,120,4|8,0:0|0:0,0:0:0:0:
336,110,65467,1,0,0:0:0:0:
281,168,65625,2,0,P|348:189|406:151,1,120,0|8,3:0|0:0,0:0:0:0:
263,75,66260,6,0,P|195:73|131:108,1,120,0|8,3:0|0:0,0:0:0:0:
87,145,66736,1,0,0:0:0:0:
161,175,66895,2,0,P|162:211|149:242,1,60,0|0,3:0|3:0,0:0:0:0:
74,250,67213,2,0,P|101:297|120:309,1,60,8|0,0:0|0:0,0:0:0:0:
184,308,67530,6,0,P|251:303|324:315,1,120,0|8,3:0|0:0,0:0:0:0:
464,301,68165,2,0,P|426:255|367:246,1,120,0|8,3:0|0:0,0:0:0:0:
386,324,68641,1,0,0:0:0:0:
386,324,68800,6,0,P|411:268|409:186,1,120,0|8,3:0|0:0,0:0:0:0:
263,151,69435,2,0,L|263:292,1,120,0|8,3:0|0:0,0:0:0:0:
355,157,70070,6,0,P|255:59|170:160,1,300,4|0,0:0|3:0,0:0:0:0:
158,234,71022,1,8,0:0:0:0:
90,190,71181,1,0,0:0:0:0:
81,270,71340,6,0,P|114:308|187:315,1,120,0|8,3:0|0:0,0:0:0:0:
169,154,71975,2,0,P|136:116|63:109,1,120,0|8,3:0|0:0,0:0:0:0:
158,234,72609,6,0,L|344:211,1,180,4|0,0:0|0:0,0:0:0:0:
404,168,73244,2,0,B|399:186|357:207|357:207|404:263|371:334,1,180,0|4,3:0|0:0,0:0:0:0:
306,86,74197,6,0,P|248:101|188:155,1,120,8|8,0:0|0:0,0:0:0:0:
160,293,74832,1,8,0:0:0:0:
309,233,75149,6,0,P|367:248|427:302,1,120,4|8,0:0|0:0,0:0:0:0:
264,344,75784,2,0,P|206:329|146:275,1,120,8|8,0:0|0:0,0:0:0:0:
39,185,76419,6,0,P|69:236|73:317,1,120,8|8,0:0|0:0,0:0:0:0:
119,140,77054,2,0,P|88:88|84:7,1,120,8|8,0:0|0:0,0:0:0:0:
242,37,77689,6,0,P|300:66|366:74,1,120,8|8,0:0|0:0,0:0:0:0:
427,41,78165,2,0,P|390:101|388:171,1,120,0|0,3:0|3:0,0:0:0:0:
462,290,78800,6,0,L|278:256,1,180,0|8,0:0|0:0,0:0:0:0:
124,270,79594,2,0,B|107:258|105:246|105:246|99:302|47:321,1,120,8|0,0:0|3:0,0:0:0:0:
24,244,80070,1,0,3:0:0:0:
24,244,80228,6,0,P|55:182|115:165,1,120,8|8,0:0|0:0,0:0:0:0:
220,270,80863,2,0,P|197:324|144:349,1,120,8|8,0:0|0:0,0:0:0:0:
196,197,81498,6,0,P|236:194|272:213,2,60,8|0|8,0:0|3:0|0:0,0:0:0:0:
121,228,81975,1,0,3:0:0:0:
57,276,82133,2,0,P|17:279|-19:260,2,60,8|8|0,0:0|0:0|3:0,0:0:0:0:
124,320,82609,1,0,3:0:0:0:
124,320,82768,6,0,P|198:320|268:335,1,120,4|8,0:0|0:0,0:0:0:0:
322,341,83244,6,0,P|380:360|441:348,1,120,0|8,0:0|0:0,0:0:0:0:
384,196,83879,5,0,3:0:0:0:
260,96,84197,1,0,3:0:0:0:
252,256,84514,2,0,L|272:336,3,60,8|8|0|0,0:0|0:0|0:0|3:0,0:0:0:0:
340,344,85149,6,0,B|426:336|426:336|406:312|408:282,1,120,4|0,0:0|0:0,0:0:0:0:
487,283,85625,2,0,P|498:244|482:200,1,60,10|0,0:0|0:0,0:0:0:0:
429,177,85943,2,0,P|418:138|434:94,1,60,2|2,3:2|3:2,0:0:0:0:
461,50,86260,1,8,0:0:0:0:
380,45,86419,6,0,P|281:65|203:20,1,180,2|10,3:2|0:0,0:0:0:0:
138,59,87054,1,0,0:0:0:0:
60,80,87213,2,0,L|51:163,1,60,2|2,3:2|3:2,0:0:0:0:
188,227,87689,6,0,L|329:221,1,120,2|0,3:2|0:0,0:0:0:0:
366,277,88165,2,0,P|387:236|384:203,1,60,10|0,0:0|0:0,0:0:0:0:
329,167,88482,1,2,3:2:0:0:
329,167,88641,2,0,P|308:208|311:241,1,60,2|8,3:2|0:0,0:0:0:0:
286,299,88959,6,0,P|334:353|402:351,1,120,2|0,3:2|3:0,0:0:0:0:
424,292,89435,2,0,P|433:265|436:233,1,60,10|2,0:0|0:0,0:0:0:0:
383,172,89752,1,0,0:0:0:0:
383,172,89911,2,0,P|409:150|427:110,1,60,0|8,0:0|0:0,0:0:0:0:
344,98,90228,6,0,L|207:108,1,120,4|0,0:0|0:0,0:0:0:0:
160,156,90705,2,0,P|128:153|102:139,1,60,10|0,0:0|0:0,0:0:0:0:
76,64,91022,2,0,P|52:76|26:112,1,60,2|2,3:2|3:2,0:0:0:0:
33,181,91340,1,8,0:0:0:0:
97,228,91498,6,0,B|146:246|186:237|186:237|165:269|131:321,1,180,2|10,3:2|0:0,0:0:0:0:
266,216,92292,2,0,P|242:174|212:158,2,60,2|2|8,3:2|3:2|0:0,0:0:0:0:
251,295,92768,6,0,L|391:321,1,120,2|0,3:2|0:0,0:0:0:0:
432,268,93244,2,0,P|445:295|447:326,1,60,10|0,0:0|0:0,0:0:0:0:
368,316,93562,2,0,P|355:289|353:258,1,60,2|2,3:2|3:2,0:0:0:0:
398,192,93879,1,8,0:0:0:0:
436,121,94038,6,0,B|465:89|449:47|449:47|394:59,1,120,2|0,3:2|3:0,0:0:0:0:
330,73,94514,2,0,L|250:52,1,60,8|2,0:0|0:0,0:0:0:0:
201,97,94832,2,0,L|142:112,1,60,2|8,3:2|0:0,0:0:0:0:
69,79,95149,1,8,0:0:0:0:
22,144,95308,6,0,B|38:277,1,120,4|0,0:0|3:0,0:0:0:0:
103,307,95784,2,0,L|174:333,1,60,8|0,0:0|3:0,0:0:0:0:
178,248,96102,2,0,L|249:274,1,60,8|0,3:0|0:0,0:0:0:0:
246,348,96419,1,8,0:0:0:0:
246,348,96578,6,0,P|305:308|279:200,1,180,6|10,0:0|0:0,0:0:0:0:
211,200,97213,2,0,L|417:170,1,180,6|8,0:0|0:0,0:0:0:0:
428,103,97848,1,4,0:0:0:0:
256,192,98006,12,2,100228,0:0:0:0:
Haruto
hey! m4m sorry for the delay ):

[General]
  1. Add soundtrack to the tags, maybe?
  2. Also add Sekaii's old name to the tag
  3. thats all :)
[Sekai's Easy]
@Sekai : hey i was posted a placeholder on your mod queue like weeks ago but i forgot to mod your map. i pm'ed you but no reply, so want me to mod one of your pending maps? sorry for the lateness back then :( was reaalllly busy with school
  1. 00:03:879 (1,2) - minor spacing inconsistency here :)
  2. 00:12:927 (1,2,3) - why dont make this a triangle pattern instead? :P
  3. 00:20:546 (3) - reverse, finish maybe? there's a cymbal sound lol
  4. 00:24:197 (1,2) - nazi, blanket please
  5. 00:27:213 (4) - making this backside would make newbies confused imo, tried asked some low rank players to testplay they said its a bit confusing lol because the proximity of 00:27:213 (4) - tail and 00:26:260 (3) - which could cause a misread. i'd suggest you to make it like
  6. 00:30:705 (1,2) - i believe the wave here could be better^^
  7. 00:38:006 (2,1) - no overlap please :( but eh i think this is fine since the gap is a bit long lol but just consider to change this :P
  8. 00:40:863 (3) - yeah this could be better too^^
  9. 00:44:673 (1) - ehhh... why dont stack this under 00:42:768 (2) - instead? rather making it overlapped with it, i'd stack it with the (2)'s tail :P
  10. 00:55:467 (2,3) - blanket lol
  11. 01:16:419 (3,4) - blanket xP oh and btw, why dont place them like this so it could make a neat square pattern :)
  12. 01:34:832 (4,1) - blanket lol
  13. 01:36:578 (2) - wave, hmm you use the edgy one but this one is simple without any red node. which is kinda inconsistent, why dont you make it looks same instead? :).

    ok thats all, hope it helps^^ tell me if you dont understand what i mean
[Hikaru's Insane]
  1. 00:16:260 (5,6,7) - why the spacing here suddenly decreased?
  2. 00:31:816 (8) - any reason why there's an extra slider node in the middle? xD i believe its not needeed to make a blanket for 00:32:609 (2) - lol
  3. 00:36:419 (3,4,5,6) - i misread here. you suddenly put 1/4 kicksliders with a little big spacing. especially 00:36:736 (5,6) - idk why you put it downward. i'd ctrl+g 00:36:895 (6) - so players wont misread the sliders around here.
  4. 00:59:911 (1) - hmm, how about ctrl+j this? flows better imo as the tail is going upward and the next object is up too. not on the down lo
  5. 01:04:197 (1,1) - this feels weird... space them a bit larger please i was clicking 01:04:514 (1) - too early cuz i read it as 1/2 xd idk whats your thought on this and uh, any reason why 01:04:197 (1,1) - these are nc'ed? kinda unnecessary to add a nc lol also, 01:04:514 (1) - add soft finish maybe? Cx
  6. 01:22:292 - NC here? it went to 10 tho :?
  7. 01:24:673 (3,4) - please... most player would misread here because the stack. its unnecessary to do a stack here imo. i'd unstack 01:24:990 (4) - and stack it with 01:25:149 (1) - instead :?
  8. 01:29:752 (4) - somehow i misread the object here cuz the combined effect with 01:28:959 (1) - ? aaah idk xD

    ok i think thats all :D hope it helps. fun diff, flowy. just some minor spacing issue and stuff but #yolo xD.
[Meg's Extra]
  1. 00:06:895 (2,3) - intentional stack? seems off here
  2. 00:39:355 - 00:39:514 - the beats here should be mapped imo. as this is an extra diff, you dont have any restriction to map the beat. i mean. it feels blank when you didnt map the drum breats
  3. 00:49:753 (1,1,1,1,1) - i feel like this is what makes the triangles here seems hard to read because. players mostly still focuses on the stacked part. well you are a high ranker player. this is just my opinion as a low rank player xD so why dont making them looks like 00:49:911 (2,3,2,3,2,3,2,3,2,3) - ? so it could have more variation than before(i think^^'')
  4. 01:01:816 (4,1) - blanket, feels off

    pretty nice diff. cant mod it deeply, im really tired lol. and you handled the flows nicely btw :3
[]
2 More diffs aaaa im so tired now rip me. will continue it tomorrow xd
Hikaru Rose

Haruto wrote:

hey! m4m sorry for the delay ):

[General]
  1. Add soundtrack to the tags, maybe?
  2. Also add Sekaii's old name to the tag
  3. thats all :)
[Hikaru's Insane]
  1. 00:16:260 (5,6,7) - why the spacing here suddenly decreased? - No reason, fixed
  2. 00:31:816 (8) - any reason why there's an extra slider node in the middle? xD i believe its not needeed to make a blanket for 00:32:609 (2) - lol -I also have no clue how that happened, fixed!
  3. 00:36:419 (3,4,5,6) - i misread here. you suddenly put 1/4 kicksliders with a little big spacing. especially 00:36:736 (5,6) - idk why you put it downward. i'd ctrl+g 00:36:895 (6) - so players wont misread the sliders around here. - That's what i did originally but i wasn't sure if that played awkward.. I guess i'll change it back
  4. 00:59:911 (1) - hmm, how about ctrl+j this? flows better imo as the tail is going upward and the next object is up too. not on the down lo - Done
  5. 01:04:197 (1,1) - this feels weird... space them a bit larger please i was clicking 01:04:514 (1) - too early cuz i read it as 1/2 xd idk whats your thought on this and uh, any reason why 01:04:197 (1,1) - these are nc'ed? kinda unnecessary to add a nc lol also, 01:04:514 (1) - add soft finish maybe? Cx - I NC'ed because i thought it would be easier to read that it is 1/1 because no follow point. Added the hitsound but keeping this as it is until more people complain about it~
  6. 01:22:292 - NC here? it went to 10 tho :? - I know it went to 10 qq But since there is no real reason other than the combo going to ten because there is a stream, i won't add a NC until more people complain about it
  7. 01:24:673 (3,4) - please... most player would misread here because the stack. its unnecessary to do a stack here imo. i'd unstack 01:24:990 (4) - and stack it with 01:25:149 (1) - instead :? -I'm keeping as it is right now but, again, if more people think this is weird, I will consider changing it !!
  8. 01:29:752 (4) - somehow i misread the object here cuz the combined effect with 01:28:959 (1) - ? aaah idk xD - Even I break hear idk what it is but i changed it haha

    ok i think thats all :D hope it helps. fun diff, flowy. just some minor spacing issue and stuff but #yolo xD.
[]
i think thats all, will continue to mod tomorrow(?) i guess... i wanna do something lol just poke me tomorrow :P
Good luck!
o:
Pentori
m4m

[General]
make sure all diffs have video enabled

[Extra]
rhythms seem fine here so i'll do a nazi aesthetic mod
00:10:705 (2,3,4) - u could make this look nicer by moving 00:10:863 (3) - in line to make a triangle
00:11:498 (1,2,3,4,5,6,1) - i mean yeah the pattern looks cool and all except you are reducing ds and the lowest ds is used for the downbeat 00:12:768 (1) - when it should be accented with more ds
00:15:943 (4) - looks rubbish imo. i would move the red slider point so u can see a bigger bend
00:17:054 (3) - this blanket looks bad because 00:16:578 (1) curves towards it for a bit and makes it look cramped. why not copy 00:17:371 (4) - this slider and form a blanket. you also achieve a better flow.
00:18:006 (1,2,3,4,5) - equilateral triangles please
00:19:911 (4,5) - flow is way too sharp. u could just ctrl h 00:19:911 (4) - or something
00:26:736 (1) - these sliders are mostly used for structure and theres no forms of blanketing around it so i'd choose a different slider. also it kinda looks messy since the bend isn't in the middle
00:26:736 (1,3) - and o god what an overlap
00:28:959 (6) - earlier you made triangle patterns 00:28:165 (1,2,3) - but then the reverse flow here kinda kills the flow so u should move this to like the x: 320 y: 280 region.
00:33:244 (1) - ctrl g this or something. the downbeat should be accented
00:43:879 (6,1) - fix blanket
00:54:355 (1,2) - these two are completely different sv so should be on the same combo i'd remove 00:54:355 (1) - this combo
01:01:181 (1) - i'd ctrl g this for flow. currently its too sharp
01:11:340 (1,4) - i would stack
01:13:403 (4) - feels like its awkwardly thrown towards the bottom of the playfield imo. stack on 01:12:292 (5) - end
01:23:244 (3,1) - take a second to look at the ds you've chosen | 01:23:244 (3,1) - is 1.35x ds | 01:23:562 (1,2) - is 2.5x ds. n i c e. definitely going to be some reading issues here for people thinking 01:23:244 (3,1) - is 1/2
01:34:514 (2) - i would make this slider look more like http://puu.sh/pmqAZ/2fc9844663.jpg so that it works with the follow point

also another thing i'd like to mention is that you tend to over use finishes. based on the mod you gave me to l o l. i'll give u a couple of examples. if you turn off hitsounds completely and just listen to the music you'll notice that 00:54:832 (1) - has a cymbal crash but 00:56:102 (1) - doesn't. and it seems u've spammed them every so often when theres a new combo eg. 00:58:641 (1) - 01:01:181 (1) - 01:02:451 (1) - but it doesn't remain consistent which is another issue like how 01:06:260 (1) - doesn't have one yet i can't hear the difference. for me i'd use finishes for new sections or cymbal crashes eg. 00:59:911 (1) - but you don't even have one here xd. so yeeahh you probably should use another hitsound if u want to emphasise every new combo and keep finishes for new sections. pce
Topic Starter
Syph

Pentori wrote:

m4m

[General]
make sure all diffs have video enabled

[Extra]
rhythms seem fine here so i'll do a nazi aesthetic mod
00:10:705 (2,3,4) - u could make this look nicer by moving 00:10:863 (3) - in line to make a triangle sure
00:11:498 (1,2,3,4,5,6,1) - i mean yeah the pattern looks cool and all except you are reducing ds and the lowest ds is used for the downbeat 00:12:768 (1) - when it should be accented with more ds i think spacing is fine actually
00:15:943 (4) - looks rubbish imo. i would move the red slider point so u can see a bigger bend changed it a little bit
00:17:054 (3) - this blanket looks bad because 00:16:578 (1) curves towards it for a bit and makes it look cramped. why not copy 00:17:371 (4) - this slider and form a blanket. you also achieve a better flow. fixd
00:18:006 (1,2,3,4,5) - equilateral triangles please xd
00:19:911 (4,5) - flow is way too sharp. u could just ctrl h 00:19:911 (4) - or something yup done
00:26:736 (1) - these sliders are mostly used for structure and theres no forms of blanketing around it so i'd choose a different slider. also it kinda looks messy since the bend isn't in the middle ok now its a rly cute curved slider
00:26:736 (1,3) - and o god what an overlap
00:28:959 (6) - earlier you made triangle patterns 00:28:165 (1,2,3) - but then the reverse flow here kinda kills the flow so u should move this to like the x: 320 y: 280 region. idk i like how this plays lol
00:33:244 (1) - ctrl g this or something. the downbeat should be accented did something
00:43:879 (6,1) - fix blanket fixd
00:54:355 (1,2) - these two are completely different sv so should be on the same combo i'd remove 00:54:355 (1) - this combo oh whoops, fixed
01:01:181 (1) - i'd ctrl g this for flow. currently its too sharp did something else
01:11:340 (1,4) - i would stack ok
01:13:403 (4) - feels like its awkwardly thrown towards the bottom of the playfield imo. stack on 01:12:292 (5) - end sure
01:23:244 (3,1) - take a second to look at the ds you've chosen | 01:23:244 (3,1) - is 1.35x ds | 01:23:562 (1,2) - is 2.5x ds. n i c e. definitely going to be some reading issues here for people thinking 01:23:244 (3,1) - is 1/2 haven't seen anyone fuck this part up yet lol, changed it a bit anyway
01:34:514 (2) - i would make this slider look more like http://puu.sh/pmqAZ/2fc9844663.jpg so that it works with the follow point looks fine

also another thing i'd like to mention is that you tend to over use finishes. based on the mod you gave me to l o l. i'll give u a couple of examples. if you turn off hitsounds completely and just listen to the music you'll notice that 00:54:832 (1) - has a cymbal crash but 00:56:102 (1) - doesn't. and it seems u've spammed them every so often when theres a new combo eg. 00:58:641 (1) - 01:01:181 (1) - 01:02:451 (1) - but it doesn't remain consistent which is another issue like how 01:06:260 (1) - doesn't have one yet i can't hear the difference. for me i'd use finishes for new sections or cymbal crashes eg. 00:59:911 (1) - but you don't even have one here xd. so yeeahh you probably should use another hitsound if u want to emphasise every new combo and keep finishes for new sections. i'll rework hitsounds sometime lo, theyre kinda old pce
thanks~
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