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Something is very very wrong with your PC/graphics card then. Try updating your graphics drivers.
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peppy wrote:
Something is very very wrong with your PC/graphics card then. Try updating your graphics drivers.


i downloaded the driver update thing from dell, and saved in the 'drivers' folder and extracted it. i theeen installed what i assumed to be the driver since it said ATI driver and restarted cause it told me to...but it didnt change osu at all and made everything on my desktop huge...like the osu window, it would have a bar around it where i could see my desktop, now it takes up the whole screen...i tried changing the screen resolution, but that cut off some things, like the start button on one setting. the screen resolution is at the same that it was before i installed the driver...
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i fixed the screen problem...but osu still lags badly...):
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Combo Commander
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I've come across something really awesome. Please hear me out.

My osu! now has the ability to spike randomly for the next 5-6 seconds, during which I take my headphones and throw them on to the ground in frustration. Strangely, it doesn't happen on my laptop, probably because it has a much better GPU than my desktop.

After getting hit by this spike numerous times, I figured it was either due to the fact I now have 50-60 combo bursts or my desktop's GPU is starting to grow old.

But here's the catch: I do remember having 50-60 combo bursts and not once osu! spiked on me until recently.

Either way, I still need to observe when exactly it happened. Last it spiked a combo burst was just leaving the screen, but I don't want to be too sure until I observe this problem another five times.
You REALLY REALLY can just call me CX. So much easier on your tongue, keyboard, and eyes.
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Rhythm Incarnate
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my osu! has been having weird lags lately. when I start playing osu! it stays at 60fps and then drops to around 30fps for a couple seconds and then goes back up to 60fps. the cycle repeats itself. I tried restarting my computer but it doesn't seem to fix anything
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Chaquan wrote:
I played Oregon State University! For several months now and since about a month, Oregon State University! Behind the start of each 7 / 8 minutes, while in the game. 2 minutes later it disappeared. However, after another seven minutes behind....


LOL @ This guy V:
/offtopic
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osu! Mumble Server!
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21:38 JAKACHAN: God this is gay as fuck

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Combo Commander
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Ok, updated report.

My osu! spikes randomly. As in, spikes so badly I can't move and play and I die afterwards. If the song ends and I'm not dead, the song doesn't end.
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I'm still getting the "100 second lagspikes". That is, the game often stalls for a moment at a point about 100 seconds after starting a beatmap (any map). This doesn't happen all the time though. When it does, I check the memory usage of osu! in the Windows Task Manager, and it's always significantly higher than normal until I restart:

Image

I think one time it reached over a GB of memory.

Compare to a fresh restart of the client:

Image

This is happening on the public build. It was also happening on the test build as of a few weeks ago, but I don't know about right now. I'm not sure how to cause the memory usage to ramp up, so I can't exactly just load up the test build and check real quick.
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Something went very wrong with my PC a week ago.. and I had to fix it by reinstalling windows. I had XP before, now I upgraded to Windows 7

and osu! lags terribly now, the cursor feels really loose too, I dunno if it's part of the lag or just my mouse settings, but i'm really afraid I can never play osu the same way again, i really love this game ;_;

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@Zerostarry:

For mouse settings, try any of the following:

-In game options, check "Enable mouse precision mode"

-Switch frame limiter (F7) to either 120fps or unlimited. 60fps frame limitation sometimes does something weird to mouse movement.

-In Windows mouse settings (Start => Control Panel => View by Small Icons => Mouse => Pointer Options tab) DISABLE "Enhance pointer precision" (this is different from the similar sounding setting in osu!)

Also, your CPU appears to be running at a fairly high temperature, and your video card is shady (nVidia video HP?). Use a can of air to blow dust out of your computer, ESPECIALLY if you've had the computer for a while and never done that, as all the dust can interfere with cooling and cause everything to overheat.
Isn't cool enough to have a signature.
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Lybydose wrote:
I'm still getting the "100 second lagspikes". That is, the game often stalls for a moment at a point about 100 seconds after starting a beatmap (any map). This doesn't happen all the time though. When it does, I check the memory usage of osu! in the Windows Task Manager, and it's always significantly higher than normal until I restart:

Image

I think one time it reached over a GB of memory.

Compare to a fresh restart of the client:

Image

This is happening on the public build. It was also happening on the test build as of a few weeks ago, but I don't know about right now. I'm not sure how to cause the memory usage to ramp up, so I can't exactly just load up the test build and check real quick.


I'm getting the "five-seconds lagspikes". Mine's completely random, and can even happen while playing a beatmap.

However I believe the cause to our lagspikes are the same. Problem is, what is the cause?
You REALLY REALLY can just call me CX. So much easier on your tongue, keyboard, and eyes.
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Hello. I'm having a problem with my mouse lagging when there's video played.

The only thing I can think of that would cause it is when I upgraded my video card, but I don't understand how. My new video card runs circles around the one I had when Osu! worked fine. Anyone know any way I can fix this, or should I just play with video off?
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I have the same lag issue with Saphire HD 4350

Is this game not compatible with my new video card?
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Slider Savant
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I started experiencing really heavy lags while playing recently. To the point where game starts resembling some slideshow - playing insanes is VERY fun now. The fun thing is that FPS counter shows something in 120~80 range.
I can't be really sure, but it seems this all started right after OSU! updated a few days ago. Not to mention that the FPS counter itself somehow turned on automatically after that update.

Lags appear occasionaly, last for a while, then disappear. As I wrote that post, for example, at the beginning osu! was lagging furiously, but now FPS counter shows 600-900 fps, and lags disappeared completely, and the game's running VERY smoothly.
Also, everything seems to be a little better if I close Opera and other programs, but - they're not eating any resources except memory (and only 1GB is consumed, checked via taskman), and everything worked just fine even with much more heavy background load less then two weeks ago.

I didn't change/update/install anything into the system for some time before/after lags began, so that can't be the reason. Also tried limiting the framerate to 60/low end PC modes - no luck, no changes at all.

Sys Specs:

Win XP SP2
Core2Duo E2200
NV Geforce 8600GT
2GB Ram

I understand that issue might be because of browser being a bitch and overloading the system while opened on some pages, which together with the hellish air temperature (>30 celsium ATM) would cause something throttle-like in the processor, but temperature is below 45 cels. on CPU and about 60 on GPU (according to everest, BIOS shows something about 30 for CPU), so I don't really think this is the case.

P.S. Digged into the matter deeper while writing this. Lags certainly seem to appear when I have Opera opened on some pages w/heavy animation, because it's eating up the processor, but they appear as well when it is minimized and CPU usage, aside from OSU, is 0. And then again, everything worked just fine until recently, even with the animated pages in the background. Also, seeing lags while FPS shows 350+ is amusing.

P.P.S. While I'm at it, two other bugs, rather minor compared to that one:
1) OpenGL mode seems broken - OSU! would flash with transparency roughly once a second, hence it's nearly impossible to play.
2) While in Multiplayer, when everyone is ready to play, if you hit F5 and, while you're updating, host will start the game, then you'll be back to the multiplayer screen and everyone else would just stall. Encountered this only once, don't know if it's repeatable.

UPD: aaaand osu just crashed while in multiplayer. It seems something is broken after all.
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Whistle Blower
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I found that if your cursor lags/freezes occationally while the game runs smoothly, you can try to optimise the processor scheduling to be "Programs", like this: http://windows-xp-tricks.com/optimize-p ... -speed.php

GameBooster may help too. I finally solved my cursor lag problem by doing this, and I can play at unlimited frame rate with a quite crappy computer.
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