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Rhythm Incarnate
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This beatmap was submitted using in-game submission on Saturday, February 25, 2017 at 8:12:33 AM

Artist: Himeringo
Title: Koitsubakihime
Tags: PolyphonicBranch BUZZ ke-sanβ 色白 skystar amamiya yuko ongaku reol halloween frey
BPM: 180
Filesize: 6777kb
Play Time: 02:57
Difficulties Available:

Download: Himeringo - Koitsubakihime
Information: Scores/Beatmap Listing
---------------
#7


Hime by Skystar
Another by me
Insane by Ongaku
Insane by Reol
Hard by me
Normal by Frey
Easy by me
Last edited by toybot on , edited 20 times in total.
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Rhythm Incarnate
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Combo Commander
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Skystar wrote:
o
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Rhythm Incarnate
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Ongaku wrote:
Skystar wrote:
o
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Rhythm Incarnate
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Skystar wrote:
o
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Tempo Trainee
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how is this not ranked ?

i love it, gj.
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Combo Commander
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this is so good
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Rhythm Incarnate
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reminder to revive soon
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Combo Commander
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hi revive pls bye
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Cymbal Sounder
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Thank you for reviving :) one of my favorite from Himeringo :)
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Combo Commander
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Earned 2 kudosu.
Hi~ from my queue.


Skystar's Hime



That's all from me, :3
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Combo Commander
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hi hi sorry I just realized I never actually submitted my post!!!!!!!!!!!! aaaaaaaaaa


Skystar's Hime
  • 00:59:304 - The triplet blanket looks nice, but imo it looks better straight here.
  • I feel like the ending, as a player, doesn't have enough impact. maybe space the last note a bit further away?


Another
  • 01:21:168(2,3,4) - This feels like a really awkward direction for the triplet. just personally, i don't like how it curves away from the center AND starts at the bottom end, as this felt like a break of the flow from the slider just before it. It also looks strange and plays strange into the next triplet. if you curved it the other way and started it from the top end, it would play better (imo). I understand that you might be going for the circular flow from the triplet 2,3,4 to the next one, but I feel that triplet 01:21:470(1,2,3) has more liberty, in terms of flow breaking, than 2,3,4 does; starting from the top end twice feels okay in this situation.

    ------lol all that about one triplet l m a o :^ )
  • 01:24:804(2) - Just because of the vocals, i feel that this circle shouldn't be here. a silder might to better as to not emphasize a beat here, yea or nah?
  • 01:41:304(1,2,1,2) - y this not a square too? :^(
  • 02:33:804(2) - this one is kind of iffy, but you could make this into a triplet because of the vibrato. not really important though imo.
  • 02:44:137(2) - this should definitely be a triplet, not a circle


Ongaku's Insane

I'm wondering what your criteria was for choosing which of these are supposed to be spaced and which ones aren't (throughout the whole map)
nudes
Image
Image

**both from the first 15 seconds**

  • 00:44:554(5) - I'm not sure why, but every time I played this the whole way through, I always ended getting caught off guard a tiny bit by this duplet. I feel like it belongs a little bit spaced from the slider instead of on the top of the slider beginning, given the nature or flow of this jump
  • 00:44:554(5) - same here, and I won't continue to mention this anymore in case it's not something you'd consider changing. if it is, however, something you'd changed, look for more of these vertical "slider to circle-slider-duplet jump" rhythms.
  • 01:05:304(1,2,3,4,5,6,7) and 01:06:637(1,2,3,4,) and 01:07:304*1,2,3,4)- This part feels like a reaaaaaaaally strange rhythm change. It doesn't fit in with the rest of the map (pls tell me im not crazy and you notice it too). I'm pretty sure there's another way to map it that fits more with the rest of your map than this one.


Reol's Insane
Okay, so like.... there's nothing that I can really complain about in this map other than...

01:02:970(2,3,4) - WHY ISN'T IT STRAIGHT AAAAAAAA THE CDO IS KICKING IN ..... hehe xd

aaaand the fact the the silder velocity in the 1.2x areas feels a little fast. It's not map-breaking or anything, and I might just be saying that because the slider velocity is faster than toybot's and ongaku's in the beginning, yet this diff is below them in star rating... idk.. it's just a speculation!!

Some quick stats for comparison:
ongaku's > 1.65 SV at 1.0x in the beginning. FINAL SV = 1.65
yours > 1.6 SV at 1.2x in the beginning. FINAL SV = 1.92



GOOD LUCK ALL
You guys have a good mapset put together!!!!
it's already so polished without many mods..!!
lend me your brains so I can be polished like this without mods too ;-;
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Tsuchimikado wrote:

Ongaku's Insane

I'm wondering what your criteria was for choosing which of these are supposed to be spaced and which ones aren't (throughout the whole map)
nudes
Image
Image

**both from the first 15 seconds**
for... "pattern convenience"


  • 00:44:554(5) - I'm not sure why, but every time I played this the whole way through, I always ended getting caught off guard a tiny bit by this duplet. I feel like it belongs a little bit spaced from the slider instead of on the top of the slider beginning, given the nature or flow of this jump Made a little change
  • 00:44:554(5) - same here, and I won't continue to mention this anymore in case it's not something you'd consider changing. if it is, however, something you'd changed, look for more of these vertical "slider to circle-slider-duplet jump" rhythms. fixed
  • 01:05:304(1,2,3,4,5,6,7) and 01:06:637(1,2,3,4,) and 01:07:304*1,2,3,4)- This part feels like a reaaaaaaaally strange rhythm change. It doesn't fit in with the rest of the map (pls tell me im not crazy and you notice it too). I'm pretty sure there's another way to map it that fits more with the rest of your map than this one. 01:06:637 (1,2,3) - changed this. This should fix the strange rhythm. 01:05:970 (5,1,2,3) - Are fine as they are, since each drum/clap is unique, so this should do it.



Thank you!

@toybot http://puu.sh/sChQV/b945189ec6.txt
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Hard
00:45:970 (4,1) - The space is too small which will confuse the fresh man.

Reol's Insane
There is no problem in this diff except the silder velocity. It seems like just a bit fast.
Personally there is nothing i can complain in the left diffs.

Ongaku's Insane
00:47:304 (5,6) - Enlarger the space.
01:05:804 (4,5) - The overlap make no sense.
01:18:637 (1,2) - The space is too big which makes it like a duplet with the next slider.
01:29:637 (3) - Move to x:494 y:181 and it will be better.
02:07:304 (1,2,3) - The new combo should be start at 02:07:970 (4) -
02:37:304 (1) - This really confuse me because it actually sound like a triplet but it maybe the only triplet which starts from a white line.As a mapper I know that you try to just follow the drums but as a player it is strange in this map. Just from my perspective a 3/4 slider at here is more comfortable.
Btw there is soooo many pattern like this 02:40:304 (2,3,4,5,6) - whose spaced so casually.Yeah it's cool but I don't think it is relevant to the song.

Another
01:21:137 (2,3,4) - Move them a bit far from 01:20:637 (1) - this slider.They look strange with the slider before.
01:48:304 (3) - You just follow the bass track here.But there is a bass sound at 01:48:470 and the slider covers it which makes it weird.
02:15:970 (1) - There should be a circle in 02:16:137.

Skystar's Hime
00:56:470 (4) - 感觉ctrl+g会好一些.
01:05:637 (1,2) - 这两个间距太近了
01:47:970 (1) - 这里一直跟的bass但在01:48:304这里漏了一个音.
02:15:304 (9) - 感觉这里应该是nc
02:24:304 (3,4) - ctrl+g符合flow一些
02:37:304 (1,2) - 我一直感觉全曲就这个地方很奇怪,按曲子来讲这里的确有个三连的鼓音但是这是全曲可能唯一一个在白线开始的三连,作为mapper希望跟上是很正常,但是作为玩家玩起来总有一点奇怪。个人建议两个circle放这。好吧说了这么多也只是一个slider和circle的区别orz

Such nice map and song.Good luck.
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handsome muscle wrote:

Ongaku's Insane
00:47:304 (5,6) - Enlarger the space. ok
01:05:804 (4,5) - The overlap make no sense. seperated
01:18:637 (1,2) - The space is too big which makes it like a duplet with the next slider. reduced
01:29:637 (3) - Move to x:494 y:181 and it will be better. applied
02:07:304 (1,2,3) - The new combo should be start at 02:07:970 (4) - fixed
02:37:304 (1) - This really confuse me because it actually sound like a triplet but it maybe the only triplet which starts from a white line.As a mapper I know that you try to just follow the drums but as a player it is strange in this map. Just from my perspective a 3/4 slider at here is more comfortable. I also feel the same, but i think a 1/4 slider would work better.
Btw there is soooo many pattern like this 02:40:304 (2,3,4,5,6) - whose spaced so casually.Yeah it's cool but I don't think it is relevant to the song. I like the pattern, so i'm going to keep them, but i'm gonna go through the entire map again and polish it a bit more, as it is a pretty old map compared to what how imap now.


Thanks <3
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