forum

Wish I Was - Stop This

posted
Total Posts
80
Topic Starter
Stjpa
This beatmap was submitted using in-game submission on Dienstag, 26. Juli 2016 at 21:23:06

Artist: Wish I Was
Title: Stop This
Tags: tydi housetydi piano instrumental electronic lasse phaz
BPM: 122
Filesize: 10031kb
Play Time: 00:59
Difficulties Available:
  1. Easy (1,18 stars, 51 notes)
  2. Lasse's Despair (2,74 stars, 143 notes)
  3. Normal (1,79 stars, 95 notes)
Download: Wish I Was - Stop This
Information: Scores/Beatmap Listing
---------------

Hitsounding done by phaZ
Easy & Normal by me
Despair by Lasse
Stefan
The Song Is About a Tragic Love


\o
Irreversible
[Normal]

00:13:277 (3,1,2) - Der flow ist nicht so geeignet für dieses level, ich denke der spielt sich relativ unangenehm. Wie wärs mit http://puu.sh/mCdOR/2bc37d1fae.png oder http://puu.sh/mCdS3/a605af3d1a.jpg so etwas?
00:29:999 (1) - Auch hier, etwas tricky. Ich würd so ein pattern nicht empfehlen, vllt eher das der slider rauf geht anstatt wieder zurück. Könnte verwirrung stiften.
00:35:900 (1,2,3,4) - Dieses pattern macht nicht besonders sinn für mich, da 00:36:392 (2,3,4) - gerade sind und 00:35:900 (1) - der gecurved, obwohl es eigentlich einheitlich (laut song) sein sollte.
00:31:966 (1,2,3,4) - Same. Wie wärs wenn du einfach nen curved slider machst und jeweils um 45° drehst? Irgendwie so (nur schöner):
http://puu.sh/mCe1q/4601d7a0a2.jpg
00:49:671 (1) - blanket

Keine Meisterleistung aber auch nicht schlecht.

[LAsse's Hard]

00:08:359 (1,2) - Could be symmetric, no? At the moment it isn't.
00:53:605 (1) - Form a triangle with the slider end of 4 and 5?

Cute map.

[Tragic keyhitsounding]

00:18:687 (1) - blanket (ein wenig nach unten moven)
00:31:966 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - ahh, voll geil!
00:44:507 (2,3,4) - Ich würde vorschlagen, diese 3 zu nehmen und sie vllt bei 239 264 zu placen? spielt sich für mich lustiger. Müsstest 00:45:245 (5) - bisschen anpassen
00:54:097 (5) - 2 circles fände ich für das ende angepasster

GL
Lasse

Irreversible wrote:

[LAsse's Hard]

00:08:359 (1,2) - Could be symmetric, no? At the moment it isn't. fixed
00:53:605 (1) - Form a triangle with the slider end of 4 and 5? k

Cute map. :v
SPOILER
osu file format v14

[General]
AudioFilename: Stop This_217140373_soundcloud.mp3
AudioLeadIn: 0
PreviewTime: 39835
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Stop This
TitleUnicode:Stop This
Artist:W I S H I W A S
ArtistUnicode:W I S H I W A S
Creator:Stjpa
Version:Lasse's Hard
Source:
Tags:wishiwas piano electronic tydi housetydi
BeatmapID:879476
BeatmapSetID:404269

[Difficulty]
HPDrainRate:4.5
CircleSize:3.8
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.44
SliderTickRate:2

[Events]
//Background and Video events
0,0,"wishiwas.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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53687,-100,4,2,0,50,0,1
53851,-100,4,2,22,50,0,1
54343,-100,4,2,40,50,0,1
54589,-100,4,2,0,5,0,0
60491,-100,4,2,2,5,0,0


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Combo2 : 192,192,192
Combo3 : 128,128,128
Combo4 : 249,0,0
SliderBorder : 255,255,255

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Topic Starter
Stjpa

Irreversible wrote:

[Normal]

00:13:277 (3,1,2) - Der flow ist nicht so geeignet für dieses level, ich denke der spielt sich relativ unangenehm. Wie wärs mit http://puu.sh/mCdOR/2bc37d1fae.png oder http://puu.sh/mCdS3/a605af3d1a.jpg so etwas? Nice2know
00:29:999 (1) - Auch hier, etwas tricky. Ich würd so ein pattern nicht empfehlen, vllt eher das der slider rauf geht anstatt wieder zurück. Könnte verwirrung stiften. Ye
00:35:900 (1,2,3,4) - Dieses pattern macht nicht besonders sinn für mich, da 00:36:392 (2,3,4) - gerade sind und 00:35:900 (1) - der gecurved, obwohl es eigentlich einheitlich (laut song) sein sollte. Changed
00:31:966 (1,2,3,4) - Same. Wie wärs wenn du einfach nen curved slider machst und jeweils um 45° drehst? Irgendwie so (nur schöner):
http://puu.sh/mCe1q/4601d7a0a2.jpg ^
00:49:671 (1) - blanket Had to change the whole diff anyway.

Keine Meisterleistung aber auch nicht schlecht.


[Tragic keyhitsounding]

00:18:687 (1) - blanket (ein wenig nach unten moven) Tragic nazi blanketmodding :^)
00:31:966 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - ahh, voll geil!
00:44:507 (2,3,4) - Ich würde vorschlagen, diese 3 zu nehmen und sie vllt bei 239 264 zu placen? spielt sich für mich lustiger. Müsstest 00:45:245 (5) - bisschen anpassen Habe die map kontinuierlich mit 2,0x und 2,5x DS gemappt, ein random break wäre alles andere als nice.
00:54:097 (5) - 2 circles fände ich für das ende angepasster Joa.

GL
Arf
From Pulse Modding Queue!



Hello hello! Warpyc asked if I could possibly take over the M4M of this set and I agreed so here I am! I'll probably be useless but I'll give it my best shot.

[General]

  • • How am I expected to mod this map ;_;
    • 513 offset is what I got while timing it, might want to double check that
    • consider adding "was" to tags, as a separate word. I'd suggest "wish" as well, even though it is covered by "wishiwas"
Normal

  • • Nothing much to point out really, good flow and rhythm overall, so I'm going to nazi mod your blankets and make sure that doesn't become an issue later.
    Blanket Box
    00:30:736 (2,3) - As seen here, this is ever so slightly off
    00:42:540 (2,3) - This overlaps more on the top than on the bottom Link.
    00:44:507 (2,3) - Same here Link.
    00:46:474 (2,3) - It's off by a bit
    00:48:441 (2,3) - Here as well.
    • 00:23:113 (3) - There are three clear beats here, so why not make this a repeat slider like 00:21:146 (3) - ?
    • I'd suggest the same at 00:29:015 (3) - 00:30:982 (3) - instead of making this 00:29:999 (1) - a repeat you could make the slider after it a repeat, and make 00:29:999 (1) - a 1/1 slider. I do hear the slight piano on the red tick, but imo the piano three beat at 00:30:982 (3) - is stronger
Lasse's Hard

  • • In my opinion, the spacing during the kiai and more intense parts of the music is too low compared to the rest of the map. You see near the beginning you have 00:13:277 (2,3,4) - 00:18:196 (2,3,4) - 00:26:064 (2,3) - 00:27:048 (1,2,3,4) - but in the breakdown you have stacks like 00:36:392 (2,3) - and 00:37:376 (5,6) - , along with lower spaced patterns like 00:38:851 (3,4,5,6) - and in the kiai you have 00:42:294 (2,3,4) - 00:46:228 (2,3,4) - and lower spacing between the kiai sliders in general. I did see 00:50:654 (3,4,5,6) - and I recognize that due to the 1/4 you didn't space some of the beats out more, but in my opinion the resulting effect is a jarring anticlimax at the intense part of the map. I would suggest that you unstack the beats in the colored combo section and increase the general spacing in the end section of the map, at least a little, even the 1/4
    • I sort of get what you were going for with 00:16:228 (1,4) - and 00:17:704 (1,4) - but the overlap between 1 and 4 still looks rather bad imo, it might be better to stack them. Same "issues" at 00:18:442 (3,1,2) - 00:19:179 (1,4) -
    • 00:25:081 (4,1) - Consider something like http://puu.sh/mDB8T/5e960e50fb.jpg
    • 00:27:048 (1,2,3,4) - Consider maybe http://puu.sh/mDBcp/7ce3eadd75.jpg
    • 00:34:917 (4,5) - I'm unsure of this flow here. The 4 does not lead towards the head of 5 and it plays a little oddly in my opinion.
    • 00:53:113 (5,1) - This flow also somewhat puts me off, 4 to 5 can work, but 5 to 1 feels a little strange. Consider http://puu.sh/mDBtb/e5537316ae.jpg
Tragic Love

  • • "Memes" in the diff name, eh? Well it seems to fit so hang tough I say :P
    • 00:05:408 (2,3,4,5) - If possible, try to center these in the middle to make it symmetrical, like so http://puu.sh/mDBHP/3dbfa3288d.png
    • 00:13:277 (4) - This feels a little too curved, maybe consider curving it a little less. Also, the blanket is a bit off
    • 00:27:786 (4,1) - This straight line flow from 4 to 1 feels a bit wonky, if the slider head was further down so it would be more of a zigzag, it might feel better.
    • 00:53:605 (1,2,3,4) - What in the - how evil to put this here, with no other snap of this divisor anywhere in the map D: Perhaps it would be better to somehow show that this is a different snap - the spacing itself doesn't suggest much to the player, since there are so few streams in the map. The different snapping but similar structure of 00:47:212 (4,5,6,7) - adds to the confusion. Making every note a new combo in 00:53:605 (1,2,3,4) - might be a possible way to alert the player that this is a different snap.


The map is well done overall and the hitsounding is beautiful, but it has a couple rough visual edges that could be touched up a bit. I can see this being in the ranked section pretty soon though, so see you on the other side! \O
Lasse

Arf wrote:

color=#40BF00]From Pulse Modding Queue![/color]


Lasse's Hard

  • • In my opinion, the spacing during the kiai and more intense parts of the music is too low compared to the rest of the map.[...]
    Yes, I added one more small jump to the part right before the kiai and oncreased spacing ofr the whole kiai, even though the 1/4 only got a very minimal increase since I don't really like higher spaced 1/4 on hard diffs, even on this bpm
    • I sort of get what you were going for with 00:16:228 (1,4) - and 00:17:704 (1,4) - but the overlap between 1 and 4 still looks rather bad imo, it might be better to stack them. Same "issues" at 00:18:442 (3,1,2) - 00:19:179 (1,4) -
    actually think that's just you. I use those overlaps commonly on some maps and idk how they "look rather bad", they are all spaced the same and follow the same pattern, nicer than a simple stack imo
    • 00:25:081 (4,1) - Consider something like http://puu.sh/mDB8T/5e960e50fb.jpg current angle plays nicer imo
    • 00:27:048 (1,2,3,4) - Consider maybe http://puu.sh/mDBcp/7ce3eadd75.jpg 00:27:540 (3,5) - and there strongest sounds here so they have the highest spacing, your sugegstion would put most emphasis on 2 which really goes against what I want to do here
    • 00:34:917 (4,5) - I'm unsure of this flow here. The 4 does not lead towards the head of 5 and it plays a little oddly in my opinion. sliders are lenient enough to make it fine to play and it puts bit more pressure on 5 which fits the piano well but I reduced the spacing a bit to make it easier to follow
    • 00:53:113 (5,1) - This flow also somewhat puts me off, 4 to 5 can work, but 5 to 1 feels a little strange. Consider http://puu.sh/mDBtb/e5537316ae.jpg remade anyways due to changed spacing


The map is well done overall and the hitsounding is beautiful, but it has a couple rough visual edges that could be touched up a bit. I can see this being in the ranked section pretty soon though, so see you on the other side! \O
thanks :v

SPOILER
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 39835
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Title:Stop This
TitleUnicode:Stop This
Artist:W I S H I W A S
ArtistUnicode:W I S H I W A S
Creator:Stjpa
Version:Lasse's Hard
Source:
Tags:wishiwas piano electronic tydi housetydi
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BeatmapSetID:404269

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Topic Starter
Stjpa

Arf wrote:

From Pulse Modding Queue!



Hello hello! Warpyc asked if I could possibly take over the M4M of this set and I agreed so here I am! I'll probably be useless but I'll give it my best shot.

[General]

  • • How am I expected to mod this map ;_;
    • 513 offset is what I got while timing it, might want to double check that Gonna ask some experts later, I guess.
    • consider adding "was" to tags, as a separate word. I'd suggest "wish" as well, even though it is covered by "wishiwas" That are just additional tags that don't help, if someone looks for wish they'll find this map too, so I don't really get it. D:
Normal

  • • Nothing much to point out really, good flow and rhythm overall, so I'm going to nazi mod your blankets and make sure that doesn't become an issue later.
    Blanket Box
    00:30:736 (2,3) - As seen here, this is ever so slightly off
    00:42:540 (2,3) - This overlaps more on the top than on the bottom Link. Fixed
    00:44:507 (2,3) - Same here Link. Fixed
    00:46:474 (2,3) - It's off by a bit Fixed
    00:48:441 (2,3) - Here as well. Fixed

    • 00:23:113 (3) - There are three clear beats here, so why not make this a repeat slider like 00:21:146 (3) - ? Fixed
    • I'd suggest the same at 00:29:015 (3) - 00:30:982 (3) - instead of making this 00:29:999 (1) - a repeat you could make the slider after it a repeat, and make 00:29:999 (1) - a 1/1 slider. I do hear the slight piano on the red tick, but imo the piano three beat at 00:30:982 (3) - is stronger Also fixed. Also now I know why this part felt so weird all the time... D:

Tragic Love

  • • "Memes" in the diff name, eh? Well it seems to fit so hang tough I say :P c:
    • 00:05:408 (2,3,4,5) - If possible, try to center these in the middle to make it symmetrical, like so http://puu.sh/mDBHP/3dbfa3288d.png Alright
    • 00:13:277 (4) - This feels a little too curved, maybe consider curving it a little less. Also, the blanket is a bit off Didn't change the curve, but made it blanket with the sliderend below, even though it wasn't intended.
    • 00:27:786 (4,1) - This straight line flow from 4 to 1 feels a bit wonky, if the slider head was further down so it would be more of a zigzag, it might feel better. Changed it, should be way better now.
    • 00:53:605 (1,2,3,4) - What in the - how evil to put this here, with no other snap of this divisor anywhere in the map D: Perhaps it would be better to somehow show that this is a different snap - the spacing itself doesn't suggest much to the player, since there are so few streams in the map. The different snapping but similar structure of 00:47:212 (4,5,6,7) - adds to the confusion. Making every note a new combo in 00:53:605 (1,2,3,4) - might be a possible way to alert the player that this is a different snap. Not really sure if a NC spam helps here, but I changed it.


The map is well done overall and the hitsounding is beautiful, but it has a couple rough visual edges that could be touched up a bit. I can see this being in the ranked section pretty soon though, so see you on the other side! \O
Thank you very much for your quality mod. c:
Crowie
[Normal]
00:18:195 (1,2,3) - Using the same pattern as the others with the same melody would make more sense, imo. So change 00:18:195 (1) - to a normal slider and 00:19:179 (3) - to a repeating slider.
00:53:359 (4) - Spacing just a biiit off.

[Lasse's Hard]
00:28:031 (5) - Make DS 1.4x, like the last note.
00:42:786 (4,5) - These two could be more spaced apart from each other.
00:51:638 (1,2,3,4,5,1,2) - Use DS 1.7x and move them rightwards a bit (onto the edge) would be good.

[Tragic Love]
00:37:622 (2,1) - Flow here is a bit weird, maybe make the angle more acute?
00:39:588 (2,1) - Spacing here could be larger, to match with 00:47:580 (7,1) -

I hope I'm doing this right.. ;w;
MZGamer
Good map :)
But maybe you need to fix your Tag, they're different
Topic Starter
Stjpa

ghostshipCrowie wrote:

[Normal]
00:18:195 (1,2,3) - Using the same pattern as the others with the same melody would make more sense, imo. So change 00:18:195 (1) - to a normal slider and 00:19:179 (3) - to a repeating slider. Okay.
00:53:359 (4) - Spacing just a biiit off. Fixed.


[Tragic Love]
00:37:622 (2,1) - Flow here is a bit weird, maybe make the angle more acute? Imo it's fine how it is.
00:39:588 (2,1) - Spacing here could be larger, to match with 00:47:580 (7,1) - That are completely different pattern tho ;_;

I hope I'm doing this right.. ;w;
It's fine. Thank you for your mod. c:


sacred covenant wrote:

Good map :)
But maybe you need to fix your Tag, they're different
Wanted to do it later, but I guess it's time already.
Lasse

ghostshipCrowie wrote:

[Lasse's Hard]
00:28:031 (5) - Make DS 1.4x, like the last note. higher spacing for emphasis of stronger piano sound
00:42:786 (4,5) - These two could be more spaced apart from each other. 1.5x is fine and the way they blanket each other right now looks better
00:51:638 (1,2,3,4,5,1,2) - Use DS 1.7x and move them rightwards a bit (onto the edge) would be good. why that? I think the current pattern/spacing and placement is just fine as it is
no changes here, but thanks for taking a look at it
Crowie

Stjpa wrote:

ghostshipCrowie wrote:

[Normal]

00:39:588 (2,1) - Spacing here could be larger, to match with 00:47:580 (7,1) - That are completely different pattern tho ;_;
They are different patterns, but the music is the same..

Lasse wrote:

ghostshipCrowie wrote:

[Lasse's Hard]
00:51:638 (1,2,3,4,5,1,2) - Use DS 1.7x and move them rightwards a bit (onto the edge) would be good. why that? I think the current pattern/spacing and placement is just fine as it is
Umm, at least make the spacing same as the last note?
Topic Starter
Stjpa

ghostshipCrowie wrote:

they are different patterns, but the music is the same..
I used 2.0x for red ticks, 2.5x for white ticks. In both cases I use 2.5x DS. Also you just can't compare them because of the little burst.
Smokeman
M4M back :^)

Normal

  • 00:20:163 (1) - It would be rly cool if you coul make a pttern spaced like the rest. Normal man, you have to keep it simple.
    00:41:802 (1) - mb make this slider liinear so you get som emore variety in this? http://puu.sh/mHTlg/b73b7ee088.jpg
    00:45:736 (1) - same to all the others or smth. Since all those upbeats have this stron drum in the background you can use rugher shapes and stuff...
    00:52:376 (2) - move this up for a better curcular movement
    00:53:359 (4,5,6) - mb put these liek this http://puu.sh/mHTa3/1a733d9f6b.jpg
    01:03:347 - i wonder if the spinenr is rly needed...

Lasse'sHard

  • 00:06:884 (1,2,3,4) - Scale this up a bit. I know the slider will break the flower but 00:06:884 (1,2) - is kinda kinda awkwardly low spaced compared to the rest of the map so far
    00:20:163 (5) - space it a bit more to the rightLEFT (keepign same distance from 2 and 3) so it doesnt "nearly touch" 2 and 3
    00:42:786 (4,5) - meeeeeeeh. Looks like too much
    00:47:704 (1) - come on thats rly unfitting
    00:49:671 (1) - increase spacing for more emphasis
    00:49:671 (1,2) - why is the spacing inexistant here anyways...
    00:53:605 (1) - this kinda fits a bit.
revisit the spacing in the kiai pls


Tragic Love


What happened with the combo colours in the kiai ?

  • 00:09:835 (5) - move this over 00:10:327 (1) - or smth so it folows the sharp curve
    00:23:605 (5,1) - these are kinda awkwardly placed right next to eachother. Consider doing smth here :(
    00:35:900 (1,2,1,2,1,2,1,2) - the last 1,2 is kinda missplaced, MY INEXISTANT ODC IS KILLING ME (try to clean up the other similar paterns aswell)
    00:47:580 (7,1) - m8... brooo... what are you even smoking... The spacing is like HW big suddenly
    00:53:605 (1,1,1,1) - change this with a. 2 1/6 slider | b. 1 1/6 slider + 2 circles | c. 1 repeat 1/6 slider + 1 circle
how much did you pay him for the hitsounding :^)

good map and good luck !!!

edit: i meant LEFT
Topic Starter
Stjpa

Smokeman wrote:

M4M back :^)

Normal

  • 00:20:163 (1) - It would be rly cool if you coul make a pttern spaced like the rest. Normal man, you have to keep it simple. Accident when I changed a lot in this diff, didn't even notice this.
    00:41:802 (1) - mb make this slider liinear so you get som emore variety in this? http://puu.sh/mHTlg/b73b7ee088.jpg Oke.
    00:45:736 (1) - same to all the others or smth. Since all those upbeats have this stron drum in the background you can use rugher shapes and stuff... Gonna leave it like it is.
    00:52:376 (2) - move this up for a better curcular movement Nazi :^(
    00:53:359 (4,5,6) - mb put these liek this http://puu.sh/mHTa3/1a733d9f6b.jpg Looks cool.
    01:03:347 - i wonder if the spinenr is rly needed... Yes.


Tragic Love


What happened with the combo colours in the kiai ? Nothing

  • 00:09:835 (5) - move this over 00:10:327 (1) - or smth so it folows the sharp curve Cool.
    00:23:605 (5,1) - these are kinda awkwardly placed right next to eachother. Consider doing smth here :( Changed the positioning a bit, but it's almost similar.
    00:35:900 (1,2,1,2,1,2,1,2) - the last 1,2 is kinda missplaced, MY INEXISTANT ODC IS KILLING ME (try to clean up the other similar paterns aswell) I like it this way.
    00:47:580 (7,1) - m8... brooo... what are you even smoking... The spacing is like HW big suddenly BUM BUM DRUM
    00:53:605 (1,1,1,1) - change this with a. 2 1/6 slider | b. 1 1/6 slider + 2 circles | c. 1 repeat 1/6 slider + 1 circle Changed it because everybody complains lol
how much did you pay him for the hitsounding :^) I'm his homie yo

good map and good luck !!!
ty4mod
Lasse

Smokeman wrote:

M4M back :^)



Lasse'sHard

  • 00:06:884 (1,2,3,4) - Scale this up a bit. I know the slider will break the flower but 00:06:884 (1,2) - is kinda kinda awkwardly low spaced compared to the rest of the map so far 2 might seem stronger than it actually is cause of the hitsounding, but that is barely worthy of being a clickable object here and higher spacing is too much for this sound I mostly mapped on sliderends.
    the main reason for this not being a sliderend is having a little variety in rhythm

    00:20:163 (5) - space it a bit more to the right (keepign same distance from 2 and 3) so it doesnt "nearly touch" 2 and 3 sorry but I don't get what you try to tell me as moving this right would make it even closer to touching 2-3?
    00:42:786 (4,5) - meeeeeeeh. Looks like too much looks fine to me tbh. having some variety in shapes is fine and the shape itself looks okay
    00:47:704 (1) - come on thats rly unfitting ? It fits really nice on the crash and gives some variety in rhythm, there is a barely audible piano on the red tick sure, but that doesnt force and object. red tick only seems strong cause of the hitsounding
    00:49:671 (1) - increase spacing for more emphasis lol I messed up some ds stuff here while changing this part, fixed
    00:49:671 (1,2) - why is the spacing inexistant here anyways... ^ but it was 1.3x already so idk how this is inexistent, even if you try to argue with "slider leniency"
    00:53:605 (1) - this kinda fits a bit. also seems to be the best way to "ignore" the 1/6 snapping here, as a single 1/3 or 1/6 pattern here would not be that great as it is never used anywhere before :p
revisit the spacing in the kiai pls as mentioned above I changed 00:47:704 (1,2,3,4) - this and some other small spacing changes
thanks

SPOILER
osu file format v14

[General]
AudioFilename: Stop This_217140373_soundcloud.mp3
AudioLeadIn: 0
PreviewTime: 39835
Countdown: 0
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[Metadata]
Title:Stop This
TitleUnicode:Stop This
Artist:W I S H I W A S
ArtistUnicode:W I S H I W A S
Creator:Stjpa
Version:Lasse's Hard
Source:
Tags:wishiwas piano instrumental electronic
BeatmapID:879476
BeatmapSetID:404269

[Difficulty]
HPDrainRate:4.5
CircleSize:3.8
OverallDifficulty:5.3
ApproachRate:7
SliderMultiplier:1.44
SliderTickRate:2

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373,364,43769,38,0,P|416:337|445:296,1,72,8|0,0:0|3:0,0:0:0:0:
441,214,44261,2,0,P|415:169|373:141,1,72,2|4,0:1|3:1,0:0:0:0:
377,145,44630,1,8,0:3:0:0:
352,138,44753,2,0,P|302:142|258:168,1,72,8|0,0:1|3:0,0:0:0:0:
182,130,45245,2,0,P|186:180|212:224,1,72,2|0,0:1|3:0,0:0:0:0:
284,271,45736,6,0,P|245:303|196:316,1,72,4|0,0:0|3:0,0:0:0:0:
132,307,46228,1,2,0:1:0:0:
78,230,46474,1,0,3:0:0:0:
65,137,46720,2,0,P|72:101|88:71,1,72,8|2,1:1|3:1,0:0:0:0:
177,37,47212,2,0,L|216:35,3,36,2|0|2|0,1:1|3:0|3:1|3:0,0:0:0:0:
238,35,47704,38,0,B|278:35|296:63|296:63|312:59|312:59|327:88|362:94,1,144,2|2,0:0|0:1,0:0:0:0:
455,121,48441,1,4,3:1:0:0:
387,196,48687,2,0,P|344:244|334:266,1,72,8|0,0:1|3:0,0:0:0:0:
292,339,49179,2,0,P|248:290|238:268,1,72,2|0,0:1|3:0,0:0:0:0:
189,184,49671,6,0,P|125:170|101:173,1,72,4|0,0:0|3:0,0:0:0:0:
196,101,50163,2,0,P|261:98|283:89,1,72,2|0,0:1|3:0,0:0:0:0:
325,23,50654,1,8,1:1:0:0:
386,128,50900,1,0,3:0:0:0:
338,29,51146,1,2,1:1:0:0:
455,66,51392,1,0,3:0:0:0:
449,181,51638,38,0,P|408:205|360:211,1,72,8|0,0:0|3:0,0:0:0:0:
298,211,52130,2,0,P|265:199|237:176,1,72,2|4,0:1|3:1,0:0:0:0:
225,152,52499,1,8,0:3:0:0:
214,128,52622,2,0,P|209:94|215:58,1,72,8|0,0:1|3:0,0:0:0:0:
120,23,53113,2,0,P|124:57|118:93,1,72,2|0,0:1|3:0,0:0:0:0:
46,195,53605,6,0,B|62:217|97:223|97:223|91:237|91:237|129:240|160:291,1,144,4|2,0:0|0:1,0:0:0:0:
73,318,54343,1,0,3:0:0:0:
256,192,54589,12,0,60491,0:0:0:0:
DeltaLeeds
Hi, this is for M4M! I'm still a beginner at modding so sorry if I didn't help much (or at all)...

Normal

Seems good enough! Nice flow and constant DS and NC. In my opinion, there's nothing wrong here.


Lasse's Hard

SPOILER
In hard, distance snap should still apply... The distance snap in this difficulty is very unstable. I suggest you fix the distance snap.
00:00:491 (1): No big deal, just make the DS closer to 1.6x, again this is no big deal, up to you.
00:02:212 (2,1,2,1,2,3): Make the DS 1.6x like the beginning, or at least make the DS a bit more stable.
00:02:950 (1,2,1,2,3): A bit hard to read imo because the note colors are almost the same and overlap. Maybe move the note in 00:04:179 (2) somewhere else?
00:17:212 (4): Place this note somewhere else, the overlapping is a bit messy and makes it hard to read.
00:18:481 (4): ^
00:19:179 (4): ^
00:51:146 (5): ^

00:32:950 (4,5,6): These notes are hard to read because of the overlapping from the previous notes... Maybe make a different pattern.

Tragic Love

SPOILER
Sorry, I'm not good at rating insane diff, and I think the most part, especially the colored combo part is executed very well! :D
00:53:933 (7): This note is pretty unexpected and I think is unnecessary. Remove this and make 00:53:605 (6) have one more reverse arrow. Also reverse the selection of (6).

Sorry for the short mod, but except for the hard difficulty, the rest is done very well! Lovely song and I hope it gets ranked, gl! :D
Topic Starter
Stjpa

DeltaLeeds wrote:

Hi, this is for M4M! I'm still a beginner at modding so sorry if I didn't help much (or at all)...

Tragic Love

SPOILER
Sorry, I'm not good at rating insane diff, and I think the most part, especially the colored combo part is executed very well! :D
00:53:933 (7): This note is pretty unexpected and I think is unnecessary. Remove this and make 00:53:605 (6) have one more reverse arrow. Also reverse the selection of (6). I honestly have no idea why this circle should shouldnt be expected. Also I like this whole part / pattern like it is now. One reverse just feels better for me.

Sorry for the short mod, but except for the hard difficulty, the rest is done very well! Lovely song and I hope it gets ranked, gl! :D Dunno if I should mod your map because this mod didn't help at all. (also not useful for Lasse)
Sieg
hallo, m4m here

general:
• Unused hitsounds:
normal-hitclap23.wav
normal-hitfinish23.wav
soft-hitfinish22.wav
soft-hitwhistle22.wav
od settings are low, low od is not necessary on single bpm not gimmicky mapped beatmaps, it gives less competition for players and less rewards for high accuracy players, so I recommend you to keep od as ar-1 which is most common settings atm
check time signature, I can clearly recognize 3/4 from start switching to 4/4 later
color hax is great but consider to make for kiai different from beginning colors because this part is way more strong, light blue can be good i guess
00:54:589 (1) - spinner is excessively long and ends nowhere in music, can easily be shortened to 00:57:540 (10)

Tragic Love:
00:02:950 (1) - think about switching this in single circle, there is no support for sound on slider end in music, also small pause in will make 00:02:950 () more emphasized and make map less 1/3 "spammy"
00:10:818 (3) - ^ same here 00:12:294 (1) - ^ etc, look on your other sliders carefully
00:08:113 (6) - tune down volume on this circle, this will follow music volume level better, 12 -> 8 should be fine and still audible
from 00:16:228 (1) - till 00:39:588 (2) - for this part it would be great to add some sort of electronic clap or whatever to diversify hitsoundsing and reflect this new 00:17:212 () - sound in music
00:47:580 (7,1) - is there any good reason to emphasize downbeat by tearing stream on ~3.5SR beatmap? <- it also 1 spot in whole diff, so I suggest you to be make this more playable by keeping this pattern with solid spacing

Lasse's Hard:
see suggestions in general
00:02:950 (1) - split this into 2 circles, you can see reasoning in TL diff, also it more logical to music to start 00:03:687 (2,1,2,3) - pattern from clickable 00:03:441 ()
from 00:31:966 (1) - till 00:39:589 (6) - slider sliderslide sound for this part, it's too noisy
00:47:704 (1) - imo music is too intense to keep 1/1 slider for hard

Normal:
it's hard to see repeat arrows on yellow combo color, consider to dark it a bit
00:02:458 (1) - slider start lands on nothing in music -> not reflecting anything and should be changed
00:04:425 (1) - same suggestion to split into 2 circles, reasoning in TL diff
00:11:310 (3) - consider to make 00:11:802 () - clickable object, there quite noticeable beat in music
00:16:228 (1) - your color hax is broken
from 00:31:966 (1) - till 00:39:589 (6) - slider sliderslide sound for this part, it's too noisy

overall great
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