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Michael Wong - Yue Ding

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Topic Starter
Xinely
This beatmap was submitted using in-game submission on Friday, January 29, 2016 at 3:46:27 PM

Artist: Michael Wong
Title: Yue Ding
Tags: Guang Liang Karen Commitment
BPM: 95
Filesize: 6909kb
Play Time: 03:49
Difficulties Available:
  1. Easy (1.28 stars, 182 notes)
  2. Normal (1.7 stars, 270 notes)
  3. Our Promise (2.58 stars, 381 notes)
Download: Michael Wong - Yue Ding
Information: Scores/Beatmap Listing
---------------
Dedicated to Karen ❤


lyrics are written by Karen. why your handwrite is so cute <3
Karen
waa first ~
Marry me <3
Topic Starter
Xinely

Karen wrote:

waa first ~
Marry me <3
okay, let's marry <3
Lily Bread
wa
a beautiful Chinese song
Electoz
Hi, from my modding queue~

[General]

  1. 00:52:960 - I'm not too good with timing stuff but I think the offset here is a bit off. I tried listening this 01:32:960 (1) with 25% speed and I think it's like a 1/12 beat or something later than the instrument. And I think this affects the gameplay because it's really hard to catch the rhythm in some parts(in Easy) like 01:06:710 (3,4) for example. To sum it up, I tried using 52917 instead of 52960 and it sounds much better.
  2. Widescreen support conflicts in Easy.
[Easy <3]

  1. 02:09:500 (2,3) - Just a random thought but I think it's kinda hard to detect a 3/2 beat spacing here. I would extend the slider here 02:09:500 (2,3) to end at 02:10:458 but if you do that the blanket would be gone so yeah.
  2. I'm not sure if stacked notes are allowed in Easy though.
  3. 02:52:080 (3,1) - Not really a big matter but I would break the flow here to indicate the change of intensity.
[Normal <3]

  1. Some spacing errors. > 02:25:517 (4,1) - 02:59:267 (2,3) .
  2. 00:10:881 (2,3,1) - Hmmm, I'm not sure why you spaced these evenly(in terms of visual) in Easy but not in Normal.
  3. 00:20:699 - I wouldn't skip this because there's a piano sound here.
[Our Promise <3]

  1. 00:46:534 (3) - This could have been rotated a bit to keep the consistent(1.5) DS, but it might hit the life bar.
  2. 02:12:053 (3,4) - Feels weird to have them stacked because 02:12:373 (4) feels stronger with a drum. If anything, I think 02:12:373 (4,5) should be stacked instead.
  3. 02:34:267 (2,3) - Imo this shouldn't be a jump because it didn't emphasize anything.
I'm not sure about the timing stuff though, but I hope my mod helped somehow.
Good luck~
happy623
<33
Topic Starter
Xinely

Electoz wrote:

Hi, from my modding queue~

[General]

  1. 00:52:960 - I'm not too good with timing stuff but I think the offset here is a bit off. I tried listening this 01:32:960 (1) with 25% speed and I think it's like a 1/12 beat or something later than the instrument. And I think this affects the gameplay because it's really hard to catch the rhythm in some parts(in Easy) like 01:06:710 (3,4) for example. To sum it up, I tried using 52917 instead of 52960 and it sounds much better. yup i know, still waiting final timing from someone 8((
  2. Widescreen support conflicts in Easy.
[Easy <3]

  1. 02:09:500 (2,3) - Just a random thought but I think it's kinda hard to detect a 3/2 beat spacing here. I would extend the slider here 02:09:500 (2,3) to end at 02:10:458 but if you do that the blanket would be gone so yeah. still can read easy so it's fine
  2. I'm not sure if stacked notes are allowed in Easy though.
  3. 02:52:080 (3,1) - Not really a big matter but I would break the flow here to indicate the change of intensity.
[Normal <3]

  1. Some spacing errors. > 02:25:517 (4,1) - 02:59:267 (2,3) .
  2. 00:10:881 (2,3,1) - Hmmm, I'm not sure why you spaced these evenly(in terms of visual) in Easy but not in Normal.
  3. 00:20:699 - I wouldn't skip this because there's a piano sound here.
[Our Promise <3]

  1. 00:46:534 (3) - This could have been rotated a bit to keep the consistent(1.5) DS, but it might hit the life bar.
  2. 02:12:053 (3,4) - Feels weird to have them stacked because 02:12:373 (4) feels stronger with a drum. If anything, I think 02:12:373 (4,5) should be stacked instead. ah what i usually do is jump for strongest music
  3. 02:34:267 (2,3) - Imo this shouldn't be a jump because it didn't emphasize anything.that drum clap
I'm not sure about the timing stuff though, but I hope my mod helped somehow.
Good luck~
thanks for mod :3
Flask
Oh my god this song jksdlfjksdlfjklsjkl
liangv587
抱歉让你们等了这么久
神秘代码
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绿线和音量就你自己调了
另外歌词有的没裁干净,目前发现四个字:间定个等
美丽么么哒
Topic Starter
Xinely
thanks liang :D

timing is updated and fixed those sb files
Lasse
Hi Nely, M4M from your queue

our promise

  1. 00:06:968 (1) - why suddenly skip the piano on the red tick, when you mapped it before? If you want to keep the current typping rhythm try making 1 a 1/2 repeat slider http://i.imgur.com/Mu3foUC.jpg
  2. 00:09:548 (1,2) - how about stacking those and only spacing the 1/1? currently they all looj the same which can be slightly confusing
  3. 00:28:982 (2) - the piano on the white tick here is so strong, having it clickable instead would be much nicer
  4. 00:35:046 (1) - 1/2 repeat instead would follow the piano better imo sicne the sound on the red tick is quite strong
  5. 00:37:599 (1,2,3,4) - could try this rhythm instead http://i.imgur.com/QEPbm4g.jpg would go well with the piano and vocals
  6. 00:41:414 - would be nice if this strong piano hit was clickable
  7. 01:04:163 (3,4) - could space this slightly more so it looks more like a 1/1 and not like a jump
  8. 01:34:167 (3,4) - using 1/2 slider - 1/4 tap instead of 3/4 slider would fit better since that makes the strong sound on the bleu tick clickable
  9. 01:50:743 (2,3) - there is also a 1/4 on the blue tick + the second slider ends on a way stronger sound than it starts, which makes this feel a bit awkward, so maybe try a rhythm like http://i.imgur.com/r0YPNX7.jpg
  10. 02:12:371 (4) - this is so strong, you even put a finish on it, so why stack? takes away lots of emphasis that it should have, sugegstions would be:
    - stack 3 under 2 and leave 4 where it is, since 3 is way weaker, having it stacked feel more fitting :http://i.imgur.com/XupS84E.jpg
    or: - no stack at all, just move 4 somewhere else or sth
  11. 02:35:828 (1,2) - making bot slider lead a bit more downwards would make for a nicer movement imo http://i.imgur.com/6x2OZSs.jpg


normal

  1. 00:04:415 (5,6) - 1/2 sliders like on hard would fit so well here, but might be too dense for this normal :´c
  2. 01:04:163 (3,1) - intentionally off-stacked?
  3. 01:26:140 (2,3,4) - bpm changes together with sudden blue polarity plays really weird for new players, just use the snapping of the hard diff
  4. 02:50:828 - how about making the strong dum here clickable?
  5. 03:18:640 (2) - compared to 03:21:765 (2) - feels a bit weird since for one you have the kinda strong drum on a sliderend and for the other it's clickable


easy

  1. 01:07:925 (1,2) - would be better for new players if you overlapped less of the sliderbody http://i.imgur.com/uS0qidn.jpg
  2. 02:32:078 (4,5) - ctrl-g the rhythm so it is slider-circle and the strong drum is clickable

that's all, good luck!
Silky
Hii

General
  1. read-in +1000ms?
Easy
  1. 00:07:925 - remove whistle? I don't think this piano sound is big
  2. 00:28:663 (2) - you didn't skipped piano sound like this before, I think there isn't the need to skip piano, could you following 00:29:301 -?
  3. 01:26:773 (4,5) - what's this lol I can't hear anything in here, I guess you used all snap notes
  4. 02:10:456 - add circle, here have vocal and pianos, you shouldn't skip this imo
  5. 02:12:690 - add circle too?
  6. 02:40:203 - remove whistle?
  7. 02:52:078 (3) - circle*2? this strong vocal sound is should make tapable
Normal
  1. 00:04:415 (5,1) - switch NC and 00:06:968 (3) - add NC?
  2. 00:53:865 - add circle or 00:56:657 (2) - change to circle ? if you think 00:52:908 (1,2,1,2,1) - this 1/1*5 rhythm is bored xd
  3. 01:20:432 (1,2) - nazi, like this?
    36,228,80432,6,0,P|75:231|117:241,1,70,2|0,0:0|0:0,0:0:0:0:
    185,251,81044,2,0,P|224:248|266:238,1,70,2|0,0:0|0:0,0:0:0:0:
  4. 01:26:140 (2,3,4) - same as easy
  5. 02:30:515 (1) - should make tapable downbeat imo, like these?
  6. 02:40:203 - remove whistle?
  7. 03:10:515 (1) - same as 02:30:515 (1) -
Our Promise <3
  1. 00:29:301 - add whistle instead of 00:29:621 (3) -
  2. 00:46:186 (2) - like this?
  3. 02:11:413 (2) - you can triple in here cuz its highest diff xd
  4. 02:15:203 (4) - Ctrl+G? bit not fit in sound imo
  5. 02:40:203 - same as E/N
  6. 03:31:765 (2) - stack on 03:30:828 (1) - 's end? better looks imo
that's all, sorry my noob English ><
I might point out same as Lasse lol

GL!
Nerova Riuz GX
hello, M4M. p/4818076

since the song has so many minor changes on BPM, it's hard to create that much different beats with objects.
personally i think they are well-placed under the current timing settings, but i can't check timing so I'll just leave them like that.
sorry for the short mod, but I'll check as much as i can.

[Easy]
00:10:881 (2,3,1) - replacing two of them with a slider is highly recommended, the BPM change may bother those new players a lot.
00:16:244 (4) - maybe you can move it to 00:16:544 - so the gap between 00:16:244 (4,1) - will become 1/1, which is easier to catch
01:26:773 (4,5) - wrong snapped notes

[Normal]
01:26:140 (2,3) - same.
01:32:891 - i was surprised because there's nothing tapable on this point, which contains an obvious guitar burst. maybe you can change something here.

[Our Promise]
02:19:265 (2,3) - Both the Timing point and the Inherited point should have the same settings. please check their volume.
00:16:544 - both piano and vocal have a sound on it, and 00:16:244 (2) - make this note alone is a bit strange for me.
02:59:265 (2,3) - if you can put a jump here, they can be consistent with 02:19:265 (2,3) - .

有一張shuo.png被丟在sb文件夾外面,檢查看看是不是漏了多出來之類的,如果沒有,或許丟進去會看來更整潔 (可是你應該會需要改代碼)

底下四個對yueding.jpg的Scale操作,可以考慮加個1在Easing,個人認為效果較好
並且把他們全部放在Background Layer底下,就不會和歌詞字體重疊造成阻擋

03:23:328 - 現代中文一般由左至右讀,確認一下這條字的順序有沒有錯,或是原本設計就是如此
我一定是神經病才會mod中英文混用
Topic Starter
Xinely

Lasse wrote:

Hi Nely, M4M from your queue

our promise

  1. 00:06:968 (1) - why suddenly skip the piano on the red tick, when you mapped it before? If you want to keep the current typping rhythm try making 1 a 1/2 repeat slider http://i.imgur.com/Mu3foUC.jpg
  2. 00:09:548 (1,2) - how about stacking those and only spacing the 1/1? currently they all looj the same which can be slightly confusing an anti jump to make easier to read i guess
  3. 00:28:982 (2) - the piano on the white tick here is so strong, having it clickable instead would be much nicer
  4. 00:35:046 (1) - 1/2 repeat instead would follow the piano better imo sicne the sound on the red tick is quite strong yep but i follow high pianos only for this one
  5. 00:37:599 (1,2,3,4) - could try this rhythm instead http://i.imgur.com/QEPbm4g.jpg would go well with the piano and vocals
  6. 00:41:414 - would be nice if this strong piano hit was clickable
  7. 01:04:163 (3,4) - could space this slightly more so it looks more like a 1/1 and not like a jump this is clearly not a jump and easy to read imo
  8. 01:34:167 (3,4) - using 1/2 slider - 1/4 tap instead of 3/4 slider would fit better since that makes the strong sound on the bleu tick clickable prefer to keep as i dont really like make complex rhythms and i just follow the snares only
  9. 01:50:743 (2,3) - there is also a 1/4 on the blue tick + the second slider ends on a way stronger sound than it starts, which makes this feel a bit awkward, so maybe try a rhythm like http://i.imgur.com/r0YPNX7.jpg same
  10. 02:12:371 (4) - this is so strong, you even put a finish on it, so why stack? takes away lots of emphasis that it should have, sugegstions would be:
    - stack 3 under 2 and leave 4 where it is, since 3 is way weaker, having it stacked feel more fitting :http://i.imgur.com/XupS84E.jpg
    or: - no stack at all, just move 4 somewhere else or sth yeah but i just want to make jump for 02:12:690 (5) - as the highest sound one so lemme keep. i like this jump really
  11. 02:35:828 (1,2) - making bot slider lead a bit more downwards would make for a nicer movement imo http://i.imgur.com/6x2OZSs.jpg somehow the flow is too much goes to down and lemme keep mine


normal

  1. 00:04:415 (5,6) - 1/2 sliders like on hard would fit so well here, but might be too dense for this normal :´c yep so i just changed into 2 circles 1/1 beat ;(
  2. 01:04:163 (3,1) - intentionally off-stacked?
  3. 01:26:140 (2,3,4) - bpm changes together with sudden blue polarity plays really weird for new players, just use the snapping of the hard diff rip baka timing
  4. 02:50:828 - how about making the strong dum here clickable?
  5. 03:18:640 (2) - compared to 03:21:765 (2) - feels a bit weird since for one you have the kinda strong drum on a sliderend and for the other it's clickable


easy

  1. 01:07:925 (1,2) - would be better for new players if you overlapped less of the sliderbody http://i.imgur.com/uS0qidn.jpg
  2. 02:32:078 (4,5) - ctrl-g the rhythm so it is slider-circle and the strong drum is clickable strong one is in 02:32:390 - so i should map with slider's head

that's all, good luck!
no reply means fixed, thanks ~

fuyuyu- wrote:

Hii

General
  1. read-in +1000ms?
Easy
  1. 00:07:925 - remove whistle? I don't think this piano sound is big
  2. 00:28:663 (2) - you didn't skipped piano sound like this before, I think there isn't the need to skip piano, could you following 00:29:301 -?
  3. 01:26:773 (4,5) - what's this lol I can't hear anything in here, I guess you used all snap notes fuck you timing
  4. 02:10:456 - add circle, here have vocal and pianos, you shouldn't skip this imo
  5. 02:12:690 - add circle too? if this wasnt easy diff i'd map them but.. i have to keep make easy rhythms for easy diff
  6. 02:40:203 - remove whistle?
  7. 02:52:078 (3) - circle*2? this strong vocal sound is should make tapable
Normal
  1. 00:04:415 (5,1) - switch NC and 00:06:968 (3) - add NC?
  2. 00:53:865 - add circle or 00:56:657 (2) - change to circle ? if you think 00:52:908 (1,2,1,2,1) - this 1/1*5 rhythm is bored xd
  3. 01:20:432 (1,2) - nazi, like this?
    36,228,80432,6,0,P|75:231|117:241,1,70,2|0,0:0|0:0,0:0:0:0:
    185,251,81044,2,0,P|224:248|266:238,1,70,2|0,0:0|0:0,0:0:0:0:
  4. 01:26:140 (2,3,4) - same as easy
  5. 02:30:515 (1) - should make tapable downbeat imo, like these?
  6. 02:40:203 - remove whistle?
  7. 03:10:515 (1) - same as 02:30:515 (1) -
Our Promise <3
  1. 00:29:301 - add whistle instead of 00:29:621 (3) -
  2. 00:46:186 (2) - like this? somehow i prefer mine ><
  3. 02:11:413 (2) - you can triple in here cuz its highest diff xd
  4. 02:15:203 (4) - Ctrl+G? bit not fit in sound imo nah i prefer this flow
  5. 02:40:203 - same as E/N
  6. 03:31:765 (2) - stack on 03:30:828 (1) - 's end? better looks imo i need to keep ds i guess ><
that's all, sorry my noob English ><
I might point out same as Lasse lol

GL!
thanks 4 mod :D

gonna continue reply this later
-Atri-
As promised, M4M

I suck at modding so plz don't blame me

[General]
  1. Although it's okay to put break on easier diff, but i got a bad feeling if you only map the break part on 1 diff

[Easy]
  1. I wonder does this intentional

    If you want to get a precise DS, it's better to disable grid snap

[Normal]

[Our promise]
  1. 00:36:003 (2) - Is this intentional? The red tick isn't pretty noticeable
  2. 02:20:515 (6,7,1) - Looks weird with stacks on.
  3. 03:27:078 (3,4,5,6) - This pattern is better imo
    Or like this if you want to emphasize 03:28:328 (1) -
Topic Starter
Xinely

KuranteMelodii wrote:

As promised, M4M

I suck at modding so plz don't blame me

[General]
  1. Although it's okay to put break on easier diff, but i got a bad feeling if you only map the break part on 1 diff the fit spot to do it only 1 ;_;

[Easy]
  1. I wonder does this intentional timing so suck

    If you want to get a precise DS, it's better to disable grid snap

[Normal]

[Our promise]
  1. 00:36:003 (2) - Is this intentional? The red tick isn't pretty noticeable pretty sure for following piano
  2. 02:20:515 (6,7,1) - Looks weird with stacks on.
  3. 03:27:078 (3,4,5,6) - This pattern is better imo that jump to catch (3) is very cruel 8(
    Or like this if you want to emphasize 03:28:328 (1) - ok for this :3

Nerova Riuz GX wrote:

hello, M4M. p/4818076

since the song has so many minor changes on BPM, it's hard to create that much different beats with objects.
personally i think they are well-placed under the current timing settings, but i can't check timing so I'll just leave them like that.
sorry for the short mod, but I'll check as much as i can.

[Easy]
00:10:881 (2,3,1) - replacing two of them with a slider is highly recommended, the BPM change may bother those new players a lot.iirc it was unsnapped 8(
00:16:244 (4) - maybe you can move it to 00:16:544 - so the gap between 00:16:244 (4,1) - will become 1/1, which is easier to catch newbie is hard to hear 1/2 beat with circle
01:26:773 (4,5) - wrong snapped notes that timing so suck

[Normal]
01:26:140 (2,3) - same.
01:32:891 - i was surprised because there's nothing tapable on this point, which contains an obvious guitar burst. maybe you can change something here.

[Our Promise]
02:19:265 (2,3) - Both the Timing point and the Inherited point should have the same settings. please check their volume.
00:16:544 - both piano and vocal have a sound on it, and 00:16:244 (2) - make this note alone is a bit strange for me. just try map loudest one in 00:16:844 -
02:59:265 (2,3) - if you can put a jump here, they can be consistent with 02:19:265 (2,3) - .

有一張shuo.png被丟在sb文件夾外面,檢查看看是不是漏了多出來之類的,如果沒有,或許丟進去會看來更整潔 (可是你應該會需要改代碼) nah, it's used on first lyric and lazy to move to sb folder since it was an experiment before make all files and if i moved it, i'll ruin my code lol

底下四個對yueding.jpg的Scale操作,可以考慮加個1在Easing,個人認為效果較好
並且把他們全部放在Background Layer底下,就不會和歌詞字體重疊造成阻擋 1.0太强了

03:23:328 - 現代中文一般由左至右讀,確認一下這條字的順序有沒有錯,或是原本設計就是如此 ups, was a mistake。改了
我一定是神經病才會mod中英文混用
mod感谢~
Shad0w1and
[promise]
01:04:163 (3) - prefer slider
01:54:179 (3,4,1) - same spacing and ds?
02:36:453 (2) - 283-245
02:44:578 (3,4,1) - well all these blankets could be improved
03:32:078 (3,4,5,6) - in kiai, this stops the motion which let me feel really werid
03:34:578 (3,1) - this is not beautiful..03:35:828 (1,2) - and blanket
maybe all nazi point, but this diff not visually good to me. might review all blankets
other diffs looks fine to me
Topic Starter
Xinely

Shad0w1and wrote:

[promise]
01:04:163 (3) - prefer slider
01:54:179 (3,4,1) - same spacing and ds? yep
02:36:453 (2) - 283-245
02:44:578 (3,4,1) - well all these blankets could be improved
03:32:078 (3,4,5,6) - in kiai, this stops the motion which let me feel really werid
03:34:578 (3,1) - this is not beautiful..03:35:828 (1,2) - and blanket
maybe all nazi point, but this diff not visually good to me. might review all blankets
other diffs looks fine to me
no reply means fixed
thanks 4 mod :D
Kencho
Sorry for late :o because I was prepared my exam a few days.
[Our Promise <3]
  1. 00:13:351 (3) - I recommend to change to two 1/2 sliders because 00:10:881 (2,3) - you follow vocal, then 00:13:351 (3) - should follow vocal too. Also if you just want follow piano, then delete 00:10:881 (2,3) - because 01:51:691 - 01:51:691 - you haven't add a note.

    I think 00:16:544 - vocal is strong, so 00:16:244 (2) - change to 1/2 slider too. 00:17:144 (1,2,3) - Then you just start follow piano.

    00:25:826 - Actually I hear piano here.

    00:28:663 - ^

    00:29:301 - Add a green line to increase volume because sounds strong.

    00:36:003 (2) - Why not just use 3 anchor slider? XD

    00:39:786 - Sounds strong

    00:55:142 - Add a circle?

    00:59:176 (3) - I recommend to change to two 1/2 sliders.

    01:10:103 - Add a circle?

    01:15:117 - ^

    01:51:064 - Actually have a sound too.

    If you didn't delete 00:10:881 (2,3) - , I recommend to add a circle on 01:51:691 - and 01:51:691 - .

    02:05:030 (5,1) - These overlap so ugly :o. Try this or don't overlap it.

    02:34:890 (4) - Remove to 02:33:328 (1) - slider head.

    02:50:515 (5,6) - I will like to ctrl+G them.

    02:57:703 (4,1) - I think can blanket better.
Momochikun
yo mb

[Hard]
00:04:082 (3) - aku se prefer e iki stack mbe (2) ae cek cocok karo piano lan NC ne
00:10:881 (2) - iki delay nya lumayan lama, yaopo lak NC ?
00:16:244 (2) - podo
00:16:544 - kok nggak delete (3) trus 1/2 slider disini aja buat catch vocal ?
00:28:982 (2,3,4,1) - ga di jauhin dikit biar ga nempel ? model kyk gini 00:32:493 (1,2,3) - kan enak diliat soalnya rada jauhan
00:39:786 - note ?
00:57:604 - ^ buat vocal
01:25:395 (1,2,3,4) - ga onok whistle nak salah satu ne iki ? rasane kok onok sing ngganjel
01:40:419 (1,2) - d gae ngene ?
01:44:794 (2) - curve e tambahono sitik ae lo cek match karo 01:45:419 (1) -
01:54:179 (3) - ctrl G ?
02:05:030 (5,1) - nanggung overlap e wkkwkwkw
02:11:094 (1) - kurangin dikit volumenya ? keknya 45% lbih cocok
02:42:078 (3) - coba shape iki mb >>
03:39:578 (3) - krungu cymbal nak kene, soft finish bakal cocok paling
03:41:793 (3,1) - ojok di stack, bingung soale timing ganti ><

mandek sek lanjut besok, wes ngantuk kena lagu iki malah ga kuat melek xD
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