Qualify CheckColumn: | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
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Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
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Hello -Kamikaze-
You want it. I know you want it!
I'm here to check this Map at last person before this get's qualified.
I saw the old thread, saw Kuo's last mod but there some things i want to discuss before we qualify this
General
Artist: Right
Title: Right // I take
this as source.
Source: Right
Tags: You could add "yuyoyuppe" because it's the other Name of the Artist
AiMod: Right // I checked the old thread. The "Not more as 6 Notes" bug is still present but its just a Bug lol
Background: Right
BPM/Offset: Rechecked over and over and i think its fine
Other: Confused about the "Use Special Style (N+1)" usage here. All 8K diffs are 7+1 but the last not. It that right or did you forget it?
Also want to ask you about the Hitsound Volume of the Greenlines. It has sometimes really big changes from 30 to 100%, Isn't that a little bit loud?
I mean i really like this hitsounds. Just asking.
8K Normal
00:10:195 - Should be here a note for the vocal? According to 00:06:445 (6445|5) - ?
00:30:937 (30937|1,31054|2) - I think these notes are
Wrong Snapped. They should be 1/4 beatline up. I mean i know these 00:30:703 (30703|7,30820|6,30937|1,31054|2) - belong together right? Like:
00:32:578 (32578|4,32695|2,32929|2,33046|4) -
00:34:453 (34453|3,34570|6,34804|5,34921|2) - and all other in this Part. You never Mapped the Drum.
--
00:36:796 (36796|6) - Wouldn't it be better to make this to a single note? To continue the double 1/4 of the music and add instead a LN from here 00:37:031 - to 00:37:500 - on 6? You would follow your Pattern and the LN would fit better to the sound.
02:32:812 - For what the Greenline here? Kiaiflash? // just want to be sure
03:55:546 (235546|3) - Same LN thing like i mention before. Should you accept my suggestion you should change this too.
Zenx's 7K Normal
00:07:148 (7148|6,7148|0) - are these LN's 1/4 to long? The sound is exactly the same like 00:06:796 (6796|6,6796|0) - . I know 00:14:648 (14648|6,14648|0) - these are also the same length but here the vocal is audible longer.
03:58:593 (238593|4,238828|2) - How about making these to Chords for the Vocal? According to 00:36:093 (36093|2,36093|4,36328|4,36328|2) -
otherwise.. you are consistent with the single notes.. mh.. well its up to you. Just want to mention it c:
Yeah thats all. I really like this Diff. Is fun to play!
Ray's 8K Hyperanger
02:18:164 - Is here a Note missing? According to 02:17:226 (137226|6) - & 02:19:101 (139101|6) -
Yeah thats really everything! Like kuo i found nothing that is really mentionable. Really good diff! Awesome job!
Zenx's 7K Hard
00:22:500 - I'm a little bit confused about these LN's. What did you follow with them? I mean they are other then all Ln's when you look here 00:15:000 (15000|5,15234|5,15703|5) - . When you want to follow the vocal you should make them like this:
00:54:960 (54960|6) - I think you can delete this note? It has no sound.
01:49:687 (109687|6,110039|4) - Shouldn't these LN's be 1/4 beat shorter since you followed the "ahhhh" Vocal?
01:57:187 (117187|6,117539|4) - Same thing like above.
Remaining is fine. I really like you SV usage here. This is a really fun to play map!
8K Ninja
Like i sayed already. Are you sure it that SpecialStyle (N+1) should be disabled? Want to be really sure here.
00:14:648 (14648|6,14648|2) - These LN can be 1/4 longer to follow the full Vocal here.
00:37:031 (37031|4,37148|4,37265|4,37382|4) - I'm pretty sure you thought something by place these jacks here. I can't hear why you have them. Could you explain? o:
00:42:187 - pretty sure missing note. According to 00:40:312 (40312|7,40312|1) - , 00:38:437 (38437|5,38437|1) - etc.
00:54:960 (54960|7) - Uhhh.. i don't get this note. The Vocal is from the last note and heres no other sound?
03:09:257 - Shouldn't this be a Chord to? According to 03:06:914 (186914|5,186914|1) - , 03:04:101 (184101|6,184101|1) -
04:00:937 - Note missing. You always used 2 notes for the heavy drum.
Thats all!
eehehehee. Call be back when everything is done here