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fhana - Kimi to Iu Tokuiten [singular you]

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Total Posts
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Topic Starter
Nathan
This beatmap was submitted using in-game submission on Monday, November 23, 2015 at 7:25:19 PM

Artist: fhana
Title: Kimi to Iu Tokuiten [singular you]
Tags: ケセラセラ Outside of Melancholy lantis Junichi Sato yuxuki waga kevin mitsunaga towana collab collaboration hvick225 hvick snowwhite que sera the singularity known as you singular
BPM: 175
Filesize: 9167kb
Play Time: 05:11
Difficulties Available:
  1. Duality (5.14 stars, 1244 notes)
Download: fhana - Kimi to Iu Tokuiten [singular you]
Information: Scores/Beatmap Listing
---------------
Len
buxw
UndeadCapulet


Duality

00:27:257 (1) - Since all the earlier 1/1 gaps had a direction change afterwards, I think this should have one, too. I guess like this? You might find that ugly though idk
00:53:485 (1) - Use the rhythm used at 02:21:257 (1,2,3) - , the drums here are pretty prominent.
00:58:285 (3,4) - Seems a tad large of a gap, maybe?
01:31:714 (7,1) - I don't get why this is so different from every other beat in the kiai. Same for 04:09:942 (6,1) - .
01:32:571 (7,8,9) - This part seems a bit weird to play, there isn't enough circular motion for this snap to be smooth. Try rotating 01:32:742 (8,9,10,11,1) - by 30 degrees or so.
01:53:657 (1,2,3,4) - The 1 and 4 sliders conflict here. 1 is a 3/4 slider with the next red tick getting its own circle, but 4 is just a 1/1, even though the beats are basically the same.
02:44:400 (1) - Maybe move this up some? 02:44:057 (2,3,1) - seems like a pretty rough angle compared to most jump patterns.
03:11:314 (1) - Move to be next to 03:10:800 (1) - to match up with 01:43:028 (1,2,1) - ?
03:44:742 (5,1) - I feel like this should have a much larger jump.
03:46:800 (2,3) - A 1/1 slider for the vocal hold would be wonderful.
04:37:542 (8,1) - I feel like the rhythm should revolve more around the violin here.


Oh and for the 01:06:000 (1,2,3,1,2,3,4,1,2,3,4,1,2,3) - , 02:33:771 (1,2,3,1,2,3,4,1,2,3,4,1,2,3) - , and 05:10:799 (1,2,3,4,5,1,2) - patterns, maybe have the first one be a square, then the second one be a pentagon, and the last one be a hexagon? So it progresses in a 4-5-6 fashion? Just a suggestion.

---
zyxwv
Meyrink
Timing check !

put this 192 kbps mp3 : http://puu.sh/lptbD/619da82359.rar
new offset is 10 so do a +10ms In General
Topic Starter
Nathan
changed mp3, thanks meyrink~
@capulet, the first suggestion looks bleh, and the rest of the mod points are directed at hvick
hvick225

UndeadCapulet wrote:



Duality

00:27:257 (1) - Since all the earlier 1/1 gaps had a direction change afterwards, I think this should have one, too. I guess like this? You might find that ugly though idk
00:53:485 (1) - Use the rhythm used at 02:21:257 (1,2,3) - , the drums here are pretty prominent. ok
00:58:285 (3,4) - Seems a tad large of a gap, maybe? fixed
01:31:714 (7,1) - I don't get why this is so different from every other beat in the kiai. Same for 04:09:942 (6,1) - . fixed
01:32:571 (7,8,9) - This part seems a bit weird to play, there isn't enough circular motion for this snap to be smooth. Try rotating 01:32:742 (8,9,10,11,1) - by 30 degrees or so. sorry. no changed
01:53:657 (1,2,3,4) - The 1 and 4 sliders conflict here. 1 is a 3/4 slider with the next red tick getting its own circle, but 4 is just a 1/1, even though the beats are basically the same. fixed
02:44:400 (1) - Maybe move this up some? 02:44:057 (2,3,1) - seems like a pretty rough angle compared to most jump patterns. ok
03:11:314 (1) - Move to be next to 03:10:800 (1) - to match up with 01:43:028 (1,2,1) - ? no changed
03:44:742 (5,1) - I feel like this should have a much larger jump. ok
03:46:800 (2,3) - A 1/1 slider for the vocal hold would be wonderful. ok
04:37:542 (8,1) - I feel like the rhythm should revolve more around the violin here. no changed

Oh and for the 01:06:000 (1,2,3,1,2,3,4,1,2,3,4,1,2,3) - , 02:33:771 (1,2,3,1,2,3,4,1,2,3,4,1,2,3) - , and 05:10:799 (1,2,3,4,5,1,2) - patterns, maybe have the first one be a square, then the second one be a pentagon, and the last one be a hexagon? So it progresses in a 4-5-6 fashion? Just a suggestion.

---
zyxwv
thanks for mod!
http://puu.sh/lq0dj/bd36be690b.osu
VINXIS


plural u

moko didnt die for thi s

General

  1. ncie

diff

  1. 00:20:410 (4,5) - nazi blanket Xd
  2. 00:39:438 (5,2,3) - idk if u giv a shit but it looks kinda e w cuz hmmmmmm and hmmmmmmmmm
  3. 01:01:381 (5,1) - kinda kills teh flow/emphasis or w/e considering u have more spacing here at 01:01:038 (4,5) - but not ther when the new measur starts at 1 d
  4. 01:09:095 (1) - t h e o r e t i c a l l y ud want to put a circle wher the sliderend is rn because of the strong beat but the sldierhead and tail both have strong beats so idk
  5. 01:21:267 (2,3,4,5,6) - sukinathan was watching me today wen i was trying tro see if this was g or not and i thikn its not g because it plays really weird its luike mmmmmmmm
  6. 01:31:552 (7) - aaaaaaAAAAAAAAAA BAD SLDIER RHYTHM because the sliderend has the stronger beatwhich makes it rlly bad and its like asekjhsdkjfsdjkcsdjkchsdjhsdjkcdasjkcaf PLS u sud do it like how u did in second kiai to keep consistency and gud rhythm xd
  7. 01:36:524 (2) - this stoof out a bit off 2 me lolz not while playing tho xd
  8. 01:40:295 (2) - i kno u want the pattern but dad the sLIDEREND
  9. 01:42:695 (3,1,2,1,2,1) - ofmghsdfi this still isnt changed fuk u nathan
  10. 01:56:581 (1) - this is teh only long slider with a snare/strong beat at this part d
  11. 02:28:467 (2,3) - consider stacking them closer because it looks kinda eh imo compared to if they were closer idk
  12. 02:36:867 (4) - same thing w. this slider about having 2 strong beats and w/e but yea
  13. 03:05:495 (2,3) - sudnt this have less spacing than 03:05:838 (3,4,5) - considering 4 and 5 are strong snares while 3 is like nothiong basicaly
  14. 03:08:067 (2) - aaofghrwkfscfk
  15. 03:52:809 (2) - clap
  16. 04:09:952 (6) - nO BAD SLIDRT TRYM
  17. 04:09:952 (6,1,2) - also this angle is rlly wide, not sure if ud want that but w/e
  18. 04:14:409 (1) - lol sukynatn
  19. 04:17:495 (2) - clap
  20. 04:18:695 (2) - dude is2fg
  21. 04:19:895 (1,2,3,4) - isnt this spacing rlly weird considering that 3 has teh strongest beat but 4 is spaced the f a r th e s t
  22. 04:20:752 (1,2,3) - same thign here d
  23. 04:27:781 (6) - i think if u added a clap here itd accentuate the stream mor lolz
  24. 04:37:552 (8,2) - this is the shity overlap i was telling u natahn xd
  25. 04:57:266 (2,5) - be careful cuz overlaps looks kinda ugly and might throw off som players


is there a word for shitpost mods lik shitmods or smth idk
Topic Starter
Nathan

VINXIS wrote:



plural u

moko didnt die for thi s

General

  1. ncie

diff

  1. 00:39:438 (5,2,3) - idk if u giv a shit but it looks kinda e w cuz hmmmmmm and hmmmmmmmmm idk made it a little neater i guess
  2. 01:21:267 (2,3,4,5,6) - sukinathan was watching me today wen i was trying tro see if this was g or not and i thikn its not g because it plays really weird its luike mmmmmmmm nerfed it a little
  3. 01:36:524 (2) - this stoof out a bit off 2 me lolz not while playing tho xd don't see anything wrong
  4. 01:40:295 (2) - i kno u want the pattern but dad the sLIDEREND vocals
  5. 01:42:695 (3,1,2,1,2,1) - ofmghsdfi this still isnt changed fuk u nathan same
  6. 02:28:467 (2,3) - consider stacking them closer because it looks kinda eh imo compared to if they were closer idk ok
  7. 02:36:867 (4) - same thing w. this slider about having 2 strong beats and w/e but yea maybe i'll change it to a 3/4 later, but hvick would also need to for consistency
  8. 03:52:809 (2) - clap yes
  9. 04:14:409 (1) - lol sukynatn get gud
  10. 04:17:495 (2) - clap yes
  11. 04:18:695 (2) - dude is2fg vocals
  12. 04:19:895 (1,2,3,4) - isnt this spacing rlly weird considering that 3 has teh strongest beat but 4 is spaced the f a r th e s t what, 4 is the strongest are you fried chicken
  13. 04:20:752 (1,2,3) - same thign here d same
  14. 04:27:781 (6) - i think if u added a clap here itd accentuate the stream mor lolz sure
  15. 04:57:266 (2,5) - be careful cuz overlaps looks kinda ugly and might throw off som players pretty sure it's fine, they're far away enough in time


is there a word for shitpost mods lik shitmods or smth idk
the deleted stuff is hvick's
Enon
sexy collabo
hvick225
  1. 03:08:067 (2) - aaofghrwkfscfk
  2. 04:09:952 (6,1,2) - also this angle is rlly wide, not sure if ud want that but w/e
^no changed

http://puu.sh/ltAId/725824a76b.osu

vinxis thank for mod xd
xxdeathx
m4m lol

^ my angel hvick

00:07:724 (5,1) - blanket is a bit off
00:10:810 (1) - plays better if you curve it the other way
00:12:181 (1) - ^
1:17:152 (2,3,4) - this movement doesn't feel good, i'd move 01:17:495 (3) - somewhere above the sliderhead of (4)
01:20:238 (3) - same tbh
01:26:238 (1) - also curve the other way that way you can have the slider catch the momentum from the previous jump instead of the jerky movement with its current curve
01:54:352 (4,5,6,7,8,1) - alternaters are fine with this but generally an unbroken stream between two sliders would have an odd number of circles and the first slider ends on a red or white tick, otherwise singletappers would click the wrong number of times while playing the stream unless they can manage to land on the second slider with a different finger which is pretty hard. otherwise you wanna signal to the the player that the stream is 4 circles and increase the spacing between 01:54:352 (4,5) -
02:00:524 (1) - http://puu.sh/lvfda/19a6982b20.png
02:49:895 (1) - i think this is more comfortable to play
03:04:981 (1,2) - reverse the curve on both of these sliders
04:04:638 (1) - catch the momentum the same way you did here 04:08:581 (7,1) -
04:17:495 - missing clap?
04:19:381 (4,5,6) - maybe reverse the triple
04:43:209 - 04:45:952 - ignoring downbeat + vocal feelsbadman

Topic Starter
Nathan

xxdeathx wrote:

m4m lol

^ my angel hvick =w=

1:17:152 (2,3,4) - this movement doesn't feel good, i'd move 01:17:495 (3) - somewhere above the sliderhead of (4) yeah
01:20:238 (3) - same tbh did something similar
02:49:895 (1) - i think this is more comfortable to play it is more comfortable, but I want this to be slightly harsher in movement for impact
04:17:495 - missing clap? oops
04:19:381 (4,5,6) - maybe reverse the triple I want it to carry circular flow from 04:18:352 (1,2,3), and reversing it would make a very linear movement into 7 which I dislike with circle to circle jumps
04:43:209 - 04:45:952 - ignoring downbeat + vocal feelsbadman hmm at first I just wanted to follow drums, but I realized it was repetitive with the previous section, so changed rhythms

deleted stuff was hvick's
thank you :)
pishifat


00:20:410 (4) - newcombo for reasons
00:25:210 (4,1) - would be nice to ahve teh section's overlaps be consistent iwth when the same thing happens later at 01:42:695 (3,1) - 03:09:781 (4,1) - 04:20:409 (4,1) - yeye
01:08:410 (1) - 02:36:181 (1) - yea coordinate how you guys combo this too
01:31:724 (1) - would play less weird as like a straight slider. that curve thing is like trying to force flow somewhere else without reason
01:32:752 (8,9,10,11,1) - some previous mod said this would play better rotated like 30ish degrees and ya it really would. nathan says it's fine if it interferes with his part he'll fix it up

taiko diffs don't need video just saying
Topic Starter
Nathan

pishifat wrote:

fixed

01:08:410 (1) - 02:36:181 (1) - yea coordinate how you guys combo this too @hvick can you space 01:08:410 (1,2) - 0.9x apart
hehe
00:14:410 (3) - 2 circles piano
00:15:267 (2,3,4,5,6) - 1/4 sliders for piano, so theres more impact when you do a stream for the piano, instead of mixing drum and piano in the stream
00:39:610 (1) - why is this long .sound in middle
01:58:638 (4,5,6,7,1,2,3,4,5,6,7,8) - y is this circle seuqnece so long
02:07:381 (1) - why is this long .sound in middle
02:33:781 (1) - hey how about placing this jump seuqence on the right side of the screen isntead xd since the star was on the left :3/
02:49:552 (4,5,6) - ctrlg for ssexy emphasis on next note
03:33:438 (2,3) - timeline swap plz ;_;
03:34:295 (2) - circle and 1/1 spacing ?
04:26:581 (1) - why is this long .sound in middle
05:00:352 (5) - 2 circle drum plox
05:10:809 (1,2,3,4,5,1,2) - ctrlS 2x tbh
hvick225

xxdeathx wrote:

m4m lol

^ my angel hvick =w=

00:07:724 (5,1) - blanket is a bit off fixed
00:10:810 (1) - plays better if you curve it the other way ok
00:12:181 (1) - ^ ok
01:26:238 (1) - also curve the other way that way you can have the slider catch the momentum from the previous jump instead of the jerky movement with its current curve changed
01:54:352 (4,5,6,7,8,1) - alternaters are fine with this but generally an unbroken stream between two sliders would have an odd number of circles and the first slider ends on a red or white tick, otherwise singletappers would click the wrong number of times while playing the stream unless they can manage to land on the second slider with a different finger which is pretty hard. otherwise you wanna signal to the the player that the stream is 4 circles and increase the spacing between 01:54:352 (4,5) - changed
02:00:524 (1) - http://puu.sh/lvfda/19a6982b20.png changed
03:04:981 (1,2) - reverse the curve on both of these sliders no changed this
04:04:638 (1) - catch the momentum the same way you did here 04:08:581 (7,1) - ok

pishifat wrote:

00:20:410 (4) - newcombo for reasons fixed
00:25:210 (4,1) - would be nice to ahve teh section's overlaps be consistent iwth when the same thing happens later at 01:42:695 (3,1) - 03:09:781 (4,1) - 04:20:409 (4,1) - yeye ok
01:08:410 (1) - 02:36:181 (1) - yea coordinate how you guys combo this too ok
01:31:724 (1) - would play less weird as like a straight slider. that curve thing is like trying to force flow somewhere else without reason changed
01:32:752 (8,9,10,11,1) - some previous mod said this would play better rotated like 30ish degrees and ya it really would. nathan says it's fine if it interferes with his part he'll fix it up changed

taiko diffs don't need video just saying

handsome wrote:

00:14:410 (3) - 2 circles piano ok
00:15:267 (2,3,4,5,6) - 1/4 sliders for piano, so theres more impact when you do a stream for the piano, instead of mixing drum and piano in the stream changed
01:58:638 (4,5,6,7,1,2,3,4,5,6,7,8) - y is this circle seuqnece so long no changed
02:07:381 (1) - why is this long .sound in middle follow drums
02:49:552 (4,5,6) - ctrlg for ssexy emphasis on next note changed
03:34:295 (2) - circle and 1/1 spacing ? no changed
04:26:581 (1) - why is this long .sound in middle follow drums
05:10:809 (1,2,3,4,5,1,2) - ctrlS 2x tbh 1.2x
http://puu.sh/lvUiT/a39b2964a4.osu

thanks for mod!
Topic Starter
Nathan

handsome wrote:

00:39:610 (1) - why is this long .sound in middle following kickkkkkkkkkk
02:33:781 (1) - hey how about placing this jump seuqence on the right side of the screen isntead xd since the star was on the left :3/ i'd have to change a bunch of other things too lazy xddd
03:33:438 (2,3) - timeline swap plz ;_; asdf i like the reverse in movement to differentiate drums and violin
05:00:352 (5) - 2 circle drum plox i wanted the rhythm to slow down a bit for the incoming decrease in sv
pishifat
xz
hehe
d2
IamKwaN
Source isn't necessary.
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