I'll always have some time to mod a p!atd map c:
[General]
- Combo Colours: What about adding a new combo colour? I think only two makes the map monotonus in some way, I always prefer at least three hehe. It's up to you, but keep that in mind.
- 02:18:565 (T) - I think a flash kiai would cover perfect this part, because the vocals pitch increase considerably. Would be great if you add it c:
[
Calm!]
- 00:42:057 - I'm going to mention a really small thing here xDD.. the start of this break is unsnapped make sure to snap it just in case
- 01:30:311 (Spin) - What about reducing this slider by 1/1 (ending it on 01:32:216 - ) ? I'm suggesting that to cover the "weird" part in vocals and leave the "and if you don't know, now you know" section without anything. If you do that, maybe you'd like to drag the break start till 01:32:851 - . Give it a try and let me know what do you think c:
- 01:41:740 (1,2) - I don't know why the distance between these objects is just 1.09x, looking that you're using ~1.20x in general in all the map. Make sure to fix this spacing, anyway is pretty simple to do it by moving (1) some grids down.
- 01:56:343 (4,5) - Another spacing problem here, I don't see a reason to increase the spacing considerably in that kind of difficulties xD. Use the regular one please xD.
- Anything else to say here. Really well mapped!
[
Nervous!]
- 00:41:899 (break) - You should drag the beginning of this break till 00:42:057 - to have some consistent with the other difficulties.
- 00:48:407 (3,1) - I'd avoid the overlap between these objects. You can perceive during the gameplay and it doesn't look really good during the gameplay.
- 01:03:645 (5,6,7,8,9,10) - I'd change some of these into a 1/4 slider instead, basically because it could be pretty hard to follow looking the difficulty. I see the difficulty is more like a Normal+ due to the high spacing and some sliders here could help a bit to don't complain the rhythm a lot.
- 01:14:438 (4) - Move this note some grids down, it doesn't look overlapped with (2) in the editor but appears during the gameplay and looks bad in my opinion.
- 01:29:676 (4) - Same as before looking that it's the same pattern but rotated.
- 01:30:311 - 01:35:391 (break) - Hmm.. If I were you, I'd use the same break section for all difficulties, especially looking that Calm! and Panic! have the same having the middle difficulty with other break looks weird for me, and, in addition you did the same as other difficulties in the first pre-chorus, what makes this weirdest xD. Anyway, this is up to you but I wanted to remark this point.
- 01:39:200 (1) - Try doing a horizontal flip in this slider and placing it around x:88 y:312 for a better flow. Give it a try pls!
- 01:54:280 (x) - Hmm.. Add a note here? Maybe a personal like, but I like how it sounds xD.
- 02:37:930 (2) - A bit nazi, but a little curve on this slider to any place will make this pattern better. This stright slider looks kinda meh..
- Not bad in general, but some patterns sounds a bit weird for me such as 01:03:645 (5,6,7,8,9,10) - , 01:53:168 (4,5) - and similar ones, the rhythm becomes kinda broken and it's not really fun during the gameplay, but sincerely I didn't find an according rhythm for this difficulty either, that's why I didn't mention a lot of them in my mod.
Other things to mention, I expected a normal diff. when I was to mod and it wasn't exactly a "Normal" xD, maybe you can mention that in the description of the map hehe.
And... to complete that, a spinner would be good for a variety in the score (you know) and I think you can place at least one here or there, and a little storyboard in the collab would be good to know who map a part (or at least mention it in the description).
The rest looks ok for me.
[
Panic!]
- 00:17:295 (2,3,4,5,6,7,8) - That's not the best rhythm selection for this part if you ask me, I know that you tried to follow drums in this section but they don't sound really high to follow them, at least at the beginning of the map. I recommend you something a bit simpler making a mix between vocals and drums, as I'll show you below
- 00:29:994 (3) - I'm so f*cking perfeccionist if I want .. Anyway, maybe move one grid the slider end to avoid a tiny overlap between the slider start and slider end.
- 00:41:581 (x) - Hmm.. this sounds pretty empty in my opinion. Add a note maybe (?)
- 00:54:121 (7,8,9,10) - I don't want to complain you, but in this fast section this 4-notes stack breaks the flow considerably. At least try to unstack (9,10).
- 01:18:883 (4) - Well, this will break your symetry (sorry for that if you decide to change this point :c) but would be better for the rhythm and a nicer challenge if you reduce this slider in 1/4 and then add a single note in 01:19:200 - to follow a good sound that appear in the song (a similar sound as the one you followed in 01:13:803 (4,5,6,7) -) . Give it a try and lemme know your thoughts.
- 01:23:645 (2,4) - Maybe a bit curved like this will look better than a just stright slider xD, and they also give a good flow.
- 01:29:041 (4) - Try reducing this slider in 1/4 and add a note in 01:29:518 - , same reason as 01:18:883 (4) -
- 01:30:311 (Spin) - Same suggestion as Calm! about this Spinner.
- 01:46:819 (1) - This is a stupid and little thing, but looking the symetry this is not 100% symetric xDD. Move the centre waypoint to x:256 y:264 and it'll be ok c:
- 02:04:438 (6) - Why don't you keep this section only for 1/2 and 1/1 patterns? It's a slow section and you suddenly added a note in 1/4 that it doesn't fit really well in my opinion. I recommend you to remove this note.
- 02:16:502 (x) - Following your patterns and the music itself, a note is necessary here. Make sure to add one pls.
- That high slider speed on kiai reminds me gonz' style xDD. Not major things to say here.
This set has potential, I hope to see it ranked soon!
Have some stars to show you my support baka!
I hope this mod can help you! Good Luck!