forum

Wintersun - Starchild [Osu|Taiko]

posted
Total Posts
141
Topic Starter
Wishkey
This beatmap was submitted using in-game submission on zondag 22 januari 2017 at 22:59:34

Artist: Wintersun
Title: Starchild
Tags: Folk metal heavy viking power ensiferum jari Mäenpää marathon darkvortex
BPM: 186,95
Filesize: 8504kb
Play Time: 07:54
Difficulties Available:
  1. Time (5,75 stars, 2261 notes)
  2. Vortex's Timeless Oni (5,57 stars, 3644 notes)
Download: Wintersun - Starchild
Information: Scores/Beatmap Listing
---------------
Vortex's Timeless Oni by Darkvortex

Map is dead Loved



Thanks to all modders!
-Nishiki- + star!
HydroCannon13 timing
shurito1sao
- Frontier -
xDololow
Neglection
- Gadian - + star!
Exile-
CircleChu (irc) timing
Touhou (irc)
HML
_Rise (taiko)
Birdy
Ayomi (taiko)
Itasha_S13 + 12 star! thanks dude :D
CyberX
Zhuriel + star!
Maakkeli hitsounds
Q____X (taiko)
Warfu timing
[R] (taiko)
Hobbes2
MouseEz
Mihaugoku (taiko)
brdzxh
C00L
Alveryn
MrKOSIEJ + star!
Pishifat
Nyan (Taiko)
Garden
1Computer
Rapthorn
BOUYAAA
neonat
DaniilLillifag + star!
Hohol454 + star!
Akali

And all the favs for getting this some attention!
My Angel Yaong
thanks for ripping my fingers haha, awesome map just on a brief playthrough I must say I enjoyed it alot! ^ ^

the hp drain feels a bit low as I missed alot of times and still survived but that may just be luck on my side for surviving hehe.

Got nothing for now I will inspect everything more when I got the time
Topic Starter
Wishkey

markenergie wrote:

thanks for ripping my fingers haha, awesome map just on a brief playthrough I must say I enjoyed it alot! ^ ^

the hp drain feels a bit low as I missed alot of times and still survived but that may just be luck on my side for surviving hehe.

Got nothing for now I will inspect everything more when I got the time
Great thank you ^^
Put the HP on 5 bc HP 6 with HR would be a bit frustrating if you missed a kickslider but might change it
voynich
modding time!

Time
Widescreen support should be added.

00:07:350 - Bring this up a bit.
00:25:318 - Bring him up
In between 00:46:495 and 00:47:804 - Add a break
00:51:654 - NC(new combo) here.
00:56:787 - NC here as well.
01:01:921 - Another NC.
01:07:055 - More NC.
01:18:124 - NC
01:18:285 - Move this down.
01:33:525 - Another NC.
01:57:910 - ^
02:04:648 - ^
02:09:301 - ^
02:16:702 - ^
02:27:932 - Move this down.
03:14:315 - ^
03:16:400 - ^
03:34:692 - ^
04:08:542 - ^^^
04:26:029 - ^
04:41:470 - NC
04:48:207 - Bring it up.
05:03:608 - NC.
05:06:817 - ^
05:08:421 - ^
05:10:667 - ^^^
05:43:409 - ^
06:20:147 - ^^^^
07:06:510 - Another NC
07:08:355 - ^
07:22:717 - NC here instead of the 8 rule.It seems this fits more.
Good luck with rank! :)
Topic Starter
Wishkey
Widescreen support should be added.Added

00:07:350 - Bring this up a bit. was alrdy at the top of the grid changed some stuff to make it stand out more coming from 4
00:25:318 - Bring him up Up we go
In between 00:46:495 and 00:47:804 - Add a break added
00:51:654 - NC(new combo) here. Done
00:56:787 - NC here as well.Done
01:01:921 - Another NC. Keeping this one for now bc its easier to read that 1,2,3 are connected
01:07:055 - More NC. Done
01:18:124 - NC Done
01:18:285 - Move this down. Fixed the spacings
01:33:525 - Another NC. Aight
01:57:910 - ^ Done
02:04:648 - ^ Done
02:09:301 - ^ Done
02:16:702 - ^ Done
02:27:932 - Move this down. Changed all slightly to make 5-6 and 6-7 equal to 5-7
03:14:315 - ^ Changed 6 aswell
03:16:400 - ^ blanket seems fine here
03:34:692 - ^ changed them all slightly
04:08:542 - ^^^ fixed
04:26:029 - ^ adjusted the curve of 5 instead
04:41:470 - NC done
04:48:207 - Bring it up. seems fine (also would touch hp bar if moved further up)
05:03:608 - NC. Done
05:06:817 - ^ Leaving it as it is for better readability on the connection between 4-5
05:08:421 - ^ changed the NC on this whole section to for better readability
05:10:667 - ^^^ ^
05:43:409 - ^ put one after for connection between sliders
06:20:147 - ^^^^ Put one on the 11 instead
07:06:510 - Another NC changed some in this section
07:08:355 - ^ ^
07:22:717 - NC here instead of the 8 rule.It seems this fits more. added

Thanks alot for the mod, really appreciate it! :D
Vespirit
okay, timing points hopefully fixed for good!

IRC
2015-12-12 09:04 HydroCannon13: hey, im trying to check your timing from modreqs atm
2015-12-12 09:05 Wishkey: Oh cool thanks!
2015-12-12 09:11 HydroCannon13: its a long song, so it might take a bit of time :P
2015-12-12 09:12 Wishkey: Haha I know took a long time to map ^^
2015-12-12 09:25 HydroCannon13: alright, i think i have it xD
2015-12-12 09:26 HydroCannon13: u want me to list it in irc?
2015-12-12 09:26 Wishkey: what's easiest for you
2015-12-12 09:26 Wishkey: don't forget to post on threat for kudos :D
2015-12-12 09:27 HydroCannon13: i will do it here, and then post irc to thread, ok?
2015-12-12 09:27 Wishkey: alright :D
2015-12-12 09:28 HydroCannon13: ok so, first off u can adjust offset if you want, because im not sure i got that part 100% correct
2015-12-12 09:28 HydroCannon13: but here are the timing points:
2015-12-12 09:29 HydroCannon13: 186.94 BPM 298 offset 3/4 time
2015-12-12 09:29 HydroCannon13: 186.94 BPM 46516 offset 4/4 time
2015-12-12 09:29 HydroCannon13: they are all 186.94 bpm actually so i wont say that anymore
2015-12-12 09:30 HydroCannon13: 78611 offset 3/4 time
2015-12-12 09:30 Wishkey: ah yeah figured :
2015-12-12 09:30 HydroCannon13: 94017 offset 4/4 time
2015-12-12 09:30 HydroCannon13: 117767 offset 3/4 time
2015-12-12 09:31 HydroCannon13: 297503 offset 3/4 time
2015-12-12 09:31 HydroCannon13: 300070 offset 3/4 time
2015-12-12 09:31 HydroCannon13: 319002 offset 3/4 time
2015-12-12 09:31 HydroCannon13: 321573 offset 3/4 time
2015-12-12 09:32 HydroCannon13: 335374 offset 3/4 time
2015-12-12 09:32 HydroCannon13: 336978 offset 3/4 time
2015-12-12 09:32 HydroCannon13: 338261 offset 4/4 time
2015-12-12 09:33 HydroCannon13: 339544 offset 3/4 time
2015-12-12 09:33 HydroCannon13: 348530 4/4
2015-12-12 09:33 HydroCannon13: 349813 3/4
2015-12-12 09:33 HydroCannon13: 360084 3/4
2015-12-12 09:34 HydroCannon13: 379660 3/4
2015-12-12 09:35 HydroCannon13: thats all
2015-12-12 09:35 Wishkey: alright thanks a ton!
2015-12-12 09:36 HydroCannon13: no problem :)
2015-12-12 09:38 HydroCannon13: but like dont take what i said with 100% certainty lol
2015-12-12 09:38 Wishkey: hope that fixes everything, cant count how many times I've changed the timing points on this :D
2015-12-12 09:38 HydroCannon13: lol it might not because of how different the offset sounds in certain placed
2015-12-12 09:39 Wishkey: yeah but it's a good starting point at least :D
Topic Starter
Wishkey

HydroCannon13 wrote:

okay, timing points hopefully fixed for good!

IRC
2015-12-12 09:04 HydroCannon13: hey, im trying to check your timing from modreqs atm
2015-12-12 09:05 Wishkey: Oh cool thanks!
2015-12-12 09:11 HydroCannon13: its a long song, so it might take a bit of time :P
2015-12-12 09:12 Wishkey: Haha I know took a long time to map ^^
2015-12-12 09:25 HydroCannon13: alright, i think i have it xD
2015-12-12 09:26 HydroCannon13: u want me to list it in irc?
2015-12-12 09:26 Wishkey: what's easiest for you
2015-12-12 09:26 Wishkey: don't forget to post on threat for kudos :D
2015-12-12 09:27 HydroCannon13: i will do it here, and then post irc to thread, ok?
2015-12-12 09:27 Wishkey: alright :D
2015-12-12 09:28 HydroCannon13: ok so, first off u can adjust offset if you want, because im not sure i got that part 100% correct
2015-12-12 09:28 HydroCannon13: but here are the timing points:
2015-12-12 09:29 HydroCannon13: 186.94 BPM 298 offset 3/4 time
2015-12-12 09:29 HydroCannon13: 186.94 BPM 46516 offset 4/4 time
2015-12-12 09:29 HydroCannon13: they are all 186.94 bpm actually so i wont say that anymore
2015-12-12 09:30 HydroCannon13: 78611 offset 3/4 time
2015-12-12 09:30 Wishkey: ah yeah figured :
2015-12-12 09:30 HydroCannon13: 94017 offset 4/4 time
2015-12-12 09:30 HydroCannon13: 117767 offset 3/4 time
2015-12-12 09:31 HydroCannon13: 297503 offset 3/4 time
2015-12-12 09:31 HydroCannon13: 300070 offset 3/4 time
2015-12-12 09:31 HydroCannon13: 319002 offset 3/4 time
2015-12-12 09:31 HydroCannon13: 321573 offset 3/4 time
2015-12-12 09:32 HydroCannon13: 335374 offset 3/4 time
2015-12-12 09:32 HydroCannon13: 336978 offset 3/4 time
2015-12-12 09:32 HydroCannon13: 338261 offset 4/4 time
2015-12-12 09:33 HydroCannon13: 339544 offset 3/4 time
2015-12-12 09:33 HydroCannon13: 348530 4/4
2015-12-12 09:33 HydroCannon13: 349813 3/4
2015-12-12 09:33 HydroCannon13: 360084 3/4
2015-12-12 09:34 HydroCannon13: 379660 3/4
2015-12-12 09:35 HydroCannon13: thats all
2015-12-12 09:35 Wishkey: alright thanks a ton!
2015-12-12 09:36 HydroCannon13: no problem :)
2015-12-12 09:38 HydroCannon13: but like dont take what i said with 100% certainty lol
2015-12-12 09:38 Wishkey: hope that fixes everything, cant count how many times I've changed the timing points on this :D
2015-12-12 09:38 HydroCannon13: lol it might not because of how different the offset sounds in certain placed
2015-12-12 09:39 Wishkey: yeah but it's a good starting point at least :D
Thank you! Will apply them ^^
ErebusBlack
This map is amazing, I could try and bring up some negatives but I can't find any. Love your work!
Topic Starter
Wishkey

ErebusBlack wrote:

This map is amazing, I could try and bring up some negatives but I can't find any. Love your work!
Haha thanks, glad you like it! :D
paolostyle
Bumping this up, great map, I can't finish it without NF but the flow is great. And I love Wintersun so I had to play it!
Topic Starter
Wishkey

paolostyle wrote:

Bumping this up, great map, I can't finish it without NF but the flow is great. And I love Wintersun so I had to play it!
Thanks man! Always nice to hear that some people like the map :D
tz101
love this map, great work
Topic Starter
Wishkey

tz101 wrote:

love this map, great work
Thanks dude ^^
DarkVortex
Wow it's Wintersun! Do you want some taiko GD? I could map one if you want to.
Topic Starter
Wishkey

DarkVortex wrote:

Wow it's Wintersun! Do you want some taiko GD? I could map one if you want to.
Sure thing man the more Wintersun the better! :D
shurito1sao
Hey m4m

01:55:830 (1,2,3,4) - about this part(my opnion) i think it feels better like this http://osu.ppy.sh/ss/4704863 it goes better with the beat u followed there.
00:12:330 (2) - put this circle on x 308 and y 176
00:57:996 (4,5) - try it maybe like this http://osu.ppy.sh/ss/4704984
03:05:167 - hitsounds for this may be good the sounds are strong to like on this 03:05:487 -
05:01:034 - a clap it has a strong beat.
05:02:318 (4) - try a clap on this one and on 05:02:799 (7) -
05:02:960 (1) - clap
05:03:120 (3) - clap
05:03:441 (7) - clap
05:03:762 (3) - clap
05:03:923 (5) - whistle
05:03:923 (5) - whistle
05:03:923 (5) - whistle
05:04:564 (7) - whistle
05:04:564 (7) - whistle
05:06:810 (5) - clap
05:07:451 (5) - whistle
05:07:773 (6) - whistle
05:08:094 (7) - whistle
05:08:735 (1) - clap
05:09:377 (5) - whistle
05:09:698 (6) - whistle
05:10:018 (7) - whistle
05:10:340 (8) - whistle
05:14:511 (8) - clap
05:17:078 (3) - clap
05:17:078 (3) - clap
05:17:078 (3) - clap
05:20:387 - i hear here some beats u could use some circles to fill it up.
05:26:082 (1,2) - clap
05:27:365 (1,3) - clap
05:34:726 (1) - clap
05:34:887 (3) - clap
05:38:278 (1,2) - you could use some whistles here.
05:48:705 (1) - clap
05:49:026 (5) - clap
05:49:508 (1) - clap
05:49:829 (5) - clap
05:52:235 (6) - clap
05:59:134 (7) - clap
05:59:294 (9) - clap
put the finish on the end of the revers slider 05:59:615 (11) - on here - http://puu.sh/nDRZW/350204b805.jpg
07:22:244 (1) - clap
07:22:565 (5) - clap
07:22:886 (8) - clap
07:23:206 (1) - clap
07:23:447 (2) - clap
07:42:458 (1,2,3,4,1,2,3) - try to use claps on them to each white tick a clap.
that was all i could find.

Good luck with getting ur map ranked >.<
Topic Starter
Wishkey

shurito1sao wrote:

Hey m4m

01:55:830 (1,2,3,4) - about this part(my opnion) i think it feels better like this http://osu.ppy.sh/ss/4704863 it goes better with the beat u followed there.
00:12:330 (2) - put this circle on x 308 and y 176
00:57:996 (4,5) - try it maybe like this http://osu.ppy.sh/ss/4704984
03:05:167 - hitsounds for this may be good the sounds are strong to like on this 03:05:487 -
05:01:034 - a clap it has a strong beat.
05:02:318 (4) - try a clap on this one and on 05:02:799 (7) -
05:02:960 (1) - clap
05:03:120 (3) - clap
05:03:441 (7) - clap
05:03:762 (3) - clap
05:03:923 (5) - whistle
05:03:923 (5) - whistle
05:03:923 (5) - whistle
05:04:564 (7) - whistle
05:04:564 (7) - whistle
05:06:810 (5) - clap
05:07:451 (5) - whistle
05:07:773 (6) - whistle
05:08:094 (7) - whistle
05:08:735 (1) - clap
05:09:377 (5) - whistle
05:09:698 (6) - whistle
05:10:018 (7) - whistle
05:10:340 (8) - whistle
05:14:511 (8) - clap
05:17:078 (3) - clap
05:17:078 (3) - clap
05:17:078 (3) - clap
05:20:387 - i hear here some beats u could use some circles to fill it up.
05:26:082 (1,2) - clap
05:27:365 (1,3) - clap
05:34:726 (1) - clap
05:34:887 (3) - clap
05:38:278 (1,2) - you could use some whistles here.
05:48:705 (1) - clap
05:49:026 (5) - clap
05:49:508 (1) - clap
05:49:829 (5) - clap
05:52:235 (6) - clap
05:59:134 (7) - clap
05:59:294 (9) - clap
put the finish on the end of the revers slider 05:59:615 (11) - on here - http://puu.sh/nDRZW/350204b805.jpg
07:22:244 (1) - clap
07:22:565 (5) - clap
07:22:886 (8) - clap
07:23:206 (1) - clap
07:23:447 (2) - clap
07:42:458 (1,2,3,4,1,2,3) - try to use claps on them to each white tick a clap.
that was all i could find.

Good luck with getting ur map ranked >.<
Thanks dude applied most of the hitsounds and switched a few around aswell, gonna keep your suggestions for now, bc it would ruin some consistency finished the M4M so GL aswell ^^
- Frontier -
M4M from you modding q

[Time]
I think AR 9.4 is better for your map because 187 bpm is fast, your map should fast with song too.
00:02:223 (2) - overlap
00:26:929 (6) - Ctrl+H > Rotate 90 Clockwise > Move to x183 y172
00:53:905 (5) - This slider looks wierd. Change to curve slider
02:10:290 (4) - not blanket to 02:09:809 (2)
03:08:054 (5) - Ctrl+J and place to its own place
03:16:396 (1) - NC
03:58:119 (3) - asymmetry
05:13:548 (5) - x4 y188
05:15:473 (5) - x128 y92
05:31:518 (5) - asymmetry
06:20:470 (3) - x252 y220
07:09:405 (3) - Ctrl+G

Like 2012 map haha, never mind. Good luck ^^ :) :)
Topic Starter
Wishkey

- Frontier - wrote:

M4M from you modding q

[Time]
I think AR 9.4 is better for your map because 187 bpm is fast, your map should fast with song too. Don't really think 187 is that fast tbh, and its quite readible imo so will stick at 9.2 for now :D
00:02:223 (2) - overlap fixed
00:26:929 (6) - Ctrl+H > Rotate 90 Clockwise > Move to x183 y172 placed a bit diffent but yeah true about rotation
00:53:905 (5) - This slider looks wierd. Change to curve slider Made a bit sharper
02:10:290 (4) - not blanket to 02:09:809 (2) fixed
03:08:054 (5) - Ctrl+J and place to its own place placed fine as it is imo bc the music jumps a bit here
03:16:396 (1) - NC alrighty
03:58:119 (3) - asymmetry fixed
05:13:548 (5) - x4 y188 gonna mess up some stuff so gonna leave it as it is for now but I can see why yeah
05:15:473 (5) - x128 y92 sure why not looks better
05:31:518 (5) - asymmetry its with 05:32:801 (5) -
06:20:470 (3) - x252 y220 doesnt really matter that much but alright
07:09:405 (3) - Ctrl+G true

Like 2012 map haha, never mind. Good luck ^^ :) :) 2012 best maps :D
Thanks for mod man M4M is on its way :D
xDololow
Noob mod for M4M :3

[General]
Maybe change OD to 8.5
Change Stack Leniency to 5

[Time]
01:00:643 (5) - move to x:72 y:136
01:05:776 (6) - move to x:168 y:276
01:58:900 (4) - move to x:348 y:280
01:59:060 (5) - move to x:300 y:108
01:59:542 (8) - move to x:328 y:200
02:01:948 (3) - move to x:228 y:332
02:02:269 (5) - move to x:276 y:216
02:05:798 (3) - move to x:380 y:292
02:05:959 (4) - move to x:240 y:140
02:25:050 (1) - move to x:288 y:180
02:25:210 (2) - move to x:172 y:328
02:37:242 (5) - move to x:296 y:172
03:55:552 (1) - move to x:84 y:96
03:55:713 (2) - move to x:224 y:212
03:56:034 (4) - move to x:96 y:200
04:11:355 (8) - upend
04:43:226 (5) - move to x:296 y:336
04:57:826 (6) - move to x:172 y:212
05:16:436 (8) - move to x:338 y:184
05:16:757 (9) - move to x:384 y:272
05:59:615 (11) - maybe upend
06:16:459 (4) - move to x:240 y:224
06:36:518 (3) - move to x:136 y:208
06:36:839 (5) - move to x:224 y:256
06:47:347 (8) - upend
07:35:074 (1,2,3,4) - maybe this http://puu.sh/nFWqz.png

Good luck with map <3
show more
Please sign in to reply.

New reply