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Demetori - Wind God Girl

posted
Total Posts
216
Topic Starter
lkp
This beatmap was submitted using in-game submission on Sunday, 16 January, 2011 at 14:04:56

Artist: Demetori
Title: Wind God Girl
Source: Touhou
Tags: koko6162006 ignorethis aesopl19193 zun ui-70
BPM: 200
Filesize: 5473kb
Play Time: 05:24
Difficulties Available:
  1. Extra (5 stars, 1424 notes)
  2. Koko's Taiko (4.83 stars, 2367 notes)
  3. Lunatic (5 stars, 1025 notes)
Download: Demetori - Wind God Girl
Information: Scores/Beatmap Listing
---------------
It's my first beatmap
For approval.
koko's Taiko:100%
Lunatic:100%
Extra:100%

koko's Taiko made by koko6162006
Lunatic made by igorethis and aesopl19193
ignorethis part:00:09:792 - 02:45:642
aesopl19193 part:02:45:792 - 05:24:192
Extra made by lkp , Hit Sound by happy30
Thanks:koko6162006 aesopl19193 and ignorethis
Special thanks:happy30

25/12 all done!!!
Ps:I don't know why the pattern of difficulty is (so odd??)-,-
So,i want to declare:Extra >>>>> Lunatic!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Natteke
my 1st map
Topic Starter
lkp

Natteke wrote:

my 1st map
thank you^^
siutin
lol
that's so crazy
star good^^
KanaRin
You areGenius
Topic Starter
lkp

KanaRin wrote:

You areGenius
don't make fun on me-,-
koko6162006
S-t-a-r 8-)
amansols
add star¬ :)
Pokie
:o
ignorethis
Aya moe! >w<

Is this... your first map? I could hardly believe what I saw >_>

- Add some hitsounds? Preferably the one from World's End (happy30) ;)
- Lower HP drain
- Add more combo colours
- Map to the end
- Remove "Taiko, Touhou*Demrtori" from tags
01:18:349 (1,2,3,4,5,6,7,8,9,10,11) - remove claps

Quite impressive for first-time mappers, almost flawless. Fix these and you have my bubble.

[edit] wait... what's wrong with taiko's timing <_<?
Topic Starter
lkp

ignorethis wrote:

Aya moe! >w<

Is this... your first map? I could hardly believe what I saw >_>

- Add some hitsounds? Preferably the one from World's End (happy30) ;)
- Lower HP drain
- Add more combo colours
- Map to the end
- Remove "Taiko, Touhou*Demrtori" from tags
01:18:349 (1,2,3,4,5,6,7,8,9,10,11) - remove claps

Quite impressive for first-time mappers, almost flawless. Fix these and you have my bubble.

[edit] wait... what's wrong with taiko's timing <_<?
thanks a lot^^
Muya
Lunatic
03:04:399 - (1) this slider end at 03:04:661

nice map :)
Topic Starter
lkp

Muya wrote:

Lunatic
03:04:399 - (1) this slider end at 03:04:661

nice map :)
thanks mod^^
lemonary
good
star~
Kite
Hey, awesome map. I can't believe its your first one :o
Star~

SPOILER
I can't mod taiko diff, sorry ._.

This song if from an UI-70 album.. but arranged by Demetori so idk if artist is correct. http://vgmdb.net/album/14887
Same was in viewtopic.php?f=19&t=32826&p=465873#p465873

[Tags]
mountain of faith zun ui-70 arrange game doujin shooter aya shameimaru metal comiket 70 c70 fusion demo illusionary night ghostly eyes


Suggestions - Black
You should consider fixing this - Green
Important - Red

[Lunatic]
01:01:849 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - I don't really like this stream, it doesn't follow any rhythmn in the music and is a bit long for it's speed, maybe you could think of something else here?

01:19:174 (10,11,1) - delete those? Sound better for the upcoming break, spinner is long and boring and doesn't fit

02:14:449 (1,2) - Random new combo, keep it orange and just make a slider of these? x_x You could add an additional reverse for this slider 02:13:849 (7) - for a nicer flow

02:20:899 (4,5,6) - not correctly snapped to 1/4 triplets

02:24:199 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - ouch my fingers XD I like this, you could make it with reverse sliders though to make it less intense (but you don't have to if you don't want to)

02:50:899 (4,5,6) - not correctly snapped to 1/4 triplets
02:51:499 (4,5,6) - ^


03:04:399 (1,1) - 1/8 reverse slider spam doesn't sound good... maybe you can think of something better here?
03:04:999 (1) - bad idea after 1/8 reverse slider stream to add an additional 1/8 beat... very hard to hit


04:14:974 (2,3,4,5,6) - try not to use hitsounds for every 1/4 beat, it sounds bad (same for every other 1/4 hitsound use in your map)

04:21:799 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - a spinner would be simpler.. this stream is not necessary imo

04:57:649 (4) - hmm it's not wrong but... kinda weird x_x Imo you could add a beat on red tick and then a slider like this 04:57:199 (3) - on 04:57:799.. this way you can keep better flow in this part

05:01:549 (4,5,6,7,8,9) - make triplets out of these? <- if you do then new combo on 05:01:549 (4) - and delete combo on 05:02:449 (1) -

05:02:749 (1) - this spinner doesn't really fit imo..
lepidopodus
As you request.

Koko's Taiko
- Currently timing of Taiko map is off. Why timing is different from the other diff?
- Go to the test mode, then go to the middle of the map, and see how many times you miss until you got 0 norma gauge. When you got about 100 miss and you will get 0 norma. Seriously, this one has over 2800 notes and you fail with less than 100 miss???? (a. k. a. lower HP drain when you mapped long one.)
- Some patterns are unreasonably hard.
- Find someone can FC (or at least pass with some miss) this one first, then ask me again.

01:14:533 (T) - Don't use x0.5 like this. Because of this, notes will be overlapped and that's too ugly and too hard to read.
01:37:253 (T) - ^
05:00:162 (T) - ^

Timing is off and most notes are not 'reasonable' so I didn't mod this one precisely right now. Ask again if you fix these issues first, then I'll mod stricter.

I checked only Taiko and I can't star it right now, sorry.
Topic Starter
lkp

-_Kite_- wrote:

Hey, awesome map. I can't believe its your first one :o
Star~

SPOILER
I can't mod taiko diff, sorry ._.

This song if from an UI-70 album.. but arranged by Demetori so idk if artist is correct. http://vgmdb.net/album/14887
Same was in viewtopic.php?f=19&t=32826&p=465873#p465873

[Tags]
mountain of faith zun ui-70 arrange game doujin shooter aya shameimaru metal comiket 70 c70 fusion demo illusionary night ghostly eyes


Suggestions - Black
You should consider fixing this - Green
Important - Red

[Lunatic]
01:01:849 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - I don't really like this stream, it doesn't follow any rhythmn in the music and is a bit long for it's speed, maybe you could think of something else here?

01:19:174 (10,11,1) - delete those? Sound better for the upcoming break, spinner is long and boring and doesn't fit

02:14:449 (1,2) - Random new combo, keep it orange and just make a slider of these? x_x You could add an additional reverse for this slider 02:13:849 (7) - for a nicer flow

02:20:899 (4,5,6) - not correctly snapped to 1/4 triplets

02:24:199 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - ouch my fingers XD I like this, you could make it with reverse sliders though to make it less intense (but you don't have to if you don't want to)

02:50:899 (4,5,6) - not correctly snapped to 1/4 triplets
02:51:499 (4,5,6) - ^


03:04:399 (1,1) - 1/8 reverse slider spam doesn't sound good... maybe you can think of something better here?
03:04:999 (1) - bad idea after 1/8 reverse slider stream to add an additional 1/8 beat... very hard to hit


04:14:974 (2,3,4,5,6) - try not to use hitsounds for every 1/4 beat, it sounds bad (same for every other 1/4 hitsound use in your map)

04:21:799 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - a spinner would be simpler.. this stream is not necessary imo

04:57:649 (4) - hmm it's not wrong but... kinda weird x_x Imo you could add a beat on red tick and then a slider like this 04:57:199 (3) - on 04:57:799.. this way you can keep better flow in this part

05:01:549 (4,5,6,7,8,9) - make triplets out of these? <- if you do then new combo on 05:01:549 (4) - and delete combo on 05:02:449 (1) -

05:02:749 (1) - this spinner doesn't really fit imo..
thz mod^^
Topic Starter
lkp

lepidopodus wrote:

As you request.

Koko's Taiko
- Currently timing of Taiko map is off. Why timing is different from the other diff?
- Go to the test mode, then go to the middle of the map, and see how many times you miss until you got 0 norma gauge. If you got about 100 miss and you will get 0 norma. Seriously, this one has over 2800 notes and you fail with less than 100 miss???? (a. k. a. lower HP drain when you mapped long one.)
- Patterns are unreasonably rediculous.
- Find someone can FC (or at least pass with some miss) this one first, then ask me again.

01:14:533 (T) - Don't use x0.5 like this. Because of this, notes will be overmapped and that's too ugly and too hard to read.
01:37:253 (T) - ^
05:00:162 (T) - ^

Timing is off and most notes are not 'reasonable' so I didn't mod this one precisely right now. Ask again if you fix these issues first, then I'll mod stricter.

I checked only Taiko and I can't star it right now, sorry.
thx mod taiko^^
[Sherazard]
Like it! :D
koko6162006
i want to reset all the soundset ,, and i had been changed the degree of Taiko difficulty on 12/10.
When you find somethings wrong . please pm me . I try to correct it . :(
Or give me some suggestion to improve that T.T .
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