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I MY ME MINE - Troublemaker [CatchTheBeat]

posted
Total Posts
135
Topic Starter
Volta
This beatmap was submitted using in-game submission on 17 June 2016 at 17:02:02

Artist: I MY ME MINE
Title: Troublemaker
Source: ひめゴト
Tags: SECRET PRINCESS HIMEGOTO opening traps Mutsuki Shuhei Genki Mizuno tv size Equim tocean Kagari magic bomb mbomb
BPM: 186
Filesize: 1123kb
Play Time: 00:30
Difficulties Available:
  1. Cup (1.29 stars, 45 notes)
  2. Equim's Rain (3.75 stars, 96 notes)
  3. Kagari's Himedose (4.32 stars, 121 notes)
  4. MBomb's Light Rain (3.28 stars, 93 notes)
  5. Platter (2.49 stars, 82 notes)
  6. tocean's Salad (1.76 stars, 91 notes)
Download: I MY ME MINE - Troublemaker
Information: Scores/Beatmap Listing
---------------
1st try mapping CtB. and it's a trap!
MP3, BG, metadata etc. from kyubey's standard map.

Cup by me
Salad by tocean
Platter by me
Light Rain by - Magic Bomb -
Rain by Equim
Himedose by Kagari
Equim
Please add Equim to the tag. hitsounded ver.
SPOILER
osu file format v14

[General]
AudioFilename: Troublemaker.mp3
AudioLeadIn: 0
PreviewTime: 10655
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 4203,10978,14526,17107,19203,23558
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2.200002

[Metadata]
Title:Troublemaker
TitleUnicode:とらぶるめーかー
Artist:I My Me Mine
ArtistUnicode:あいまいみーまいん
Creator:Flying Pan
Version:Equim's Rain
Source:ひめゴト
Tags:SECRET PRINCESS HIMEGOTO opening traps Mutsuki Shuhei Genki Mizuno tv size
BeatmapID:808854
BeatmapSetID:368989

[Difficulty]
HPDrainRate:5.5
CircleSize:4
OverallDifficulty:9
ApproachRate:9
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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29365,-100,4,2,0,50,0,0
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30332,-100,4,2,0,20,0,0


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tocean
This is my salad diff. Please add tocean to the tag. thx
SPOILER
osu file format v14

[General]
AudioFilename: Troublemaker.mp3
AudioLeadIn: 0
PreviewTime: 10655
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 4203,10978,14526,17107,19203,23558
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.8

[Metadata]
Title:Troublemaker
TitleUnicode:とらぶるめーかー
Artist:I My Me Mine
ArtistUnicode:あいまいみーまいん
Creator:Flying Pan
Version:tocean's Salad
Source:ひめゴト
Tags:SECRET PRINCESS HIMEGOTO opening traps Mutsuki Shuhei Genki Mizuno tv size
BeatmapID:0
BeatmapSetID:368989

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:6
ApproachRate:6
SliderMultiplier:2
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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//Storyboard Sound Samples

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Topic Starter
Volta
udated!

btw is it strange that salad has more notes than platter?
koliron


lol exactly 30:00:000 time of playing

General
  1. change the preview point to 00:10:816 - , because at select the song, you get to hear a bit of end of the previous word
  2. you use the 4 background colors to make the combocolours, but combolour 4 is more pink than the bg, so you should make this more semi-white
  3. you not add "equim" and "tocean" in tags of equim's rain

Cup
  1. HP 4? is a lot to a cup ): reduce to 3
  2. and maybe, CS 2.5-2.7 + AR 5.5
  3. 00:00:655 (1) - this slider is 100% vertical, in cups, you need add much movement as possible, because no dash in these, so i suggest you make this more horizontal
  4. 00:02:268 (2) - the same case, make this more horizontal
  5. 00:02:268 (2,1) - the distance is reaaally short, add distance here
  6. 00:02:913 (1) - remove nc here, really not fit, you should use when the sound is loud and one part of the song start, for example 00:01:623 (1) - 00:04:203 -
  7. 00:04:848 (3,4) - wo! 0 distance, again, cups need a lot of movement because no dash or hdash in these, add more distance, maybe 00:05:171 (4) - x 288, feels well (not forget chage the distance with 00:05:494 (1) - to not make hard movement)
  8. 00:05:494 (1) - remove nc, the same reason
  9. 00:05:494 (1,1) - short distance, add some!
  10. 00:07:752 (2) - you only follow the voice, why did you follow the sound here? I remove this, if you denied (Although you really should not do), add a bit distance between 00:07:752 (2,1) - because is really short
  11. 00:13:236 (1,2) - other vertical sliders, i suggest you make more horizontal, at least a bit, for example, and remove nc in 00:13:236 (1) -
  12. 00:15:816 (1) - remove nc here
  13. 00:18:074 (2) - the same case as 00:07:752 (2)
  14. 00:18:236 (1) - this slider need finish in 00:18:881 - and add slider 00:19:203 - here and finish this in 00:19:365 -
  15. 00:19:687 (1,2,3) - huh, i see you follow the sounds, okay maybe you can denied the other suggestions of the sound-voice, but other option is remove 00:20:010 (2,3) - because 00:19:687 (1) - fit with the voice
  16. 00:23:558 (1,2,3,4) - same pattern? is bad to a short map, especially in cup, i suggest you 00:24:849 (4) - ctrl+g and x 400, and 00:25:494 (5) - ctrl+g
  17. with or without the above suggestion, you should add more distance between 00:25:494 (5,1)

Salad
  1. only a suggestion, AR 6.5? feels more good (:
  2. I think this map really not fit with kiai time, suggest you remove this
  3. 00:00:655 (1,2,3) - you should use more distance between 00:00:978 (2,3) - because 00:00:978 (2) - is more loud than 00:00:655 (1) - and 00:01:300 (3) - is more loud than 00:00:978 (2) -, what I mean is that the sound increases progressively, so you can use the same in the positions, maybe with 00:01:300 (3) - x 400
  4. 00:01:300 (3,4) - i think is good time to add dash, because the sound is strong
  5. 00:01:623 (4) - add nc here! new sound and the music changed
  6. 00:02:752 (8) - add nc here and remove in 00:02:913 (1) - , the same reason
  7. 00:03:074 (2,3,4) - are bad times to add dash /or these distances), because the sounds are not strong, you can fix this with 00:03:397 (3) - x 320
  8. 00:04:526 (1) - remove nc here and add in 00:05:332 (4) -
  9. 00:05:978 (1) - remove nc
  10. 00:06:784 (1,2,3) - okay, 1+2+3 are good times to add dash, because are loud sounds, and 3 more, so i suggest you 00:07:107 (2) - x 192 and 00:07:429 (3) - x 416 to mark this, aanddd 00:07:429 (3,4) - there are already many dash straight for a salad, you should delete this (00:07:752 (4) - x 272)
  11. 00:08:881 (3,4,5,6) - 3,4,5, the sound reduce progresibly, so i suggest you 00:09:203 (5) - in x192, and to add a bit more distance between 5,6, 6 is a bit loud sound~
  12. 00:09:365 (6,1) - not loud sound, reduce a bit the distance
  13. 00:10:978 (1,2,3) - i talk of this, maybe 00:11:623 (3) - x 352 to mark the loud sound
  14. 00:10:978 (1,2,3,1,2,3) - a lot of semi-dash to a salad! i suggest you 00:11:945 (1) - x 208 00:12:268 (2) - x 320 and 00:12:591 (3) - x 464
  15. 00:16:300 (1) - remove nc here and add in 00:17:107 (3) -
  16. 00:26:462 (2,3,4) - really these dash fit with the music? i suggest you reduce all distances
  17. 00:28:720 (1) - you need finish this in 00:30:655 - because the diff only have 29.8 secs of drain, its unrankeable

Platter
  1. You did not use the same kiai times as cup, I think this map really not fit with kiai time, remove these
  2. 00:03:397 (4,5) - bad time to dash, reduce the distances
  3. 00:05:332 (1,2) - other bad time... huh, with the voices, only if you really not follow the sounds, reduce
  4. 00:10:978 (1,2,3) - overmap~ change with sliders
  5. 00:13:236 (2,3) - a bit more distance here fits well (:
  6. 00:13:720 (4,5) - is not good time to hdash, i prefer remove almost all distance, but if you like add dash, ctrl+g, because 00:14:526 (1) - is good time to hdash
  7. 00:15:494 (1,3) - 1 remove and 3 add nc, if you like follow the voice
  8. 00:15:978 (4,5) - hard jump! try with 00:16:300 (5) - x 320
  9. 00:22:591 - why not circle here? fit good
  10. 00:25:816 (2,3) - is good time to hdash, and the jump is a bit uncomfortable, add a bit distance here
  11. 00:28:074 (2) - long distance? nooo, the sound reduce here, x 288 is good option

Rain
  1. I think this map really not fit with kiai time, suggest you remove these
  2. 00:02:913 (1,2) - bad time to hdash! remove this, you only need add when the sound is really strong
  3. 00:06:381 (1) - remove nc here! not fit
  4. 00:07:913 (7) - add nc here, really need
  5. 00:10:978 (1,2,3,4,1,2,3,4,1,2,3,4) - overmap, remove these and change with sliders
  6. 00:15:332 (2,1) - other hard movement, and 00:15:736 - is overmap, remove the reverse
  7. 00:22:268 (7) - ctrl+g! the jump is really hard to a platter, and obviously change the distances with 00:22:591 (1) -
  8. 00:23:316 (2,3,4) - overmap!
  9. 00:24:849 (4) - ctrl+g, others hard movements
  10. 00:27:429 (1,1,1) - nc spam, 00:28:074 (1,1) - remove nc
  11. 00:28:558 (2,3) - i cant hear sound here, is overmap
  12. 00:28:720 (1) - you need finish this in 00:30:655 - because the diff only have 29.8 secs of drain, its unrankeable

good luck
Equim

koliron wrote:

Rain
  1. I think this map really not fit with kiai time, suggest you remove these taken from ranked version.
  2. 00:02:913 (1,2) - bad time to hdash! remove this, you only need add when the sound is really strong it's fine here, because 00:03:074 (2) - is a relaxing pattern and can reduce the speed of HDash.
  3. 00:06:381 (1) - remove nc here! not fit
  4. 00:07:913 (7) - add nc here, really need
  5. 00:10:978 (1,2,3,4,1,2,3,4,1,2,3,4) - overmap, remove these and change with sliders taken from ranked version. it's not even overmapped in std.
  6. 00:15:332 (2,1) - other hard movement, and 00:15:736 - is overmap, remove the reverse no, it's fine here. also the std ranked version contained this.
  7. 00:22:268 (7) - ctrl+g! the jump is really hard to a platter, and obviously change the distances with 00:22:591 (1) - it's common in Rain.
  8. 00:23:316 (2,3,4) - overmap!
  9. 00:24:849 (4) - ctrl+g, others hard movements then 00:24:849 (4,1) - will lost HDash.
  10. 00:27:429 (1,1,1) - nc spam, 00:28:074 (1,1) - remove nc
  11. 00:28:558 (2,3) - i cant hear sound here, is overmap
  12. 00:28:720 (1) - you need finish this in 00:30:655 - because the diff only have 29.8 secs of drain, its unrankeable
others are fixed

good luck
thank you.

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Topic Starter
Volta
applied changes.

general: added tag in rain, changed preview point. usage of kiai time refer to std map and pink combo colour made lighter.

cup: adjusted HP, CS and AR. vertical slider in cup changed to more horizontal, removed NC, and added some distance.

platter: made easier jump on bad times you mentioned. i don't think 00:10:978 (1,2,3) is overmapped, it's not too hard to catch and will see other modders opinion.


thank you for mod!
Rocma
requested by Equim

[Cup]

00:26:139 (1) - Ctrl H and move to x272

[Tocean's Salad]

00:07:752 (4) - too close with 00:07:913 (5) - move to the left very very little
00:20:978 (4) - NC
00:21:784 (7,8,9) - spicy salad lol


[Platter]

00:02:268 (3) - too far with 00:02:752 (1) -
00:10:171 (6,7) - how about this shape
00:13:074 (1) - move to x296
00:15:816 (3,4) - don't let be vertical
00:20:655 (5) - move to x80. this time has to be preparing time 00:20:978 (1) -

[Equim's Rain]

How about HP 6~7
00:11:623 (1,2,3,4) - curve them like this
00:15:655 (1,2) - this pattern is a little difficult o.o maintaining the flow is better at here recommend this
00:17:752 (3) - too close with 00:17:429 (2) - . extend the distance and curve it a little
00:20:332 (1,2,3) - Change the timing of 00:20:332 (1,2) - and 00:20:655 (3) -
00:22:752 (2) - too close with 00:22:591 (1) -
00:26:139 (5) - NC
00:27:429 (9) - NC, how about slider instead of circle
Equim

No492_Shaymin wrote:

[Equim's Rain]

How about HP 6~7 6
00:11:623 (1,2,3,4) - curve them like this
00:15:655 (1,2) - this pattern is a little difficult o.o maintaining the flow is better at here recommend this I don't want to make 00:15:332 (2,1) - a HDash. So I changed to another pattern.
00:17:752 (3) - too close with 00:17:429 (2) - . extend the distance and curve it a little
00:20:332 (1,2,3) - Change the timing of 00:20:332 (1,2) - and 00:20:655 (3) - how?
00:22:752 (2) - too close with 00:22:591 (1) - This part is really difficult for players. It requires you to rapidly move the plate at 180BPM. Because of this I made them close and reduced the difficulty
00:26:139 (5) - NC
00:27:429 (9) - NC, how about slider instead of circle
Others are fixed

thank you!

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Topic Starter
Volta
All mentioned in cup and platter applied except changing the shape at 00:10:171 (6,7) because i think current movement fits better.
thanks!
tocean

koliron wrote:



lol exactly 30:00:000 time of playing

Salad
  1. only a suggestion, AR 6.5? feels more good (: fix
  2. I think this map really not fit with kiai time, suggest you remove this fix
  3. 00:00:655 (1,2,3) - you should use more distance between 00:00:978 (2,3) - because 00:00:978 (2) - is more loud than 00:00:655 (1) - and 00:01:300 (3) - is more loud than 00:00:978 (2) -, what I mean is that the sound increases progressively, so you can use the same in the positions, maybe with 00:01:300 (3) - x 400 I changed the distance. think it will be better than before
  4. 00:01:300 (3,4) - i think is good time to add dash, because the sound is strong i think it's suit for this diff
  5. 00:01:623 (4) - add nc here! new sound and the music changed fix
  6. 00:02:752 (8) - add nc here and remove in 00:02:913 (1) - , the same reason fix
  7. 00:03:074 (2,3,4) - are bad times to add dash /or these distances), because the sounds are not strong, you can fix this with 00:03:397 (3) - x 320 fix
  8. 00:04:526 (1) - remove nc here and add in 00:05:332 (4) - fix
  9. 00:05:978 (1) - remove nc fix
  10. 00:06:784 (1,2,3) - okay, 1+2+3 are good times to add dash, because are loud sounds, and 3 more, so i suggest you 00:07:107 (2) - x 192 and 00:07:429 (3) - x 416 to mark this, aanddd 00:07:429 (3,4) - there are already many dash straight for a salad, you should delete this (00:07:752 (4) - x 272) fix
  11. 00:08:881 (3,4,5,6) - 3,4,5, the sound reduce progresibly, so i suggest you 00:09:203 (5) - in x192, and to add a bit more distance between 5,6, 6 is a bit loud sound~ don't want to fix it, i think it is interesting and beautiful
  12. 00:09:365 (6,1) - not loud sound, reduce a bit the distance fix
  13. 00:10:978 (1,2,3) - i talk of this, maybe 00:11:623 (3) - x 352 to mark the loud sound fix
  14. 00:10:978 (1,2,3,1,2,3) - a lot of semi-dash to a salad! i suggest you 00:11:945 (1) - x 208 00:12:268 (2) - x 320 and 00:12:591 (3) - x 464 00:11:945 (1,2) - i reduce this distance. between 1 and 2
  15. 00:16:300 (1) - remove nc here and add in 00:17:107 (3) - fix
  16. 00:26:462 (2,3,4) - really these dash fit with the music? i suggest you reduce all distances fix
  17. 00:28:720 (1) - you need finish this in 00:30:655 - because the diff only have 29.8 secs of drain, its unrankeable fix

good luck
thx for mod!

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tocean
[quote="No492_Shaymin"]requested by Equim


[Tocean's Salad]

00:07:752 (4) - too close with 00:07:913 (5) - move to the left very very little I delete 00:07:752 (4) - this note
00:20:978 (4) - NC fix!
00:21:784 (7,8,9) - spicy salad lol lol. now i think it will be delicious.... :)

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Moeruattack
#modreqs by Equiim o/

General
Disable Widescreen Support for all Diff

Cup
I suggest use AR 6.0 instead because BPM is higher than 180, (Currently 186), mostly AR below 6 is used for low BPM song, but thats my opinion.

00:02:913 - Take the Second Point Slider and lower a bit like this to x:448 to make flow slider.

00:15:816 - Why don`t make it "C" shaped slider instead?
00:18:074 - Move to x:96, so it will be consistance like 00:07:752.

Nice cup :D

tocean's Salad
Lol Slider Velocity 2.00, change to 1.2 on Timing Settings. But you need to lower/resnap the slider/notes length back.
And AR/OD 7 since its high BPM song.

00:06:784 - Move to x:328
00:28:720 - Why this isn`t a Spinner like Cup?

Platter
00:15:978 (4) - This part is confusing, but try move to x:304.
00:17:107 (1,2,3,4) - Use this timeline

Equiim's Rain
00:10:978 (1,2,3,4,1,2,3,4,1,2,3,4) - Rework with the stream distance between (2,3,4), try use DS 1.0x then turn to this :
00:18:720 - Remove slider then Add note here and 00:18:881, then try make like this, to make similar as 00:08:397.

00:20:655 - Move this slider to same position as (1), then turn the end slider to this

Good mapset, good luck for ranking :D
Topic Starter
Volta

murutattack wrote:

#modreqs by Equiim o/

General
Disable Widescreen Support for all Diff

Cup
I suggest use AR 6.0 instead because BPM is higher than 180, (Currently 186), mostly AR below 6 is used for low BPM song, but thats my opinion. hmm keep for now

00:02:913 - Take the Second Point Slider and lower a bit like this to x:448 to make flow slider. ok

00:15:816 - Why don`t make it "C" shaped slider instead? will consider..
00:18:074 - Move to x:96, so it will be consistance like 00:07:752. ok

Nice cup :D yay


Platter
00:15:978 (4) - This part is confusing, but try move to x:304. no
00:17:107 (1,2,3,4) - Use this timeline i think current timeline is fine


Good mapset, good luck for ranking :D
thank you for mod :)
Equim

murutattack wrote:

#modreqs by Equiim o/

Equiim's Rain
00:10:978 (1,2,3,4,1,2,3,4,1,2,3,4) - Rework with the stream distance between (2,3,4), try use DS 1.0x then turn to this :
00:18:720 - Remove slider then Add note here and 00:18:881, then try make like this, to make similar as 00:08:397. no, 00:18:881 (6,1) - will be harder this way.

00:20:655 - Move this slider to same position as (1), then turn the end slider to this

Good mapset, good luck for ranking :D
Others are fixed.
thx

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tocean

murutattack wrote:

#modreqs by Equiim o/

tocean's Salad
Lol Slider Velocity 2.00, change to 1.2 on Timing Settings. But you need to lower/resnap the slider/notes length back.fix
And AR/OD 7 since its high BPM song. fix

00:06:784 - Move to x:328 fix
00:28:720 - Why this isn`t a Spinner like Cup? fix

Good mapset, good luck for ranking :D
thx for mod.

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Kagari
gonna mod this after done with my stuff and all the diffs updated (requested by equim) :3

sorry late tho ._.
Topic Starter
Volta
all diffs updated.
Kagari
o/
mod requested by equim =w=
these are all suggestions from me so dont kd me if my mods didnt help the map at all

[Cup]
looks pretty much okay for me already :D

[tocean's Salad]
  1. 00:10:494 (5) - move to x:96
  2. 00:21:300 (2,3) - try moving them to x:112 :)
[Platter]
  1. 00:01:623 (2) - move to x:480
  2. try moving 00:09:849 (5,6) - to x:96 followed by 00:10:494 (7) - to x:432 :)
  3. try ctrl + g 00:17:107 (1,3) - and move 00:17:107 (1) - to x:384, 00:17:429 (2) - to x:192 and 00:17:752 (3) - to x:384 :)
  4. try moving 00:22:268 (1,2) - to x:136 (or move to x:200 if the jump is too hard) :)
  5. 00:28:074 (2) - move to x:96 for wider movement
[Equim's Rain]
  1. 00:08:397 (2,3) - ctrl + h them and move 00:08:397 (2) - to x:128 and 00:08:558 (3) - to x:472
  2. try ctrl + h 00:08:881 (1,2,3,4) - and move to x:240, after that move 00:09:365 (2,3,4) - to x:472 for better movement :)
  3. 00:14:526 (1) - ctrl + g and move to x:376
  4. try delete this slider 00:18:720 (5) - and place a circle 00:18:720 (5) - at x:432 followed by another circle 00:18:881 (6) - at x:208, after that ctrl + g 00:19:203 (1) - and move it to x:24 :)
  5. 00:27:429 (1,1) - move them to x:40
overall, not much issues spotted in this mapset ;)

I wanna make an Extra difficulty for this map, not sure if it's possible to add it here or not (still WIP) :o

gl with ranking~! /o/
Equim

Kagari wrote:

o/
mod requested by equim =w=
these are all suggestions from me so dont kd me if my mods didnt help the map at all

[Equim's Rain]
  1. 00:08:397 (2,3) - ctrl + h them and move 00:08:397 (2) - to x:128 and 00:08:558 (3) - to x:472
  2. try ctrl + h 00:08:881 (1,2,3,4) - and move to x:240, after that move 00:09:365 (2,3,4) - to x:472 for better movement :) moved only 00:09:365 (2) - to x472
  3. 00:14:526 (1) - ctrl + g and move to x:376
  4. try delete this slider 00:18:720 (5) - and place a circle 00:18:720 (5) - at x:432 followed by another circle 00:18:881 (6) - at x:208, after that ctrl + g 00:19:203 (1) - and move it to x:24 :)
  5. 00:27:429 (1,1) - move them to x:40
overall, not much issues spotted in this mapset ;)

I wanna make an Extra difficulty for this map, not sure if it's possible to add it here or not (still WIP) :o

gl with ranking~! /o/
All fixed
thx

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Tags:SECRET PRINCESS HIMEGOTO opening traps Mutsuki Shuhei Genki Mizuno tv size Equim tocean
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BeatmapSetID:368989

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:9
ApproachRate:9
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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