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Demetori - The Maid and the Pocket Watch of Blood

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Total Posts
81
Topic Starter
brikel
This beatmap was submitted using in-game submission on 2011년 1월 12일 수요일 at 오후 7:40:48

Artist: Demetori
Title: The Maid and the Pocket Watch of Blood
Source: Touhou
Tags: lepidopodus Izayoi Sakuya Embodiment of Scarlet Devil
BPM: 178
Filesize: 8471kb
Play Time: 05:14
Difficulties Available:
  1. lepidon! - Taiko Oni (4.72 stars, 1779 notes)
  2. Time Stop (5 stars, 1149 notes)
Download: Demetori - The Maid and the Pocket Watch of Blood
Information: Scores/Beatmap Listing
---------------
For Approved!!

BG Change. So redownload before 1/12
Mapper 31
Shana
Hak
Topic Starter
brikel
Mp3 cut the end so redownload
MOM
star!
CLune
L i a
:)
Joon
hi

my modding

[General]
Audio Sample Volume -2

[Time Stop]
00:01:784 (1) - change finish
00:02:122 (3) - add finish
00:04:488 (1) - Start Notes change finish
00:02:460 (1) - Star Notes remove clap and End Notes add whistle
00:03:136 (5) - ^
00:03:474 (6) - End Notes remove clap
00:04:488 (1) - Star Notes change finish
00:05:840 (7) - remove clap
00:06:347 (9) - End Notes remove clap
00:06:347 (9) - Start Notes change clap and End Notes add whistle
00:08:543 (6) - remove clap
00:09:219 (8) - ^
00:09:895 (1) - Start Notes change finish
00:10:571 (4) - remove clap
00:14:605 (10) - ^
00:44:438 (6) - Start Notes add finish
00:45:771 (1) - Start Notes change finish
00:48:491 (1) - Start Notes remove clap
00:51:189 (1) - ^
00:56:585 (1) - Stat Notes change finish
00:57:091 (3) - add clap
00:57:260 (4) - Start Notes remove clap
00:57:766 (5) - add clap
00:57:935 (6) - remove clap
00:58:103 (7) - End Notes add clap
00:58:609 (8) - remove clap
01:07:378 (3) - Start Notes change finish
01:10:728 (2) - Start Notes remove clap
01:14:078 (1) - ^
01:13:408 (4) - remove clap
01:18:098 (2) - Start Notes chagne finish
01:39:170 (1) - change finish
01:39:533 (3) - add finish
01:39:715 (4) - Start Notes remove clap
01:59:446 (1,2,3) - remove clap
02:00:817 (1) - change finish?
02:33:626 (1) - remove clap
02:33:963 (3) - End Notes remove clap
02:34:976 (6) - remove clap
02:35:483 (9) - End Notes remove clap
02:36:327 (1) - Start Notes remove clap
02:36:833 (2) - End Notes remove clap
02:37:677 (6) - Start Notes remove clap
02:55:031 (1) - Start Ntoes add finish
02:59:361 (10) - End Notes add clap
03:14:583 (2) - remove clap
03:28:772 (1) - Start Notes change finish
03:29:440 (4) - ^
03:50:019 (1) - Start Notes add finish
03:52:687 (1) - ^
03:55:343 (3) - add finish
03:57:832 (5) - End Notes add finish
04:03:299 (2) - add finish
04:05:943 (2) - Start Notes add finish
04:11:233 (3) - ^
04:16:522 (9) - add finish

+star

일단 필요해보이는거 정리했고..
clap 정리가 되면 다시 불러줘..
Zekira
I tried out 31's timing...

...in the end I had to time everything myself again lol:

Download: Demetori - The Maid and the Pocket Watch of Blood (brikel) [Zek's Red Lines].osu
Topic Starter
brikel

Zekira wrote:

I tried out 31's timing...

...in the end I had to time everything myself again lol:
OH Thanks :D
Zekira
Lol make sure to remove the timing diffs. once you get this on Pending.
Topic Starter
brikel

Zekira wrote:

Lol make sure to remove the timing diffs. once you get this on Pending.
Oh sorry;;; It's my mistake
Fapfrit
Moding:

General:
- About hitsounds: claps here and obviously do not fit (sounds a bit sloppy). Need something like a long "Boom"
- Reduce the volume of audio on 7 (cut ear, it's not ok)

Timing:
- How much do you time sections ._.
Perhaps, then mod timing too. But it sounds norms

Time Stop:
00:24:595 -> but not too much of Velocity? 2,00 (1,5x) can reduce at least to 1.3?
00:40:604 (1) - move on the grid to the right (you have no equal triangles)
00:42:437 (9) - move on the grid to the right (this is not a triangle)
01:06:678 (1) - not even heard that the slider is not exactly in rhythm. But when you try to move, discover that all the bits you have shifted to n-share of milliseconds. Question - why? Fix it urgently
01:10:720 (2) - spacing (but acceptable)
01:59:243 (4) - spacing 1/2
2:00:993 (2) - spacing (given this slide from #1)
02:01:326 (3) - spacing
02:24:804 (6) - spacing
02:30:771 (12) - take away the circle, and in its place move the spinner (so you can get a bit more intuitive to remake this place)
02:52:447 (1) - "- my suggestion: do after #11 (02:52:280) triple immediately and then up to you
02:53:445 (6,7) - do not like these 2 circles =/
03:05:886 (Timing) - you have brought down the rhythm, I talked about this earlier. Manually move every circle on the time scale and urgently
03:24:323 (5,6) - =/
03:45:446 (2,3,4) - spacing
03:49:799 (11,12) - again, these di
03:50:533 (2) - spacing (move very close to #1)
04:12:945 - spacing 1/1
05:12:494 - all shot down ._.

Not bad for approved map. I like to play :D
It is important to fix - bit on a time scale (preferably each circle separately, including a triple)
Well, good luck. Complete the map. Star
Topic Starter
brikel

Famfrit wrote:

Moding:

General:
- About hitsounds: claps here and obviously do not fit (sounds a bit sloppy). Need something like a long "Boom"
- Reduce the volume of audio on 7 (cut ear, it's not ok)

Timing:
- How much do you time sections ._.
Perhaps, then mod timing too. But it sounds norms

Time Stop:
00:24:595 -> but not too much of Velocity? 2,00 (1,5x) can reduce at least to 1.3?
00:40:604 (1) - move on the grid to the right (you have no equal triangles)
00:42:437 (9) - move on the grid to the right (this is not a triangle)
01:06:678 (1) - not even heard that the slider is not exactly in rhythm. But when you try to move, discover that all the bits you have shifted to n-share of milliseconds. Question - why? Fix it urgently
01:10:720 (2) - spacing (but acceptable)
01:59:243 (4) - spacing 1/2
2:00:993 (2) - spacing (given this slide from #1)
02:01:326 (3) - spacing
02:24:804 (6) - spacing
02:30:771 (12) - take away the circle, and in its place move the spinner (so you can get a bit more intuitive to remake this place)
02:52:447 (1) - "- my suggestion: do after #11 (02:52:280) triple immediately and then up to you
02:53:445 (6,7) - do not like these 2 circles =/
03:05:886 (Timing) - you have brought down the rhythm, I talked about this earlier. Manually move every circle on the time scale and urgently
03:24:323 (5,6) - =/
03:45:446 (2,3,4) - spacing
03:49:799 (11,12) - again, these di
03:50:533 (2) - spacing (move very close to #1)
04:12:945 - spacing 1/1
05:12:494 - all shot down ._.

Not bad for approved map. I like to play :D
It is important to fix - bit on a time scale (preferably each circle separately, including a triple)
Well, good luck. Complete the map. Star
Lol. I can't fix now..and i do not resnap the zekira's timing. :?
Topic Starter
brikel

Famfrit wrote:

Moding:

General:
- About hitsounds: claps here and obviously do not fit (sounds a bit sloppy). Need something like a long "Boom"
- Reduce the volume of audio on 7 (cut ear, it's not ok)

Timing:
- How much do you time sections ._.
Perhaps, then mod timing too. But it sounds norms

Time Stop:
00:24:595 -> but not too much of Velocity? 2,00 (1,5x) can reduce at least to 1.3?
00:40:604 (1) - move on the grid to the right (you have no equal triangles)
00:42:437 (9) - move on the grid to the right (this is not a triangle)
01:06:678 (1) - not even heard that the slider is not exactly in rhythm. But when you try to move, discover that all the bits you have shifted to n-share of milliseconds. Question - why? Fix it urgently
01:10:720 (2) - spacing (but acceptable)
01:59:243 (4) - spacing 1/2
2:00:993 (2) - spacing (given this slide from #1)
02:01:326 (3) - spacing
02:24:804 (6) - spacing
02:30:771 (12) - take away the circle, and in its place move the spinner (so you can get a bit more intuitive to remake this place)
02:52:447 (1) - "- my suggestion: do after #11 (02:52:280) triple immediately and then up to you
02:53:445 (6,7) - do not like these 2 circles =/
03:05:886 (Timing) - you have brought down the rhythm, I talked about this earlier. Manually move every circle on the time scale and urgently
03:24:323 (5,6) - =/
03:45:446 (2,3,4) - spacing
03:49:799 (11,12) - again, these di
03:50:533 (2) - spacing (move very close to #1)
04:12:945 - spacing 1/1
05:12:494 - all shot down ._.

Not bad for approved map. I like to play :D
It is important to fix - bit on a time scale (preferably each circle separately, including a triple)
Well, good luck. Complete the map. Star
OK All Clear :)
wmfchris
tag Sakuya? >w<
doe sit need mroe breaks?

1:11:390 (5) up 1 grid?
2:53:613 (s) add a note and start spinner 1/4 beat later?
3:24:406 (s) ^ ?
3:55:200 (2) left 1 grid
3:55:945 (6,7) spacing not enough?
5:13:618 (6) left 1 grid

nice song and star~~~
Topic Starter
brikel

wmfchris wrote:

tag Sakuya? >w<
doe sit need mroe breaks?

1:11:390 (5) up 1 grid?
2:53:613 (s) add a note and start spinner 1/4 beat later?
3:24:406 (s) ^ ?
3:55:200 (2) left 1 grid
3:55:945 (6,7) spacing not enough?
5:13:618 (6) left 1 grid

nice song and star~~~
Thx :D
Kotone
:D
Zekira
Why is lepidopodus on tags?

Add 'izayoi' to tags as well.
IceBeam
Could you reduce volume a bit?
Hitsounds hurt my ears.

Also,you have a 5 minute song,it's hard by itself,there's so many notes with only 1 break.
I'm not sure if it's neccesary for Approved maps,but if you still want people to pass it,I suggest you to lower the stats a bit,but it's up to you,think about it.

00:07:300 - Move this finish back to 00:07:188?
00:15:281 (1) - Finish?
00:16:622 (7) - How about adding finish here and 00:17:125 (8).
00:20:644 (1) - Finish.
00:35:271 (1) - ^
00:44:437 (6) - ^
00:51:193 (1) - ^
00:53:889 (1) - Well,if you used finish here,why don't you add them to 00:48:496 (1) and 00:51:193 (1) as well?
00:59:282 (1) - Finish.
01:12:731 - ^
01:14:072 (1) - Finish?
01:15:413 (6) - ^
01:20:778 - ^
01:23:457 - ^
01:42:273 (1) - Finish.
01:44:955 (1) - ^
01:53:008 (1) - ^
01:55:705 (1) - ^
01:58:739 (1,2,3,4) - This pattern seems way off timing.
02:04:089 - Finish.
02:06:771 - ^
02:12:113 (1) - ^
02:14:795 - ^
02:17:477 (1) - ^
Geez,only 2-nd minute.
Please follow finish like this up to the end,it's easy to point out,so you want have problems with it.
Claps seem almost silenced to me(I can't really notice them through the playing),so I can't suggest something new,but I like you Clap work.

I've checked till the end,technically it's fine.
I don't like to be nazi,so I don't have much to suggest here,just one thing you may like(1/4 SD):
05:05:660 (1) - Finish this spinner at 05:07:080
05:07:790 (1) - Add a circle.
05:08:145 (1) - Keep this one.
05:08:322 - Add a note here,and start spinner from 05:08:500(end - 05:09:920)
05:10:630 (1) - Add a circle.
05:10:985 (1) - Keep this one.
05:11:162 - Add a note here,and start spinner from 05:11:340(end - 05:12:050)

That's it,and star~
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