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WALK THE MOON - Shut Up and Dance

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Total Posts
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Topic Starter
Nyukai
This beatmap was submitted using in-game submission on 2016年4月26日 at 15:30:03

Artist: WALK THE MOON
Title: Shut Up and Dance
Tags: Natsu -Bakari- Bakari Collaboration Inyuschan Talking Is Hard
BPM: 128
Filesize: 5440kb
Play Time: 03:15
Difficulties Available:
  1. Easy (1.29 stars, 139 notes)
  2. Hard (2.66 stars, 383 notes)
  3. Natsu's Normal (1.79 stars, 236 notes)
  4. Our Collab Dance (3.45 stars, 576 notes)
Download: WALK THE MOON - Shut Up and Dance
Information: Scores/Beatmap Listing
---------------
Thanks to Natsu for GD and Bakari for collab and help with BG! <3

Please also check BoatKrab's mapset, it's awesome!
Serraionga
It's dangerous to go alone. Take this.

Topic Starter
Nyukai
Oh, thank you, I didn't expect it tbh :3
Natsu
Aquí esta, a lo mejor me quedo muy facil haha, creo que esta bien ~, si la queres más dificil me mandas un mensaje! Ah por cierto agrega hitsounds con el programa esa cuando termines tus diff?

aaa
osu file format v14

[General]
AudioFilename: WALK THE MOON - Shut Up and Dance.mp3
AudioLeadIn: 0
PreviewTime: 161591
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Shut Up and Dance
TitleUnicode:Shut Up and Dance
Artist:WALK THE MOON
ArtistUnicode:WALK THE MOON
Creator:Inyuschan
Version:Natsu's Normal
Source:
Tags:
BeatmapID:791433
BeatmapSetID:359987

[Difficulty]
HPDrainRate:4
CircleSize:3.3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
2,19526,25157
2,64525,66876
2,109526,115626
2,139526,145626
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
576,468.75,4,2,0,50,1,0
4326,-100,4,2,0,60,0,0
40185,-100,4,2,0,70,0,0
49326,-100,4,2,0,80,0,1
54951,-100,4,2,0,80,0,0
56826,-100,4,2,0,80,0,1
62451,-100,4,2,0,80,0,0
64326,-100,4,2,0,50,0,0
66904,-100,4,2,0,60,0,0
81435,-100,4,2,0,70,0,0
90576,-100,4,2,0,80,0,1
96201,-100,4,2,0,80,0,0
98076,-100,4,2,0,80,0,1
103701,-100,4,2,0,80,0,0
124560,-100,4,2,0,70,0,0
139326,-100,4,2,0,60,0,0
161826,-100,4,2,0,80,0,1
167451,-100,4,2,0,80,0,0
169326,-100,4,2,0,80,0,1
174951,-100,4,2,0,80,0,0


[Colours]
Combo1 : 255,192,0
Combo2 : 0,202,0
Combo3 : 18,124,255
Combo4 : 242,24,57

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Euny
i really love this song hope this ranked!!! gl Inyu
Topic Starter
Nyukai
Aw thank you guys :3 @Natsu no quedó demasiado fácil imo, me gustó cómo quedó, si veo alguna cosa te lo comentaré, pronto actualizo todas las diffs ya hechas :3

This song is kinda famous lately lol
Natsu
rip :c?
Topic Starter
Nyukai
Need to finish Hard and Insane. Read my userpage for more information w
Trosk-
Creía que lo habías abandonado xd. Suerte.
Topic Starter
Nyukai
La mayoría de mis mapas (al menos lo más recientes) no los abandono aunque no lo creas, ty.
Topic Starter
Nyukai
Okay it's finished, let's get some mods if possible.
Haya

General

  1. Your mp3 currently has a Bitrate of 232 kBit/s, try to use a 192kBit/s one. Like this! http://puu.sh/nIF0I.rar
  2. I changed the Background resolution to fit the AIMod's standards: http://puu.sh/nIFod.rar
  3. Put Natsu and Bakari in the tags, since they made some GDs

Easy

  1. 00:13:701 (3) - Not a big issue, but please keep the sliderend point inside the slider
    Sliders with the same issue:
    1. 00:27:763 (2) -
    2. 00:49:326 (1) -
    3. 01:09:013 (3) -
    4. 02:36:201 (3) -
    5. 02:41:826 (1) -
  2. 00:43:232 (2) - Finishing Hitsound
  3. 00:49:326 (1) - Move the slider to x373, y63 for a better blanket with 00:48:857 (3) -
  4. 01:08:076 - to 01:30:107 - Did you really just copy paste 22s and flip it over from 00:26:826 - to 00:48:857 - .... That's just lazy man

Natsu's Normal

  1. 01:20:966 - I would delete the kickslider and insert a 1/1 slider on the red tick to follow the lyrics with consistency (I know you are following the beat:

Hard

  1. 00:11:826 (4) - NC
  2. 00:12:060 (1) - Remove NC
  3. 00:13:701 (3) - NC for consistency
  4. 00:33:154 (2) - Move Red Slidertick to x255, y123 for better symmetry
  5. 00:38:544 (2) - Sliderpoint to x329 ,y41 and slider end to x362, y49 to get a smoother blanket.
  6. 01:19:794 (2) - ^ use this one
  7. 00:48:622 (3) - Perhaps delete the slider and insert a usual stream here. It should work in this hard Difficulty since the BPM is 128. TBH I even think that the stream is easier than the kickslider.
  8. 02:09:013 (3) - 3/4 slider doesn't fit. Make it a 1/1 slider and delete the following kickslider <- Replace it with a regular circle on red tick.
  9. 02:13:935 (4,5) - Both blankets can be improved
  10. 02:57:529 (2,1) - Stack these properly

Our Collab Dance

  1. 00:13:232 (4) - This kickslider doesn't fit the music
  2. 00:16:279 (3,5) - Stack these properly
  3. 00:38:076 (1) - Curve it to the left side, looks better than a straight one
  4. 00:43:232 (3) - Is this intentional? If not, stack
  5. 00:43:701 (1,2) - I don't see a reason for this short distance snap. Beat and/or lyrics are still the same as always. What makes this different?
  6. 00:50:497 (4) - ^same with this one. It's more confusing than anything else. Either stack it to the sliderend or use the distance snap like the other ones. Same goes for the following ones.
  7. 01:30:458 (6,1) - Keep the stream distance consistent, even if the slider velocity changes.
  8. 01:46:044 (3) - Move sliderend to x150, y26 for a better blanket, copy paste CTRL + G + H the other one
  9. 03:13:935 (1,2,3,4,5,6) - 6 star pattern is inconsistent. If you want the correct one here it is:
    SPOILER
    168,168,193935,5,0,0:0:0:0:
    274,315,194169,1,0,0:0:0:0:
    348,148,194403,1,0,0:0:0:0:
    178,272,194638,1,0,0:0:0:0:
    359,253,194871,1,0,0:0:0:0:
    252,106,195106,1,0,0:0:0:0:
    264,208,195341,5,4,0:0:0:0:

Good luck :)
Topic Starter
Nyukai

Haya wrote:

General

  1. Your mp3 currently has a Bitrate of 232 kBit/s, try to use a 192kBit/s one. Like this! http://puu.sh/nIF0I.rar
  2. I changed the Background resolution to fit the AIMod's standards: http://puu.sh/nIFod.rar
  3. Put Natsu and Bakari in the tags, since they made some GDs

Easy

  1. 00:13:701 (3) - Not a big issue, but please keep the sliderend point inside the slider I tried to make a blanket there so I think it is fine.
  2. 00:43:232 (2) - Finishing Hitsound Nope, this second clap is intentional in all diffs.
  3. 00:49:326 (1) - Move the slider to x373, y63 for a better blanket with 00:48:857 (3) -
  4. 01:08:076 - to 01:30:107 - Did you really just copy paste 22s and flip it over from 00:26:826 - to 00:48:857 - .... That's just lazy man It's part of my style, it depends of the song and the diff I'm making, just respect it.

Hard

  1. 00:11:826 (4) - NC I wanted to keep the consistency so I had to change a bit combos, otherwise this section would be shorter and it would look weird.
  2. 00:12:060 (1) - Remove NC Same.
  3. 00:13:701 (3) - NC for consistency Same.
  4. 00:33:154 (2) - Move Red Slidertick to x255, y123 for better symmetry
  5. 00:38:544 (2) - Sliderpoint to x329 ,y41 and slider end to x362, y49 to get a smoother blanket.
  6. 01:19:794 (2) - ^ use this one
  7. 00:48:622 (3) - Perhaps delete the slider and insert a usual stream here. It should work in this hard Difficulty since the BPM is 128. TBH I even think that the stream is easier than the kickslider. Not really, stream is already in Insane diff, I prefer to keep it.
  8. 02:09:013 (3) - 3/4 slider doesn't fit. Make it a 1/1 slider and delete the following kickslider <- Replace it with a regular circle on red tick. I wanted to add 1/4 slider but with previous slider I didn't know how to do it, so I made this rhythm which I think it's fine in this diff.
  9. 02:13:935 (4,5) - Both blankets can be improved I didn't want to make a blanket in the second one, just made a triangle pattern there.
  10. 02:57:529 (2,1) - Stack these properly

Our Collab Dance

  1. 00:13:232 (4) - This kickslider doesn't fit the music
  2. 00:16:279 (3,5) - Stack these properly
  3. 00:38:076 (1) - Curve it to the left side, looks better than a straight one
  4. 00:43:232 (3) - Is this intentional? If not, stack
  5. 00:43:701 (1,2) - I don't see a reason for this short distance snap. Beat and/or lyrics are still the same as always. What makes this different?
  6. 00:50:497 (4) - ^same with this one. It's more confusing than anything else. Either stack it to the sliderend or use the distance snap like the other ones. Same goes for the following ones.
  7. 01:30:458 (6,1) - Keep the stream distance consistent, even if the slider velocity changes.
  8. 01:46:044 (3) - Move sliderend to x150, y26 for a better blanket, copy paste CTRL + G + H the other one
  9. 03:13:935 (1,2,3,4,5,6) - 6 star pattern is inconsistent. If you want the correct one here it is:
    SPOILER
    168,168,193935,5,0,0:0:0:0:
    274,315,194169,1,0,0:0:0:0:
    348,148,194403,1,0,0:0:0:0:
    178,272,194638,1,0,0:0:0:0:
    359,253,194871,1,0,0:0:0:0:
    252,106,195106,1,0,0:0:0:0:
    264,208,195341,5,4,0:0:0:0:
Some parts are from Bakari so I didn't touch anything.

Good luck :)
Not mentioned means fixed, thanks a lot.

Guys don't forget to redownload before checking, as I've changed offset and I had to resnap everything.
Painketsu
Hey hey o/

Our Collab Dance


00:03:673 (1) - Maybe start the map with a kickslider, I think it fits the song better and it's more confortable to play.

00:10:002 (1,2) - Why not make this three sliders? Both end on white ticks and it would feel better if those were clickable-> http://puu.sh/nM294/2893e462b1.jpg

02:32:502 (1,2,3) - Same as above.

00:54:767 (1,2) - Somewhat underwhelming since you come from 00:54:298 (5,6) and it's the same spacing, I think the song calls for a jump there.

01:02:267 (4,1) - Same.

02:56:408 (6,7,1) - I'd space this out a bit, when I play this it sticks out because it creates an awkward cursor movement, should also be an small jump imo.


Really nice hitsounding, good luck! :)
Natsu
@Haya the kick slider is follwing the 3 strong sounds in he music, a 1/1 slider will miss 1 hit :o
BoatKrab
Oh yay! ~ ~
Topic Starter
Nyukai
Bakari told me I can fix stuff for him, so I did it somehow, everything is updated at the moment.
Nozhomi
Poi~

[General :]
  1. Metadata : Ok from Itunes store
  2. Timing : Ok
  3. AiMod : Ok
  4. SB : Nothing
  5. Other: Maybe add your old username to tags ?

[Mapping / Rhythm :]
- Easy :

  1. 00:12:111 (1) - Clearly not the best option here, you want to clic this beat à 00:11:877 - because the drum is really strong. Skip the vocal here and do a 2/1 slider. Same for 02:34:611 (1) - btw.
  2. 02:02:033 (2,3) - Really not a fan of this overlap. I think the diff must stay the most clean as possible and this is not what I could call clean for an Easy. Maybe curve it like slider before or change pattern as you want.
- Natsu's Normal :

  1. 00:37:892 (4) - Ok you decide to map vocal at this point, and it feels really weird to skip the drumhit on 00:38:127 - . But who makes this even more strange, is to see 00:39:767 - not mapped when it's exactly the same sound. I would go for a 1/2 slider starting on 00:38:127 - .
  2. 01:21:955 (4,5,6) - Could you do a more smooth angle for them ( http://puu.sh/o9yAv/0c72a71bd7.jpg ) ?
- Hard :

  1. 00:06:252 (1) - End on a blue tic is maybe for "diversity", but make no sense since you didn't do it for 00:08:127 (1) - who is absolutly the same with the same intensity. Regular 1/2 would make much more sense.
  2. 00:32:502 (1,2) - What about do them parallel ? Up to you.
  3. 00:48:908 (4) - Since your reverse slider don't have the same reverse length, it could confuse players, so maybe do this for 00:48:673 (3) - http://puu.sh/o9Le4/b650f7f234.jpg or like you did for 03:03:673 (4,5,6) - . Same for 01:29:923 (3) -
  4. 01:57:697 (3) - Why you suddenly try to follow the synth here ? It just out from nowhere. Since you follow drum, you can't just ignore 01:57:814 - this beat.
  5. 02:00:627 (1) - Dunno but since your other sliders are quite common on this section, why this one is not too ? I mean, when I look at 02:02:033 (4) - , it's the same sound, but use a simple curve, so all other here should be, it makes sense.
  6. 02:09:533 (4) - I don't think a reverse fit here. I know you follow the background sound but you can hear it here too 02:11:642 - and you did nothing, so it would be better to just stick to drums here on 02:09:533 - / 02:09:767 - and maybe 02:09:884 - since the drumhit is quite heavy.
- Our Collab Dance :

  1. 00:04:377 (1) - I would like to see a curved slider here. Your square pattern create a movement to the right but you use a straight slider directly to left and it feels a little counter intuitive here. A curved slider would help to avoid this sensation. Same for 02:26:877 (1) - .
  2. 00:08:595 (2,5) - This is really not stacked correctly. Same for 00:18:439 (3,5) - / 02:31:095 (2,5) - .
  3. 00:09:767 (6,7,1) - This is the only triplet of intro to not being stacked. If you wanted to spaced them because of the strong voice beat on 00:10:002 - , you should have done it with 00:13:517 (5,6,1) - or 00:14:923 (4,5,6) - too no ? Same for 02:32:267 (6,7,1) - .
  4. 00:33:908 (4,5,1) - Adjust spacing slightly here to have a consistent one.
  5. 00:36:017 (6,7) - I think, even if it's "ok", you could space then with your basic one, they feels really to close :c
  6. 00:49:377 (1) - Could you move it to 340:296 ? The slider looks just a little too much on top of the end of the stream.
  7. 00:50:080 (3,4) - I don't really know why you did this custom stack here, when you don't do that for 00:52:423 (5,6) - who have the same musical pattern. Using a regular spacing would fit way more the music imo.
  8. 00:51:017 (6,1) - Why the spacing is such low here when vocal are that strong ? At least use same one than 00:50:783 (5,6) - .
  9. 01:12:345 (2) - Maybe curve it a little more ? The flow to 01:12:814 (3) - is quite rough.
  10. I would like you to consider spacing for this kind of patterns (01:38:595 (2,3,4) - / 01:32:502 (1,2,3) - ). The fact is they have almost all a spacing different, and I can't see any reason why. SO work again and try to use a more consistent spacing on them or explain me how work your system for them. See that for all kiai.
  11. 02:00:627 (1,2,3,4,5,6,7) - About this pattern, I don't think that's the best solution to work with. I would replace 02:00:627 (1) - by two circles and work around drums by grouping 02:00:627 (1,2,4,5,7,8) - like you did and put 02:01:095 (3,6) - as solo like I did on the screen (do it better ok ? XD) -> http://puu.sh/oa3MF/eecaaa8c40.jpg.
  12. 02:09:533 (5,6,7,8,9) - Ok once again you did a stream for background music here, but then why not at 02:13:283 - ? We heared them in the same way.
  13. 02:15:627 (1) - You never mapped this beat before (02:08:127 - / 02:11:877 - ) so why now ?
  14. 02:48:673 (1,2,3,4,5,6) - The flow between triplets is too broken imo. You want to continue a curve from the first and suddenly you change it to a forced down movement. I would work so much better as a symetric pattern or CRTL+J.
  15. 03:09:064 (4) - Your slider is unsnaped from vocal. Swap it with 03:08:830 (3) - .
  16. 03:11:877 (1,2,3) - Can they have a consistant spacing between them ?

[Hitsound :]
  1. 00:17:502 - Can you add a clap with this whistle ?
  2. 00:43:283 - The S:C1 fit more this clap tbh, even if it's a different one on the music. Same for 01:24:533 - / 02:05:783 - / 02:13:283 - .
  3. Why you didn't add whistle on beat like 00:50:314 - / 00:51:252 - / 00:52:189 - ? You can clearly hear one :c Consider adding one on all like that.
  4. 01:15:392 - Add clap here there is one.
  5. 02:12:345 - Not a finish but a clap here.

Rip me ;w;
Mukyu~
Topic Starter
Nyukai

Nozhomi wrote:

[Mapping / Rhythm :]
- Easy :

  1. 00:12:111 (1) - Clearly not the best option here, you want to clic this beat à 00:11:877 - because the drum is really strong. Skip the vocal here and do a 2/1 slider. Same for 02:34:611 (1) - btw.
  2. 02:02:033 (2,3) - Really not a fan of this overlap. I think the diff must stay the most clean as possible and this is not what I could call clean for an Easy. Maybe curve it like slider before or change pattern as you want. Personally I would say it's fine, I like the blankets and stacks :<
- Hard :

  1. 00:06:252 (1) - End on a blue tic is maybe for "diversity", but make no sense since you didn't do it for 00:08:127 (1) - who is absolutly the same with the same intensity. Regular 1/2 would make much more sense. As for me the vocal is not exactly the same here, blue tick is more noticeable here, so I decided to map it, not a big problem tbh.
  2. 00:32:502 (1,2) - What about do them parallel ? Up to you.
  3. 00:48:908 (4) - Since your reverse slider don't have the same reverse length, it could confuse players, so maybe do this for 00:48:673 (3) - http://puu.sh/o9Le4/b650f7f234.jpg or like you did for 03:03:673 (4,5,6) - . Same for 01:29:923 (3) - I don't think it's confusing, even for DT players will be fine.
  4. 01:57:697 (3) - Why you suddenly try to follow the synth here ? It just out from nowhere. Since you follow drum, you can't just ignore 01:57:814 - this beat. And ignore both sounds? I don't think so... It's clearly a highly pitch sound, so I prefer to keep it.
  5. 02:00:627 (1) - Dunno but since your other sliders are quite common on this section, why this one is not too ? I mean, when I look at 02:02:033 (4) - , it's the same sound, but use a simple curve, so all other here should be, it makes sense.
  6. 02:09:533 (4) - I don't think a reverse fit here. I know you follow the background sound but you can hear it here too 02:11:642 - and you did nothing, so it would be better to just stick to drums here on 02:09:533 - / 02:09:767 - and maybe 02:09:884 - since the drumhit is quite heavy. Tried something different.
- Our Collab Dance :

  1. 00:04:377 (1) - I would like to see a curved slider here. Your square pattern create a movement to the right but you use a straight slider directly to left and it feels a little counter intuitive here. A curved slider would help to avoid this sensation. Same for 02:26:877 (1) - . This pattern is full straight so I don't see any problem here.
  2. 00:08:595 (2,5) - This is really not stacked correctly. Same for 00:18:439 (3,5) - / 02:31:095 (2,5) - .
  3. 00:09:767 (6,7,1) - This is the only triplet of intro to not being stacked. If you wanted to spaced them because of the strong voice beat on 00:10:002 - , you should have done it with 00:13:517 (5,6,1) - or 00:14:923 (4,5,6) - too no ? Same for 02:32:267 (6,7,1) - . Adding different triplets should be fine, maybe?
  4. 00:33:908 (4,5,1) - Adjust spacing slightly here to have a consistent one. Maybe Bakari wanted to add a bit of spacing? Idk.
  5. 00:36:017 (6,7) - I think, even if it's "ok", you could space then with your basic one, they feels really to close :c He did another rhythm which was wrong so I had to rearrange this (just the rhythm), anyways it's fine imo.
  6. 00:49:377 (1) - Could you move it to 340:296 ? The slider looks just a little too much on top of the end of the stream.
  7. 00:50:080 (3,4) - I don't really know why you did this custom stack here, when you don't do that for 00:52:423 (5,6) - who have the same musical pattern. Using a regular spacing would fit way more the music imo. Maybe it's part of Bakari's style, dunno :(
  8. 00:51:017 (6,1) - Why the spacing is such low here when vocal are that strong ? At least use same one than 00:50:783 (5,6) - . The following spacing (between 1 and 2) fits better at least for me.
  9. 01:12:345 (2) - Maybe curve it a little more ? The flow to 01:12:814 (3) - is quite rough. Probably but I prefer to keep current flow and symmetry tbh ;_;
  10. I would like you to consider spacing for this kind of patterns (01:38:595 (2,3,4) - / 01:32:502 (1,2,3) - ). The fact is they have almost all a spacing different, and I can't see any reason why. SO work again and try to use a more consistent spacing on them or explain me how work your system for them. See that for all kiai. I don't see any reason to have the same spacing through the map, especially for kiai.
  11. 02:00:627 (1,2,3,4,5,6,7) - About this pattern, I don't think that's the best solution to work with. I would replace 02:00:627 (1) - by two circles and work around drums by grouping 02:00:627 (1,2,4,5,7,8) - like you did and put 02:01:095 (3,6) - as solo like I did on the screen (do it better ok ? XD) -> http://puu.sh/oa3MF/eecaaa8c40.jpg. Phew, I should ask Bakari for this.
  12. 02:09:533 (5,6,7,8,9) - Ok once again you did a stream for background music here, but then why not at 02:13:283 - ? We heared them in the same way. There is not too clear as before lol.
  13. 02:15:627 (1) - You never mapped this beat before (02:08:127 - / 02:11:877 - ) so why now ? Bakari's xD He's mapping most of stanzas, I guess.
  14. 02:48:673 (1,2,3,4,5,6) - The flow between triplets is too broken imo. You want to continue a curve from the first and suddenly you change it to a forced down movement. I would work so much better as a symetric pattern or CRTL+J. Trust me I tried and I prefer this pattern.
  15. 03:09:064 (4) - Your slider is unsnaped from vocal. Swap it with 03:08:830 (3) - . ?
  16. 03:11:877 (1,2,3) - Can they have a consistant spacing between them ?

[Hitsound :]
  1. 00:17:502 - Can you add a clap with this whistle ?
  2. 00:43:283 - The S:C1 fit more this clap tbh, even if it's a different one on the music. Same for 01:24:533 - / 02:05:783 - / 02:13:283 - .
  3. Why you didn't add whistle on beat like 00:50:314 - / 00:51:252 - / 00:52:189 - ? You can clearly hear one :c Consider adding one on all like that.
  4. 01:15:392 - Add clap here there is one.
  5. 02:12:345 - Not a finish but a clap here.

    I'll look at this soon.

Rip me ;w;
Mukyu~
Not mentioned means fixed, sankyuu
Ujimatsu Chiya
Nice Map and Cool Song ww
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