00:00:120 (1,1) - Wow really nice sliders! :OO I'd suggest to have the volume of these lowered because the music is incredibly soft and muted ticks/slider-slide as well. The 2nd slider as you can see has those two red anchors that create a noticeable dent in your circle. Stack the two red anchors together and do a little touch-up to make a better circle
- Did the best I can for 2nd slider. Volume fixed.00:13:807 (2,3,5) - The spacing between these is EXTREMELY high for a really soft part of the song. I'd highly recommend to tone this down as there is no need to make it so high
00:16:807 (2,3,5) - ^ I won't point these out but this entire intro has crazy jumps when the song is very quiet. It's not wise to have high DS jumps (regardless of patterns) if the music doesn't ask for it.
- I changed how work patterns on this part so should be more ok now.00:35:745 (4,5,6,7,1) - Design here sounds like a good idea but the overlap doesn't look very well because the notes cover too much of the slider. Something like this [
example ] looks better because not too many overlaps.
- Did something who could be better.00:38:745 (6,7,1) - Plays kind of weird. Distance between them is very close together and the two kicks acts like some awkward hold. better of spacing them more.
- Spaced them a little more.00:42:120 (1) - Same here with the overlaps being a little too much.
- I just stacked them.00:44:745 (9,10,1) - still the spacing feels close for this pitch in the song. I'd do something like [ [url=http://puu.sh/mTmSM/29c5c40de7.jpg] example[/url ] because it feels a little better and gets more emphasis on the change in music.
- Spaced them a little more but not as much than your example.00:51:120 (1,2,3) - I would keep this is one slider repeating like you did on the previous.
- I like as it is right now.01:12:120 (1) - I think the SV in this section is quite high. It's still on the slow parts so maybe instead of going straight from .75 to 1.0, go to .87 and then 1.0 or something more gradual. even if its .75 to .8 to .85 after every other measure or something
- The SV is fine imo, and works good.01:23:370 (1,2,3,4,5,6,7,8) - from a stream design perspective, I think this works better as a curve because it's different sounding than the linear you used before. It also looks better imo something like this [
example ]
- Ok not a bad idea.01:26:932 - there's a beat on this red tick you can capture with a slider-end using (5). if you don't wanna hit that, you could just extend (5) to the blue text as a means to capture that synth sound. But ignoring this beat, especially during kiai, is a little strange. Makes this intense section feel undermapped and not so intense anymore. I can't point them ALL out but there is quite a bit of undermapping throughout this entire kiai that I feel if you were a little more creative with rhythm'ing, it'd stand out a little more than the verse part of the song.
- So I can explain why I choose to not map this beat. Simply I did kiai be progressively more and more difficult. So that's why I mapped only drums beat here, and add more beat on 2nd part, and same for second kiai. All of this is to have a progressive difficulty curve.01:37:245 (10,11,12,13,1) - overlaps nono
- This one cover less the slider so it's fine imo.01:49:620 (1) - Starting here I can hear some triple rhythms going on to bring a change of pace to the song. Might wanna try implement some triples.
- Same explanation as before about undermapping.02:16:620 (1,1,1,1,1) - sliders <33
03:07:245 (8,9,10,11,1) - not sure how I feel about overlapping this tbh. The quiet part is done well for the most part with the cleanliness and all but then you introduce some overlaps and its like idk anymore
- Tbh after looking at it on editor, it's perfectly readable.03:13:620 (1) - Yknow, I think what'd be a REALLY cool idea is to have these play as holds. As in, go into notepad file and change the SV of these to .10 or something and have them act as holds (think Hollow Wing's Helix map). It gets rid of the awkward waiting between sliders.
- Changed for 0.5x and already better I jsut hope it's rankable ^^'03:24:870 (3,4) - Spacing might be just a little too high here
- It's fine.03:49:620 (1) - eh not a fan of this slider shape
- Reworked it.04:12:120 (1,2,3) - rhythm very strange here. Too varied
- Changed the slider for just a circle on drum.04:13:620 (1,2,3,4,5,6,7) - The jump pattern lacks structure really. hard to tell what's trying to be emphasized in this
- It works by duo, to fit drums here. It don't lack of structure to me at all.04:23:370 (5,6) - make these two more kicks?
- As you can see, I always use this part as transition between parts, so no or would be inconsistent.04:24:870 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - I'd change this to be something more creative. Probably the 2nd stream to be more curved and the 3rd stream to be very curved as a means to shift the pitch of the music with it.
- I increased slightly spacing for each one, and I like it.04:24:776 (8,1) - Also, (1) should be at the corner end, not (8). It's more visual appealing to the player when its done this way to indicate a direction shift
Gotta say, you do some really nice sliders lol