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All Time Low - Under A Paper Moon

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Total Posts
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Topic Starter
KASUM1
This beatmap was submitted using in-game submission on Saturday, January 23, 2016 at 2:06:39 AM

Artist: All Time Low
Title: Under A Paper Moon
Tags: dirty work punk alex gaskarth jack barakat zack merrick rian dawson
BPM: 153
Filesize: 4880kb
Play Time: 02:58
Difficulties Available:
  1. Hard (2.95 stars, 439 notes)
  2. Insane (3.84 stars, 539 notes)
  3. Normal (1.89 stars, 248 notes)
Download: All Time Low - Under A Paper Moon
Information: Scores/Beatmap Listing
---------------


Normal 100% by me
Hard 100% by me
Insane 100% by me
  • Hitsounds will be added again!
Sc4v4ng3r
LONG IRC Insane mod
2015-08-30 09:10 KASUM1: hey
2015-08-30 09:10 KASUM1: It's me again
2015-08-30 09:10 [Sc4v4ng3r]: hello :D
2015-08-30 09:10 KASUM1: I finished insane
2015-08-30 09:10 KASUM1: If you can take a look
2015-08-30 09:10 [Sc4v4ng3r]: yea sure
2015-08-30 09:11 [Sc4v4ng3r]: link me to it
2015-08-30 09:11 KASUM1: ACTION is listening to [http://osu.ppy.sh/b/772985 All Time Low - Under A Paper Moon]
2015-08-30 09:14 [Sc4v4ng3r]: give me a sec
2015-08-30 09:14 [Sc4v4ng3r]: I need to finish replying to a mod
2015-08-30 09:14 KASUM1: okay
2015-08-30 09:14 KASUM1: tyt
2015-08-30 09:28 KASUM1: I will go take a shower
2015-08-30 09:28 [Sc4v4ng3r]: lol okay
2015-08-30 09:28 KASUM1: If you found problems
2015-08-30 09:28 KASUM1: write them here
2015-08-30 09:28 KASUM1: I will check them when I come back
2015-08-30 09:28 [Sc4v4ng3r]: yes okay :D
2015-08-30 09:31 [Sc4v4ng3r]: All your previous notes are on 1.7x - 1.9x DS, fix all of that
2015-08-30 09:32 [Sc4v4ng3r]: and I think the offset should be 753
2015-08-30 09:32 [Sc4v4ng3r]: where the first note starts
2015-08-30 09:33 [Sc4v4ng3r]: consider increasing the approach rate to 9, it fits the song better
2015-08-30 09:33 [Sc4v4ng3r]: 00:10:753 (4,6) - These 2 notes are too close together, try to make it look like they have a DS of 1.2x
2015-08-30 09:34 [Sc4v4ng3r]: 00:12:518 (2,4,6) - Big overlap here
2015-08-30 09:34 [Sc4v4ng3r]: 00:18:008 (5,6,7) - (6) and (7) doesn't need to go under (5), nothing in the song justifies the use of this
2015-08-30 09:35 [Sc4v4ng3r]: 00:22:909 (5) - ^^
2015-08-30 09:35 [Sc4v4ng3r]: 00:24:087 (4,5) - Again they are too close together, try to make them look like they have a DS of 1.2x
2015-08-30 09:36 [Sc4v4ng3r]: 00:25:067 (3,4) - You don't need to reduce DS to get a blanket, try to decrease grid size by using the key 'g' and adjust the slider using grid snap toggle (default shift)
2015-08-30 09:36 [Sc4v4ng3r]: 00:28:989 (2,5) - Again, too close together. You know what to do.
2015-08-30 09:37 [Sc4v4ng3r]: 00:31:930 (1,1) - Overlap here looks no good, stack the second (1) onto the first (1), to make it look cleaner and more playable
2015-08-30 09:39 [Sc4v4ng3r]: 00:34:087 (5,2) - While (5) wasn't a jump, (2) is a jump. What is more that (2) doesn't have a strong beat nor a strong vocal. Keep it consistant, remove jump for (2).
2015-08-30 09:39 [Sc4v4ng3r]: 00:45:067 (1,3) - You should get it now, they are too close.
2015-08-30 09:40 [Sc4v4ng3r]: 00:41:048 (5) - This note doesn't emphasizes anything, remove it.
2015-08-30 09:40 [Sc4v4ng3r]: 00:44:773 (2) - ^^
2015-08-30 09:40 [Sc4v4ng3r]: 00:47:910 (5) - And so on
2015-08-30 09:41 [Sc4v4ng3r]: 00:52:518 (3,4,1) - (3) and (4) should be removed, and (1) should start at 00:52:517 - , since the vocal hold starts there.
2015-08-30 09:42 [Sc4v4ng3r]: 00:58:988 - 00:59:184 - 01:00:556 - 01:00:752 - You are unnecessarily leaving out blank spaces here, when there are beats worthy to follow. Suddenly changing to following vocals when you were following the beat is a bad idea.
2015-08-30 09:43 [Sc4v4ng3r]: 01:14:283 (5,6,7) - I can see you are trying to make triangles here, but they are incomplete. Move (7) to x=340 y=258
2015-08-30 09:43 [Sc4v4ng3r]: 01:23:302 (2,3,4) - You were going linear, but then you suddenly canceled off the flow when you don't need to.
2015-08-30 09:44 [Sc4v4ng3r]: 01:25:263 (3,4) - These 2 notes are definetely touching each other
2015-08-30 09:44 [Sc4v4ng3r]: 01:27:420 (5) - Wiggle is too big, when the electric guitar is not that significant
2015-08-30 09:45 KASUM1: That's alot
2015-08-30 09:45 KASUM1: O_O
2015-08-30 09:45 KASUM1: there's more?
2015-08-30 09:46 [Sc4v4ng3r]: yea lol
2015-08-30 09:47 [Sc4v4ng3r]: 02:09:577 (1,1,1,1) - Consecutive circles like these can be improved, by going down few grids by grids diagonally for each circle
2015-08-30 09:47 [Sc4v4ng3r]: 02:19:381 (1,2) - Since this is Insane, consider using a stream instead of tthis kind of sliders.
2015-08-30 09:47 KASUM1: taking pictures
2015-08-30 09:48 [Sc4v4ng3r]: ok lol
2015-08-30 09:48 [Sc4v4ng3r]: well the problems are recurring for this difficulty though
2015-08-30 09:48 [Sc4v4ng3r]: try to go over them
2015-08-30 09:49 KASUM1: I will finish them now
2015-08-30 09:50 [Sc4v4ng3r]: ok then
2015-08-30 09:50 [Sc4v4ng3r]: oh I've forgotten to do this
2015-08-30 09:50 [Sc4v4ng3r]: ACTION is editing [http://osu.ppy.sh/b/772985 All Time Low - Under A Paper Moon [Insane]]
2015-08-30 09:52 [Sc4v4ng3r]: so are you going to picture absolutely every changes?
2015-08-30 09:52 KASUM1: ya
2015-08-30 09:52 KASUM1: Is that fine with you?
2015-08-30 09:52 [Sc4v4ng3r]: lol you don't need to do that
2015-08-30 09:53 [Sc4v4ng3r]: in these kind of mods
2015-08-30 09:53 [Sc4v4ng3r]: changes are up to you
2015-08-30 09:53 KASUM1: then
2015-08-30 09:53 KASUM1: I will picture what I can't understand
2015-08-30 09:53 [Sc4v4ng3r]: yes sure go on
2015-08-30 09:54 KASUM1: http://puu.sh/jTmd9/7635505805.jpg
2015-08-30 09:54 KASUM1: http://puu.sh/jTmjj/f3f5a4ca68.jpg
2015-08-30 09:54 KASUM1: ?
2015-08-30 09:54 KASUM1: like this?
2015-08-30 09:55 [Sc4v4ng3r]: yes
2015-08-30 09:55 [Sc4v4ng3r]: it is lot more better that way
2015-08-30 09:55 KASUM1: okay
2015-08-30 09:57 KASUM1: http://puu.sh/jTmoa/1254cc007d.png not even jump , http://puu.sh/jTmpj/a83983fb51.jpg or maybe I can't understand it
2015-08-30 09:57 [Sc4v4ng3r]: Well I meant that
2015-08-30 09:58 [Sc4v4ng3r]: (5) wasn't a jump, and (2), which is following the same music part, is a jump. But they both have no beats to have jumps, so removing the jump would look better
2015-08-30 09:59 KASUM1: (2) is far from (1)?
2015-08-30 09:59 [Sc4v4ng3r]: wait let me check it out in a moment
2015-08-30 10:00 [Sc4v4ng3r]: yep it is
2015-08-30 10:00 [Sc4v4ng3r]: try to use the default DS instead of increasing the DS for (2)
2015-08-30 10:01 KASUM1: okay
2015-08-30 10:05 KASUM1: http://puu.sh/jTmQj/0b3aa30975.jpg
2015-08-30 10:05 KASUM1: What should I do here?
2015-08-30 10:05 [Sc4v4ng3r]: oh
2015-08-30 10:05 [Sc4v4ng3r]: the flow was going totally straight
2015-08-30 10:05 [Sc4v4ng3r]: but at (3) it suddenly gone downwards, which cancels off the flow
2015-08-30 10:06 [Sc4v4ng3r]: and that is not really nice
2015-08-30 10:06 KASUM1: Should I get (3) up again?
2015-08-30 10:07 [Sc4v4ng3r]: yes
2015-08-30 10:07 [Sc4v4ng3r]: and try to make a zig-zag pattern for (1), (2) and (3)
2015-08-30 10:08 KASUM1: http://puu.sh/jTmZH/28b471e4cf.jpg
2015-08-30 10:08 KASUM1: bad idea
2015-08-30 10:08 KASUM1: right?
2015-08-30 10:08 [Sc4v4ng3r]: kind of, yes
2015-08-30 10:09 [Sc4v4ng3r]: wait let me take a picture of a stream
2015-08-30 10:09 [Sc4v4ng3r]: that you can apply
2015-08-30 10:09 KASUM1: okay
2015-08-30 10:12 [Sc4v4ng3r]: and the spinner after that should be starting at 02:20:557 -
2015-08-30 10:12 [Sc4v4ng3r]: http://puu.sh/jTncV/12c7997a40.jpg here is the picture
2015-08-30 10:13 [Sc4v4ng3r]: http://puu.sh/jTnfd/6650ae1298.jpg and the timeline just for clarification
2015-08-30 10:13 KASUM1: http://puu.sh/jTngG/05a34e1a3d.jpg
2015-08-30 10:13 KASUM1: this what you meant by zig-zag?
2015-08-30 10:14 [Sc4v4ng3r]: yes
2015-08-30 10:14 KASUM1: okay
2015-08-30 10:17 KASUM1: http://puu.sh/jTnsH/1ba84d710e.jpg
2015-08-30 10:17 KASUM1: this is the last one
2015-08-30 10:17 KASUM1: I can't understand it
2015-08-30 10:17 [Sc4v4ng3r]: ok so
2015-08-30 10:17 [Sc4v4ng3r]: last time I told you that wiggles are only used when there are electric guitar scrathes or something like that
2015-08-30 10:18 [Sc4v4ng3r]: but this wiggle is too harsh
2015-08-30 10:18 KASUM1: yea\
2015-08-30 10:18 KASUM1: I remember that
2015-08-30 10:18 [Sc4v4ng3r]: electric guitar scratch here is too small for this slider to be a big wiggle
2015-08-30 10:18 [Sc4v4ng3r]: so should be bit smaller tbh
2015-08-30 10:19 KASUM1: I would understand with picture
2015-08-30 10:19 KASUM1: xD
2015-08-30 10:19 KASUM1: sorry
2015-08-30 10:19 [Sc4v4ng3r]: lol don't worry
2015-08-30 10:19 [Sc4v4ng3r]: wait for it
2015-08-30 10:19 KASUM1: okay
2015-08-30 10:20 [Sc4v4ng3r]: http://puu.sh/jTnDp/7cbdddcfae.jpg something like this would do it
2015-08-30 10:21 KASUM1: Okay
2015-08-30 10:21 KASUM1: I'm done
2015-08-30 10:21 KASUM1: I feel more better
2015-08-30 10:21 [Sc4v4ng3r]: :D
2015-08-30 10:21 KASUM1: after this mod
2015-08-30 10:22 KASUM1: Thank you so much
2015-08-30 10:22 [Sc4v4ng3r]: no problems :D

Didn't include the part about discussing BG.

We discussed about :

  1. Overall patterning
  2. Avoiding overlaps
  3. And such basic things.
Topic Starter
KASUM1
For those who gonna mod my map , You gonna find alot issues in hard :(
It was my last diff , I was lazy to make it.
Sorry for that.
Ultima Fox
Hello :)
Im here to mod your map

Before i start, something you could do for your combos is: because its in 4/4, you could put a new combo every 4/8 beats (1/2 Big white ticks)
Another thing you could do is listen to where it starts sounding different, or when the singer starts a new sentence/verse
Just something to think about ;)

Normal
SPOILER
-If you do Ctrl+Shift+A (AiMod) and check the little box, you can see that there are some issues with spacing. In modes like easy and normal it is highly recommended (if not required) to use distance snap so i think you should fix them (Dont worry there are only 4 of them)
-Also in AiMod one of your timing sections (with kai time) is not snapped, you should also fix that
00:07:224 (3) - Perhaps make this straight instead of curved?
00:09:577 (1) - This slider doesnt really go with the song
- Start combo 00:13:499 (7) - here instead of 00:14:283 (1) - here?
00:17:420 (1) - Remove new combo here
00:17:420 (1,2,3) - Also why is there a sudden speed up here? I think you should change it to match the rest of the song you made and also fill something in the small space after
00:25:263 (5,6,7) - I think this is a little smoother ^.^
http://puu.sh/jXZhT/be703a1d9c.jpg
00:37:028 (1) - End this spinner at 00:39:381 instead
00:46:832 (1) - Remove new combo here
00:48:400 (7) - New Combo
00:59:381 (1) - Also remove combo here
01:00:949 (7) - And new here
01:02:910 (1) - End spinner at 01:05:263
-New combo 01:13:891 (2) - Here instead of 01:12:322 (1) -
01:38:204 (1) - Maybe make it not so curved so it looks better?

Hard
SPOILER
So what ive noticed is that most things are fine they just dont look that good :?
For example this 00:11:342 (6,7) - Could be changed to this http://puu.sh/jXZSU/2726fb031c.jpg
And this 00:19:773 (3,4,5,6) - to this http://puu.sh/jXZYr/8245f25eaa.jpg
00:28:204 (8) - Move to x:56 y:232
00:28:597 (9) - This to x:176 y:272 and then move (10) a little bit to accomodate for the change?
00:35:851 (7) - Change that to fit with the notes before it?
00:36:636 (1,1) - I think these are a little too close in time
01:37:420 (1,2) - Make this go with the song, like two circles or one slider
The second kai time seems more difficult than the first one if you did that on purpose then its fine
02:22:910 (1,2,1) - Okay, so since these are the same distance apart from each other, people might assume its the same time from each other too but its not, so you should fix that
02:32:322 (4,9,1,2) - Try not to overlap notes like this

Insane
SPOILER
00:04:087 (1,2,3) - Why do those circles here but on none of the sliders after? Either remove the circles or add them to the other ones
00:06:244 (1) - Remove new combo
00:07:224 (2) - Add new combo
00:08:008 (1) - Remove new combo
This one could also use some tidying up like this part : 00:24:675 (1,2,3,4) -
00:57:224 (1,2,3,4,5,6,7,8) - Maybe http://puu.sh/jY0Fh/db699fbd36.jpg
01:27:420 (5) - This is a really nice looking slider ^.^
01:28:597 (4,5) - Maybe http://puu.sh/jY0LY/3282eff121.jpg
01:30:557 (6) - Maybe put this inside the curve of (5) :D
02:35:459 (1,2,3) - Same issure with the spacing from before except worse, here it looks like (2) and (3) are closer in time than (1) and (2) even though its the opposite

I hope what i pointed out helped, but i really think you should find someone better than me at this :oops:
I feel like you should take what i said and apply it to the rest of your map, if you can
Topic Starter
KASUM1

Ultima Yaeo wrote:

Hello :)
Im here to mod your map Thank you! ♥

Before i start, something you could do for your combos is: because its in 4/4, you could put a new combo every 4/8 beats (1/2 Big white ticks)
Another thing you could do is listen to where it starts sounding different, or when the singer starts a new sentence/verse
Just something to think about ;)

Normal
SPOILER
-If you do Ctrl+Shift+A (AiMod) and check the little box, you can see that there are some issues with spacing. In modes like easy and normal it is highly recommended (if not required) to use distance snap so i think you should fix them (Dont worry there are only 4 of them)
-Also in AiMod one of your timing sections (with kai time) is not snapped, you should also fix that
00:07:224 (3) - Perhaps make this straight instead of curved? I think curved looks better?
00:09:577 (1) - This slider doesnt really go with the song fixed
- Start combo 00:13:499 (7) - here instead of 00:14:283 (1) - here?
00:17:420 (1) - Remove new combo here
00:17:420 (1,2,3) - Also why is there a sudden speed up here? I think you should change it to match the rest of the song you made and also fill something in the small space after fixed
00:25:263 (5,6,7) - I think this is a little smoother ^.^
http://puu.sh/jXZhT/be703a1d9c.jpg
00:37:028 (1) - End this spinner at 00:39:381 instead
00:46:832 (1) - Remove new combo here
00:48:400 (7) - New Combo
00:59:381 (1) - Also remove combo here
01:00:949 (7) - And new here
01:02:910 (1) - End spinner at 01:05:263
-New combo 01:13:891 (2) - Here instead of 01:12:322 (1) -
01:38:204 (1) - Maybe make it not so curved so it looks better? fixed

Hard
SPOILER
So what ive noticed is that most things are fine they just dont look that good :?
For example this 00:11:342 (6,7) - Could be changed to this http://puu.sh/jXZSU/2726fb031c.jpg fixed
And this 00:19:773 (3,4,5,6) - to this http://puu.sh/jXZYr/8245f25eaa.jpg fixed
00:28:204 (8) - Move to x:56 y:232
00:28:597 (9) - This to x:176 y:272 and then move (10) a little bit to accomodate for the change? ya looks better
00:35:851 (7) - Change that to fit with the notes before it?
00:36:636 (1,1) - I think these are a little too close in time fixed
01:37:420 (1,2) - Make this go with the song, like two circles or one slider
The second kai time seems more difficult than the first one if you did that on purpose then its fine ya I meant that
02:22:910 (1,2,1) - Okay, so since these are the same distance apart from each other, people might assume its the same time from each other too but its not, so you should fix that
02:32:322 (4,9,1,2) - Try not to overlap notes like this fixed

Insane
SPOILER
00:04:087 (1,2,3) - Why do those circles here but on none of the sliders after? Either remove the circles or add them to the other ones I think they are good
00:06:244 (1) - Remove new combo
00:07:224 (2) - Add new combo
00:08:008 (1) - Remove new combo
This one could also use some tidying up like this part : 00:24:675 (1,2,3,4) -
00:57:224 (1,2,3,4,5,6,7,8) - Maybe http://puu.sh/jY0Fh/db699fbd36.jpg
01:27:420 (5) - This is a really nice looking slider ^.^ Thanks to [Sc4v4ng3r] mod
01:28:597 (4,5) - Maybe http://puu.sh/jY0LY/3282eff121.jpg
01:30:557 (6) - Maybe put this inside the curve of (5) :D
02:35:459 (1,2,3) - Same issure with the spacing from before except worse, here it looks like (2) and (3) are closer in time than (1) and (2) even though its the opposite fixed

I hope what i pointed out helped, but i really think you should find someone better than me at this :oops:
I feel like you should take what i said and apply it to the rest of your map, if you can
blue + no mention = fixed

Thank you so much for modding, really helped a lot
Weber
mod

Normal:

Slider velocity should probably slowed down for this difficulty.

00:41:342 (2,4) - These should be moved slightly to x:196 y:148 to look less awkward.
00:52:714 (2,3) - Distance snap.
00:58:989 (3,4,5) - DS
01:20:949 (7,1) - DS
01:49:577 (9) - x:260 y:120
02:02:126 (1,2,3) - This triangle formation is slightly skewed, and could be cleaned up better.
02:58:008 (1) - This would work better if extended another reverse arrow: http://puu.sh/jY7nt/20b54c9e5e.jpg

Hard:

00:27:420 (6,7) - That 7 isn't necessary and I would advise just changing the 6 into a slider much like 7 to fit better with the song.
00:32:322 (3,4) - Distance snapping.
00:34:675 (2,3,4) - DS
00:43:106 (2) - This should be pushed back half a beat like so: http://puu.sh/jY7xM/f4bde195f7.jpg
02:20:753 (1) - I would recommend shortening this spinner as there should be more spinner recovery time before the next set of notes.
Topic Starter
KASUM1

qzy wrote:

mod

Normal:

Slider velocity should probably slowed down for this difficulty.

00:41:342 (2,4) - These should be moved slightly to x:196 y:148 to look less awkward. fixed
00:52:714 (2,3) - Distance snap. fixed
00:58:989 (3,4,5) - DS
01:20:949 (7,1) - DS
01:49:577 (9) - x:260 y:120
02:02:126 (1,2,3) - This triangle formation is slightly skewed, and could be cleaned up better. fixed
02:58:008 (1) - This would work better if extended another reverse arrow: http://puu.sh/jY7nt/20b54c9e5e.jpg yea sounds good

Hard:

00:27:420 (6,7) - That 7 isn't necessary and I would advise just changing the 6 into a slider much like 7 to fit better with the song. I think it's good ?
00:32:322 (3,4) - Distance snapping. fixed
00:34:675 (2,3,4) - DS
00:43:106 (2) - This should be pushed back half a beat like so: http://puu.sh/jY7xM/f4bde195f7.jpg fixed
02:20:753 (1) - I would recommend shortening this spinner as there should be more spinner recovery time before the next set of notes.
blue + no mention = fixed

Thanks for modding anyway ♥
lit120
hi

[General]
  1. hitsounds, please
  2. NC issues
[Normal]
  1. Check your AiMod about the distance snap (click that box one)
  2. needs to fix blankets
  3. 00:52:714 (2,3) - blanket
  4. 00:54:675 (1,2) - ^
  5. 00:55:459 (2,3,4) - bad flow. better do something like this
  6. 01:11:930 (8,9) - blanket needs to fix
  7. 01:18:989 (3,6,7) - ^
  8. 01:20:949 (7) - NC
  9. 01:26:440 (1,2) - blanket
  10. 01:31:538 (1,2,3,4) - here's how to make it more better
  11. 01:35:067 (1) - end the spinner at 01:37:420 -
  12. 02:03:302 - add a note here with finish hitsound
  13. 02:09:577 (1,1,1,1) - stack them for easier, since this is unrankable
  14. 02:14:087 (1) - tbh, some players might be confused about this. better let BN handle this
  15. 02:15:851 (1) - stack with 02:14:087 (1) - if you're done with ^
  16. 02:20:753 (1) - spinner starts at 02:20:557 -
  17. 02:55:067 - add a note + kiai ends here
  18. 02:58:008 (1) - 2nd and 3rd goes for clap, last for finish
[Hard]
  1. blankets need to improve
  2. some unnecessary triplets on some parts. check them again, then add/remove the note
  3. spacing issues here
  4. 00:04:087 (1,2,3) - way more hard to react. do something on this like using a DS
  5. 00:28:793 (10) - dude, i'd prefer a 1/2 slider with reverse or 3 notes for white, red and white tick for better
  6. 00:51:538 - add 2 notes on white and red tick
  7. 00:58:400 (4,5) - blanket
  8. 01:00:558 (5) - remove
  9. 01:04:577 (3) - ^
  10. 01:08:400 (4) - NC
  11. 01:20:949 (6) - NC
  12. 01:21:342 - add a note
  13. 01:31:930 (8) - NC
  14. 01:35:067 (1) - end the spinner at 01:37:028 - + clap
  15. 01:50:851 (2) - remove
  16. 01:58:597 (5) - move this note to 01:58:793 -
  17. 01:59:969 - triplets here
  18. 02:03:106 - add 2 notes on red and white tick
  19. 02:15:067 - add a note here
  20. 02:18:989 (1) - i'd make something like this
  21. 02:20:753 (1) - spinner starts at 02:20:655 - and ends at 02:22:518 -
  22. 02:55:067 - add a note here + finish +kiai ends here
[Insane]
  1. there are some unnecessary triplet here. check them again and add/remove them by listening to the song more
  2. 00:04:773 (2,3) - remove this unnecessary triplet
  3. 00:09:969 (2) - make a stream part until 00:10:361 -
  4. 00:08:008 (2) - remove this
  5. 00:10:361 (3) - NC
  6. 00:16:930 (3) - remove
  7. 00:17:910 (4) - ^
  8. 00:19:479 (4) - ^
  9. 00:22:224 (2) - ^
  10. 00:25:067 (3,4) - fix blanket
  11. 00:33:891 (4) - NC
  12. 00:40:557 (3,4,5,6) - why is it too close? even though that this part is kiai, try something harder like the distance of jumps
  13. 00:49:185 - 00:49:577 - 5 notes here
  14. 00:49:577 (3) - NC after you remove NC in 00:49:381 (4) -
  15. 00:50:263 (5) - remove
  16. 00:50:753 (1) - this doesn't seem right with the rhythm of the music. use 1/2 slider or 2 notes instead of 1/4
  17. 00:52:518 (1,1) - blanket
  18. 00:54:773 (6) - remove
  19. 00:57:224 (1,2,3) - if i were you, i'd make something like this
  20. 00:58:989 (10) - NC
  21. 01:00:949 (1,2) - blanket
  22. 01:01:832 - add note and make it as a stream part for 5 notes only
  23. 01:02:126 (6) - NC
  24. 01:02:812 (2) - remove
  25. 01:04:675 (6,7) - blanket
  26. 01:08:400 (4) - NC, then 01:08:597 (1) - remove NC
  27. 01:12:910 (5,3) - fix blanket
  28. 01:16:048 (4,5) - blanket
  29. 01:20:753 (5) - i'd add a note on the white tick one if i were you
  30. 01:29:871 (4) - remove
  31. 01:31:930 (4) - NC
  32. 01:44:479 - add a note
  33. 01:55:851 (1,2,3) - you better make it something like this
  34. 02:03:106 - and 02:03:302 - add a note
  35. 02:14:087 - why break? there's an instrument part that you need to map
  36. 02:18:989 - 02:20:557 - stream part here
  37. 02:20:557 (1) - set the spinner to here 02:20:655 -
  38. 02:35:067 - missed 2 notes
  39. 02:47:028 - missed 3 notes
  40. 02:57:812 - add a note
this map needs more improvement tbh. to make the blanket more neat, use the approach circle or the slider approach circle for that. ohh, use copy paste for that too when it comes to blanket stuff. GL!
Topic Starter
KASUM1

-Hakurei- wrote:

hi

[General]
  1. hitsounds, please I know , any suggestions?
  2. NC issues
[Normal]
  1. Check your AiMod about the distance snap (click that box one)
  2. needs to fix blankets
  3. 00:52:714 (2,3) - blanket fixed
  4. 00:54:675 (1,2) - ^
  5. 00:55:459 (2,3,4) - bad flow. better do something like this
  6. 01:11:930 (8,9) - blanket needs to fix fixed
  7. 01:18:989 (3,6,7) - ^
  8. 01:20:949 (7) - NC
  9. 01:26:440 (1,2) - blanket
  10. 01:31:538 (1,2,3,4) - here's how to make it more better
  11. 01:35:067 (1) - end the spinner at 01:37:420 - fixed
  12. 02:03:302 - add a note here with finish hitsound
  13. 02:09:577 (1,1,1,1) - stack them for easier, since this is unrankable fixed
  14. 02:14:087 (1) - tbh, some players might be confused about this. better let BN handle this
  15. 02:15:851 (1) - stack with 02:14:087 (1) - if you're done with ^
  16. 02:20:753 (1) - spinner starts at 02:20:557 -
  17. 02:55:067 - add a note + kiai ends here fixed
  18. 02:58:008 (1) - 2nd and 3rd goes for clap, last for finish
[Hard]
  1. blankets need to improve
  2. some unnecessary triplets on some parts. check them again, then add/remove the note
  3. spacing issues here
  4. 00:04:087 (1,2,3) - way more hard to react. do something on this like using a DS fixed
  5. 00:28:793 (10) - dude, i'd prefer a 1/2 slider with reverse or 3 notes for white, red and white tick for better
  6. 00:51:538 - add 2 notes on white and red tick fixed
  7. 00:58:400 (4,5) - blanket fixed
  8. 01:00:558 (5) - remove
  9. 01:04:577 (3) - ^
  10. 01:08:400 (4) - NC
  11. 01:20:949 (6) - NC
  12. 01:21:342 - add a note
  13. 01:31:930 (8) - NC
  14. 01:35:067 (1) - end the spinner at 01:37:028 - + clap fixed
  15. 01:50:851 (2) - remove
  16. 01:58:597 (5) - move this note to 01:58:793 - fixed
  17. 01:59:969 - triplets here fixed
  18. 02:03:106 - add 2 notes on red and white tick
  19. 02:15:067 - add a note here
  20. 02:18:989 (1) - i'd make something like this
  21. 02:20:753 (1) - spinner starts at 02:20:655 - and ends at 02:22:518 -
  22. 02:55:067 - add a note here + finish +kiai ends here fixed


[Insane]
  1. there are some unnecessary triplet here. check them again and add/remove them by listening to the song more
  2. 00:04:773 (2,3) - remove this unnecessary triplet fixed
  3. 00:09:969 (2) - make a stream part until 00:10:361 - fixed
  4. 00:08:008 (2) - remove this
  5. 00:10:361 (3) - NC
  6. 00:16:930 (3) - remove
  7. 00:17:910 (4) - ^
  8. 00:19:479 (4) - ^
  9. 00:22:224 (2) - ^
  10. 00:25:067 (3,4) - fix blanket fixed
  11. 00:33:891 (4) - NC
  12. 00:40:557 (3,4,5,6) - why is it too close? even though that this part is kiai, try something harder like the distance of jumps fixed
  13. 00:49:185 - 00:49:577 - 5 notes here fixed
  14. 00:49:577 (3) - NC after you remove NC in 00:49:381 (4) -
  15. 00:50:263 (5) - remove
  16. 00:50:753 (1) - this doesn't seem right with the rhythm of the music. use 1/2 slider or 2 notes instead of 1/4 fixed
  17. 00:52:518 (1,1) - blanket Actually I didn't mean a blanket , If you want to me to do a blanket it's good like this
  18. 00:54:773 (6) - remove
  19. 00:57:224 (1,2,3) - if i were you, i'd make something like this
  20. 00:58:989 (10) - NC
  21. 01:00:949 (1,2) - blanket
  22. 01:01:832 - add note and make it as a stream part for 5 notes only fixed
  23. 01:02:126 (6) - NC
  24. 01:02:812 (2) - remove
  25. 01:04:675 (6,7) - blanket fixed
  26. 01:08:400 (4) - NC, then 01:08:597 (1) - remove NC
  27. 01:12:910 (5,3) - fix blanket fixed
  28. 01:16:048 (4,5) - blanket
  29. 01:20:753 (5) - i'd add a note on the white tick one if i were you I think it is good like this
  30. 01:29:871 (4) - remove
  31. 01:31:930 (4) - NC
  32. 01:44:479 - add a note
  33. 01:55:851 (1,2,3) - you better make it something like this
  34. 02:03:106 - and 02:03:302 - add a note
  35. 02:14:087 - why break? there's an instrument part that you need to map Actually I can't hear any instrument in this break
  36. 02:18:989 - 02:20:557 - stream part here
  37. 02:20:557 (1) - set the spinner to here 02:20:655 -
  38. 02:35:067 - missed 2 notes only 1 fix the problem
  39. 02:47:028 - missed 3 notes 2 fixes it
  40. 02:57:812 - add a note
this map needs more improvement tbh. to make the blanket more neat, use the approach circle or the slider approach circle for that. ohh, use copy paste for that too when it comes to blanket stuff. GL!
blue + no mention = fixed

Thank you so much for modding , helped a lot ! ♥
Topic Starter
KASUM1
Fixed somethings with offset :)
Topic Starter
KASUM1
Offset changed to 4091

Thanks to eINess
FCL
from #modreqs

  • [General]
  1. Do you really can not find this song with 192 kb / s
  2. This mapset needs Easy diff
  3. Widescreen supp off, Enable countdown off
  4. 00:00:753 - in this line there is no sense

  • [Normal]
  1. you have big problems with the flow. Very often it turns out very curve that looks ugly. I advise you to look for other normals with similar star rate, I think it will help improve the flow. Examples curves flows:
  2. 00:10:753 (5,6) - . 00:11:146 (6,7) - . 00:13:499 (1,2) - , 00:25:263 (5,6) - etc
  3. 00:17:420 (7,8) - These sliders look strange
  4. 00:49:185 (2,4) - stack
  5. 01:11:930 (8,1) - too
  6. 01:15:851 (5,6) - there sliders also look strange. Try to make a blanket
  7. 01:26:440 (1,2,3,4,5,6,7,8,9,10) - This combo is too long
  8. 01:46:440 (5,7) - stack
  9. 01:52:322 (4,6) - ^
  10. 02:09:577 (1,1,1,1) - I do not think that should to break spacings

  • [Hard]
  1. AR 7 is very small, do AR 7,5-8
  2. 00:09:577 (1) - This slider looks weird, remove
  3. 00:31:342 (9,2) - make blanket
  4. 00:49:185 (4,7) - This overlap is ugly
  5. 00:48:400 (1,2,3,4,5,6,7,8,9,10,11,12) - This combo is too long
  6. 01:10:361 (3,7) - stack
  7. 01:31:734 (7,2) - stack with end slider
  8. 01:32:322 (1,5) - ^
  9. 01:58:400 (4,5) - do there greater the distance, the player may get confused
  10. 01:58:989 (1,2,3,4,5,6,7,8,9,10,11) - This combo is too long
  11. 02:15:851 (1,1,1,1) - there is no sense in so many NC
  12. 02:28:399 (9,5) - stack

  • [Insane]
  1. AR 8 is very small, do AR 8,5-9
  2. 00:21:738 (1) - remove NC
  3. 00:22:914 (4,5) - stack
  4. 00:51:542 (4,2) - fix overlap
  5. 01:00:561 (8,3) - stack
  6. 01:04:091 (3,6) - fix overlap
  7. 01:05:267 (7) - new bit, NC
  8. 01:32:130 (5,8) - fix small overlap
  9. 02:02:718 (10,3) - stack and NC (02:03:306 (3) - )
  10. 02:51:542 (4,5,6,6) - fix overlap
  11. 02:54:287 (1) - remove nc
  12. 02:56:640 (6,4) - fix overlap

Good luck!
Topic Starter
KASUM1

FCL wrote:

from #modreqs

  • [General]
  1. Do you really can not find this song with 192 kb / s
  2. This mapset needs Easy diff Normal diff is more like easy imo
  3. Widescreen supp off, Enable countdown off countdown helps for normal since it's for beginners
  4. 00:00:753 - in this line there is no sense already deleted

  • [Normal]
  1. you have big problems with the flow. Very often it turns out very curve that looks ugly. I advise you to look for other normals with similar star rate, I think it will help improve the flow. Examples curves flows:
  2. 00:10:753 (5,6) - . 00:11:146 (6,7) - . 00:13:499 (1,2) - , 00:25:263 (5,6) - etc
  3. 00:17:420 (7,8) - These sliders look strange they look good to me
  4. 00:49:185 (2,4) - stack
  5. 01:11:930 (8,1) - too
  6. 01:15:851 (5,6) - there sliders also look strange. Try to make a blanket fixed
  7. 01:26:440 (1,2,3,4,5,6,7,8,9,10) - This combo is too long I think it's good
  8. 01:46:440 (5,7) - stack
  9. 01:52:322 (4,6) - ^
  10. 02:09:577 (1,1,1,1) - I do not think that should to break spacings

  • [Hard]
  1. AR 7 is very small, do AR 7,5-8 I will confirm that with other modders :)
  2. 00:09:577 (1) - This slider looks weird, remove I don't have to remove it , just fixed
  3. 00:31:342 (9,2) - make blanket
  4. 00:49:185 (4,7) - This overlap is ugly fixed
  5. 00:48:400 (1,2,3,4,5,6,7,8,9,10,11,12) - This combo is too long
  6. 01:10:361 (3,7) - stack fixed
  7. 01:31:734 (7,2) - stack with end slider fixed
  8. 01:32:322 (1,5) - ^ fixed
  9. 01:58:400 (4,5) - do there greater the distance, the player may get confused fixed
  10. 01:58:989 (1,2,3,4,5,6,7,8,9,10,11) - This combo is too long
  11. 02:15:851 (1,1,1,1) - there is no sense in so many NC fixed
  12. 02:28:399 (9,5) - stack

  • [Insane]
  1. AR 8 is very small, do AR 8,5-9
  2. 00:21:738 (1) - remove NC fixed
  3. 00:22:914 (4,5) - stack
  4. 00:51:542 (4,2) - fix overlap fixed
  5. 01:00:561 (8,3) - stack
  6. 01:04:091 (3,6) - fix overlap fixed
  7. 01:05:267 (7) - new bit, NC
  8. 01:32:130 (5,8) - fix small overlap I think it's good
  9. 02:02:718 (10,3) - stack and NC (02:03:306 (3) - )
  10. 02:51:542 (4,5,6,6) - fix overlap fixed
  11. 02:54:287 (1) - remove nc
  12. 02:56:640 (6,4) - fix overlap fixed

Good luck!
blue + no mention = fixed

Thank you so much for modding :)
Akitoshi
wkwkwkwkwk request via pm

Normal
  1. Very important thing c:
  2. 00:04:091 (1) - blanket it to 00:05:659 (2) - so it looks neat.
  3. 00:11:934 (7) - you'll know if you started to use DS, it should further because gap previous note is 1/1
  4. 00:36:640 - Add note
  5. 00:52:718 (2) - it should start in 00:52:522 - that ends with 00:53:110 - (There's better to follow vocals than to instruments imo)
  6. 01:12:326 (9) - 4 white-ticked slider? maybe not a good idea in normal diff
  7. 01:20:953 (1) - NC for what?
  8. 01:34:287 - 01:34:679 - Missing beat here as well
  9. 01:49:973 - here, you mapped in previous chorus. Then why not here?
  10. 01:50:561 - same suggestion what I pointed in 00:52:718 (2)

Hard
  1. 00:16:835 (6) - remove this or add continuous note at 00:17:032 - and 00:17:228 -
  2. 00:36:443 - to 00:37:032 - should map. Then start spinner at 00:37:130 -
  3. 00:39:973 - better to start kiai and notes here
  4. 01:19:189 - why you rest here?
  5. 01:35:071 - note here, then spinner at 01:35:169 - (I pointed based on my experience)
  6. 02:16:640 (1,1) - Remove NC. Don't need to NC them every slider.
  7. 02:23:502 - Slider and Kiai starts here

Insane
  1. 00:37:032 - note, and spinner starts in 00:37:130 -
  2. 00:39:973 - same suggestion that what I pointed in lower diff
  3. 00:44:875 (2) - Unstack.
  4. 00:50:365 (5) - Unstack this too. Not double-clap or same tone in this part
  5. 01:00:169 (6,7,8,9) - Balance their spacing.
  6. 01:04:679 (6) - improve blanket
  7. 01:08:012 (3,1) - here, not going to stream? I can hear 1/4 instruments. Trust me.
  8. 02:41:346 (3) - CTRL + G
  9. 02:43:306 (2,3,4,5) - fix spacing. Esp. your 2 and 5

I pointed what I really felt awkward (I don't want to point everything because it will looks like I'm based on my taste atm). Never curse me if my mod is short or bad lololol
XenoChan
[Normal]

SPOILER
00:11:930 (7) - move this its so close
00:17:424 (7) - just make this curve it will be okay
00:18:208 (9) - remove
00:18:600 (5) - fix this, move it up, and right a little
00:22:522 (7) - 00:22:718 reverse slider up to 00:22:914
00:33:891 (2) - 00:34:086 reverse slider up to 00:34:283
00:34:675 (4) - 00:34:870 reverse slider up to 00:35:066
00:35:459 (5) - 00:35:654 reverse slider up to 00:35:850
00:36:244 (6) - 00:36:438 reverse slider up to 00:36:635
00:36:247 (8) - slider
00:44:091 (6) - slider here up to here 00:44:483
00:45:850 (2) - put slider here up to here 00:46:242 ex. http://puu.sh/jYDIK/74594564d8.png
00:46:831 (4) - same as this ^
00:57:812 (1) - rinse and repeat ^
00:59:381 (4) - rinse and repeat ^
01:00:953 (1) - slider up to 01:01:346
01:43:889 (2) - circle
01:45:458 (5) - circle
02:02:522 (2) - slider up to here 02:02:914
02:03:110 (3) - circle
02:15:071 (2) - there is a piano here i guess a circle
02:28:793 (1) - http://puu.sh/jYDIK/74594564d8.png
02:30:361 (1) - ^
02:49:777 (3) - circle

[Hard]

SPOILER
overall fix some of the sliders.

00:13:306 (4) - i exchanged this, made it like this http://puu.sh/jYFAP/e64eb0f5dc.jpg
00:14:875 (9) - same here ^
00:16:443 (5) - put it up to 00:16:836
00:17:032 - circle
00:27:424 (6) - swap it again http://puu.sh/jYFMU/3da787d37e.jpg
00:29:189 - blank here
01:15:071 - blank here
01:15:267 (8) - slider here up to 01:15:463
01:19:189 what happened here? blank? well nvm hahaha :D
01:19:385 (3) - slider up to 01:19:777
01:22:326 (5) - swap again http://puu.sh/jYGfx/268fa96961.jpg
02:15:071 (2) - circle
02:44:090 (5) - move this a little bit, its close to the next circle.
02:50:365 (6) - circle
02:55:463 (4,5,6,7,8,9,10) - circles here http://puu.sh/jYGGO/25e319824c.jpg cuz the break here 02:03:698 is enough, i think... haha :)


[Insane]

SPOILER
00:18:601 (3) - http://puu.sh/jYIRO/aa01487b16.jpg
00:24:875 (2) - http://puu.sh/jYIWl/57e4302c6b.png
01:15:463 (1,2,3) - http://puu.sh/jYJ3i/df912352a7.jpg
01:19:777 (5,1,2) - http://puu.sh/jYILo/a893b43988.jpg
01:37:424 (1,2) - little more distance away from each other
02:15:071 (1) - circle

Good luck on your map! :D
Namki
[General]
Uncheck the Enable Countdown.
Timing looks good.

[Normal]
Look distance snap Shift+ctrl+a, use the distance snap tool in Normal.
I don't like your spacing
00:04:091 (1,2,3) - here, its different
00:13:503 (1,2) - same
00:17:424 (7,8,9) - ^
00:40:169 (1,2,3) - flow and spacing
00:57:816 (1,2) - spacing
01:00:561 (6,1) - ^
01:20:953 (1) - NC? You don't need it here
01:40:953 (6) - x:240 y:100
01:49:973 - 01:50:561 - timing points, if u won't use them - delete
ok, u understood? don't use different spacing in normals, in this diff u need to use 1x

[Hard]
Same, use distance snap tool. ofc you allowed to use jumps in hard
Use 1.2x spacing.
00:09:581 - here u can use a 1x spacing because music allows-
00:40:169 - this point move 00:39:385 - here
01:07:620 - from here ur spacing is bad
02:33:894 (1,2,3) - for example here, this spacing, just fix this spacing issues
u dont want to change the patterns, change only spacing

[Insane]
Hmm, same problem with spacing, fix this.
00:17:424 (1,2,3) - here, music doesn't change
and whole map is mapped like this, u see?
00:40:169 (1) - this note place under this note 00:39:581 (2) -
00:17:914 (4) - dont need NC
00:19:483 (4) - ^
00:21:738 (6) - ^
00:57:816 (7) - here NC
02:28:601 (1) - here
02:28:797 (2) - and here
understand?
when music changes, you do a NC, its easy
In Normal and Hard too.

Okay, i didn't wrote all of the problems, just fix them and your map will get much better.
When u don't understand something, write me in game.
Good Luck!
Topic Starter
KASUM1

[-AKiTOSHi-] wrote:

wkwkwkwkwk request via pm

Normal
  1. Very important thing c:
  2. 00:04:091 (1) - blanket it to 00:05:659 (2) - so it looks neat. fixed
  3. 00:11:934 (7) - you'll know if you started to use DS, it should further because gap previous note is 1/1 fixed
  4. 00:36:640 - Add note
  5. 00:52:718 (2) - it should start in 00:52:522 - that ends with 00:53:110 - (There's better to follow vocals than to instruments imo) that's good I guess?
  6. 01:12:326 (9) - 4 white-ticked slider? maybe not a good idea in normal diff
  7. 01:20:953 (1) - NC for what? that was a mistake
  8. 01:34:287 - 01:34:679 - Missing beat here as well fixed
  9. 01:49:973 - here, you mapped in previous chorus. Then why not here? fixed
  10. 01:50:561 - same suggestion what I pointed in 00:52:718 (2) ^

Hard
  1. 00:16:835 (6) - remove this or add continuous note at 00:17:032 - and 00:17:228 - fixed
  2. 00:36:443 - to 00:37:032 - should map. Then start spinner at 00:37:130 - I think it's good
  3. 00:39:973 - better to start kiai and notes here not bad like this
  4. 01:19:189 - why you rest here? I can't here anything behind
  5. 01:35:071 - note here, then spinner at 01:35:169 - (I pointed based on my experience) fixed
  6. 02:16:640 (1,1) - Remove NC. Don't need to NC them every slider. fixed
  7. 02:23:502 - Slider and Kiai starts here fixed

Insane
  1. 00:37:032 - note, and spinner starts in 00:37:130 - fixed
  2. 00:39:973 - same suggestion that what I pointed in lower diff ^
  3. 00:44:875 (2) - Unstack. fixed
  4. 00:50:365 (5) - Unstack this too. Not double-clap or same tone in this part I guess it's good
  5. 01:00:169 (6,7,8,9) - Balance their spacing. they are good (for me)
  6. 01:04:679 (6) - improve blanket fixed
  7. 01:08:012 (3,1) - here, not going to stream? I can hear 1/4 instruments. Trust me. I can't hear anything :(
  8. 02:41:346 (3) - CTRL + G fixed
  9. 02:43:306 (2,3,4,5) - fix spacing. Esp. your 2 and 5

I pointed what I really felt awkward (I don't want to point everything because it will looks like I'm based on my taste atm). Never curse me if my mod is short or bad lololol
blue + no mention = fixed

Thank you so much for modding ♥

Namki wrote:

[General]
Uncheck the Enable Countdown. fixed
Timing looks good.

[Normal]
Look distance snap Shift+ctrl+a, use the distance snap tool in Normal.
I don't like your spacing
00:04:091 (1,2,3) - here, its different fixed
00:13:503 (1,2) - same fixed
00:17:424 (7,8,9) - ^ fixed
00:40:169 (1,2,3) - flow and spacing fixed
00:57:816 (1,2) - spacing fixed
01:00:561 (6,1) - ^ fixed
01:20:953 (1) - NC? You don't need it here that was a mistake
01:40:953 (6) - x:240 y:100
01:49:973 - 01:50:561 - timing points, if u won't use them - delete I use them for kiai o.o
ok, u understood? don't use different spacing in normals, in this diff u need to use 1x okay

[Hard]
Same, use distance snap tool. ofc you allowed to use jumps in hard
Use 1.2x spacing.
00:09:581 - here u can use a 1x spacing because music allows- that's what i did :)
00:40:169 - this point move 00:39:385 - here it is good (for me)
01:07:620 - from here ur spacing is bad fixed
02:33:894 (1,2,3) - for example here, this spacing, just fix this spacing issues
u dont want to change the patterns, change only spacing

[Insane]
Hmm, same problem with spacing, fix this.
00:17:424 (1,2,3) - here, music doesn't change fixed
and whole map is mapped like this, u see?
00:40:169 (1) - this note place under this note 00:39:581 (2) - fixed
00:17:914 (4) - dont need NC fixed
00:19:483 (4) - ^ fixed
00:21:738 (6) - ^ fixed
00:57:816 (7) - here NC fixed
02:28:601 (1) - here fixed
02:28:797 (2) - and here I think this one is good since (1) is NC
understand? yup
when music changes, you do a NC, its easy
In Normal and Hard too.

Okay, i didn't wrote all of the problems, just fix them and your map will get much better.
When u don't understand something, write me in game.
Good Luck!
blue + no mention = fixed

Thank you so much for modding ♥
Synpoo
did some stuff as requested in game

SPOILER
12:20 KASUM1: Hello~!
12:21 Synpoo: heya
12:21 KASUM1: Are you available for mod ? :3
12:23 Synpoo: mmm pretty busyyy but np it ill take a quick look right now
12:23 KASUM1: okay
12:23 *KASUM1 is listening to [http://osu.ppy.sh/b/774592 All Time Low - Under A Paper Moon]
12:24 Synpoo: disable the countdown in insane :p
12:24 KASUM1: okay
12:25 Synpoo: can i give u a quick irc mod right now
12:25 KASUM1: If you don't mind
12:26 Synpoo: 00:09:777 (1,2,3,4,5,1) - spacing like this will throw people off because the slider visually looks like its part of the stream
12:26 Synpoo: so either place a circle on the blue tick or increase spacing
12:27 KASUM1: insane diff?
12:27 Synpoo: yea
12:27 Synpoo: my bad
12:28 KASUM1: o.o.
12:28 Synpoo: 00:10:953 (3,4) - plays better if u delete 4 and move 3 right to the white tick
12:28 Synpoo: otherwise those sliders end on stronger beats than they start on
12:28 KASUM1: are you sure that's insane diff?
12:29 KASUM1: I can't find those notes you are talking about
12:29 Synpoo: ur on the hard
12:29 KASUM1: I'm dumb
12:29 KASUM1: sorry
12:29 Synpoo: xd
12:31 Synpoo: 00:17:228 this pause is a little awkward, maybe delete 00:16:934 (4) - and make 00:17:032 (5) - a slider
12:31 Synpoo: 00:17:228
12:31 Synpoo: wtf
12:31 Synpoo: 00:17:228 -
12:31 KASUM1: lol
12:32 Synpoo: 00:27:228 (5,1,2) - personally im not a fan of overlaps like this, maybe space 1 out more and just stack 2 under the slider tail
12:34 Synpoo: 00:40:561 (3,4,5,6) - same thing about sliders, you should start these ones on white ticks
12:35 KASUM1: that makes 00:27:620 (1,4) -
12:35 KASUM1: unstacked
12:35 Synpoo: o, just move 5 then
12:35 KASUM1: that's more better
12:35 KASUM1: xD
12:36 Synpoo: 00:49:287 - should put a note here for the drums
12:37 KASUM1: I think removing 00:40:561 (3) - and get the sliders back gonna work
12:37 Synpoo: yea
12:37 KASUM1: about the note
12:37 KASUM1: Where to place it
12:37 KASUM1: since there's spacing between (3) and triplets
12:38 Synpoo: 00:49:189 (3,4,5,1) - you ccan make a stream with them
12:38 Synpoo: like a line or curve from 3 to 1
12:39 Synpoo: 00:50:757 (1,4) - should avoid small overlaps like this because they make the map look messy and untidy
12:39 Synpoo: 00:52:130 (2,1) - and this ^
12:39 KASUM1: http://puu.sh/jYPMW/3fb157787a.jpg
12:39 Synpoo: yea
12:40 KASUM1: there's a modder told me about this stream
12:40 KASUM1: I refused
12:40 KASUM1: idk what should I do :(
12:40 KASUM1: that's embarrsing
12:41 Synpoo: lol its alright
12:41 Synpoo: 01:05:463 - how come u didnt map this part
12:41 KASUM1: o.o
12:41 KASUM1: I thought break gonna be better
12:42 Synpoo: 02:14:287 - here u can just follow the vocal to get rid of this small break which is kinda not necessary
12:42 KASUM1: 01:01:738 (3,4,5,1) - should I make it like the other one?
12:42 Synpoo: yea
12:44 Synpoo: 01:08:404 (1) - u should stack this on (2) instead since it doesn't have any musical relation to the slider
12:44 Synpoo: and its a new measure
12:45 Synpoo: also typically the white tick should get a jump and the red tick will get less of a jump or a stack or somethin
12:45 KASUM1: I see.
12:45 Synpoo: 01:11:346 (6,7) - stuff like this usually works though
12:47 Synpoo: 01:26:836 (4) - u should move right to the red tick, i dont think it follows anything starting here
12:48 KASUM1: http://puu.sh/jYQrD/e6c873f51f.jpg
12:48 KASUM1: this works?
12:49 Synpoo: wheres that
12:49 KASUM1: 01:26:640 (3) -
12:49 KASUM1: (4) slider
12:49 KASUM1: you said
12:49 KASUM1: moved to the red tick and added a circle on the white
12:49 Synpoo: oh, yeah
12:49 Synpoo: good
12:49 KASUM1: http://puu.sh/jYQxS/b140c89dbf.jpg
12:50 Synpoo: 01:38:012 (1,2,3) - this should just start on the big white tick
12:50 Synpoo: like you did in the previous kiai
12:50 Synpoo: and move the kiai there too
12:51 KASUM1: okay
12:51 Synpoo: same with the next kiai, should start it here 02:23:698 - so its consistent with everything else
12:53 Synpoo: 01:32:522 (7,8) - oh here i think the slider is better where (7) is because thats a stronger beat (crash cymbal+ snare drum)
12:54 Synpoo: 01:33:894 (2,3) - same here too, 2 can start where it ends
12:56 Synpoo: 01:44:483 - should put something here, pretty strong beat that u skipped
12:57 Synpoo: 02:20:561 - this too
12:58 KASUM1: the reverse slider
12:58 KASUM1: make it bigger one tick?
12:59 Synpoo: nah its better as a circle imo
12:59 Synpoo: ending on something to click is much better
12:59 Synpoo: especially in harder diff like insane+
12:59 KASUM1: I think this gonna be confusing
13:00 Synpoo: if u want to then u can make it repeat again, up to u
13:00 KASUM1: http://puu.sh/jYRil/ddafb894c7.jpg
13:01 Synpoo: ya that should be fine imo, maybe even give it a new combo
13:02 KASUM1: Asking a pretty good modder to mod your map , helps your map alot
13:02 KASUM1: I understanded that now
13:02 Synpoo: lol :p
13:02 KASUM1: ♥
13:02 Synpoo: 02:58:012 (1) - hmm i like this more to start on the white tick and remove the repeat
13:02 Synpoo: cuz right now its exactly the same as hard diff
13:03 KASUM1: add circle on the red tick?
13:03 Synpoo: yea
13:03 Synpoo: maybe even just make it all circles, just make it different from hard :p
13:04 KASUM1: I will try that
13:04 KASUM1: add a NC?
13:04 Synpoo: yeah NC just on this beat 02:58:012 -
13:05 KASUM1: http://puu.sh/jYRBa/b03d5668c0.jpg
13:06 Synpoo: anyway im gona eat lunch, just clean the map up a bit and fix the beginning of kiai times mostly, other than that its a decent map
13:06 Synpoo: ill post this log in the thread later if u dont mind xd (kd whore)
13:06 KASUM1: sure
13:07 KASUM1: you worth this kd
13:07 Synpoo: and if u want, pm me another time and i can mod more when u make changes
13:07 KASUM1: okay
13:07 KASUM1: thanks again
13:07 KASUM1: ♥
13:07 Synpoo: np :3
Battle
Because you asked
[Insane]
00:08:993 (4,5,6,7,1,2,3,4,5,6) - This is really symmetrical, you can mix up the pattern by varying the DS between the notes, because making it the same DS and making a pattern look like that makes it look like one of the old maps (and you don't really want that to happen)
00:09:777 (1,2,3,4,5,6,1) - Maybe make this a straight line instead of slightly curved at random places
00:10:365 (1,2,3,4) - Pattern looks kinda awkward, maybe blanket 2 in 1 and make 3 cross over and lead into 4 00:11:149 (4,1) - If you ignored ^, don't cross these, and if you did do ^, don't cross these
00:11:149 (4,5) - This doesn't like flow well btw
00:13:110 (5,6) - Only this part of the pattern should move, since like making a diamond looks too symmetrical .3.
00:15:071 (3,2) - Probably shouldn't cross these
00:16:052 (2,3) - Blanket maybe
00:21:346 (5,6) - Far away blanket maybe
00:25:071 (3,4) - Blanket better
00:31:934 (1,1) - Slider art here kinda seems random, but I don't judge since I do the same thing lol
00:33:699 (2,3,1,2,3,4) - Doing this pattern really doesn't emphasize the music as much as it should, these should be jumps to go along with the music
00:39:385 - Snap the preview to here
00:39:973 - Add note here
00:41:542 (1,2) - Blanket?
00:45:071 (1,2) - Blanket better
00:49:189 (3,4,5,6,1) - Fix spacing
00:49:581 (1,2,3,4,5,6) - Real symmetrical again
00:59:385 (1,2,3,4,5,6,7,8,9) - Symmetrical, DS is awkward if you keep it like this
01:00:953 (1,3) - Don't overlap
01:05:267 - Not mapping this doesn't really make sense
01:08:012 (3) - This should be a mini stream leading to 01:08:404 (1) -
01:09:777 (1,2) - Fix blanket
01:12:130 (2,5) - Don't overlap
01:18:012 (1,2,3,4) - Pattern looks awk
Topic Starter
KASUM1

[-Deemo-] wrote:

Because you asked
[Insane]
00:08:993 (4,5,6,7,1,2,3,4,5,6) - This is really symmetrical, you can mix up the pattern by varying the DS between the notes, because making it the same DS and making a pattern look like that makes it look like one of the old maps (and you don't really want that to happen) fixed
00:09:777 (1,2,3,4,5,6,1) - Maybe make this a straight line instead of slightly curved at random places
00:10:365 (1,2,3,4) - Pattern looks kinda awkward, maybe blanket 2 in 1 and make 3 cross over and lead into 4 fixed 00:11:149 (4,1) - If you ignored ^, don't cross these, and if you did do ^, don't cross these http://puu.sh/jYXAn/100eabd046.png
00:11:149 (4,5) - This doesn't like flow well btw http://puu.sh/jYXAn/100eabd046.png
00:13:110 (5,6) - Only this part of the pattern should move, since like making a diamond looks too symmetrical .3.
00:15:071 (3,2) - Probably shouldn't cross these fixed
00:16:052 (2,3) - Blanket maybe fixed
00:21:346 (5,6) - Far away blanket maybe fixed
00:25:071 (3,4) - Blanket better fixed
00:31:934 (1,1) - Slider art here kinda seems random, but I don't judge since I do the same thing lol fixed
00:33:699 (2,3,1,2,3,4) - Doing this pattern really doesn't emphasize the music as much as it should, these should be jumps to go along with the music
00:39:385 - Snap the preview to here fixed
00:39:973 - Add note here fixed
00:41:542 (1,2) - Blanket? fixed
00:45:071 (1,2) - Blanket better fixed
00:49:189 (3,4,5,6,1) - Fix spacing fixed
00:49:581 (1,2,3,4,5,6) - Real symmetrical again fixed
00:59:385 (1,2,3,4,5,6,7,8,9) - Symmetrical, DS is awkward if you keep it like this fixed
01:00:953 (1,3) - Don't overlap fixed
01:05:267 - Not mapping this doesn't really make sense I will map it later
01:08:012 (3) - This should be a mini stream leading to 01:08:404 (1) - fixed
01:09:777 (1,2) - Fix blanket fixed
01:12:130 (2,5) - Don't overlap fixed
01:18:012 (1,2,3,4) - Pattern looks awk fixed
blue + no mention = fixed

Thank you so much for modding ♥
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