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An - ~Vid

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Topic Starter
Frostings
This map has been deleted on the request of its creator. It is no longer available.
pkk

Frostings wrote:

asdadadarfasdf
same
Topic Starter
Frostings
I thought I had the mapping skills to finish this, but it seems like I'll need another couple years of experience before attempting the section after the break :|
pkk
Mapping is a social construct
Topic Starter
Frostings
jk
Albatro
From my Modding Queue~
Finally getting my lazy bum to work

OrVid
  1. 00:10:618 (1,2,3,4,5) - Try this rhythm instead? I feel like the strong beat on 00:10:926 (4) - is being buried because it's a circle at the tail end of a triplet
  2. 00:13:080 (1,2) - The 00:13:388 beat is being also buried because it'a sliderend, try making this clickable
  3. 00:15:542 (1) - ^
  4. 00:19:542 (7,8,9) - I'm a little sad that these three sliders are very similar despite them being mapped on different sounds. The sliderhead/end of 00:19:849 (8) imo deserves to be two circles and 00:20:157 (9) - could be mapped with a 1/4 reverse to represent an echoey sound in the piano. So something like this.
  5. 00:52:772 (2) - You might want to map this sliderend with a circle instead, looking at your usage of sliders vs circles in this section
  6. 01:01:849 (8) - This slider is confusing, what is it meant to represent? There is no strong enough sound here to be clicked and the large spacing used here highly contrasts the small spacing used 01:01:695 (7) - here for a stronger sound.
  7. 01:34:311 (1,2,3) - I don't hear anything too important on these 1/4 sliderends for this to be mapped as such. My main concern is that the stream begins at 01:34:618 (3) rather than the red tick. At the same time 01:34:311 (1,2,3,1,2,3,4,5,6,7,8,9) - looks pretty nice... idk lol
  8. 01:48:157 (2,3) - Might be kinda picky, but this jump seems unfitting for a calm part considering you aren't following those high pitched sounds in this section. It's currently at about the same distance as 01:59:542 (3,4) - which is in a more active section of the song.
  9. 01:56:157 (4) - This is very dangerous. A 1/8 gap between this and the next circle using spacing similar to the ones you used for 1/2 gaps, while using a high 2.0x SV to confuse players into thinking this is a 1/4 reverse with 1/4 gap. I suggest changing this to a single reverse and decreasing the spacing between this and the next note.
  10. 01:56:311 (1) - Maybe you could have another kiai here that ends at 02:06:002 (13), starts again at 02:08:772 (1) to the end of the song?
  11. 02:05:080 (1,2,3,4,5,6,7,8,9,10,11,12,13) - This stream seems unjustified, I don't hear anything significant like 01:44:465 (1,2,3,4,5,6,7,8,9,10,11) or 01:24:772 (1,2,3,4,5,6,7,8) and doesn't quite ask for the same buildup effect as 01:15:234 (1,2,3,4,5,6,7,8,9).

Hope this helps.
I'll probably come back for AxiVid and QuadVid ._.
Topic Starter
Frostings

Albatro wrote:

From my Modding Queue~
Finally getting my lazy bum to work

OrVid
  1. 00:10:618 (1,2,3,4,5) - Try this rhythm instead? I feel like the strong beat on 00:10:926 (4) - is being buried because it's a circle at the tail end of a triplet Yeah I think right now the 5 is hard to hit with the intensity burst. Tripling the 5 makes it easier
  2. 00:13:080 (1,2) - The 00:13:388 beat is being also buried because it'a sliderend, try making this clickable Not really necessary to make it clickable
  3. 00:15:542 (1) - ^
  4. 00:19:542 (7,8,9) - I'm a little sad that these three sliders are very similar despite them being mapped on different sounds. The sliderhead/end of 00:19:849 (8) imo deserves to be two circles and 00:20:157 (9) - could be mapped with a 1/4 reverse to represent an echoey sound in the piano. So something like this. I did that the first time around, but it didn't really fit the descending intensity and I couldn't really pattern it well, so it's like this now :)
  5. 00:52:772 (2) - You might want to map this sliderend with a circle instead, looking at your usage of sliders vs circles in this section
  6. 01:01:849 (8) - This slider is confusing, what is it meant to represent? There is no strong enough sound here to be clicked and the large spacing used here highly contrasts the small spacing used 01:01:695 (7) - here for a stronger sound. It's purpose is to make a cool antijump ;)
  7. 01:34:311 (1,2,3) - I don't hear anything too important on these 1/4 sliderends for this to be mapped as such. My main concern is that the stream begins at 01:34:618 (3) rather than the red tick. At the same time 01:34:311 (1,2,3,1,2,3,4,5,6,7,8,9) - looks pretty nice... idk lol
  8. 01:48:157 (2,3) - Might be kinda picky, but this jump seems unfitting for a calm part considering you aren't following those high pitched sounds in this section. It's currently at about the same distance as 01:59:542 (3,4) - which is in a more active section of the song.
  9. 01:56:157 (4) - This is very dangerous. A 1/8 gap between this and the next circle using spacing similar to the ones you used for 1/2 gaps, while using a high 2.0x SV to confuse players into thinking this is a 1/4 reverse with 1/4 gap. I suggest changing this to a single reverse and decreasing the spacing between this and the next note. pretty cool right? :)
  10. 01:56:311 (1) - Maybe you could have another kiai here that ends at 02:06:002 (13), starts again at 02:08:772 (1) to the end of the song? kiai is overrated, though I might look through all the maps later and add some if I feel like it -.
  11. 02:05:080 (1,2,3,4,5,6,7,8,9,10,11,12,13) - This stream seems unjustified, I don't hear anything significant like 01:44:465 (1,2,3,4,5,6,7,8,9,10,11) or 01:24:772 (1,2,3,4,5,6,7,8) and doesn't quite ask for the same buildup effect as 01:15:234 (1,2,3,4,5,6,7,8,9).

Hope this helps.
I'll probably come back for AxiVid and QuadVid ._.
thanks thanks :)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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