forum

Qrispy Joybox - Ascalon [OsuMania]

posted
Total Posts
52
Topic Starter
Julie
This beatmap was submitted using in-game submission on October 11, 2015 at 2:06:23 AM

Artist: Qrispy Joybox
Title: Ascalon
Source: beatmania IIDX 20 tricoro
Tags: ELECTRO POP Evil Pastel-kun Club Mont Blanc Mythological Weapon
BPM: 185
Filesize: 29858kb
Play Time: 01:52
Difficulties Available:
  1. Another - 4Key (3.85 stars, 1077 notes)
  2. Hyper - 4Key (2.62 stars, 700 notes)
  3. Normal - 4Key (1.69 stars, 376 notes)
Download: Qrispy Joybox - Ascalon
Information: Scores/Beatmap Listing
---------------
ALL KEYSOUNDED >w<!!!!! DON'T TURN HITSOUND OFF!!

7K COLLAB MAP COMING SOON
https://osu.ppy.sh/s/333129 <-- 7+1K
NlHIL
Good Luck xD
Aruel


alalalalalalalalalallalalalallalalal Hi Julie! Mod from PM request!

|1|2|3|4|5|6|7|

[General]
BG: 1366x768 Nice
MP3: ! 320 kbps It should be problem
Spread: No problem :)
AI mod: :P

Audio and Hitsound: Hitsound volume is 5%. I can't hear it well. ;w;
I don't know It's accurate. I used program.
The following hitsounds are unused:
  1. 007o.wav
  2. 008t.wav
  3. 008z.wav
  4. 006b.wav
  5. 002h.wav
  6. 00j3.wav
  7. 002x.wav
  8. 001d.wav
  9. 005h.wav
  10. 009e.wav
  11. 004e.wav
  12. 005n.wav
  13. 002p.wav
  14. 007r.wav
  15. 006v.wav
  16. 00ae.wav
  17. 00lf.wav
  18. 002r.wav
  19. 007m.wav
  20. 002e.wav
  21. 004o.wav
  22. 00aa.wav
  23. 00le.wav
  24. 005a.wav
  25. 001w.wav
  26. 00j2.wav
  27. 002z.wav
  28. 005m.wav
  29. 006p.wav
  30. 006f.wav
  31. 002v.wav
  32. 00la.wav
  33. 003f.wav
  34. 006a.wav
  35. 006h.wav
  36. 00ah.wav
  37. 004y.wav
  38. 00j1.wav
  39. 00ag.wav
  40. 00lc.wav
  41. 00ac.wav
  42. 004j.wav
  43. 004t.wav
  44. 006t.wav
  45. 002g.wav
  46. 007t.wav
  47. 00af.wav
  48. 002n.wav
  49. 004i.wav
  50. 00ka.wav
  51. 004g.wav
  52. 007h.wav
  53. 00ld.wav
  54. 007u.wav
  55. 006z.wav
  56. 00ab.wav
  57. 002u.wav
  58. 006r.wav
  59. 007v.wav
  60. 002t.wav
  61. 004q.wav
  62. 008s.wav
  63. 005p.wav
  64. 003h.wav
  65. 006n.wav
  66. 00l8.wav
  67. 002l.wav
  68. 004l.wav
  69. 007z.wav
  70. 00ad.wav
  71. 004v.wav
  72. 002i.wav
  73. 006l.wav
  74. 008v.wav
  75. 00lj.wav
  76. 008c.wav
  77. 003d.wav
  78. 00lm.wav
  79. 00ln.wav
  80. 007i.wav
  81. 007j.wav
  82. 005w.wav
  83. 008u.wav
  84. 006j.wav
  85. 007k.wav
  86. 00l9.wav
  87. 002j.wav
  88. 00a8.wav
  89. 005c.wav
  90. 006x.wav
  91. 003g.wav
  92. 005i.wav
  93. 005s.wav
  94. 00a7.wav
  95. 005u.wav
  96. 005y.wav
  97. 003b.wav
  98. 007d.wav
  99. 007b.wav
  100. 00lb.wav
  101. 007p.wav
  102. 003m.wav
  103. 008b.wav
  104. 001z.wav
  105. 009d.wav
  106. 006d.wav
  107. 00li.wav
  108. 00lg.wav
  109. 005f.wav
  110. 007f.wav
  111. 00lk.wav
  112. 00a6.wav
  113. 001a.wav
  114. 005x.wav
  115. 00j4.wav
  116. 005d.wav
  117. 008a.wav
  118. 009a.wav
  119. 009b.wav
  120. 008y.wav
  121. 00aj.wav
  122. 00lh.wav
  123. 005r.wav
  124. 00ll.wav
  125. 007n.wav
  126. 004x.wav
  127. 00ai.wav
  128. 00a9.wav
  129. 005k.wav
Timing: No problem
Etc: Widescreen Support turn on in 4K Hyper and 4K Normal Please turn off If you don't use SB
BMS style. I'm first modding BMS style I can't read pattern well...

[4K Normal]

00:07:919 - Add one? Your'e using two notes in this timing. 00:05:324 - So... Should be good I guess.

00:10:676 ~ 00:13:270 - Column 4 looks lonely ;w;

00:27:216 - Add one. Look at this part 00:32:405 - You're using note in this timing. It looks mistake I guess :p

01:14:081 - Same reason with 00:07:919

01:19:108 - Same reason with 00:27:216

[4K Hyper]
00:18:135 - Has powerful sound too like 00:17:486 - and 00:17:811

00:24:405 (24405|3,24676|1) - About this snap. I'm really confuse now ;w;
00:24:419 - 00:24:662 - It's my suggestion snap. But Your snap is fit I guess I really confuse now LOL
I won't write this snap in Another :p

00:32:568 - About here. look at this timing. 01:24:459 - it seems same sounds but You're using two notes only here. add one in 00:32:568

00:51:054 (51054|1,51216|3,51216|2) - Here. You're using two notes in here 00:51:216 - But 00:51:054 - Here has more powerful sound. It's kinda awkward When playing. But It seem pattern. I don't know well X(
I won't write this in Another
00:52:027 (52027|0,52189|3,52189|2) - Same reason.

[4K Another]
00:20:892 (20892|1) - Move to 3. sound pattern change in this timing. 00:20:892

00:22:189 - O.O How about this? Make this pattern like here. 01:51:703

00:55:270 - It seems not good hand balance. How about this?


01:25:919 - Has a less sound I guess.

01:51:703 - Remove one note. Has some less sound.

I didn't catch some parts. Because I'm first modding about BMS style and all hitsound. and a amm... I hope you won't be feeling bad when you see my suggestion.

This patterns are so repetition. You said to me It's pitch and for keysound.

But some players will be boring when playing this map. So My suggestion is... Change some part like Ctrl + H.

Just my suggestion. I'm just consider about playable. XD I hope you won't be feeling bad.

Good luck for rank Julie!
paperlens
Hi~~~ M4M request From my queue :)


Column 1|2|3|4


Most of these mods are just advice, feel free to reject~~so Lets start~~ :D

Another
*00:27:216 - add at 1 ,because the sound is same as 00:26:568 - 00:26:892 -
00:32:405 -
01:19:108 -

*00:28:838 (28838|1,29000|2) - Ctrl+H feels better
01:20:730 (80730|1,80892|2) -

*00:55:311 (55311|1,55351|0,55392|1,55432|2,55473|3,55513|2) - maybe too hard for this diff, rearrange (this is only a suggestion)

Hyper
*00:14:243 (14243|2) - move to 2, for Pitch Relevancy.

*01:47:811 - from here on the pattern feels a bit boring and confusing... my suggestion:
01:48:459 - 01:49:108 - 01:49:757 - add at points like those for cymbal sound. (this is only a suggestion)

Normal
*00:23:486 - maybe add

*00:27:216 - add
01:19:108 -

That's all -- really wonderful mapset!! get my star~~
Good luck on this map~~ :D
Sandalphon
Col 1234
Check Aimod
Unclick widescreen support
[Normal]
00:12:297 (12297|2,12622|1,12946|0) - Changed those 3 note into 4 1 3, because the pitch are not same as before
00:14:243 - add one for the strong beat
00:42:135 (42135|2,42459|1,42784|0) - ^
01:01:108 - add one like u do in 00:55:919 -
01:03:378 (63378|3) - move to 3 (?
[Hyper]
00:22:189 - suggest to changed the jack into 14 23 14 23, from what i hear the pitch are not all the same
01:51:703 (111703|2,111703|0,111865|0,111865|2,112027|0,112027|2,112189|0,112189|2) - why put jack here, sinece the same pitch are star from 01:52:351 -
[Another]
00:23:486 (23486|2,23486|1) - changed to col 1 and 4
00:55:595 - feel a bit weird when you suddently changed 1/8 burst sound into 1/4 piano sound, suggest to only follow one
01:51:703 - same as my mod in hyper

The rest are very good
gl~
Koneko-
here's my suggesion.
column 0|1|2|3

Normal
00:56:892 - add one note
00:58:513 - ^
00:58:513 - ^
01:01:108 - ^
01:02:081 - ^

Hard
I can't find wrong patterns.

Another
00:26:568 (26568|1) - move 0?
00:31:757 (31757|1) - ^
01:18:459 (78459|1) - ^
01:23:649 (83649|1) - ^
00:55:270 ~ 00:55:554 - follow Chicken's mods. maybe better.
01:47:811 (107811|2) - move 3?

should't follow my mods.
it's nice :D GL~
Topic Starter
Julie

_FrEsH_ChICkEn_ wrote:



alalalalalalalalalallalalalallalalal Hi Julie! Mod from PM request!

|1|2|3|4|5|6|7|

[General]
BG: 1366x768 Nice
MP3: ! 320 kbps It should be problem Oh I was using to map my map haha, yeah will change for rank
Spread: No problem :)
AI mod: :P

Audio and Hitsound: Hitsound volume is 5%. I can't hear it well. ;w; Actually your not supose to hear any of the 5%, is all keysoujjnded 70%, but I putted the minimum in case some "turn hitsound off :3*
I don't know It's accurate. I used program. My friend show me this program, doesn't work at all for mania, is all used.
The following hitsounds are unused:
  1. 007o.wav
  2. 008t.wav
  3. 008z.wav
  4. 006b.wav
  5. 002h.wav
  6. 00j3.wav
  7. 002x.wav
  8. 001d.wav
  9. 005h.wav
  10. 009e.wav
  11. 004e.wav
  12. 005n.wav
  13. 002p.wav
  14. 007r.wav
  15. 006v.wav
  16. 00ae.wav
  17. 00lf.wav
  18. 002r.wav
  19. 007m.wav
  20. 002e.wav
  21. 004o.wav
  22. 00aa.wav
  23. 00le.wav
  24. 005a.wav
  25. 001w.wav
  26. 00j2.wav
  27. 002z.wav
  28. 005m.wav
  29. 006p.wav
  30. 006f.wav
  31. 002v.wav
  32. 00la.wav
  33. 003f.wav
  34. 006a.wav
  35. 006h.wav
  36. 00ah.wav
  37. 004y.wav
  38. 00j1.wav
  39. 00ag.wav
  40. 00lc.wav
  41. 00ac.wav
  42. 004j.wav
  43. 004t.wav
  44. 006t.wav
  45. 002g.wav
  46. 007t.wav
  47. 00af.wav
  48. 002n.wav
  49. 004i.wav
  50. 00ka.wav
  51. 004g.wav
  52. 007h.wav
  53. 00ld.wav
  54. 007u.wav
  55. 006z.wav
  56. 00ab.wav
  57. 002u.wav
  58. 006r.wav
  59. 007v.wav
  60. 002t.wav
  61. 004q.wav
  62. 008s.wav
  63. 005p.wav
  64. 003h.wav
  65. 006n.wav
  66. 00l8.wav
  67. 002l.wav
  68. 004l.wav
  69. 007z.wav
  70. 00ad.wav
  71. 004v.wav
  72. 002i.wav
  73. 006l.wav
  74. 008v.wav
  75. 00lj.wav
  76. 008c.wav
  77. 003d.wav
  78. 00lm.wav
  79. 00ln.wav
  80. 007i.wav
  81. 007j.wav
  82. 005w.wav
  83. 008u.wav
  84. 006j.wav
  85. 007k.wav
  86. 00l9.wav
  87. 002j.wav
  88. 00a8.wav
  89. 005c.wav
  90. 006x.wav
  91. 003g.wav
  92. 005i.wav
  93. 005s.wav
  94. 00a7.wav
  95. 005u.wav
  96. 005y.wav
  97. 003b.wav
  98. 007d.wav
  99. 007b.wav
  100. 00lb.wav
  101. 007p.wav
  102. 003m.wav
  103. 008b.wav
  104. 001z.wav
  105. 009d.wav
  106. 006d.wav
  107. 00li.wav
  108. 00lg.wav
  109. 005f.wav
  110. 007f.wav
  111. 00lk.wav
  112. 00a6.wav
  113. 001a.wav
  114. 005x.wav
  115. 00j4.wav
  116. 005d.wav
  117. 008a.wav
  118. 009a.wav
  119. 009b.wav
  120. 008y.wav
  121. 00aj.wav
  122. 00lh.wav
  123. 005r.wav
  124. 00ll.wav
  125. 007n.wav
  126. 004x.wav
  127. 00ai.wav
  128. 00a9.wav
  129. 005k.wav
Timing: No problem
Etc: Widescreen Support turn on in 4K Hyper and 4K Normal Please turn off If you don't use SB
Yeah I got lazy, fix
BMS style. I'm first modding BMS style I can't read pattern well...

[4K Normal]

00:07:919 - Add one? Your'e using two notes in this timing. 00:05:324 - So... Should be good I guess. If you listen closely these 2 are different, 00:05:324 - have a crash sound.

00:10:676 ~ 00:13:270 - Column 4 looks lonely ;w; let it be, no high pitch enough :^)

00:27:216 - Add one. Look at this part 00:32:405 - You're using note in this timing. It looks mistake I guess :p Actually wasn`'t mistake was on purpose, due to the jack after being harder for beginner, but I'm still going to add, because I feel people are going to point out XD. added with 004Z.wav

01:14:081 - Same reason with 00:07:919 same reason, that cymbal not loud enough like a crash, I'll have to add here 01:14:568 - and 01:14:892 - to keep it consistent, and it won't make this crash 01:15:216 - special

01:19:108 - Same reason with 00:27:216 added

[4K Hyper]
00:18:135 - Has powerful sound too like 00:17:486 - and 00:17:811 Added with 000B.wav hitsound to continue that drum hitsound.

00:24:405 (24405|3,24676|1) - About this snap. I'm really confuse now ;w;
00:24:419 - 00:24:662 - It's my suggestion snap. But Your snap is fit I guess I really confuse now LOL
I won't write this snap in Another :p Ohh nice, fix for all diff

00:32:568 - About here. look at this timing. 01:24:459 - it seems same sounds but You're using two notes only here. add one in 00:32:568 nice spot fix xD

00:51:054 (51054|1,51216|3,51216|2) - Here. You're using two notes in here 00:51:216 - But 00:51:054 - Here has more powerful sound. It's kinda awkward When playing. But It seem pattern. I don't know well X(
I won't write this in Another
00:52:027 (52027|0,52189|3,52189|2) - Same reason.Uhh huh? powerfull = drum? Kept those 2 notes consistent with 00:46:027 - xD


[4K Another]
00:20:892 (20892|1) - Move to 3. sound pattern change in this timing. 00:20:892 Fix

00:22:189 - O.O How about this? Make this pattern like here. 01:51:703 Putting 3 notes 2 on right and 1 on left or other way, don't match much for 00:22:189 - .

00:55:270 - It seems not good hand balance. How about this? Is great but the pattern feel weird to see 1/4 1/8 1/8 1/4, I want the finger to keep moving left right on the speed, don't worry is possible :3


01:25:919 - Has a less sound I guess. And carefull, wrong snap. Also I'll have to map this 01:25:757 - if I map that piano. I don't want jack for that part xD.

01:51:703 - Remove one note. Has some less sound. Carefull your mods should be consistent as well, saying that this 00:22:189 - should be 3 notes like this 01:51:703 - . I don't hear less sound. I even added more hitsound in-case XD.

I didn't catch some parts. Because I'm first modding about BMS style and all hitsound. and a amm... I hope you won't be feeling bad when you see my suggestion. Nah don't feel bad, all suggestion help ^^

This patterns are so repetition. You said to me It's pitch and for keysound.

But some players will be boring when playing this map. So My suggestion is... Change some part like Ctrl + H.

Just my suggestion. I'm just consider about playable. XD I hope you won't be feeling bad. I always consider of playability and mostly the feel on controller.

Good luck for rank Julie!
Thanks for the mods ducky xD.
Topic Starter
Julie

paperlens wrote:

Hi~~~ M4M request From my queue :)


Column 1|2|3|4


Most of these mods are just advice, feel free to reject~~so Lets start~~ :D

Another
*00:27:216 - add at 1 ,because the sound is same as 00:26:568 - 00:26:892 - Carefull, not the same, 00:26:568 - 00:26:892 - ahve cymbal sound, I also put more hitsound on on those 2 part, 5 hitsound, while this 00:27:216 - 3 hitsound.
00:32:405 - ^
01:19:108 - ^

*00:28:838 (28838|1,29000|2) - Ctrl+H feels better pitch go higher and higher on the piano :3
01:20:730 (80730|1,80892|2) - ^

*00:55:311 (55311|1,55351|0,55392|1,55432|2,55473|3,55513|2) - maybe too hard for this diff, rearrange (this is only a suggestion) Yeah nice spot, but don't worry is actually easy for this bpm, even myself I can FC it and tester. and I want it a continue pattern instead of a 1234 everytime. So can also see that this part is faster speed.

Hyper
*00:14:243 (14243|2) - move to 2, for Pitch Relevancy. Look at the pro pitcher! Nice spot! Fix XD

*01:47:811 - from here on the pattern feels a bit boring and confusing... my suggestion:
01:48:459 - 01:49:108 - 01:49:757 - add at points like those for cymbal sound. (this is only a suggestion) Ohh this is a nice idea, I'm going to think hard about it, since I'm trying to make it at least easy for an hyper level and make it different from 01:42:784 - to 01:47:649 - . And my cymbal sound are map only when there is a new "section" xD

Normal
*00:23:486 - maybe add Supose to have less notes then 00:22:189 - to 00:23:162 - XD.

*00:27:216 - add added, part of explanation on chicken mods~
01:19:108 - ^

That's all -- really wonderful mapset!! get my star~~ THANKS >W<
Good luck on this map~~ :D
Thanks for the mods >w<
Topic Starter
Julie

SanadaYukimura wrote:

Col 1234
Check Aimod
Unclick widescreen support
[Normal]
00:12:297 (12297|2,12622|1,12946|0) - Changed those 3 note into 4 1 3, because the pitch are not same as before I follow the part before, with the keysound as well, part where I put cymbal or crash is either new section (without jack) or part like this 01:03:703 -
00:14:243 - add one for the strong beat Ok, added with 000R.wav 00:12:297 (12297|2,12622|1,12946|0) -
00:42:135 (42135|2,42459|1,42784|0) - ^ same reason as
01:01:108 - add one like u do in 00:55:919 - added
01:03:378 (63378|3) - move to 3 (? Different pitch, shouldn't jack.
[Hyper]
00:22:189 - suggest to changed the jack into 14 23 14 23, from what i hear the pitch are not all the same why when is the same sound? don't match the music sorry ><...I even keysound it that part that is the easiest to hear xD
01:51:703 (111703|2,111703|0,111865|0,111865|2,112027|0,112027|2,112189|0,112189|2) - why put jack here, sinece the same pitch are star from 01:52:351 - The piano same on the sample sound + drum.
[Another]
00:23:486 (23486|2,23486|1) - changed to col 1 and 4 Feel kinda lower then the part before, I don't really know how to explain...but explanation on why I should change to that @.@?...
00:55:595 - feel a bit weird when you suddently changed 1/8 burst sound into 1/4 piano sound, suggest to only follow one It might feel weird in editor, but player can hear that piano part loud and clear and fc this part
01:51:703 - same as my mod in hyper The piano same on the sample sound + drum.

The rest are very good
gl~
Thanks for the mods ^^
Topic Starter
Julie

dakemoto wrote:

here's my suggesion.
column 0|1|2|3

Normal
00:56:892 - add one note
00:58:513 - ^
00:58:513 - ^
01:01:108 - ^
01:02:081 - ^
Yeah it sound like there is a piano, but either there isn't or super low, while runing in editor it feel like there is. Try play, you'll feel those 4 notes XD. I only add when is like a new section, if I add on all those, it will jack with the previous notes. But still, nice spot :3

Hard
I can't find wrong patterns.

Another
00:26:568 (26568|1) - move 0? Ohh 00:26:568 - different pitch then 00:26:892 - .
00:31:757 (31757|1) - ^ ^
01:18:459 (78459|1) - ^ ^
01:23:649 (83649|1) - ^ ^
00:55:270 ~ 00:55:554 - follow Chicken's mods. maybe better. Explanation there :3
01:47:811 (107811|2) - move 3? Doesn't change much, still with jack with note after, but reason why I put them all left is due to the pitch xD.

should't follow my mods.
it's nice :D GL~
Thanks for the mods XD.
Lirai
Hello Julie prprpr~
I come here to check your keysounds as your requested

[Hitsound]
so far i know those keysounds are like from bemani.iso
I checked and there is no keysound that late for 5ms ...
BUT almost 90 Keysounds are below 100ms which is can be Unrankable Issues



Generally they are below 100ms but some of them are late like 2ms and they not exceed from 5ms Like this one below
Still fine, but why not improved little bit



You dont need to fix it all, because i already fix it for you here >>> http://puu.sh/jeTyl/ba2484c82e.rar
All you need is just overwrite the old wav and everything about your keysound should be fine.. for now

Because i picked which keysound has some issues need to be fixed


What I did for you ..

1. Add some silence, so they wont below 100ms anymore (silence still counted as size tho, no need to add any kind of sound on your keysound)

2. Make them earlier if it's really needed

Good Luck~
This is really Great! keysound map <3
Topic Starter
Julie
DO NOT CANCEL DE-CADE THESE 2 KUDO!! HE DESERVE IT!! THAT WAS A FREAKING 458 HITSOUND CHECK!! PLEASE DO NOT DENY...THIS IS NOT SOMETHING HE WAS SUPOSE TO DO BUT HE DID IT!! AND I WENT WOAH


Ahh actually was the other way around, I just tell you NOT to check keysound, cuz I didn't finish check xD.

ahh thats why you said that, I just wanted you to check patttern, not hitsound xD. omg now I feel incredibly bad, don't like make people check all my hitsound LOL, cuz lots of work.
Lirai
But that's a little work for me hhh
Anyway, I'll check the pattern soon don't worry

EDIT:

So here we are


Source : beatmania IIDX
tags : add tricoro 20

[4K Another]
00:14:811 (14811|2,14892|1,14973|0,15054|1,15135|2,15216|3,15297|2,15378|1,15459|0,15540|1,15622|2,15703|1) - Ctrl+H ? because i heard that the piano roll starts from low pitch, so why not start it with left hand

00:22:189 - I dont think pattern like that would be acceptable, but if u rearrange the last pattern like this http://puu.sh/jfYws/d526df4296.png
and then rearrange the 4chord pattern like this http://puu.sh/jfYxD/c47713cb2a.png
that should be acceptable imo

00:29:000 - Add to 1
00:29:324 - Add to 3 since there's cymbal sound

00:33:703 - Add to 4

01:10:513 (70513|3,70595|2,70676|1,70757|0,70838|1,70919|2,71000|3,71081|2,71162|1,71243|0,71324|1,71405|2,71486|1) - Same reason, why not start from left?

01:20:892 - Add to 1

01:26:081 (86081|3,86162|2,86243|1,86324|0,86405|1,86486|2,86568|3,86649|2,86730|1,86811|0,86892|1,86973|2,87054|1) - Ctrl+H ?

01:38:892 (98892|1,99054|2,99216|1) - Ctrl+H again ?

01:48:459 - Add to 4
01:49:757 - ^
01:49:108 - Add to 3

01:50:405 - Add to 2
01:51:054 - ^
[4K Hyper]
00:09:540 - You can add note on 4
00:10:027 - and here too, add on col 1

00:18:946 - Alright just my last suggest on Another, add note on col 1
00:19:595 - Add to 4
00:19:919 - ^
00:20:243 - ^

00:20:892 - here add to 2
00:21:540 - Add to 3

00:22:351 (22351|3,22676|3) - Move to 3

01:43:270 - Add note on col 1, evry crash here pls
01:43:919 - ^
01:44:568 - ^

01:45:216 - Add to 4
01:45:865 - ^
01:46:513 - ^
01:47:162 - ^
01:52:838 (112838|1,112838|3) - Move to 1 n 3 more suits
[4K Normal]
00:29:000 - Add to 1 for crash
00:29:324 - ^
00:29:649 - ^

01:20:892 - Add to 1 for crash
01:21:216 - ^
01:21:540 - ^

01:52:027 - Add to 3
Topic Starter
Julie

DE-CADE wrote:

Hello Julie prprpr~
I come here to check your keysounds as your requested

[Hitsound]
so far i know those keysounds are like from bemani.iso
I checked and there is no keysound that late for 5ms ...
BUT almost 90 Keysounds are below 100ms which is can be Unrankable Issues



Generally they are below 100ms but some of them are late like 2ms and they not exceed from 5ms Like this one below
Still fine, but why not improved little bit



You dont need to fix it all, because i already fix it for you here >>> http://puu.sh/jeTyl/ba2484c82e.rar
All you need is just overwrite the old wav and everything about your keysound should be fine.. for now

Because i picked which keysound has some issues need to be fixed


What I did for you ..

1. Add some silence, so they wont below 100ms anymore (silence still counted as size tho, no need to add any kind of sound on your keysound)

2. Make them earlier if it's really needed

Good Luck~
This is really Great! keysound map <3
GJ, like I told I'll check one by one, found the exact 107 same numbers as you. Fixed :D
Topic Starter
Julie

DE-CADE wrote:

But that's a little work for me hhh
Anyway, I'll check the pattern soon don't worry

EDIT:

So here we are


Source : beatmania IIDX
tags : add tricoro 20
Is ok, IIDX tricoro is the original games name, I wrote the full games name for sources.

[4K Another]
00:14:811 (14811|2,14892|1,14973|0,15054|1,15135|2,15216|3,15297|2,15378|1,15459|0,15540|1,15622|2,15703|1) - Ctrl+H ? because i heard that the piano roll starts from low pitch, so why not start it with left hand Yes nice spot, but the thing is, 1st try do something continue movement, so is all sticky stairs :3. 2nd not enough space, this part 00:15:703 - have to be more notes on the left due to the low pitch.

00:22:189 - I dont think pattern like that would be acceptable, but if u rearrange the last pattern like this http://puu.sh/jfYws/d526df4296.png
and then rearrange the 4chord pattern like this http://puu.sh/jfYxD/c47713cb2a.png
that should be acceptable imo ahhh , check the hitsound im matching, not overchord, but it should be jack, my map focus on main sound, is here 00:22:189 (22189|1,22351|1,22513|1,22676|1,22838|1,23000|1,23162|1,23324|1) - , same sound and piano as well 00:22:189 (22189|3,22351|3,22513|3,22676|3,22838|3,23000|3,23162|3,23324|3) - same sound. Chord should be consistent in this part. Another reason I try 2left 1 right, 1 left 2 right. Still doesn't suit, is not as high pitch as this 01:51:703 (111703|2,111703|0,111703|3,111865|3,111865|0,111865|2,112027|3,112027|0,112027|2,112189|3,112189|2,112189|0) - , nor super low for 2 left 1 right.


00:29:000 - Add to 1 haha nice spot, but following this piano flow 00:28:676 (28676|0,28838|1,29000|2,29162|3) - , don't want the drum break it for crash sound
00:29:324 - Add to 3 since there's cymbal sound ^, keeping it simple, difference from my 2 notes sound, this only have drum.

00:33:703 - Add to 4 Should have less notes then this 00:31:757 - , 00:32:081 - and 00:32:568 -

01:10:513 (70513|3,70595|2,70676|1,70757|0,70838|1,70919|2,71000|3,71081|2,71162|1,71243|0,71324|1,71405|2,71486|1) - Same reason, why not start from left? Same reason~ :3

01:20:892 - Add to 1

01:26:081 (86081|3,86162|2,86243|1,86324|0,86405|1,86486|2,86568|3,86649|2,86730|1,86811|0,86892|1,86973|2,87054|1) - Ctrl+H ? same reason

01:38:892 (98892|1,99054|2,99216|1) - Ctrl+H again ? 01:38:892 - lower pitch then 01:39:054 -

01:48:459 - Add to 4
01:49:757 - ^
01:49:108 - Add to 3
Break the flow on what I'm mapping for xD

01:50:405 - Add to 2
01:51:054 - ^
^
[4K Hyper]
00:09:540 - You can add note on 4 This drum follow this 4 drum sound before 00:09:459 - ,00:09:378 -, 00:09:297 -, 00:09:216 -
00:10:027 - and here too, add on col 1 ^

00:18:946 - Alright just my last suggest on Another, add note on col 1
00:19:595 - Add to 4
00:19:919 - ^
00:20:243 - ^
Since I didn't map it on Another, due to lack space and I dont want player to break flow. And want it feel different then this crash notes 00:18:297 - .

00:20:892 - here add to 2
00:21:540 - Add to 3
Hmm, I'm not adding for the 2nd one for sure due reason above, but this 00:20:892 - , I can since can be like a new section, but won't be consistent with 00:21:540 - . But if you really want I can add XD, need discuss about this xD

00:22:351 (22351|3,22676|3) - Move to 3 uwahh nuu, same sound xD. 8notes at with same sound following each other, will be weird having different.

01:43:270 - Add note on col 1, evry crash here pls
01:43:919 - ^
01:44:568 - ^
Mapping the main sound, can refer to the hitsound I put, only Another have 1 note there.

01:45:216 - Add to 4
01:45:865 - ^
01:46:513 - ^
01:47:162 - ^
Reason above
01:52:838 (112838|1,112838|3) - Move to 1 n 3 more suits I don't see the more suit uwah ><. 01:52:838 - same main sound as 01:52:676 -, 01:52:513 - and 01:52:351 - . You can refer the hitsound put on Another
[4K Normal]
00:29:000 - Add to 1 for crash
00:29:324 - ^
00:29:649 - ^
Won't add there, is on storyboard hitsound. Reason simple, since the main sound I'm mapping here 00:28:513 (28513|3) - continue in this part, so I don't want to add new one xD.


01:20:892 - Add to 1 for crash
01:21:216 - ^
01:21:540 - ^
Same reason >w<

01:52:027 - Add to 3 Will feel a bit random, I'll have to map this 01:52:027 - and this 01:51:865 - , since is the same sound.
Thanks for the mods :3!
Lirai
Alright, Alright ... Still fine to play

And HS has been Confirmed ~


Bubbled


Good Luck ~ for Ranked
Kyousuke-
gg julie! xD
Kamikaze
8k where
9k where
4k why
7k where
6k where
5k where
aji as fk
dq pls





Julie is actually a henti
Topic Starter
Julie

-Kamikaze- wrote:

8k where
9k where
4k why
7k where
6k where
5k where
aji as fk
dq pls





Julie is actually a henti
because someone going to complain about it on anemone orz. and doing stars spread took me too much effort. I want focus on the keysmode <3

Imma use a lots of time for that 8k and 7k <3.

OMG THAT SECRET MESSAGE I SAWW IT WHILE QUOTING IT!! IMMA KILL YA XD!!
Blocko
IRC with Julie
2015-08-01 16:50 Blocko: okay
2015-08-01 16:50 Blocko: sooo
2015-08-01 16:50 Blocko: let's go?
2015-08-01 16:50 Blocko: ACTION is editing [http://osu.ppy.sh/b/739841 Qrispy Joybox - Ascalon [Another]]
2015-08-01 16:51 Julie: oki xD
2015-08-01 16:56 Blocko: 00:22:189 - kinda afraid that this'll be pointed out
2015-08-01 16:56 Blocko: a
2015-08-01 16:56 Julie: hmm O.O
2015-08-01 16:57 Julie: all keysound no? and huge diferent from 00:23:486 -
2015-08-01 16:57 Julie: I try 2 left, 1 right, and other way ><
2015-08-01 16:57 Julie: dont seem matching the song as much
2015-08-01 17:00 Blocko: just kinda worried that even with full keysounds, it might be a little much
2015-08-01 17:01 Blocko: even though it actually suits the part lol
2015-08-01 17:01 Julie: actually I think I pm
2015-08-01 17:01 Julie: about fully 4keys notes
2015-08-01 17:01 Julie: they say if match
2015-08-01 17:01 Julie: is ok
2015-08-01 17:02 Julie: I wonder if I can get back that chatlog
2015-08-01 17:02 Julie: forgot what I asked about 4k
2015-08-01 17:02 Julie: gotta go search =w=
2015-08-01 17:04 Julie: ahh seem not in osu chat logs
2015-08-01 17:04 Julie: not sure who I asked for the 4 notes and which chat =w=
2015-08-01 17:04 Julie: but idk, what kind of DQ reason can they give?
2015-08-01 17:04 Julie: cant give overchord for this one hmm
2015-08-01 17:04 Julie: xD
2015-08-01 17:04 Blocko: overchord
2015-08-01 17:04 Blocko: a
2015-08-01 17:05 Julie: I could ask confirmation before xD
2015-08-01 17:05 Blocko: oh yeah
2015-08-01 17:05 Blocko: pls do
2015-08-01 17:05 Blocko: i'll brb for a bit
2015-08-01 17:05 Julie: oki
2015-08-01 17:11 Julie: anything else?
2015-08-01 17:11 Blocko: uhh
2015-08-01 17:11 Blocko: patterns but i gtg be afk for a bit
2015-08-01 17:11 Julie: ioki :3
2015-08-01 17:11 Blocko: brbbbb
2015-08-01 18:04 Blocko: back for a bit
2015-08-01 18:04 Blocko: wanna do dis
2015-08-01 18:04 Julie: wb xD
2015-08-01 18:04 Julie: sure :3
2015-08-01 18:08 Blocko: 00:29:000 - no crash sounds here unlike the kiai at 01:21:216 - ?
2015-08-01 18:11 Julie: ohh
2015-08-01 18:11 Julie: so add here 00:29:324 -
2015-08-01 18:12 Julie: since 00:28:676 (28676|0,28838|1,29000|2,29162|3) - keep for piano
2015-08-01 18:12 Blocko: ye
2015-08-01 18:13 Blocko: 00:29:649 - use [http://puu.sh/jlOLd/28608efd13.jpg this instead?] i actually asked other people in some chat if this could be improved
2015-08-01 18:13 Julie: fix
2015-08-01 18:14 Julie: seem random ><
2015-08-01 18:14 Julie: I want it follow
2015-08-01 18:14 Blocko: it plays better tho ;;
2015-08-01 18:14 Julie: 00:29:649 - low pitch
2015-08-01 18:14 Julie: idk
2015-08-01 18:14 Julie: because the finger
2015-08-01 18:14 Julie: random
2015-08-01 18:14 Julie: pattern
2015-08-01 18:15 Julie: wouln'd know how to explain why this 00:29:649 - is 14
2015-08-01 18:17 Blocko: then how about [http://puu.sh/jlP4h/9791e26f10.png this one?]
2015-08-01 18:20 Julie: isn'T a stairs easier? XD
2015-08-01 18:20 Julie: nearly same xD
2015-08-01 18:20 Blocko: with the current pattern it feels like i'm hitting [12]3[43][21][234]
2015-08-01 18:21 Blocko: it's nearly the same but it removes that 'somewhat of a jack but it actually isn't' on col 3
2015-08-01 18:23 Julie: all jack O.O
2015-08-01 18:23 Julie: except the last 1/8 xD
2015-08-01 18:25 Julie: who say
2015-08-01 18:25 Julie: is easier to play?
2015-08-01 18:25 Julie: O.O
2015-08-01 18:25 Blocko: stepmen
2015-08-01 18:25 Julie: I feel is much harder to play, because this 1/8 fast
2015-08-01 18:25 Julie: stepman =w=
2015-08-01 18:25 Julie: LOL
2015-08-01 18:25 Blocko: yeah but aaaa
2015-08-01 18:26 Julie: is way
2015-08-01 18:26 Julie: to hard
2015-08-01 18:26 Julie: LOPL
2015-08-01 18:26 Julie: harder to read
2015-08-01 18:27 Blocko: okay, think of it like this way. [http://puu.sh/jlPFN/f40e6a60bc.png for your pattern, depending on their skill, others will play the pattern like on the right]
2015-08-01 18:28 Julie: actually
2015-08-01 18:28 Julie: all my play tester
2015-08-01 18:28 Julie: for the moment
2015-08-01 18:28 Julie: didnt play it the 2nd way ¨><
2015-08-01 18:28 Blocko: i kinda did lel
2015-08-01 18:28 Blocko: how about just 00:29:649 (29649|1,29730|2) - ctrl + h?
2015-08-01 18:29 Julie: 00:29:324 - same column as this?
2015-08-01 18:29 Julie: ><
2015-08-01 18:30 Julie: ahh
2015-08-01 18:30 Julie: I feel noob
2015-08-01 18:30 Julie: LOL
2015-08-01 18:30 Blocko: rip
2015-08-01 18:31 Julie: cant pass this one orz
2015-08-01 18:31 Julie: wat
2015-08-01 18:31 Blocko: wat
2015-08-01 18:31 Julie: you want it same column
2015-08-01 18:31 Julie: as the other one?
2015-08-01 18:31 Julie: O.O
2015-08-01 18:32 Blocko: wait which one?
2015-08-01 18:32 Blocko: what does your whole pattern look like atm
2015-08-01 18:32 Julie: 00:29:324 - this one 1 | 3
2015-08-01 18:33 Julie: 00:29:649 - 1|2 for low pitch
2015-08-01 18:35 Julie: hmm
2015-08-01 18:36 Blocko: [http://puu.sh/jlQcx/9ea2cd848b.png like this then?]
2015-08-01 18:37 Julie: yeah but
2015-08-01 18:37 Julie: 00:29:730 -
2015-08-01 18:37 Julie: hard to play ;w;
2015-08-01 18:37 Julie: or is it me
2015-08-01 18:37 Julie: x.x
2015-08-01 18:38 Blocko: tested it
2015-08-01 18:38 Blocko: i did it just fine a
2015-08-01 18:38 Julie: for you = better play but for me = harder play x.x
2015-08-01 18:38 Julie: not for beginners like me xD
2015-08-01 18:38 Julie: this only 3 stars map~
2015-08-01 18:38 Julie: xD
2015-08-01 18:39 Julie: trying put easy pattern
2015-08-01 18:39 Julie: and making spread
2015-08-01 18:39 Julie: with hyper
2015-08-01 18:40 Blocko: hm
2015-08-01 18:41 Blocko: uhh
2015-08-01 18:41 Julie: thats why all my stream = follow, easier read and hand movement
2015-08-01 18:41 Julie: well for um controller mostly, idk step mania much xD
2015-08-01 18:41 Julie: I just know a lots of overmap = fun to play xD
2015-08-01 18:41 Blocko: lel
2015-08-01 18:41 Julie: on step mania xD
2015-08-01 18:41 Blocko: actually i'm not gonna push it further, your pattern's fine as it is but it could be a tiny bit better
2015-08-01 18:48 Blocko: oke so
2015-08-01 18:48 Blocko: 00:55:270 - 12341234 pls ;;
2015-08-01 18:49 Julie: cant make it feel faster? XD
2015-08-01 18:49 Blocko: zigzags aren't really preferred as 1/8
2015-08-01 18:50 Blocko: by doing that you're putting in minijacks on col 2 and 3
2015-08-01 18:51 Julie: easier to read =w=
2015-08-01 18:51 Julie: xD
2015-08-01 18:51 Julie: i can fix that for you but Im lost
2015-08-01 18:51 Julie: on pattern
2015-08-01 18:52 Blocko: [http://puu.sh/jlRd4/24f67a8c3a.png like this]
2015-08-01 18:52 Julie: fix
2015-08-01 18:52 Julie: idk if it match
2015-08-01 18:52 Blocko: ues
2015-08-01 18:52 Julie: O.O
2015-08-01 18:52 Julie: hmm
2015-08-01 18:52 Julie: wait
2015-08-01 18:53 Julie: left to right
2015-08-01 18:53 Julie: or right to left
2015-08-01 18:53 Julie: you choose
2015-08-01 18:53 Julie: :D
2015-08-01 18:53 Blocko: left to right
2015-08-01 18:53 Blocko: so it somewhat follows the piano right after it
2015-08-01 18:54 Blocko: that's pretty much all i have for another
2015-08-01 18:55 Julie: fix
2015-08-01 18:57 Julie: I wish there was no 1/8 =w=-
2015-08-01 18:57 Julie: on the drum
2015-08-01 18:57 Julie: haha
2015-08-01 19:01 Blocko: rip
2015-08-01 19:01 Blocko: ACTION is editing [http://osu.ppy.sh/b/739854 Qrispy Joybox - Ascalon [Hyper]]
2015-08-01 19:01 Blocko: zoop
2015-08-01 19:03 Julie: woob
2015-08-01 19:04 Blocko: 00:45:540 - to 00:54:622 - identical with another
2015-08-01 19:04 Blocko: not that it's bad but variety is good to keep things fresh
2015-08-01 19:06 Julie: what about normal?
2015-08-01 19:06 Julie: XD
2015-08-01 19:06 Julie: easy pattern so I put same as another instead of normal x3
2015-08-01 19:07 Julie: fresh =w=
2015-08-01 19:07 Julie: 00:50:730 - +
2015-08-01 19:07 Julie: mauybe?
2015-08-01 19:07 Julie: ok
2015-08-01 19:07 Julie: that part
2015-08-01 19:07 Blocko: normal is alright tho
2015-08-01 19:07 Julie: too seame
2015-08-01 19:07 Julie: O.O
2015-08-01 19:07 Julie: 00:50:730 - + imma change
2015-08-01 19:07 Julie: LOL
2015-08-01 19:07 Blocko: ye
2015-08-01 19:07 Blocko: lol
2015-08-01 19:07 Julie: the part before can keep?
2015-08-01 19:07 Blocko: yeah
2015-08-01 19:07 Julie: cool wait xD
2015-08-01 19:11 Julie: fix :d
2015-08-01 19:11 Julie: want me update?
2015-08-01 19:11 Julie: better view
2015-08-01 19:11 Blocko: ye sure
2015-08-01 19:11 Julie: or screenshot xD
2015-08-01 19:11 Julie: ahh
2015-08-01 19:11 Julie: im stuck at 11% =w=
2015-08-01 19:11 Julie: gotta relog
2015-08-01 19:12 Blocko: a
2015-08-01 19:15 Julie: updated
2015-08-01 19:16 Blocko: actually, on another, 00:54:622 - 2-note chord here but not on 00:54:946 - ?
2015-08-01 19:17 Julie: 00:54:946 - stream in another
2015-08-01 19:17 Julie: keeping 1 notes easy play :D
2015-08-01 19:17 Blocko: oke
2015-08-01 19:17 Julie: if you realize none of my stream have 2 notes at the same times
2015-08-01 19:17 Julie: yep
2015-08-01 19:17 Blocko: wow too hard
2015-08-01 19:17 Blocko: dq
2015-08-01 19:19 Julie: LOL
2015-08-01 19:19 Julie: RIP
2015-08-01 19:19 Julie: well they cant DQ for thats
2015-08-01 19:19 Julie: I see a lots of map have that
2015-08-01 19:20 Blocko: oke checking normal
2015-08-01 19:20 Julie: but meh I dont wanna do it hard xD
2015-08-01 19:20 Blocko: r u sure all hs is used and at least no delay and over 100ms
2015-08-01 19:20 Julie: yep, I can recheck in-case if you want >w<
2015-08-01 19:21 Blocko: how long did that take you
2015-08-01 19:21 Julie: hmm
2015-08-01 19:21 Julie: last time was longer because my audacity kept crashing
2015-08-01 19:21 Julie: LOL
2015-08-01 19:21 Julie: because too much file open orz... kept trying open 100 at the same times
2015-08-01 19:21 Julie: =w=
2015-08-01 19:41 Blocko: 01:42:622 - ending is getting stronger but idk why you didn't layer the synth there
2015-08-01 19:41 Blocko: doesn't feel as strong without it
2015-08-01 19:41 Julie: hyper is synth while normal hmm
2015-08-01 19:43 Julie: hmm
2015-08-01 19:43 Julie: probably better adding more note?
2015-08-01 19:43 Julie: I think yeah
2015-08-01 19:43 Julie: LOL
2015-08-01 19:43 Julie: feel really empty the end
2015-08-01 19:43 Julie: is it ok only on white stick&
2015-08-01 19:43 Julie: ?
2015-08-01 19:44 Blocko: yeah
2015-08-01 19:45 Blocko: 01:51:703 - add 3 more notes here tho
2015-08-01 19:47 Julie: 3 more&?
2015-08-01 19:47 Julie: like after?
2015-08-01 19:47 Blocko: yeah

Tiny check, pattern revisions done.
Hype?
show more
Please sign in to reply.

New reply