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Lisa Ooki - Toki no Hourousha

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Topic Starter
Backstep
This beatmap was submitted using in-game submission on 17 กรกฎาคม 2558 at 10:34:15

Artist: Lisa Ooki
Title: Toki no Hourousha
Source: Final Fantasy VI
Tags: Wanderer of Time Pray Terra Theme Nobuo Uematsu 植松伸夫 FF6 Tina Ririko Yamabuki ファイナルファンタジーVI Risa Ohki
BPM: 80.26
Filesize: 6847kb
Play Time: 03:20
Difficulties Available:
  1. Easy (0.88 stars, 94 notes)
  2. Hard (2.98 stars, 374 notes)
  3. Normal (1.7 stars, 214 notes)
Download: Lisa Ooki - Toki no Hourousha
Information: Scores/Beatmap Listing
---------------
7th Beatmap for rank (Terra's Theme <3)

Easy: Done!
Normal: Done!
Hard: Done!
Extra Stage: Click here to download (R.I.P. My Insane difficulty ._.)
Storyboard: Done!


About this song~

- It's my childhood memories of this song when I play @SNES
- This song was sung 21 years ago o.O?
- It's from Pray album (1994)
- If you heard this song before, you're getting old lol
- Why I use CS in this song very small? This song very slow, so I think it suitable like fast music with large CS :D
Thanks for modded!
Homura-, -Hakurei-, RandomEffect, IamKwaN, noz1995, Frostings, RzHr, Come[Back]Home, small_hins, MoodyRPG, Gray Veyron, BeatofIke, Hinsvar
Homura-
hi Backstep san M4M

[General]
  1. Please be consistent with Widescreen Support of all of the difference
[Easy]
  1. hit sound I is written to Insane diff
[Normal]
  1. 02:59:744 (1) - Please remake the slider  This slider is not good in a normal diff
  2. 03:02:734 (1) - ^
  3. 03:08:714 (1) - ^
[Hard]
  1. hit sound I is written to Insane diff
[Insane]
  1. 00:30:239 (2) - 00:42:200 (3) - add whistle from slider tail?
  2. 00:36:220 (2) - It's beautiful when put this way
  3. 00:43:321 (1) - add clap from slider tail?
  4. 01:07:366 (1) - ^
  5. 01:31:287 (1) - ^
  6. 02:02:932 (1) - add clap?
  7. 02:14:893 (1) - add whistle?
  8. 02:14:893 (1,2) - ctlr+g?
  9. 02:26:853 (3) - add whistle from slider head
  10. 02:35:823 (3,4) - remove clap from slider tail?
  11. 02:56:754 (1,2) - ctlr+g?
  12. 03:02:734 (5) - add whistle
  13. 03:08:901 (1,2) - ctlr+g?
  14. 03:14:695 (5) - add whistle from slider tail?
  15. 03:16:937 (1,2,3,4) - I prefer to be allowed to stack the note
I'm sorry that I can not really point out...

good luck
lit120
hi

[Easy]
  1. too easy to play, well played
[Insane]
  1. 02:56:380 (1,2) - ctrl+G, then stack with 02:56:754 (1,2) -
can't find more problems here ._. GL!
Topic Starter
Backstep

Homura- wrote:

hi Backstep san M4M

[General]
  1. Please be consistent with Widescreen Support of all of the difference
:arrow: I want to make Storyboard soon, so I disable this...

[Easy]
  1. hit sound I is written to Insane diff
[Normal]
  1. 02:59:744 (1) - Please remake the slider  This slider is not good in a normal diff
  2. 03:02:734 (1) - ^
  3. 03:08:714 (1) - ^
:arrow: I think player can guess this rhythm and this slider will make player not bored and have new vision about slider.

[Hard]
  1. hit sound I is written to Insane diff
[Insane]
  1. 00:30:239 (2) - 00:42:200 (3) - add whistle from slider tail?
  2. 00:36:220 (2) - It's beautiful when put this way
  3. 00:43:321 (1) - add clap from slider tail?
  4. 01:07:366 (1) - ^
  5. 01:31:287 (1) - ^
  6. 02:02:932 (1) - add clap?
    :arrow: I forgot here.
  7. 02:14:893 (1) - add whistle?
  8. 02:14:893 (1,2) - ctlr+g?
  9. 02:26:853 (3) - add whistle from slider head
  10. 02:35:823 (3,4) - remove clap from slider tail?
  11. 02:56:754 (1,2) - ctlr+g?
  12. 03:02:734 (5) - add whistle
  13. 03:08:901 (1,2) - ctlr+g?
  14. 03:14:695 (5) - add whistle from slider tail?
  15. 03:16:937 (1,2,3,4) - I prefer to be allowed to stack the note
:arrow: Fixed.

About whistle I fixed with my own, but add more finish-drum it's not suitable for this song :/
However about all ctrl+g I think it's fine coz I want to make anti-jump here and some your suggestion it make bad flow imo.


I'm sorry that I can not really point out...

good luck
Thanks for modded!

-Hakurei- wrote:

hi

[Easy]
  1. too easy to play, well played
[Insane]
  1. 02:56:380 (1,2) - ctrl+G, then stack with 02:56:754 (1,2) -
can't find more problems here ._. GL!
No change sorry ;w;
RandF
hi! M4M!

[metadata]
  1. Romanised artist: Lisa Ooki
    Romanised title: Toki no Hourousha
    romanisation rule of japanese :arrow: https://osu.ppy.sh/forum/t/185922
    official site (high priority than romanisation rule) :arrow: http://www.kasaya.com/lisa.htm
    (but i'm not sure. please ask BN)
  2. tags suggetion:
    Tina ("Terra" 's name in japanese ver.)
  3. "Cyan" is necessary for tags?
[Easy]
  1. i suggest to make CS larger
  2. 01:53:215 (4) - I prefer to delete. not hear any sound
[Normal]
  1. 00:23:885 (1,2) - this circle pattern is hard to find rhythm because of starting of play. Isuggest to change to 1/2 slider or single circle's pattern like this
  2. 01:53:775 - why not add circle at this part?
  3. 02:29:843 (1) - drum sound is not suitable, imo
[Hard]
  1. 00:27:810 (4) - delete. confusing rhythm
  2. 00:51:731 (2,3) - I prefer 1/4 slider
  3. 01:27:051 (1,2,3) - a little not good flow. I suggest to rotate 3 clockwise more
  4. 01:37:517 (1,2) - it is better to avoid stack. so confusing
  5. 01:43:497 (1) - I prefer to keep 1/4 rhythm like other parts
  6. 01:47:982 (1) - simple curved slider is better in the same way as 01:48:729 (3) -
  7. 01:50:038 (2,3) - flow breaking is unnecessary at this part
  8. 01:57:700 (3) - rightward slider is better for good flow
[Insane]
  1. 00:53:786 (1,2,3,4,5) - consistent spacing is better
  2. 01:05:747 (1,3) - why not blanket correctly?
  3. 01:48:542 (4,5) - I recommend to decrease spacing because not good flow like 02:00:503 (4,5) -
  4. 02:26:292 (1) - I suggest to add only circle at red line. following blue line is strange
  5. 02:47:223 (1,2) - avoid stack. hard to find blue line's rhythm
i've liked this original song "Terra's theme" since my childhood<3
~Good Luck~
Topic Starter
Backstep

RandomEffect wrote:

hi! M4M!

[metadata]
  1. Romanised artist: Lisa Ooki
    Romanised title: Toki no Hourousha
    romanisation rule of japanese :arrow: t/185922
    official site (high priority than romanisation rule) :arrow: http://www.kasaya.com/lisa.htm
    (but i'm not sure. please ask BN)
    :arrow: Wait Melophobia to check this~
  2. tags suggetion:
    Tina ("Terra" 's name in japanese ver.)
    :arrow: Added.
  3. "Cyan" is necessary for tags?
    :arrow: Removed.
[Easy]
  1. i suggest to make CS larger
    :arrow: Okay.
  2. 01:53:215 (4) - I prefer to delete. not hear any sound
    :arrow: You're right! remove it.
[Normal]
  1. 00:23:885 (1,2) - this circle pattern is hard to find rhythm because of starting of play. Isuggest to change to 1/2 slider or single circle's pattern like this
  2. 01:53:775 - why not add circle at this part?
  3. 02:29:843 (1) - drum sound is not suitable, imo
    :arrow: Apply all change.
[Hard]
  1. 00:27:810 (4) - delete. confusing rhythm
  2. 00:51:731 (2,3) - I prefer 1/4 slider
  3. 01:27:051 (1,2,3) - a little not good flow. I suggest to rotate 3 clockwise more
  4. 01:37:517 (1,2) - it is better to avoid stack. so confusing
  5. 01:43:497 (1) - I prefer to keep 1/4 rhythm like other parts
  6. 01:47:982 (1) - simple curved slider is better in the same way as 01:48:729 (3) -
  7. 01:50:038 (2,3) - flow breaking is unnecessary at this part
  8. 01:57:700 (3) - rightward slider is better for good flow
    :arrow: Fixed all!
[Insane]
  1. 00:53:786 (1,2,3,4,5) - consistent spacing is better
    :arrow: I don't know what do you mean? but I'll try to fix my own.
  2. 01:05:747 (1,3) - why not blanket correctly?
    :arrow: My mistake ._.
  3. 01:48:542 (4,5) - I recommend to decrease spacing because not good flow like 02:00:503 (4,5) -
    :arrow: I see... then fixed and re-arrange notes.
  4. 02:26:292 (1) - I suggest to add only circle at red line. following blue line is strange
    :arrow: okay.
  5. 02:47:223 (1,2) - avoid stack. hard to find blue line's rhythm
    :arrow: Fixed.
i've liked this original song "Terra's theme" since my childhood<3
~Good Luck~
Glad to hear that you like original song same me. :3
_tasty
Hello again~
I can't really find anything, I think it's prefect!
If you need a mod on any other map, feel free to send me pm :3
Topic Starter
Backstep

ReeChelly wrote:

Hello again~
I can't really find anything, I think it's prefect!
If you need a mod on any other map, feel free to send me pm :3
Thanks for looking my map ReeChelly :)
IamKwaN
Hey there, as requested!
Many other reference websites regarding to her romanised name: https://twitter.com/lisaooki
https://www.facebook.com/lisa.ooki
http://lisaooki.exblog.jp/
Unicode Title: 時の放浪者
Romanised Title: Toki no Hourousha
Unicode Artist: 大木理紗
Romanised Artist: Lisa Ooki
You might also want to add the Japanese name of the game into the tags.
Good luck with your map, Mr. Backstep!! :P
Topic Starter
Backstep

IamKwaN wrote:

Hey there, as requested!
Many other reference websites regarding to her romanised name: https://twitter.com/lisaooki
https://www.facebook.com/lisa.ooki
http://lisaooki.exblog.jp/
Unicode Title: 時の放浪者
Romanised Title: Toki no Hourousha
Unicode Artist: 大木理紗
Romanised Artist: Lisa Ooki
You might also want to add the Japanese name of the game into the tags.
Good luck with your map, Mr. Backstep!! :P
Thank you sweet lady! <3
nazzinoz
Hello Mr.Backstep, from m4m
I think your map is mostly perfect, that I can not mod much :|

[Easy]
This diff, very easy, 0.88* for more than 3 minutes :D
  1. 01:25:556 (3,4) - Blanket better: http://puu.sh/it4sF.jpg
  2. 02:34:328 (2,3) - ^ http://puu.sh/it4Ul.jpg
  3. 02:38:813 (1,2) - Curve each of them a little more: http://puu.sh/it5yu.jpg
  4. 02:40:309 (2,3) - Blanket: http://puu.sh/it5Gq.jpg
  5. 02:46:289 (3,4) - ^ (too much images huh =)) )
  6. 03:20:675 - I think you should reduce sample sound here to 5-15%
[Normal]
Easy diff use 1 or 2 beats blank between two objects, but Normal diff use 1/4 beat for circles? I think it's a big gap between two diff. May be you should find someone good at mapping and ask them for a harder Easy GD
  1. 00:42:200 (1) - move to (412,68), change curve direction, then change the position of the next notes, and it will look like this: http://puu.sh/it7bQ.jpg
  2. 02:20:686 - flute sound here is loud, should add a circle
  3. 02:40:309 (3,4) - Curve more: http://puu.sh/it8En.jpg
  4. 02:59:744 (1) - For players use skin with no slider ends like me, it's... cool =)): http://puu.sh/it9mq.jpg . That's why I don't like sliders like this
  5. 03:02:734 (1) - ^
  6. 03:05:724 (1) - Draw better: http://puu.sh/it9O9.jpg
  7. 03:08:714 (1) - :D
  8. 03:14:695 (1) - Draw better. Red sliderpoint should be near 03:14:695 (1): http://osu.ppy.sh/ss/3269102
  9. 03:20:675 - Same as easy
[Hard]
1/12 IS NOT RECOMMENDED FOR ANYONE TO USE EVER =)) Just joking. Nevermine :v
  1. 01:37:330 (4,1) - I suggest this: http://puu.sh/itbC0.jpg
  2. 01:46:300 (4,1,2) - ^
  3. 02:00:503 (2,3,4,5,6,1,2,3,4,5,6,7,8,1) - This chain of circle is very hard for a 3.09 stars map with OD 6. But I don't know how to fix this...
  4. 02:14:519 (1) - I think reverse it and move to (416,216) is better
  5. 03:14:695 (1) - Same as Normal: https://osu.ppy.sh/ss/3269167
[Insane]
I'm not good at Hard and Insane, so my mod for this diff will be too short could be bad. Feel free to ignore :(
  1. AR 8.0 could make the diff more vivid
  2. 02:44:233 (1) - Remove this and make 02:44:420 (2) s new combo
  3. 02:50:213 (1) - Move to (360,360) or remove and make 02:50:400 (2) a new combo
  4. 03:07:593 (8) - (160,304)
That's all my mod. Hope it helps. Good luck :D
Topic Starter
Backstep

noz1995 wrote:

Hello Mr.Backstep, from m4m
I think your map is mostly perfect, that I can not mod much :|
:arrow: Glad to hear that :D

[Easy]
This diff, very easy, 0.88* for more than 3 minutes :D
  1. 01:25:556 (3,4) - Blanket better: http://puu.sh/it4sF.jpg
  2. 02:34:328 (2,3) - ^ http://puu.sh/it4Ul.jpg
  3. 02:38:813 (1,2) - Curve each of them a little more: http://puu.sh/it5yu.jpg
  4. 02:40:309 (2,3) - Blanket: http://puu.sh/it5Gq.jpg
  5. 02:46:289 (3,4) - ^ (too much images huh =)) )
    :arrow: Fixed all!
  6. 03:20:675 - I think you should reduce sample sound here to 5-15%
    :arrow: Ignore this I think it fine~
[Normal]
Easy diff use 1 or 2 beats blank between two objects, but Normal diff use 1/4 beat for circles? I think it's a big gap between two diff. May be you should find someone good at mapping and ask them for a harder Easy GD
:arrow: I think I should remove all 1/4 notes except a few notes in kiai :/
  1. 00:42:200 (1) - move to (412,68), change curve direction, then change the position of the next notes, and it will look like this: http://puu.sh/it7bQ.jpg
    :arrow: Fixed!
  2. 02:20:686 - flute sound here is loud, should add a circle
    :arrow: Like I said above, so not change here.
  3. 02:40:309 (3,4) - Curve more: http://puu.sh/it8En.jpg
    :arrow: Okay.
  4. 02:59:744 (1) - For players use skin with no slider ends like me, it's... cool =)): http://puu.sh/it9mq.jpg . That's why I don't like sliders like this
  5. 03:02:734 (1) - ^
  6. 03:05:724 (1) - Draw better: http://puu.sh/it9O9.jpg
  7. 03:08:714 (1) - :D
    :arrow: Fixed by my own way :/
  8. 03:14:695 (1) - Draw better. Red sliderpoint should be near 03:14:695 (1): http://osu.ppy.sh/ss/3269102
    :arrow: Your suggestion was nice!, but I fixed a bit to look more smoother.
  9. 03:20:675 - Same as easy
[Hard]
1/12 IS NOT RECOMMENDED FOR ANYONE TO USE EVER =)) Just joking. Nevermine :v
  1. 01:37:330 (4,1) - I suggest this: http://puu.sh/itbC0.jpg
  2. 01:46:300 (4,1,2) - ^
    :arrow: Not good here, I think... coz it will make like Insane difficulty.
  3. 02:00:503 (2,3,4,5,6,1,2,3,4,5,6,7,8,1) - This chain of circle is very hard for a 3.09 stars map with OD 6. But I don't know how to fix this...
    :arrow: Yeah... but I think it will be okay for hard playing before break time :/
  4. 02:14:519 (1) - I think reverse it and move to (416,216) is better
    :arrow: Nice suggestion but fixed by own way.
  5. 03:14:695 (1) - Same as Normal: https://osu.ppy.sh/ss/3269167
[Insane]
I'm not good at Hard and Insane, so my mod for this diff will be too short could be bad. Feel free to ignore :(
  1. AR 8.0 could make the diff more vivid
    :arrow: I reject this.... AR 8 make harder to reading during solo part.... :c
  2. 02:44:233 (1) - Remove this and make 02:44:420 (2) s new combo
  3. 02:50:213 (1) - Move to (360,360) or remove and make 02:50:400 (2) a new combo
  4. 03:07:593 (8) - (160,304)
    :arrow: Not change all, sorry
That's all my mod. Hope it helps. Good luck :D
Thanks for modded! xD
Frostings
Hi
[General]
  1. Your normal whistle is extremely quiet and makes the audio feedback non-existant. This makes it quite hard to hit your patterns, especially in Insane where you use them along with high-spaced jumps
  2. Change Romanised Artist from Risa Ooki to Lisa Ooki (as IamKwan has pointed out)
[Insane]
  1. 00:51:918 (5,1) - maybe as a design choice make them not touch
  2. 01:03:878 (5,1) - same. Make the distances visually consistent either by eye, or by disabling grid snap and using distance snap (along with the rest of the objects that are similar)
  3. 01:06:121 (3,5) - I think it would be good to make them not overlap to make it look neater
  4. 01:22:317 (1) - This is kinda low, the tail touches the hit error bar. maybe angle it upwards instead of downwards
  5. 02:38:440 (1,2,3,4,5) - consider using polygon circles (ctrl+shift+D)

[Hard]
  1. 01:46:300 (4,1,2,3,4) - Try to make a better pentagon (the internal angle is 72 degrees. you can copy paste these two notes 01:46:300 (4,4) - and rotate them at 72 degree intervals to make your shape)
  2. 02:56:380 (1,2,3,4,5) - same here
  3. 03:00:492 (3) - I would highly advise against the tip at the tail here. quite hard to read and frankly almost unrankable
[Normal]
  1. 00:41:452 (4,1) - maybe make better blanket here (and then adjusting 00:43:695 (3) - to follow suit)
  2. 03:02:734 (1) - hmm. as a design choice I would advise against something like this, but your choice I suppose
[Easy]
  1. 01:56:952 (1,2,3,4,1) - same thing about the pentagons in your other diffs

pretty straightforward map
RzHr
From my ModQ :)


General
- Maybe add more combo colours to make it more interesting? :>

Easy
- 00:31:734 (2,3) - Blanket :>

- 00:45:190 (3) - idk. Maybe, will be better if change this into a slider? there is a sound that fit if you make a slider on it, imo.
- 01:39:012 (4) - ctrl+j? make it curve to another way.
- 02:25:358 (4,1) - Blanket

Normal
- 00:25:380 (4) - 392,104?

- 01:03:130 (1) - don't overlap the head & tail... look ugly & make little confused for new player, imo
- 02:56:380 (1) - better remove this i think
- 03:02:734 (1) - i think this slider shape will make some new player confused .-.

Hard
- 02:08:539 (1) - make it curved? :>

- 03:06:472 (3) - rotate this around 20deg.?
- 03:14:695 (1) - i know you want it to blanket with (6) .-. but the head & tail overlap still look ugly

Insane
- 01:26:677 (1,2,3) - Stack? why don't make it same like another same part of this song? (little jump) :>
- 01:48:729 (5) - NC
- 02:00:690 (1) - ^

i don't know what i am doing, this map is too good for me. and sorry for my bad english.... :cry:
hope this mod helped :) GL
IamKwaN
why is the romanised artist still Risa, Mr. Backstep :C ?
Topic Starter
Backstep

IamKwaN wrote:

why is the romanised artist still Risa, Mr. Backstep :C ?
My mistake, sorry ma'am :/
Topic Starter
Backstep

Frostings wrote:

Hi
[General]
  1. Your normal whistle is extremely quiet and makes the audio feedback non-existant. This makes it quite hard to hit your patterns, especially in Insane where you use them along with high-spaced jumps
    :arrow: Increase volume by 30%
  2. Change Romanised Artist from Risa Ooki to Lisa Ooki (as IamKwan has pointed out)
    :arrow: Oops! my mistake.
[Insane]
  1. 00:51:918 (5,1) - maybe as a design choice make them not touch
  2. 01:03:878 (5,1) - same. Make the distances visually consistent either by eye, or by disabling grid snap and using distance snap (along with the rest of the objects that are similar)
  3. 01:06:121 (3,5) - I think it would be good to make them not overlap to make it look neater
  4. 01:22:317 (1) - This is kinda low, the tail touches the hit error bar. maybe angle it upwards instead of downwards
    :arrow: I think it's fine coz it not out screen during playing :3
  5. 02:38:440 (1,2,3,4,5) - consider using polygon circles (ctrl+shift+D)

[Hard]
  1. 01:46:300 (4,1,2,3,4) - Try to make a better pentagon (the internal angle is 72 degrees. you can copy paste these two notes 01:46:300 (4,4) - and rotate them at 72 degree intervals to make your shape)
  2. 02:56:380 (1,2,3,4,5) - same here
  3. 03:00:492 (3) - I would highly advise against the tip at the tail here. quite hard to read and frankly almost unrankable
    :arrow: Change to heart shape.
[Normal]
  1. 00:41:452 (4,1) - maybe make better blanket here (and then adjusting 00:43:695 (3) - to follow suit)
  2. 03:02:734 (1) - hmm. as a design choice I would advise against something like this, but your choice I suppose
    :arrow: Fixed another way.
[Easy]
  1. 01:56:952 (1,2,3,4,1) - same thing about the pentagons in your other diffs

pretty straightforward map
All I don't reply that mean fixed!!!! Thanks for modded <3

RzHr wrote:

From my ModQ :)


General
- Maybe add more combo colours to make it more interesting? :>

Easy
- 00:31:734 (2,3) - Blanket :>

- 00:45:190 (3) - idk. Maybe, will be better if change this into a slider? there is a sound that fit if you make a slider on it, imo.
:arrow: I think it's okay coz after hit these notes it have a bit some break :)
- 01:39:012 (4) - ctrl+j? make it curve to another way.
:arrow: I think it's fine :/
- 02:25:358 (4,1) - Blanket

Normal
- 00:25:380 (4) - 392,104?

:arrow: I want to keep this coz it's blanket with (3)
- 01:03:130 (1) - don't overlap the head & tail... look ugly & make little confused for new player, imo
- 02:56:380 (1) - better remove this i think
:arrow: Fine here lol
- 03:02:734 (1) - i think this slider shape will make some new player confused .-.
:arrow: Fixed other shape.

Hard
- 02:08:539 (1) - make it curved? :>

- 03:06:472 (3) - rotate this around 20deg.?
- 03:14:695 (1) - i know you want it to blanket with (6) .-. but the head & tail overlap still look ugly

Insane
- 01:26:677 (1,2,3) - Stack? why don't make it same like another same part of this song? (little jump) :>
- 01:48:729 (5) - NC
- 02:00:690 (1) - ^

i don't know what i am doing, this map is too good for me. and sorry for my bad english.... :cry:
hope this mod helped :) GL
Don't reply = all fixed!! Thanks for modded <3
Come[Back]Home
Easy

00:33:229 (3) I'd ctrl+g this for a nice flow
01:44:992 (4) Move the middle sliderpoint too 176/160 so (3,4) wont be so close to each other
02:17:883 (3) I'd ctrl+g this one too for a nice flow
02:34:328 (2,3) They are nearly touching which looks weird, you should fix that. Just blank them nicely
03:11:705 (5) Move this one too 312/348 and let it look like this Has better flow and fits more

Normal

00:33:229 (1,2) Improve the blank here by moving the middle sliderpoint too 172/312 and the slidertail too 204/232
00:36:220 (1,2,3,4) I dont like the flow in this one, i think it can be improved by moving (2) too 72/72(3) too 32/148 and (4) too 100/208 or 100/240 (You have to fix ds though)
00:41:452 (4,1) Improve this blank
00:56:776 (4,1) ^
01:00:140 (1,2) ^
02:01:437 (2) I think this would fit more since you have done that before too 01:56:952 (1,2) Example 02:50:774 (1) ctrl+g on this one would create a cool flow imo, if you do, you should move (4) too 208/180 which makes it better
02:59:744 (1,2) Blank can be improved

Hard

00:28:557 (5) Slidertail too 80/8 so it looks better?
01:53:215 (3) You should make this one straight too like 01:52:467 (1,2) it fits better imo
02:00:503 (2,3,4,5,6,1,2,3,4,5,6,7,8,1) It looks really cool and nice, but i dont know if this fits in hard, i dont think it fits the spread, its a bit too hard imo, you should add some sliders there.
02:44:794 (1) This one is too edged imo, you should decrease it a bit
02:53:577 (2,3) You should move (2) too 260/128 and (3) too 180/144 if you want a perfect line

Insane

You may want to check some jumps here 01:35:648 - 02:02:932 since they are pretty challenging, but still awesome diff


Really Beautifull Beatmap, very well map, and great SB, i love it. Good Luck.
Topic Starter
Backstep

Come[Back]Home wrote:

Easy

00:33:229 (3) I'd ctrl+g this for a nice flow
01:44:992 (4) Move the middle sliderpoint too 176/160 so (3,4) wont be so close to each other
02:17:883 (3) I'd ctrl+g this one too for a nice flow
02:34:328 (2,3) They are nearly touching which looks weird, you should fix that. Just blank them nicely
03:11:705 (5) Move this one too 312/348 and let it look like this :arrow: Fixed all Easy difficulty that you said :3
Has better flow and fits more

Normal

00:33:229 (1,2) Improve the blank here by moving the middle sliderpoint too 172/312 and the slidertail too 204/232
:arrow: Your eyes was great! fixed.
00:36:220 (1,2,3,4) I dont like the flow in this one, i think it can be improved by moving (2) too 72/72(3) too 32/148 and (4) too 100/208 or 100/240 (You have to fix ds though)
:arrow: Fixed.
00:41:452 (4,1) Improve this blank
00:56:776 (4,1) ^
01:00:140 (1,2) ^
:arrow: All blanket fixed.
02:01:437 (2) I think this would fit more since you have done that before too 01:56:952 (1,2) Example :arrow: Fixed by my own.
02:50:774 (1) ctrl+g on this one would create a cool flow imo, if you do, you should move (4) too 208/180 which makes it better
:arrow: Sure, but move (4) for another way.
02:59:744 (1,2) Blank can be improved
:arrow: Fixed.

Hard

00:28:557 (5) Slidertail too 80/8 so it looks better?
:arrow: Fixed my own way here.
01:53:215 (3) You should make this one straight too like 01:52:467 (1,2) it fits better imo
:arrow: Sure, you're right!
02:00:503 (2,3,4,5,6,1,2,3,4,5,6,7,8,1) It looks really cool and nice, but i dont know if this fits in hard, i dont think it fits the spread, its a bit too hard imo, you should add some sliders there.
:arrow: I think it's fine here because after that it's break... and this 1/4 notes isn't jump like Insane. (make little challenging here.)
02:44:794 (1) This one is too edged imo, you should decrease it a bit
:arrow: Fixed.
02:53:577 (2,3) You should move (2) too 260/128 and (3) too 180/144 if you want a perfect line
:arrow: okay o/

Insane

You may want to check some jumps here 01:35:648 - 02:02:932 since they are pretty challenging, but still awesome diff
:arrow: Glad to hear that you like this difficulty, about that part it's challenging of this song so I won't to change that much :3

Really Beautifull Beatmap, very well map, and great SB, i love it. Good Luck.
Thanks for helped my beatmap, your suggestion was useful <3
CookieBite
Hi~
from my modding queue.

slow song wow

[Easy]

AR = ~2 because it is a slow song

slow sliders.

[Normal]

AR = 3-4 because it is a slow song
CS = 3.5

01:09:111 (1) - make it like this

[Hard]

CS = 4
AR = 7

nothing to say

[Insane]

AR = ~8

----

ok i done. classic song.

thanks for using my useless modding queue.

goodbye and good luck with your map.
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