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Rhythm Incarnate
2,136 posts
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This beatmap was submitted using in-game submission on Sunday, 2 April 2017 at 11:31:31 PM

Artist: Jeff Williams
Title: Mirror Mirror (Featuring Casey Lee Williams)
Source: RWBY
Tags: Ruby Weiss Schnee Red Black Yellow Monty Oum Jinxyjem Jinxy Rtyzen aplstepitaslast TestApple
BPM: 72.5
Filesize: 19937kb
Play Time: 02:49
Difficulties Available:

Download: Jeff Williams - Mirror Mirror (Featuring Casey Lee Williams)
Download: Jeff Williams - Mirror Mirror (Featuring Casey Lee Williams) (no video)
Information: Scores/Beatmap Listing
---------------
With permission and the help of Jinxy, somewhat a revival of his mapset! https://osu.ppy.sh/s/82344
Improved BG by him, Insane from his mapset
Easy from aplstepitaslast
Hard by Rtyzen

Redownload after 2/2/2016
Last edited by neonat on , edited 27 times in total.
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Combo Commander
417 posts
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Earned 2 kudosu.
Hey, here as promised


TestApple's Easy
  • 00:28:029 - this note feels a bit too strong to not be clicked (shouldn't be mapped with a slider end)
  • 00:53:324 (1,3) - this overlap is pretty noticeable while playing, you could reposition (1) easily since it's the first note of the section
  • 00:58:050 (3,4) - this doesn't look very good because it doesn't blanket and doesn't follow the circular flow, best would be to put it right after the slider end to continue the flow of the slider
  • 01:00:721 (2,3,1) - I'm not really fan of how this looks, mostly with the overlap on 01:01:337 (3,2) - , but this is pretty much subjective
  • 01:07:913 (1) - here you start a NC when at 00:54:762 (3) - you didn't, ruins consistency
  • 01:20:036 - and 01:20:858 - have useless green timing points, those should be removed
  • 02:27:844 (1) - this should not be a NC
  • 02:35:675 (1) - feels like it should be a new combo too


Normal
  • 01:13:871 (3) - I feel like this would flow better with a ctrl+j
  • 01:17:159 (3) - this feels better on x:320 y:372 but idk if it is out of bounds ;w;


Rtyzen's Hard
  • 00:52:507 (5,1) - this spacing should be reduced a bit
  • 01:32:365 (5,6,7,8) - overkill spacing for this part, at least it's not consistent with the rest of the diff, and the flow gets ruined because the previous slider isn't very fast
  • 01:57:022 (1) - why the NC here?
  • 02:30:310 (3) - if you're going to change the number of repeats than add a NC because you need to warn the player
  • The slider velocity increases a bit too much on the end, but it's playable so it's just a matter of opinion


Jinxy's Insane
  • 01:20:858 - the reverse would start better here, it doesn't play bad but it's just less straight forward since it doesn't start on the white tick
  • 01:52:502 (1) - just my opinion but why not divide this into 2 sliders?
  • 01:56:817 - add note? could be a stack with (2)
  • 02:29:488 (5,7) - this is just wayyy too confusing to read, two different reverses ;w;
  • 02:31:132 (1) - why stop the stream for a spinner? I have no idea what this spinner could be mapping


Extra
  • Isn't the difficulty level of the map more suited for an Insane than an Extra? I know it's the hardest diff but even so, just feels "too easy" for an Extra
  • 00:58:050 (1,2) - in the end it's pretty much fine, but personally these overlaps don't look very good
  • 01:27:844 - this is the only diff where I think a note should be added here and the spinner should start right after, just doesn't feel right to not click this last note
  • 02:02:159 (6,7,1) - try to make the triple flow into the slider shape, it kind of looks sloppy, straight triple into already curved slider (hope you can understand what I said this was confusing xD)
  • 02:05:241 (6,1) - blanket (6) with (1)?
  • 02:27:022 (1,2) - this doesn't flow very well, ctrl+g on (1) then positioning it a bit lower could work

Nice song choice and good luck :3
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Spinner Sage
128 posts
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No kudosu yet.
changed some stuff here n there
- Milhofo - wrote:
Hey, here as promised


TestApple's Easy
  • 00:28:029 - this note feels a bit too strong to not be clicked (shouldn't be mapped with a slider end)
  • 00:53:324 (1,3) - this overlap is pretty noticeable while playing, you could reposition (1) easily since it's the first note of the section
  • 00:58:050 (3,4) - this doesn't look very good because it doesn't blanket and doesn't follow the circular flow, best would be to put it right after the slider end to continue the flow of the slider
  • 01:00:721 (2,3,1) - I'm not really fan of how this looks, mostly with the overlap on 01:01:337 (3,2) - , but this is pretty much subjective
  • 01:07:913 (1) - here you start a NC when at 00:54:762 (3) - you didn't, ruins consistency
  • 01:20:036 - and 01:20:858 - have useless green timing points, those should be removed
  • 02:27:844 (1) - this should not be a NC
  • 02:35:675 (1) - feels like it should be a new combo too


Normal
  • 01:13:871 (3) - I feel like this would flow better with a ctrl+j
  • 01:17:159 (3) - this feels better on x:320 y:372 but idk if it is out of bounds ;w;


Rtyzen's Hard
  • 00:52:507 (5,1) - this spacing should be reduced a bit
  • 01:32:365 (5,6,7,8) - overkill spacing for this part, at least it's not consistent with the rest of the diff, and the flow gets ruined because the previous slider isn't very fast
  • 01:57:022 (1) - why the NC here?
  • 02:30:310 (3) - if you're going to change the number of repeats than add a NC because you need to warn the player
  • The slider velocity increases a bit too much on the end, but it's playable so it's just a matter of opinion


Jinxy's Insane
  • 01:20:858 - the reverse would start better here, it doesn't play bad but it's just less straight forward since it doesn't start on the white tick
  • 01:52:502 (1) - just my opinion but why not divide this into 2 sliders?
  • 01:56:817 - add note? could be a stack with (2)
  • 02:29:488 (5,7) - this is just wayyy too confusing to read, two different reverses ;w;
  • 02:31:132 (1) - why stop the stream for a spinner? I have no idea what this spinner could be mapping


Extra
  • Isn't the difficulty level of the map more suited for an Insane than an Extra? I know it's the hardest diff but even so, just feels "too easy" for an Extra
  • 00:58:050 (1,2) - in the end it's pretty much fine, but personally these overlaps don't look very good
  • 01:27:844 - this is the only diff where I think a note should be added here and the spinner should start right after, just doesn't feel right to not click this last note
  • 02:02:159 (6,7,1) - try to make the triple flow into the slider shape, it kind of looks sloppy, straight triple into already curved slider (hope you can understand what I said this was confusing xD)
  • 02:05:241 (6,1) - blanket (6) with (1)?
  • 02:27:022 (1,2) - this doesn't flow very well, ctrl+g on (1) then positioning it a bit lower could work

Nice song choice and good luck :3


update
Code:
osu file format v14

[General]
AudioFilename: Mirror_Mirror.mp3
AudioLeadIn: 0
PreviewTime: 20975
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 77981
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Mirror Mirror (feat. Casey Lee Williams)
TitleUnicode:Mirror Mirror (feat. Casey Lee Williams)
Artist:Jeff Williams
ArtistUnicode:Jeff Williams
Creator:neonat
Version:TestApple's Easy
Source:RWBY
Tags:Ruby Weiss Schnee Red White Black Yellow Monty Oum Jinxyjem Jinxy Rtyzen aplstepitaslast TestApple
BeatmapID:879243
BeatmapSetID:320418

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
Video,-4900,"Mirror_Mirror_Video.avi"
0,0,"RWBY_BG_Weiss.png",0,0
//Break Periods
2,46986,51764
2,94619,104366
2,106126,107654
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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160115,-100,4,2,1,5,0,0
161712,1363.63636363636,4,2,1,5,1,0


[Colours]
Combo1 : 255,255,0
Combo2 : 255,0,0
Combo3 : 225,225,225
Combo4 : 70,70,70

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381,308,125652,6,0,L|376:175,1,112.500004291535,4|8,0:0|0:0,0:0:0:0:
371,138,126269,2,0,P|317:124|262:132,1,112.500004291535,0|0,0:0|0:0,0:0:0:0:
220,170,126885,1,8,0:0:0:0:
210,225,127091,2,0,L|222:347,2,112.500004291535,0|0|0,0:0|0:0|0:0,0:0:0:0:
296,153,128324,2,0,P|370:147|424:183,1,112.500004291535,0|0,0:0|0:0,0:0:0:0:
430,212,128940,6,0,L|416:326,1,112.500004291535,4|8,0:0|0:0,0:0:0:0:
371,359,129556,2,0,P|316:360|272:327,1,112.500004291535,0|0,0:0|0:0,0:0:0:0:
258,215,130378,2,0,L|288:101,1,112.500004291535,0|0,0:0|0:0,0:0:0:0:
186,54,131200,2,0,L|157:162,2,112.500004291535,0|0|0,0:0|0:0|0:0,0:0:0:0:
238,30,132228,6,0,P|293:26|343:49,1,112.500004291535,4|8,0:0|0:0,0:0:0:0:
364,102,132844,2,0,L|333:231,1,112.500004291535,0|0,0:0|0:0,0:0:0:0:
292,314,133666,2,0,P|354:325|401:301,1,112.500004291535,0|0,0:0|0:0,0:0:0:0:
425,255,134282,1,0,0:0:0:0:
447,203,134488,2,0,L|473:93,1,112.500004291535,0|0,0:0|0:0,0:0:0:0:
375,37,135310,2,0,P|303:47|265:82,1,112.500004291535,0|0,0:0|0:0,0:0:0:0:
248,180,136132,2,0,L|267:306,1,112.500004291535,0|0,0:0|0:0,0:0:0:0:
154,315,136954,2,0,L|137:203,1,112.500004291535,0|0,0:0|0:0,0:0:0:0:
140,91,137776,6,0,P|197:38|213:153,1,225.000008583069,0|0,0:0|0:0,0:0:0:0:
200,179,138803,6,0,L|334:180,1,112.500004291535,4|8,0:0|0:0,0:0:0:0:
317,292,139625,2,0,L|204:291,1,112.500004291535,0|8,0:0|0:0,0:0:0:0:
253,189,140447,6,0,L|387:190,1,112.500004291535,0|0,0:0|0:0,0:0:0:0:
370,302,141269,2,0,L|257:301,1,112.500004291535,0|8,0:0|0:0,0:0:0:0:
171,228,142091,6,0,P|176:165|215:120,1,112.500004291535,4|8,0:0|0:0,0:0:0:0:
259,110,142707,2,0,L|386:123,1,112.500004291535,0|0,0:0|0:0,0:0:0:0:
402,168,143324,2,0,P|397:231|358:276,1,112.500004291535,8|0,0:0|0:0,0:0:0:0:
314,286,143940,2,0,L|187:273,1,112.500004291535,0|0,0:0|0:0,0:0:0:0:
149,294,144556,1,0,0:0:0:0:
162,182,144967,1,8,0:0:0:0:
100,86,145378,6,0,P|152:69|207:79,1,112.500004291535,4|8,0:0|0:0,0:0:0:0:
257,104,145995,2,0,P|309:121|364:111,1,112.500004291535,0|0,0:0|0:0,0:0:0:0:
416,88,146611,2,0,L|420:216,1,112.500004291535,8|0,0:0|0:0,0:0:0:0:
424,256,147228,2,0,L|344:272,1,56.2500021457673,0|8,0:0|0:0,0:0:0:0:
264,304,147844,2,0,L|141:292,1,112.500004291535,0|8,0:0|0:0,0:0:0:0:
256,192,148666,12,6,151954,0:0:0:0:
140,152,153770,6,0,P|216:136|316:168,1,150,2|2,0:0|0:0,0:0:0:0:
388,264,155675,1,2,0:0:0:0:
108,96,157985,6,0,P|196:124|416:80,1,300,2|0,0:0|0:0,0:0:0:0:
256,192,161712,12,0,169893,0:0:0:0:
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Star Shooter
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- Milhofo - wrote:

Rtyzen's Hard
  • 00:52:507 (5,1) - this spacing should be reduced a bit
  • 01:32:365 (5,6,7,8) - overkill spacing for this part, at least it's not consistent with the rest of the diff, and the flow gets ruined because the previous slider isn't very fast
  • 01:57:022 (1) - why the NC here?
  • 02:30:310 (3) - if you're going to change the number of repeats than add a NC because you need to warn the player
  • The slider velocity increases a bit too much on the end, but it's playable so it's just a matter of opinion


Thanks all fixed :D
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Rhythm Incarnate
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- Milhofo - wrote:
Hey, here as promised


Normal
  • 01:13:871 (3) - I feel like this would flow better with a ctrl+j I think the current one works better with the circle before it
  • 01:17:159 (3) - this feels better on x:320 y:372 but idk if it is out of bounds ;w; k


Jinxy's Insane
  • 01:20:858 - the reverse would start better here, it doesn't play bad but it's just less straight forward since it doesn't start on the white tick k
  • 01:52:502 (1) - just my opinion but why not divide this into 2 sliders? divided
  • 01:56:817 - add note? could be a stack with (2) not needed
  • 02:29:488 (5,7) - this is just wayyy too confusing to read, two different reverses ;w; it was adjusted
  • 02:31:132 (1) - why stop the stream for a spinner? I have no idea what this spinner could be mapping the spinner is just doing the same function


Extra
  • Isn't the difficulty level of the map more suited for an Insane than an Extra? I know it's the hardest diff but even so, just feels "too easy" for an Extra it's still what is Extra for this map I believe the difficulty stands there
  • 00:58:050 (1,2) - in the end it's pretty much fine, but personally these overlaps don't look very good I shifted it somewhat
  • 01:27:844 - this is the only diff where I think a note should be added here and the spinner should start right after, just doesn't feel right to not click this last note k
  • 02:02:159 (6,7,1) - try to make the triple flow into the slider shape, it kind of looks sloppy, straight triple into already curved slider (hope you can understand what I said this was confusing xD) adjusting makes it worse, curving the triplet would not be as great
  • 02:05:241 (6,1) - blanket (6) with (1)? would want the straight slider
  • 02:27:022 (1,2) - this doesn't flow very well, ctrl+g on (1) then positioning it a bit lower could work shifted

Nice song choice and good luck :3



Thanks~
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Rhythm Incarnate
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Requested.

- Can you change BG file ( .png to .jpg ) to reduce filesize of map?
- 00:20:951 - This Preview Point is unsnapped in all diffs~

TestApple's Easy :

- You can easily increase AR to 3 to consistent with Normal AR 5 tho.
- Uncheck Widescreen, cause you don't have a SB.
- 00:21:210 (1) - Aibot says " it's unsnapped " Maybe i know why he say that. Your greenline is unsnapped to which decrease SV about .75. Just 00:21:310 - snap greenline to 00:21:210 - and should be k.
- 00:58:050 (3,4) - minor thing - This transision is okay.. but i think it needs improvment a bit. Something around 176|92 works better to me.
- 01:01:543 (1) - 01:04:830 (1) - Unnessesary NC's imo.
- 01:07:913 (3) - but here.. i see you follow every new measure of song, so i'd prefer to NC it too..
- 01:12:022 (2) - How about remove this slider, add circle on ( 01:12:022 - ) and follow 1/2 slider from ( 01:12:228 - ) to next slider? Sounds better and avoid vocal rhythm on Easy is a bad idea imo.
- 01:58:255 (5) - minor thing - Plays cooler a bit if you put this a little to up ( 224|340 is good )
- 02:15:310 (6) - Missing NC ? and delete that NC 02:17:776 (1) - isn't nessesary, because i can't see any SV changes or sth lol.

Normal :

- Rasie OD and HP +1 for consistent spread between Easy and this diff?
- Uncheck Widescreen, cause you don't have a SB.
- 01:45:926 (1,2) - ?? Wait, what happend here? Please, check greenlines..
- 02:02:365 (1) - I'm not sure about this spinner.. I think first object should be 2 beats before spinner so ( 02:06:474 - here ) Consider to change this thing.
- Decent diff!

Rtyzen's Hard :

- Mayb increase OD to 6 ? Fits better imo~
- Uncheck Widescreen, cause you don't have a SB.
- 01:07:913 (5,7) - Stackk this slider properly.
- 01:36:885 (1) - Any reason for put here NC? I can't see any SV changes or downbeat, i know this is the last circle in this section, but it's unnessesary tho.
- 02:21:680 (6) - Why you avoid here these 1/4 sounds? Feels sad and i can see you mapped it later ;w;
- 01:59:693 (2,3) - I would avoid this thing always. It might be unrankable, because you hid reverse into slider head (confusing and hard to read it lol)
- Nice.

Ok, that's all. Good luck neonat o/
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Rhythm Incarnate
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Kalibe wrote:
Requested.

- Can you change BG file ( .png to .jpg ) to reduce filesize of map?
- 00:20:951 - This Preview Point is unsnapped in all diffs~

Normal :

- Rasie OD and HP +1 for consistent spread between Easy and this diff? difficulty settings also might change later on, same with other general stuff
- Uncheck Widescreen, cause you don't have a SB. unchecked on all
- 01:45:926 (1,2) - ?? Wait, what happend here? Please, check greenlines.. fixed the green line, seems like this wasn't the only time it messed up on me
- 02:02:365 (1) - I'm not sure about this spinner.. I think first object should be 2 beats before spinner so ( 02:06:474 - here ) Consider to change this thing. I have 2 like this, we'll have to see as more take a look
- Decent diff!

Ok, that's all. Good luck neonat o/


Thanks, I might reply for test later on
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Kalibe wrote:
Rtyzen's Hard :

- Mayb increase OD to 6 ? Fits better imo~
- Uncheck Widescreen, cause you don't have a SB.
- 01:07:913 (5,7) - Stackk this slider properly.
- 01:36:885 (1) - Any reason for put here NC? I can't see any SV changes or downbeat, i know this is the last circle in this section, but it's unnessesary tho. Removed
- 02:21:680 (6) - Why you avoid here these 1/4 sounds? Feels sad and i can see you mapped it later ;w; whoops missed it
- 01:59:693 (2,3) - I would avoid this thing always. It might be unrankable, because you hid reverse into slider head (confusing and hard to read it lol) unstacked abit
- Nice.


Thanks! Fixed everything
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Hi from my queue :D

TestApple's Easy
Normal
  • CS 3.5 because everything feels too crowded
  • 00:56:611 (1) - Sliderwave too shallow. Make them more curved
  • 00:57:433 (3) - Balance corner
  • 00:57:433 (3,6) - I would prefer for them to not overlap but you could keep it if you want
  • 01:05:036 (2,3) - 1/4 beats are not allowed in Normal if not mistaken?
  • 01:07:296 (3) - Make this go down instead of right
  • 01:10:584 (3) - Sliderwave thing too
  • 01:13:050 (1) - ctrl+h this
  • 01:16:337 - This entire part starting from here until the break. There are lots of sliders in this part for the beginners to read then you even throw in some overlaps and the 1/4 repeat sliders (which like I said, is not allowed). They'll just won't be able to pass this part or maybe just barely with a lot of 100s. I suggest you do this part with a pattern where the notes don't overlap or tend towards each other (example: 01:16:748 (2,3,4) - ). Just make it flow one way so that it's more playable for them
  • 01:53:118 (1,2,3) - Change this pattern as it can be confusing for beginners
  • 02:17:981 (4,1) - Try to avoid overlap
  • 02:21:680 (6,6) - No 1/4 beats
  • 02:24:556 (5,6,1) - (1) is lot more on (5)'s path of flow and (6) just look like a detour so it makes sense if beginners might go for (1) first instead of (6). Try to change this
  • 02:35:675 (1,2) - Wrong spacing

Rtyzen's Hard
Extra


That's all from me! Hope this helps and good luck! :D
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Cagrux wrote:
Rtyzen's Hard


Thanks! Fixed everything except the 1 mentioned
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Rhythm Incarnate
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Cagrux wrote:
Hi from my queue :D

    Normal
    • CS 3.5 because everything feels too crowded
    • 00:56:611 (1) - Sliderwave too shallow. Make them more curved I think the curve is fine as it is
    • 00:57:433 (3) - Balance corner affects the straight section of it
    • 00:57:433 (3,6) - I would prefer for them to not overlap but you could keep it if you want previous slider disappears fast enough
    • 01:05:036 (2,3) - 1/4 beats are not allowed in Normal if not mistaken? it plays as 1/2 beat
    • 01:07:296 (3) - Make this go down instead of right diverts the pathway in a way that isn't really ideal
    • 01:10:584 (3) - Sliderwave thing too I think that's not needed
    • 01:13:050 (1) - ctrl+h this moves weirdly from the previous slider
    • 01:16:337 - This entire part starting from here until the break. There are lots of sliders in this part for the beginners to read then you even throw in some overlaps and the 1/4 repeat sliders (which like I said, is not allowed). They'll just won't be able to pass this part or maybe just barely with a lot of 100s. I suggest you do this part with a pattern where the notes don't overlap or tend towards each other (example: 01:16:748 (2,3,4) - ). Just make it flow one way so that it's more playable for them
      I replaced with a spinner, but not changing the repeat sliders
    • 01:53:118 (1,2,3) - Change this pattern as it can be confusing for beginners I already changed that to accommodate the spinner
    • 02:17:981 (4,1) - Try to avoid overlap I believe as of now it is clear enough
    • 02:21:680 (6,6) - No 1/4 beats same as before
    • 02:24:556 (5,6,1) - (1) is lot more on (5)'s path of flow and (6) just look like a detour so it makes sense if beginners might go for (1) first instead of (6). Try to change this shifted the subsequent objects further left
    • 02:35:675 (1,2) - Wrong spacing spacing follows the snapping

    Extra


That's all from me! Hope this helps and good luck! :D


Thanks!

Will get Easy updated when possible
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From my modding Queue

Easy
I think it's normal Diff
00:25:416 (2,3) - Ds 0.91
01:13:871 (2,1) - Both slope
02:24:967 (6,1) - blanket
02:27:228 (4) - http://puu.sh/nucHJ/f2d00002fd.jpg
Nice map but it's so hard not easy

normal
it's light hard I think
01:07:296 (3,4) - Blanket?
01:19:625 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,5,6) - hard than kiai time
01:49:214 (1) - spinner finished in 01:51:885 - and pick circle or slider in 01:52:502 - this is my subjective
it's normal diff you can put circles in 01:59:693 - 02:00:515 - 02:00:926 -
02:26:611 - i think it's click time so you can use http://puu.sh/nud1L/62ee4789c6.jpg in 02:25:378 (1) -

hard
00:26:287 (5,6) - you can use blanket
00:31:501 (5,6) - fix blanket
00:40:847 - i think it's click time
00:41:984 - u can use spinner
00:46:990 (1) - finished in 00:49:851 - and put circle in 00:50:055 -
01:06:371 - circle

insane
used 1 downbeat NC it's better
00:29:354 (4,5) - blanket?
in hard diff mapped 00:46:990 (1) - this time
00:56:200 (2,4) - stack?
01:06:371 - circle
01:39:762 (1) - not good spinner

last diff
in insane used 1 downbeat NC is seeing good
00:24:575 (5,6,7,8) - you can use this timing http://puu.sh/nudy1/d3f890eb27.jpg
01:45:926 (1,2) - so distant or 01:46:748 (4,5) - so near i think 01:46:748 (4,5) - it's so near
nice map


sorry for baka modding :(

EDIT :

Last diff
02:31:954 (1,2,3,4,1,2) - It's so loud
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Moa wrote:

hard
00:26:287 (5,6) - you can use blanket
00:31:501 (5,6) - fix blanket
00:40:847 - i think it's click time I think this is ok
00:41:984 - u can use spinner I dont want 2 spinners in a row
00:46:990 (1) - finished in 00:49:851 - and put circle in 00:50:055 -
01:06:371 - circle


Rest fixed. Thanks :D
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Rhythm Incarnate
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Moa wrote:
From my modding Queue


normal
it's light hard I think
01:07:296 (3,4) - Blanket? would be too close to each other
01:19:625 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,5,6) - hard than kiai time kiai has more off beats, this one still has consistent beats, but may have more density
01:49:214 (1) - spinner finished in 01:51:885 - and pick circle or slider in 01:52:502 - this is my subjective too close to spinner, not enough rest time
it's normal diff you can put circles in 01:59:693 - 02:00:515 - 02:00:926 - I think it's a bit too additional here, seeing how that just makes it so much more dense than what was just before
02:26:611 - i think it's click time so you can use http://puu.sh/nud1L/62ee4789c6.jpg in 02:25:378 (1) - adjusted rhythm here


insane
used 1 downbeat NC it's better
00:29:354 (4,5) - blanket? slider symmetric to map
in hard diff mapped 00:46:990 (1) - this time
00:56:200 (2,4) - stack? k
01:06:371 - circle readjusted the whole section
01:39:762 (1) - not good spinner to build up

last diff
in insane used 1 downbeat NC is seeing good
00:24:575 (5,6,7,8) - you can use this timing http://puu.sh/nudy1/d3f890eb27.jpg keep it moving with sliders
01:45:926 (1,2) - so distant or 01:46:748 (4,5) - so near i think 01:46:748 (4,5) - it's so near adjusted first slider closer
nice map


sorry for baka modding :(

EDIT :

Last diff
02:31:954 (1,2,3,4,1,2) - It's so loud lowered to 25%



Thanks~
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Rhythm Incarnate
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As requested.


TestApple's Easy
Your spinners at 01:27:844 (1) - and 02:41:712 (1) - are extremely long. For some newbie players, spinner may be the hardest thing, it's not appropriate to place spinners with tremendous length.

00:21:310 - This green line should be snapped to 00:21:313

00:21:210 (1) - I'd suggest enhancing the spacings in the beginning part to avoid slight overlaps between notes.

01:45:926 (1,1) - Better to remove them, sudden two notes feel quite weird.

02:18:803 (1,1) - 02:19:625 (2,2) - You have to change this pattern, such overlaps are not allowed.


Normal
01:45:926 (1) - There are two timing lines.

01:05:036 (2,3) - Uhm not sure about this but better not to place 1/4 rhythms in Normal Same for latter sections.

02:41:712 (1) - This is just long. For some newbie players, spinner may be the hardest thing, it's not appropriate to place spinners with tremendous length.

01:53:734 (1) - Enhancing spacings from here is reasonable but you've done it exaggeratedly.

01:59:077 (1,2,3,4,5,6) - Why suddenly follow plain 1/2 here? :< You should continue following instrument that you followed at 01:53:734 (1,2,3,1,2,3) - .

02:06:474 (1) - This feels quite weird. Actually I suggest removing the previous slider for it's weird to have a slider ending at where there are both strong beat and vocal.
And you could start a slider at where you've placed the spinner end to follow the vocal instead.


Rtyzen's Hard
00:47:041 (1,1) - Not enought time for spinner recovery. (Hard)

00:31:043 (4) - Ah this is overmapped. Overmap in such a soft and calm part of a song is quite inappropriate.

00:51:690 (5,6) - There is no 1/8s at all!
00:56:611 (1,2,3) - Dont quite get your idea why suddenly enhanced the spacings here compared to other similar notes like 00:54:145 (3,4,5) - where their spacings are not enhanced at all.

01:51:680 (1) - Too sudden and short.

02:02:981 (2,3) - Spacing just too large.

====================
Good Luck for this map!
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