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My Chemical Romance - Helena

posted
Total Posts
57
Topic Starter
pishifat
This beatmap was submitted using in-game submission on Wednesday, October 21, 2015 at 12:10:32 AM

Artist: My Chemical Romance
Title: Helena
Tags: cut three cheers for sweet revenge kyshiro gero mcr metal alternative punk
BPM: 251.83
Filesize: 4539kb
Play Time: 01:52
Difficulties Available:
  1. Advanced (2.9 stars, 245 notes)
  2. Easy (1.43 stars, 95 notes)
  3. Extra (5.35 stars, 404 notes)
  4. Extreme (6.26 stars, 430 notes)
  5. Gero's Hard (3.48 stars, 223 notes)
  6. Insane (4.44 stars, 374 notes)
  7. Kyshiro's Extra (5.61 stars, 373 notes)
  8. Normal (1.86 stars, 129 notes)
Download: My Chemical Romance - Helena
Information: Scores/Beatmap Listing
---------------




!
MitiS_old_1
First!!!!


MCR <3<3<3<3<3
Manuxz
You accept a GD (Rain)? ;w;
I love this song :c
Topic Starter
pishifat
nah id prefer it to be standard only, sorry:(
Peachtrees
4st

Beginner

00:15:007 (1,1) - wai not just blanket? feels a bit nicer than just dropping from one object to another, which feels a bit blunt or umm..just lame I guess

00:26:920 (1) - I think this curve could be a little bit 'deeper' to properly catch the players movement coming down from 4. perhaps just rotate dis around 00:25:014 (3) - ?

00:27:873 (2,3) - would probably play better if two was lower than it currently is, maybe something like this http://osu.ppy.sh/ss/3241485

00:40:262 (3) - meh I kinda think this little sllide downwards is a bit awkward but whatever I guess

00:51:699 (2,3) - idk maybe curve 3 a bit more to have it look more like 2? I dun really like these really subtle curves

01:08:853 (1,1) - could perhaps make this parallel. very minor but it kinda looks neat I think

01:14:094 (4,1) - I think this'd play a liiiitttltttle neater if 1 was moved down and to the right a bit, though I guess that'd make it offscreen which is kinda problematic so ya

01:35:538 (2,3,4,1) - https://osu.ppy.sh/ss/3241521 something like this? looks/plays a little more interesting I think

01:43:162 (2,1,2) - idk, this makes the two short sliders look kinda close, + the overlap is kinda semi-noticeable too. perhaps try and think of something sexier?

Easy

idk might just be me but SV feels kinda high for an Easy Diff

00:17:389 (1) - could angle this to line up with 00:19:295 (1) - (the part after the red anchor). Would look kay and give a bit more momentum when going into the next slider

00:24:061 (2,3,1) - curve looks ok but I think it might play a little less smooth that the looks would suggest. https://osu.ppy.sh/ss/3241545 try doing dis?

00:32:638 (1,2) - aasfoihagblanket

00:39:309 (2) - http://osu.ppy.sh/ss/3241549 this?

00:59:323 (1,2) - not like a big issue since there is enough time to adjust, but this kinda felt a little odd since 1 would suggest the next slider to be well downwards

01:04:802 (3,1,2,1) - why not form a triangle here???ßß???ß???ß

01:17:668 (2) - could angle a bit more towards the previous slider for more momentum going into the next slider

01:26:961 (2,1) - aishdahblanket

Normal

00:15:007 (1,2,1) - perhaps use some sharper angles here? I mean I'd personally like the start of this to feel a bit 'explosive'

00:34:306 (6,1) - idunno why this stood out to be, but I think it'd play a little nicer if 1 was angled slightly differently to make it a bit easier to catch this. Like, just angle it a bit away from 5

00:36:450 (1,2) - blanketttt

00:37:880 (5,6) - was REALLY expecting the ctrl+g version of this

00:45:028 (3,4,5,6,1) - kinda plays a bit akward/uncomfortable. I think you can do better ;w;

01:10:521 (6,1) - very minor I think, but I think a sharper angle between these objects would do a better job of putting emphasize where its needed

01:32:917 (4,5,6,1) - perhaps just form a square between these?

Insane

00:17:628 (2,3,4) - mhmhmhm kinda awkward imo. the stack takes away a lot of momentum and so having to jump upwards while the slider suggests a downward jump feels a bit forced

00:42:168 (1,2) - curve 1 a little more? makes it easier to catch 2 imo

00:47:410 (4,5,1) - aren't these a little close? vocals feel umm strong but this is just like boring and then there's this 00:48:840 (1,2,3) - which I guess is supposed to be stronger cuz drums are a bit more noticeable but yeah I think the difference in how strong the song feels isn't big enough to go from super close and boring to super spaced out here

00:50:746 (4,5) - 1.9 DS between these? 01:38:397 (4,5) - does it too

01:17:907 (3,4,5,6,1) - the curve here just looks fugly when compared to previous patterns like 00:30:255 (3,4,5,6,1) - PLEASE this can look so much smoother ;w;

01:21:481 (2,3) - feels like these could be spaced out a little more, like 1.5~ perhaps. currently feels a bit underwhelming

01:30:058 (2,3) - stack is off on porpuse?

01:35:061 (4,5,1) - same thing as with the first kiai

Extreme

00:19:057 (2) - make this curve a little deeper? I think that'd do a better job of catching the momentum the player has when moving into this

00:41:454 (2,3,4) - perhaps even out the spacing between these? kinda makes it look a little uneven

00:45:504 (1,2,3,4) - mhhmghmhm I actually think that these could be spaced out a tiinnny bit more. not that I'd make a big difference ;w;

00:49:793 (1,2,3) - the way this triplet is placed looks kinda odd to me ._. like idk it looks like you're trying to create a second curve that's going against the sliders curve, but I doubt this'll have an effect on how this plays and just look a bit awkward. maybe I'm wrong though idk

00:58:370 (5,6) - was kinda expecting something with the ctrl+g'd version of 6 instead of the linear flow. not really an issue I guess just kinda got the wrong the first time

01:06:232 (2,3,4,1) - kinda just realised that these triangle patterns are inconsistent in how much they're spaced out. very minor stuff and probably not really noticeable, but idk if this is intentional or anything because 01:06:232 (2,3,4,1) - doesnt really feel any stronger than 00:18:581 (2,3,4,1,2) -

01:17:668 (2,3,4,5,6,7,1) - symmetry here is a bit off. a bitch to fix though so don't bother if you don't feel like itk

01:21:481 (2,3) - shouldn't these use ~1.05 spacing instead?

01:36:252 (3,1,2,3) - same thing with this looking a bit awkward

01:38:397 (5,6) - aren't these a little close? was ALOT more spaced out in the previous kiai. would also feel better cuz this currently lacks a bit of emphasize I think

Kyshiro's Extra

00:17:747 (2,3) - feels a bit too forced I think because the drop from 1->2 doesn't give enough momentum for a jump like this

00:32:995 (2,3) - awkwardly close and kinda boring compared to how intense 00:32:042 (2,3) - was

00:34:306 (5,1) - flow here would be a lot nicer if 1 was placed higher

00:38:237 (3,1) - mhmm I think it woudlve been kinda neat if this jump stood out a bit against the previous pattern, as in being more intense/taxing for proper emphasize. Though it's fine I think

00:50:507 (2,3) - mhmhm perhaps make this a liiitlle more intense? feels a bit close to me

01:03:135 (1,2) - flow is a little bit awkward here I think

01:24:578 (3,4) - angle between these feels a bit too sharp imo

01:32:441 (4) - err I mean touching the hp bar isn't unrankable, I still think avoiding this is better

Extra

00:28:588 (4,1) - idk what it is, but this drop feels a bit too forced/uncomfortable to me. maybe it's that there is very little momentum going into this idk

00:39:071 (4,1) - I think this drop doesn't flow as well as the rest of the map did thus far. maybe because it's a little dull idk i suk

00:45:504 (1,2,3,4) - doesn't really make sense to me to have these less spaced out than the previous jumps when the songs actually feels like it increased in intensity

00:47:410 (4,1) - I'd say decrease the distance a little here. feels a bit too forced to me, especially with very little movement coming out of 4, it forces the player to speed up which is kinda odd I think

00:49:316 (3,4) - aren't these a little close?

01:27:914 (1) - rotate this a bit to have it angled more towards 2? would slightly improve the flow here since that makes it a lot easier to catch 2.

01:31:488 (4,1) - isn't this a liiiitttle to harsh with the very sharp angle and alomst 3.0 DS? especially when compared to 00:43:836 (4,1) -

01:38:873 (5,6) - aoishfoiahgfeels too close :c

kbye
Topic Starter
pishifat
i didnt actually notice the box whenever i saw this post from my phone lol

Peachtrees wrote:

4st

Beginner

00:15:007 (1,1) - wai not just blanket? feels a bit nicer than just dropping from one object to another, which feels a bit blunt or umm..just lame I guess i dunno blankets are pretty lame

00:26:920 (1) - I think this curve could be a little bit 'deeper' to properly catch the players movement coming down from 4. perhaps just rotate dis around 00:25:014 (3) - ? i guess

00:27:873 (2,3) - would probably play better if two was lower than it currently is, maybe something like this http://osu.ppy.sh/ss/3241485 straight sliders at such an angle i really don't like somehow i really cant explain why

00:40:262 (3) - meh I kinda think this little sllide downwards is a bit awkward but whatever I guess getting rid of it --> inconsistency with the tohers --> nah

00:51:699 (2,3) - idk maybe curve 3 a bit more to have it look more like 2? I dun really like these really subtle curves sam,e

01:08:853 (1,1) - could perhaps make this parallel. very minor but it kinda looks neat I think ya im blind

01:14:094 (4,1) - I think this'd play a liiiitttltttle neater if 1 was moved down and to the right a bit, though I guess that'd make it offscreen which is kinda problematic so ya lol

01:35:538 (2,3,4,1) - https://osu.ppy.sh/ss/3241521 something like this? looks/plays a little more interesting I think aa

01:43:162 (2,1,2) - idk, this makes the two short sliders look kinda close, + the overlap is kinda semi-noticeable too. perhaps try and think of something sexier? ya

Easy

idk might just be me but SV feels kinda high for an Easy Diff good thing it's no longer called easy B)

00:17:389 (1) - could angle this to line up with 00:19:295 (1) - (the part after the red anchor). Would look kay and give a bit more momentum when going into the next slider i guess lol

00:24:061 (2,3,1) - curve looks ok but I think it might play a little less smooth that the looks would suggest. https://osu.ppy.sh/ss/3241545 try doing dis? e

00:32:638 (1,2) - aasfoihagblanket a

00:39:309 (2) - http://osu.ppy.sh/ss/3241549 this? would rather have the overlap on a nonangly slider

00:59:323 (1,2) - not like a big issue since there is enough time to adjust, but this kinda felt a little odd since 1 would suggest the next slider to be well downwards idk it seems k

01:04:802 (3,1,2,1) - why not form a triangle here???ßß???ß???ß e

01:17:668 (2) - could angle a bit more towards the previous slider for more momentum going into the next slider tooangledtho

01:26:961 (2,1) - aishdahblanket s

Normal

00:15:007 (1,2,1) - perhaps use some sharper angles here? I mean I'd personally like the start of this to feel a bit 'explosive' consistency > explosions

00:34:306 (6,1) - idunno why this stood out to be, but I think it'd play a little nicer if 1 was angled slightly differently to make it a bit easier to catch this. Like, just angle it a bit away from 5 like half a pixel ya

00:36:450 (1,2) - blanketttt s

00:37:880 (5,6) - was REALLY expecting the ctrl+g version of this expectations broken

00:45:028 (3,4,5,6,1) - kinda plays a bit akward/uncomfortable. I think you can do better ;w; lol

01:10:521 (6,1) - very minor I think, but I think a sharper angle between these objects would do a better job of putting emphasize where its needed a

01:32:917 (4,5,6,1) - perhaps just form a square between these? squares are for chumps. triangles however

Insane

00:17:628 (2,3,4) - mhmhmhm kinda awkward imo. the stack takes away a lot of momentum and so having to jump upwards while the slider suggests a downward jump feels a bit forced its probably fine. i do the same thing 500 times after this so ya

00:42:168 (1,2) - curve 1 a little more? makes it easier to catch 2 imo p

00:47:410 (4,5,1) - aren't these a little close? vocals feel umm strong but this is just like boring and then there's this 00:48:840 (1,2,3) - which I guess is supposed to be stronger cuz drums are a bit more noticeable but yeah I think the difference in how strong the song feels isn't big enough to go from super close and boring to super spaced out here clap/finish spam makes me think it should have huge difference lol

00:50:746 (4,5) - 1.9 DS between these? 01:38:397 (4,5) - does it too i think nobody will notice the difference between 1.9 and 2.1 especialy when they're so far apart lol

01:17:907 (3,4,5,6,1) - the curve here just looks fugly when compared to previous patterns like 00:30:255 (3,4,5,6,1) - PLEASE this can look so much smoother ;w; ya

01:21:481 (2,3) - feels like these could be spaced out a little more, like 1.5~ perhaps. currently feels a bit underwhelming a

01:30:058 (2,3) - stack is off on porpuse? stacking enabled in editor makes it so i cant see when that happens lol. looks so similar to the usual one ingame since it's off by like 1 pixel

01:35:061 (4,5,1) - same thing as with the first kiai

Extreme

00:19:057 (2) - make this curve a little deeper? I think that'd do a better job of catching the momentum the player has when moving into thisa

00:41:454 (2,3,4) - perhaps even out the spacing between these? kinda makes it look a little uneven they're off by... 0.03x distance snap ._.

00:45:504 (1,2,3,4) - mhhmghmhm I actually think that these could be spaced out a tiinnny bit more. not that I'd make a big difference ;w; ya

00:49:793 (1,2,3) - the way this triplet is placed looks kinda odd to me ._. like idk it looks like you're trying to create a second curve that's going against the sliders curve, but I doubt this'll have an effect on how this plays and just look a bit awkward. maybe I'm wrong though idk it plays how you described it didnt play for mel ol

00:58:370 (5,6) - was kinda expecting something with the ctrl+g'd version of 6 instead of the linear flow. not really an issue I guess just kinda got the wrong the first timeyea it shoudl be k

01:06:232 (2,3,4,1) - kinda just realised that these triangle patterns are inconsistent in how much they're spaced out. very minor stuff and probably not really noticeable, but idk if this is intentional or anything because 01:06:232 (2,3,4,1) - doesnt really feel any stronger than 00:18:581 (2,3,4,1,2) - e

01:17:668 (2,3,4,5,6,7,1) - symmetry here is a bit off. a bitch to fix though so don't bother if you don't feel like itk sameeee

01:21:481 (2,3) - shouldn't these use ~1.05 spacing instead? i dunno where you got the number from but i just look at it like "this is small spacing. people will recognize it as small spacing" and nobodys gonna care about the tiny decimals (especially when things are going this fast)

01:36:252 (3,1,2,3) - same thing with this looking a bit awkward wait wut

01:38:397 (5,6) - aren't these a little close? was ALOT more spaced out in the previous kiai. would also feel better cuz this currently lacks a bit of emphasize I think not that much lol

Extra

00:28:588 (4,1) - idk what it is, but this drop feels a bit too forced/uncomfortable to me. maybe it's that there is very little momentum going into this idk Peachtrees wrote: idk

00:39:071 (4,1) - I think this drop doesn't flow as well as the rest of the map did thus far. maybe because it's a little dull idk i suk yea idk either it seems fine to me lol

00:45:504 (1,2,3,4) - doesn't really make sense to me to have these less spaced out than the previous jumps when the songs actually feels like it increased in intensity but 00:15:007 (1,2,3,4) - ik it's weird but when mapping multiple difficulties in the same range, if they're the same its pretty lame. same reaosn why in some cases i change rhythms while i think that rhythms from one diff are better than the other. its weird but ive done the same sort of broken logic on my last ranked map with a bunch of extras and nobody complanied soo B)

00:47:410 (4,1) - I'd say decrease the distance a little here. feels a bit too forced to me, especially with very little movement coming out of 4, it forces the player to speed up which is kinda odd I think sdsd

00:49:316 (3,4) - aren't these a little close? mayb

01:27:914 (1) - rotate this a bit to have it angled more towards 2? would slightly improve the flow here since that makes it a lot easier to catch 2. actually did something esle to do same result

01:31:488 (4,1) - isn't this a liiiitttle to harsh with the very sharp angle and alomst 3.0 DS? especially when compared to 00:43:836 (4,1) - i will do

01:38:873 (5,6) - aoishfoiahgfeels too close :c same as the other one tho

kbye
Gero
Blizs
Hi pishifat :3~~~
from F Ant's Priority Queue !!
your Number of Priority : 3

Okay, Here is it~~

General

  1. normal-hitwhistle.wav have 1 sec silence after the sound :
    consider to cut it to decrease the file size.
  2. isn't the volume of normal-hitfinish.wav is too small ? so far different from normal-hitclap.wav. Try this one instead (don't forget to change the name :3).
  3. You will need some names on the tags :3

Easy

  1. First, I see that you used too many unnecessary green lines here. From 00:15:483 - to 00:45:504 - and from 01:06:232 - to 01:33:155 - . They have a same volume, sampleset, SV, and no kiais between them so why should they exist ?
  2. 00:48:840 (3,4) - I heard snares followed by cymbal here in the song so add finishes here looks good :3
  3. Not sure if this diff have pattern and flow problem. I Like this :3

Normal

  1. Same to Easy diff about unnecessary green lines.
  2. 00:48:840 (3) - I heard snares followed by cymbal here in the song so add finishes here looks good :3
  3. Same here. I can't found something wrong with the pattern and flow :3.

Advanced

  1. one more about unnecessary green lines
  2. 00:48:840 (4) - I heard snares followed by cymbal here in the song so add finishes here looks good :3
  3. All I've mod just the same part XD .

Gero's Hard

  1. 00:21:142 - Why there should be a volume change here ? There's no note here. And from here to 00:44:551 - looks unnecessary green lines. I suggest to remove them (Applied for 01:08:793 - to 01:32:441 - ).
  2. 00:37:641 (1,2) - How about change the pattern to this pattern ? So, the clicks will more reasonable (follow the vocal). Same to 01:25:293 (1,2) - .
  3. 01:01:229 (1) - I suggest to increase this SV a bit. This slow slider and high speed slider after it looks really weird since it's still Hard diff.

Insane

  1. I've found some unnecessary green lines too here (but not as much as Easy). Here's the points :
    Points of unnecessary green lines
    1. 00:21:142 -
    2. 00:21:201 -
    3. 00:30:732 -
    4. 01:08:793 -
    5. 01:08:853 -
    6. 01:18:383 -
  2. I think you forgot to change the sampleset here since I see that in other diffs it was N:C1 .
  3. 00:48:840 (1,2,3) - I heard snares followed by cymbal here in the song so add finishes here looks good :3
  4. 01:30:534 (4,1) - How about put it on the bottom of 01:30:058 (2,3) - and curve it in other way to make it a delicious CCW flow ? :3 => http://puu.sh/iEtqM/5d3cfa1af5.jpg

Extra

  1. 00:48:840 (1,2,3) - I heard snares followed by cymbal here in the song so add finishes here looks good :3
  2. 01:10:282 (4,5) - how about ctrl+g here to keep the spacing consistency ? this part was just like 00:22:631 (4,5) - but the spacing looks rally high here not like 00:22:631 (4,5) - that have the similar spacing (just increased a bit) and made that part an enjoyable flow. But the inconsistent spacing on 01:10:044 (2,3,4,5,6,7) - made it really not enjoyable to play. This this Highly Increasing and decreasing notes looks really awkward.
  3. Just that :3~~

Kyshiro's Extra

  1. 00:46:934 (3) - How about move it to the bottom of 00:46:695 (2) - rather than made it on the righ of 00:46:695 (2) - ? I think it flows better => http://puu.sh/iEDOr/3bd022f066.jpg
  2. 01:13:022 (2,3,4,5) - I think you can improve the CW flow here by repositioning the sliders like this => http://puu.sh/iEE5i/38d349c795.jpg .
  3. 01:48:284 (6) - I think it's unnecessary to put this circle between 01:48:165 (5,7) - because I hear nothing there in the song. I better like to put a delicious jump on 01:48:165 (5,7) - rather than put a circle between them :3.

Extreme

  1. 00:48:840 (1,2,3) - I heard snares followed by cymbal here in the song so add finishes here looks good :3 (I've mod all about this in all of your diffs XD)
  2. Can't Find Anything Else T.T

Okay, that's all I can found :3
Sorry I can't found much problems T.T... this mapset looks great :)
I like the song :) one for you ;)
I've fell a sleep when I mod this XD . too many hear "So Long and Good Night" XD....

Oh and I've looks around MCR's official site and I've found something about metadata : Three Cheers For Sweet For Sweet Revenge Digital Album
Title should be : Helena (So Long & Goodnight)
Gero
Applied some stuff.

Gero's Hard
osu file format v14

[General]
AudioFilename: helena.mp3
AudioLeadIn: 0
PreviewTime: 15364
Countdown: 0
SampleSet: None
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 15007,112692
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Helena
TitleUnicode:Helena
Artist:My Chemical Romance
ArtistUnicode:My Chemical Romance
Creator:pishifat
Version:Gero's Hard
Source:
Tags:
BeatmapID:720256
BeatmapSetID:320194

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.3
SliderTickRate:2

[Events]
//Background and Video events
0,0,"batman.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
235,238.260696912538,4,3,0,80,1,0
45981,476.519501560601,4,3,0,80,1,1
61229,-200,4,3,0,80,0,0
61348,-200,4,3,0,5,0,0
61467,-200,4,2,0,80,0,0
61497,-200,4,3,0,5,0,0
61706,-200,4,2,0,80,0,0
61735,-200,4,3,0,5,0,0
61944,-200,4,2,0,80,0,0
61974,-200,4,3,0,5,0,0
62182,-200,4,2,0,80,0,0
62212,-200,4,3,0,5,0,0
62420,-200,4,3,0,80,0,0
62659,-50,4,3,0,80,0,0
63135,238.260696912538,4,3,0,80,1,0
93632,476.519501560601,4,3,0,80,1,1
108880,238.260696912538,4,3,0,80,1,0


[Colours]
Combo1 : 133,148,133
Combo2 : 152,153,165
Combo3 : 114,136,163
Combo4 : 127,127,127

[HitObjects]
12,296,15007,6,0,B|36:296|36:296|52:292|52:292|76:292,1,65,0|0,1:0|1:0,0:0:0:0:
124,224,15245,2,0,B|148:224|148:224|164:220|164:220|188:220,1,65,0|0,1:0|1:0,0:0:0:0:
256,280,15483,6,0,B|256:244|277:220|277:220|256:196|256:160,1,130,6|0,0:0|1:0,0:0:0:0:
204,92,15841,1,2,0:0:0:0:
256,20,15960,2,0,B|300:0|340:24|340:24|384:24,1,130,4|0,0:0|1:0,0:0:0:0:
496,148,16436,6,0,B|436:264,1,130,6|0,0:0|1:0,0:0:0:0:
504,320,16794,1,2,0:0:0:0:
436,372,16913,2,0,B|408:340|368:340|368:340|312:340,1,130,4|0,0:0|1:0,0:0:0:0:
76,372,17389,6,0,B|104:340|144:340|144:340|200:340,1,130,6|0,0:0|1:0,0:0:0:0:
256,280,17747,1,2,0:0:0:0:
312,216,17866,2,0,B|280:216|256:188|256:188|232:216|200:216,1,130,4|0,0:0|1:0,0:0:0:0:
8,192,18342,5,6,0:0:0:0:
138,35,18581,1,0,1:0:0:0:
374,35,18819,1,0,1:0:0:0:
504,192,19057,1,0,1:0:0:0:
312,216,19295,6,0,B|280:216|256:244|256:244|232:216|200:216,1,130,6|0,0:0|1:0,0:0:0:0:
137,155,19653,1,2,0:0:0:0:
200,96,19772,2,0,B|232:96|256:68|256:68|280:96|312:96,1,130,4|0,0:0|1:0,0:0:0:0:
137,155,20248,6,0,P|116:95|138:35,1,130,6|0,0:0|1:0,0:0:0:0:
374,35,20725,2,0,P|395:95|374:156,1,130,4|0,0:0|1:0,0:0:0:0:
348,324,21201,6,0,B|296:324|256:352|256:352|216:324|164:324,2,195,6|2|2,0:0|0:0|0:0,0:0:0:0:
348,324,22154,2,0,L|384:264,1,65,0|0,1:0|1:0,0:0:0:0:
304,216,22393,2,0,L|320:152,1,65,0|0,1:0|1:0,0:0:0:0:
208,216,22631,2,0,L|192:152,1,65,0|0,1:0|1:0,0:0:0:0:
164,324,22869,2,0,L|130:268,1,65,0|0,1:0|1:0,0:0:0:0:
70,193,23108,6,0,B|70:137|70:137|62:121|62:121|62:64,1,130,6|0,0:0|1:0,0:0:0:0:
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62,65,23584,2,0,P|122:84|182:63,1,130,4|0,0:0|1:0,0:0:0:0:
329,62,24061,6,0,P|389:84|449:64,1,130,6|0,0:0|1:0,0:0:0:0:
506,1,24418,1,2,0:0:0:0:
450,64,24537,2,0,B|450:121|450:121|442:137|442:137|442:193,1,130,4|0,0:0|1:0,0:0:0:0:
360,168,24894,1,0,0:0:0:0:
382,249,25014,6,0,B|442:225|442:225|502:249,1,130,6|0,0:0|1:0,0:0:0:0:
316,340,25490,2,0,B|256:364|256:364|196:340,1,130,4|0,0:0|1:0,0:0:0:0:
10,249,25967,2,0,B|70:225|70:225|130:249,1,130,6|0,0:0|1:0,0:0:0:0:
300,192,26443,1,0,1:0:0:0:
256,28,26681,1,0,1:0:0:0:
212,192,26920,6,0,P|256:332|300:192,1,390,6|0,0:0|1:0,0:0:0:0:
428,80,27873,2,0,B|388:16|312:16|312:16|200:16|200:16|124:16|84:80,1,390,6|0,0:0|1:0,0:0:0:0:
84,248,28826,2,0,B|124:312|200:312|200:312|312:312|312:312|388:312|428:248,1,390,6|0,0:0|1:0,0:0:0:0:
313,118,29779,6,0,B|294:94|265:94|265:94|247:94|247:94|218:94|199:118,1,130,0|0,1:0|1:0,0:0:0:0:
116,116,30136,1,0,1:0:0:0:
160,44,30255,2,0,P|187:25|218:15,1,65,0|0,1:0|1:0,0:0:0:0:
296,16,30494,2,0,P|325:26|355:47,1,65,0|0,1:0|1:0,0:0:0:0:
432,132,30732,6,0,B|432:168|453:192|453:192|432:216|432:252,1,130,6|0,0:0|1:0,0:0:0:0:
491,311,31089,1,2,0:0:0:0:
430,371,31209,2,0,P|370:349|310:371,1,130,4|0,0:0|1:0,0:0:0:0:
196,252,31685,6,0,P|255:273|315:251,1,130,6|0,0:0|1:0,0:0:0:0:
256,192,32042,1,2,0:0:0:0:
316,132,32161,2,0,P|256:110|196:132,1,130,4|0,0:0|1:0,0:0:0:0:
82,13,32638,6,0,P|142:35|202:13,1,130,6|0,0:0|1:0,0:0:0:0:
430,13,33114,2,0,P|370:35|310:13,1,130,6|0,0:0|1:0,0:0:0:0:
196,132,33591,5,6,0:0:0:0:
256,276,33829,1,0,1:0:0:0:
316,132,34068,1,0,1:0:0:0:
176,228,34306,1,0,1:0:0:0:
336,228,34544,6,0,P|256:368|176:228,1,390,6|0,0:0|1:0,0:0:0:0:
92,84,35497,2,0,B|128:16|216:16|256:66|256:66|296:16|384:16|420:84,1,390,6|0,0:0|1:0,0:0:0:0:
336,228,36450,2,0,B|320:288|256:326|256:326|192:288|176:228,2,260,6|6|6,0:0|0:0|0:0,0:0:0:0:
212,112,37641,6,0,B|188:136|188:136|156:136,2,65,0|0|0,1:0|1:0|1:0,0:0:0:0:
300,112,37999,2,0,B|324:136|324:136|356:136,2,65,0|0|0,1:0|1:0|1:0,0:0:0:0:
360,52,38356,6,0,L|448:160,1,130,6|0,0:0|1:0,0:0:0:0:
502,212,38714,1,2,0:0:0:0:
442,271,38833,2,0,B|402:271|402:271|358:271|326:315,1,130,4|0,0:0|1:0,0:0:0:0:
185,313,39309,6,0,B|154:271|110:271|110:271|70:271,1,130,6|0,0:0|1:0,0:0:0:0:
10,212,39666,1,2,0:0:0:0:
69,152,39786,2,0,L|152:52,1,130,4|0,0:0|1:0,0:0:0:0:
304,160,40262,6,0,P|256:254|208:160,2,260,6|6|6,0:0|0:0|0:0,0:0:0:0:
408,296,41454,1,0,1:0:0:0:
256,372,41692,1,4,0:0:0:0:
104,296,41930,1,0,1:0:0:0:
140,132,42168,6,0,P|256:82|372:132,1,260,6|6,0:0|0:0,0:0:0:0:
212,192,42883,1,0,1:0:0:0:
372,251,43121,2,0,P|256:301|140:252,1,260,6|6,0:0|0:0,0:0:0:0:
300,192,43836,1,0,1:0:0:0:
256,372,44074,5,6,0:0:0:0:
212,192,44313,2,0,P|256:98|300:192,1,260,4|4,1:2|1:2,0:0:0:0:
256,372,45028,2,0,L|200:336,3,65,0|0|0|0,1:0|1:0|1:0|1:0,0:0:0:0:
120,360,45504,2,0,L|64:324,3,65,0|0|0|0,1:0|1:0|1:0|1:0,0:0:0:0:
24,253,45981,6,0,P|8:192|24:130,1,130,4|2,0:2|0:0,0:0:0:0:
80,64,46695,1,4,0:0:0:0:
144,12,46934,2,0,B|204:48,1,65,0|0,1:0|0:0,0:0:0:0:
256,108,47410,2,0,B|315:72,1,65,0|4,1:0|0:0,0:0:0:0:
371,14,47887,5,4,0:2:0:0:
430,73,48125,2,0,B|430:129|430:129|438:145|438:145|438:201,1,130
378,261,48840,2,0,P|346:268|315:260,1,65,0|0,1:0|1:0,0:0:0:0:
436,320,49316,2,0,P|468:313|499:320,1,65,0|0,1:0|0:0,0:0:0:0:
377,381,49793,6,0,P|356:321|378:261,1,130,4|2,1:2|0:0,0:0:0:0:
424,192,50507,1,4,0:0:0:0:
488,136,50746,2,0,B|460:108|424:108|424:108|364:108,1,130,0|0,1:0|0:0,0:0:0:0:
306,167,51460,1,4,0:0:0:0:
365,108,51699,6,0,L|417:56,2,65,4|0|2,0:2|0:0|0:0,0:0:0:0:
308,48,52414,2,0,L|261:95,1,65,4|0,0:0|1:0,0:0:0:0:
184,56,52890,2,0,L|155:85,5,32.5,0|0|0|0|0|0,1:0|1:0|1:0|1:0|1:0|1:0,0:0:0:0:
128,52,53605,6,0,L|36:144,1,130,4|2,1:2|0:0,0:0:0:0:
0,220,54320,1,4,0:0:0:0:
37,292,54558,2,0,P|68:300|99:292,1,65,0|0,1:0|1:0,0:0:0:0:
238,260,55034,2,0,P|207:252|176:260,1,65,2|0,0:0|0:0,0:0:0:0:
207,338,55511,6,0,L|323:270,1,130,4|2,0:2|0:0,0:0:0:0:
388,222,56226,1,4,0:0:0:0:
319,335,56464,2,0,B|311:304|311:304|319:273,1,65,0|0,1:0|1:0,0:0:0:0:
300,126,56940,2,0,B|308:157|308:157|300:188,1,65,0|0,1:0|0:0,0:0:0:0:
241,68,57417,6,0,P|299:43|357:68,1,130,4|2,0:2|0:0,0:0:0:0:
417,128,58132,1,4,0:0:0:0:
476,68,58370,2,0,L|476:1,1,65,4|0,1:2|0:0,0:0:0:0:
417,128,58847,2,0,L|417:195,1,65,4|4,1:2|0:0,0:0:0:0:
372,264,59323,6,0,B|400:236|436:236|436:236|496:236,2,130,4|4|4,1:2|1:2|1:2,0:0:0:0:
436,316,60514,1,0,0:0:0:0:
436,316,60753,2,0,L|501:316,1,65,4|4,1:2|0:0,0:0:0:0:
356,348,61229,6,0,B|284:348|284:348|272:344|272:344|192:344,1,162.5,4|2,0:2|2:2,0:0:0:0:
76,224,62659,6,0,B|84:192|84:192|76:160,1,65,0|0,1:0|1:0,0:0:0:0:
148,120,62897,2,0,B|140:88|140:88|148:56,1,65,0|0,1:0|1:0,0:0:0:0:
224,88,63135,6,0,B|252:60|288:60|288:60|348:60,1,130,6|0,0:0|1:0,0:0:0:0:
412,8,63493,1,2,0:0:0:0:
476,64,63612,2,0,B|456:192,1,130,4|0,0:0|1:0,0:0:0:0:
424,360,64088,6,0,P|364:339|304:360,1,130,6|0,0:0|1:0,0:0:0:0:
256,292,64446,1,2,0:0:0:0:
208,360,64564,2,0,P|148:339|88:360,1,130,4|0,0:0|1:0,0:0:0:0:
56,192,65041,6,0,B|36:64,1,130,6|0,0:0|1:0,0:0:0:0:
100,8,65398,1,2,0:0:0:0:
165,60,65518,2,0,B|224:60|224:60|260:60|288:88,1,130,4|0,0:0|1:0,0:0:0:0:
456,192,65994,5,6,0:0:0:0:
256,292,66233,1,0,1:0:0:0:
56,192,66471,1,0,1:0:0:0:
256,92,66709,1,0,1:0:0:0:
456,192,66947,6,0,B|456:248|456:248|464:264|464:264|464:320,1,130,6|0,0:0|1:0,0:0:0:0:
388,360,67305,1,2,0:0:0:0:
312,320,67424,2,0,B|280:320|256:292|256:292|232:320|200:320,1,130,4|0,0:0|1:0,0:0:0:0:
56,192,67900,6,0,B|56:136|56:136|48:120|48:120|48:64,1,130,6|0,0:0|1:0,0:0:0:0:
124,24,68258,1,2,0:0:0:0:
200,64,68377,2,0,B|232:64|256:92|256:92|280:64|312:64,1,130,4|0,0:0|1:0,0:0:0:0:
344,228,68853,6,0,P|256:264|168:228,2,195,6|2|2,0:0|0:0|0:0,0:0:0:0:
344,228,69806,2,0,L|409:228,1,65,0|0,1:0|1:0,0:0:0:0:
288,160,70045,2,0,L|223:160,1,65,0|0,1:0|1:0,0:0:0:0:
344,96,70283,2,0,L|409:96,1,65,0|0,1:0|1:0,0:0:0:0:
288,36,70521,2,0,L|223:36,1,65,0|0,1:0|1:0,0:0:0:0:
104,132,70760,6,0,P|82:192|104:252,1,130,6|0,0:0|1:0,0:0:0:0:
44,311,71117,1,2,0:0:0:0:
103,370,71236,2,0,B|140:388|180:372|180:372|232:372,1,130,4|0,0:0|1:0,0:0:0:0:
380,296,71712,6,0,L|428:176,1,130,6|0,0:0|1:0,0:0:0:0:
488,115,72070,1,2,0:0:0:0:
428,55,72189,2,0,B|363:55|363:55|316:8,1,130,4|0,0:0|1:0,0:0:0:0:
256,68,72546,1,0,0:0:0:0:
197,133,72665,6,0,P|174:193|200:251,1,130,6|0,0:0|1:0,0:0:0:0:
344,340,73141,2,0,B|404:316|404:316|464:340,1,130,4|0,0:0|1:0,0:0:0:0:
314,133,73618,2,0,P|338:193|312:251,1,130,6|0,0:0|1:0,0:0:0:0:
168,340,74094,2,0,B|108:316|108:316|48:340,1,130,0|0,1:0|1:0,0:0:0:0:
200,252,74571,6,0,P|265:111|312:252,1,390,6|0,0:0|1:0,0:0:0:0:
412,112,75525,2,0,P|256:13|100:112,1,390,6|0,0:0|1:0,0:0:0:0:
99,271,76477,2,0,P|255:371|412:272,1,390,6|0,0:0|1:0,0:0:0:0:
316,144,77431,6,0,B|256:168|256:168|196:144,1,130,0|0,1:0|1:0,0:0:0:0:
256,84,77788,1,0,1:0:0:0:
316,24,77907,2,0,B|348:24|348:24|376:-4,1,65,0|0,1:0|1:0,0:0:0:0:
444,44,78146,2,0,L|398:89,1,65,0|0,1:0|1:0,0:0:0:0:
457,149,78383,6,0,P|479:208|458:268,1,130,6|0,0:0|1:0,0:0:0:0:
388,316,78741,1,2,0:0:0:0:
320,368,78861,2,0,L|192:340,1,130,4|0,0:0|1:0,0:0:0:0:
129,180,79336,6,0,L|256:208,1,130,6|0,0:0|1:0,0:0:0:0:
316,144,79694,1,2,0:0:0:0:
256,84,79813,2,0,P|194:84|148:38,1,130,4|0,0:0|1:0,0:0:0:0:
316,24,80289,6,0,P|378:24|424:70,1,130,6|0,0:0|1:0,0:0:0:0:
457,149,80647,1,2,0:0:0:0:
488,232,80766,2,0,L|388:316,1,130,6|0,0:0|1:0,0:0:0:0:
256,208,81242,6,0,L|156:292,1,130,6|0,0:0|1:0,0:0:0:0:
96,351,81600,1,2,0:0:0:0:
36,291,81719,2,0,P|15:230|36:171,1,130,0|0,1:0|1:0,0:0:0:0:
92,12,82195,6,0,B|128:80|216:80|256:30|256:30|296:80|384:80|420:12,1,390,6|0,0:0|1:0,0:0:0:0:
432,180,83148,2,0,P|256:252|80:180,1,390,6|0,0:0|1:0,0:0:0:0:
156,28,84102,2,0,B|224:44|256:104|256:104|288:44|356:28,2,260,6|6|6,0:0|0:0|0:0,0:0:0:0:
212,188,85293,6,0,B|212:224|212:224|196:256,2,65,0|0|0,1:0|1:0|1:0,0:0:0:0:
300,188,85650,2,0,B|300:224|300:224|316:256,2,65,0|0|0,1:0|1:0|1:0,0:0:0:0:
256,116,86008,6,0,L|380:164,1,130,6|0,0:0|1:0,0:0:0:0:
440,104,86366,1,2,0:0:0:0:
504,48,86485,2,0,B|472:16|432:16|432:16|380:16,1,130,4|0,0:0|1:0,0:0:0:0:
129,16,86961,6,0,B|80:16|80:16|40:16|8:48,1,130,6|0,0:0|1:0,0:0:0:0:
72,104,87318,1,2,0:0:0:0:
134,162,87438,2,0,L|256:116,1,130,4|0,0:0|1:0,0:0:0:0:
304,276,87914,6,0,P|255:369|207:275,2,260,6|6|6,0:0|0:0|0:0,0:0:0:0:
408,144,89106,1,0,1:0:0:0:
256,68,89344,1,4,0:0:0:0:
104,144,89582,1,0,1:0:0:0:
140,308,89820,6,0,P|256:358|372:308,1,260,6|6,0:0|0:0,0:0:0:0:
212,248,90535,1,0,1:0:0:0:
372,189,90773,2,0,P|256:139|140:188,1,260,6|6,0:0|0:0,0:0:0:0:
300,248,91488,1,0,1:0:0:0:
256,68,91726,5,6,0:0:0:0:
212,248,91965,2,0,P|256:342|300:248,1,260,4|4,1:2|1:2,0:0:0:0:
256,68,92680,2,0,L|200:104,3,65,0|0|0|0,1:0|1:0|1:0|1:0,0:0:0:0:
120,80,93156,2,0,L|64:116,3,65,0|0|0|0,1:0|1:0|1:0|1:0,0:0:0:0:
24,187,93632,6,0,P|8:248|24:310,1,130,4|2,0:2|0:0,0:0:0:0:
84,371,94346,1,4,0:0:0:0:
143,311,94585,2,0,P|174:304|205:311,1,65,0|0,1:0|0:0,0:0:0:0:
256,244,95061,2,0,P|287:251|318:244,1,65,0|4,1:0|0:0,0:0:0:0:
388,192,95538,5,4,0:2:0:0:
448,132,95776,2,0,B|428:268,1,130
368,112,96491,2,0,L|379:40,1,65,0|0,1:0|1:0,0:0:0:0:
300,172,96967,2,0,L|289:244,1,65,0|0,1:0|0:0,0:0:0:0:
212,272,97444,6,0,P|151:292|91:270,1,130,4|2,1:2|0:0,0:0:0:0:
68,192,98158,1,4,0:0:0:0:
91,113,98397,2,0,P|151:91|212:112,1,130,0|0,1:0|0:0,0:0:0:0:
256,40,99111,1,4,0:0:0:0:
301,111,99350,6,0,L|336:168,1,65,4|0,0:2|0:0,0:0:0:0:
275,226,99826,2,0,L|310:283,1,65,0|4,0:0|0:0,0:0:0:0:
368,341,100303,1,0,1:0:0:0:
428,280,100541,2,0,L|450:257,5,32.5,0|0|0|0|0|0,1:0|1:0|1:0|1:0|1:0|1:0,0:0:0:0:
420,228,101256,6,0,L|512:136,1,130,4|2,1:2|0:0,0:0:0:0:
451,76,101971,1,4,0:0:0:0:
391,135,102209,2,0,P|360:143|329:135,1,65,0|0,1:0|1:0,0:0:0:0:
190,103,102685,2,0,P|221:95|252:103,1,65,2|0,0:0|0:0,0:0:0:0:
221,181,103162,6,0,L|105:113,1,130,4|2,0:2|0:0,0:0:0:0:
48,175,103877,1,4,0:0:0:0:
107,234,104115,2,0,B|108:268|108:268|96:296,1,65,0|0,1:0|1:0,0:0:0:0:
155,356,104591,2,0,P|186:364|217:356,1,65,0|0,1:0|0:0,0:0:0:0:
277,296,105068,6,0,P|336:273|395:296,1,130,4|2,0:2|0:0,0:0:0:0:
455,356,105783,1,4,0:0:0:0:
395,231,106021,2,0,L|395:296,1,65,4|0,1:2|0:0,0:0:0:0:
454,171,106498,2,0,L|454:103,1,65,4|4,1:2|0:0,0:0:0:0:
394,46,106974,6,0,B|366:18|330:18|330:18|271:18,1,130,4|4,1:2|1:2,0:0:0:0:
211,77,107689,1,4,0:0:0:0:
270,136,107927,2,0,B|278:168|278:168|270:200,1,65,4|4,1:2|0:0,0:0:0:0:
330,258,108404,2,0,B|322:290|322:290|330:322,1,65,4|4,1:2|0:0,0:0:0:0:
389,380,108880,5,4,0:2:0:0:
256,192,108999,12,2,112692,0:2:0:0:
Topic Starter
pishifat
re:
SPOILER

Fantastica wrote:

Hi pishifat :3~~~
from F Ant's Priority Queue !!
your Number of Priority : 3

Okay, Here is it~~

General

  1. normal-hitwhistle.wav have 1 sec silence after the sound :
    consider to cut it to decrease the file size. ya
  2. isn't the volume of normal-hitfinish.wav is too small ? so far different from normal-hitclap.wav. Try this one instead (don't forget to change the name :3). ya
  3. You will need some names on the tags :3
ya

Easy

  1. First, I see that you used too many unnecessary green lines here. From 00:15:483 - to 00:45:504 - and from 01:06:232 - to 01:33:155 - . They have a same volume, sampleset, SV, and no kiais between them so why should they exist ? they're just from previous difficulties lol they dont do anything
  2. 00:48:840 (3,4) - I heard snares followed by cymbal here in the song so add finishes here looks good :3 ya on all diffs
  3. Not sure if this diff have pattern and flow problem. I Like this :3

Normal

  1. Same to Easy diff about unnecessary green lines. ya
  2. 00:48:840 (3) - I heard snares followed by cymbal here in the song so add finishes here looks good :3 ya
  3. Same here. I can't found something wrong with the pattern and flow :3.

Advanced

  1. one more about unnecessary green lines ya
  2. 00:48:840 (4) - I heard snares followed by cymbal here in the song so add finishes here looks good :3 ya
  3. All I've mod just the same part XD .

Insane

  1. I've found some unnecessary green lines too here (but not as much as Easy). Here's the points :
    Points of unnecessary green lines
    1. 00:21:142 -
    2. 00:21:201 -
    3. 00:30:732 -
    4. 01:08:793 -
    5. 01:08:853 -
    6. 01:18:383 -
  2. I think you forgot to change the sampleset here since I see that in other diffs it was N:C1 .
  3. 00:48:840 (1,2,3) - I heard snares followed by cymbal here in the song so add finishes here looks good :3
  4. 01:30:534 (4,1) - How about put it on the bottom of 01:30:058 (2,3) - and curve it in other way to make it a delicious CCW flow ? :3 => http://puu.sh/iEtqM/5d3cfa1af5.jpg the stack at 01:30:058 (2,3) - is like a flow break thing so continuing in the same direction = nah

Extra

  1. 00:48:840 (1,2,3) - I heard snares followed by cymbal here in the song so add finishes here looks good :3 copypaste
  2. 01:10:282 (4,5) - how about ctrl+g here to keep the spacing consistency ? this part was just like 00:22:631 (4,5) - but the spacing looks rally high here not like 00:22:631 (4,5) - that have the similar spacing (just increased a bit) and made that part an enjoyable flow. But the inconsistent spacing on 01:10:044 (2,3,4,5,6,7) - made it really not enjoyable to play. This this Highly Increasing and decreasing notes looks really awkward. ctrl+g makes it way harder to play than just up/down movement lo
  3. Just that :3~~

Extreme

  1. 00:48:840 (1,2,3) - I heard snares followed by cymbal here in the song so add finishes here looks good :3 (I've mod all about this in all of your diffs XD)
  2. Can't Find Anything Else T.T dudenice

Okay, that's all I can found :3
Sorry I can't found much problems T.T... this mapset looks great :)
I like the song :) one for you ;)
I've fell a sleep when I mod this XD . too many hear "So Long and Good Night" XD....

Oh and I've looks around MCR's official site and I've found something about metadata : Three Cheers For Sweet For Sweet Revenge Digital Album
Title should be : Helena (So Long & Goodnight) the current title and the thing you linked are correct. you're going off the publisher website while i'm going off the physical cd/case

be sure to update for tags kygero
Nathan
that bpm
Blizs

pishifat wrote:

Extra

  1. 00:48:840 (1,2,3) - I heard snares followed by cymbal here in the song so add finishes here looks good :3 copypaste
I just too lazy too wrote it again lol
So I just copypaste since the point of mod was same :3
Yohanes
Awesome!!! 8-)

You're going to add more diff in between Insane and Extra right?
Topic Starter
pishifat
thinking about it

extra was supposed to be like a 5 star insane but i'm no good with controlling star rating lol
George

pishifat wrote:

thinking about it

extra was supposed to be like a 5 star insane but i'm no good with controlling star rating lol
Insaner
Speed of Snail
Hey, Your mod as Requested.

EASY


00:19:295 - (1) I'd recommend tilting this slider a little bit so the head is a bit lower and the tail higher. Little jittery as an easy pattern

00:39:309 - (2) You should make this slider curved to match the circular motion the 1 combo slider creates, not a huge deal in playability but it's much more satisfying to play

00:42:168 - (1) This placement just feels weird; I'd suggest placing this slider above the 4 combo circle instead and curving it to draw like this.

00:47:887 - (2) I think this would flow better if the slider were slightly lowered and the tail angled upwards.

01:18:383 - (1,2) This pattern would work better if the sliders here were curved to create an ellipse between them as such

01:29:820 - (1,2,3,4,1) I'd recommend moving this entire segment a tiny bit to the right, The positioning feels slightly off both going into and coming out of those 5 notes.

That's about all for the easy. It's decently solid for now and I don't have too much to say. GJ

NORMAL


00:15:007 - (1) While it doesn't affect game play, the way this slider aims away from the next note is off putting, Try mirroring this note across the y-axis

00:19:295 - (Segment) This is a harsh transition in direction for a Normal, Try rearranging like this (Required two pictures)

00:30:732 - (1) This slider being straight doesn't feel right, Curve it so that the slider path dips below the head and tail of the slider.

00:54:558 - (2) I'd suggest shifting this slider a little bit upwards of where it is now.

That's sufficient for the Normal. GJ so far.

ADVANCED


Miscellaneous - AR feels a tad low for the speed of the song, I find AR6 to work well.

00:15:245 - (2) I feel like this circle should be slightly left of the combo 1 circle rather than slightly right.

00:21:559 - (2,3) Not sure how to explain this, but it feels better when rearranged this way.

01:31:249 - (4) This slider should be angled so that the tail is diagonally up and to the left.

With the exception of the odd triplet rhythm I had difficulty finding things to mention in this diff, If there's anything else I can add, The 1 and 2 note triples feel strange consistently, Not sure what else you could do, but perhaps making them all 1 or 3 patterns would be good. Use your own discretion there.

INSANE


00:15:007 - (1-4) This initial pattern is a little brutal for the first notes, It'd be nice to make 2 and 3 a slider instead.

00:18:819 - (3) Tilt the slider so that the head is a little higher and the tail a little lower.

00:34:782 - (2-4) Offset these lightly right.

01:29:343 - (3) This slider should be moved up and to the right to prevent overlap with another slider.

Welp, again there isn't a huge amount for me to poke at. Granted I'd never map like this but that's an issue of style not error. GJ and GL getting this set ranked.
Topic Starter
pishifat
leon

TheOnlyLeon wrote:

Hey, Your mod as Requested.

EASY


00:19:295 - (1) I'd recommend tilting this slider a little bit so the head is a bit lower and the tail higher. Little jittery as an easy pattern copied 2 and did flip stuff should be k

00:39:309 - (2) You should make this slider curved to match the circular motion the 1 combo slider creates, not a huge deal in playability but it's much more satisfying to play kwhynot

00:42:168 - (1) This placement just feels weird; I'd suggest placing this slider above the 4 combo circle instead and curving it to draw like this.
idk current one feels better than going in a line

00:47:887 - (2) I think this would flow better if the slider were slightly lowered and the tail angled upwards. lol ok

01:18:383 - (1,2) This pattern would work better if the sliders here were curved to create an ellipse between them as such nah not really into those kinds of things

01:29:820 - (1,2,3,4,1) I'd recommend moving this entire segment a tiny bit to the right, The positioning feels slightly off both going into and coming out of those 5 notes. triangle at 01:27:914 (3,4,1) - tho

That's about all for the easy. It's decently solid for now and I don't have too much to say. GJ

NORMAL


00:15:007 - (1) While it doesn't affect game play, the way this slider aims away from the next note is off putting, Try mirroring this note across the y-axis antiflowy stuff is intentional here

00:19:295 - (Segment) This is a harsh transition in direction for a Normal, Try rearranging like this (Required two pictures) but distance snap thoooooooooo it's pretty much the same thing as what i have except you spaced yours more:(

00:30:732 - (1) This slider being straight doesn't feel right, Curve it so that the slider path dips below the head and tail of the slider. idk id rather not have a huge clear oval thing so i kept it straight lol

00:54:558 - (2) I'd suggest shifting this slider a little bit upwards of where it is now. o ya

That's sufficient for the Normal. GJ so far.

ADVANCED


Miscellaneous - AR feels a tad low for the speed of the song, I find AR6 to work well. or 5.5 B)

00:15:245 - (2) I feel like this circle should be slightly left of the combo 1 circle rather than slightly right. same as the thing on normal, the broken flow for beginning was intentional :p

00:21:559 - (2,3) Not sure how to explain this, but it feels better when rearranged this way. that angle between 1 and 2 looks pretty awk tho

01:31:249 - (4) This slider should be angled so that the tail is diagonally up and to the left. k

With the exception of the odd triplet rhythm I had difficulty finding things to mention in this diff, If there's anything else I can add, The 1 and 2 note triples feel strange consistently, Not sure what else you could do, but perhaps making them all 1 or 3 patterns would be good. Use your own discretion there.

INSANE


00:15:007 - (1-4) This initial pattern is a little brutal for the first notes, It'd be nice to make 2 and 3 a slider instead. consistency tho

00:18:819 - (3) Tilt the slider so that the head is a little higher and the tail a little lower. parallelright

00:34:782 - (2-4) Offset these lightly right. ruins the overlap tho

01:29:343 - (3) This slider should be moved up and to the right to prevent overlap with another slider. but overlap is supposed to be thereeeeeee

Welp, again there isn't a huge amount for me to poke at. Granted I'd never map like this but that's an issue of style not error. GJ and GL getting this set ranked. o
Meyrink
Cool Mapset ! GL Dude
Moo-Chan
modding because this song is amazing pishi pls
inc blanket nazi

General
  1. i would add "cut" to the tags or something because the original song is 3:26 minutes long
  2. imo your combo colors are too close matching with the bg. maybe try to lighten them up a bit? maybe try these (if you dont like then dont use)
    colors
    Combo1 : 163,175,163
    Combo2 : 202,203,208
    Combo3 : 157,172,191
    Combo4 : 170,170,170
B)

mods
Easy
  1. 00:16:436 (2,3) - fix blanket
  2. 00:38:356 (1,2) - ^
  3. 00:47:410 - idk maybe just me but id add a note here because it fills in that empty pause. and idk, the pause makes it seem confusing. just try it and ye
  4. 00:51:699 (2,3) - blanket is off
  5. 01:35:061 - same thing as before
  6. 01:45:068 (1) - id reshape this into looking like this http://puu.sh/iNJnU/dea312c0d3.jpg so that the slider doesnt overlap the head of 01:43:162 (2) up to you
Normal
  1. 00:32:638 (1,2) - blanket is slightly off
  2. teach me how to map normals pls
Advanced
  1. 00:15:245 (2) - id move this to x:64 y:144 just because it feels more comfortable to play
  2. 00:48:840 (4,1) - fix blanket
  3. 01:12:188 (4,1) - id blanket these
  4. 01:18:383 (1,3) - ^
Gero's Hard
  1. hitsounds what ;-;
  2. 00:22:154 (2) - i would nc but maybe just me
  3. 00:51:699 (1) - move the x to 366 to perfectly stack under the tail of 3
  4. 00:52:414 (2) - i would ctrl-g this. it feels better to play imo
  5. 00:56:940 (4,1) - fix blanket
  6. 01:02:897 (2) - you should ctrl-g this because better flow imo
  7. is it me or does the second kiai time feel like a copy paste of the first kiai and just flipped
Insane
  1. 00:20:487 (2,4) - blanket is off
  2. 01:03:373 (2,3) - ^
  3. 01:22:195 (1,2) - ^
  4. 01:22:910 (4,2) - ^
  5. 01:27:556 (3) - move to x:454 y:114 because the stack looks better
Extra
  1. ew the cs size is so gross
  2. 00:38:594 (2,3) - fix blanket
  3. 01:08:138 (2,4) - ^
  4. 01:14:809 (2,3) - ^
  5. 01:42:685 (5,1) - blanket thesee
  6. 01:47:689 (4) - move to x:104 y:144 so that the follow line isnt touching the 1 (looks neater)
Kyshiro's Extra
  1. 00:15:483 (1,2) - fix blanket
  2. 00:15:960 (3,4,5) - imo this rhythm is pretty awkward. youre skipping over the downbeat and yeah it has little sound but idk, its weird to play
  3. 00:36:212 (4,1) - fix blanket?
  4. 00:44:074 (1) - hmmm imo this spinner doesnt fit but it just might be me. to me it feels too short and unneeded. plus you didnt add a spinner before the second kiai so why the first :p
  5. 01:48:165 (5,6,7,8,1) - imo instead of doing what you have, you could try something like http://puu.sh/iNKy2/371d363fc5.jpg , but cleaned up obviously. just suggesting that because rearranging them in a way like that flows with the way you have the previous notes imo
Extreme
  1. 00:58:847 (6) - ctrl-g this ples. trust me its good
  2. too pro omg no way

lazy mod too gud but gg have my stars
another well done mapu
Meyrink

Moo-Chan wrote:

inc blanket nazi
show more
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